Microsoft likes bedrock because it makes them more money, mojang likes java because it’s local to them and they have more freedom to do what they want with it.
@JmKrokYАй бұрын
Fr
@roomygraphicsАй бұрын
That java advantage is slowly fading
@emeraldhamsterАй бұрын
It also runs on an easier to code platform and is less jank, but bedrock is more cross platform which is good for profit
@HackerDragon9999Ай бұрын
Moyang*
@cooldude8547Ай бұрын
Only the original mojang employees who worked on Java edition perfer Java edition because that's the code they specialize in. If you ask any mojang employee who works in Seattle, they will all say the perfer bedrock because c++ is the code they specialize in
@nobbyfirefly57Ай бұрын
Wel yeah, let’s not confuse Mojang with Microsoft. Plus Bedrock is developed in America, which has different regulations, laws, and work culture than Sweden. Also, the dev team in Sweden likely has more of the original developers, the ones from the beginning who are very passionate with their work, vs just hired for a job.
@user-zz3sn8ky7zАй бұрын
I don't know about the last part honestly, 12 years is a long time in modern work climate, I'm pretty sure that the OG developers are in a tiny minority these days, being restricted to just few flashy positions. Also I wouldn't equate "new dev = not passionate" necessarily in the first place, game dev is one of the few things people actively pick because they are passionate in it (at least at the start lol), there have to be plenty of new passionate devs, especially since it's minecraft of all games. I mean, KingbDogz is a very recent addition to the actual team and he's clearly very into minecraft
@nobbyfirefly57Ай бұрын
@ @user-zz3sn8ky7z I worded it a little poorly, my bad. I don’t mean they’re not as passionate, but I’m not sure how to describe what I mean. Maybe it’s culture changes? Motivation? Either way, I feel like an OG developer might treat some things differently or think differently than a newer developer. One came when it was a tightly knit and small workplace. The other came to a corporate office. Some OG devs that are still around might retain some behaviour from the old company culture. Oh I almost forgot to mention the difficulty level of getting hired into Mojang also changing over the years. It’s more competitive now, so that probably attracts more ambitious devs, with ambitious attitudes. Idk. I’m not saying they’ll be less efficient. I’m just saying that their methods might be. They might follow orders well and code on schedule, but they might also not think outside the box on how to improve something. Even if they do, they might not do it because their boss might complain that they did a change they didn’t ask for.
@toycatАй бұрын
Some of java is developed in redmond, and some of the stockholm team are bedrock devs
@nobbyfirefly57Ай бұрын
@@toycat @toycat ah thanks. So if it’s not a country work culture difference, what could be the reason for the two versions being managed so differently?
@nobbyfirefly57Ай бұрын
@@user-zz3sn8ky7z idk why my replies keep vanishing
@Nuclear-OwlАй бұрын
In terms of bugs, I think there are two big reasons why people don't mind bugs on Java but hate them on Bedrock: firstly, Java bugs are 'funner'. Bugs like building on the Nether roof or piston quasi-connectivity only open up more possibilities for players, but bugs on Bedrock generally involve dying for no good reason or having blocks randomly disappear. And secondly, Java bugs (while arguably more nonsensical than Bedrock ones, eg. quasi-connectivity) are way more predictable than Bedrock ones, so they can be used to the player's advantage. For example, in Bedrock, powering two pistons both facing into the same block at the same time randomly picks one to extend, which makes Redstone harder to predict and therefore harder to work with - this doesn't happen on Java (the same piston will extend every time). But on Java, piston quasi-connectivity will ALWAYS work, so it makes Redstone (in this example) more reliable and easier to work with. I think you can probably tell I'm a redstoner 😂but it applies to other bugs/features too.
@GagnesterLOLАй бұрын
yeah, piston bud and quasi connectivity are like a feature in Java. This is adding soo much to the game that it will not be cool if they remove it. It's not like block permutation or items duplications that are broken and are like a cheat. This last two is normal to be remove from the game.
@sandwichqueenАй бұрын
@@GagnesterLOLnot just like, they've became an actual feature.
@Ivi-ToraАй бұрын
Java is quirky. Bedrock is broken. That's the difference.
@ooi97Ай бұрын
In terms of programming, it sounds like Java bugs are "we implemented a different thing than we planned", and Bedrock bugs are "we have memory leaks".
@OtherFarLandsАй бұрын
@@ooi97 Also while I have heard of "questionable" programming in Java edition (from modders) I have a feeling that the bedrock codebase and just how stuff gets done is even worse.
@GreenHatGuyАй бұрын
Microsoft and Mojang know that most people on bedrock are people without a community voice for bad game design, and they exploit it by neglecting the version and using abusive markiting schemes. If they tried the same on java, (see copper bulb reactions), they get serious backlash and anger from people who have a strong youtube and social media control.
@riber223328 күн бұрын
I feel that happen because java is better just must people can't play it(console, mobile or people with bad pc)
@ninjanoodle2674Ай бұрын
The primary Mojang developers that make most (if not all) of the creative decisions regarding Minecraft and Minecraft features are all Java players, and Java is most definitely the favored version of the game. They added features to Java Edition with no care in the world as to whether those features were even possible to add to Bedrock Edition and simultaneously understaffed the Bedrock development of the game for so long that the list of features that were not just different but outright missing from Bedrock Edition became massive. It was a breath of fresh air to see Mojang not just talk about version parity but actually start doing something about it starting in 1.13, but the hole that they dug for themselves was so big that they are still trying to get out of it 5 years later. Mojang has made significant strides with version parity, but there are still so many things that directly affect gameplay that make the Java Edition play experience so much easier than playing on Bedrock Edition. I think that part of the issue is that so many shortcuts were taken and bad coding decisions were made in the early development of Bedrock Edition that they are having to fix a ton of back-end issues before getting to the actual parity features. It's frustrating to see this play out in real-time, but when you see something like off-hand usage being held up because Mojang is still trying to fix the mobile user UI issues and it becomes clear that the issues run deeper than many people realize. But the biggest frustration for Bedrock players is the total hypocrisy of Mojang in how the two versions are treated. Useful "bugs" are patched out of Bedrock almost immediately, while useful bugs in Java (TNT Duplication, Building on the Nether Roof) are left in the game and considered features (or "won't fix" bugs). Features were added to Java Edition that Mojang has stated that they won't add to Bedrock, but they won't remove them from Java Edition (the F3 Debug screen and other F3 features). They claim that they don't want to affect existing worlds, yet have no problem changing/breaking mechanics on Bedrock Edition with almost every update. Popular and useful Bedrock-only features are getting removed in the name of parity, while they hardly ever remove Java-only features. Despite the work that Mojang has been doing, parity between the two versions doesn't feel like the two-way street that it should be.
@EnglishAaronАй бұрын
I think it's a simple case of bedrock being a version focused more on profit and closed while Java is focused more on passion for the craft and open. Bedrock is well on it's way out with how many features are discontinued or being outright removed such as VR support, anything to do with shaders, and more.
@frag4007Ай бұрын
@@EnglishAaronthats the thing bedrock isn’t on its way out. Its by far the most profitable and popular version of the game. Mojang is just scared of a few youtubers. Because realistically those are the people playing java
@FluniumАй бұрын
@@ninjanoodle2674 Not reading all that but just wanted to say that Java sucks
@jeshirekitenkatt1212Ай бұрын
it's hard to beat the java version. if microsoft ever wanted bedrock to do well, honestly, they needed to dedicate more time to understanding why people play the game. like, bedrock could have been built from the ground up to support mods. we could have gotten a whole suite of official tools that work to make cross-platform mod content for the game instead of a storefront. Microsoft so completely dropped the ball on bedrock that it's almost laughable they ever thought it might ever do as well as java, for all of the java language's quirks and faults.
@jespeeАй бұрын
spitting facts
@LegoBob4123Ай бұрын
Java is the favorite, Bedrock is the moneymaker, Console is the replaced, 3DS is the forgotten, Raspberry Pi is the super forgotten
@CrazyBobcatStudiosАй бұрын
Rpi edition is fun tho
@Supercoolusername-f4sАй бұрын
And the most forgotten version is The Apple TV edition, no I'm serious it's a real thing look it up
@yeshwantkota230Ай бұрын
@@Supercoolusername-f4s yeah it is but i don't have a apple tv
@tcmineАй бұрын
can't wait for apple carplay edition
@Buzz.co2Ай бұрын
Web version is a corpse
@Masaru_kunАй бұрын
I'm pretty sure Microsoft like bedrock more because the standards are lower, the playerbase is younger and easier to scam. Java players require more effort to appease, and Microsoft can't even appease them, they still need Mojang for that
@Demopans5990Ай бұрын
Also, Java players are perfectly happy to make their own content. See mods like Aether, Twilight Forest, Blue Skies, Atum, Create
@delofjАй бұрын
There is a clear distinction when talking about Mojang vs Microsoft Of course Mojang would prefer Java over Bedrock, it's their whole legacy, especially when talking about the Stockholm's team However, if you take Mojang Studios from Redmon, the answer could potentially vary And if you take Microsoft itself directly, we all know what's the answer
@FluniumАй бұрын
@@delofj the problem is that Java sucks and it’s garbage but bedrock is literally the holy grail of video games. :D
@Key-Knight87Ай бұрын
@@Flunium Nice bait 👌
@FluniumАй бұрын
thanks :D
@nathanadkins7808Ай бұрын
@@Fluniumyet… it’s not. it’s objectively worse in many ways. with completely missing features, or awful bugs. Cross-platform is possible with java now too, thanks to plugins made by the community, so don’t even try to use that as an argument for bedrock. Y’all mfs are playing on a modernized pocket edition, do NOT come @ us java players like you got sum sorta ground to stand on. Install shaders then hmu😂😭👍🏽
@FluniumАй бұрын
you just fell for the rage bait…
@lenunDun2unАй бұрын
One distinction that must be made is that although bedrock has a larger playerbase, java has a bigger COMMUNITY, because, like it or not bedrock is played by a much larger portion of kids who won’t significantly impact or communicate with other bedrock players, and java is much easier to make content about or communicate about online for previously stated reasons
@Planetmango48Ай бұрын
Yeah.
@GotlyfeАй бұрын
Almost like one is a local game and the other is a marketing tool to get kids to buy branded toys...
@shadoww914Ай бұрын
Got a source on that? Or is this just "tRuST mE BrO"
@lars-eriklarsson7826Ай бұрын
Exactly @@Gotlyfe
@lars-eriklarsson7826Ай бұрын
@@shadoww914 Tvere's a reason most MC youtubers are playing Java, despite there being more people playing on Bedrock 🤦♂️🤦♂️
@CHASEJIMMYMNАй бұрын
Don't let this distract you from the fact that ibx toy cat is powerful enough to use a guitar hero controller as a microphone
@space7813Ай бұрын
I just noticed that he didn’t have a microphone
@space7813Ай бұрын
Hey, guitars still make sound
@kridengamingАй бұрын
@@space7813they make sound not listen to them
@Absolute_LUNA-CАй бұрын
@@kridengamingunless you count the pickups on electric guitars…
@vendetta.02Ай бұрын
i would argue that bedrock edition is a technically inferior product due to lack of modding support (no, marketplace addons dont count, those are paid dlc and also do not have the same "power" and general content adding ability that java mods have, marketplace addons are severely limited in scope compared to java mods which are basically total game conversions if you want them to be) Yes, bedrock has some pros over java, but basically every negative that java has can be modded out. want controller support on java? theres a mod for that, want better performance? theres many mods for that, want total game conversions? my my there are so many total game conversion mods for completely different genres and playstyles you cant even count. bedrock doesnt have such luxuries, really the only main benefit that cant be replicated on java is different device support (locked only to pc), but pc is the most powerful and versatile platform compared to basically any other gaming platform anyways so its not much of an issue as long as u have even a low-end cheapie pc IMO lack of modding support on bedrock is it's biggest downfall, bedrock would probably be better than java if it had true modding support like java does, a lack of true modding support is a lack of major content, java has so much more content than bedrock if u consider modding and has so many different, varied, tailored experiences for individuals, just facts.
@ssleutherАй бұрын
You're 100% correct. There's even mods to turn Java into the 4J legacy edition. Mojang broke and intentionally refuses to fix large aspects of bedrock mod support.
@vendetta.02Ай бұрын
@@ssleuther IMO, mod support for sandbox games like minecraft is a fully necessary feature, you cannot have a good sandbox game without mod support bc theres only so much you can do in a sandbox without modding, modding takes sandbox games up to 11 in terms of fun and longevity of fun, bedrock is just boring bc no modding on it
@Supergogo7251Ай бұрын
I agree, but whenever bedrock gets modding abilities, (amethyst api, holiday creator features, additional modding capabilities, etc,) they remove it!
@TheKodeToadАй бұрын
One of Java Edition's biggest curses (less efficient programming language) is also quite a blessing for the community since modifying programs made with C++ is much harder. I think there being multiple editions is a very good thing for the community - there is a extremely modifiable version (which you can also play on macos and linux* :P) and a version which you can play on your smart toaster I don't think a version of the game made in Java could be on as many devices (though java is very common on android) and I think if they wanted to make a C++ version as versatile the code would need to be released. * Bedrock is on ChromeOS and Android which are technically linux based
@vendetta.02Ай бұрын
@@TheKodeToad a java edition could exist on as many devices as a JVM engine was made on. making a JVM for any device wouldnt be difficult for device software makers
@Nickika20 күн бұрын
I used to think Minecraft Bedrock was the superior version, I have played minecraft almost since it came out, but only when I tried minecraft Java. My perspextive shifted heavely, everything just worked better I don't even know how to explain it, it just felt like I was playing the true version and even though I still approciate Bedrock it just doesn't feel as good. In Minecraft bedrock, I have never been able to stay in a world for so long in a world, while in Minecraft Java in just a week I was already creating my own little village, and in Minecraftit has been 1 year now, and I still actively work on my Java world, I can't express what pushes me to keep going on Minecraft Java, but something always told me it was different. And I'll always call it "The true Minecraft"
@RaiderAvianАй бұрын
I have another point to raise. Note that I may be naive and new to the modding scene of Minecraft (bedrock). When I started, I managed to make a nice addon or two for my friends. And this was from years of enjoying addons made by many people in the game. But as the 1.21.80 update dropped. So did the majority of the functions of one big addon I made because it relied on Holiday Creator Freatures. Even though using experimental features were a risk. It was one of the only ways to get the addon to work. Since then, I now have to learn Javascript just to replicate the features from HCF. Many other mods that also relied on these experimental features faced similar devastating outcomes. Despite having warnings in selected announcements set up months before this change happened. For those who were unable or unwilling to learn how to make scripts. The deadline became a countdown to when their addons would die. And the only way to get them back is either remake the addon, or assume a rare few players are willing to play on older versions (which is very uncommon on the bedrock side). All of that, while the Marketplace conveniently started selling addons. A business decision Mojang made but still discourage users (mod makers) from doing themselves. As much as I love the game. I hate having to learn a whole coding language just to add a few triggers or functions. I hate having ideas to do something in the game, but run into limitations in the weirdest ways (you can make a pig blue, make a cow sing, or even make wacky blocks that do a few fancy tricks. But heaven forbid you want to replicate vanilla stairs, or a mob that does something that poses a challenge in the limitations of the code you are able to do in Minecraft).
@lpfan4491Ай бұрын
Unofficially versionchanging is a thing(On mobile and PC), so those add-ons can still work by reverting
@chasehaskell649021 күн бұрын
All the while, the Java team continues to make Data packs, a completely free and accessible way for anyone to mod Minecraft Java, more powerful with every update.
@zuzoscornerАй бұрын
i'll save you 30 mins, it's Java. Boom done
@JelenirАй бұрын
thanks
@mrteapot03Ай бұрын
aCtUaLLy iT'S 28 MiNuTeS aNd 26 SeCoNdS
@eclipse4446Ай бұрын
Could’ve said that by looking at the thumbnail
@Non_Consistent_PotatoАй бұрын
@@mrteapot03he saved you more time by not being so specific
@naliskun4222Ай бұрын
@@mrteapot03 how dare you 😤 not very demure of you
@promaster424Ай бұрын
Bedrock edition is essentially the Minecraft made by Microsoft. It has better performance and monetization, and that's what people don't like. Nowadays people prefer indie games with passionate developers that are ready to do what the community wants. If Minecraft was released today by Microsoft it sure wouldn't have been so popular because of how they handle games, the fact that the game is split in two versions which benefit both sides in certain ways makes Minecraft a perfect product.
@EmperorPenguin1217Ай бұрын
"[Bedrock] has better performance" Lol, lmao even 😂
@promaster424Ай бұрын
@@EmperorPenguin1217 And have you tested the performance of both versions on your computer? You might not believe it but the 3DS port of Minecraft runs on the same engine, and that thing has 256MB of ram
@K.BblueswordАй бұрын
I never will play bedrock on my switch ever
@EmperorPenguin1217Ай бұрын
@@promaster424 My computer no, but I've had bedrock on multiple devices and it's bad on all of them. In fact I booted it up on my switch a few months ago to get that cape and it became even worse. Legacy edition ran almost flawlessly on the switch so hardware isn't an excuse.
@snakesnail6664Ай бұрын
@@EmperorPenguin1217 Bedrock has to be better optimised for poorer devices because it runs on other devices. In vanilla for both games, I can run bedrock at 50-60 chunks and be fine. Java is a max of 31 and it has constant lag spikes at that render distance. I've gotten used to java, but when I first played it I had to have it at 12 because the lag spikes bothered me that much. bedrock happily uses as many resources as it wants, and java refuses to use too many. I'm sure if java was allowed more resources it could run better, but it doesn't. Not sure about other devices, since I've been playing windows 10 edition for 8 years, and barely deviated.
@sizanogreen9900Ай бұрын
Java player here and yeah, I'd definitly prefer to see maps with the direction I'm facing being immediatly obvious when outside of it. I may just be stupid and have not engaged with the topic enough but I have yet to successfully use any locator map successfully aside from the treasure maps where I coincidentally uncovered some area on opening.
@maxwellli7057Ай бұрын
On Java it is less of an issue than bedrock because we can just pull up the F3 menu and use the north/south/east/west values
@sizanogreen9900Ай бұрын
@@maxwellli7057 You may think so, and you'd be right, but I am terrible at navigating by coordinates.
@FluniumАй бұрын
@@sizanogreen9900 Java sucks 😁😁😁😁😁
@sizanogreen9900Ай бұрын
@@Flunium Bedrock too in its own way. But you stay with the devil you know, no?
@maxwellli7057Ай бұрын
@@Flunium what compels you to say this
@CC61351Ай бұрын
The only reason why bedrock makes mojang more money is because not everyone has access to a pc and bedrock is widely available across different platforms. If everyone had a pc, bedrock wouldn’t even be a concept.
@kcoolthegamerАй бұрын
Yeah well, if only the average computer that can run Java edition didn’t cost more then a ps5 or the average cellular device lol
@LolwutfordawinАй бұрын
Java edition runs on my 15 year old smelly thinkpad. It also works on my old phone with a custom launcher. @@kcoolthegamer
@DreKicksitАй бұрын
I have a pc I still play bedrock
@nathanadkins7808Ай бұрын
@@kcoolthegamerif you want it to run java, you could spend $150 on a used office PC and get 30-60fps, then put another $200 on a GPU and you have a better device than a console for Java MC, probably running vanilla at 60-120fps. If you install sodium, optifine, a client, or any other fps boosting software, you can get more than on bedrock. There are mods that can allow you to render over 32 chunks as well. Idk why you think it takes a NASA computer to run MC, it’s a 15 year old game.
@_xX_me_Xx_Ай бұрын
@@nathanadkins7808 The sad thing is that it performs horribly for a 15 year old game. Half Life 2, a triple A title from ~20 years ago can get over 100 fps on my crappy laptop, while either versions of minecraft struggle to reach 60 at 16 chunks render distance.
@redblack9925Ай бұрын
My experience with Bedrock every time: -Open game -Get bombarded with unable to login error messages -Actually attempts to login -Up to one minute later it either fails or succeeds -If it fails, your name and skin are unavailable -If it succeeds, you get bombarded with ads and your name and skin will most likely still not load -Big as ad on the title screen -Might still have to manually login to Microsoft to access stuff -Play game -World gets too big and game server starts lagging with actions becoming delayed or undone (5900X/RTX 4080) Unacceptable and don't understand how you could play Bedrock as main.
@Grunker1Ай бұрын
I literally don't understand why this happens to people, when I play bedrock it runs perfectly fine
@angel23444Ай бұрын
@@Grunker1same, the only exception is input delay, but it wasn't a thing before they switched from directx11 to directx12, and there's really easy workaround for that, but other problems in the comment is a bad internet connection, these wont happen if you have good internet or don't have it at all thus playing in offline mode, but java also launches slower with bad internet connection tho
@Idkwhatever113Ай бұрын
Last I checked, bedrock doesn't have ads
@snakesnail6664Ай бұрын
@@Grunker1 Same. Been playing it for 8 years and only had one world corrupt, no issue with logging in, no random deaths. I guess bedrock gives its buggiest games to its biggest bedrock haters.
@gomeraleaa1957Ай бұрын
@@snakesnail6664 well deserved lmao
@randomperson8375Ай бұрын
I'm glad they finally added an actual pause feature into Bedrock, but I'm confused why they''d make it a toggle. Why would anyone ever toggle it off???
@SupersuMCАй бұрын
Crazy folk.
@lollovecАй бұрын
It is set to On, by default.
@herrkatzegamingАй бұрын
You can also disable pausing with the menu in Java Edition, however its a more roundabout way and is one-way per world session. You have to press Open to LAN which opens up the internal server to your local network, but also disables pausing since it can't really pause when in multiplayer. This has to be done every time you load up the world, by default your internal server is closed to only your client and has to be opened manually every world session
@miimiiandcoАй бұрын
Probably in-case it broke something. Plus it's a preview, so toggling it can help with debugging, I assume.
@tigg1000Ай бұрын
Bedrock edition takes longer to develop due to how many versions its split across, putting updates out to consoles takes a long time. At the end of the day bedrock was made purely as a cashgrab with a marketplace. Of course Mojang developers would love the version thats purely minecraft
@domaxltv29 күн бұрын
If you develop a bedrock feature in such a way that it works on mobile, the weakest hardware, well enough, then you shouldn't have any issue pushing the update to everywhere else, a few bug fixes and mapping controls properly needed, sure, but it's less about the complexity of development and more that noone really cares to invest the money to make bedrock actually work well since its build on even more of a janky codebase than Java
@ejfiewfeuihefwiuwe26 күн бұрын
I am not a programmer so take this with a grain of salt but I do not believe that to be true no matter what device you are playing Bedrock on it is all the same codebase it has to be otherwise multiplayer would not function properly
@progamermaster2685Ай бұрын
Before, I was worried that Java would cease to exist because of bedrock. But now I see that believing such a thing is like believing that a small headache is being cause by a dangerous cancerous tumour.
@maxwellli7057Ай бұрын
Java is the main version of the online MC community. Replacing Java would probably kill the game
people will riot if they kill java, way too much java money too.
@ejfiewfeuihefwiuwe26 күн бұрын
I understand the viewpoint you have but there is NO WAY they would do that Microsoft knows how pissed everyone would be if they did that why would they do that when they know it will piss millions of their consumers off? it makes no sense
@Flunium26 күн бұрын
@@progamermaster2685 The problem with Java is that it sucks
@ssleutherАй бұрын
I'd like to remid everyone that custom terrain generation has been broken for 4 years. The reason Bedrock doesn't have a large modding community is because Mojang has made most things impossible to mod in. They are a multimillion dollar studio, it's unacceptable.
@0SarimXDАй бұрын
And most of players in bedrock edition are kids. Even featured servers are worse I played lifeboat survival it's limited by 1000x1000 blocks and you can't craft most items it's absurd
@Felipe-rn1gfАй бұрын
@@0SarimXD there is survival java servers on bedrock
@SupersuMCАй бұрын
@@Felipe-rn1gf Yeah, with a plugin that doesn't completely work as advertised. And I don't like plugins.
@tylerchiu7065Ай бұрын
@@SupersuMCWhy not
@Cass0wary_399Ай бұрын
“They are a multimillion dollar studio.” That’s why they make it harder to mod Bedrock lol.
@BluzersАй бұрын
1:53 You'd be surprised, I thought the same thing but then I ran into a bunch of assholes who claimed it was stupid for maps to show player rotation without giving any arguments. That's actually my average experience with java players...
@osopenowsstudio917529 күн бұрын
Honestly I'd beg for that feature in Java, because I always lost for some time just to realise that I'm out of the map (way too far) and don't know where to go
@palmberry557628 күн бұрын
that seems ridiculous. it's an objectively bad design as it makes locator maps a *lot* harder to use (or straight up impossible if you are in a sun-less area such as the nether, the end, or underground)
@Bluzers27 күн бұрын
@palmberry5576 Yeah, and the arguments of the bug tracker moderators are no better, they say that there are already enough ways to figure out the cardinal directions, giving as an example idiotic methods like "There are already many natural and conventional indicators in the game to tell you which direction you are facing: sun position and sunflower orientation, and various directional textures like pumpkin stems." This sentence straight from the moderator, and it makes absolutely no sense, it ignores the fact that the sun disappears during bad weather and carrying a sunflower around with you is just stupid, not to mention the pumpkin texture that always faces one direction, which is not even game design, its just a coincidence.
@ejfiewfeuihefwiuwe26 күн бұрын
@@osopenowsstudio9175 Sadly that will likely not happen when it comes to Bedrock features like horses in boats they are removed from Bedrock for parity but Bedrock gets parity things with Java such as being able to make a crawlspace
@theworthysoul18 күн бұрын
Wait what? As someone who loves Java, I can’t imagine maps not showing the rotation. Those guys sound dumb.
@DamgladorАй бұрын
The fact that the cross platform Minecraft isn't even available on Linux or macOS is hilarious
@torb-no26 күн бұрын
And annoying. Esp. considering many might want to both play on iPad and Mac for example.
@archivushkaАй бұрын
Bedrock parity be like: > Remove cool savanna biome > Not add nether ceiling > Add some new feature differently (hanging signs iirc) Also can you shine more light on bedrock version locking and possibly marketplace dev clients.
@LikaLarukuАй бұрын
I'm in a Savanah biome on Bedrock right now.
@NearQuasarАй бұрын
I would throw away every cool and unique feature that bedrock has if only bedrock got java redstone in exchange. Bedrock redstone is that ass
@binsarm9026Ай бұрын
@@NearQuasar naah, "sticky pistons that drop their blocks" is NOT a feature ! and TNT duping with coral blocks - it's NONSENSE to say that's "intended behaviour"
@NearQuasarАй бұрын
@ But apparently, on Java edition they are.
@thenono48rayanАй бұрын
Also bedrock: fix a bugs... Then a new one come in
@fuecOHKO25 күн бұрын
almost all of these issues stem not from mojang liking one more than the other, but from it being harder to update bedrock. In terms of actual preference they noticeably favor bedrock.
@SirNether5000Ай бұрын
Im sorry, but yeah im SO glad to be a Java main player. I rarely have problems with it, and even when i mostly played bedrock, i was envious and did (and still do) think that bedrock is the inferior edition (regardless of how much i like its few good features)
@Idkwhatever113Ай бұрын
Good for you
@CaptainNamikazeАй бұрын
Got to love all of the different mics you come up with. Guitar Hero 360 controller, beats them all though.
@HackerDragon9999Ай бұрын
Moyang prefers Lagva, Microsoft prefers Bugrock.
@BH_AnimationsАй бұрын
its a loss loss either you wanna play java but your computer explodes or you wanna play bedrock but your world corrupts
@HackerDragon9999Ай бұрын
@@BH_Animations What if you play Java with Optifine at a render distance of 6 chunks?
@FadedBlade120Ай бұрын
@@HackerDragon9999 I would rather die (metaphorically) than play Minecraft at 6 chink render distance
@AnmvcАй бұрын
@@HackerDragon9999god no to optifine, use sodium and you can get that 6 chunks to 10 chunks
@martymoistАй бұрын
Optifine is so outdated, sodium and distant horizons let's u have higher render distance than bedrock@@HackerDragon9999
@mooing_cowmilkАй бұрын
for one of the capes MCC is on java edition along with the public mcc island server, so it felt weird that only the edition of the game that MCC doesn't take place on are the only ones who got the cape (hence both).
@IanMartinez-zc4oeАй бұрын
2:29 game over Wii tanks
@StremptaАй бұрын
I'm so glad u caught that too, I was like "I've heard this before but where"
@KarbonYaddyАй бұрын
legitimately same day this was posted I went back to play on 1.5.2 on Java because it was my first version and I wanted a nostalgia blast
@sizanogreen9900Ай бұрын
This video pretty much captures why I am still holding on to Java even tho Bedrock has better performance and cauldron mechanics.
@angel23444Ай бұрын
it's much more than just "better performance" and "cauldron mechanics" tho
@ultronisgaming2024Ай бұрын
ngl. now I'm convinced that most java players know little to less information about bedrock. like the guy above me said, it can be more than that.
@sizanogreen9900Ай бұрын
@@ultronisgaming2024 I know, I am watching this channel for many years now. These two aspects are simply what I myself find the most attractive about it.
@ejfiewfeuihefwiuwe26 күн бұрын
I also like the improved wither in Bedrock as well I have seen mods that do add the cauldron mechanics to Java but I have not found a mod that adds the bedrock Wither to Java
@angel2344426 күн бұрын
@@ultronisgaming2024 I don't think they know anything about bedrock, they usually don't even know that it's PE. also I'm a girl, not a guy.
@Hadeks_MarowАй бұрын
This isn't due to favoritism. This is due to "patching/compatability logistics" It's easier/faster to develop for PC than it is to develope for every xbox hardware variant known to man across multiple generations. Especially considering that console updates need approval meanwhile pc updates only need to be updated on their own dedicated launcher, i.e. no approval process. They do it because the platform allows for them to. It has nothing to do with priorities nor preference. It just happens to be the platform with less hurdles/roadblocks.
@mila-d5bАй бұрын
Not rlly
@SightDashGDАй бұрын
9:00 didn't know hardcore mode now uses the normal hearts!
@Albus-of9csАй бұрын
hardcore mode does not use normal hearts it was survival the entire time they were playing Java with the bedrock UI over it
@SightDashGDАй бұрын
@@Albus-of9cs 1. you didn't even check the timestamp 2. i was being sarcastic
@Drunkgg775Ай бұрын
I play pocket, I haven't seen any bugs.
@0SarimXDАй бұрын
@@Drunkgg775I play pocket edition bugs are everywhere it's absurd and the most annoying bug I m facing nowadays is visual glitch rain
@Drunkgg775Ай бұрын
@@0SarimXD oh, yeah I don't see bugs 🤔🤷♂️ Edit: my xiaomi is an android
@dougsvoboda6091Ай бұрын
It's Java and anyone that says otherwise is just wrong. Java has a bug? Better fix it right away. Bedrock? Maybe in 10 years it'll maybe be fixed. Java has unintended gameplay? It's a feature! Bedrock? Nope, you can't have that. Java just gets new features that Bedrock doesn't (like the new ender pearl changes) Most parity changes make bedrock objectively a worse game. (No more horse boats.) Java got the Pale Garden a whole week before Bedrock. Those are just the ones I can think of right now.
@FluniumАй бұрын
java sucks tho
@pizzaisthelifeАй бұрын
Exactly I would like someone on X and KZbin to write this to them for every single post until they understand the mistake they are making
@NearQuasarАй бұрын
@@Fluniumwhy?
@jespeeАй бұрын
facts right here
@danubeisreallypeculiarrive7944Ай бұрын
@@FluniumNope.
@SMW32Ай бұрын
Minecraft bedrock and java is like mk8 and mkwii
@vanghardАй бұрын
Devs at Mojang prefer Java for a very simple reasons IMHO: Even if they can't make microtransactions : the Java versions is coded in Java (obviously), add features, removes features, debug: fast, easy, even if it's true, less optimized. If you want to try thing, modify it, and just try thing for your game design: Java is a good languages Bedrock is in C++: Believe me, it's a totally other jam... C++ is complexe, close to C, need more times to bugfixes.... So in my theory, most devs try thing on the java versions first, because... (an this is not the real numbers, it's just to give an approximation of the situation) if you just want to try a features to see if it's of any interest : You don't use the one that need 200hours and 3 high qualified engineers to implement your idea, you use the one that is mores simple to modify, only need 20hours and 1 devs
@Cosmic-emptyvoidАй бұрын
Yes, bedrock without a lag and java without a bug
@domaxltv29 күн бұрын
As someone who codes in both Java and C++ I don't see what's the big fuss apart the C++ devs probably just half-assing every implementation they do.
@ejfiewfeuihefwiuwe26 күн бұрын
@@domaxltv Not a programmer but it shouldn't be to hard right? even if Bedrock has multiple platforms it is still one unified codebase the only thing I can see is that they would need to implement button mapping to a new feature but the rest should work well
@RaisinHookАй бұрын
bedrock is literally just a hyper-expanded mobile port, why it's Microsoft's favorite I do not know
@HKIHNDKNSIАй бұрын
Rockstar does the game with the 3d gta games
@G.A.C_PreserveАй бұрын
@@HKIHNDKNSI and everyone hate it. Aren't it a surprise
@HKIHNDKNSIАй бұрын
its almost like console and pc players dont want to both be limited by games designed for ipad children
@modeushelltaker4076Ай бұрын
Yup The OreUi For Bedrock is Just Java’s Ui Layout But White Color & New look of Worlds Seeds, Not Extra Settings in the Settings! 👀💜 Will Turned Bedrock Ui As a Better Version of Java Edition When 1.21.60 Comes.
@tristanshaltz2769Ай бұрын
We would have a much better system if it weren't for stubbornness, both on our part and Mojang's. I also have no idea what they were snorting when designing Bedrock's redstone, like how was update order not a priority??
@gamingwithvaibhav278728 күн бұрын
This my also come down to How the code was written , since java edition (written in java) still has the some of the early devs if not most they are familiar with code and the game it self While bedrock(written in C++) imitate java so offcouce it going to be hard, Microsoft trying to create optimised Minecraft resulted in a buggy amalgamation of mains edition ideas
@VeeFernsАй бұрын
15:23 but java can run on phones, ever heard of pojav? in fact the only devices that bedrock can run on but there is absolutely no way to ever run java edition on that device, without like it actually running somewhere else and streaming it, are ps5, xbox, and ios. every other device bedrock is on has some way to play java edition, even if that way is just installing linux on the thing.
@arie1906Ай бұрын
You are cross-compiling the game, of course it can run. Java has a virtual machine, they were designed to be "one code run all". All you need was make JVM run on the device and you can run java program, but the problems are you need to handle the dependent on your own, which is not the jobs for mojang themselves should do. How many dependents does Minecraft have? I don't know but it must be a pain to keep them maintained on your own. You would be lucky if the dependent itself don't relie on hardware but if that wasn't the case, good luck wasting hours to cross-compile it.
@arie1906Ай бұрын
There are lot of reasons of the lack of features, such things as hardware limitation, corporatism, incompetence or a waste of time and none of their jobs. Mojang itself is a member of a corporation, the jobs are not done by one person if not even one team. People must realize that Mojang is no differ from Microsoft and the devs have nothing to do with it.
@netkvАй бұрын
@@arie1906 you are not cross compiling anything, you said it yourself, jvm, java bytecode doesnt care on what it's ran, so as long as platform has java(and neccesary libraries and hardware), it will run pojav is runs java exactly same way linux pc would run it, just with touch overlay just think of it, minecraft java runs even on platforms noone would even want it probably, bsd and solaris/illumos cross compiling is when you take source code and compile it for platform x on platform y with java you compile for platform java, which platform x and platform y with jvm can run, if you port jvm to platform w, it'd also run it and fun fact, earlier versions of pojav (and the thing it's based on, boardwalk) even used android's integrated java (since most of android userland is built in java)
@netkvАй бұрын
honestly this is why i'd argue java edition is way more portable, imagine if completelly new cpu architecture and os comes along, you cant port bedrock, it's proprietary c++ (which is compiled directly to suit the platform), while java just needs jvm ported, which is opensource (openjdk) so way more likely to get ported to even most obscure machines
@netkvАй бұрын
@VeeFerns pojav actually supports ios completelly (iirc even without jailbreak nowadays) and idk if this is true, but iirc there was way to run linux on ps, but idk if it was ps5 or something else
@ComradeKittenOwO24 күн бұрын
Half of those points can be summed up to marketplace submission verification issues or platform limitations, they take like 3-4 days to verify the stuff for mobile (at the very least) so any fix will be at least a couple days late so it doesn't break cross platform play... from when it was reported not including investigation and the task being handed out to someone. As to where on Java they control everything. They don't have to worry about something like an underpowered nintendo switch or having someone verify the patch before it can go live
@honeybeerose4108Ай бұрын
On the technical side of the game (commands and whatnot) mojang's favoritism toward java is VERY noticeable, there's tons of bs you can do on java that you just can't on bedrock, for example, the scoreboard command is missing like 5 types of scoreboards like health, deaths, and even air (like how long you have before you drown), and I'm not too familiar with the game's code, but I know that information is stored in the game, otherwise certain systems just won't work, same with another feature that's just missing, and thats json components, again I know that data is already in the game, because the game wouldn't work otherwise, they just aren't giving us access to it for no other reason than they don't want to.
@MicahIsBatman2Ай бұрын
10:39 you can see due to the animations of the hands and the items alongside the lighting in the scene that that is very clearly bedrock edition.
@thsxiАй бұрын
Bedrock is a literal failed experiment that killed console edition, a good experiment prematurely killed off
@trulybarr5341Ай бұрын
Ngl bedrock is now better than console edition
@tristanshaltz2769Ай бұрын
@@trulybarr5341 Ehh, just content wise sure, but it would be much better if 4J was still developing it
@legolloyd2009Ай бұрын
@@tristanshaltz2769 I think bringing back console edition like most people want would actually bring more harm than good. Cross-play, chat, commands and infinite worlds would be non-existent and It would cause immense confusion to the casual market. Instead, the best direction in my opinion would be for 4J studios to develop Bedrock Edition. It would allow the studio to port all the old features while keeping all of the benefits that bedrock has. The parity between Bedrock and Java would also likely increase, because LCE and Java were super similar.
@fusionsubАй бұрын
@@legolloyd2009 as a person that played LCE (both back when it was supported and recently) this mentallity is the same mentallity I hold. LCE felt better and was a better console experience, but bedrock has a lot of features that would likely not exist in LCE (even if development kept chugging along like before the migration) and also bedrock feels noticably smoother for me. TLDR: Reverting bedrock to LCE would be a lose-lose situation
@lpfan4491Ай бұрын
@@fusionsub It didn't really "chug along". By the time it was discontinued, Console Edition essencially caught up and had enough time to develop its own content like the minigames.
@SleepyWaffleHeadАй бұрын
Id be ok with the marketplace if it's you do something in Minecraft and that's gets you minecoins from in game tasks or something
@d4r4butler74Ай бұрын
There is Microsoft Rewards... you can get Minecoins from that. I know several people who get things like Free Controllers and Games from their Rewards.
@superNova5837Ай бұрын
I think China edition does this They have a free mod loader backed in
@ejfiewfeuihefwiuwe26 күн бұрын
IIRC achievements do give you minecoins but not much though I do not really buy from the marketplace as I play Bedrock on PC and I just get skins from the skindex rather then paying for them
@RemigratorАй бұрын
Imagine pausing the game without it being paused, to buy a funny creeper skin off the marketplace, while in the background you are being blown up by a creeper ... ... In a hardcore world that you have been building and grinding up for the past two years 🤣🤣🤣
@wagyourtai123 күн бұрын
the ordered redstone in the new java preview is good, solves some of the reasons we don't like bedrock redstone if bedrock got it, as it's currently random order there.
@EnitiiАй бұрын
I know which version MoJ hates. They heat pocket edition Because it's no longer receiving updates, it had to be turned to bedrock.
@devil8975Ай бұрын
Pocket edition officially died years ago.
@EnitiiАй бұрын
@devil8975 I know, but I still somewhat active playing it. If you're wondering how old devices that can no longer receive any sort of Android updates, because they're way too old.
@Cosmic-emptyvoidАй бұрын
@@devil8975 yes I know microsoft bought minecraft, bedrock is based on pocket edition and legacy console 8 year ago
@outrowedАй бұрын
@@Enitii It's okay to play Pocket Edition, a lot people too played Minecraft Classic/Beta, because how they liked the aesthetic and the simplicity back then.
@Supercoolusername-f4sАй бұрын
They hate raspberry pi edition the most
@XQZ2009Ай бұрын
snapshots are favored mainly over previews because in snapshots, the devs can do whatever they want with the code, without many optimizations or fixes to the implementation required
@awareburrito8975Ай бұрын
I swear if they take away my big salmon I'm quitting lol
@tristanshaltz2769Ай бұрын
Well worry not, it already got added to Java, your (now our) big salmon are safe.
@toycatАй бұрын
@@tristanshaltz2769 the big salmon isn't as bony on java, I wonder if they'll ever add it
@palmberry557628 күн бұрын
@@toycat I really hope they do, as currently fish dropping bone(meal) might as well not exist on java edition. It's so dumb as it changes it from "hey this is a nice way to both get food and start your crop farm" to "heh, here is a single piece of bonemeal that you'll need to throw out of your inventory to make room"
@lvo100425 күн бұрын
Don't worry, big salmon will keep watching you
@williamsmith692125 күн бұрын
I am a java player and I agree I think it would have been preferable for them to make the map locator show direction at all times on java too. It's such an odd limitation because it doesn't actually obfuscate any information, it just makes it more annoying to intuit. Java has the cursor axis indicator in the f3 overlay, but also even in bedrock where you don't get an f3 overlay you can just use the on screen coordinates you get when holding a map to figure out your direction, so since maps are always oriented north-up, you can figure out what your relative direction is, it's just more annoying for no reason. I think some of the parity changes are good, this one definitely wasn't.
@DuskusCBАй бұрын
Unpopular opinion: I prefer Bedrock simply for the crafting UI being a scroll rather than pages. And that it doesn’t automatically cycle through wood varieties every 2 seconds and keeps them separate instead.
@mila-d5bАй бұрын
Legacy has the best ui
@GagnesterLOLАй бұрын
Fair Enough
@Cosmic-emptyvoidАй бұрын
Bedrock is based on pocket edition's UI 😑
@d4r4butler74Ай бұрын
A friend who has played both says Java's Inventory is backwards as in it fills from the bottom right to the top left instead of the ever so much more sensible top left to bottom right. IDK because I refuse to play a game that just to have a "vanilla" experience you absolutely need to put in mods to run the game.
@GagnesterLOLАй бұрын
@@d4r4butler74 You don't need mods to play a vanilla experience, it's just the old community that doesn't enjoy playing normal vanilla anymore. Optifine, is an optimisation mod and is easy to install. With it you can play with Shaders and have Dynamic light. It's a little plus fo the game, but if your PC is not 10 years old, you will not need it in the last version of the game
@malucartАй бұрын
Fun fact: it would be perfectly possible to run Java Edition on other devices, it just wasn't practical back in 2011 when Bedrock started or in 2012 when Xbox 360 Edition started. It's not true that Java can't run on them, our consoles and phones just sucked back then. In 2024, discontinuing Bedrock and focusing on Java could actually work really well... the bigger issue is that the base game is already almost unplayable on PC without mods, so they would need to incorporate the changes those mods make. If they could do that, however... it would take some work to add support for all control schemes, but we'd have _full_ cross-platform compatibility, way less bugs in all platforms, mods can stay around, Mojang would be more productive and waste less work, etc It would also lead to some nice new features like controller and split-screen support on PC
@gabrielandy9272Ай бұрын
makes more sense to drop java, since bedrock is more optmized, all the things java have could be implemented in bedrock anyway.
@jayohplaysАй бұрын
so we not gonna talk about how bro was talking into a guitar hero guitar?
@lololordjrАй бұрын
The best microphone
@AgentH5321 күн бұрын
8:11 8:32 8:55 Am I the only one who haven't gotten a single "Bugrock" moment in Bedrock? 20:31 "Can't hold it down while doing other things?" What can we do at the same time with the shield on Java? No. It is Bedrock that let you do other things. We can use a shield and crossbow at the same time. Also, use a shield while holding right-click-items like blocks, torches ETC I don't see any downsides to this. I see more annoying inconveniences by having right click as a shield. The (Java)game don't know if you want to hold up the shield, or place 20 blocks.
@AwakenMe7Ай бұрын
D ok my know if tha ya true tho since bedrock edition on legacy had a nether roof and so did 1.16.200 but an update after that they removed it I frankly remember that bc I built a rollercoaster on the nether roof
@lool8421Ай бұрын
actually from a more technical standpoint, they're implementing many bugfixes and datapack changes recently, not necessarily as many new features in the last few major releases, there were many new changes to modding even though 1.19-1.21 feels like a content drought
@darkdest6664Ай бұрын
So now that you got a guitar hero guitar... beating Minecraft using Guitar Hero controler Video when? 😅😂😂
@OfficialCartoonStudiosАй бұрын
11:06 , if you look at the hotbar, you can see that they are on an empty space, and yet are still holding a iron pickaxe
@AwakenMe7Ай бұрын
Yeah it’s freaking Java,it’s obvious
@vVearonАй бұрын
I can tell your a bedrock player. It's psychology, your brain only focuses on the reasons java is favored. Try think the other way.
@AwakenMe7Ай бұрын
@ I can tell yr a Java player. I have nothing against Java edition,but if u can’t see the fact that bedrock gets mistreated w javas bad features and Java stealing all bedrock features then u need mental help
@vVearonАй бұрын
@AwakenMe7 your doing it again, your only focusing on the downsides of bedrock and the upsides of Java. Imagine having to set up a home server just to play with your friends, and all of those friends have to play java, which is the minority.
@shajidrahamanАй бұрын
Bugrock is marketed as the real version of minecraft and microsoft promotes material that makes bedrock look better. At first glance, if you arent stupid, it will always look like bedrock.
@LoremIpsum1919Ай бұрын
@@vVearon *you're a
@C-MoD69Ай бұрын
Realizing hes holding a guitar hero controller was the most scary realization in this whole video
@dasha-minecraftАй бұрын
I enjoyed this video essay/rant quite a lot. It was very informative, and decently impartial. It still baffles me that some Java players think Mojang prefers Bedrock, hope that clears it out. I'm a Java player, I love my version of the game with all my heart. Sometimes I play Bedrock with my friends. At the end of the day, Minecraft is Minecraft💛
@nanopiАй бұрын
16:06 All these extra copies of bedrock within bedrock adds thousands of files to my computer making updates slower and slower. SSD users benefit from this version compatibility with little cost while HDD users suffer then extra time cost to get the same thing. Many games have multiple small files packed into one giant file, cuts down on file access time.
@maxwellli7057Ай бұрын
I think using the MC Live footage is a bit misleading. I remember this year being an outlier and almost every previous year since 1.13 using almost exclusively Bedrock for MC Live footage.
@snakesnail6664Ай бұрын
As of right now, they seem to use a mix when they're not talking exclusively about bedrock, but then as soon as its about bedrock they use edited java footage. Once you learn small, visual parity difference that don't involve ui you can really spot it. I'm not sure why they did this, since clearly they have people who play bedrock who record clips.
@kodekYTАй бұрын
My most popular video includes the not so subtle clue as to which version they’re trying to push out as THE Minecraft game which is bedrock, on the launcher bedrock is simply titled “Minecraft” and Java as “Java Edition” which is just completely wrong in every way possible
@rdlinatlАй бұрын
I personally don't like the new pause function because I can't alt + tab out and have my farms run while I watch youtube or w/e else. Also I look at java as more of "marketing" since most big players on twitch and youtube use it. I have both but I strictly run Bedrock and always have just due to the fact that it runs smoother and even on a decent laptop I can see 96 chunks away compared to javas 32? I dont even get slightly laggy in my main world unless I have it around 60+. Java has a few pluses like tnt dupers and the nether roof for sure but we have trident killers and placing blocks in front of you. The main thing in certainly the performance for me and bedrock is far ahead in that and seems it always will be. Edit: Im jealous of javas easy 0 tick farms as well, we've had them but they always get patched
@angel23444Ай бұрын
you can disable pause in "general" settings section
@snakesnail6664Ай бұрын
The 96 render distance on bedrock was originally why I didn't want to switch. I have always felt that if a game needs to be modded to be good, then its not by itself a good game. Java and bedrock are both good, but to make java considerably better than bedrock you need to mod it. Also bedrock runs better with other apps open in the background compared to java, which I've noticed when I've had both versions open. Bedrocks fine, and java lags out. Theres also a ton of server lag in java just in a singleplayer world, which I come across at least once per half hour of gameplay.
@rdlinatlАй бұрын
@@angel23444 Thank you!!!
@rdlinatlАй бұрын
@@snakesnail6664 Yeah I play entirely solo so obviously i choose bedrock. Java has it pluses but not enough in my opinion to exonerate using it over bedrocks far superior.. gameplay lol. To me if the gameplay is basically the same than running better on everything is a no brainer, and it's not like it's just a little better. I run a 3050ti laptop with a 12650h and 32 gb ram. I open my half gig world in bedrock no problem, I open java and its 30 fps brand new world. I gotta give bedrock the W
@Porkey_MinchАй бұрын
0 tick farms were patched years ago. Also couldn't you just open your inventory or chat to tab out without pausing?
@SuperSmashDolls24 күн бұрын
There's AOT compilers for Java now, so the main reason for Bedrock even existing (no JIT on console / iOS) is gone. They *could* port Java Edition to consoles and phones now. Hell, there's a custom launcher (pojavlauncher) that someone made which lets you play Java on iOS (although they aren't using an AOT compiler, they're using the AltStore JIT trick).
@generaledelogu1892Ай бұрын
Unfortunately it was the one I was expecting. Unfair Java preference for worse features moving to Bedrock in the name of "parity" actively makes our gaming experience worse on Bedrock; I'm afraid they'll take away our cool water colors just like they did the shattered savanna green grass
@GagnesterLOLАй бұрын
it was not a feature, but a bug! Bedrock is a more recent edition than Java and has to support every plateform. It's just logics that feature take more time to implement without bugs in bedrock than Java. They will not remove water colors because this is a feature. Feature that Java will never have because Microsoft want to kill java
@Cosmic-emptyvoidАй бұрын
@@GagnesterLOLfacts
@II_Khione7 күн бұрын
Ide say ur right about alot of stuff, but i assume one of the reasons it takes forever to get a patch for something is because they gotta work for so many consoles and stuff. Pc,playstation, xbox, mobile, and Nintendo switch (might be more idk)
@thtautisticgamerАй бұрын
Clearly it's education
@Porkey_MinchАй бұрын
Lol. I wonder if they've addressed any of the issues Gneiss Name showed in his video "Minecraft Education Edition's Failures"
@user-skeuomorphismАй бұрын
13:13 On the Nintendo Switch there is an update file and a game file, so to downgrade to 1.2.12, just delete the file, any other that isn't the latest, find it on the internet.
@EditorJR7Ай бұрын
Bedrock is honestly better tbh, I’ve played Java and bedrock and done some research, bedrock has way more players from console and mobile and especially even mojang likes bedrock a bit better because it has better performances and it makes them more money. Many reasons.
@ultronisgaming2024Ай бұрын
And the best thing about bedrock is that you don't need to install third party mods just to fix the optimization issues 😂
@lpfan4491Ай бұрын
@@ultronisgaming2024 Bedrock really is not that optimized either.
@ultronisgaming2024Ай бұрын
@@lpfan4491 just like java in some degree.
@gabrielandy9272Ай бұрын
@@lpfan4491 well but i can run 92 render distance without any issues while on java i can't run the 32 render distance without issues.
@Sun_BearsRVАй бұрын
Have you not seen bedrock’s lack of features compared to java? Remember the bug that disabled crafting, that took a week to fix, java bugs are fixed within a day or two of being reported. Java is better than bedrock
@Shady_InktailАй бұрын
I've played both and really never saw why someone would pick Bedrock over Java if given complete choice. I've tried Bedrock and Java on controllers and imo it's a horrible way to control your character when KBM gives you much finer control. Yes, multiplayer, cross-platform, technically runs better, blah blah, I'm sticking to Java. It's where I started on 1.5.2 on a cracked clients because I was a middle schooler with no money. (Combat update was good, btw)
@ejfiewfeuihefwiuwe26 күн бұрын
I can see that though there still are some bedrock things I like such as the better cauldrons, bedrock having slighter longer reach and the better Wither but I see your point though your last point is an opinion for sure Bedrock's combat is not the exact same as Java's 1.8 but rather it is some weird hybrid system of the new and old combat
@revtempАй бұрын
I wonder if java players understand without bedrock bringing in the larger player base and larger income their game would get no updates. Without Microsoft, java would be stuck at pre aquatic update until it fizzled out and was forgotten
@lenunDun2unАй бұрын
That is so hilariously untrue, java was already extremely popular and getting major updates before bedrock was close to existing.
@revtempАй бұрын
@lenunDun2un pocket edition v1.0 November 11, 2016 Java edition update aquatic July 18, 2018 You're right, java players would have had less updates
@netkvАй бұрын
it'd be fine, even tho untrue 1.12.2 is after all the most moddable version, or maybe second to 1.7.10 just see the giant modpacks on those versions, fun for months
@BedwarplayАй бұрын
@@lenunDun2untechnically bedrock has more players cause of cross-platform
@sweatingalex593525 күн бұрын
i feel like itsa dev-company divide its most obvious with the small things in java (quantic-connectivity, pushing armor frames, etc) being in java. those generally dont matter to the corporation because it doesnt make them money and theres not a large fuss about it
@1gengabeАй бұрын
Mojang does in fact like the real version of minecraft, and not the Microsoft cash cow wanna be that can't even run correctly, bedrock
@zorpglorpАй бұрын
as much as i prefer java, saying that bedrock runs poorly is so wrong. you may as well just say that grass is a subspecies of pigeon, that's probably more accurate than what you said.
@gloxostАй бұрын
@@zorpglorp tho bedrock is more optimized and runs smoothly when it comes to fps, bedrock feels like an unfinished slop. Everything about it feels off. Thats probably what he meant. Oh also random death and damage bug too.
@SparkingSparksАй бұрын
Bedrock use to be SUPER optimized before they switched rendering engines. Now it's better than java but far from what it use to be.
@gloxostАй бұрын
@SparkingSparks gone the glory days of pocket edition
@EmperorPenguin1217Ай бұрын
@@zorpglorp "aying that bedrock runs poorly is so wrong." Wrong. bedrock runs like garbage and gets worse with every update
@idan.Ай бұрын
5:30 "was changes" correct in future my friend, I want to see your channel grow cat friend
@wofi784Күн бұрын
Bedrock also looks a lot worse, a lot of people will point to how Bedrock has a much higher render distance cap, but like particles, transparent blocks (like leaves), fog, GUIs all look significantly worse on Bedrock compared to Java. Bedrock is a money-making machine for Microsoft, so they will never make it an actual solid game (there's so much jank with Bedrock that would get fixed in a week on Java).
@AkumuVidsАй бұрын
This was a very informative video! I never would have thought about some of the stances made, but I do ultimately agree with some. Though, I still hold the opinion that Bedrock is being held down from trying to cater to so many markets at once, mainly mobile. A lot of the odd/annoying differences are because the game is partially catered to kontrolling with a touch screen. Why do you need to crouch to use your shield? Why are there only 7 items you can place in your offhand? Why are Endermen so dumb? Why aren't charge attacks in the game? Because all of those things are just more difficult with touch kontrols, they are simplified to support such a thing. Mobile is holding down Bedrock greatly, especially because nowadays, the game struggles the run on lower end mobile devices. Even Switch has a hard time, and that's not really the konsole's fault, but rather the fact the developers are trying to get a game not made with Switch hardware in mind to run on it. Honestly, I think if they split mobile and Switch back into different editions, which proper accommodations for both, Bedrock would be much better off for everyone else, and Mobile and Switch players would have a version of the game that actually fuctions on their platform. TL;DR Bedrock is not better together.
@chaosnicx5691Ай бұрын
I want to quickly comment on the maps in case anyone didn't know. The top of the map is always north, so if you F3 and see which way you are facing, you will be able to find which direction you have to go for the maps area.
@dcndenis4 күн бұрын
You can still build on the nether roof if you do it on the xbox one edition and then convert it to a bedrock world.
@sed6Ай бұрын
Man your content is over the top! Like drinking from a fire hose. Your videos are not only great to watch they're also great to listen to when I'm doing something else. I started playing Pocket edition on my phone in my '30s and I am now over 50, never tried Java, don't know what I'm "missing" & don't care. I used to mod consoles and computers back in the day, just not my thing anymore, glad that Java is there to support that crowd 👍
@mo2cubingАй бұрын
2:25 in Bedrock Previews you can finally pause the game in Bedrock, thought I'd point that out since they did add it but it's just not fully rolled out for everyone yet! EDIT: Lol if I had even watched the video for another 5 seconds...
@maximilianlipp7246Ай бұрын
Funny Thing: he shows here that Iron Golems can actually be useful for the creaking. If you look you can see that they are keeping the creaking busy while the player can do what he wants, like seeking its heart.
@minecraftexpertstudios7368Ай бұрын
19:00 I primarily play java, and I only play Bedrock, as a Friend of mine is stuck playing it on his Xbox one
@Epiidevvy17 күн бұрын
There needs to be total parity between the versions. And I don't mean either bedrock needs to become Java or vice versa, I mean that the best features from both are introduced to both versions.
@Supercoolusername-f4sАй бұрын
I like bedrock more only because it is easier to play with my friends, let's be honest who plays Minecraft single player, when Terraria single player is right next door
@SoberThoughts99125 күн бұрын
A lot of people do, bedrock is scuffed when it comes to survival which means playing hardcore on bedrock wouldn’t be as good as playing on Java. The only reason I don’t play it more often is because I haven’t upgraded to a pc that can run mods :/
@LuciaPietra5 күн бұрын
Bedrock is the *Microsoft's* Favorite
@paveldobcz23Ай бұрын
I believe the biggest difference is the location of the office, most Bedrock development is done in Redmond while most Java development is done in Stockholm, where Mojang originates obviously.
@atacstringer857324 күн бұрын
See that is why I never play hardcore in any game like that because there are far too many cases of some stupid thing happening that you have no control over that just kills you instantly I've had that happen several times in multiple different games
@danimcfadden4853Ай бұрын
I think it has to be said that the game was originally written in Java and bedrock is written in C+, Microsoft's preferred coding language. Not being a coder myself, I would assume trying to basically emulate a game in a completely different language has proved a challenge, and thus they put in a lot of staff and time into getting the game to run on C+ at all. Microsoft would love to get rid of Java edition, but they can't because it's the working code they bought from notch and probably need it as a reference for coding bedrock.
@Awesomeamh9928 күн бұрын
i literally think anyone who prefers the combat on bedrock is insane, full iron armor with a sheild and killing just a few mobs is so frustratingly difficult (skeletons still shoot so fast when you're close your returned arrows will keep them out of range bc your crouched), while on java, a stone axe and a shield and im able to kill any mob in the game consistently. the mob spawning difference sucks so bad too, the bedrock mobs spawn on top of you frequently, like less than 10 blocks away, which has to be a bug but im getting so annoyed traveling at night, when normally i just go where i want, whenever. but i have friends without a PC so we're playing bedrock, it frustrates me to the point i have to log off sometimes, while in java i feel in control of the game, bedrock feels like things happen to me without a way to deal with them
@ZetaOmniverseАй бұрын
I feel like bedrock and Java would get equally as much treatment with each other if Mojang never got bought by Microsoft instead Microsoft and Mojang just became partner companies with each other And before anyone says this being a partner to another company is different from being bought by another company being a partner to it is that you let them use their assets but you still have free range and control over them while being bought by a company day can basically tell you whatever the freak they want you to do
@nintendoswitchbrit4201Ай бұрын
even when Minecraft Java released Mod devs referred to it as spaghetti code
@nintendoswitchbrit4201Ай бұрын
it was purposely done by Notch to try and counter pirating
@AmericanbadashhАй бұрын
The spaghetti code in Java was cleaned up years ago
@SmitePlayz1Ай бұрын
@@Americanbadashh ?? what are you talking about? its still the same mess.
@rubiusstudios5709Ай бұрын
Random toycat childhood trauma lore drop and I'm here for it, we need an hour long documentary where he just dumps his life history on us with no direction whatsoever
@CCShakeCatАй бұрын
2:27 Bedrock recently got the cheat-ment--I mean treatment for the pausing and damage cancellation
@TheNikola2018Ай бұрын
java one for the nether roof is a bug that people begged to be kept in the game that is why it can't be added to bedrock and the things in offhand ig is harder to code in the language that bedrock is codded in