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In this video, we’ll take our character mesh from ZBrush and bring it into CC4 using the GoZ plugin to start the rigging process using the AccuRig tool. I’m going to show you how to quickly setup the skeleton rig and the main features you need to know to get any humanoid character ready for posing with CC4.
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⏱ TIMESTAMPS:
0:10 TUtorial Overview
2:18 Sending Texture to ZBrush
4:16 Character Creator 4
4:50 What is All High does
5:41 Importing a Character to CC4
8:31 Working with Texture in CC4
11:16 Importing All the Textures
12:30 How to save your file
14:54 Rigging Process
16:15 Midpoint Placement
19:07 Importance of Wrist in Mipoint Placement
20:21 Setting the Midpoint Placement on the fingers
22:29 Quick Camera Movement buttons
23:12 Tutorial Re-cap
25:10 Checking the Animation
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