What I really love about Quixel is that instead of having a mess of documentation that isn't descriptive and has no examples, they like to make videos that are up to date and that show the process entirely right in front of you. I wish other companies did that too.
@silver77882 жыл бұрын
Even tho videos are a nice and quick way to get a foot in the door they are just that... foot in the door. When im looking for a specific function, key-shortcut, troubleshooting problem I do want text that I can just ctrl+f and find it in seconds. Personally, I remember the days where when I was looking for a solution I was digging through articles, blog posts or redit threads but now rarely when ppl posts those things anywhere but YT so I'm stucked watching four 15 min videos looking for a solution hoping that I'm not wasting my time. Both mediums have their strengths and they should be used accordingly. I dont want 200+ playlist of all modifiers and nodes in software I want documentation and one 30 min overview that will show me what's possible. That would be a golden standard but unfortunately it's costly so not that popular.
@mikeluna20262 жыл бұрын
Yeah, it's good, but I do kind of prefer text tutorials... I can read them as fast as I like, and not be forced to spend 20 minutes watching a video (since I could have read the same information under 1-5 minutes)...
@nk3612 жыл бұрын
@@mikeluna2026 I used to prefer that, but the big problem I've had with that is that they forget to update something in it and so it no longer works without you knowing. A video at least shows a version and everything working and you can pick the newest by date, thankfully. Unreal Engine for example has a lot of documentation for things that no longer work and you have no idea how to make them work or what version they used to work in
@garrytalaroc2 жыл бұрын
YES! I hate to admit that I hate reading documentaries. I hope other companies will do more youtube tutorials.
@StylizedStation3 жыл бұрын
Can't wait to try this out! Amazing work getting this rolled out so quickly - I'm really excited to see where you guys are going to be in the next few years.
@Ceej163 жыл бұрын
are we gonna see some tutorials in the colouring book?
@StylizedStation3 жыл бұрын
@@Ceej16 I'm not sure yet tbh. I definitely want to cover some more mixer stuff though.
@tylerdaniels90003 жыл бұрын
Can't wait for your tutorials using Mixer. I like your stylized materials
@savagestudent17853 жыл бұрын
Stylized Material Tutorial in Mixer, When ??
@StylizedStation3 жыл бұрын
@@savagestudent1785 When I get better at mixer 🙊
@gizmocinematics51253 жыл бұрын
You Guys ARE ABSOLUTE BEST!! Working with Mixer since first release! It was crazy good back then and its getting better every day!! Big Thank You! This Software changed everything for me!!
@juanpaulomardonez91513 жыл бұрын
Proud to be a beta tester for this release. Enjoy, my dear community!
@AlvarPernroth3 жыл бұрын
A very good beta tester!
@RaduButarascu2 жыл бұрын
Thank you for your contribution! :) I am just starting with Mixer and it looks very promising!
@rustyexe93783 жыл бұрын
This update is game changer! Finally people would be free from a software that rhymes with dubstance wainter.
@priceykiller85343 жыл бұрын
lmao 😂
@rahulpaul.3d3 жыл бұрын
Substance*
@OnfireProjects3 жыл бұрын
@@rahulpaul.3d "rhymes with"...
@rahulpaul.3d3 жыл бұрын
@@OnfireProjects oh , i am dumb🤦
@Wardson3 жыл бұрын
It's a perfect update however it still isn't as powerful as Substance. In built baking is huge difference to start with.
@afrosymphony82073 жыл бұрын
WTF HOW IS THIS FREE!!! WHAT A TIME TO BE ALIVE
@paulworster36833 жыл бұрын
All that is missing now is a Baker , great jobs guys!
@SarovPlays3 жыл бұрын
need texture baking system like substance painter, that will be really cool...
@polymode3 жыл бұрын
@@SarovPlays Or like marmoset toolbag baker, it gives better control
@MichalMilkowski3 жыл бұрын
Makes me wonder why UDIM/texture sets are ahead of baker, higher priority for Unreal team, or is it more difficult to make bakers?
@nicholasbrown50133 жыл бұрын
@@MichalMilkowski good question. I was wondering the same thing, since it’s one of the best reasons to stick with substance painter.
@carlosrivadulla89033 жыл бұрын
if u uses houdini they have a great baker
@PizzaHandhelds3 жыл бұрын
FREE FROM SUBSTANCE!!!! THANKS FOR MAKING THIS TECHNOLOGY AVAILABLE FOR ALL!!!
@randwilliams29373 жыл бұрын
This really is some fantastic stuff. I'm going to spend soooo many hours with this.
@painleroux94863 жыл бұрын
this is Huuuuuuge
@AlexiosLair3 жыл бұрын
There we go! Finally Mixer giving some competition!
@quentinarrius3 жыл бұрын
Came here after Substance latest update like a refugee... Saw this, found out it's bloody FREE. Guys, Gimme some nodal based procedural texture generation tool and I'll pay for it.
@humansrants16943 жыл бұрын
Not free for ever only while in beta.
@-Blue-_3 жыл бұрын
@@humansrants1694 lol quixel mixer is a free software
@decorix3 жыл бұрын
So cool guys!!! its been so long, but worth the wait. Big plans to re- doing old projects with this new cutting edge tool :-) Big thanks.
@antoniopepe3 жыл бұрын
Great update. would be fantastic if u can integrate some baking workflow, from highpoly to lowpoly, for color diffuse and normal maps.
@FinalMotion3 жыл бұрын
man.... this went so far over my head, but in the best way possible... so excited to learn this!!!
@paymansalehishafa68842 жыл бұрын
Any news on QM, in 2022? Haven't seen anything regarding roadmap.
@null28473 жыл бұрын
Thank you quixel and specially epic!! I hope next update will be built in baking texture in quixel.keep the amazing work guys
@williamlacrosse93893 жыл бұрын
Mindblowing for a free app! This will increase our workflow! Thanks quixel!
@brahimkhalilkaak62303 жыл бұрын
Nice update! im so excited to try this out,keep up the good work guys :)
@grimmx3 жыл бұрын
Great update, integration with Bridge is a big workflow improvement to move around different DCCs, just need a baker added to Mixer and we're all set.
@fracturedfantasy3 жыл бұрын
This is awesome. The tutorial/demo is a little fast for a n00b, will have to hunt for some other learning videos to complement this.
@kasm21013 жыл бұрын
Dude, That's Awesome! I Only Just Started Using Mixer 2020, So This Is Awesome
@redflag42553 жыл бұрын
what the heck! Free? Mind is blown!!!!!!!!!!
@Paco3dArt3 жыл бұрын
First marmoset toolbag 4 has a texturing solution, and now this. Adobe Painter has some real competition now! If you guys add some crazy baking solutions that are comparable to Marmoset toolbag... I do not care if you actually charge a small price! Congrats.
@limitlessinmind3 жыл бұрын
Proud to be Mixer user!
@vrfxrealtime3 жыл бұрын
finally we are getting back to the Quixel Suite awesomness, thanks for sharing the update!
@Artholic1003 жыл бұрын
Crazy!!! I am in love.. good bye painter etc
@Jofoyo3 жыл бұрын
Funny how I'm sitting here deciding if I should buy Substance, and all of a suddenly this bomb shell drops into my notifications.
@lostcrusader80533 жыл бұрын
I mean, you can still get it on steam
@Jofoyo3 жыл бұрын
@@lostcrusader8053 Which is where I was going to purchase it from. I mean it's still a tool that would be *nice to have* because Mixer is still lacking in some regards, but for the moment it's all I will need.
@dremba3 жыл бұрын
@JustJacob Same name!!😉
@alekjwrgnwekfgn3 жыл бұрын
I definitely won’t upgrade SP next year. There really is no point. (Coz I got marmoset as well- but probably won’t be long before baking is included in Mixer- though Marmoset is seriously good at that)
@ogs_Boga19003 жыл бұрын
@@alekjwrgnwekfgn you cant beat designer for trims, yet....
@sultanmb76703 жыл бұрын
Mixer 21 is on 🔥🔥🔥🔥
@egahendriand3 жыл бұрын
Friendship ended with Substance Painter now Quixel Mixel is my Best Friend
@dossantos_films3 жыл бұрын
We need more videos from Mixer!!!
@polystormstudio3 жыл бұрын
18:20 - I tried exporting a 3D object to the Library but it's not showing up in Local / Mixer in Bridge. It's showing 0 items. Any reason for that? @Quixel
@Skyflairl2p3 жыл бұрын
Fare-thee-well substance, finally all the features i needed are available in mixer. Money saved!
@Dushyant20b3 жыл бұрын
That's a lovely updated, quite powerful tools.
@MyChannel-l4w3 жыл бұрын
Awesome now I can go back to making Mixer content ;)
@OnyxLee3 жыл бұрын
The only missing piece is, how to stamp a colored decal with all the channel information.
@jonathanperpich5676 Жыл бұрын
Excellent presentation. I would like to follow along. You mentioned something in the video about a link to this 3-D model. Could you tell me how I could go about getting that?
@KhaosKeith3 жыл бұрын
This is AMAZING! and Mixer is FREE. Substance Painter price drop inbound haha
@mikeluna20262 жыл бұрын
Please add a baker! The ability to bake curvature, etc, is one of the only reasons I still like Substance painter (and the "use low Poly as high poly" setting, AND the performance when opening an fbx with a lot of models...). I've been making modular kits for my projects and I usually export one fbx with a category (like walls, stone gates, etc). I tried using that method on Mixer but it often slows down to a crawl...
@TextureSupply2 жыл бұрын
+1. Without a baker, mixer is useless to me. Why do they assume these maps already exist?
@marcapouli78052 жыл бұрын
@@TextureSupply They probably use substance to bake them, then they make a cool video with mixer
@jameson56333 жыл бұрын
This is so AMAZING!!! Thank you Quixel team! :)
@Romeo615Videos2 жыл бұрын
i didnt get the mixer option trying to add it to my bridge but it wont send it over
@1upvscpu6411 ай бұрын
Hey, Mixer guru. If you're still around, can you make a video where you use a texture that needs to flow in different directions on a single mesh? I'm trying to use Mixer to texture a tree with some bark, but I need to use multiple box projections to get it flowing the right direction on all the branches, so I have a bunch of seams, and I don't know what to do to cover them up. Using a single box projection over the whole thing wouldn't have any seams, but it wouldn't rotate the texture in the right direction for all the branches.
@VRDivision3 жыл бұрын
Great stuff guys! I'm so excited about this!!
@Piotrpopel3 жыл бұрын
You guys are amazing!!!
@MarkOfArgyll3 жыл бұрын
Colour me impressed.
@stormolflak2 жыл бұрын
Smart Materials are very cool!
@j.ssuarez2 жыл бұрын
For those of us that use Cinema4d, how do we export the material IDs? How do we get the baked maps to use in Mixer? Is the implementation of a 3D gizmo on the roadmap for things like applying a sticker for example? That for sure is essier than tweaking numbers or sliders until it is in the right position
@nijatIbrahimli3 жыл бұрын
*great!*
@EL.-SO3 жыл бұрын
Very cool! Thanks for your work!
@komradkyle3 жыл бұрын
Thanks for the update!
@massivetree79373 жыл бұрын
Congrats on the new release. I hope that Baking is in the plans for future releases?
@erikals3 жыл бұрын
see @15:51 :)
@massivetree79373 жыл бұрын
@@erikals Not talking about collapsing the layer stack, I'm talking about baking textures for curvature, Ambient Occlusion, normals, etc...
@erikals3 жыл бұрын
@@massivetree7937 isn't that what it does tho' sorry, could b wrong...
@erikals3 жыл бұрын
@@massivetree7937 "baked results of our mix"
@massivetree79373 жыл бұрын
@@erikals No, theyr'e just talking about baking the stack info into images to keep performance- it has nothing to do with baking normal, curvature or occlusion maps.
@BATCH33 жыл бұрын
Thank You!!!!! Nice work! I'll play with it right now !
@lebombe83423 жыл бұрын
Simple and powerful. Awesomesomneus !!!
@ketan007sms2 жыл бұрын
This is so AMAZING!!! but having issues with Udim Error "Import mesh failed" 'UV coordinates placed across Udim tiles'
@adrawdesign3 жыл бұрын
Wow unbelievable ❤❤❤🔥🔥🔥
@IndianCitizen043 жыл бұрын
Hoping bake feature in next release, it would be a Substance killer.
@illie60513 жыл бұрын
I alsoh have a model with multiple objects but when I import it into mixer it doesn't detect multiple texture sets. how do I fix it 2:00
@rdxvoidzero3 жыл бұрын
Thank You, I am a fanboy now
@weversondantas64063 жыл бұрын
AMAZING!
@Cham-3 жыл бұрын
When Quixel Mixer is better at copying Photoshop's UI than Adobe Substance Painter
@jamesjason84713 жыл бұрын
Painter's UI is perfect what are you complaining about? I would say that Mixers UI is a bit too oversimplified for a PC UI, looks more like an IPad UI with a lot of unnecessary pop-up windows.
@jamesjason84713 жыл бұрын
@Manuel Camelo the hell?
@MrCshx3 жыл бұрын
Meanwhile - Deathly silence in a very well known company with a very first alphabet letter in the naming
@AlexiosLair3 жыл бұрын
А че им париться?
@Renix3 жыл бұрын
Hmm na i think M is a much better letter
@arko38223 жыл бұрын
adobe
@MrCshx3 жыл бұрын
@@AlexiosLair Именно по такой логике в этом мире все рано или поздно сходит на нет
@RichardMcWolff Жыл бұрын
Hi Josh, not sure if you are still with Quixel but I wanted to ask a question. I'm trying to suss out a paint program that will best fit my needs and what my brain can understand. Quixel mixer was brought up in a video. So I downloaded it and got things set up for my paint project (Eliezer for L'Homme, a 3D figure used in Poser). The thing I can't seem to figure out is how do I tell Quixel that I want to zoom in closer? When I use the mouse scroll wheel the figure just disappears the closer it gets to me so that's not good. Thanks so much!
@ayaz19793 жыл бұрын
Switching to Quixel Mixer Hope to have Baker soon
@erikals3 жыл бұрын
see @15:51
@ayaz19793 жыл бұрын
@@erikals I was too quick to comment ;) Thank you so much
@erikals3 жыл бұрын
@@ayaz1979 do note tho' that it doesn't bake from hires mesh to lowres mesh amongst other things :)
@WorkbrandAssets3 жыл бұрын
WOW, love everything going to Bridge
@ObscureHedgehog3 жыл бұрын
This looks incredible! If only we could bake the maps inside of Mixer, I'd insta switch from Painter! :'D
@tampajoeyz2303 жыл бұрын
Thank You for this fantastic software.
@DrGameTazo3 жыл бұрын
When Exporting Texture, It seems nowhere to pack theTextures?? V 2020 dose have this feature
@FlowerPower30003 жыл бұрын
When will add in paint mode to function fill polygon, mesh parts, UV island? symmetry paint? Its fundamental function for texture paint, its very need.
@AlexiosLair3 жыл бұрын
Use various material IDs?
@FlowerPower30003 жыл бұрын
@@AlexiosLair not variant, because the border of ID colors can go through polygons
@CarbonAnimationProductions3 жыл бұрын
so is mixer free or megascans? cuz i had to pay for mixer i think
@TheThehwashere3 жыл бұрын
is there symmetrical painting?
@Loffy_OG3 жыл бұрын
Is there a way we can get this model to follow along??
@seanlake74043 жыл бұрын
have you added an emission channel, glow, glare, etc?
@tpisel3 жыл бұрын
Can we get the link to the Crunch model to follow along?
@teddygbg3 жыл бұрын
It’s included with the Mixer release as a sample project together with 3 more new samples :)
@tpisel3 жыл бұрын
@@teddygbg perfect thank you. Installing now.
@smallrtech3 жыл бұрын
A m a z i n g
@andreytrukhachev74173 жыл бұрын
Thank you Quixel!
@Mr_Tea_Rexx2 жыл бұрын
know this is a few months old but i work in Z-Up is their a way to set mixer to Z-up? cause its in Y-up
@BrianLife3 жыл бұрын
Hi, off the top with no Googled research since the last time I checked. Is Mixer for Mac also?
@teddygbg3 жыл бұрын
Yes!
@BrianLife3 жыл бұрын
@@teddygbg OH WOW! I’m on it now, installed, playing around. Following this tutorial now! So many doors are opening right Now! Thank you!!!!
@estufilla3 жыл бұрын
I just have a question. How is this free?
@bojordan643 жыл бұрын
More tutorials on creating stylized smart materials pretty please?
@FesterThanLight Жыл бұрын
Any update on Mixer?
@alhusseinali2 жыл бұрын
why would we import maps while we gonna create them with smart martials?
@shimmentakezo11963 жыл бұрын
Do things like paint brush, curvature etc work in this new version?
@reesaac53343 жыл бұрын
add first smart material 7:50 same layer but only different color 8:10
@forcews3 жыл бұрын
I use Mixer offline and get constant bombartment of messages: An attemp was made to access a socket in a way forbitten by its access permissions.
@wilsione3 жыл бұрын
Finally i will findout what is UDImS 😂
@LUGERIUS-GAMEs3 жыл бұрын
stunning
@albertotejada57643 жыл бұрын
where can i get the robot?
@StevenWhite-w6p Жыл бұрын
Are they ever going to develop this again? Doesn't seem like it.
@SlobboVideo3 жыл бұрын
How do you bake textures? Is it necessary?
@chinhcle3 жыл бұрын
This is amazing, would love to see some kind of symmetry painting options.
@jovontowns5913 жыл бұрын
Please fix Bridge. Constantly getting a black screen in the app and setting the clock and running it in admin isn't working.
@ZewaRolle17893 жыл бұрын
Is the Resolution/Scaling Bug fixed? That when you worked in 2K and changed for export to 4K not everything is getting messed up?
@kangna23183 жыл бұрын
when I export my model after texturing, it doesn't let me combine my mesh and it doesn't even texture the mesh when exported from bridge like the vid shown :/ so I just get my mesh in separate pieces. is there anyone willing to help?
@deep_breathe3 жыл бұрын
can it bake normal maps, etc.?
@JamesBrett20082 жыл бұрын
Does export to library work In bridge within unreal 5? I can’t get it to work.
@rysone31733 жыл бұрын
Do you provide the curve maps for all the other Paragon characters?
@Rude_soup_cat3 жыл бұрын
what about fonts / importing image without loosing image colors
@ChaosOver3 жыл бұрын
What's the workflow for assets with multiple mats and udims? Lets say the hand modelled part uses UDIMS and on top i wanna use megascans but dont wanna baked them down because i reuse them in unreal a lot in different places? The only way i see is to create a material for every udim tile. Won't that be an additional draw call? Or else i need to assign only one mat for mixer/bridge and after importing that into unreal swap the model by hand with the one that has multiple mats?