02 Character Creator to ZBrush & Back, Updating Proportions and Customizing your Character with GoZ!

  Рет қаралды 18,687

Michael Pavlovich

Michael Pavlovich

Күн бұрын

Get Character Creator here: bit.ly/46Rb4op
Get iClone here: bit.ly/3R99t7U
Get Face Tools here: bit.ly/3GtC7vx
All Reallusion products here: bit.ly/3NeneRj
Free Intro to ZBrush Series:
• Intro to ZBrush - New ...
Artstation Resources:
www.artstation.com/michaelpav...
/ @michaelpavlovich
/ pavmike
gumroad.com/pavlovich
cubebrush.co/pavlovich
3d.cgmasteracademy.com/instruc...
sketchfab.com/pavlovich
0:00 - Intro
0:36 - GoZ Clear Cache Files
1:22 - GoZ from Character Creator to ZBrush
4:42 - Draw Size Fixes
6:20 - ZBrush X Symmetry
7:36 - ZBrush Subdivisions & Sculpting
15:20 - GoZ from ZBrush to Character Creator
16:26 - Character Creator Morph Adjustments
17:20 - GoZ T-Pose
18:30 - Making Proportional Changes in ZBrush
21:03 - Adding Subtools to Your Character
22:12 - ZBrush Split Screen Reference
23:10 - GoZ Adjust Bone to Fit Morph
24:04 - Under the Hood T-Pose

Пікірлер: 50
@jonusiak5123
@jonusiak5123 8 ай бұрын
These videos are too addicting :) Thank you for this thorough walkthrough!
@franciscom149
@franciscom149 5 ай бұрын
Dude, everything you do is pure gold. Thank you so much for your content and hard work!!
@diomiziofattorelli6609
@diomiziofattorelli6609 7 ай бұрын
The automatic bones adaptation is the real magic of this video. If I will have the possibility in the future, I would love to "stress test" this feature to see its real strength. Thank you, as always, for the massive informations you share with us!
@M4rcioCrus
@M4rcioCrus 8 ай бұрын
Thanks for sharing.
@gylviaArt
@gylviaArt 7 ай бұрын
Thanks for these amazing tutorials Michael!! So helpful!! I am sure I heard in one of your videos an explanation on how to re-align the tear line, eye occlusion, and tearducts if you change the eye lid positions in Zbrush but I can't find it now. I know I can do it by manually sculping the points to match but is there quick way to re-align these parts back in CC if you make big changes to the eye lids in Zbrush? Thanks
@charliehorn3014
@charliehorn3014 5 ай бұрын
Awesome videos! Anywhere to download the ref models you refer to a 22:38 please? Thanks again for such SOLID content!
@ernestorodriguez4742
@ernestorodriguez4742 7 ай бұрын
Thank you, Michael, excellent content as always! I haven't found a way to bring the character with the eyes closed to ZBrush, and that is particularly important to shape the eyelids for a character that has very prominent eyeballs causing very bulgy eyelids when the eyes are closed (this particular character will have the eyes closed most of the times). Any ideas on how to solve this? Thank you again for this informative channel over the years.🙂
@MichaelPavlovich
@MichaelPavlovich 7 ай бұрын
It's a little later on in the series, but it'll be the same way I open and close the jaw; for eyes, just go to Edit Facial - Eye Blink - L and R to 100, GoZ it back with the eyes closed kzbin.info/www/bejne/kF7doZKYnL2ogcUsi=Jub-L_iXRFhj6zi7&t=656
@MichaelPavlovich
@MichaelPavlovich 6 ай бұрын
Here's a custom eyeblink using Face Tools as well: kzbin.info/www/bejne/rYenimypj89oeJIsi=SpglPKwBJbY5PZEA&t=1410
@BerhTv
@BerhTv 6 ай бұрын
is there a way to view the c44 textures in zbrush?
@juliankenning
@juliankenning 6 ай бұрын
Is there a specific reason not to tick "Match Zbrush model scale" in the go Zbrush options of CC ?Wouldnˋt that maybe prevent the brush scale issues?
@Radkondarkner
@Radkondarkner 7 ай бұрын
Did Character Creator remove the ability for trial users to try out the zbrush pipeline? It says I have to get the pipeline edition for it to work.
@vivektyagi6848
@vivektyagi6848 8 ай бұрын
Awesome workflow tutorial. 🎉 Had A Question : When the Hand mesh was enlarged did it distort or make the edge loops uneven ? And if they did make the edge loops uneven then how would they be rectified ? Many Thanks.🎉
@MichaelPavlovich
@MichaelPavlovich 8 ай бұрын
I don't think they did (at least I didn't notice anything), but you can always move the edgeloops in ZBrush and send it back without adjusting joint positions with geo, and bam, you're all set, joint positions stay put, geometry is better, win! Or use the edit mesh functionality natively in CC to move your geo as well
@vivektyagi6848
@vivektyagi6848 8 ай бұрын
Thanks for replying. I had asked because I am a Blender user and as you mentioned the edge loops have to be moved and smoothed to get them in order. After the introduction of face tools I am seriously considering investing in ZBRUSH. Would you know if there are any upcoming discounts for the festival season. Thanks again. 🎉
@MichaelPavlovich
@MichaelPavlovich 6 ай бұрын
@@vivektyagi6848 not sure about this discounts, but at this point in my career ZBrush is an investment in my time, so it pays for itself pretty quickly
@vivektyagi6848
@vivektyagi6848 6 ай бұрын
@@MichaelPavlovich Many Thanks. I'll start by investing in the ZBrush 2023 Perpetual and take it from there.
@osilvinista584
@osilvinista584 8 ай бұрын
Hi Michael! First of all, thank you for sharing your experience with this and other pipelines. I'm having a serious doubt, it has been taking up a lot of my time observing what I've been doing wrong, but basically there must be some restriction on resending the CC4 to Zbrush via relink, it recognizes, but creates another tool with just 1 subdivision, I end up losing all the subdivision information and that is frustrating. It can only be a limitation in the Trial version. And yes, I've already tried deleting all caches. Would you know if it is indeed a trial limitation? Thanks for your amazing work! Cheers!
@MichaelPavlovich
@MichaelPavlovich 8 ай бұрын
If its creating a new tool then its not linked properly; if its deleting subsivisions (?) I've never seen that behavior, and can't recreate it on my end
@jonusiak5123
@jonusiak5123 8 ай бұрын
Is it possible you saved as a ZTL and the top subtool has been renamed?
@elartistadelosartistas
@elartistadelosartistas 6 ай бұрын
It happens the same for me. I guess Zbrush Pose tools has a lot of bugs
@KeanusReal
@KeanusReal 3 ай бұрын
that is cool features of GoZ. but how to install GoZ in CC4? my CC Goz button is not active. help me
@deardaniellee
@deardaniellee 8 ай бұрын
Thanks for sharing :) I have a question. Do i need to have zbrush in order to do that? Or i can use other sculpture software like 3d coat?
@MichaelPavlovich
@MichaelPavlovich 8 ай бұрын
I've never used 3D coat so I'm not certain what that would entail
@deardaniellee
@deardaniellee 8 ай бұрын
@@MichaelPavlovich thank you for the reply:)
@soytopomanpa7539
@soytopomanpa7539 8 ай бұрын
What program is that you are animating your model in?
@MichaelPavlovich
@MichaelPavlovich 8 ай бұрын
@@soytopomanpa7539 Character Creator bit.ly/46Rb4op
@tomc2770
@tomc2770 8 ай бұрын
I’ve run into issues when making changes in ZBrush and sending back to CC. If I make proportional changes, the bones don’t update properly and things get crazy, most often with the fingers. However, I’ve been working in the relaxed A pose and not T pose. I’ll have to try working in T pose now to see if I still get issues. Any idea why the bone morphing doesn’t work properly in the A pose?
@MichaelPavlovich
@MichaelPavlovich 8 ай бұрын
Not sure on the underlying tech, but (as of this writing, Reallusion updates stuff all the time) I get hit or miss results on the straight-finger A-pose from CC, very miss on the relaxed A-Pose, but T-Pose hasn't steered me wrong yet for proportional bone changes external from CC
@Dpate10
@Dpate10 7 ай бұрын
So any details that are added on a subdivision higher than 1 must be baked into a normal map to carry over to CC4?
@MichaelPavlovich
@MichaelPavlovich 6 ай бұрын
You got it!
@TheKevphil
@TheKevphil 9 күн бұрын
How critical is GoZ to the process? Can ZBrushCORE or even Blender also work?
@MichaelPavlovich
@MichaelPavlovich 6 күн бұрын
You don't have to use GoZ, you can export obj's that you can import as morphs in Character Creator, just a few extra minutes per update back and forth. CC has a "GoB" button for Blender now I believe, I'd imagine (?) it works the same as GoZ!
@emperor714
@emperor714 8 ай бұрын
At the 22 min mark, where did you get that male reference from?
@MichaelPavlovich
@MichaelPavlovich 8 ай бұрын
just something i sculpted 10 years ago i give to my cgma students, you can find better anatomy reference out there to use
@elartistadelosartistas
@elartistadelosartistas 6 ай бұрын
Which version of Zbrush you use? Is 2024 supported? Many thanks
@MichaelPavlovich
@MichaelPavlovich 6 ай бұрын
currently using 2024
@artmosphereID
@artmosphereID 7 ай бұрын
why my GoZ button is grayed out? i have installed zbrush on my pc
@artmosphereID
@artmosphereID 7 ай бұрын
oh i just realized that you need to select the character lol
@kenrobkin5905
@kenrobkin5905 6 ай бұрын
will it work with zbrush 2022?
@MichaelPavlovich
@MichaelPavlovich 6 ай бұрын
Yes
@yensid46
@yensid46 7 ай бұрын
What do I do if when I click goz in CC4 nothing happens? I have Zbrush open, I have cleared the cache, It acts like cc4 doesn't know what to do with the file. Figured it out. You have to use a cc3+ character or cc4 character otherwise it will not send from Character Cereator 4 to Zbrush.
@oriricha
@oriricha 5 ай бұрын
mm no, I’m having the same problem. I’m using a cc4 base character and trying to GoZ, but nothing appears on Zbrush. Cache is clean and CC is installed in zbrush. Not sure what to do.. From Zbrush to CC4 there is no issue.
@yensid46
@yensid46 5 ай бұрын
@@oriricha okay, you can be using CC4. But the character needs to be a cc3+ version character . If you’re getting the character from the base folder it won’t work. Choose a character from the CC3 folder and the link should work for you. These characters are more advanced than the base character.
@oriricha
@oriricha 5 ай бұрын
@@yensid46 Thank you for answering. But that’s not it. It’s like the link from cc4 to Zbrush is somewhat broken for me. If I go to: “WindowsC/users/Public/Pixologic/GoZProjects/Default” I can see the meshes that got “exported” to Zbrush. But they don’t show on the program 😕 don’t get it.
@oriricha
@oriricha 5 ай бұрын
@@yensid46 I am using cc3+ characters.
@oriricha
@oriricha 5 ай бұрын
@@yensid46 I can in fact manually import the meshes from the folder and it works. This is frustrating
- А что в креме? - Это кАкАооо! #КондитерДети
00:24
Телеканал ПЯТНИЦА
Рет қаралды 7 МЛН
Русалка
01:00
История одного вокалиста
Рет қаралды 5 МЛН
Tech Gadgets I Actually Like
21:41
Snazzy Labs
Рет қаралды 9 М.
Reallusion Character Creator Contest - Part 02
12:29
3D Logix
Рет қаралды 36
A New 3D Character Creator Is Here!
21:22
askNK
Рет қаралды 67 М.
Convert Custom Characters for UE using the NEW CC Rig
10:39
Prompt Muse
Рет қаралды 26 М.
Character Creation: The Making of Dagours
16:15
Foundry
Рет қаралды 8 М.
Rigging the Character with CC4 ‘AccuRig’
28:33
Pablo Muñoz Gómez
Рет қаралды 11 М.
- А что в креме? - Это кАкАооо! #КондитерДети
00:24
Телеканал ПЯТНИЦА
Рет қаралды 7 МЛН