Help me make more videos like this by supporting my channel on Patreon and get all the project files, Thank you all very much :) Link: www.patreon.com/posts/49245776
@antoine__3925 Жыл бұрын
I would like to have the prediction trajectory in my game but I don't use a character, it's just a BP_ball (primitive component) that receives an impulse, the "Predict Projectile path" doesn't work, how can I proceed ? thanks
@MikeMuellermilch2 жыл бұрын
*I. Intro & Demonstration* 0:00 Demonstration of Effects 1:15 Customizable Projectile Path 2:59 Overview of Downloadable Resources *II. Creating the Decal* 4:04 Rotating Circle Texture 5:45 Fix Decal 90° Issue 7:48 Change Color (Material Parameter Collection) *IIIa Creating the Sphere Material* 8:50 Setting up Sphere Material 10:07 Create Multilayer-Dynamic Honeycomb / Hex Effect 11:14 Only Render the Backside of the Sphere (relative to pov) 11:53 Strength of Center of Sphere 13:00 Outline Ring Effect where Sphere touches the Ground *IIIb Outline Effect of Actors inside the Sphere* 15:27 Two possible Approaches: Render CustomDepth Pass or Collision Triggered Event 16:23 Setting Up Highlight Mechanics 17:52 Setting up Highlight Color 18:39 Add Highlighting to Opacity (as it gets ignored if on/in front side of sphere) 19:54 Make highlighting more detailed *IV. Add Rocket Launcher to Character* 21:36 Add Socket for Rocket Launcher to Character Mesh 23:42 Add Sockets to Rocket Launcher (for Missile and for Launch Direction) 24:38 Rotation of "Mouth" Socket determines Launch Direction 26:54 Add Rocket Launcher to Character Mesh 28:31 Add Missile to Rocket Launcher *V. Projectile Movement* 29:49 "Predict Projectile Path" Node in CharacterBP 32:52 Adding the Sphere to the Character BP 34:43 Re-position Sphere on Runtime with Mouse Wheel Input 36:53 Use FInterp To to make Movement smoother 38:01 Control Max and Min Distance of Sphere 40:18 Adding the Decal to the Sphere 42:39 Tie Entire Effect to a Key Binding (+ Pause Anims and Inherit Yaw) 46:18 Smooth Movement of Sphere with VInterp To *VI. Spline Path* 47:00 Create the Spline Path 51:03 Prevent Spline Path to be created multiple times 53:45 Fix Attachment Error 54:00 Scale Spline Path Mesh 55:08 Create Spline Path Material 56:09 Adding Dynamic Movement Effect to Material *VIIa Missile Mechanics* 58:10 Create Missile BP 58:59 Missile Mechanics in Character BP 01:02:12 Make Missile Explode on Hit Event 01:04:41 Fix Rotation of Projectile Movement *VIIb Create Missile Smoke Effect* 01:05:28 Setup Generic Niagara Particle System 01:07:27 Change Size of Particles 01:09:09 Add Curve Motion & Dynamic Color 01:10:33 Add point light to missile *VIII. Custom Spline Path Meshes* 01:11:34 Replace White Material of Spline Path with Dynamic one 01:14:31 Set Dynamic Material only at every second Spline Point 01:16:28 Prevent Dynamic Meshes to be inside the Sphere 01:16:55 Change Color of Spline Path on Overlap 01:18:04 Multiple Colors with Stencil (?) *IX. Outro* 01:18:46 Outro
@mikeholmes32032 жыл бұрын
you need to do this for all of them! thanks
@pamparam34952 жыл бұрын
thanks a lot!
@Kiran.KillStreak Жыл бұрын
Great tutorial,without touching target’s material,we re render that in current material is awesome technique,never saw in another videos
@maameloic7656 Жыл бұрын
you are my favorite Unreal KZbinr by far. Love everything you created.
@chopov11 Жыл бұрын
Bless your kind soul I have been wanting to make a shader like this for a long time
@PuertaGiratoriaArgentina3 жыл бұрын
I cant believe that i found it, a lot of thanks you!
@Zraune11 ай бұрын
Thanks man, I appreciate it. Especially the splines are very useful
@wildrelicproductions48793 жыл бұрын
Omg this is exactly what I've been looking for. I've been trying to find a tutorial on this for months!!
@gamble40k3 жыл бұрын
UnrealCG top tier as always.
@proletarianx_art2 жыл бұрын
very straighpoint and professional tutorial, thank you! Insta subed to your channel after this video.
@UnrealCG3 жыл бұрын
If the decal shows over your character mesh, Then you can turn off receive decal in your character blueprint mesh.
@USAIsrUKEUVngrdBLRckOccupiedUA2 жыл бұрын
Thanks
@adamodimattia3 жыл бұрын
If you have problems with cylinders aligning with the spline (like I did, but I was using my own BP character based on my C++ class, so that might have been the reason), then check the "Manual Attachment" inside "Add Spline Mesh Component" - I spent waaaay to much time trying to figure out what wasn't working with that. Other than that (well not "other" it was kinda my fault), fantastic tutorial overall, quality really difficult to find out there in the arcane territory of Unreal...
@adamodimattia3 жыл бұрын
Amazing tutorial!!! Thank you!
@Skanwalker5 ай бұрын
Could you please share the static mesh SM_Path2 thank you !
@casualgamers73513 жыл бұрын
This is an awesome tutorial! Thank you for that buddy! :D
@krumss3 жыл бұрын
Thanks a lottt!! Love the tutorial!
@tineasgia91243 жыл бұрын
this is beautiful; more videos of this quality; new subscriber
@omegablast20023 жыл бұрын
you are a freaking legend man!
@kingdonutlord708 Жыл бұрын
Hello! great tutorial but are you able to make a video or release a hotfix to fix the input spam issue? i'm having trouble adding proper cooldowns to avoid spawm. Please and thank you!
@Vakaseemer Жыл бұрын
Dude, thank you very much!
@ak-gi3eu3 жыл бұрын
Hey I m wondering how to do throw animation ,for example hitman throwing coin
@NJoint8 ай бұрын
I'm having this weird problem in which the spline is getting so many more points than the path. I printing both and despite my out path positions array always having a length of 39, in seems that the spline adds new 39 points per frame. The index doesn't seem to be doing anything
@clemaxboy48163 жыл бұрын
Thank you and nice work you do.
@UnrealCG3 жыл бұрын
Much appreciated
@davisdu42243 жыл бұрын
Greate tutorial, thank you so much!
@andresestevez27012 жыл бұрын
me da gusto saber q los antiguos videos tiene subtitulo español
@lmbits10472 жыл бұрын
For some reason in UE5 you need to do the masking on the emissive instead of the opacity. No idea why it works like that now. I checked in 4.26 and it is indeed using the opacity in that version of Unreal. I guess it has to do with the way it blends now. You cannot select or change the blending mode anymore.
@joaobrasil36892 жыл бұрын
Can you explain more because I am having this problem. Thx!
@joaobrasil36892 жыл бұрын
The decal is projecting on the side of walls - unlike in the tutorial
@lmbits10472 жыл бұрын
@@joaobrasil3689 Just what I said on my comment do the masking part of the video on the emissive. If you still have issues after trying to understand that let me know and I will check my project.
@joaobrasil36892 жыл бұрын
@@lmbits1047 I did the masking there on the emissive but the decal still projects on the wall/vertical object
@lmbits10472 жыл бұрын
@@joaobrasil3689 what do you mean? Mine turns around to the normal and that's cool for me
@ISDISNJH9 ай бұрын
What if I wanted to have it set to use an actor in world as the end point projectile path from player to actor that is placed in world??
@قناةالبيان-ض3ب3 жыл бұрын
An amazing lesson
@yurigadaisukida44572 жыл бұрын
very nice tutorial
@BullyDenson43 жыл бұрын
damn! great tutorial dude
@tomraitener82813 жыл бұрын
thanks a lot ,really help me !
@АнтонКовалёв02 жыл бұрын
Awesome! Thank you a lot!
@AboOmar2003 жыл бұрын
Thank you so much you are amazing person
@lmbits10472 жыл бұрын
Everything is top notch but the end bit where you discard the rings in between the spline points kills the performance not entirely sure if you realized about that. From 120 FPS to 0 if you keep holding for 30 seconds I mean in just a few seconds it deeps under 60. Without it it doesn't matter how long you hold the key before launching the missile. I am using a 3080 so you can imagine the kind of impact that bit is having. I would not recommend anyone using that small tweak.
@DavidSales883 жыл бұрын
amazing... Very Very amazing
@luckycogstudios11 ай бұрын
Have you updated the project files for this for UE5?
@Silent_Chief11 ай бұрын
I made one if you want
@MoroDZGamer2 жыл бұрын
how we can made enemy Ai laucher like this ?
@MarkoT143 жыл бұрын
HI, cool tutorial. I have a problem with "Mouse Wheel Axis" can you explain the logic of setting up the node maybe make a screen Thanks!
@mikeholmes32032 жыл бұрын
mine never worked either, but I am trying to use his tutorial to make a rocket pod of 9 rockets to fire, i am WAY over my HEAD, like a few scrapers worth :)
@scottlee383 жыл бұрын
Very good!!
@dorondavid46983 жыл бұрын
You should have more views/subs, your content is amazing
@TycoonLeague3 жыл бұрын
Great tutorial! I‘m new to ue4 and I really appreciate your videos :) I was wondering if you could give me a hint how to create a road building system similar to Cityskyliens?
@CP-Mohammed3 ай бұрын
Thanks!
@Strickerf713673 жыл бұрын
Can you make a unreal 4 tutorial for how to make modifiable weapons like metro exodus?
@legato30673 жыл бұрын
you are the best....
@abdelkarimhouari25263 жыл бұрын
awesome!
@professionalstaff19513 жыл бұрын
Wowww thanks mann
@elessarIT5 ай бұрын
Inside the downloaded zip there are no Material for the mesh of path.
@UnrealCG5 ай бұрын
This is an unreal engine bug. When open in a newer version sometimes, can you contact me on patreon. So I can five you a never version
@UnrealCG5 ай бұрын
Also try update redirect reference and validate assets in folder option, by right clicking the the drop down folders on the left side of the content browser
@elessarIT5 ай бұрын
@@UnrealCG I tried but same results: there are Path_4 and M_p2 Inst color is blue..On patreon I cannot pay for subscription sorry... where can I contact you?
@UnrealCG5 ай бұрын
I am sorry I misunderstood you, I thought you meant the project files from pateron
@UnrealCG5 ай бұрын
I think you need to add the material then. When you import, the fbx and textures. Then make the material from the textures
@joaobrasil36892 жыл бұрын
Things have changed in Unreal 5 - can you update?
@joaobrasil36892 жыл бұрын
the decal is still projecting on the side of a wall for example rather than just the ground
@joaobrasil36892 жыл бұрын
Anybody made this multiplayer? I am struggling
@HTT-Yui2 жыл бұрын
왜 이게 추천영상으로뜨지? 구글 알고리즘 일해라
@Strickerf713673 жыл бұрын
This is amazing!
@DavidSales883 жыл бұрын
😲😲😲😲😲
@bernardvaddo59262 жыл бұрын
yoooo theres an ad every 1 minute its really annoying!! lol
@UnrealCG2 жыл бұрын
I don't really add ad breaks, it's auto set my KZbin I think. I don't manually add them. I thought there were only like ad at start and maybe mid not sure if that has changed