17:48 Another difference is that in the original, you lose money when running away from a fight, but in the remake, you don't. They *really* wanted players to have more money this time
@Xerkrosis5 ай бұрын
WHAT? I never ran because I didn't want to lose coins, and now after beating it I learn there's no penalty!
@gferrol1185 ай бұрын
@@Xerkrosis Yeah, in this version, you don't lose coins. Instead, they made it so that the more you run, the harder it becomes. It resets once you win a fight.
@sonicmastersword80805 ай бұрын
Too forgiving.
@luiginumbers62685 ай бұрын
@@gferrol118I like the coins in this version, it makes ingredient fetching for recipes so much better this time around because you don’t need to grind coisn
@robertlauncher5 ай бұрын
I was wondering if that was changed from 64 in OG TTYD or if it was a remake change. Thank you
@sleeplessarcher5 ай бұрын
I feel obligated to add that every single character - from partners to NPC’s - are so much more EXPRESSIVE :D it immerses me more and makes me feel happy for some reason I like the friendly Koopa that smiled and waved at me when I first entered Petalburg.
@abra_escaped5 ай бұрын
Yess they're so awesome, I love the bandits' new smug grin with the shrug
@Triforce_of_Doom4 ай бұрын
this even applies to the enemies. I was not ready for that initial goomba trio in the sewers to just STANCE UP during Frankly's dialogue (all enemies do a quick battle pose at the start but the tutorial dialogue pausing them mid-stance is a great showcase)
@deelinf5 ай бұрын
I have one you didn't mention! If you have the W Emblem equipped during the first Doopliss fight, Doopliss will actually wear the badge too once he takes your body. He'll literally be like Wario! The Gamecube version will just show Doopliss in his normal red Mario clothing. Cool video btw! There are so many differences between both, I know there might be a handful you missed but you can always make a new version of this video (that will definitely be a lot of work) 😁
@volvoman52625 ай бұрын
And geuss what? Some of the villagers actually say that he is yellow. Plus even if you take the W badge, doopliss will still be yellow
@Gamer12885 ай бұрын
I wonder if someone modded in the L Emblem prior to that then will Doopliss use that
@jacobdagun36705 ай бұрын
I noticed that too myself actually
@Cobalt_Gemini4 ай бұрын
I saw this during the second Dooplis fight, in Chapter 8, where I had the L Emblem on.
@pokemonanimebattle36155 ай бұрын
The flurrie paper on the wall to the warp room, the doors to the warp room and the newly placed giant yellow block to the room to the left of the warp room are there to prevent you from skipping Zess. T.
@P.H6915 ай бұрын
I was super sad they added this, this means they removed one of the best glitches in original TTYD.
@Dolphin475 ай бұрын
@@P.H691 well they’re not just gonna keep a glitch
@pokemonanimebattle36155 ай бұрын
@@P.H691 yep no more flavio
@CaptainFalcon3335 ай бұрын
@@P.H691 If that's a good glitch, then I'd rather see someone speedrun Pokemon gen 1 in 5 minutes with artbitrary code execution.
@polk12035 ай бұрын
@@Dolphin47 Yeah, it's not like nintendo has ***ever*** intentionally kept in popular bugs and glitches before in a remake of a beloved game in one of their franchises,Especially ones mainly used in speedruns...COUGHCOUGH*OCARINAOFTIME3D*COUGHCOUGH
@davidsterling75705 ай бұрын
Just chiming in that "loon" is slang for "lunatic", I think they're trying to avoid stigmatising mental illness
@happily_blue5 ай бұрын
Whoa I never realized that
@Subpar1O14 ай бұрын
Nintendo has always been picky with this stuff so I'm not surprised. They did it with Mario Party where Kamek used the term Spastic in one of the games
@theshadowdirector5 ай бұрын
Badges cost more in the remake which does help balance out the inflated economy.
@sarafontanini70512 ай бұрын
plus there's plenty of pricey shit like Luigi's autobiographies
@MLmaster1355 ай бұрын
interestingly in ch. 4. if you listened very carefully in the og when Doopliss transforms into Shadow Mario, you will very clearly hear a "Mario "whoa!"" surprise noise, which's not there in the remake, alongside a "Wawawawawa+Mario hp reaches 0 noise" when Doopliss knocks him out in the original 🤔in the remake its all completely silent, and Shadow Mario himself's completely silent too, whereas in the og he still had his voice/noises. also another major diff is Doopliss in the Remake has 2 extra lines, 1 during the 1st forced encounter where he says "you aren't thinking about running are you?"(not present in the original, you only had the "NO RUNNING!" line+both sides taking 0 damage to go off of.) and in the final fight vs him where he reacts to the 1st damage taken, he has a line for taking that 1st instance of damage, which the og doesn't have. another neat difference is Doopliss actually has and uses a Life Shroom if and only if, you manage to one shot him in the final fight in ch 4. the remake before Vivian joins turn 2. this's likely as a fail-safe to stop from skipping the Vivian cutscene, but a very neat detail. the ch. 4 lore is also fixed in the remake, so Doopliss can hurt Mario in the forced encounters, but Mario can't hurt Doopliss, while in the og both sides can't take damage-
@dawnmann73285 ай бұрын
Something else cool I noticed in ch4 (idk if this is present in the GameCube version) is that the staircase puzzle vibrates your controller louder and softer based on how far the stairs are from you in the room
@Supermutant61125 ай бұрын
A few other things that I noticed that weren't brought up in the video: -You can hit NPCs with the hammer and they react to it now. BEST FEATURE HOLY SHIT. -Running away no longer costs money -The fast travel warp system is SO much better than the original -The tutorial NPC toad exists (and he has a tattle log for his tutorials that were, I kid you not, the last thing I had to tattle) -Tattle logs in the journal are very abbreviated compared to the Gamecube, and there are multiple tattle logs for bosses that occur at different points. (I.E. There are two tattle logs for Bowser, Bedlam, Marilyn, Doo_lss, and the Shadow Queen) -NPC in trouble center who is willing to give you hints for the non-straightforward troubles -A lot of the music got remixed beyond a simple remaster for existing music. For example, instead of the three dragons all having the same theme, Gloomtail has a more 'metal' version of Hooktail's theme and Bonetail has a version mixed with the instrumentation and vocals from the Shadow Queen fight. -2 new superbosses, one of which can be unlocked before starting Chapter 4. -The Crystal Stars look kinda ass compared to the Gamecube version. There are other changes in later chapters, but those are the big ones I noticed up until chapter 4
@StarryOak765 ай бұрын
The Crystal Stars do look like ass, but it’s because now they’re made to look like shiny cardboard rather than actual gems, most of the objects and backgrounds in the game are now cardboard. Interestingly, the stars on the magical map are the originals.
@mikau21234 ай бұрын
Thanks for the warning on the tutorial toad tattles
@tromedlovdrolmai5 ай бұрын
I'm honestly surprised you DIDN'T mention the now required flight in chapter one against the koopa on the path that teaches you about the hammer attack. Or the fact that the menu options for all the partner primers and black chest "curses" changed around, such that it's defaulted to confirm and exit rather than listen to them again.
@Alpha-oo85 ай бұрын
There’s one thing you didn’t cover, and I imagine it’s because you were playing two versions at once, but the new one has just… just so much new music. Not just remakes of the original soundtrack, but loads of brand new musical pieces! And also, even the remade tracks have been extended to have new sections added to them
@Megasnoop5 ай бұрын
I LOVED the new music! I could only have one of the games' sound playing when I played, but I did make sure to use the new sound tracks for the background music of this video.
@DoctorNovakaine5 ай бұрын
Between this and the Super Mario RPG Remake, Nintendo's music department had better be getting PAID because they are doing the work of the gods.
@DiegoG20045 ай бұрын
Instantly noticeable the moment you equip the Nostalgic Tunes badge and see more than half of the entries in the Sound Gallery go grey.
@polwigle5 ай бұрын
12:00 I'm sure you're pronouncing "Punies" properly - like the normal word "puny", meaning small/weak, which describes them perfectly
@Megasnoop5 ай бұрын
Thank you. I'm validated now :)
@chimichanga57465 ай бұрын
I always used to call them "Poonies"
@oh_wall5 ай бұрын
The way he said puni from boggly woods is the same as I've read it since I was 8, so it has to be right
@majoraslayer64Ай бұрын
It's been about 10 years since my last play-through of the original, but I noticed in the Switch version when you hit the action command for a block your characters actually react with a defensive position every time. That "felt" new because my memory seems to be that the original didn't actually have the characters react to the button at all unless the action command was timed successfully. I may just be thinking of Paper Mario 64 (I played it with a fan-made HD texture pack before starting the TTYD remake), but it is an appreciated touch since you get a better feel for blocking (sometimes). On a related note, I'm glad there's an explanation for why my action command timing was off in the remake, I thought I was just getting old. I was 99% accurate on the original and felt like I might have brain damage for the first several hours on the Switch. I was halfway through the game before my brain successfully reprogrammed where I could consistently get a STYLISH after an attack, much less a double.
@SouljaBoyStrife5 ай бұрын
Absolutely had a blast with the remake. Each character making their own little sounds when they speak was my favorite addition
@danielcurren21195 ай бұрын
For me it was the additional instrument they added to the thousand year door theme remix. Every time you got a new crystal star the song changes like with memories in super paper Mario. This absolutely made me more excited for the end game than all the other times I’ve played it on the Wii
@Gamer12885 ай бұрын
13:06 you Can skip that if you know to buy the Dry shrooms and Dizzy Dial
@Gamer12885 ай бұрын
16:44 She was a crossdresser in the OG Japanese or a Trap. NOT TRANS! Those are two different things dude. Just because a boy likes wearing women's clothes doesn't make him trans.
@cresoma5 ай бұрын
@@Gamer1288 When they first appear in Boggly Woods, Vivian shouts the ‘Shadow Sisters’ part of “We are the Shadow Sisters!”, prompting Beldam to call her a man, and Vivian to “correct” herself. The tattle/character description did refer to her as things like a “boy who looks like a girl”, but you’re glossing over how differently (and cruelly) trans identities were seen back in 2004. She’s a sister who used to be a brother, and she’s happier as her current self despite people like Beldam who try to drag her down over every little thing. The original version didn’t shy away from this, but ultimately it was commonplace to degrade trans people into just “gross and/or weird crossdressers” back then.
@tonymitsu5 ай бұрын
@@Gamer1288You should work on your Japanese skills then, because she says それに じつは アタイ… 体は オトコのコだけど ココロは カワイイ オンナのコなの before joining Shadow Mario, clearly making her trans
@Curelax5 ай бұрын
9:37 No love for Lord Crump and Grodus interaction change? He salutes his boss formally in the new version opossed to just walking off in the original
@sky_storm48125 ай бұрын
Another subtle difference is that the coins all go in one area whenever you win a battle, but in the game cube they go everywhere
@zacharysawcyn30665 ай бұрын
That bedlam spam is peak comedy
@guyferrari81245 ай бұрын
I don’t think spamming the same thing over and over regardless of context is all that funny
@zacharysawcyn30665 ай бұрын
@@guyferrari8124would it be just as funny if it was one Beldam?
@guyferrari81245 ай бұрын
@@zacharysawcyn3066 I just think that any twitter copy paste reply image gets really unbearable pretty quickly
@enderallygolem5 ай бұрын
Bedlam Bed lamp?
@volvoman52625 ай бұрын
@@guyferrari8124 as z part of Pikmin community, I relate to you
@EeveeGirl165 ай бұрын
Here are a couple Battle Changes that I've noticed, one of which you slightly touched up on. In the Switch Version, Super Guards are easier to pull off, but Power Bounce was made more difficult, Especially for the 4th Hit. You need to be Frame Perfect as that 4th hit has only a 1 Frame Window, for Reasons Unknown.
@cjnewman75505 ай бұрын
So that's why power bounce was a little hard
@chimichanga57465 ай бұрын
You can always use Simplifier to make it easier to pull off. But the trade-off is that you'll get less Star Power.
@Cheesehead3025 ай бұрын
I've been wondering what the deal is with that, lol
@mistahl53505 ай бұрын
"Reasons Unknown" as in they needed to do something to try to reign in Danger Mario's destructive levels.
@burbusburbus87825 ай бұрын
@@chimichanga5746Actually, no, coders have found out that the 1 frame doesn't change, but every other jump does
@primarvelous5 ай бұрын
The biggest reason for some of the dialogue changes happens to be the adjustment for insults/descriptors that point to mental illness, specifically insanity and psychopathy. Instead of Goombella describing something as "insanely" old, she'll describe it as "incredibly" old. Additionally, a lot of the jokes surrounding weight were changed as well.
@guyferrari81245 ай бұрын
Are we seriously at the point where “insane” and “crazy” are slurs now? How long until “idiot” is off the table too
@primarvelous5 ай бұрын
@@guyferrari8124 It's just a general shift, it's not about smarts or stupidity, it's about insanity and psychosis. Using the term "psycho" and "psychotic" has gradually become less acceptable the more we learn about mental conditions and illnesses. And it's just so easy to use other terms, as displayed by the remake's changes.
@IrrelevantOaf5 ай бұрын
Pointless censorships I swear. No one would care if the dialogue stayed the same as is 😞
@primarvelous5 ай бұрын
@@IrrelevantOaf idk man. i think "Do some situps until even your hammer has abs" is way more funny and creative to me than "Do some situps, tubby"
@anneabelle70985 ай бұрын
That would explain why they removed the joke about Flurrie being able to crush enemies with her enormous...stage presence. (Verbatim line in her abilities primer section).
@jkid2495 ай бұрын
I also noticed that in the remake you dont drop coins when u run from battle.
@Megasnoop5 ай бұрын
True! I wrote that one down and I think I just forgot to add it to my script lol it's a very welcome change tho and goes hand in hand with the fact that the remake ensures you are RICH when you play it
@bluesky53845 ай бұрын
Yes and personally I love that. Sometimes I don't feel like dealing with the Dayzees again.
@thembigstonks70165 ай бұрын
I think when you run away, it makes it harder to run away the next time, and winning a battle makes it easier (to an extent).
@CrazedKitsune5 ай бұрын
@@thembigstonks7016 The game specifically has a tutorial about running at that Battle Master NPC where he says "Every time you run it will get harder to run until you fail to run OR win a battle. Then it goes back to normal."
@thembigstonks70165 ай бұрын
@@CrazedKitsune oh yea, I forgot he had a tip that told you that
@jesseburgener4422 ай бұрын
I fully support all the characters having back sprites now... ...that said, Flurrie's back-facing sprite is so cursed
@ShortFatOtaku5 ай бұрын
i'm actually surprised you didn't include the first big dialogue change, goombella getting accosted by the goomba gang in the sewers at the beginning of the game.
@Megasnoop5 ай бұрын
I was probably distracted by my chat at the time😅 I definitely missed some here and there
@ShortFatOtaku5 ай бұрын
@@Megasnoop Yeah, in the OG, they were hitting on goombella and you rough 'em up, in the new version they get mad at goombella for being a university student
@based9805 ай бұрын
sfo in the wild
@owonapikins5 ай бұрын
You might have been having an issue with power bounce because they made it frame perfect after the 4th bounce to try and nerf it since it was busted in the original
@Eli-tq2xe5 ай бұрын
I played through the game in Italian, that version actually kept all the little hearts and stars in the dialogue! It's a little sad they aren't in the English version
@Megasnoop5 ай бұрын
I'm only playing it in Italian from now on
@MsShowtime5 ай бұрын
16:37 I love how everyone called that transphobic user Beldam by spamming pictures of her in the replies.
@Sparrowo514 ай бұрын
Nothing transphobic about it.
@Piercing_Mitez4 ай бұрын
beldam speech bubble @@Sparrowo51
@MellowMink4 ай бұрын
@@Sparrowo51You're not fooling anyone on here, Beldam.
@SomeGalNamedEve4 ай бұрын
@@Sparrowo51Beldam speech bubble
@omgman57454 ай бұрын
They're saying femboy death but clearly Beldam is a femboy now because that's what they all think.
@zx-dx7195 ай бұрын
here's a comment to hopefully get this vid more views
@Megasnoop5 ай бұрын
I appreciate it!!
@BonazaiGirl5 ай бұрын
Looks like it’s working! 😊
@mr.dedede13245 ай бұрын
Bump.
@Gamer12885 ай бұрын
According to Arlo it was a rogue translator at Nintendo Treehouse that was responsible for what happened to Vivian in this version. He bragged about sneaking it in on Twitter a few months. Apparently this happens there every few years leading to said rogue translator being fired in a cycle. Apparently Nintendo of Japan doesn't like having Modern Politics in their products because they KNOW it will hurt revenue unlike other Companies who only think about short term gain.
@oh_wall5 ай бұрын
It worked. I saw a few dialogue changes and craved an exhaustive list
@Mnemoniforma9.005 ай бұрын
THANK YOU! I'm sick of people saying Vivian's gender identity was Bridget all over again. It's quite clearly the exact opposite scenario. These whiners just weren't freaking AROUND in the late '00s when people were talking about how Beldam's mistreatment of her was supposed to be coded as transphobia.
@MuppetMan2464 ай бұрын
I miss the little "eek" whenever you threw out a crowd member for trying to attack you
@pie552555 ай бұрын
Another different (first Peach interaction) Original: In order to open the door you must enter the bathroom and bathe, then leave the bathroom. Remake: you must attempt (and fail) to open the door to leave, then walk away from the door. Result: in the remake, TEC is inviting Peace to speak with him. In the original? TEC got a massive mechanical hard-on to a nakey soapy Peach and wanted her to come closer to him. 😅😅😅 Subtle change but BIG difference
@SIRDIXON-SD92234 ай бұрын
😂
@animalcrossingfan0768Ай бұрын
Also in one of the Bowser cutscenes in the original bowser called Kammy a airhead in the remake he called her a lunkhead
@tallfry53775 ай бұрын
It's spealt loons in paper mario, but they mean luns*. Like "Lunatic" which means someone who worships the moon rather than sun, thus deemed crazy. Lunatic became loon because of Loony tunes which just meant wacky or crazy.
@doomsdayrabbit43985 ай бұрын
No, it's always loon short for lunatic.
@Zelenal4 ай бұрын
Your problem with Power Bounce isn't just because of the slightly changed timing. They nerfed both it and Multibonk pretty heavily by making the fourth hit frame perfect. It at least gives the two Simplifier badges a reason to exist.
@JakeB-Real5 ай бұрын
14:24 if that was my girlfriend she would have been genuinely pissed
@ehx34194 ай бұрын
Re the right side of the thumbnail: That was actually already the case in the original Japanese version. Glad they finally had the courage to take it to the translations.
@WhirlyBeepBoops5 ай бұрын
Feeling somewhat cool that the reason I'm here is because I'm already subscribed to you and also happen to love this game
@Megasnoop5 ай бұрын
It's a good game! And I appreciate it!
@Numberplay4 ай бұрын
Didn't even bother checking the Flurrie locked room in the sewers. That room is definitely the biggest change they've made to the game.
@Wiimeiser5 ай бұрын
9:35 it was probably changed to a cricket because of the sound the badge makes. It's a frog, but to English speakers it doesn't because all frogs make a very distinct "ribbit" sound in English, despite there being _exactly one species_ that goes ribbit... the _Baja California chorus frog_ which just so happens to be the dominant species of frog endemic to California.
@BrandonSwinney-j2v4 ай бұрын
I'm guessing they might have changed "loon" to "bozo" because loon has been used to refer to people with mental illness (such as calling a mental hospital "the looney bin")
@ramsesjfg76685 ай бұрын
4:05 Because the warp room is there in the remake
@howlingarmadillo3 ай бұрын
Gonna guess the retranslation from loons to bozos was because loon could possibly be interpreted as mocking of people with mental disorders. Loon or loony was originally shorter, more insulting way of calling somebody a lunatic, and got its start as an insult during a time when mental health problems were generally considered a joke. Now that society has largely moved past that point, changing it to bozos avoids any potential backlash while still being a suitable insult for the scene.
@18biohazard5 ай бұрын
also with the bushes, you have to hit it with the hammer as opposed to just checking it, additionally during battles, when someone in the audience is trying to throw something at you, they dont scream when you hit them.
@PieJee14 ай бұрын
nice detail is that the switch version now also has a Dutch translation. They named Dooplis after Rimpelstiltskin in the Dutch version to have a matching 'p'
@SCUM_15 ай бұрын
Ive never played the original TTYD until i played the switch remaster. I definitely have my gripes about the game as a whole but man is it great. The switch version is definitely a step up in all directions
@mrdavisdance4 ай бұрын
My dude just casually brought up 8 year old beef where the dude moved to Vietnam after stealing his gamecube. Legendary. Subscribed
@rusticgiraffe42625 ай бұрын
I’ve always loved TTYD. Played it before I could read. Hell I could barely even hold a controller properly when it first came out. Loved it just as much now as I did back then 😄
@maxwassermann31715 ай бұрын
I've been playing TTYD for 20 years and only now learned that the Dull Bones in Chapter 1 can throw you out of the castle if you let them.
@bramble5534 ай бұрын
I'm not sure if this was already mentioned in the comments, but the reason you had trouble with Power Bouncing in the remake most likely stems from the frame windows. In the original, each input would start at 8 frames and get slowly smaller (8, 8, 7, 6, 5, 4, 3, 2, 1). But in the remake, the fourth input is randomly frame perfect for no reason (7, 7, 6, 1, 5, 4, 3, 2, 1)
@marlysalt5 ай бұрын
The tattles on the glitz pit security are gone. They're the same now, where in the original they had unique tattles in the back hallway.
@volvoman52625 ай бұрын
Fun fact: hooktail is either consistent he or consistent she in everywere but original english version Aboud frogs vs crickets, the original frog badge had sounds of an Japanese only frogs that the rest of the world dosn't know, so they decited to they change it to crickets because it sounded close unought, but for the remake there are normal frog sounds so frogs are everywere now
@thealientree38215 ай бұрын
Wouldn't even be the weirdest sounds frogs make.
@PsiPaula44 ай бұрын
It wasn't close enough. As a kid, I found the Attack FX badge, but it sounded so little like a cricket to me that I didn't realize that was the weakness the game was hinting at.
@volvoman52624 ай бұрын
@@PsiPaula4 description
@PsiPaula44 ай бұрын
@@volvoman5262 What do you mean description? The description of the badge? In the original game, all it said is "Change the sound effects of Mario's attacks" and it sounded absolutely nothing like a cricket to me (because it wasn't, it's a frog) so I thought nothing of it.
@volvoman52624 ай бұрын
@@PsiPaula4 aha ok
@YanntastischGER5 ай бұрын
I've realized that next to twice as many animations there are also like twice as many soundtracks! From chapter-specific versions to entirely new compositions. The biggest new additions later in the game would be heavy spoilers, but I can say as much that they blew kinda my mind. Love this remake. The devs and the composer show so much love with it!
@BoolrVids5 ай бұрын
I’m in The Palace of Shadows & I gotta say I’ve been very pleased with the remake; I’ve played the GameCube version 5x over the past decade & the remake had tons of quality of life improvements, & the textures were perfect. The only issue I had was with the moon base; it lagged quite a bit, though this is very minor. I also installed the 2k/4k resolution mod, 60fps mod, & improved detail mod + a cheat that allows you to actually skip though text since the remake doesn’t allow you to skip text like the original without the cheat. The amazing remake + those aesthetic/QoL mods combined led to an absolutely incredible & smooth experience that I feel like I’ll want to play all over again immediately after I finish my current playthrough.
@MUSQUIZanimation4 ай бұрын
6:36 i am so happy im not the only one. I felt like a 2000’s noob.
@SAI-Max_D5 ай бұрын
Cool comparison vid, and what a coincidence that YT recommended me this after I had just cleared Chapter 4 last night By the by, is it just me or does the Switch remake add a weird little delay between practically every single action/buff/etc. during battle? (I know for a fact that they've separated the HP & FP values being displayed when leveling up and using mixed healing items, alongside Mario striking a pose whenever the Happy Heart/Flower badges activate)
@sheriffcactus73975 ай бұрын
Thanks for documenting this. Can’t wait to play the new version myself when I finally get some free time soon.
@ShirkerzАй бұрын
7:00 they also did this with General White in the shadow queen scene when he says, "Da" (meaning "okay" in Russian)... he now just says, "ok".... its so insignificant of a problem but i really liked that line of dialogue from him as it adds to his character and I'm upset that its gone. hopefully someone makes a patch with the yuzu emulator to add in previous lines
@stefanielonn41644 ай бұрын
This remake is the FIRST EVER paper Mario game I’ve played that isn’t Paper Jam. Loved it!!! ❤❤
@yomammabe15 ай бұрын
I think the UI changes also make Earth Tremor a lot easier to perfect complete
@chrisambrose80635 ай бұрын
Random fact I discovered by accident, and I don’t know if this counts for the original. If you’re wearing the Wario badge when you fight Doopliss, he will keep the yellow after. There’s a lady in town that will comment something to the effect of “classic mario and his yellow shirt and purple overalls” and I thought it was hilarious Also while I was typing this I missed some things but after fighting Doopliss the first time and becoming a shadow person, fake Mario and the partners can be seen in the mayors house. Fake Mario will even comment on this when he jumps out of Space Time that he couldn’t attack you in town
@UnusedParadox4 ай бұрын
6:33 Actually, they also nerfed it by adding a random frame perfect bounce on bounce 4.
@djlamar25 ай бұрын
The whole rock thing got me too. Also if you're trying to get all troubles done the one where you have to get Frankie's ring it's no longer across the bridge. Oh no. You still have to cross the bridge to get it but (and I even had to look it up) it's now on the arch where you fought Gus
@TheShiningEnergy3 ай бұрын
12:10 it's actually pronounced like: "Poo-ni" literally the Japanese word for "Squishy"
@JasonButCool92045 ай бұрын
Please, you should make a part 2 about this!
@BrothersCourage5 ай бұрын
Yeah. I even want to know the locations of all invisible blocks. Sometimes whenever Ms. Mowz senses a treasure, particularly an invisible block, in an area, I still struggle at finding where I need to hit, ground pound, or jump punch.
@TheMRock8885 ай бұрын
THANK YOU!!!! This is exactly what i was looking for!! If you ever play the rest of the game side by side you bet your ass ill be there!!!!!
@zeospark97155 ай бұрын
Another notable addition is that this game is SUPER generous with the Save Blocks. There are Save Blocks added to places that weren't there in the original. It makes for keeping track of your progress easier if you need to go somewhere and you're in the middle of a major area.
@GalekC5 ай бұрын
Flurrie is goddamn SERVING in the og - taking accountability with a warm smile?? 💅💅
@JasonIchinose5 ай бұрын
Here's another difference. In the original, the three sisters were called The Three Shadow Sirens. In the remake, they were called The Three Shadows.
@based9805 ай бұрын
i liked the shadow sirens more, the three shadows is just a boring title imo
@Furrazii5 ай бұрын
In remake when you do the "fake" fight against Doopkiss, he can actually damage you unlike in the Gamecube original, but you cant damage him still. Out of curiosity i wanted to see how it looked and discovered a small change. This makes sense though since he stole Marios identity and has power until his name is figured out
@luxendarcknight78075 ай бұрын
You can actually unlock the short cut pipes after chapter 1. If you are able to get the contact lens early and entering the west side of rougeport you can use paper mode to squeeze through the bars after entering the grate.
@auntydoll85 ай бұрын
i love how nintendo does not only translate the language word by word but also translate jokes so peoples understand funny part (even if the joke is different)
@YanntastischGER5 ай бұрын
10:00 Smart House: 1999 Space Odyssey: 1968 Wow the movie makers really were time travelers. No wonder they could predict space travel so accurately!
@Megasnoop5 ай бұрын
Smart House was ahead of its time
@hock_1005 ай бұрын
actually A Space Odyssey came out in 2001
@YanntastischGER5 ай бұрын
@@hock_100 That's the year it takes place in. xD
@hock_1005 ай бұрын
@@YanntastischGER oh you’re right sorry It actually released in 2017 to bank off the success of Super Mario Odyssey
@Megasnoop5 ай бұрын
This guy gets it
@MaeKatt5 ай бұрын
5:23 i think you were playing the pal version on dolphin, because it runs at 50 fps not 60, and thats why you were slower than the goombas
@MACZ20215 ай бұрын
You can actually get to the new warp pipe room before getting Flurrie, you just need to get the contact lens for Zess T. once its ready then activate Paper Mode and go down the drain in West Rougeport, take the pipe that goes down again, then go into Paper Mode to get through the fence near the pipe and you can get on the right side of the big block and have access to the warp pipe room.
@biggarffan374 ай бұрын
This video is dope! I have noticed mostly positive changes in my playthrough, but the coin thing was something I was kinda skeptical about. It isn't quite the same level of ridiculous as Origami King, but it definitely feels like a bit too much excess to the point where I never really have to worry about it.
@AwesomeLegends984 ай бұрын
An audio change that I noticed was during the hook tail bossfight. When answering hooktails questions In the game cube version, you can hear mario voicing nuh uh in his mario way lol while shaking his head In the switch version he simply shakes his head with his audio removed when turning down hooktails offers.
@makoman2954 ай бұрын
I'm kinda surprised you didn't talk about how they changed the dialogue in the Goomba fight on your first trip to the thousand year door with them originally cat calling Goombella.
@burbusburbus87825 ай бұрын
Haven't gotten far enough into the video to check, but I wanted to comment Something about the powerbounce that the coders figured out is that they made it harder to do. Let's say you want to do 8 jumps on a powerbounce In the OG, the window to press it on time goes "8, 7, 6, 5, 4, 3, 2, 1". It shrinks a frame each jump In the remake, it's a very odd change, but it's "7, 7, 6, 1, 5, 4, 3, 2". Not only is the original jump one frame smaller of a window, but oddly enough, the fourth jump is only 1 frame
@martijnklaassen35364 ай бұрын
Vivian and Leshy (my Yoshi) are my fav companions in the game.
@crumpscrumbs5 ай бұрын
Lord Crump at the harbor also goes from calling Goombella an Airhead to a Lunkhead. Bowser also gets an instance of Airhead changed to lunkhead. That one was even featured in the reveal trailer.
@ddlcfan27635 ай бұрын
They both call goombella and kammy lunkheads in the original
@crumpscrumbs5 ай бұрын
@@ddlcfan2763 They both use “Airhead” in the original English Localization. If you’re referring to another language, I have no idea about any others.
@ddlcfan27635 ай бұрын
@@crumpscrumbs I'm talking about the actual original
@crumpscrumbs5 ай бұрын
@@ddlcfan2763 Oh, I didn’t know that. Thanks for telling me :)
@3393matthew5 ай бұрын
Another change I saw someone else crunch the numbers on is Power Bounce is significantly harder to cheese in the remake, normally PB has an incrementally smaller frame window for the action command in both versions but in the remake the fourth hit is cut to a single frame input before returning to normal for every hit after.
@twi-knightthefox55434 ай бұрын
4:09 is for preventing chapter skipping glitch, I loved having no stars while being in the final area!
@ajbXYZcool4 ай бұрын
I heard the frog-cricket change was due to the translators not thinking the noise sounded froggy enough, but now with clearer audio it does
@Metahunt6385 ай бұрын
1:15 the way my eyes lit up because that’s horrible 😭
@kelvindavis1725 ай бұрын
This was a really cool video, and I'm enjoying the remake so far. I think I'm 25 hours into the game already, haha. As someone who's played the original a bazillion times, I felt right at home playing the remake. IMO, I don't really think the English scripts between the GameCube and Switch versions are really that different. Sure, it's a bit closer to the Japanese version, but not by that much since they didn't change a ton in the original localization anyway (from what I can tell). Most of the text seems to be either exactly or almost exactly the same, and I like the typo fixes too. Also, I think it's interesting how the remake also takes elements of the original North American and European localizations of TTYD instead of just basing it on the original Japanese version. For example, in the OG Japanese GameCube version, there was a murder scene in that one Bandit's house in the Rogueport back alleys. However, it's not present at all in the Switch version (even in the Japanese version). Lahla, the store keeper in West Rogueport, doesn't have bunny ears anymore in any version of the Switch remake. In the Japanese and North American versions of the OG game, Mario raises his arm when he talks with someone, which was removed in the European release because they thought it looked a little too much like...well, you know. The arm raising was removed in all versions of the remake. Oh, and here's my least favorite script change in the remake: you know the Rogueport news letter emails you get throughout the game? In the English version of the remake, they took out all of the characters' ages in the newsletters! The ages were taken from the original Japanese script (and were in the OG English version), and they're still included in the Japanese version of the remake! I have no idea why they took those out in the English version of the remake. It's not really a big deal or anything haha, but it kinda makes the characters feel more relatable IMO. It was fun to know that I'm about Flavio's age (he's 25 btw). 😆 Sorry for this long rant, but I wanted to get all of that off my chest. This is my personal favorite game of all time, and I'm super happy to see it being enjoyed by a new generation. I hope we'll get a (fully) new Paper Mario game like this one day. I'd love to see a part 2 to this video BTW.
@Megasnoop5 ай бұрын
These were really cool additions! Thanks for sharing your experience with the game too!
@Glitchy1988Ай бұрын
The two immediately noticeable things that I didn't like in the remake were the lack of the little shrieks that the audience members make when you attack them and how flaccid the End of chapter letters just weakly drop down compared to exploding onto the screen.
@jacknigh31764 ай бұрын
Great video, I love this game in any edition and the switch version is a great way for people to play this timeless classic. Can't imagine playing two games at the same time though
@gcf_rosie5 ай бұрын
it was so interesting to see the differences side by side like this especially as someone who's never played ttyd, this was a great video aaron! keep up the good work! :D
@Megasnoop5 ай бұрын
Thank you Rosie! I appreciate it!!
@GeebzGBZ5 ай бұрын
3:24 hearing that is is so obvious to see the difference yet seeing none myself is hilarious to me.
@kierenbuckley3705 ай бұрын
Vivian was always trans but was censored in the original western release but now uncensored and people now want her censored because she is trans
@DarkenedAuras76535 ай бұрын
Well, some people want her Censored. Meanwhile, civilized society want her to be her true self in full
@cresoma5 ай бұрын
Yeah, pretty much!
@firetube82882 ай бұрын
Hit the nail on the head yes
@possumorb37705 ай бұрын
Regarding the SuperBounce, there's nothing wrong with it on the surface... *Until you realize that the fourth input, and **_ONLY_** the fourth input, is a mere 1-frame window...*
@chriskoloski325 ай бұрын
I will say. Learning about the whole partner upgrade stockpiling really helped me get through a lot of battles. Even one of the secret new bosses i basically beat in two turns because of a super guard. And there i was playing ttyd in the past like a normal person trying to fight fairly
@aaronhull95055 ай бұрын
The warp pipes to previous areas have all also been updated for ease of use. Also, you no longer can shake bushes and instead have to hammer them.
@nedtube96005 ай бұрын
Yeah, I thought I was going insane when I kept messing up my power bounces in the remake. It makes sense that the timing is slightly different.
@chimichanga57465 ай бұрын
Yeah, it felt a bit off, but Simplifer fixes that.
@volvoman52625 ай бұрын
People love to hate beldam for how she treatS(ed) Vivian, but nobody mentiones how goombella refers to vivian as a boy until the ending and even her distription was "she looks like a girl but it's actually a boy" even Super Paper Mario catch card refers to her as " a cute boy " ( all in japanese versions obiously ) The modern dialoge aboud her gender is all new/rewritten
@coreywong62295 ай бұрын
Cause someone latched on to it and basically ran it their way. Look I am not bothered by a change in words, but I am getting tired of lets focus on a gender of a person because that matters more than being a person of character. And I like viv as a character because viv is fun. I am not gonna state it further I am sure you get it.
@evand21855 ай бұрын
Vivian used to be my favorite character. Used to be. Never use him now
@volvoman52625 ай бұрын
@@evand2185 her*
@BabyEater615 ай бұрын
Vivian will always be a trap
@iSneedYouChuck5 ай бұрын
@@volvoman5262 him* 41% and rising
@shawnwilcowski5 ай бұрын
Subbing because golly are you a gem! 💎 Miss this classic feeling yt vibes ,that you have excellently portrayed!
@Megasnoop5 ай бұрын
Thank you Shawn 🙏
@GloomyMarshmallow4 ай бұрын
I never played the original (I didn't have a Gamecube) but I am watching a KZbinr play the remake and he talks about a lot of differences especially the music and dialogues. I also now know why this game was so hyped when it was announced. It's a great game even with some things that are not so good. I just started my second playthrough in one of the free saving lots and probably will fill all xD
@mrmechpunch46534 ай бұрын
Honestly the anti-woke meltdown (about Vivian) was mostly from people who didn't know the original japanese version. I personally didn't mind, because Vivian's gender identity is not the plot of the entire game (Unlike in some SBI garbage). People who say that the remake betrays the original clearly never played the actual original as this is a decently known fact even among people who don't suffer from mental damage of overanalyzing a simple turn based rpg.
@lotus_flower20014 ай бұрын
The "woke" parts of the game would be the replacement of "crazy", "insane", "lame" and "chubby", among other words with safe alternetives. I mean, who the hell says "intense"?
@mrmechpunch46534 ай бұрын
@@lotus_flower2001 I was unaware of that part... I was only aware of the people having meltdown over the trans Vivian part. (I know stupid enough people who today would consider Lame or chubby as a insult on a equal level as the N word I am unsure in what context crazy and insane is used, but if it is meant to describe a person, some idiot would probably be writing a twitter essay about how TTYD remake is degrading to mentally challenged people. Also intense is a very normal word in my opinion... then again I might be too Gen Z to understand what is so wrong with that...)
@Torraduke5 ай бұрын
The remake was seriously everything I hoped it could have been. I mean, I would have loved to see something like the cameos of the rest of the PM64 partners restored, but still. The game was everything I hoped it would be. I love all the new animations, the visuals look great, the game runs smoothly, the music additions are nice, and the QoL improvements are pretty helpful.
@flutterbat89x693 ай бұрын
9:30 in the game cube game for the italian version she hates frogs, so strange, our localization it's always based on english version
@MerryMidlight5 ай бұрын
you rock dude. thanks for comparing them!
@Pacowaka40455 ай бұрын
Also, don't forget to do those style moves during the last boss hit. Mario does some fancy stuff in slow motion :D
@burbusburbus87825 ай бұрын
9:31 you actually missed a small change. In the original, after koops' dad comes back, he mentions that he simply "fell for a trick". In the remake specifically, he mentions that "she used the smell of her feet". Weird change ngl
@doomsdayrabbit43985 ай бұрын
Well now we know what Koops's dad is into... Macro footplay.
@burbusburbus87825 ай бұрын
@@doomsdayrabbit4398 yeah it's not like they *needed* to specify this. Because "a trick" could be anything. Like the coins, or the rare badge. But nope, he likes feet I guess