Modern Yugioh SUCKS

  Рет қаралды 30,999

Software Neos

Software Neos

Күн бұрын

0:00 Intro
0:07 Interaction
2:37 Combo Vs Control
3:37 HandTraps
5:37 Going Second Cards
8:14 Ftks
9:28 Generic Cards
10:33 Siding For Types and Not Archetypes
12:53 Memorable Moments
15:51 Komoney
17:04 The Banlist
19:10 Supporting Archetypes
21:42 Too Many Archetypes
23:31 Loop Of Suffering
25:23 One Card Solutions
26:56 Out With The Old
28:08 Actual Archetype Tiers
29:00 Favoritism
#yugioh
#cardgame
#cardgames
#yugiohtcg
#cards
#yugiohduellinks
#yugiohmasterduel
#yugiohcommunity
#yugiohcardgame

Пікірлер: 758
@cools-mc-fools
@cools-mc-fools 2 ай бұрын
i will take this point by point because you have actually played the game at least simi-recently, unlike some other videos I've seen on the modern game 0. negates firstly, there is usually only one big bungus "unbreakable" combo deck in meta contention at a time, and most of those metas have found was to deal with them or at least make their boards more manageable (usually via well timed hand trap or a breaker that it has trouble playing through). most recent decks put up more kinds of interaction then just negates, like tearlament, purrely, kashtira, non stun runick and ETC. 1. combo vs control i will be the first to admit that the lines between combo and control (and midrange too) can get kinda blurry sometimes, and control and combo both have "stop your opponent" as their main gameplain, but they do it in different ways and have different weaknesses, and feel different to play. also you kinda just forgor midrange, as in decks like salamangreat or sky striker. 2. handtraps okay, the "hoping you randomly draw them" point applies to all card games, it's made a bit worse by YGOs lack of a mulligan system but still. your point with handtraping your opponent then insta-winning can happen sometimes but there is just as much of a chance that your opponent has their own handtraps to stop you afterwords or has cards that counter or punish them like crossout designator and triple tactics talent, and also a lot of the time, a deck can set up at least one piece of interaction even after handtraps. the only handtraps i have a problem with are lingering ones like shifter or the EARTH insect in master duel (also fun fact, hand traps have been a thing since kuribo.) 3. board breakers i need to get this out of the way so "breaths in" Um AcTuAlLy Dark ruler no more isn't a true spell speed 4 card, spells and traps can respond to it! in all seriousness, while i understand how frustrating they can be to play against, most of the are pretty balanced imo. kaijus are limited by the fact you can only use one before your locked out by the others effect, DRNM dies to any counter trap, which many decks have access too, and super poly... okay that one's just bulls**t, if it's usable against the meta (it is very meta dependent tho) 4. FTKs as someone who's been disagreeing with you all video, you are objectively correct here. FTKs are unfun and should be banned for the same reasons as stuff like self-destruct button or evasion in smogon pokemon are. konami probably doesn't ban them because they are not nearly as oppressive in a tournament setting, most of them just fall apart going second and die to being interacted with once, but when they are meta... oh god. 5. Generic cards Yes there have been absurd generics like halq and firewall, but but for every one of those you have like 2 cross-sheep or Zeus that help rouge and meta equally or work in ways only rouge decks can take advantage of. (also fairytale snow was enough of a problem that it re-banned after getting unbaanned so that's kinda a bad take) 6. Siding For Types and Not Archetypes "most decks in Yu-Gi-Oh are only different because their gimmick give you some kind of advantage"... yeah? i don't see how that's a problem, at least inherently. and best handtraps or breakers against one combo deck might not be a good choice against a different one, some decks can easily negate a nib while others have trouble with one, same with DRNM with some combo decks getting you to counter trap and some not. i will concede that almost every backrow deck dies to the same S**t tho, you are on the money with that. 7. Memorable Moments This one is just anecdotal evidence so I'm skipping it 8. Komoney yeah you have a point here, don't look up the price of S:P little knight if you want to have hope in humanity (at least the reprint policy is nice) 9. The Banlist a lot of cards do take too long to come off the list. but your point about firewall is stupid, do you think keeping a format warping card that had already been printed into the ground by that point would help business? the anime side of the brand was forcing their hand, almost immediately after playmaker got a new ace in accesscode firewall got hit. also we haven't even gotten a new hand trap in a while, so the list is not some scheme to sell them. 10. Supporting Archetypes I'd argue that konami's gotten better at this over time, we've seen more old decks get bumped up to meta contention (like naturia, superheavy, unchained) i know naturias and superheavys were more like engines for other decks and you can make the "identity loss" point for them (not like naturia had much of an identity to begin with), but unchained was just unchained but with cards that inhance their gameplan and some generic fiend cards. and with most legacy support we've seen recently show that they are just handing any old deck 1000,000 dollars and an ice-cream cone now. (just look at the new ritual beast support) edit: how did i forget fire king when i type this part 11. too many archetypes maybe they could stand to slow their roll with new decks, but you can't really expect them to just stop printing new archetypes entirely, i kinda think they should lean more into the archetypes being built as engines like diabellstar or the new fiendsmith cards, so older archetypes can piggyback off of them. (it's fun when stuff like spright runick fur hire happens) 12. Loop Of Suffering i does kinda suck, but they kinda use the list as a form of soft set rotation anyway. about the "only 2-3 tier one decks" thing, that's also kinda a result of of YGO players being famously bad at card evaluation and taking under explored decks seriously, literally every historical format was warped beyond recognition after people studied them in the modern day. and there are WAY less good resources online for rouge or even tier 2 decks compared to Magic. also leaving a perpetual game like Yu-Gi-Oh in a state of meta stagnation for 2-3 years sounds like fast track to killing the game, people would get board and leave, that almost always happens when a game goes stagnant, and even if they tried to make lower powered sets to keep the meta the same, they are just one incidental synergy away from a meta change that would be bad because reasons 13. One Card Solutions i don't think mass errataing cards in an only eternal format physical card game is a good idea when people still own the old versions. one card fixes work a lot better when they are in the extra deck so don't have to draw them. 14.Out With The Old see above. also dark magician and blue eyes are iconically normal monsters, they were like that in the anime and it'd be kinda jarring to see them have effects they never shown using. 15. Actual Archetype Tiers I can tell you haven't played in a while, you thought paleo was viable in 2023, these are not that accurate even in 2023 16. Favoritism you picked some weird decks to put here, BA has not gotten support in ages and lightsworn hadn't for a while when this video first came out. and you can't really get mad when a deck from a popular anime with lots of fans gets put higher on the to do list than batteryman or gusto 17. your fixes "only 2000 effect damage per round" i see where your coming from but i think halving all damage (Battle or effect) for the first 2 turns would also stop most OTKs as well, making games last more then 3 turns max (you would need to buff going second in other ways but still) "delete all floodgates" BASED, i think they keep them in the game so less skilled players can win, but they could just have the better infrastructure for learning the game so you don't that "delete negates" i gonna stop you right there, even if you got rid of ALL the Generic negates, deleting most hand traps would make combo ridiculously broken, there are a million cards that destroy, spin, bounce, hand rip, extra deck rip, and banish from field and grave on top of in archetype negates that it would make the format unbearable. (this took like 4 hours, i hope you bother reading the whole thing)
@SoftwareNeos
@SoftwareNeos 2 ай бұрын
So. And maybe you can tell everyone else this. There is a reason why the cards present seem out of whack. Thats cause this was formats ago. Like 7 or 8 years ago to be exact. "Well why was it uploaded semi recently?" You may ask. Ill be 100 percent honest. The original vid only got 200 views. It wasnt until i got like.... 100 maybe 300 subs that i decided to reupload it and hope it got traction. I thought i did too much work for it to go to waste... so i put some music in and just called it a day. And reuploaded it I had no idea it wouldve bounced to the public eye and get 20,000 views... but because i havent played recent yugioh... this video seems weird. I get it. I shouldve prolly been more careful and knew that things have changed. But i didnt man. I just wanted my work that didnt get any recognition.... to get more views... Im pretty sure #1-#4 can be explained by that. As with the rest. I have disagreements but its gonna be too long to text. And honestly unless its custom cards. I really dont care about this game anymore. My content is platform fighters now. And later on im gonna make a vid on my own card game i created. I know this isnt the response you wanted but... i just dont care for the game anymore man. And i started doing things that actually make me excited to play. If you care. Wait a little while. Like a month. Ill explain my own card game. Ir do something fun like make custom cards for yugioh. Like normal monsters with effects. But yeah. Sorry it took 4 hours for you to write notes just yo get this. But its the truth. So yeah.
@cools-mc-fools
@cools-mc-fools 2 ай бұрын
@@SoftwareNeos at least you saying this might make that one guy still loitering in this comment section back off. and this is way better then most "modern YGO bad" videos with the context of it being made in like 2017. (that's not saying much but still)
@SoftwareNeos
@SoftwareNeos 2 ай бұрын
​@@cools-mc-fools yeah. "Modern yugioh is bad" videoes in 2017 were using things like endymions text, boomer styff like xyz ruined the game... these things were issues dont gst me wrong. Like i still wished to this day they had keywords amd msybe a better way to say effects... but my problems back then were this video. Obviously... thats changed. But you already know the rest. Videoes bavk then were made by people that never really were in it. Casuals. And its only people like mbt right now that know the actual issues and talk about them
@theultimateartist4153
@theultimateartist4153 2 ай бұрын
@@SoftwareNeos The game still is not good and over saturated, if you want a great example look at Rushduels . Konami released it because they know people are losing interest and it's difficult for them to maintain new players . Your video is still relevant
@rubotok3703
@rubotok3703 2 ай бұрын
@@SoftwareNeos aye i hope you continue to enjoy whatever you play, better than being sucked into a sad world
@cronical246
@cronical246 6 ай бұрын
I mean this is a consequence of 20+ years of power creep and the lack of any actual design when it came to initially creating YuGiOh
@yeeoof1995
@yeeoof1995 6 ай бұрын
well, they winged it in the first place because the manga didn't say much. still a massive lack of foresight though
@randomprotag9329
@randomprotag9329 6 ай бұрын
the main issue is lack of format planning. standard usually is a middle power format and there's a vintage type one which can broken cause its a side format that poeple are not forced into to play at events. yugioh has the vintage format as the standard.
@Merceralex77
@Merceralex77 6 ай бұрын
the game is pretty solid now but there's obviously things that don't work. it's hard on the new players but for an Yu-Gi-Oh enjoyer it's really fun to play the meta. you rarely brick and if you now what you are doing you have a response to the opponent. the game is way more interactive nowadays
@vergillives9890
@vergillives9890 6 ай бұрын
Here's our broken deck 6 months later bans half the deck heres the new deck 6 months bans more
@ensamvarg8504
@ensamvarg8504 6 ай бұрын
@@vergillives9890 so everyone saying yugioh doesnt have set rotation is actually wrong, got it
@elionijames598
@elionijames598 6 ай бұрын
Modern Yugioh is literally “play the newest stuff out. You can’t even play with your favorite deck because its power crept by a landslide.
@streetgamer3452
@streetgamer3452 6 ай бұрын
That is incorrect
@Jokerman595
@Jokerman595 2 ай бұрын
@@streetgamer3452nope they’re correct. there is a new meta like every single time konami releases a new archetype and it makes every other deck useless once someone finds a way to make it powerful
@DaakkuuYRS
@DaakkuuYRS Ай бұрын
Basically, yugioh does have a rotation like other card games, but is done in the worst way possible which is ruining the game.
@mr.orange2192
@mr.orange2192 Ай бұрын
​@@Jokerman595that's just not true. Besides the fact that they have to make every new archtype playable in order to make money, the meta usually consists of a few new strategies and old ones that people are still experimenting with today. If what you 're saying is true then there shouldn't be Exodia decks winning YCSs or that one time Blue eyes won worlds.
@DragonBallsolosyourverse
@DragonBallsolosyourverse 15 күн бұрын
Snake eyes And Tearlaments Are examples of that
@JakeTheJay
@JakeTheJay 6 ай бұрын
Fun fact: Most "Control" decks actually don't fit the definition of a control deck, which is to say a deck based on denying opponents resources and winning in a grindgame. Most "Control" decks actually are Stun decks, playing floodgates and locking the opponent out of taking entire game actions rather than denying resources. It's gotten that bad
@vergillives9890
@vergillives9890 6 ай бұрын
Because every deck becomes a generic control deck with extra steps
@josephcourtright8071
@josephcourtright8071 6 ай бұрын
What Yugioh calls control decks mtg would call prison decks. The difference is that in most magic formats you need to work for your lockout condition and aren't likely to just do it turn 1.
@speechless1887
@speechless1887 6 ай бұрын
How to perfectly describe eldlich 👀
@wren5413
@wren5413 6 ай бұрын
Crazy how incorrect this is
@ensamvarg8504
@ensamvarg8504 6 ай бұрын
nobody in their right mind calls a stun deck control, we are very capable of differentiating those terms.
@dely9999
@dely9999 6 ай бұрын
You know the game is fucked when half of every deck are just cards to stop your opponent from playing Then game is fcked when you care more about stop your opponent from having fun rather than focus on you having fun
@streetgamer3452
@streetgamer3452 6 ай бұрын
How every competitive game works
@Nelex5000
@Nelex5000 2 ай бұрын
​@@streetgamer3452THATS NOT TRUE LMFAOAOAOAOAOAOOAOAAA HAHAHAHA HAHAHA HAHAHA THATS NOT TRUE LLLLLLOOOOOOOOOOOOLLLLLLLLLL😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
@streetgamer3452
@streetgamer3452 2 ай бұрын
@@Nelex5000 then you’ve never played a competitive game. Also, settle down kid, no reason to yell
@Nelex5000
@Nelex5000 2 ай бұрын
@@streetgamer3452 COMPETITIVE GAMES ARE SUPPOSED TO LET U PLAY THE GAME WITH A FAIR CHANCE LMFAOAOAOAOOAOAOAOAOOOOOOOOOOOOOOOOOOOO U HAVE NO IDEA WHAT UR TALKING ABOUT THERE IS NO SUCH THING AS LUCK IN A COMPETITIVE GAME. THERE IS NO POWER CREEP IN A COMPETITIVE GAME. LMFAAAAAAAOOOOOOOOOOOO U ARE DENYING OBJECTIVE REALITY HHAHAHAHAHAHHAHAHA HAHAHAHAHAHHAHAHA HAHAHAHAHAHHAHAHAHAHAHAHHAAAA 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
@mr.orange2192
@mr.orange2192 Ай бұрын
That's literally any game on a competitive level. The best strategy in any competion is not giving your opponent a chance to fight back.
@mitrimind1027
@mitrimind1027 6 ай бұрын
What's crazy is that I've noticed them doing this over 5 years ago when I stopped playing and it's still going on. They really don't respect their fans.
@MrAskmannen
@MrAskmannen 6 ай бұрын
Allowing an infinite amont of special summons was a HUGE mistake imo, YGO would be better if it was limited to ~2 specials per turn imo
@TheWhyme01
@TheWhyme01 6 ай бұрын
Yeah thats not a bad idea
@abeelze
@abeelze 6 ай бұрын
Yeah, I was thinking on adding that rule when playing with friends to see how it goes
@streetgamer3452
@streetgamer3452 6 ай бұрын
How to kill the game ^
@MrAskmannen
@MrAskmannen 6 ай бұрын
@@streetgamer3452 yeah, if they added that rule now it would absolutely kill the game. I meant they shouldve designed the game around limited special summons from the start.
@streetgamer3452
@streetgamer3452 6 ай бұрын
@@MrAskmannen then the game would be a much worse magic. Which is what it was before modern, aka around 2010 infernity. Just a worse magic that isn’t unique. So, once again, it’d kill the game
@HarunoSoul
@HarunoSoul 2 ай бұрын
I've been playing this game for 20 years, and i hate how tunnelvisioned the game is now. I remember when i used to have fun actually PLAYING the game instead of watching someone go full combo for 60 billion years while im stuck sitting there, not even on my first turn yet. I pity anyone who tries to start playing this game the way it is now, because it is absolutely NOT beginner friendly anymore.
@daviddraws2534
@daviddraws2534 22 күн бұрын
As a beginner, I just stick with fusion summoning and basically GX era stuff, and add xyz in my extra deck because it's not that hard to summon
@Dr.AvenVon
@Dr.AvenVon 10 күн бұрын
@@daviddraws2534 out of all the new summon mechanics, xyz is probably the best designed one, using it is the best choice for a beginner
@Umbreon-ln7fe
@Umbreon-ln7fe 6 ай бұрын
I tried learning Yu-Gi-Oh using Master Duel as my younger brother is really into it and keeps trying to make conversation about it. I got through a lot of the solo stuff to learn the mechanics and was enjoying a fair bit of it. I built a Tenyi deck (lots of simple special summons and easy to learn/combo) and took it to the rookie leagues; this has been a miserable experience and I now hate the game with a burning passion after just a handful of actual duels. I won a match where my opponent just set a monster and spell card before conceding. I then played against Galaxy Eyes Photon Dragon: they played Maxx C straight away and then comboed into hitting me for 13k damage on the first turn they could attack. My next opponent was an exosister deck so I patiently sat through about 20 of their special and XYZ summons before I got a go, then they also played Maxx C and ruined my entire gameplan before I even got to do anything. I did get my walls out in a match eventually and had a tenyi monster that can negate an incoming attack and destroy the attacking monster ready to surprise them... but my negate got negated so I lost. I think I'll go back to the Pokemon TCG because I want to play a game that actually allows me to play and have more than at most 2 turns to a match.
@ultra-vn9id
@ultra-vn9id 6 ай бұрын
That's unfortunate to hear. Sadly, the tutorials and solo gates in master duel really don't show how the game is played at all. My favorite example with card games and yugioh is that most of them are like platform fighters that you have way more space for mistakes and is more os a grind to take a win, while yugioh is a typical figthing game that you get comboed to oblivion unless you're more experienced and combo them instead with almost no space for mistakes. While both are fun to play, yugioh is way more difficult to enter as a new player because you're most likely to just lose simply for your first games since you got less experience.
@Umbreon-ln7fe
@Umbreon-ln7fe 6 ай бұрын
@@ultra-vn9id Appreciate your perspective and I guess we're looking for different things from the game; I want to have some fun with decks, cards and mechanics I like rather than be uber competitive. If I get only one turn to play (a lot of which will get negated or interrupted) each game before getting obliterated by someone's combo then it seems that my mistake was made by not having a third of my deck be hand traps or by not drawing the right cards during my setup. I see it like releasing a fighting game where only three characters in a huge roster are viable, and I doubt anyone would consider that a good (or at least well-balanced) fighting game. I don't expect to win against a better deck, but I want to at least be able to play against them. I also don't want to be forced to have to get every disruptive staple to compete nor am I a sadistic bastard that wants to lock out my opponent in such a way.
@vergillives9890
@vergillives9890 6 ай бұрын
Indeed if your not learning 10 years of interactions with a single deck your fuk and every other deck in rotation
@zedreamcast4575
@zedreamcast4575 6 ай бұрын
The big thing you have to understand is you're fighting against people who are trying to be competive and probably understand the game better than you do. In a more casual environment with friends explaining what is good to do or what to do you'd probably be able to enjoy the game more. As someone who plays mainly non meta decks and still does relatively well in master duel, including galaxy eyes photon. I'll tell you its probably also you're not very good at the game. @@Umbreon-ln7fe
@ongphongnguyen4477
@ongphongnguyen4477 6 ай бұрын
@@Umbreon-ln7fe Yeah, I had this exact kind of experience 7 months ago when my friend introduced me to Yugioh. I just watched him do a bunch of combos, summon 3 synchro monsters, and that was it. But honestly, the game gets quite decent after a while. Also, I don't think Tenyi is a bad deck, especially Its swordsoul variation compared to stuff like exosister and galaxy dragon(I've met a lot of swordsoul tenyi players but rarely see the other 2)
@electricrush2233
@electricrush2233 6 ай бұрын
This video perfectly voices my gripes with modern Yu-gi-oh. If you don’t draw the one card you need turn 1, then you can’t play and just instantly lose. There’s no back and forth with your opponent and it’s always a one-sided curb stomp.
@LuciferArc1
@LuciferArc1 6 ай бұрын
Pretty much. I quit playing when links came out. I was dueling online and someone made a deck that would insta win the first turn by literally denying you the ability to play any card AT ALL. If they went first, get bent. They'd cancel your turn and attack you. So I remade that deck, altered a few cards to make it more consistent, and proceeded to curb stomp people online. I quit because I was floored with how the hell it was even possible. They somehow made the game just completely unplayable in a single generation of the game. There's no coming back from that without rebooting the fuckin game
@streetgamer3452
@streetgamer3452 6 ай бұрын
There has been a back and forth for the past like few years
@Gabu_
@Gabu_ 6 ай бұрын
@@streetgamer3452 Did you even watch the video, or are you just illiterate?
@angel-memeroftheisles
@angel-memeroftheisles 6 ай бұрын
Unchained, the current best deck, making 3 interruptions in their endboards: Yeah, you don't see the back & forth because your deck sucks. Pick up real decks and you will see the back & forth aspect of the game more
@streetgamer3452
@streetgamer3452 6 ай бұрын
@@Gabu_ have you played Yugioh in the past few years? This video is literally int about what actual modern is
@Shadowrulzalways
@Shadowrulzalways 7 ай бұрын
Yugioh back in the late GX and late 5D’s era, were the best and most fun era of Yugioh.
@eavyeavy2864
@eavyeavy2864 7 ай бұрын
Pre-synchro DAD and frognarch ftk?
@r3zaful
@r3zaful 7 ай бұрын
Late gx is filled with grapha skill drain especially in ocg. You will hate it so much
@Shadowrulzalways
@Shadowrulzalways 7 ай бұрын
@@r3zaful Grapha wasn’t out until early Zexal era
@Ragnellrok
@Ragnellrok 6 ай бұрын
Edison/YuGiOld baybeeee
@shyshek_shyshkovic
@shyshek_shyshkovic 6 ай бұрын
That's why before I quit YGO I played GX Duel Academy the most. There were some Special Summons, there were some negations, but the whole game wasn't overtaken by them.
@Sigmaairav
@Sigmaairav 3 ай бұрын
Konami seems to be naming its new archetypes like pharmaceutical companies name new drugs. I really despise the naming schemes and aesthetics of modern yugioh designs. Bysteel sucks as a name, tearlamnt sucks as a name, kashtira sucks as a name. I don't want a pill bottle of kashtira served to me by my doctor
@brunopereira-gx7dp
@brunopereira-gx7dp 24 күн бұрын
This is more of the TCG's fault than the OCG's, when they import cards abroad they most of the time use stupid names.
@TarosTheVoid
@TarosTheVoid 23 күн бұрын
Full agree, alot of these newer archetype designs and how they play, they just feel so soulless Think imma remember Tearlaments or Sky Strikers as anything but these generic looking cards that don't look like Yugioh monsters
@Dr.AvenVon
@Dr.AvenVon 10 күн бұрын
@@brunopereira-gx7dp remember how they changed "Skyfang Brigade" to "fur hire"? localisers are the worst people
@xan1242
@xan1242 7 ай бұрын
Well put, I had very similar, if not exact thoughts about the game. The game became too saturated and I don't believe it's sustainable like this (which is the reason why Rush Duels even exist). I felt very bad when Benten got hit because of Drytrons. I honestly play Cyber Angels and this is what they did.
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
I hate that i cant even play rush diels physically
@RyoCanCan
@RyoCanCan 6 ай бұрын
@@SoftwareNeos They're slowly releasing sets so it'll be possible sooner than later.
@davidenren6496
@davidenren6496 6 ай бұрын
For the TCG that would be GOLDEN
@jweezy15able
@jweezy15able 6 ай бұрын
Yugioh has had over a decade to fix the problems and chose not to. I'll always enjoy nostalgia bait products, but I could never play again after Zoo format.
@TankyFranky
@TankyFranky 8 ай бұрын
Agree with your whole video. The negating is out of control. The Operah Meme is really relevant: "You get negated! you get negated! Everyone gets negated!". I play locals casually because the game is completely fucked for all the reasons you listed. Being vocally against hand traps on Reddit gets you downvoted into oblivion, part of the problems is many players are toxic and campaign against any change in the game.
@rayquazapasta6272
@rayquazapasta6272 7 ай бұрын
Lmao I got really mad playing MD so I posted a rant on reddit saying how the game isn't skill based due to this problem Lets just say I hurt a few peepees...
@koro9553
@koro9553 6 ай бұрын
@@rayquazapasta6272 it hurts that you are moaning about the state of yugioh. What do you do if your car is broken and no one wants to fix it? Thats right! Buy a New one. You dont cry about the days when your car worked or try to fix it yourself. Do the same with yugioh. Please. There is still a playerbase that enjoys the game and its Evolution over the years. Dont ruin it for us. Just try and play it or leave. Its just pathetic crying about things and how they used to be. 👎
@sambreaker2978
@sambreaker2978 6 ай бұрын
​@@koro9553Uhm, how about instead, being part of the fanbase, and being a customer, i get to have at least a say in the matter? I mean, asking for a better product doesn't necessarily means hating it, i love yugioh, but i can't stand the direction it's taken due to the fact that a game where you just don't let your opponent play isn't funny at all since the whole game thing is based on an interaction between you and someone else. The whole "you just have to buy a new thing" is a braindead opinion since it just means that what you're searching is something to consume, instead of enjoying it, which is the total opposite of playing a game
@koro9553
@koro9553 6 ай бұрын
@@sambreaker2978 oof, your Logic is so non existent.🤣"I pay for it therefore I am allowed to complain" there are 2 issues. 1. If you love Yugioh, why complain about it? I really dont get it you went in the comment section to tell me that you dont enjoy the game 🤦‍♂️. 2. If you dont like the direction then why do you buy anything? You literally give them the input they need to Continue with their way. (That one that you dont like)😑. If you dont like the direction of the game then go into their Support. They are really kind and also explain a lot of things you obviously dont know about. Like the reason for the Powercap. If you Look at a game like magic. The cards are not that broken and also they dont let you play some cards at some of their tournaments to ensure that you keep buying them. I can promise you that you dont want to have this in YGO. Also who said anything about buy the newest stuff? You dont even got the metaphor right. It was meant that you should move on except of complaining and moaning. 🤦‍♂️you got a say. But I really wish you just keep your mouth shut. The game is great in my opinion and if you have another opinion then great. But then act like it and dont try to change the current game or annoy the players. Just move on to another game that fits you more. I dont play games if I dont like their development. The game will not change and I apreciate it. Because old school Yugioh SUCKS. And everyone that enjoys old Format more than modern Format is just to dumb for modern Yugioh ✌️
@default9314
@default9314 6 ай бұрын
​@@rayquazapasta6272but it is skill based. Have you seen the MCS match were it was Lab v Branded? That was peak
@AchillesRage501
@AchillesRage501 6 ай бұрын
in master duel if I have to sit more than 5 min for turn 1 i'm leaving i'm tiered of having going against people who don't end thier turn
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
use traphands, that all, against the freaking purrely just use ashe or impermanence in the purple effect monster, that will break all the combo
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
against rescue-ace, impermance to the hydrant and try to save the ash for the card "EMERGENCY" that break the combo
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
for branded fusion, impermance to the maniquie or use a drol and save Ash for branded fusion card
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
XDD dude sounds like you suffer against brick eyes blue dragon with the chaos max XD funny thing is one of the worst deck, i left to play in 2011 and just recently come back, and i win a no official tournament for return player on local with gravekeepers and i play against kashtiras and tearlaments, i just buy som traphands, and new supports, some xyz, also u can play edison format (yugi pre xyz just syncrhos) and goat (clasasic yugi rules and card untill 2006 have aloot of pupularity), there are another formats like speed duels or just play without format and use solem opresion, sixth sense are aloot but aloot of old card just brake the meta, even my rouge gravekeeper deck, no special summon, no banish, no graveyard, and if u use a card like royal tribute aloot of meta deck will just surrunder, but if u thing u can just undust ur old deck, The saturday i lost 1 duel against trapdeck, with magic cilinders XDDD it was so funny couse i was using my meta deck instead gravekeeper, and i lost against a old trap deck XDD, are rouge deck they are strong, like old banish deck with macrocosmo and great maju of erza, but yes you need traphands, without that u are just a open target even for OTK like utopia deck, its one of the easy disrupt combos, traphands like ash, dimension shifter(this one do all cards will send to the GY banish instead a pretty good support for maju deck ), nibiru, lava golem, ra sphere mode, just play rouge decks are aloot and are good, even zombies are good, maybe no meta for win a tournament but still good@@sheeplehunter505
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
@@sheeplehunter505 also a meta deck for modern terms are the deck can disrupt play even with disrupt, if just one ashe, or any traphands stop your deck, its not meta
@Ziv_Gaming
@Ziv_Gaming 5 ай бұрын
This is why after 7 years of playing advanced format competitively, I shifted to only playing goat and Edison format, aka an actual interactive and fun card game.
@toshihironeedels1671
@toshihironeedels1671 6 ай бұрын
I miss when real trap cards could actually turn the tide of the game back and forth and normal monsters were usable.
@Pydtosofz
@Pydtosofz 6 ай бұрын
Wait till you find out about sunseed genius loci
@PlayDANMAKU
@PlayDANMAKU 6 ай бұрын
Wait until you find out about Labrynth
@default9314
@default9314 6 ай бұрын
Wait until you find out that, unfortunately, vanilla monsters will be powercrept out of any card game eventually. Its unfortunate, but its ehat happens when you exist for 25 years
@snakevenom56
@snakevenom56 6 ай бұрын
Normal monsters had already been filtered out of most decks by 2004, if anything they're more usable now than ever before due to the fact that decks like Suship are built around them, and they aren't just blue-eyes white dragon being used in a draw engine to FTK using exodia. Even the combo deck that has one multiple high level European championship events often starts by summoning a normal monster, yes, that sunseed genius loci
@toshihironeedels1671
@toshihironeedels1671 6 ай бұрын
@@default9314 Well, I’m just hoping another deck rocks the meta like world chalice.
@auranecropolis2848
@auranecropolis2848 6 ай бұрын
You forgot to mention: if your deck gets good Support but it is generic everyone else will use it to greater efficiency than your kristron/ metalfose/ predaplant deck and sooner or later that support gets banned
@Honest_Mids_Masher
@Honest_Mids_Masher 4 ай бұрын
Guess what? Those cards weren't meant just for those decks. They were generic to support the summoning mechanics during MR4 that were made unplayable because of links. They were meant to be used in multiple different decks to support them all but by the time MR5 came around they weren't needed anymore
@AnotherVessel
@AnotherVessel 2 ай бұрын
Am I part of the problem for using Chaos Ruler in my RDA deck?
@youtubeuniversity3638
@youtubeuniversity3638 29 күн бұрын
​@@Honest_Mids_MasherSlit "meant for"'s throat. Intention does not justify.
@youtubeuniversity3638
@youtubeuniversity3638 29 күн бұрын
​@@AnotherVessel...are you part of the ygo design team? No? Then how are you a problem causer?
@Honest_Mids_Masher
@Honest_Mids_Masher 29 күн бұрын
@@youtubeuniversity3638 What's your point? All I'm saying is that they were used in a time when every other summoning mechanic was unplayable. Now that that era was over they lost their purpose
@toazzy9336
@toazzy9336 3 ай бұрын
one main thing i noticed is that the modern day powercreep is to simply... remove costs. like the new labyrinth deck does shit my rogue decks do in terms of search, but i gotta spend 2 cards for cost while they can just flip a trap during the standby phase and immediately pull the strongest monster from their deck
@zoidsRaven
@zoidsRaven 6 ай бұрын
Yugioh has become a game where the meta is more about stopping your opponent from playing, instead of having smarter plays. That's why it's boring.
@RaymanM2
@RaymanM2 4 ай бұрын
I think that one of the main problems is cards having too many effects, like a monster can have a summoned effect, on field effect and sent to the GY effect all at once. Also I did not see Trains in your architype tier list.
@joshy5lo
@joshy5lo 6 ай бұрын
An easy way to fix this entire problem without banning everything, is creating a rotating format. That way even if the game gets degenerate it can be handled quickly and you don’t have to ban an infinite amount of old cards. Yugioh has gotten so fast that the game is usually decided turn 1-2. Like how does the power level get higher than that?
@cobanus2862
@cobanus2862 5 ай бұрын
It’s coming to its conclusion. Which is broken and only kids and autistic virgins play now.
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
fast phasing its the way for yugi, yes maybe 2 or 3 turn but a good turn with negates and dancing arround take arround 2 or 3 minutes and if u make 1 mistake on the negates proably u lost the game, u need to learn the breakpoint of the decks and who u can dance against that, magic is the other side of the coin ussualy 7 to 9 turns, are slow pacing its more like a mental game u can decive ur opponent for make a mystake
@Honest_Mids_Masher
@Honest_Mids_Masher 4 ай бұрын
First off the amount of turns that take place in a game hardly matters. What matters is the interaction that takes place within those few turns and second of all games last 2-4 turns usually though it can go longer depending on how evenly matched the two players and their decks are.
@rubotok3703
@rubotok3703 2 ай бұрын
​@@Honest_Mids_Masher I think i enjoyed it alot when the games had many turns, and it's a long drawn out battle of luck and skill, rather than whoever can speak fastest on the first turn
@Honest_Mids_Masher
@Honest_Mids_Masher 2 ай бұрын
@@rubotok3703 Sorry but the modern game has far more skill expression than how it was before. Before it was mainly luck that decided games.
@dyyler1170
@dyyler1170 6 ай бұрын
If you go second with no hand traps u basically lose regardless if the opponent plays ftk or not. That's the least problematic thing discussed in the video
@ensamvarg8504
@ensamvarg8504 6 ай бұрын
How did someone win a ycs somewhat recently with 0 handtraps in their entire build then? Weird
@dyyler1170
@dyyler1170 6 ай бұрын
@@ensamvarg8504 yeah they played board breakers instead, not like it changes my point
@kulamiso9489
@kulamiso9489 5 ай бұрын
*laughs in dark ruler no more into evenly matched*
@dyyler1170
@dyyler1170 5 ай бұрын
@@kulamiso9489 read the other comment I sent but yeah haha
@mr.orange2192
@mr.orange2192 Ай бұрын
​@@dyyler1170I don't really get what your point is. Of course a card game are going to be atleast 50% luck based. When people point out that handtraps and board breakers can deal with that they mean putting them in your deck gives you A CHANCE at winning, just like playing any other cards.
@willywonka00
@willywonka00 6 ай бұрын
The real problem is you can do too much with little to no penalty. People on first turns are getting full boards. It's stupid. That's why games liek magic have resources pools. So you can't just do whatever you want.
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
u just dont understand yugi, for yugi monster are the resource for expample against rescue ace, ash to the hydrant and impermanence against the big, and gg, anf if u goinf frist just make sure y have a barone and some impermance for nagate, against purrely just one ashe to the purple one or ona troll and is gg for that deck, or have one shifter all card instead go to the GY are banish and aloot of deck will do nothing
@willywonka00
@willywonka00 5 ай бұрын
@jorgecarvajal5385 No I overstand it and it sucks. Hand traps ruined the game but were needed to stop people from going full boards in one turn and the game became mostly rng. It's stupid.
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
as i say, clearly u dont understand modern yugi, i like it even when i feel frustrated just change some thing for make a better strategy, but hey do u know are 2 other formats its call edison format its a format untill 2011 for the tournament of the same name and goat, or yugiclassic card release till 2006, they are not official but alot of locals have people who like and minitournamets on locas, and even in official tournaments are always some tables for that 2 formats, not for the championship but have prizes @@willywonka00
@astralguardian5930
@astralguardian5930 6 ай бұрын
I think it funny that the "deck getting plenty of support" mostly because I do Infernoble, a side archetype of the Noble Knights. And Noble Knight is the prime example of a deck getting a ton of support yet somehow still end up "flopping." Where as somewhat recently Infernoble got a bit of new toys that ended up helping them a bit. Probably still gonna fall to powercreep later but seeing some limelight is nice.
@Lorens4444
@Lorens4444 4 ай бұрын
RIP Isolde.
@SHADOMEGA7569
@SHADOMEGA7569 6 ай бұрын
Old school yugioh while it had it's broken cards you could still get through 5 or so turns. Hand traps are pretty BS on the count that negates were literally limited to TRAP cards and not just one of the 10 effects some of these modern monsters have, I find it funny some people complain that in the anime Ra had like 10 effects meanwhile they run decks with monster that have a handful of effects attached to them. Point though on hand traps is that they should be actual traps and not monsters, I get monsters will have effects but simple effects like same type stat boosting effects or a simple graveyard effect or even battle effects. But these modern cards seem to just have one of each tied to them. I'm scared to see how many 100page books all the current errata'd card text could fill cause it seems rare when you see an effect card with 2-3 sentences instead of a paragraph and a half. Magic does this better with Keywords (Reach, Hexproof, Death touch, Scry, Proliferate, incubate, etc.) and it's gameplay format easily puts these to a hard cap of once per turn as most of the time youd have to tap in order to use. And that's the other problem Yugioh has as there isn't much of a resource aside from discard, banish, pay LP, and tribute which means nothing in modern play as most effect monsters have little to no drawback aside from "that card cannot attack if summoned this way" or "with it's effects negated" and the second one being more rare other than that its special summon central into a combo play, magic is all tied to mana usage so your only limited to your mana pool size for the amount of actions you can take. Not to mention that their modern digital games ygo has the problem of forcing an in game download while MTG Arena once you update it then it's updated without no in game download. This last bit is a personal issue as I'm stuck in an area with satellite Internet being the only Internet option available so needless to say I'm.sticking with MTGA over Master Duel and Duel Links
@dudono1744
@dudono1744 6 ай бұрын
Shooting Quasar Dragon is a fair omni negate boss monster. Sure it's technically a generic omni negate, but you gotta build your deck around getting it out (Quasar Turbo decks were a thing, also they weren't known to do much more than Quasar pass)
@tntkaboomsky7427
@tntkaboomsky7427 7 ай бұрын
Came across this video and it encapsulates a lot of what I have issues with in terms of gameplay in Yugioh. If we where to expand on how to fix the game I would force Konami to completely restructure how they do their set design and force them to do more battle pack/ Limited environment Yugioh. There is a lot of skill expression with playing with limited resources and I’d think that would have a good effect when learning how each deck archetype works in a more simplified game state.
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
It would be a lot of work. But yes.
@gentlefistinfinity9780
@gentlefistinfinity9780 4 ай бұрын
Great point 👍.
@NeonMyloXyloto
@NeonMyloXyloto 7 ай бұрын
Not just the community...but the konami shareholders expressed similar views
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
Idk how they keep going
@NightRaven5568
@NightRaven5568 6 ай бұрын
Source for this?
@randommaster06
@randommaster06 6 ай бұрын
One of the biggest problems is how many cards let you search for no additional cost. What makes a good archetype? Being able to search your best cards. Modern archetypes are designed assuming you will search your deck for a specific card you need to make further plays.You get to see your boss monster basically every game, but it reduces the deck to how good that boss monster is.
@SoftwareNeos
@SoftwareNeos 6 ай бұрын
This is why dinomist imo are designed well... they dont search their entire deck usually. Its just 1 card. Then they just focus on their gimmick.
@Lorens4444
@Lorens4444 4 ай бұрын
It can become a disadvantage in Droll formats. Some decks are designed to never search multiple cards and instead rely on having multiple different pieces to do their thing, or have another way to get to their cards.
@boyishdude1234
@boyishdude1234 4 ай бұрын
@@SoftwareNeos I like using my Code Talkers deck in MD for basically the same reason. I can search for some cards, yeah, but only if I use specific monsters to perform Link Summons. Otherwise, I can't search for anything. I have to play to the central gimmick of a Code Talker Turbo deck to be able to search for anything.
@James-fq3yz
@James-fq3yz 6 ай бұрын
Yu-Gi-Oh might benefit from multiple formats like magic the gathering. Some rotating others not
@drpulcinella1870
@drpulcinella1870 6 ай бұрын
One Yu-Gi-Oh KZbinr tried to propose that and that man got LIT. UP. over it. Like he got absolutely destroyed verbally for just simply thinking about it. Yu-Gi-Oh competitive player base just Black lists that concept
@uteriel282
@uteriel282 6 ай бұрын
@@drpulcinella1870 most of the yugioh player base in general goes on a rampage the moment someone brings up points to make the game better. everybody knows in the back of their heads that the game is completely fucked up and broken but nobody realy dares to try and change anything. calling out the flaws in the game and presenting options to change things is treated as a hate crime in this community.
@drpulcinella1870
@drpulcinella1870 6 ай бұрын
@@uteriel282 that's because the current state is making the players them selfs the money as well as Konami. Hell where I'm from the Yu-Gi-Oh community gets kinda avoided by some people and some TCG communities cause they called "wanna be mobsters, gangsters and investment bankers" around here the damn game is a crypto scam. U float with the money or u drown under it
@Jules_Juliani
@Jules_Juliani 6 ай бұрын
This is why I'm going to make my own card game. It may not be as popular as Yu-Gi-Oh, its gonna be fun with full engagement.
@mateusgreenwood1096
@mateusgreenwood1096 Ай бұрын
Yugioh games these days only last 1 or 2 turns, either whomever goes first summons an invincible army or he gets countered and ragequits, it's not fun to play nor to watch.
@STEPHxCA
@STEPHxCA 7 ай бұрын
Boss monsters need to not be so generic all the time. I still have fun tho cus I like going second decks. I can search owner’s seal in master duel now that thrust is out and get my lava golems back for game. I haven’t looked at the new paper cards a lot lately but I’ve heard Konami seems to be moving away from negates
@Nephalem2002
@Nephalem2002 3 ай бұрын
I played Compettive from 2017-2021, and looking back, I think 2017 was the year the game entered a point of no return. Because of decks like Zoo, True King/Draco Varients, Dinos, cards like Ash and the new Link Monsters, and just general power creep; We went through over 5 Tier 0 or FTK infested formats from 2017-2021, and the game became “Can you obtain the out? No? Then you can’t play the game.”
@Wortigon2000
@Wortigon2000 6 ай бұрын
I play none of the archetypes you listed in tier 2; but some from tiers 3 through 5. And they're pretty fun. Traptrix got me 6th place on locals for example. People never expect a 2nd bottomless traphole. Also, if negation goes away, I guess it'll become a towers marathon, until someone draws their first kaiju.
@dudono1744
@dudono1744 6 ай бұрын
Towers won't be really viable because of Kaiju's existence
@Wortigon2000
@Wortigon2000 6 ай бұрын
@@dudono1744 as I said: "until someone draws their first kaiju" This also implies, that Doomdog Ochtos, and Volcanics would become meta decks, as they can search kaijus. (or Lava Golem, in case of Ochtros)
@dudono1744
@dudono1744 6 ай бұрын
@@Wortigon2000 That's the thing, half the time the kaiju is in the starting hand, so towers turbo won't be meta in the first place unless the tower is Noir levels of busted
@Wortigon2000
@Wortigon2000 6 ай бұрын
@@dudono1744 dunno about that mate. I do pack a bunch of kaijus as side deck options with some of m ydecks, but some doesn't have even a single one. Unless your opponent has something you rally want to out, but is hard to do so, kaijus are dead cards. Let's say you're going first, and you open a kaiju. It's only use is either as discard fodder, or in turn 3, if you live that long. Even in the decks where I do put a kaiju or 2, I never use more than 2 to 3. Except if it's a deck that relies on having a kaiju in hand all the time, than maybe I can go up to somewhere between 6 to 10 kaijus in a deck, but other than Numeron, I can't imagine any archetype doing that. Heck, I have 2 Radians in my Blackwing deck. For the sole purpose of being a small world bridge, that could alternatively be useful even if I draw into one of them in my starting hand, if I'm going second. I just about never draw into it. And hey, that deck can set up full armor master x2, black winged assault dragon x3 and hot red dragon archfiend abyss in 1 turn with a half decent starting hand. If we say 1 less full armor master, than it's possible with a .15 card combo. (1 Simoon + 1 other random blackwing monster, preferably not the one off oroshi I have in the deck, as that's a material for abyss that I don't have an alternative replacement for.)
@devariojohns
@devariojohns 6 ай бұрын
If negation goes away, thats when you rely on protection. There are no recent cards in yugioh that have protection that are not just essentially towers cards. A good defensive card has negation and a limited amount of protection. Maybe if we could ensure our monsters would stick on the board, we wouldnt need so much negation, nor would we need to waste time making so many monsters to "protect" us. A good offensive monster has floating effects instead of protection. In that case the protection is handled by spell/traps.
@kaison12205
@kaison12205 Жыл бұрын
Brilliant fusion absolutely can’t come to 3 no. Giving any deck a foolish burial for a light monster an extra normal summon and a body on board for material is inherently broken. It will always be good and in fact only gets stronger over time
@SoftwareNeos
@SoftwareNeos Жыл бұрын
Yes.
@SoftwareNeos
@SoftwareNeos Жыл бұрын
This video was actually made about 3 years ago. I kinda "remastered" it. So some cards dont add up now. But i hope that the points still stand
@kaison12205
@kaison12205 Жыл бұрын
@@SoftwareNeos I mean I get your point. So which era is your favorite? Edison? DA? hat?
@SoftwareNeos
@SoftwareNeos Жыл бұрын
​@@kaison12205 i thought hat was pretty cool. I know fire and ice hand were pains... but the amount of rank 4 toolbox that other decks could use was cool. But im a DDD player. My opinions are trash
@zaktilton1680
@zaktilton1680 6 ай бұрын
One other thing. Not everyone has unlimited funds to keep buying new cards every time a new set comes out and instantly all the cards you have bought are worthless now and your only option is to buy the new stuff. These cards can be expensive in bulk
@cobanus2862
@cobanus2862 5 ай бұрын
Then leave the game.. nobody plays anymore anyways.
@Nelex5000
@Nelex5000 2 ай бұрын
​@@cobanus2862trve
@MagerBlutooth
@MagerBlutooth 2 ай бұрын
It's interesting to see how many of these issues extend beyond the realm of Yugioh. In Marvel Snap, the worst types of decks to go up against are combo and control. Combo decks test their opponent's ability to draw the out or lose, which is exacerbated by the game's lack of sideboarding. Control decks lock down the board to create non-deterministic situations where you are unable to play your cards. They're both two sides of the same coin, ultimately acting as games of solitaire where your ability to interact is limited to the tech cards you happened to splash in. You can't tech against every matchup, so invariably you'll face opponents that you already lost against before any cards are played. Where Snap handles balance better than Yugioh is with its ability to re-balance cards to re-shape the meta. Since they have much fewer cards than Yugioh and don't have to worry about the cost of re-printing, they can tweak the stats or even fully rework older and newer cards to keep as many of them viable as possible. This setup has allowed them to keep the entire card pool active with no banlist or formatting, with relative success. Powercreep of new cards is still a notable issue, particularly over the past few months, but their strategy of introducing a new card every week and making balance changes every other week helps to keep the meta from stagnating for too long. I think where Yugioh has the edge is with the greater variety and size of decks. Snap only has about a dozen archetypes with a coherent identity, with differences between decks being much more subtle. They don't have any of the pronounced gameplay gimmicks you might find in something like Dark World, Artifact, or The Weather, since each card is meant to stand more on its own, and 12-card decks don't allow for as much deck identity. I never mained a Yugioh deck, as my favorite aspect of the game back then was trying out all the archetypes and trying to fusion together new ones. I really liked how it always seemed like I had a chance to win regardless of which archetype I was using, so long as my opponent wasn't running some one-sided gimmick build like Exodia FTK or Chain Burn. One thing I do really like in Snap is that FTKs will always be impossible in it, since the win condition is based around a turn limit, rather than whenever the enemy's HP reaches 0.
@Sigmaairav
@Sigmaairav 3 ай бұрын
A solution I have is to force turn timers to restrict both players to having 1 minute and thirty seconds to play each individual turn, no more time allowed to combo or play additional cards
@user-hq7js2wf7h
@user-hq7js2wf7h 2 ай бұрын
And this is why i love goat format.. and rush duels. And rush duels remind me of the better times of yu gi oh
@OSRSDreams
@OSRSDreams 6 ай бұрын
Making so much sense manee great video
@deepnostalgia6036
@deepnostalgia6036 7 ай бұрын
23:02 Dark Magician is the perfect middle ground. Konami will probably never hit it, its fun and not overpowered, its a recognizable archetype that hasnt been forgotten, its got two card combos and various different playstyles depending on what cards go well with it (playing pure dm is almost impossible), and it gets gradually more support over the years
@tylerkeegan5615
@tylerkeegan5615 7 ай бұрын
DM won’t get hit because it sucks lmfao
@Wortigon2000
@Wortigon2000 6 ай бұрын
I have a pure DM deck in Master Duel, and it is pretty damn fun for sure. Dies really fast against a few specific archetypes, like Purrely, Floowandereeze, or you know... kinda dead againsta Chaos MAX, since most of DM's removal is either targeted, or a destruction effect, that 2 things that Chaos MAX is immune to. So to get over it, you'd have to either beat over it (Apprentice Illusion Magician came to bargain, or something from the extra deck, like an Accesscode Talker, or Quintet Magician. Or just some non-targeting non-destruction removal effect from the extra deck, that's possible as well. White Woman Jumpscre, as we like to call Goddess of the Underworld in Master Duel, that's always an option.) But it plays well against most archetypes. So Idon't see the problem with playing them pure. If anything, I find they're stronger that way, than when I mix them with branded stuff.
@dudono1744
@dudono1744 6 ай бұрын
Why do I feel like you just described Drytron ?
@four-en-tee
@four-en-tee 6 ай бұрын
​@@dudono1744 Because he did. He described Sky Strikers too.
@johnbiff2664
@johnbiff2664 6 ай бұрын
Too bad dm is piss and the main ways to play it include “a branded deck made worse by dm cards for no reason” and “backrow floodgate turbo” lol
@Flameville
@Flameville 7 ай бұрын
I play low tier decks like assault mode, ice barriers, and a personal felgrand deck and honestly it’s the traps that are situational that people don’t expect that wins me games or throwing them off with a deck they don’t see coming. Throw in the bandage cards and I could even have a little fun on master duel lol. Gladiator beast example is the one I disagree with cus they have more powerful cards and a wealth of weapons. The state of the modern game demands you use those weapons as you see fit given certain situations (this will work well if your playing against someone who isn’t playing a crazy toxic deck that hates interacting) I like the idea of more archetypes because they create opportunities to make a unique gimmick, the problem is only a few decks are good instead of the majority of decks are good. Love the video, I agree with most of it.
@nikoprower32
@nikoprower32 Ай бұрын
I dropped YuGiOh because it became less interactive. You didn't draw teh out? You're screwed. I was done with it, so I went back to Pokémon TCG and I legit remember cringing up thinking a card was gonna KO my active Pokémon and my bench all at once. When it didn't happen, I slowly started getting back into the game and I won. My opponent asked me why I seized up and was visibly nervous and I told him I used to play YuGiOh. That person is now my best friend and rival. We play often at my local park, and he introduced me to a group of friends we call "YGO survivors" and we play Pokémon TCG all the time. We'll often make fun of the current state of YGO and even cringe at the banlists sometimes, but we all planned never to play the game at a competitive level and rarely at a casual one. When your game has people having PTSD, Vietnam flashbacks when playing another game because of the proverbial salad-tossing you put on players, there might be an issue. Here's the thing, YGO suffers from lack of meaningful back-and-forth. Turns are reduced to "draw the out or you lose" and it's an issue that YGO can't solve anymore. As much as i would love to make suggestions, nothing I could suggest would fix the game without breaking something else. Only thing I can honestly think of is to limit the amount of deck space that a player can dedicate to hand traps. Like if you play Ash Blossom, that's the only card that's considered a hand trap you can use.
@occultnightingale1106
@occultnightingale1106 3 ай бұрын
I recently got pulled into YGO because a friend of mine was starved for a challenge (I have been in a similar position, so I figured I'd give it a try after he bought me Legacy of the Duelists: Link Evolution), and I absolutely hate the "meta" level of play. Every meta-competitive deck is designed entirely around preventing the opponent from doing anything on their first turn, and then killing them before they get a second. It's for this reason that we (me, my friend, and my brother who got caught in the crossfire) came up with an honor-system for how we play. 1: When we build a deck, we try to adhere as much to a Central archetype, or Two Central Archetypes that synergize together. 2: Generic Cards are allowed if they compliment the Central Archetype, or if the Archetype doesn't have enough cards to fill out an entire 40-card deck. 3: Negation is allowed, but only if it comes from a card within the Central Archetype. Otherwise, we don't put it in our decks. 4: No cards are considered Banned unless it completely removes an Archetype's counterplay, or otherwise makes a deck too difficult to deal with unless an unreasonable amount of resources are expended to do so (examples include: my brother's Amazoness Onslaught, and my friend's Time Thief Redoer are examples). 5: No one makes a Pendulum Deck (not because Pendulums are overpowered, but because they're are annoying). We don't really play much anymore, but when we did, this at least let most Duels last longer than a few rounds, every deck and even the more powerful Archetypes we used still had counterplay. The duels we've had were quite enjoyable, even on the losing side, because it was almost always a game of whose gimmick could get up to speed faster than the other, rather than throwing out a bunch of arbitrary roadblocks to prevent the opponent from getting past the starting line.
@Mosiak1897
@Mosiak1897 5 күн бұрын
2024 Cards - Negate, Floodgates, Unaffected, Send opponent's Extra Deck to GY etc... 2025 Cards - Destroy opponent's Entire Deck & Extra Deck on turn one, you automatically win since you have $10,000 META Deck.
@darkmyro
@darkmyro 6 ай бұрын
I don't have an issue with generic cards, but i do when a third or half of the deck is generic cards and hand traps. Like make a deck, let's play 6 handtraps, 3 teraforming(i dont think you can have 3 terraforming but you can replace this with any similar generic card), 9 spell or trap cards that negate everything or make you have some kind of draw power. A poly card and an upstart. Thats 20 cards of your 40 card deck before you even get into making your archetype. Then like half the cards in an archetype probably wont be played cause they're not broken enough, and then you have at least 6-10 cards in your extra deck that are generic cards you need to win. your barroload dragon, your appaloosa, your barron de fluer, your IP, and so on. And if you decide you wanna deck with link or pendulums, you need generic link support too. That's modern Yu-Gi-Oh. Everyone is playing the same deck, but with slightly different variations cause thr rest of the cards are generic negates.
@randomprotag9329
@randomprotag9329 6 ай бұрын
it really does not help that yugioh has no colour system. magic can have staples.dek but the colour stystem means that the deck has to be built specificly to do it and wizards don't like 5 colours being too easy
@streetgamer3452
@streetgamer3452 6 ай бұрын
⁠@@randomprotag9329we do. It’s called types and attributes.
@streetgamer3452
@streetgamer3452 6 ай бұрын
Omg bro. Have you just never actually touched Yugioh and are just parroting what you heard? Yugioh has always from the beginning had a problem with samey deckbuilding. Even worse when the game first came out. In fact, every card game does. Why? Because competitively you’re going to want to play the best build and that will more than likely make you play the same as others. Get knowledgeable of card games before ranting
@randomprotag9329
@randomprotag9329 6 ай бұрын
@@streetgamer3452 When did he day that classic yugioh wasn't that also?
@streetgamer3452
@streetgamer3452 6 ай бұрын
@@randomprotag9329 from the moment he commented this on a “why modern Yugioh sucks” video
@GreycatRademenes
@GreycatRademenes 6 ай бұрын
I would argue in favor of Super Polymerization - it only become a problem after release of Garura and Swamp Dragon. Before that it was basically an anime boss card from the end of GX, which was all about fusion boss monsters. was only good for generic enough decks, like e-heros and later Branded to a very limited use. Other Spell Speed 4 cards, yeah those are a clear sign of the problem and I expect a lot more of them in the future.
@spartanpiplup6229
@spartanpiplup6229 6 ай бұрын
I've always thought archetypes like HERO, the eyes dragons and the dark magician and friends are the best types of archetypes. Massive umbrella archetypes like the HERO word while having developed sub-archetypes like elemental, destiny, evil etc. BLS, gaia, dark magicians, red eyes and blue eyes can all work together in some way in one deck or you can mix and match. Rose dragons work well in both dragon and plant decks. I could go on and on, but they have a solution, they just don't do it.
@Justacheese
@Justacheese 2 ай бұрын
Please tell me the name of the music you had playing in the background. it was sooooo good!!
@SoftwareNeos
@SoftwareNeos 2 ай бұрын
Which timestamp? Cause they are all different
@Justacheese
@Justacheese 2 ай бұрын
@@SoftwareNeos The one at 7 minutes in, 14 minutes in 24 minutes in and the one at 28 minutes in. So a lot of the tracks in other words.
@Justacheese
@Justacheese 2 ай бұрын
@@SoftwareNeos Btw, thanks a bunch for replying to me in the first place, since your whole vid is already a year old at this point. Didn't expect a reply at all.
@ChaosSwissroIl
@ChaosSwissroIl 6 ай бұрын
The only design change they can make that doesn't involve banning about 1500 straight up broken cards is to make extra deck hand traps, then you don't need to worry about drawing your out, you just need to worry about managing your outs.
@xfighters3913
@xfighters3913 Жыл бұрын
Honestly i agree with 90% of what you said. You basically summerized most of what I've felt for the past 6 years. When i used to play the game you had to actually strategize and make decisions. Majespectors were a great example of this. Now in moderj yugioh you just floodgate or summon a 5 negate board.
@sub2guru990
@sub2guru990 6 ай бұрын
There is no way you really believe that wavering eyes wars into damage juggler is a more strategic format than the format mentioned in the vid
@koro9553
@koro9553 6 ай бұрын
That is the Problem 6 years. You are old and didnt evolve with the game but dont Expect the game to stand still and wait for you to get back into it. Yugioh changed and so are the people. You are not one of the people that enjoy the game. So what? Dont Ruin the fun for other people. Stop moaning about the good old days of yugioh and just get back into it or leave it 😂
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
you just dont understand moder yugi XD thats all, u need learn to interrupt chains and when use the effects, the thing with yugi is it have aloot of microphases and chains, for example i thing battle phase have 6 subphases and u can activate effect on that, learn how break chains, and when use the disrrupt, its a little hard but funny when u learn the things, also are rouge deck like gravekeeper that do really great job on modern yugi on MD my Gravekeeper deck u used till platinum 2, and i just change because brick some times XDD
@xfighters3913
@xfighters3913 5 ай бұрын
@@koro9553 it's not that I didn't change, I played the more modern and viable strategies. It just wasn't fun anymore because it became very repetitive and boring. If you enjoy it good for you but imo the game sucks now and is no longer worth playing. Hence why I've quit for 4 years and moved on to MTG.
@xfighters3913
@xfighters3913 5 ай бұрын
@@jorgecarvajal5385 I understand "modern Yugi" I just don't like it. I'm tired of how the game has just become a competition of preventing the opponent from playing the game. The outcome of any match is determined by the following. Are you going first? No? Did you open with about 2-3 hand traps to stop your opponent from playing? No? Next step. Yes? If you didn't brick you win. Did your opponent make an unstoppable board? Yes? On your turn did you draw the out? E.g droplets or sphere mode? No? You automatically lose. If the answer is yes, can you otk your opponent or set up 5 negates this turn? If yes the opponent who made you sit through a 30 minute combo scoops and your time has been wasted.
@FullUhFools
@FullUhFools 4 ай бұрын
24:00 is spot on. Great examples: Tearlaments, Eldlich Control, Runick Stun, and Floowandereeze before the barrier statue ban.
@lainhikaru5657
@lainhikaru5657 6 ай бұрын
Old yugioh felt lile magic the gathering, I've played both at the time and just as in mtg there were stuff like combo, control, mill, midrange, toolbox and aggro decks. But modern yugioh seems like ecery deck is either combo or control while being a huge toolbox deck at the same time.
@SuperNickid
@SuperNickid 7 ай бұрын
@Sofware Neos: You rules change sound like rush duel to me, since they are no flood gate and no negated, and no miss the timming, but rush duel you have unlimited normal summoned still need to tributed for high level monster, but every time you start your turn you draw card untill you have 5 card in hand, if you already have 5 or more card in hand you still draw one card and their is no limited on how many card in hand you can have.
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
Idk why they still havent given us rush duels
@anatoli1234567890
@anatoli1234567890 4 ай бұрын
thing is its easy to fix. its just the "pro" players don't want this fix. make card effects COST some thing. be it some form of tokens (spell tokens or what ever). may be life points. then make it so strong monsters are from the extra deck MIST be played in the archetype its part of. don't make it free for all. this by it self fix most of the problems.
@oo_rf_oo8824
@oo_rf_oo8824 4 ай бұрын
I just tried dual links, it all fine and dandy until I tried to dual higher level players.... An interesting thing I have encountered is that a player somehow emptied his deck and therefore I win, but the whole duration of the battle is just me trying to not be killed meanwhile he has his cacophony of summoning...
@jonku223
@jonku223 7 ай бұрын
I agree with your point that you're just hoping you have negate to stop ur opponents stuff beating u but I think it could be more complete. Because hoping u have what u need to stop your opponent is partyl true of lots of card games but what breaks it in yugioh is the power of a given interaction. Like your opponent just wins instead of gaining some minor or moderate advantage they would in another game and that's why it's a problem not that the negation is lackluster
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
This is why i would rather deal with maxx c than having stuff like Ash and nibiru in the game. I get it. Maxx C cant come back because whats gonna happen is that people are just gonna use it to draw more handtraps. Thats bad. But before those handtraps existing... at least my opponent just gets more of his deck to use against me. Rather than a Nibiru. Yugioh has been fast for like a decade. So a max C that determines the game is a better idea to me cause at least the other person just uses more of THEIR cards. Rather than random cards you put in your deck for defence.
@randombadchannel8700
@randombadchannel8700 3 ай бұрын
​@SoftwareNeos this is wrong on a huge amount of levels and a complete misunderstanding of card advantage. Aside of the fact that handtraps have been a thing since Kuriboh even if they didn't exist Max C gives the person using it an advantage for your opponent simply playing the game: and besides there are more then just handtraps that Max c can give a ton off stuff: extra combo starters, extenders, removal spells and way more stuff
@arthurbellon9446
@arthurbellon9446 6 ай бұрын
Boss monsters shouldn't be packed with counterspells and indestructible, rather they should be the final engine in the form of tempo or card advantage of that specific strategy. Another aspect of it is the balancing, if a strategy is good in one aspect it MUST present a tradeoff: being bad at other aspects, if not, the only way of developing / printing more cards is by powercreep. We already have omninegation/ interruption AND indestructible AND unafectable by effects inside a single monster, what's the next step?
@dudono1744
@dudono1744 6 ай бұрын
A good boss monster should : • Not be insanely hard to summon so you can play the cool thing. • Do something while on the field so it's not just standing there (on summon effects work too, but less cool because after the summon u just have beater). • Have some protection/floating effect so your efforts to summon it don't go to waste.
@kasPWI
@kasPWI Ай бұрын
That's why I like Balerdroch based zombie decks. Balerdroch is a solid boss monster, but it's also the only thing the deck has going for it unless you devolve the deck into a generic combo deck. But that aside balerdroch has a negate and a banish, inherently a stong card with strong effects. But the deck has multiple glaring weaknesses. Firstly, backrow removal can deal with zombie world and thus disable not only balerdrochs negate/banish, but also prevent it from returning from graveyard. Secondly, balerdroch has weak stats so it's easy to just beat over it. And if you have ways to lock down the graveyard or banish balerdroch, the deck is pretty much done. To me, Balerdroch presents a fun puzzle for the opponent on how to approach the board, rather than making an unkillable board with infinite negates. It's a light version of those combo decks with easy to exploit weaknesses. Zombies also do not have backrow removal at all inherently, so while the decl can screw with modern yugioh decks that just run mostly monsters, in older formats where people run more spells and traps it's actually weaker. No way to pop or negate backrow.
@duyknguyen
@duyknguyen 7 ай бұрын
I extremely LOVE the way you understand modern and discuss, criticize them accordingly. However, I think if you look at the Staples cards as an old Traps-Spells it would make sense again. For instance, Nibiru is simply and exactly like your video on Torrential Tribute: In opp's turn, you wait for their 5th summons and Clear Field Monsters or wait for his full combo and right before he enters Battle, Clear Them (You have to Determine if they have negates in middle of combo after 5). In another way, How would you defeat a 3k Blue-eyes on Opp's field without actually having any level 4 monster, you have to stall and draw Raigeki/Dark hole or Mirror force/Man eater bug, right? That's how Dark Ruler or Nibiru, Ash is intended for Spell/Trap in Yugioh to do: "Stop Strong boss monsters with 1". It's just Modern is too fast so We Can't Stall until we draw it, LP increase might help.. I hope. I also Love the Archetypes discussion that it should be a middle playground for like "Anime Archetypes Format" that the meta ceiling should be Latest Raidraptors, Phantom Knights, Predaplants, Salamangreat... so other anime decks like Dark Magician, Blue-eyes to follow with new supports and not just Tearlaments, Kashtira ceilings.
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
My problems is that torrential can be baited or maneuvered around without causeing too much headache. For nibiru its either the opponent has a combo that negates it before it occurs... or they dont. Theres no middle ground. And when a combo is interrupted... now they dont even have a chance The thing with the blue eyes example is that A LOT OF CARDS can beat it and other monsters. I dont NEED rageki... i can use other monsters or spells or traps to get rid of stuff. My problem with dark ruler is that its needed to beat boards sometimes. And its not like it can be replaced with most cards to use against someone. And i agree everything is too fast. But thats a part of the problem. Not the main issue.
@dudono1744
@dudono1744 6 ай бұрын
​@@SoftwareNeosThe issue you describe with drnm is a direct consequence of power creep. Due to cards needing to get more powerful, the difference between drawing a specific card and not drawing it increases over time, leading to "draw the out".
@Michael_Dominic
@Michael_Dominic 6 ай бұрын
22:30 - i was an og macro and then gb player from 2008~12 when i picked up gren maju/necroface builds (sarco was at 3)… quit for a few years, then i came back around like. . . . 2018 just casually playing on dueling book and i fell in love with metaphys… they could scrape out wins sometimes vs meta back then but by 2022. . . couldnt even play them for fun anymore, advantage engines just got too insane.
@mcreemcmeme7896
@mcreemcmeme7896 6 ай бұрын
Really good video! Also, this is all worse being a Morphtronics player on Master duel, its so fucked
@Solar-Fox-Productions
@Solar-Fox-Productions 3 күн бұрын
Yes, the game has come a long way since 2008...
@Aros-pr2xr
@Aros-pr2xr 6 ай бұрын
I personally use a hand trap to open space enough for me to play 2-3 cards and pass the turn for a many multiple turn duel
@dudono1744
@dudono1744 6 ай бұрын
I use handtraps both as disruptions and combo pieces. Normal summoning ash makes me smile ngl.
@TheRecklessMetalhead
@TheRecklessMetalhead 24 күн бұрын
I miss the old days of Yugioh when it was fun, active, and competitive. -When the graveyard wouldn't allow you to have your cards back that was just an old-school "banish zone." Why did the banish zone exist? Why allow you to bring back cards you used from the graveyard zone and become a deck v2? -Normal monsters with 4 stars and over 1300 ATK were usable. -Facing the Blue-Eyes White Dragon, the Dark Magician, and the Red-Eyes Black Dragon were always a threat. -When Egyptian cards like The Winged Dragon of Ra, Obelisk the Tormentor, and Slifer the Sky Dragon were over $75 at various card shops. -Important spell & trap cards like Dark Hole, Mirror Force, Magic Cylinder, Monster Reborn, Trap Hole, Change of Heart, Mystical Space Typhoon, Raigeri, Grateful Charity, and Pot of Greed. -There were no long combos. -It was not a negate fest. All pre-2005. What is else more to say???
@tatsukinomiya
@tatsukinomiya 7 ай бұрын
As a Vanguard player, i agree. We've had our reboots but each reboot brought newer aspects to the oldhead cards. I've played every format and to this very day, i feel they were COOKING LIKE A MF with V Format
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
Oh... your gonna hate my potential video talking about Cardfight vanguard....
@tatsukinomiya
@tatsukinomiya 7 ай бұрын
@SoftwareNeos OH nah bro I know VG isn't at its best right now lmaooooo I'm ready to hear you talk your shit
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
​@@tatsukinomiyaWORD???? Give me a month or 2 then. Ill cook something up
@tatsukinomiya
@tatsukinomiya 7 ай бұрын
@SoftwareNeos One thing I don't like about tcg communities is when they can't keep it transparent and voice their issues with it. Everyone want to act like their game is top sh1t and can NEEEEEVER do any wrong. That's garbage lmao word I'm reading to check the video once it's up and compare notes
@Nelex5000
@Nelex5000 5 ай бұрын
this is an insane video, thank you for making it. people need to wake up
@forsaken7752
@forsaken7752 11 күн бұрын
I love going second since I play Odd eyes performapals but It sucks that I have to draw hand traps or triple tactics just to have a chance due to the massive amounts of negates
@xyton4201
@xyton4201 6 ай бұрын
It hurts, but it's the truth. I got back into Yugioh after years of not playing, and I truly love the game, but all the problems just wear you down. It's not fun keeping up with modern yugioh. Sometimes it's not fun as a game either. As a collector, it's terrible because the secondary market is so volatile that it feels more like participating in a shitty stock market than actually building up a collection of value. I bought cases of Photon Hypernova and pulled the entire Kashtira deck and a Starlight Rare Ariseheart and I knew that it would just get devoured by the banlist and become absolutely worthless despite Yugioh being an "eternal" format style game.
@sillyfox194
@sillyfox194 2 ай бұрын
happy to see arcana force in tier 6 on the chart I expected you not to mention them.
@SoftwareNeos
@SoftwareNeos 2 ай бұрын
Tried my best. But this vidso is akso technically from 2017... so theres more now
@michelfarah14
@michelfarah14 7 ай бұрын
Pokémon TCG pretty much manages all these issues through a simple factor: format rotation. - players can predict for how long they'll be able to use each card - you don't need to worry about an immediate banlist after investing money in certain cards - also, there is no need to create insane power creeps in order to make the most recent releases be way more powerful than all the other cards ever released over the last 25 years - with rotation, the level of the game cycles around 3 years, continuously, and it doesn't have time to get extreme - iconic cards can have different / improved versions of themselves each rotation (why do we still have to play with the same dark magician that was launched in the 90s?) and the list goes on
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
It does really sound like yugioh shouldve been rotating YEARS AGO
@animeking1357
@animeking1357 6 ай бұрын
I used to be against rotation since I wanted to be able to keep playing the cards I like but then I realized I only play casual where most people wouldn't care if I used a card/cards that rotated out. I would just hope that cards that got rotated out would become cheaper on the secondary market. It's insane to me that any card is over 5 dollars when it's literally shiny cardboard.
@Hamboarding
@Hamboarding 6 ай бұрын
I don't like rotation, I want to use the cards I bought.
@darkjammin79
@darkjammin79 6 ай бұрын
I quit back when xyz came along, shutting down a big asset to my Scorpion deck. I felt the first powercreep aspect that wasn't awful but made things far less strategic was having a larger and larger number of cards target ANYTHING. Along the lines of how much harder Monarchs were to deal with when Raiza and Caius came along to grant surefire answers and being the big body to keep pressure. Or the ol' strategies shift when Starlight Road came along, would Mobius target two cards? Are we SURE about that? I missed interactions with my opponent when I tried to play again(on steam), got steamrolled and locked out plenty of times. Sure I had the answer, but when used there was so many more triggers. I also miss when cards did ONE thing. Edit: Also, miss when Vennominaga was the only uber boss with no used answer. In turn was hard as hell to actually get into play without getting rolled over first. Now every boss is stronger than her and easier to play than Stardust during TeleDAD.
@streetgamer3452
@streetgamer3452 6 ай бұрын
Scorpion has never been good. Ever.
@Nelex5000
@Nelex5000 2 ай бұрын
​@@streetgamer3452You are bringing no arguments whatsoever. lol. Ridiculous
@Br0oham
@Br0oham 6 ай бұрын
Yu-Gi-Oh! Tiers be like: Tier 0: Very rare, but ocassionally happens to 1 deck Tier 1: Meta - 2 to 4 decks Tier 2: Meta, but worse - another 2 to 3 decks Rogue: 1 or 2 Top spots in events - can be around 3 or 4 decks Literally everything else: Unplayable
@Sigmaairav
@Sigmaairav 3 ай бұрын
My singular issue with ygo modern is the time taken per turn to do stuff. More waiting than playing and its one sided boring to watch and sit through solitaire. You basically nailed it because I complain similarly about this solitaire problem. I despise combo decks because they are just boring to run and boring to watch others run
@gentlefistinfinity9780
@gentlefistinfinity9780 4 ай бұрын
I agree with pretty much everything that you said. What is the point of even playing the game if your opponent can't even respond. I am glad that you and many others are seeing the glaring flaws with the game.
@dropawayaccountnumber2680
@dropawayaccountnumber2680 4 ай бұрын
Very nice video!
@jmoney2568
@jmoney2568 5 ай бұрын
Ya it's completely broken. I was very dissapointed.
@DPSS927
@DPSS927 6 ай бұрын
Honestly, even if you limit burn damage, it is still pretty easy to FTK. It has become incredibly f*ck*ng easy nowadays to special summon a whole board of powerful monsters with powerful effects and and just go all in on attacking since their so powerful that they're unlikely to be stopped. My solution for this, either start putting more restrictions into summoning powerful monsters again. OR, and I know that most yugioh players would absolutely HATE this, put a restriction on how many monsters one can special summon per turn. Two or three at most.
@brocautry5063
@brocautry5063 5 ай бұрын
Honestly I agree with you. Going to be honest I despised the original link master rule. Not because it slowed the game down, oh no I loved that part. No my problem with it is that all it really did was make the vast majority of decks unplayable instead of actually restricting anything. Any deck that focused on a summoning mechanic other than link was forced to add in generic or newly created support link monsters just to be playable. It didn't actually fix anything and just forced people to fork over even more money so they could actually play with the cards they liked. Limiting special summons on the other hand is something I can get behind. If we are being completely honest with ourselves the "you can special summon an unlimited number of times" rule is by far the most exploited rule in Yu-Gi-Oh. I'd say about 3 special summons in addition to a normal summon is more than enough. It gives decks who's objective is to swarm the field a decent, but not immediately game ending number of monsters on the board, and any deck that is based on special summoning a ton of monsters for the sole purpose of getting one specific monster out likely won't be able to get it out in one turn. This would force people to actually take the time to protect their weaker monsters so that they stay on the field and can actually be used later rather than callously dumping all the ones they don't want or need into the graveyard immediately. And unlike the original link rule it wouldn't force people to buy entirely new cards in order to make their deck playable. But the best part is that by limiting it like that you would actually make the game about real skill again rather than, "I didn't draw the out." Sorry if this went on for to long.
@Honest_Mids_Masher
@Honest_Mids_Masher 4 ай бұрын
You've checked off every box in my ways to identify a person that doesn't actually understand Yu-Gi-Oh nor is good enough to know how the game is really played. First off those whole bunch of unstoppable monsters isn't even good because of how easy they are to stop. There's a reason why synchrons which do just that aren't meta and it's because it's easy to stop. It loses to tons of cards. Ash, imperm, or veiler on junk speeder speeder kills the deck or something like Nibiru. Even if they get all those monsters out there's still cards they lose to Kurikara, Sphere mode, lava golem, DRNM, droplet etc Restrictions on summoning monsters at this point is impossible you can't make Barrone de fleur require fleur monsters especially with how many people that have the card now need to get the errata'd version leading to an even greater lost in money and they'd then lose trust in buying cards. As for the summon limit this is the biggest way I can tell someone does not understand the game. Soo many decks that aren't insanely powerful need to summon a lot. HERO, Cyber Dragon, Utopia, Odd Eyes, etc meanwhile currently the best decks summon even less than five times. Hell one of them is a trap deck. The number of summons a deck does ≠ how powerful it is. For context those meta decks that summon very few times per turn would be Vanquish Soul, Labrynth, Purrely and Rescue Ace. They would hardly be affected by this meanwhile you've made 90-95% of the other decks unplayable
@Kevbotomy
@Kevbotomy 4 ай бұрын
A game with so many powerful cards is certain to be volatile. Imo it's a matter of formatting and restricting the card pool. Keep the current format as "legacy" or whatever, but Konami could at least experiment with set rotation.
@SoraMatt
@SoraMatt 11 күн бұрын
I noticed a lot of control and negate cards have increasingly been added to ban lists or limited. But this has been my common complaint for a while. You want to play childhood favorites like Red-Eyes or something silly like Dinos? Forget it, you get locked down with the same 7 or 8 cards in every deck. Oh and then there's the jagoffs who vomit out their deck on their turn and oh look, Exodia or something that also equally FTKs. YGO isn't what it use to be. Not fun.
@blueskyalchemist623
@blueskyalchemist623 8 күн бұрын
I know about the complaints, but Dino is actually still decent.
@songoku9069
@songoku9069 6 ай бұрын
Ngl, i agree with your points when i play "Master duels" i kinda meet, these type of sweats, mostly Kashtiras- why are everyone meta slaves? It's not, even fun when runick player, just decks you out.
@itsvalss
@itsvalss 6 ай бұрын
I feel like as of recently ygo has moved away from thousand negates end boards, and most decks have diverse ways of interactions, the first ones that come to my mind are rescue ace, vanquish soul and tearlament. These decks rely on different ways of interaction that arent just "negate this" and actually make you think about what do you activate and when
@ediblemandibles
@ediblemandibles 6 ай бұрын
Mid-range decks started being the more dominant deck type yeeeeears ago. A lot of the "Modern YGO is just a billion negates" takes are way out of touch.
@SirNilooo
@SirNilooo 6 ай бұрын
Nice video bro
@darinleatherman1319
@darinleatherman1319 4 ай бұрын
I would come back if they made rule changes that only allow you to use x number of card effects per turn and you can only special summon x amount of times per turn but then they'd just make new cards that break those rules cause thats where yugioh has gone.....all the rules we once had have now got thousands of ways around those rules. Its a dumpster fire
@roxashenry8315
@roxashenry8315 4 ай бұрын
You are absolutely right, you get a sub
@Pighway
@Pighway 3 ай бұрын
I only play casual for a reason, if I want depth I play Magic. Sub-formats are cute (AND A BIG PART OF MAGIC) but without competitive support for them they're just a waste of time compared to casual.
@spiritwildfiregaming1975
@spiritwildfiregaming1975 17 күн бұрын
Outside of all of these reasons, I believe that the reason the game sucks is simply because the community's TOO focused on what's competitive/meta to the point where if you play anything less you may as well be treated like a second-class citizen. In MTG for example you can play tribals, mono-colored mix of random cards, "archetypes" like the guilds, decks based on one mechanic (Amass my beloved), put in many Plainswalkers or even go bananas and make janky decks. And in all of these cases you probably wouldn't be deterred by the community for said choices outside of the competitive folks that can't fathom not spending 1000$ dollars on a piece of colorful cardboard. They also have many formats and the community even makes its own such as the popular Commander that eventually became an official format (I personally love Kitchen Table). Add in the fact that lore also can be a motive to pay attention and you got a very diverse community that tends to encourage different playstyles even if they're not necessarily good or optimal. And the competitive players/spikes tend to keep to their own spaces so everyone is happy. Then you go to YGO. Where if you don't have a bunch of interruptions you can't do anything, essentially forcing you to shove in cards you don't want not just because they're good but because they're borderline mandatory. Where people will ALWAYS discuss the meta making people who play for any other reason or in any other way tend to either be left out or even ridiculed. Where the best advice is to simply play something else because god forbid you like, say, knights based on gems and you'd want to play with them without adding too many cards outside of the archetype. YGO has other things that a person might like like the Anime or the archetype's lore yet they feel discouraged by both Konami and the community unless it's something extremely popular like Albaz or Sky Striker. The only saving grace is that the fanart is fantastic, but you don't need to play the card game to draw the characters.
@NathanOrlick
@NathanOrlick Ай бұрын
It's true, YuGiOh in it's heyday was just so much better. Turns were shorter, how you played mattered more and it was FUN. Nowadays it's just fucking boring.
@homunculus7
@homunculus7 2 ай бұрын
FUNNY STORY i got into yugioh again and can only afford cheap cards so i play a flood gate deck. Honestly its stupid cause people get soo angry and rage quit after 1 round trying to get around my flood gates but in reality my deck has absolutely no way to win before turn like 20 or 30 and i know for a fact if they take it slow one card at a time I will lose every time with out fail but yugioh players now a days rather throw a tamtrun and just forfeit after one negate then play slowly... like legit my only ways to damage people are Jowgen and tiger king Wanghyu and nothing else... play it slow and you will win definetly. My board doesnt even survive after prob like 3 turns. I dint do it to be a toxic dick I do it cause im too slow mentally to keep up woth 100 miles an hour combo plays and i need my deck to be more simple to play it efficiently and want my opponent to slow down for once and just have back and forwards with me
@wildbill7942
@wildbill7942 7 ай бұрын
Shit like this is why we run Hungry Burger
@SoftwareNeos
@SoftwareNeos 7 ай бұрын
The ultimate meaty man
@dragomight8851
@dragomight8851 21 күн бұрын
I agree with this video heavily. I got into Yugioh again a few months back and im currently an RDA main. The game is insufferable if you're not going against a rogue deck. The same damn decks that do a million things that keep you from playing. Snake Eyes, Kash, Snake Eyes Rescue Eyes, etc. And i hate how RDA has to have 3 negates and destruction effects to be good, because thats not why i want to play. I want a game with someone. I want us to interact and outsmart each other. Granted, since RDA is rogue, it does mean i can have fun duels. I've had a ton of duels with other players that enjoyed because it felt like our resources were dwindling and we had to play smart in order to win. But its too little to matter. A majority of games end with me scooping. Rogue decks are some of my favorite decks to play and duel against. It feels like we can have a good board between us and we just fucking go at it. I feel like this is just rambling at this point, so ill work with it. Online yugioh is so much better because TCGs are too fucking expensive unless you're just collecting. Not just yugioh; it feels like every physical competetive game is too expensive. Uhhh, yeah. I love yugioh, but i also hate it.
@blueskyalchemist623
@blueskyalchemist623 8 күн бұрын
I can’t agree with you more. Except that Snake Eye hasn’t even been the worst to come. Gimmick Puppet FTK and Fiendsmith engine are coming to ruin the format even worse. Now OCG has entered Fiendsmith engine era, where literally every deck runs that thing.
@mrkilljr.8743
@mrkilljr.8743 6 ай бұрын
I would honestly begin with making set rotation and alternative formats a thing. Also, Konami needs to chill the F out with generic negates. Once I went against Morphtronics I was like: Yay!!! A new deck to go against with, and it was Baronne, Appolousa, and savage dragon all over again 🙄😒🤬🤦‍♂️
@jorgecarvajal5385
@jorgecarvajal5385 5 ай бұрын
are alternative formats, edison, goat are 2 of the most famous are one its call traditional u can use modern cards but the ban list is a little bit differnetm they are not ban but jsut limited to 1
@theguitargamer1
@theguitargamer1 6 ай бұрын
That's why I only play old formats and speed duel these days. Much more fun and cheaper
@Neobelmont1
@Neobelmont1 5 ай бұрын
I got back into yu-gi-oh, and I have to say, it's speed duels that got me to have fun. It feels more balanced, but more importantly fun. Having a 3vs is stupid fun.
@artificieraustin4855
@artificieraustin4855 5 ай бұрын
In my opinion it was perfect at XYZ. After that, it got too fast and became the mix of solataire and rock paper scissors it is today
@Atsuya02
@Atsuya02 7 ай бұрын
I think konami had decided that archetype that can start spamming,stun and otk will be the "competitive" Yu-Gi-Oh and they're trying to balance the game with this 3 things in mind which is very odd since Yu-Gi-Oh is supposed to be a turn base card battle game. But i guess it's alright since spamming,stun and otk "strategies" beat each other out so it's balance i guess 😅.
@mellamosteve331
@mellamosteve331 22 күн бұрын
I recently got really into Master Duels cuz I made a Mikanko deck after playing with Blue Eyes very cassually every now and then. I got into Master Rank and with all confident I can say that the current gamestate is shit. With Mikanko and Lava Golem, I can take away most "Negate everything" or "runaway and summon 5 monsters" cards but rarely get enough to otk. My most memorable matches are the ones that last more than 3 turns or when a Pro Solitare player uses his entire extra deck and 27 cards just for me sending it all away with Lava Golem and bouncing other cards back. I love the Mikanko archtype cuz at min you use 5 cards to set up instead of sending to the graveyard, synchro, link, xyz, draw, and repeat the cycle till you have apolusa, baronne, and that one synchro monster who negates everything on board. I lost my trail of thought but man, the game is shity
@grazzer88
@grazzer88 5 ай бұрын
The yugioh meta is just buy the deck which has the most searches because invariably that's the tier 0 of the season. Drawing 3 ash blossoms when you go second doesn't mean anything if your opponent drew 4 searches into a card that can combo out a half decent board.
@-Hudie-
@-Hudie- Жыл бұрын
Hold on he low key cookin
@SoftwareNeos
@SoftwareNeos Жыл бұрын
I was Chef-ing it up
It's Literally a Squiffer
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