Stellaris NEW Machine Ascension Paths Explained

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Montu Plays

Montu Plays

Күн бұрын

Stellaris: The Machine Age has released and we now have three new ascension paths for machine empires. Virtuality, Modularity and Nanotech can be taken after we reach the synthetic age, but what do they do and how can we use them?
Lets dive in and find out!
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Chapters:
0:00 What Are We Ascending?
00:55 A Grand Research Project
04:50 Virtual
11:35 Modular
17:49 Nanotech
Stellaris Version 3.12
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And please comment with any feedback, any ideas or if you disagree!

Пікірлер: 391
@MontuPlays
@MontuPlays 19 күн бұрын
GRAB 70% off Stellaris & up to 50% off Stellaris DLC in the Humble Bundle Stellaris SALE: www.humblebundle.com/store/stellaris?partner=montuplays This link will take you to the Stellaris humble bundle store home page where you can then find other DLC recommended below in 'Related Content' or search for 'Stellaris' (or whatever else you want).
@furiouskaiser9914
@furiouskaiser9914 19 күн бұрын
Me: Grey Tempest: Me: "No....I AM THE GOO!" [Duel of the Fates plays]
@Bloodlyshiva
@Bloodlyshiva 19 күн бұрын
And then Cetana shows up.
@furiouskaiser9914
@furiouskaiser9914 19 күн бұрын
Nanite Palpatine: "GOO it"
@StarboyXL9
@StarboyXL9 19 күн бұрын
*The Swarm expands, the Grey God ascends*
@phoenixwulf6010
@phoenixwulf6010 18 күн бұрын
@@Bloodlyshiva lmao triple nanites XD
@khafaniking1230
@khafaniking1230 9 күн бұрын
Planning on doing this ascension path next with modded L gate spawn. Be the gray tempest for real.
@minifeebas8911
@minifeebas8911 19 күн бұрын
If your full fleet is nanite swarmers, it also means naval cap does nothing to you So you can have game-crashing numbers and it doesn't matter if some die
@anthonymazzeo6123
@anthonymazzeo6123 19 күн бұрын
60000 over force limit- doesn’t mean nothing to me man!
@jakobknudsen6864
@jakobknudsen6864 19 күн бұрын
Truly the greatest crisis of them all: the threat to the framerate.
@marknezanuto
@marknezanuto 19 күн бұрын
New way to destroy youre PC by lags
@unclekanethetiberiummain1994
@unclekanethetiberiummain1994 18 күн бұрын
​@@jakobknudsen6864 The strongest framerate killer of all time (xenocompatibility) vs the strongest framerate killer of today (nanite swarmer fleets)
@maxpont8989
@maxpont8989 18 күн бұрын
You still have to build them, but I can foresee an alloy monkey-powered mega shipyard outputting hundreds of these a year...
@QuestionableObject
@QuestionableObject 15 күн бұрын
Carrier nanite swarmer is pretty hilarious, like a swarm of bees that deploys smaller angrier bees
@ElysiumCreator
@ElysiumCreator 19 күн бұрын
5:07 How many times does that planet have to die until you’re satisfied?
@MontuPlays
@MontuPlays 19 күн бұрын
MOOAAARRRRR!!!!!
@xeanderman6688
@xeanderman6688 19 күн бұрын
@@MontuPlays No, bad Montu, bad *takes away your colossus*
@Rhydan-rg6rj
@Rhydan-rg6rj 19 күн бұрын
​@@xeanderman6688😂
@grafeugenius
@grafeugenius 19 күн бұрын
i was wondering about this. thank you fun fact, grabbing the underground origin with robot means you get automatic 100% habitatily everywhere
@PhthaloGreenskin
@PhthaloGreenskin 19 күн бұрын
Sick
@juanorellana242
@juanorellana242 19 күн бұрын
Like Litoids
@maxpont8989
@maxpont8989 18 күн бұрын
​@@juanorellana242but with significantly higher pop assembly/growth
@Knights_Oath
@Knights_Oath 19 күн бұрын
I know I am not the only one excited about individual machines being a thing.
@anthonymazzeo6123
@anthonymazzeo6123 19 күн бұрын
Currently playing an individualist machine megacorp that’s spiritualist, egalitarian, and xenophile! It’s awesome
@tomisabum
@tomisabum 18 күн бұрын
Robot Mafia Criminal Background Megacorp is go.
@furiouskaiser9914
@furiouskaiser9914 18 күн бұрын
@@tomisabum That just made me think of the Don Bot and his robot mafia from Futurama 🤣
@tuskular
@tuskular 19 күн бұрын
Virtual is just busted.... got mega engineering by year 91 on 1x(which is nuts with the recent tech changes), had 7k tech and finished all traditions LMFAO, absolutely insane.
@anthonymazzeo6123
@anthonymazzeo6123 19 күн бұрын
Just imagine a birch world or the single habitat (the one that is on a black hole) origins from mega engineering
@damonedrington3453
@damonedrington3453 19 күн бұрын
Yea I’m definitely seeing a nerf coming to these soon. Some of the stuff machines get access to, like virtual ascension, or the dark matter reactor on modularity, are just busted
@NalyKalZul
@NalyKalZul 19 күн бұрын
​​@@anthonymazzeo6123i am curious how the frameworld handels the virtual trait. Since outpost spam arent normal colonies. That being said, when a servitor frameworld has 40k assembly by year 80 with just giga and evolved. Your birch world is of cute size trying look big, but it would do better under a frameworld outpost But doing that build with the modular parh. i think migth be.. to much assembly. Your construction speed cant catch up to assembly.
@theonesithtorulethemall
@theonesithtorulethemall 19 күн бұрын
@@anthonymazzeo6123 do not do this!!!! It’s supposed to be infinit so each birch district will give enoth jobs to get another district, so you basically have as many resurces as you pc can handle pops, but if there autobuild…. It might start an escalating loop crashing you
@tuskular
@tuskular 18 күн бұрын
@@damonedrington3453 frfr, they could nerf the bonuses by over 90% and as long as you still get auto pops per job it will still be good. The other thing they could do which I think would be more interesting, is keep the bonuses but make the cons much much more impactful make it even more tall with significantly more penalties when expanding. I think the idea of having a main server on your capital would just make sense tbh.
@boiiodyep
@boiiodyep 19 күн бұрын
I play with mods a lot, and I'm just realizing how powerful gigastructures frame world origin would be with the virtuality ascension. You only have one world, there can be hundreds of jobs that will be instantly filled, and the frame will only grow and gain more district slots which means more jobs that will be instantly filled. Tldr: you become a galactic powerhouse that only grows and grows
@shadowtheimpure
@shadowtheimpure 19 күн бұрын
Yeah, the Giga folks are gonna have to re-balance the Frame World around that...either that or just let that shit ride and the wheels instantly fall off. Just imagine the Birch World too. You build a Physma, all jobs instantly filled letting you build more Physma, an unending snowball of unlimited growth until the game craps itself and dies. Happens at about 600 pops on a world, that opening the UI for that planet grinds the game to 2 seconds per frame.
@cringelord7776
@cringelord7776 18 күн бұрын
@@shadowtheimpurewell I already have two seconds per frame when I play gigastructures so that’ll be fun
@sharojak9401
@sharojak9401 18 күн бұрын
@@shadowtheimpure Me when I build a virtual empire Void Birch
@MrVentches
@MrVentches 18 күн бұрын
@@shadowtheimpure ive literally had around 3k pops on that darn birch world, the game was fine(ish).
@shadowtheimpure
@shadowtheimpure 18 күн бұрын
@@MrVentches Not sure what kind of Cray you're playing on, at 600-700 my framerate tanks when I open the planet UI.
@2MeterLP
@2MeterLP 19 күн бұрын
I am disappointed synthetically ascending does not give you this choice.
@MontuPlays
@MontuPlays 19 күн бұрын
I think the intention is that synthetic ascension gives you a bunch of bonuses, which makes synthetic 'the choice'. However, it doesn't make you much better than an individualist machine so it does feel a little weird now...
@mohamedjear8917
@mohamedjear8917 19 күн бұрын
Synthtics get other bonuses like the ability to convert everything to your main species. But yeah I agree kinda that regular synthetics now feels flavourless.
@ealguy1102
@ealguy1102 19 күн бұрын
I understand feeling this way but it doesn’t really make sense story wise for the synthetics to access these. The ascension perk is about transcending the design your creators have you so it wouldn’t make sense for a species that chose to became robots to have the same epiphany. Also it would be super overpowered:/
@MontuPlays
@MontuPlays 19 күн бұрын
@@mohamedjear8917 robots can convert all robots to their main species. (Just not organics)
@POKENAR
@POKENAR 19 күн бұрын
I almost feel like Synth ascension is more of a legacy/RP feature, and you're intended to start as an individualistic machine if that's what you want to end on. At least from a gameplay standpoint.
@GaireDuine
@GaireDuine 19 күн бұрын
I kinda wish the nanite ships and buildings were expanded on later down the road, it feels like a half finished ascension path as it currently is. More nanite weapons, more nanite aux modules, more nanite buildings to convert nanites into resources, and a greater variety in nanite ships, small medium and large ships. I feel like it's a really slow burning late game build for determined exterminator empires, but doesn't have enough as it is.
@krieshake
@krieshake 15 күн бұрын
I find the lack of nanite specific population traits disturbing... Overall, it seems a bit of a boring option, especially compared to the playthrough-altering power of virtual.
@LoDaFTA
@LoDaFTA 15 күн бұрын
Probably down the line they will make a crisis mode for you to become the grey tempest. That would be kinda cool.
@GaireDuine
@GaireDuine 15 күн бұрын
@@LoDaFTA yeah, I really hope they address it later, it almost does feel like a ascension or crisis path that could be REALLY cool, but is just half finished at this point
@EvGamerBETA
@EvGamerBETA 13 күн бұрын
Yes. But the biggest miss of them all is a missing colossus weapon for nanite ascention
@GaireDuine
@GaireDuine 13 күн бұрын
@EvGamerBETA yeah, I was thinking about that as well, also, nanite armies
@nikitashilov9758
@nikitashilov9758 19 күн бұрын
Also nano swarm will cost only 500 nanite no matter what you put in. Soo you can build it with acrheotech weapon.
@williamsalisbury7492
@williamsalisbury7492 19 күн бұрын
What about upkeep?
@gaplauche
@gaplauche 19 күн бұрын
@@williamsalisbury7492 The swarmers have no upkeep cost. Unfortunately, they also lack the weapon slots for the best archaeotech weapons. I would love pump out waves of these with nano missile swarm launchers, but alas.
@nikitashilov9758
@nikitashilov9758 19 күн бұрын
@@williamsalisbury7492 zero. I got about 2500/500 fleet and it cost nothing.
@williamsalisbury7492
@williamsalisbury7492 18 күн бұрын
@@nikitashilov9758 @gaplauche damn that's op
@nikitashilov9758
@nikitashilov9758 18 күн бұрын
@@williamsalisbury7492 not soo much actually. Swarm got only 100 hp and 50 armor. Zero shield.
@shadowsapphire100183
@shadowsapphire100183 19 күн бұрын
Nanite ascension, arc furnace orgin, and cybrex precursor. The economic power will be glorious!
@ancientgammoner6961
@ancientgammoner6961 14 күн бұрын
You can add even more +% mining output by also being machine intelligence (+10%), astro-mining drones civic (+50%), which also gives you access to a starbase module and building that provides +15% each x7 (total of +105%), then take prosperity tradition (+20%). With a fully upgraded arc furnace (+100%), the techs that boost mining output (5x +10%), archaeo-engineers perk (additional +50% for cybrex hub), I'm pretty sure you can get in the neighborhood of like +435% mining output
@johnnyb175
@johnnyb175 19 күн бұрын
From the moment I learned about it, I knew the virtual ascension was going to be my new favorite way to play. A hyper-efficient tall playstyle is right up my alley. They eliminated the need to waste trait points, building slots, and jobs on pop growth/assembly. Combine that with auto-modding and the instantaneous creation/deletion of pops, and pop micro mangement basically isn't a thing anymore. I also love the ability to just be like, "Oh, there's a better planet over there? Okay, I'll just colonize it, then delete this mediocre old colony with the push of a single button." Optimization go brrr. 10/10, best DLC to date
@Midnight-wh2bs
@Midnight-wh2bs 19 күн бұрын
There is one thing you didn't consider with Nanite Swarmers, 2 G slots and 1 A slot, these things would make better stealth torpedo fleets than frigates. Double the torpedoes, doesn't care about the fragility from cloaking since no defensive components anyways, and they have no upkeep so you can build even more massive swarms than with frigates. Just casually drop thousands of those things on your enemy and win through an alpha strike so massive nothing can survive. Edit: Never mind, since played the DLC and gone nanite ascension and nanite swarmers cant equip cloaking.
@furiouskaiser9914
@furiouskaiser9914 18 күн бұрын
Ryan George Producer voice: "oooh some VERY stealthy goo!"
@therealspeedwagon1451
@therealspeedwagon1451 12 күн бұрын
Never thought of using stealth with those things. Given how tiny they all are they probably have as much cloaking strength as frigates do. So these things could be very scary if cloaked and hidden in plain sight.
@Midnight-wh2bs
@Midnight-wh2bs 12 күн бұрын
@@therealspeedwagon1451 Unfortunately doesn't work, I've since got and played the DLC and nanite swarmers are unable to equip cloaking devices. PDX probably realized just how insanely broken infinite swarms of 0 upkeep cloaked ships would be and disallowed cloaking for them.
@cyrania243
@cyrania243 19 күн бұрын
nanotech plus the arc furnace origin seems like it will be incredibly overpowered
@nikitashilov9758
@nikitashilov9758 19 күн бұрын
Yesterday I got about 1000 per month.
@shadowsapphire100183
@shadowsapphire100183 19 күн бұрын
I'm currently doing a single player of that and I got Cybrex. I think their Starbase building suddenly got a lot more powerful.
@jayhayhay5124
@jayhayhay5124 19 күн бұрын
Damn you, i'm doing the same except i got shafted with grunor.​@shadowsapphire100183
@mikailfournea9545
@mikailfournea9545 19 күн бұрын
Sol home system is broken enough with a dyson swarm and arc furnace on mercury (was getting over 100-150 each for energy, minerals and alloy). But add in the crybrex building? All of a sudden, an ecumenopolis doesn't look as mandatory for late game play. Still nice to have, but not a must anymore
@13g0man
@13g0man 18 күн бұрын
Add in Astro-Mining Bays and it gets insane. Each one gives you +15% mining station production, add in the Astro-Mining Hub and you hit +100% mining station production.
@asmkalrizion7078
@asmkalrizion7078 19 күн бұрын
Unlimited potential, Tall-Wide Virtual build: Just be virtual, create lil sectors, and release those sectors as specialized vassals, if you reach the max vassals/subjects, just release them and form a federation, this can then scale basically infinitely and you'd have a sprawling multi-empire nation of semi-independent systems under your control (especially with a hegemony). Cuz virtual is awesome tall, but only if you are restricted to a small handful of planets, but if you have any room to grow you are just limiting your maximum potential growth, however, if you evade this restriction but just building subject virtual micro empires, then can each specialize and afford you the access to more virtual worlds, without impacting your virtual productivity bonus. Additionally, you could theoretically also use this to avoid the megastructure cap, but just building a megastructure, then releasing that sector as a vassal, and that *should* allow you to build more megastructures right? *LIMITLESS TALL GROWTH*
@loiu657
@loiu657 19 күн бұрын
Nanite Exterminators might be pretty funny.
@dejannincic9671
@dejannincic9671 19 күн бұрын
Wait do u mean Nanite Exterminator or Nanite Exterminator?
@loiu657
@loiu657 19 күн бұрын
@@dejannincic9671 definitely Nanite Exterminator.
@therealspeedwagon1451
@therealspeedwagon1451 12 күн бұрын
Imagine taking that with the old galactic nemesis too. We all know that’s the only true way to end a genocidal empire playthrough.
@loiu657
@loiu657 12 күн бұрын
@@therealspeedwagon1451 oh jeeze. The nemesis ships with nanite weapons. That would be funny.
@peterknutsen3070
@peterknutsen3070 19 күн бұрын
4:46 Double? +200% sounds to me as if it'll triple it!
@MontuPlays
@MontuPlays 19 күн бұрын
it adds double, which would be triple. I fell over my words there. Sorry about that!
@nealwoods3482
@nealwoods3482 19 күн бұрын
Critically, Nanite swarmers should not be thought of as a single ship. You should think of a nanite swarm fleet as a single ship that has hundreds of weapon slots. In just one small corner of tbe galaxy i started producing 500 ships every 5 years i cant imagine if i had known what i was doing
@anthonymazzeo6123
@anthonymazzeo6123 19 күн бұрын
That’s actually a very clever way of looking at it
@furiouskaiser9914
@furiouskaiser9914 19 күн бұрын
Ya, def gonna have to shut off the ships display on the right panel for this one 😆
@deaansugee
@deaansugee 19 күн бұрын
Yeah sure if you're RP-ing. But in Stellaris terms, Overkill is a thing. If you have a cannon that hits for 81273981276398 bajizillion damage, that weapon is going to be much stronger against something with 8000 hit points than against 50 hull points. You can't think of them as a single ship since in Stellaris a single hit can only damage a single unit.
@nealwoods3482
@nealwoods3482 19 күн бұрын
@@deaansugee which in my opinion is why they are better than a single ship. Their value is in how expendable they are
@freakyzoid3565
@freakyzoid3565 18 күн бұрын
Which is why I can’t understand why they still count towards War Exhaustion like normal ships. It was very interesting to see it go to 100 after a single victorious engagement.
@tomisabum
@tomisabum 18 күн бұрын
Forgot to show off the unique nanite weapons unless I blacked out; but if you actually did, good excuse to just do a video featuring them and the swarm ship mechanics in a lets play. Driven Assimilators or Exterminators would be fun; I always did like the vibes of the unique machine empire colossus, and now it fits even more.
@LeviathanStormPrince
@LeviathanStormPrince 17 күн бұрын
The nanite weapons aren't new to this DLC, or unique to Nanotech. Used to be that you unlocked them by defeating the Scavenger Bot (and you still do, actually), but now you can also get them from Cosmogenesis on the last tier. The nanotech A slot component is a strict upgrade to regenerative hull tissue (15%/20% daily hull/armor regen vs. 5%/10% for hull tissue) and a downgrade to Cetana's nanite repair system (25%/20% hull/armor regen). Largely only useful to keep your fleets topped off out of combat because regen is reduced by 90% during combat. Nanite Autocannons cost 150 power (for size L) compared to 115 for tier 3, and do about 30% more damage. The nanite flak battery has 10% more tracking and does 50% more damage than the tier 3 option. Also worth noting that the nanite flak cannon doesn't actually *cost* nanites.
@Zaint
@Zaint 19 күн бұрын
Hopefully, Montu covers all the options for Digital Refactoring. Playing multiplayer yesterday as synthetic fertility and trying to explain I was virtual without the virtual tradition was impossible.
@He4vener
@He4vener 18 күн бұрын
16:05 worth mentioning: If you kill scavenger - you can now get a choise between tacking Nanite components for your ships OR technology to unlock special trait for your robots. This trait basically increases Mechanical Pop Assembly speed by whole 50% at a cost of 3 points. So with combo shown here on video - you can go up to 85% boost from traits alone. You can always boost it up even further with other bonuses, like Rapid Replicator civic for additional +20%.
@SRMC23
@SRMC23 19 күн бұрын
Modular in essence is the closest we will ever get to playing as the Transformers in an Stellaris campaign. they dont turn into cars or animals but they are close to organics in terms of adaptability via mechanical pop modification.
@alessandraelx7815
@alessandraelx7815 19 күн бұрын
I picked Nanotech in my first playthrough with this DLC and the coolest thing about the Nanotech tradition is that you spawn new ships out of thin air over time. And it also seems they become more and more. In the year 2430 when I won the game with Cosmogenisis and had 3000 fleet capacity filled up with just these ships spawning.
@pablocardona9804
@pablocardona9804 19 күн бұрын
Thank for the guide Montu. I can't for the weekend so I can finally play the DLC.
@andromacdonald5216
@andromacdonald5216 19 күн бұрын
Damn nanite assencion seems busted with a crisis build
@NightWhisper8462
@NightWhisper8462 15 күн бұрын
I think one very important piece of information about the nanite harvester (which it doesn't tell you about) is that it is always increasing in upkeep cost, in my multiplayer game it got to the point of giving me 100 nanites in a single system but was eating up 200 energy credits a month, so if you want to get the most out of the harvesters you need to understand that the more harvesters you have the quicker the energy consumption will increase and if you are not careful it can quickly spiral out of control, also if you destroy the harvester the nanites disappear and you would have to restart in that system from scratch. It really does fit the "must always expand for more resources to consume" mentality :D
@baseupp12
@baseupp12 19 күн бұрын
Welp time to wait for some mods that will give Synth ascended empires these options like their Machine counterparts
@noragrey7016
@noragrey7016 19 күн бұрын
Synth Empires are basically similar to Modularity
@JafarFromAfar_
@JafarFromAfar_ 19 күн бұрын
Couldn’t have released this at a better time. I just hit the button to virtually ascend. With the new habitability changes to machines, this makes having very few worlds while beefing up the space between worlds SO nice. The ability to destroy a colony if you find a new, better world later on is so nice. (Build it up first, and then destroy). Less micromanaging, more expansion!
@colorblindwizard7200
@colorblindwizard7200 19 күн бұрын
This is perfectly timed! I was just looking into the traditons!
@MontuPlays
@MontuPlays 19 күн бұрын
Hope you enjoy!
@spookyaction3236
@spookyaction3236 19 күн бұрын
Excited to try a machine next playthrough. Doing Synthetic Fertility right now and that is by far my favorite origin to date
@panmopsel
@panmopsel 18 күн бұрын
Montu, i love you, when i first heard of new DLC completely overhauling machines i almost had a stroke, now i understand this perfectly, thank you
@StarboyXL9
@StarboyXL9 19 күн бұрын
Matrioshka Brains will become the new virtual meta
@musizlover2008
@musizlover2008 18 күн бұрын
Great video, very informative. Now I hope in your next video you will show us how the new origins work. I tried the synthetic fertility a few of times and I know the flow of how it works. Basically, you need to put all your engineering research into robots, droids and then synths before the situation timer runs out. Engineering is really important in the beginning so building more labs, researching anomalies and claiming systems with engineering resource are a priority.
@therealspeedwagon1451
@therealspeedwagon1451 12 күн бұрын
I really wish the nanite ships came with a ship with a small slot. Imagine using the ancient nano missile cloud launcher with this thing. It would be absolutely wild.
@Formalfiend
@Formalfiend 18 күн бұрын
Arc forge origin + cybrex precursors is a decent combo. The cybrex mining hub you get adds to the boost from your arc forges.
@wyvernscale9634
@wyvernscale9634 19 күн бұрын
Tbh I'm kinda disappointed that the virtual path is restricted only to machine empires :( Especially since realostically, organics could do the exact same thing and it's just such a cool concept
@MontuPlays
@MontuPlays 19 күн бұрын
synth empires can go semi-virtual. They can get the trait on their leaders and get some bonuses. But not the main bonuses form the virtual ascension (the resource bonus and instant pops)
@mohamedjear8917
@mohamedjear8917 19 күн бұрын
I wish they give the advanced machine traits to regular synthetic ascension.
@kalebbradford143
@kalebbradford143 19 күн бұрын
Yeah exactly. it could be easily balanced by letting them spend the extra ascension slot so they can get in on the fun.
@RoseWither
@RoseWither 19 күн бұрын
imagine virtual with a birch world
@gambitsheild9814
@gambitsheild9814 19 күн бұрын
While modularity is probably the best, there is something to be said for the nanite swarmer carriers. They are glass cannons that have corvette level evasion and speed while trying to stay at a distance, they also basically are corvette sized but carry a hanger. Aka, they can basically avoid any curser or bigger sized vessel and shred them from a distance. Note that a 240 fleet size of them has 240 hangers, for a max of just shy of 2k strike craft active at once. It SHREDS fleets they can properly kite.
@kennyholmes5196
@kennyholmes5196 19 күн бұрын
4:44 Triple, not double. Maintaining is +0%, Doubling is +100%, Tripling is +200%, Quadrupling is +300%, Quintupling is +400%, etc.
@MontuPlays
@MontuPlays 19 күн бұрын
Yes, it adds double
@BoisegangGaming
@BoisegangGaming 19 күн бұрын
I really wish individualist robots could convert biologicals into virtuals. There's a while bunch of them on my planets that are unemployed so I just created a resort world for them and shoved them all there. Either that or let individualistic machines unlock chemical bliss or a rogue servitor-like living standard for bios.
@davislink1
@davislink1 18 күн бұрын
the lathe calls to them
@attilatorok5767
@attilatorok5767 18 күн бұрын
You can do utopian abundance to get research from them.
@ClockworkOuroborous
@ClockworkOuroborous 10 күн бұрын
@@attilatorok5767 I lathed and utopian abundanced the biologicals in my empire. At the peak, I was at about 26K research a month a few years before the mid-game crisis. I was rounding up my virtual pops for the black hole trip when the Khan showed up on the other side of the galaxy from me. He was nowhere near me by the time I peace out to the blackhole at the center of the galaxy.
@ericmccommon7705
@ericmccommon7705 18 күн бұрын
Thanks for this video! Very helpful! I do have a question, which do you think would be the best ascension for a Rogue Servitors build?
@sylvie_v2939
@sylvie_v2939 19 күн бұрын
So wait, what happens to synthetically ascending as a regular bio species? Is that no longer worthwhile or not around? Do individualistic machines have access to paragons and normal, non-maliced diplomacy?
@kuuro_7712
@kuuro_7712 18 күн бұрын
Oh man I was hoping to virtual ascend with the synthetic fertility origin. I think 2 ascension perks is a fine cost
@cheesuschrist4473
@cheesuschrist4473 15 күн бұрын
4:46 actually since its a 200% increase, your production triples.
@7he_last_5urvivor
@7he_last_5urvivor 19 күн бұрын
Now I want them to do an update like this for biological and psionic accession, perhaps biological would allow you to turn into or out of a hive mind, you could embrace your biology by turning everything into organic machinery, organic ships, buildings things like that, or be extremely adaptable, as in they change to there environment easily and can change there traits to suit there task. And for psionics you could become like the Zroni and use the shroud to build or create resources, potentially birth shroud gods to help you fight wars and help improve your economy, or many different ideas, you could also have psionic hive minds or something like that, I think it would be fun?!?
@bennolong8906
@bennolong8906 18 күн бұрын
+200% does not mean doubling but tripling the output
@felixtpholm9377
@felixtpholm9377 11 күн бұрын
Really cool video but at 4:44 it actually tribles the output of the deposit since its + 200 and not 200 total :)
@titititi-gb1ds
@titititi-gb1ds 19 күн бұрын
All this ascensions are absolutely amazing, this DLC is great I cannot wait until i have time to play it, I hope in 2025 they release DLC which rework biological and psionic ascension and also I long time hope they release ground combat + espionage rework DLC.
@justinsinke2088
@justinsinke2088 18 күн бұрын
Honestly, with modularity, giving my pops +75% resources from jobs for only a minor dark matter and exotic gasses upkeep felt really nice. Throw in a little rare crystal upkeep and that bonus becomes a total of +95% for allow production (which, continuing to watch, seems you did the same thing to no surprise). My relentless industrialist molebots are absolutely churning out the alloys on all the worlds they're on. And yeah, between the Liquid Metal Joints and the lubrication civic, my pop assembly speeds was pretty silly. For the first time in a long time, I needed to build a ring world because I had filled up all my planets, because all of my planets had an assembly speed of 15-20. I'm so use to the situation being by the time I can make a ring world, I'm already having difficulty filling out my later settled planets. And yes, Living Metal is no issue for Modularity; even with the replicator/roboticist upkeep, pop upkeep from a trait, and keeping the megastructure build speed edict on, I'm still selling Living Metal off on the market because I'm making more than I know what to do with. I wonder how scary having multiple fleets of only nanite swarms would be if your council was packed with Genius Armorers? Edit: I almost got hyped for archeotech nanoswarms, until I checked the wiki and realized that you cannot equip Ancient Nano-Missile Cloud Launchers on them because they're S slot, and none of the nanoswarm configurations allow for S slot weapons. Imagine if you could have an entire fleet of those things with 4 nano-missles apiece (since they can have 2M, I think that translate to 4S normally).
@stevanhaire5300
@stevanhaire5300 8 күн бұрын
The new machine world ascension perk is very strong. Doubling the workers and houses per district. My economy basically tripled once I terraformed all of my planets into machine worlds. It’s basically a ring world without the science, but with unity.
@jackmcclelland1162
@jackmcclelland1162 19 күн бұрын
bro montu is on overdrive right now.
@failimaily1576
@failimaily1576 17 күн бұрын
The Unity into Tech Rush you can to with Virtuality on a Shattered Ring is craaaaazy, like 10k research by 2300
@lordgong4980
@lordgong4980 15 күн бұрын
Arc furnace plus nanotech plus Cybrex = unlimited nanites minerals and alloys
@MaximusLight
@MaximusLight 18 күн бұрын
I'm actually surprised lore-wise these aren't available to bio pops that became synthetic as these machine ascensions are staples of how that would occur... and for how they are split up as in theory nanomachines, virtual uploading and modularity should work together rather than be distinct. *shrug* (like the entire Endless Space franchise is based around the fallout of what happens when a species uses nano machines and virtual uploading to ascend beyond their physical limits... )
@evansarver2989
@evansarver2989 17 күн бұрын
Now we just need an overhaul and update to genetic route. Psychics got some love, robots got some love, now we just need some genetic ascension love.
@user-pu6to7uw1b
@user-pu6to7uw1b 19 күн бұрын
I am so excited for nanite empires I didn’t even know I needed it
@Bennazzi
@Bennazzi 19 күн бұрын
Hello Montu! Thanks for this awesome video, very informative. One question related to the dlc (but kinda off-topic, a bit) Do you know if we need to own Nemesis in order to play Cosmogenesis crysis path?
@MontuPlays
@MontuPlays 19 күн бұрын
you do not need to own nemesis to play cosmogenesis!
@Bennazzi
@Bennazzi 19 күн бұрын
@@MontuPlays OMG!! thanks for the quick reply! And keep up the good work!
@pepito4131
@pepito4131 11 күн бұрын
Hi nice video ! You can do video as Nanite invasion ^^
@Antonin1738
@Antonin1738 19 күн бұрын
I kinda wish you can start as biological and eventually move into synythetic ascension perk instead of starting machine. The promo for the DLC makes it seem like you can be cybernectic/synth first
@tusharmasti3123
@tusharmasti3123 19 күн бұрын
I was thinking about putting the archeotech nano-cloud missiles on nanite ships as they will not cost minor artifacts and pair with that archeo-whatever ascension perk to give +33% damage to archeo-weapons. What do you think? A viable option or nah?
@LG-jn5fx
@LG-jn5fx 18 күн бұрын
I am currently doing a shattered ring trade focused run and just finished the virtualization tree. It is the most bonkers power spike I have seen in this game so far and it will scale exponentially from here once I have the ecumonoplis up and running and restore the shattered ring to a full ring world. 3 ring segments and 1 Relic world to win the game. Getting 150 minerals from a single system with those arc forges really helps as well , do not need a mining planet and can get the food I need to feed my catalytic converters easy enough. I finished the Virt tree around 2070 and I am sure it can be done way way earlier. Using full tradition costs with normal scaling and mid game starts 2075
@Darkn3ssF4ll
@Darkn3ssF4ll 19 күн бұрын
Big farma is back baby!
@Zweistein001
@Zweistein001 19 күн бұрын
I am really excited for virtual ascention but I fear that we have just unlocked a new end-game lag crisis and one that has a potential of being as bas as Xenocompatibility.
@Hollow-Eyes
@Hollow-Eyes 16 күн бұрын
I love the nanites. Combining them with determined exterminators is a thing of beauty. Steps: 1. Get a few planets.(If you don't have enough, take some. I'm sure your neighbors won't mind.) 2. Subsume your worlds. 3. Laugh your butt off at your 1000 swarmers who die instantly. 4. Send in the other 10000. 5.Laugh for an entirely different reason.
@shadowtheimpure
@shadowtheimpure 19 күн бұрын
I look forward to playing around with Virtuality. This could be...juicy.
@AeciusthePhilosopher
@AeciusthePhilosopher 9 күн бұрын
If you want to combine your machine Age perks with ecomonopoleis, consider ascending your capital first. Turning it into an ecomenopolis will risk you losing your transformation features otherwise.
@jakebhenry2228
@jakebhenry2228 19 күн бұрын
@MontuPlays MONTU, is it possible to get that terriforming legendary paragon with Rougueservitor? If it is I dare you to get a size 55 broken contengency world, terraform that sucker, and then fill it to the brim with Bio-Trophies+virtuality and see just how far you can push pop efficiency Each skydome building according to cosmogenises wiki also says each provides 50 housing and bio-pop jobs and you can have all building slots as it. I’d say this is very tedious but a good video idea for someone in the community!
@chrispowell2480
@chrispowell2480 18 күн бұрын
Coming back after playing with the nanites (the fantasy that grabbed me the most) and I think people are sleeping on it, and I want to make some clarifications for the group, specifically about subsuming worlds. First, once a world is fully subsumed and becomes a nanotech world, the planet becomes a sort of machine world lite, with nexus, forge, mining, and generator districts fully uncapped, and 100% machine habitability. Second, the blockers generated in this process don't actually decrease the max districts. Their only effect (aside from producing nanites obviously) is they massively decrease the possible menial districts (farming, mining, energy). However, since you have a nanotech world, and all of the districts are uncapped, the downside to the blockers don't apply to you. They're literally only upside, unless you're a conquering empire, at which point you'll find the planet near uninhabitable. This means you can have an almost limitless number of nanotech worlds for mining, forging, research, etc. with no downside, all while you're getting free fleets. It's amazing.
@dudupintarolas5214
@dudupintarolas5214 19 күн бұрын
Has someone who used to play gigas i can say virtual acessension will be completely busted with north worlds The reason is birth worlds have certain jobs that give you more distric slots for specific districs that then give you more jobs and some of the ones that gave you more districs so you can see where this goes youl ha e effectively infite resources limited only by lag and time to build districs.
@zodrickzheioh7318
@zodrickzheioh7318 19 күн бұрын
if you go down the Nanite tree, can you inhabit the Nanite worlds in the L-cluster?
@grottoguru6473
@grottoguru6473 19 күн бұрын
Would be cool to do a Doctor Who roleplay with the Relic World start combined with Virtually to play as the nanobots from The Library episode. Edit: *micro-organisms* not nanobots. Wish Stellaris had a micro-organism option for hives!
@liamzakhaev
@liamzakhaev 19 күн бұрын
Not nanomachines, just hungry microorganisms
@Zer0siks
@Zer0siks 19 күн бұрын
Vashta Nerada, biological swarm of small carnivores. But it is a fun idea!
@grottoguru6473
@grottoguru6473 19 күн бұрын
@@Zer0siks I completely forgot they were biological. Thanks!
@Zer0siks
@Zer0siks 19 күн бұрын
@@grottoguru6473 no problem!
@jakobknudsen6864
@jakobknudsen6864 19 күн бұрын
Fingers crossed the next big DLC will parallel this one, but focused on biological ascension and biological hiveminds instead of mechanical ascension and mechanical hiveminds!
@letsplaywildrift
@letsplaywildrift 13 күн бұрын
Nanotech is OP. Endless spawn of Nanite Swarms and nanite production increasing drastically overtime (currently having 1.5k nanite per month) and no freaking maintenance for nanite swarms which means naval capacity limit is gone not to mention that anything I place within the nanaite swarm ship won't affect the fixed cost of just 500 nanites. I accumulated swarms worth of 9k naval capacity that it lagged my game.
@Tamizushi
@Tamizushi 18 күн бұрын
The virtual ascension path would be good on a xenophobic catalytic empire. You can turn your organic pops into livestock. And just like that you get an empire where jobs and pops aren't coupled, because pops create their own job and jobs create their own pop.
@111mhmhmh
@111mhmhmh 19 күн бұрын
The nano cauldrons are strange - at a glance, it seems like the devs wanted them to be placed on nanotech worlds, since that colony designation increases building production. After all, building production output is a fairly rare stat, but it's used by 2 nanotech buildings - the cauldrons and transmuters. The problem is that this designation also increases building upkeep costs considerably, especially when you start ascending colonies. I wonder if you could get more value by placing cauldrons on ascended urban worlds instead to benefit from building upkeep cost reductions? 15 Alloys for 30EC and 3 nanites feels bad, but what about 15 alloys for 15 EC and 1.5 nanites? Or even 15 alloys for 3 EC and .3 nanites if you manage to hit the upkeep cap with an urbanist leader? Alternatively, once your nanite production scales out of control, it might make sense to switch back to the nanotech designation and fully ascend for a juicy potential of ~26 alloys/building. If nanites are no object, then you're basically paying 46 EC for 26 alloys without pops or galactic market concerns, which looks pretty good on paper. Of course this is all assuming you have the unity to splurge on ascending a world that's using most of its building slots on cauldrons instead of... you know... things with jobs. Definitely seems like something fun for the more intense optimizers among us to play around with though. Anyway, that's just my optimizer brain rambling. Thanks for the great video! I look forward to having the time to test these new ascensions out.
@EpicMiniMeatwad
@EpicMiniMeatwad 10 күн бұрын
Throughput is what I think it's supposed to be doing with upkeep + output, but they threw in quirky things like percentage subtraction modifiers (1 / 0.8 = 1.25). So yes, if you have unlimited pops/jobs/buildings, your -50% upkeep (2x production per good consumed) is going to be drastically better than -20% upkeep +30% output (1.625x production per good consumed). But even a -100% upkeep building/job still has a cost: the pops/jobs/building slots. +30% output for +30% upkeep is still more utilization, it's worth it if you're producing more than you use and can't possibly generate enough pops/jobs/slots to actually justify the better upkeep. Which makes sense, you can't really produce unlimited pops or worlds to justify super low upkeep necessarily. I'd say late game Stellaris is just maximizing world production rate since a world can contain another unique building and a pop generator.
@EricLidiak
@EricLidiak 18 күн бұрын
I like Modular the most because it allows wide playstyle. Individual pops are stronger in virtual.
@toxicmuffins76
@toxicmuffins76 18 күн бұрын
Montu Montu! I need help! I play multiplayer with some friends and we were all excited for the resync button. Do you have any idea how to get this to work or how it works? Cuz we had someone desync and no button to press...
@kufesska
@kufesska 19 күн бұрын
Montu, nanite tileblocker's description looks kinda like it produces nanites if NOT cleared, so you sacrifice planet features for nanites production, correct me if i'm wrong
@aquaris1134
@aquaris1134 19 күн бұрын
Hallo, Montu, what is in your opinion best ascension for void dwellers for non-machine and non-hive species?
@paulcatindig2260
@paulcatindig2260 19 күн бұрын
I know the new dlc just came out but PLS PLS PLS can we have a paragons tier list? A renowned and legendary paragons tier list!
@hink3042
@hink3042 18 күн бұрын
I just had a game where an archeological site caused a 3 minor artifact deposit to be put on a star and well the Dyson swarm does indeed work on minor artifact deposits so I’m earning in the 30s every month on a tall build with 4 colonies ancient weapons are not expensive with the Dyson swarm lmao
@thatcrazyguy834
@thatcrazyguy834 19 күн бұрын
With virtual your basically setup to do the new crisis ascension as now your gonna have all these pops and need to downscale and youll have that new machine that grinds them up for science
@MontuPlays
@MontuPlays 19 күн бұрын
you can't grind up the virtual pops sadly... but you can grind everyone elses pops... I did this in the video linked at the end lol
@thatcrazyguy834
@thatcrazyguy834 19 күн бұрын
@@MontuPlays I'm talking about on the excess planets from early expansion if you want to minimize the -25% per colony unless that's what your talking about
@mathhews95
@mathhews95 19 күн бұрын
You can resettle virtual pops, so no lathe for them. You conquer other empire planets, resettle their pops to the grinder and then shut down the server
@jakebhenry2228
@jakebhenry2228 19 күн бұрын
You can also use the terraforming paragon with rogueservator on a size 55 contingency world and use the skydome to get 50 bio-trophies on a single world with the new cosmogenisus Skydome building. The amount of EFFICIENCY must be amazing(pity I am console so I can’t do this yet)
@thatcrazyguy834
@thatcrazyguy834 19 күн бұрын
@@mathhews95 you could take virtual after the crisis ascension and send them into it when your ready to go virtual
@killerp2612
@killerp2612 19 күн бұрын
when ascension paths tierlist?
@HungryAndorian
@HungryAndorian 18 күн бұрын
Best DLC hands down. Utopia was amazing but this one has yielded so much value for me and was well worth the price.
@tenaciousgamer6892
@tenaciousgamer6892 19 күн бұрын
no leader/pop trait for nanotech ? I feel like thats a oversight. I dont expect a powerful one, maybe just increase habability + leader life span and some minor bonuses like science leaders having stronger assist research, commander with a bonus armor regen, official with bonus to nanite output?
@EternitynChaos
@EternitynChaos 18 күн бұрын
I would love if they made all the Asencians like this, it would also be very nice if Nanotech got the big boy ships spawning once you get the nanotech mines built up enough or just let us sac like 10 or 100 probes for one of the good ships, also probes should not cost us fleet points lol
@EricLidiak
@EricLidiak 19 күн бұрын
Montu can you do a Cosmogenesis guide?
@MontuPlays
@MontuPlays 19 күн бұрын
haha, guess what is coming tomorrow!
@Sarnith
@Sarnith 13 күн бұрын
Will auto modding from the racial trait pick at start (adaptive frames?) make use of all these additional picks and traits while modifying your species for jobs?
@insanecrazyman7637
@insanecrazyman7637 18 күн бұрын
curious actually are we able to discuss with the Grey Tempest now that we are able to become nanites ourselves? can we colonize the nanite worlds in the L-cluster?
@MulderStarling
@MulderStarling 16 күн бұрын
I didn't try to colonise them in my nano run, but they did show as 0% habitable. Didn't look good
@sylvie_v2939
@sylvie_v2939 19 күн бұрын
Also, do you know the weights on affects on which crisis spawns - i.e., do these increase the Contigency as normal machine/researching synths and AI combat computers, or does it add to Mommissiah? Does it matter which ascension machine empires pick in weighting which crisis spawns first (or at all, if the ALL crisis is not selected)? Is Mommissah a midgame or endgame "crisis"? Is her outcome always the same or are their ones that...*ahem, spoilers from the video* aren't pretty bad with her winning the game?
@CrimsonReaper189
@CrimsonReaper189 19 күн бұрын
I love virtual so far u ran it as a rouge servitor arc welder and omg i was hitting 3k tech by year 100 onces all the buffs rolled in and thanks to how broken arc can be with the new civic i was making 300 alloys a month with no alloy jobs
@Reveno_
@Reveno_ 19 күн бұрын
Which civic?
@CrimsonReaper189
@CrimsonReaper189 19 күн бұрын
@@Reveno_ I can't remember it's name but it's the one that gives 50% output on orbital miners 50% star bases a new building that gives 10% output in a system but -50% menial drones output. I just swapped to manufacturing focus for 20% more research and used bios as battery's till I got up all my Dyson swarms since getting 2 arcs at max level super early means u can just go fullin on war
@jakebhenry2228
@jakebhenry2228 19 күн бұрын
DUDE You can also use the terraforming paragon with rogueservator on a size 55 contingency world and use the skydome to get 50 bio-trophies on a single world with the new cosmogenisus Skydome building. The amount of EFFICIENCY must be amazing(pity I am console so I can’t do this yet)
@theonesithtorulethemall
@theonesithtorulethemall 18 күн бұрын
Note: the virtual planetary ascension works on ring worlds, so you get size 13 ringworlds
@TheDrexxus
@TheDrexxus 19 күн бұрын
If virtuality is getting 1% increases per clerk/maintenance drone, wouldn't you heavily offset or even entirely offset the -75% penalty? I want to see how good a super wide virtual empire can be.
@mohamedjear8917
@mohamedjear8917 19 күн бұрын
super wide isnt meta anyway. Vassalization is
@thatcrazyguy834
@thatcrazyguy834 19 күн бұрын
​@@mohamedjear8917why settle for scraps when you can have it all
@applesauce1921
@applesauce1921 19 күн бұрын
How do you vassilize war, I can only ever claim systems
@TheDrexxus
@TheDrexxus 19 күн бұрын
@@mohamedjear8917 My guy, I don't play games to play the "meta". I do what I find fun, not to do the same cookie cutter run everyone else is doing just because they need every advantage to win.
@mohamedjear8917
@mohamedjear8917 19 күн бұрын
@@applesauce1921 you must eclipse them in ranking in one way or another, which is very easy to do by tech rushing
@kyosukearashi3523
@kyosukearashi3523 18 күн бұрын
10:18 This is too powerful. In past we have to pay tons of unity to move pops out and 200 influence for the last pop.
@briwanderz
@briwanderz 17 күн бұрын
the nanite worlds you make, unless i'm missing something, they kind of suck.. i subsumed a size 14 world, ended up with no bonus, can't build farms (not a big deal really.. but odd since that's one place to "farm" nanites) and it produces only 5 nanites from all those blockers. if i made it a machine world instead i'd get the 10% resources from jobs, +1 replicator job, and -10% housing usage, plus access to a different district for unity. the nanite harvesters will make way more nanites then those planets anyway. especially with a furnace, and (i think) the starbase modules that increase mining station output. the nanite cauldron should probably also increase the planets alloy output, as it is it's a bit of a waste of a building slot... although, maybe a temporary building since it doesn't require a pop to run it, you could use it on new planets early on, until you have more pops, then replace it. but even that is hardly worth the effort.
@theoneblaze3734
@theoneblaze3734 16 күн бұрын
We need a Nanite playthrough!!!
@colecook834
@colecook834 9 күн бұрын
How does the nanite ascension interact with the l gate builders. Is it the same. Or do they recognize you as another nanite empire
@aqvamarek5316
@aqvamarek5316 19 күн бұрын
I really love, how paradox adds Nerds dream with a VR start. Who doesn't love VR Manga like the gamer, or VR Sci-Fi novels, were war is banned in reality, and only happen in a VR enviroment. Now you can recreate peace in the universe, through true VR Gaming.
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