small brain: "repairs science nexus for science" galactic brain: "repairs science nexus to build science ringworld"
@EnriqueMunozOnline2 жыл бұрын
Universe Brain: Create a Trade Ringworld to make Trade, trade energy for Alloys, make a Science Nexus” … oh wait hahahaha
@Inactive_Account292836 ай бұрын
@@EnriqueMunozOnlinemultiverse brain:create an agri ringworld then sell the food to buy alloy and create a science nexus to build a science ringworld
@ekkovaan22613 жыл бұрын
>enters multiplayer game >chooses gateway start >uses gateway start for megastructure tech >creates ring world >turns entire ringworld into bureocratic center >fills ringworld with bureocracy buildings and city segments >refuses to ellaborate >leaves
@molybdaen113 жыл бұрын
Everyone is talking about creating an empire, but very few talk about the troubles ruling it.
@Bloodlyshiva3 жыл бұрын
And I presume by that time the entire galaxy has already been conquered, because of how late they show up?
@readingchicken53362 жыл бұрын
Gigachads wish to have a fraction of that power
@OneBiasedOpinion2 жыл бұрын
@@Bloodlyshiva within 100 years? Hah.
@danielk43353 жыл бұрын
It's so good that the video is short yet full of important information acting as a guideline and leaves enough for the viewer to experiment and explore to enjoy the game. I am a new player so I mess up a lot but by following your video I have a sense of direction to follow while still making mistakes but is enough to teach me to be more efficient and understand how to use the game mechanics to my advantage. Thank you
@MontuPlays3 жыл бұрын
Thanks for the feedback! Its great to hear these videos actually help
@corinthiansdaniels37283 жыл бұрын
@@MontuPlays they do especially since I'm on console i can prepare for updates before they come out... Want to try something stupid? Go to war with people and take their world's w/o doing orbital attacks to weaken it just tons of troops especially early game before the have troops also use troops to body block for my ships
@kur0shir0603 жыл бұрын
@@corinthiansdaniels3728 Isn't that how everyone already do ? Just spam a big fleet of soldiers as it cost almost nothing and allow you to save a lot of time? Or did I miss something ? Also Ring World are over-rated, sadly. ^^' Also (bis) : if you want to have a funny stupid thing with a ring world... try it rogue servitor style... having +200% drone output on science can be dumb. Usually I would recommand doing that on an oecu, but hey... you do you.
@corinthiansdaniels37283 жыл бұрын
@@kur0shir060 I haven't seen any KZbin do it yet I was hoping to get him to do 10 corvette and a troop ships to vs his battleship combat fleets
@randomguy90843 жыл бұрын
Yes I wish I had this channel when first started playing Stellaris
@iqrus3 жыл бұрын
Montu will use any excuse to show footage of a planet being cracked and I love it lol
@fastlap483 жыл бұрын
A recent game I started has 2 existing and broken ring worlds within 3 jumps of Capital. I was like "whoa"
@iaipao3 жыл бұрын
what dark pact with the shroud did you make?
@cmnhrnytoad20033 жыл бұрын
You got lucky! I just played a large map with no broken RW's to restore, no precursor civ, and no FE ringworlds either. By the time I built my first real RW segment I had pretty much already beat the game.
@majora3203 жыл бұрын
"Halo music Intensifies" I had similar luck in my most recent run. There were both a ruined Dyson Sphere and sentry array within my territory, and I'm building a ringworld right now after having built so much more.
@mellogo1d1912 жыл бұрын
@@majora320 you lucky.biugger..! I almost never start with ANY megastructures nearby me..:”( lol
@OneBiasedOpinion2 жыл бұрын
I landed Cybrex, L-Gate, and Rubricator all within 4-5 jumps of capital. Good times are being had.
@belltowersubductions51043 жыл бұрын
In what was by far and away my best fully completed Stellaris Campaign, I ended up dedicating all four segments of one of my ring worlds to bureaucrats. Why, you might ask? Because I could, and because I wanted to see if there was a God who would stop me.
@VelociraptorsOfSkyrim3 жыл бұрын
It is best to hide away the Bureaucrats in the Ass end of the Empire.
@thunderspark15362 жыл бұрын
The horse god approves.
@Garykem82 жыл бұрын
Satan: I’m a huge fan
@localcrazyrussian45112 жыл бұрын
Kafka is rolling in his grave
@mortache2 жыл бұрын
God didn't stop you because his angels were lost in bureaucracy, so he needed you to do his paperwork
@xdeser29493 жыл бұрын
feel like half of what I watch these for is what analogy you're going to use for hitting the like button
@MontuPlays3 жыл бұрын
Then the system is working haha!
@smile-tl9in3 жыл бұрын
Ringworld feels more like bragging rights to me...by the time you get mega engeneering, let alone the economy to build one, or an army able to steal a fallen empire's territory, you pretty much already won
@estebanslavidastic43823 жыл бұрын
Maybe in long term multi player games.
@nathanperry85243 жыл бұрын
I realised this first hand. By the time I had the resources time and ability to build ring words, ring worlds no longer mattered to me. And this is coming from a guy currently playing a tall build. Defense in depth/Unyielding with upgraded bases at empire entry points armed to the hilt. By the time my empire was ready to square off with other heavy hitters in the galaxy, ring world's didn't matter. I instead had to build the matter decompressor and Dyson sphere then stopped all the planers from producing power and minerals and shifted them to alloys and food. Then restored the home world to city world (don't know the correct spelling offhand) since the origin is remnants and my game play has been balanced as fck now. Even using excess power and minerals to "arm"/bargain with smaller empires that can help cause problems for empires I can't take down on my own yet.
@smile-tl9in3 жыл бұрын
@@nathanperry8524 yeah. I think that synthetic ascention is probably a better and more useful thing to rush. That or ecumenopolis, assuming you don't start with remnants
@nathanperry85243 жыл бұрын
@@smile-tl9in My start was remnants, rushed psionics, rushed megastructures(build Dyson and decompressor as fast as I could) Tall build.
@johnhummel993 жыл бұрын
No this isn't true I can manage it within 100 years
@archapmangcmg3 жыл бұрын
Poor Montu's arithmetic. That ringworld segment is producing more than 4.2k, it's 4314. (Fodder for the algorithm.)
@MontuPlays3 жыл бұрын
Damn, my mental arithmetic has failed me...
@archapmangcmg3 жыл бұрын
@@MontuPlays Yeah, it's a bit of a running theme that making videos and calculations don't go well together. Seriously, though, good video, thanks for the upload.
@therealbahamut3 жыл бұрын
There's a glorious meme in here somewhere about a bureaucratic ringworld...
@matthewdemers76003 жыл бұрын
I would really like it if we get a megastructures update at some point just to add to the vanilla megastructures and tweak them a bit. I think that ringworlds should receive various bonuses/modifiers based on the number and type of planets in a system before its construction (the more rocky planets in the system would reduce the alloy cost for example or habitable worlds in the system could reduce construction time by a percentage). I would really like anything to make megastructures feel more alive, unique, and important.
@estebanslavidastic43823 жыл бұрын
They pretty much non-existent in multiplayer hahaha
@KatyaAbc5753 жыл бұрын
What annoys me the most about Megastrucutres are all the arbitary restrictions placed on them. Why on Earth can a system with a Science Nexus, not have another Megastructure? Why can I not build Habitats on moons? Why can I not build Dyson Spheres or Ringworls in multi-star sytems? Or systems with habitable planets? Why can I not destroy/dismantle/move the Megastrcutures captured from my enemies? Why can crisis bombed Habitats and Ringworlds not be restored?
@mathieudemers1992 жыл бұрын
🎵Heeeey Matthew 🎶
@user-dq6og5cw4c2 жыл бұрын
Gigastructural engineering mod can solve most of these issues, great mod
@jaybeemccluckin72053 жыл бұрын
I recently tried Void Dwellers+Meritocracy+Technocracy with Egalitarian and Fanatic Materialism and played Tall and while it took a bit to get a couple Alloy and Consumer Good Habitats going once they were flowing 3-4 Research Only Habitats made repeatables go very fast. Basically never stop building Habitats and yours Pops go through the roof. Way better than being restricted to a few planets. Plus you only need a small amount of systems.
@entropic-decay3 жыл бұрын
As I usually play with gigastructures, my typical strategy with ringworlds (prior to adding additional rings) is to have my first one become my new capital, with the capital segment being an ecumenopolis/hive/machine ringworld segment focused mainly on just Housing And Producing Pops with varied outputs, then have a research segment, a foundry segment, and a generator/trade segment once those additional layers start getting added, though, most of those are research segments. also yes i do typically rename the system my ringworld is in to Onion or something similar
@grilledchicken28813 жыл бұрын
In gigastructures research ringworlds are outmatched by square world and planetary computers due to their inherent +50%/+100% research output modifiers. Ringworlds still have their place but it's likely worth it to resettle pops to fill those places up first.
@archmagemc35613 жыл бұрын
@@grilledchicken2881 or play ACOT and then you just want a void sphere or aperture labs. Thankfully that mod lets you bypass the pop issue with their colony ships letting you populate a planet with 22 pops right away.
@grilledchicken28813 жыл бұрын
@@archmagemc3561 That's sounds broken even for gigastructures players. Yeah i heard about it and maybe i'll try it out some day. Right now i figured i'll give achievement hunting another shot, so almost vanilla it is.
@archmagemc35613 жыл бұрын
@@grilledchicken2881 It is both broken, yet balanced with Giga structures. Both mod authors are in contact with each other so both mods have compatability with each other. Bismuth blocks for example are balanced around you completing all of ACOT/Beyond the gates, same with the highest settings for the middle empire.
@MrStrangeUsername3 жыл бұрын
Powerful for any empire, absolutely godlike for Rogue Servitor specifically. Can sustain ~80-90 researchers without issue, and have a bio-trophy population of 100-200. Tall worlds capitalize on the % bonus best, and nothing does tall better than ringworlds (except for ecus for forges specifically, of course). Combined with the fast-tracked access to Galactic Wonders, makes Shattered Ring almost viable, but still not as good as an early game ecu from Remnants.
@apostleraffan67733 жыл бұрын
I love this, brings many insights and tips to Stellaris.
@MaxHaydenChiz3 жыл бұрын
I've always thought that habitats were more resource efficient to build than ring-worlds. (But not if you found / conquered one.) Running the numbers, it isn't clear cut. But I think habits still win out. Most importantly, you can spam habitats quickly and start getting benefits in only 5 years instead of the 30 that building a ring world from scratch would take. And while they won't fit into a single system, habitats are still pretty compact, especially for merchants since you don't need to have research deposits. Either way you still only need ~17 habitats to have the same 400 researcher pops. And to get 160 merchants, you only need 20 habitats. In terms of build costs, for researchers, there's no clear winner. Habitats cost 500 alloys per district fully upgraded (only 375 with size 4). Ring worlds cost 1375 per district. For researchers, you pay slightly more alloys but don't have rare resource upkeep. (137.5 per ring world researcher vs 167 for size 8 & 125 for size 4 habitats). To multiply it out, a ring world saves 12k alloys (30*400) for a cost of 2000 (50*10*4) gas resources. An exchange rate of 6 alloys per gas. However you then have and extra 80 upkeep worth of gas per month. (You spend an extra 66 energy in upkeep.) With merchants however, you are getting 4 merchants per trade district instead of 1. So 344 alloys per merchant job vs 500. That's a savings of 24,960 alloys for only 2000 crystals. An exchange rate of 12.5 alloys per crystal. (Plus the 80 upkeep). Merchants also save 120 per month in energy upkeep since you get 4 per district instead of just 1 bringing your energy upkeep per merchant job down to 1.25 instead of 2. So, a merchant ringworld is substantially more efficient, but that 30 year wait probably wipes out the benefits in anything but the longest of campaigns.
@notsm3 жыл бұрын
I feel like you are forgetting another resource which may or may not offset the time cost you mentioned at the end. And that is Influence. The ring costs 300 influence once. Each habitat costs 150 meaning your 17 research habitats cost you 2550 influence and your 20 trading habitats cost 3000. I am quite frankly too lazy to do the math how long it takes to actually generate all that influence but I can only assume it's quite a length of time. Even if one had infinite alloys on hand one could only build so many habitats at the same time due to the influence restriction. And imo influence is one of the hardest resources to increase production of. Not to mention you need it for lots of other stuff too. Also while you did touch on it I feel like pointing out that the space restriction can be decisive. I know one can get lucky and build 8 habitats in a single system, but that is more the exception than the rule. But going by that kind of luck you'd need at least 3 systems to put all your habitats which can be quite an investment. (I know the numbers are mostly theoretical at this point but that means another 100-something influence getting the systems.) Funnily enough with the alloy you save with the ring over the habitats you could use the unused systems to start a dyson sphere. In the research case and your 12k alloys you are 3k off of finishing the first stage, in the trade case you'd be practically done with the second stage, not that a trade empire needs a dyson sphere but same holds true with matter decompressor or just the next ring. And last but not least is probably population. Having access to lots of habitats, especially earlier than the ring will help filling them up big time and even more so if you add Robot Assembly Plants to the mix. Having 17 of those is a lot more than 4. Therefore there is a very good chance that building habitats outshines rings for a very long time before the ring can catch up and (maybe) out-scale. Mind I am not arguing for or against you or for or against the usage of rings vs habitats. I just wanted to exand on your arguments.
@MaxHaydenChiz3 жыл бұрын
@@notsm These are good insights.
@NewPaulActs172 жыл бұрын
@@notsm 3000 influence for 20 habitats. at 5 influence per month (60 per annum)- 50 years to hit 3000. or for that 3000 influence, build 10 ringworlds. time seems to be the real meta-resource in stellaris
@mirceazaharia20943 жыл бұрын
I've never played this game. But it looks so hilarious that I very much look forward to playing it blind, just to learn the ropes and eventually dry-hump the AI into submission.
@alexanderlipowsky60552 жыл бұрын
Good luck... you WILL need it... hahahahahaaaaa..... fuck me, what has my life become.... the xenos are unworthy.
@RandomGuy-qr5jw3 жыл бұрын
I feel like you somewhat missed the Ring World Origin in your ways to obtain a Ring World :-P
@MontuPlays3 жыл бұрын
So im going to cover the ringwolrd origin speicfically in another video, as I mentioned in the description. Though for the purposes of this video I think it falls under the "repair ringworld" method. As it is essentially the same procedure (you just start with more pops and some completed segments, and don't have to colonise it!
@0ptera3 жыл бұрын
Yes, it at least still gives you 2 ruined segments. It's debatable if restoring the starting segment is still worth it now.
@N1ghthavvk3 жыл бұрын
Maybe one never plays to the point, but theoretically in the post late end game state, Farmers are the best jobs available on Ring World Segments, as they're the only ones which continually scale with a +5% technology. You can sell the Food and buy whatever you need, if a single farmer produces a few thousand Food. Of course, you definitely need quite a bit of science to get there...
@MrErdem953 жыл бұрын
Tbh by the time one farmer to produce 1000 food, your CPU should've thrown in the towel already.
@N1ghthavvk3 жыл бұрын
@@MrErdem95 Basically yes, but if you actually plan out the game settings and don't go wide, you can get there. But well - a galaxy without other empires isn't much fun unless you really want to try do something with it.
@papereater81163 жыл бұрын
i thought that there was a +5% ec and +5% minerals repeatable as well
@MrErdem953 жыл бұрын
@@papereater8116 I'm guessing he said it because bio empires ring worls only have food production that can be boosted by %5 repeatables.
@pierreproudhon90083 жыл бұрын
It’s been 50 years since I completed my ringworld, thanks to growth required scaling, I have 7 pops in my most populated segment.
@XochiCh3 жыл бұрын
Yeah, usually Ringworlds or Ecumenopolis, but more specifically ringworlds tent to be stupidly lack luster by the time they're available. They're only good if you rush for them, since pop growth slowss to a near stop by the time you get them.
@nebulostheparticleman3 жыл бұрын
Just turn that off, makes the game more playable
@grilledchicken28813 жыл бұрын
@@XochiCh You can turn that off if you like. And if you don't turn it off, you'll have to settle alot of planets and restrict their available jobs in order to "feed" your better planets. Also, if you have a playstyle that allows you to put other empires pops to work that helps - for example you could go synth ascension and assimilate all the pops with bad traits.
@sowiwiody36813 жыл бұрын
Go for Genetic ascention and bulid clone vats
@pierreproudhon90083 жыл бұрын
@@grilledchicken2881 Right now I’m doing mega-micro on all my planets and turning off all the jobs to force pops into rings, but they always find somewhere else to go. So I ultimately had to manually resettle them.
@spencerleava25023 жыл бұрын
When I make ringworlds, I usually build 1 housing segment, 9 research segments, some amenities, tech institute.... And a ton of exotic gas plants. I find it rather convenient when they support themselves.
@alexanderlipowsky60552 жыл бұрын
That IS convenient... thx
@TheRedKing3 жыл бұрын
Crushing it dude, I knew they were powerful but never appreciated the 4.5k powerful ;)
@SuperCosmicChaos3 жыл бұрын
Every video i see with UNLIMITED POWER in it gets my upvote !
@Hirikaio3 жыл бұрын
Ty for explaining the mechanics :) and the Memes are legendary haha
@17091ira00723 жыл бұрын
I know it's not meta. But a tall ring world orign with catalytic converters let's you fuel giant forge worlds with ringworld farms if you're limited on minerals. (I mean just build mining habitats)
@NewPaulActs172 жыл бұрын
always hate it when raw minerals cost more than alloys or consumer goods. most expensive minerals i've seen were about 4,15 energy credits, while alloys were barely 0.5 at same time
@TheWorldsRequiamas2 жыл бұрын
The intro keeps me coming back for more that i play it when my entire ring world has science buildings xD
@humandisaster39023 жыл бұрын
Brb, gonna build a ringworld to fill it with Bureaucrats, thanks for the tip Montu
@MontuPlays3 жыл бұрын
*Despair Noises*
@Bloodlyshiva3 жыл бұрын
@@MontuPlays The rest of the galaxy is also ringworlds.
@stratecal7963 жыл бұрын
As a wise woman once said “if you like then you should put a ring on it”.
@iLOVEpalestineNlebanonFOREVER2 жыл бұрын
The ring World Series by Larry Niven and all his known space books are incredible. If you like this kind of thing I highly suggest reading his stuff
@dyne3133 жыл бұрын
A game I started a few weeks ago had a ruined ringworld LITERALLY one jump from my capital.
@grayfox69303 жыл бұрын
Same and I was playing as a technocracy so it was really awesome.
@localman90632 жыл бұрын
7:00 Unlimited power indeed. This blows the science nexus out of the water!
@smokinggnu65843 жыл бұрын
Just started a new game to test out some mods and right on my border i have Sanctuary. Slowly building up my forces and keeping a watchful eye on the empires on the other side of them so i can take it over and make Sanctuaries 4 segments into slave fortress worlds. That's gonna be one HELL of a chokepoint to try and get through :D
@2MeterLP3 жыл бұрын
Im currently playing as a rogue servitor and am really sad there isnt a biotrophy distric for ringworlds, like there is for Ecumenopoli
@logicalsnorlax56413 жыл бұрын
started my first determined exterminators a week ago, ring world start, i happened to get the cybrex, and a caretaker fe just to the right of me, things are looking pretty peachy
@leakingamps20503 жыл бұрын
Worth noting that to get mega engineering, you need citidels, titans, and zero point reactors. It is far more likely to roll if you have a ruined megastructure in your territory, and is subject to the other rare tech boosters as well (curator scientist etc)
@mathisntmybestsubject84403 жыл бұрын
I wish you could individualize the segments of ring worlds. Like, one's continental, one's desert, one's arctic, etc.
@orokins17683 жыл бұрын
For RP purposes ? Because they're essentially Gaïa worlds, anyone can live here with 100% habitability regardless of their preference
@molybdaen113 жыл бұрын
With the gigastructures mod you can give them each a different buff like research, energy or farming.
@mathisntmybestsubject84403 жыл бұрын
@@orokins1768 - Yes, for RP purposes.
@ctrlaltdebug2 жыл бұрын
That's probably abstracted away. You'd be able to fit millions of different planets on a single ringworld, so any environment could be reproduced. Ringworlds in game are kind of nerfed vs their theoretical surface area. 100% habitability is also a stretch as some species wouldn't do well living with the sun always shining at noon.
@RachelTension3 жыл бұрын
Cant wait to spend 5 years attempting to slowly colonize each segment and hope pops move there willingly
@kevinaustin513 жыл бұрын
6:14 I have taken I long hard look at myself now and come to the conclusion that I am absolutely *glorious* mmmmmm yes who needs extra edict slots when you have a million admin cap mmmmm *GLORIOUS GLORIOUS INEFFICIENCY EAT YOUR HEART OUT ADMINISTRATUM!*
@MontuPlays3 жыл бұрын
You must be stopped... for the greater good!
@brianmo29653 жыл бұрын
yes inquisitor this reply here
@Bloodlyshiva3 жыл бұрын
....Who wants to beat the Administratum at anything?
@timothypeterson47812 жыл бұрын
One time I was so far ahead I built a ringworld just to fill it up with resource storage as a flex.
@joelwanser55263 жыл бұрын
Should you resettle pops to a ringworld from worlds that are doing the same task? Letting ringworlds grow at the time you unlock them later in the game seems so slow.
@MontuPlays3 жыл бұрын
Absolutely if they would perform their job more efficiently on a ringworld!
@canthurtcr8t5033 жыл бұрын
@@MontuPlays but how do you reduce the influence cost? Droids and slaves are no problem but influence will tank if you move the citizens
@grilledchicken28813 жыл бұрын
@@canthurtcr8t503 Either you take the corvee system civic or you use auto resettlement. Just restrict your jobs on other colonies,.If the ringworld is the only place pops can auto resettle to, that's where they'll auto resettle to.
@mfw2233 жыл бұрын
“There are three ways on how you can get your hands on a ring world segment” Oh yeah??!! I’ll just use the shattered ring origin!
@MontuPlays3 жыл бұрын
ah, so you have chosen repair ringworld segment...
@mfw2233 жыл бұрын
@@MontuPlays hahaha… I don’t repair ringworlds!
@C055976413 жыл бұрын
Performance took a huge hit with the update. Im playing in slow mo. Makes me wonder how humans function at all with how much we are supposed to be keeping track of subconsciously.
@07444013 жыл бұрын
I think it's important to mention that biological hive mind benefit from having more jobs per primary resource districts and that their ring world are affected, giving them 15 rather than 10 jobs on generator and agricultural segments.
@cratebuttons51283 жыл бұрын
Haven't played stellaris for a while so i started a new game being the hive mind, found a broken ringworld from the cybrex event chain and it was 3 jumps away from my capital, repairing it rn. So thanks
@FerrousAradicen3 жыл бұрын
Machines and Sythns have been getting the shit end of the stick since Synthetic Dawn.
@atatoraman92572 жыл бұрын
I think the screenshot you put there doesn't include the science institute but it has the galactic market. you would get a lot more with the science institute 6:53
@Plagueis102 жыл бұрын
I had a game w a matter decompressor 1 jump away A ring world 1 jump away A mega art installation 2 jumps away Dreadnought spawn 5 jumps away Ether drake 7 jumps away Sol 1 jump away Covenant build w ring world origin, still have that save.
@TheBoomersooner33 жыл бұрын
Yo honestly ringworlds should be extremely cheap on alloys since you harvest the planets. It should be heavy alloy investment to the construction site itself, but then split into other options reflecting your empire/construction method of choice be that manpower or robots. It should also take a lot longer to build since you're harvesting planets. An option to dedicate leaders should decrease this time depending on how much you dedicate to the project. The amount of leader slots can correlate to the ascension perks/techs you have; of course increasing with the major ones. Essentially barebones restoration would be a huge undertaking that would take a lot of time (which makes since given the low overall investment cost). Scientists: expertise: materials trait (a lot), expertise: new worlds trait (a lot), expertise: field manipulation (a lot), curator (a lot), maniacal/custom ai assistant/spark of genius (some), expertise: voidcraft (some), skill level (very slightly) Governor: environmental engineer trait (some), but marginal output increase for essentially streamlining the logistics/reasource flow Nanite entity (increase a lot++) Oracle (a lot) Waste management specialist (some) Skill levels (barely) Admiral: fleet logistician (some) Engineer (some) Skill level (none)
@christopherromaine71552 жыл бұрын
After the 3.4 update, the DEVS have removed the research segment to ringworlds. Any recommendations now that this change had occurred?
@MontuPlays2 жыл бұрын
Im fairly confident they haven't, but shattered ring origin has had weird districts since 3.0
@ckwkta882 жыл бұрын
in one of my recent single player games i found a completed ring world with 4 different native pops in different stages of ages of development. I suppose the fastest way would be just to purge them off and claim it for my own. Realized I needed exotic gasses for the research districts, so i ended up being a good guy xenophile and just built 4 observatories. Not so sure if I would do the same in multiplayer lol
@LtShadowKitsune3 жыл бұрын
Should have given some tips for determining if a system will be ideal for ringworld or not. Given that it clears everything but the star, a player really wants to avoid building it in systems with strategic resource deposits, regardless of what they are doing. If one is going with any level of habitat support, they want to avoid systems with research deposits and probably any system that has a deposit. The ideal system has no deposits, but it should be noted that if one is using the surveyor relic and are are going for a small number of systems, then the ideal system is one that just only has a star. Obviously, defense is another factor to consider. You might have an ideal system, but it's a nonstarter because it'll be too easy to lose it.
@robertlee51242 жыл бұрын
I did this in my last game as a Machine Tech Empire. I dominated super quickly
@valanaria75883 жыл бұрын
Ringworlds in stellaris are pretty powerful already but in reality if we do the math, they are actually really underpowered compared to what they would be in "real-life." As a ringworld fitted into our solar systems habitable area would have a surface area that would rival several million earths. It would be large enough that were our civilisation to inhabit a spot in it, we would never be able to colonize the entire thing before the sun died out. That makes stellaris ringworlds absolutely pathetic in comparison. Of course I understand it's because of balance, and many other things would be busted if stellaris was realistic. Like "Why doesn't population growth scale with amount of pops? Why cant machine empires colonize uninhabitable planets? Wouldn't a collective consciousness absolutely crush regular empires in every aspect? And so on...
@philip84983 жыл бұрын
machine empires being able to colonize uninhabitable planets would be my favorite feature. if only to then transfer conquered organics to a molten world and let them slowly perish in my own planetary version of hell.
@selwrynn67023 жыл бұрын
The requirements iirc are no habitable planets but also normal stars. You can’t build one around a black hole or at least I was unable to do so when playing with gigastructures this past week.
@joosh652 жыл бұрын
When I first got a ring world in a small game, I disliked the housing districts because they didn't provide enough jobs for all of their housing. Now that I've played a little more, I'm a budding hive mind empire and I'm realizing how useful 400 housing could be.
@christopherromaine71552 жыл бұрын
Also can you upload a machine empire build. Would be much appreciated
@abelardlindsey75792 жыл бұрын
I've built science nexus and several other megastructures and still have not gotten the ring world option in the research.
@deanwilliams4332 жыл бұрын
Its behind the Great Wonders ascension perk. Did you watch the video?
@Tyler-xt5gh Жыл бұрын
I love building 3 ring world per save me economic output is hilarious for one system only thing I worry about is minerals
@7zness3 жыл бұрын
Don't forget about the Sanctuary System!
@str8forthakill3 жыл бұрын
ngl, i kinda wanna get a beurocrat ringworld now.
@kohanis765433 жыл бұрын
Thanks for the video! Could you please share where you got the image for the thumbnail?
@aquicklad9723 жыл бұрын
I want to get a ring world with 4 sections all built for bureaucracy. I should really make a Bureaucracy empire that is based solely on administrative capacity and is the most soul-crushing empire to exist
@CdrmnkNathan3 жыл бұрын
Ringworlds good for trade income, research, food or food->Alloys using catalytic processing.
@evansarver29893 жыл бұрын
My only problem with ring worlds is that I love them, but by the time I build them or begin colonizing them, I’m only about 50 years ish from the end game crisis, I know how to accelerate the chance of getting megastructure engineering research, but I’m not skilled enough to do research and eco at the same time in order to get them building after I unlock them for research
@moffgideon22133 жыл бұрын
Video on resort worlds?
@MontuPlays3 жыл бұрын
Soon
@boldasaurthegreat57643 жыл бұрын
Yes! I was quite curious about both these and penal colonies as well, I'm glad to see others are also asking great questions about unique planet designations.
@grahamturner26403 жыл бұрын
If a ring world is an awful source of food in the late game, what are some good sources that don't involve mods? I know with Gigastructures, there's a megastructure that can be built on gas giants that gives a lot of food, so you won't need any farming worlds.
@Aaronlcyrus3 жыл бұрын
personally I like to use hydroponics on starbases. As someone with lots of starbases, I can get an extra planets production worth of food for a small amount of energy and a slight sacrifice to defences.
@IExcelsior3 жыл бұрын
Starbases' hydroponics modules cover 60-80% of your food expenses. You may add like 10-14 farmers to balance it out if you feel need to do so, but later on you'll have food output repeatable techs and they are buffing it fast enough to not add more jobs
@rylorthreev13533 жыл бұрын
the starbase module is an awesome source of food, when I'm playing organic, I usually have every planet with one or two food districts
@RandomGuy-qr5jw3 жыл бұрын
Honestly, I would not consider a ring world an aweful source of food for late game. Late game is when you spam this things like crazy. When you run out of starbase buildings and planets to farm on, taking one of your dozens of segments for farming is not bad. Plus if you feel like not needing a whole segment just for farmers, just build one or two farming districts on a research, trade or (for hiveminds mostly) industry segment.
@MontuPlays3 жыл бұрын
Unless im going bio ascension, hydroponics bays and the galactic market tend to be a better route. Otherwise planets devoted to food, if you go to the effort of building a ringworld I think the opportunity cost of not using it for science is rather high.
@m.s.cheung84713 жыл бұрын
By the time I get a ring world, pop growth has usually slowed to a trickle. Wish I have an edict to encourage immigration to my newly colonized ring worlds
@ivan_says_hi3 жыл бұрын
Does anyone have any viable strats for non machine broken ringworld origin starts? I had a crazy thought that maybe that one planted civic that let's you turn your preferred world into a Gaia could be used to at least invest huge money into turning planets into Gaia's that you can colonize but I don't think that's going to work since your preferred planet type would be ringworld :( Bio pops who use this origin basically have to rush habitats or what? I don't really see many good options :(
@ethanthompson41982 жыл бұрын
Only on my 2nd or third play through of the game and I’m onto my first Cybrex ringworld within 2 jumps of my capital I’m making my way through the galaxies main aggressor like Swiss cheese I’m at around 7000 research score while other empires are behind at around 2000 I have 29 planets while other empires only have between 7 and 10, my fleet casts a shadow on the galaxy and my economy is stronger then that of a (fallen empire or galactic protector I’m not sure) and I’m only 100 years in. I don’t know if this is good to many players, I have much to learn but I seem to be dominating.
@evansarver29893 жыл бұрын
I cannot construct the button, I used up my alloy on that op trade hub!
@homelessman6662 Жыл бұрын
Not the fact that I found a sanctuary with all 4 rings fully habitable and exterminated the local population 💀
@alexrosu44053 жыл бұрын
im new to stellaris but damn..took me like 400 years to get to 1k+ research on my old boring spherical planets
@cuyutecan62172 жыл бұрын
There is also a civ start for broken ring world
@MyKaddy420 Жыл бұрын
Imagine having and finding 1 Ringworld from your origin 1 Ringworld from finding a ruined one 1 Ringworld from Cybrex Alpha 1 Ringworld from Sanctuary All before midgame even starts
@CrypticCode973 жыл бұрын
No research institute?
@EUenjoyer3 жыл бұрын
well is actually easy to run a ringworld without rural planet, you have plenty of space for everything, you just need to find some lithoid species to make them your livestock, edit them to be fertile and enjoy swimming in minerals, you won't never have any problem of food and research due to op segments, with a trade ring world you won't have any energy problem. you really need three other systems, one for your super ecumenopolis to farm tonnes of alloys, one for your dyson sphere and one for your naval capacity with fort worlds and a strat coord center, if you got trappist it's like perfect, and then maybe a couple of worlds to improve even more your rare resource output. That's pretty self sufficient. Livestock can make everything self sufficient. Infinite food and minerals basically.
@williamsjm1003 жыл бұрын
My love of ring worlds is unlimited. However, a warning, lets say you want six or seven ring worlds and say 24 or 28 segments and are trying to get the overall research to the magic 20K so the repeatable techs give you fleets quick that have enough firepower to overwhelm the x25 crisis by say 2450. You need a vast amount of exotic gasses, so you need to spam habitats around worlds with exotic gasses so you can get the wells and then build loads of exotic gas refineries. Probably need three or four of those (preferably Habitat Worlds) with gas refiner prioritised to keep the research ring worlds going, or you will drain the empire dry. Tech rushing the Dyson Sphere before 100 years usually gives you plenty of surplus to balance this all out. I am pretty ruthless, I find the "Caretakers" wherever they are in the Galaxy and as soon as possible kill them and take their three ring worlds (get dark matter shields, then get dragon skin armour to finish up). Get rid of the tombs and replace it with research, research, research. Once you have 35 - 40 pops in each segment, you get the equivalent output of a Science Nexus. Watching these amazing players (like Montu) with 15K+ science after less than 150 years, took me so many goes to figure out their strategies.
@mazaltovcocktail3 жыл бұрын
Does anyone know what mod he has to change the icon for worlds in the planner to the specialization icon?
@MontuPlays3 жыл бұрын
Its in the base game, its an outliner option!
@rolypoly49203 жыл бұрын
If you play as Void Dwellers, is it worth the penalties to build a Ringworld for tons of research, or is it more efficient to just build lots of Habs in some systems for it?
@Tiago-Gomes3 жыл бұрын
You dont get the penalties but you also dont get the void dweller bonuses. 3 tech habitats are slighty efficient then tech ring segment. In my opinion habitats are better as you can build them faster have more breeding grounds but if you dont want to bother with micro management you should go ringworlds
@fiftysox71743 жыл бұрын
great chanel
@MontuPlays3 жыл бұрын
Thanks for your support!
@nealm6764 Жыл бұрын
I must be doing something wrong, by the time I got Ringworlds the only research option I was getting were the repeatable.
@FrozenMonkeyG2 жыл бұрын
Doesn't work for the shattered ring origin?
@AdamMorgan_Horb3 жыл бұрын
Missed opportunity for; if you liked this video, you should have put a ring on that like button.
@MG-hx3ym2 жыл бұрын
6:20 I stand before the mirror now taking a good long look at myself. Why would you make a beuracratic ring world segment you idiot?”
@icecold18053 жыл бұрын
the argument against the industrial district in the ringworld is "get an ecumenopolis instead". Fair enough, though as a counter-argument I would say, using the ringworld could save you one ascention perk wasted on the archeology project (unless you find a relic world)
@hecklerkoch74703 жыл бұрын
Which better, having ringworld or ecumenopolis
@deanwilliams4332 жыл бұрын
Ringworld for research and ecumenopolis for alloys
@cablesalad31683 жыл бұрын
Why not start with the broken Ringworld origin?
@Darlf_Sevil2 жыл бұрын
3 way .. Guardians: we are j9ke for you ?
@Nomadic_Gaming3 жыл бұрын
i love how everyone crys about ring worlds being nerfed on origin yet the origin is still strong u can just run buildings vs the districts which isnt as strong but its still pretty good aecond only to finding relic worlds that have the proper planetary features once cleared to give u science bonuses (or start w one) realistically the tomb world origin is the only special planet origin that is actually weak in terms of raw bonuses at start the BEST start ive had is relic start found cybrex then made habitats and took a planet or two more for dif resources and things like bureaucracy mind you im on console and eagerly awaiting planet changes (and ring origin change) so my opinion current those is speculation and observations
@WHYIMHERE3503 жыл бұрын
Hi
@MontuPlays3 жыл бұрын
Hello there!
@Kronos3273 жыл бұрын
@@MontuPlays general Kenobi!
@davidunderwood97283 жыл бұрын
Can some explain why anyone would care to have that much research? By the time you can build a ringworld, you will already be in the late game and be on repeatable techs anyway. Unless you are playing with some endgame mods there isn't much to throw research into or am I wrong?
@MedMed-rq5fx3 жыл бұрын
I think Tech is necessary for survival against a x25 vanilla crisis Also some modded crisis cannot be destroyed without at least 100k+ of monthly research
@siper55423 жыл бұрын
I wish they didn't nerf ringworld as hard as they did, Like how am I suppose to do anything with ring world preference?
@diegodelacruzanaya5373 жыл бұрын
I restored an ecumenopolis to turn it in an agrarian world so a burocratic ring world isn't so crazy haha
@amphitheremajesticon49283 жыл бұрын
are you ok? do you need medical attention?
@tmimansn3 жыл бұрын
Greetings!
@NinjatoBlade2 жыл бұрын
Whats the point in getting research when you're already at the end of the tech tree?
@Zhippy3 жыл бұрын
7:26 It's pronounced like it's written. Not Sainaps(e) but Synaps(e) Like Synthetic, you don't say "sainthetic"
@MontuPlays3 жыл бұрын
Google would disagree with you ... I would understand either, though I would pronounce it as done so in the video
@jjb330832 жыл бұрын
6:20 😆 🤣 😂
@Ahrone15863 жыл бұрын
0:23 but the origin on the ringworld is the easiest one
@Blade406883 жыл бұрын
Then you play with Gigastructures and have an Alderson disc. or Quad ring worlds