Watch Part 1 Here: kzbin.info/www/bejne/lYTRmHmJr6-ql9k 17 months ago i promised a follow-up. Well here it is.
@Supersonicblue1027 Жыл бұрын
The crevice in between the graveyard walls that has a solid floor is actually where Lushu jumps out of the graveyard from after you defeat him. Which would explain the solid ground. Essentially, it would seem that the graveyard arena has the cutscence version of each battle spot in the graveyard labyrinth loaded in Cloud stretching is a pretty common technique that has been used by other developers. In reality, they just use pictures of certain things and make them stretch to give the illusion of there being more than one cloud or sometimes buildings. Which saves on memory, allowing them to make more geometry within the space to give the player more content. It's interesting that photo mode Corona forest has basically every area of the forest loaded in. However it makes sense as in the normal version there's more out of bounds such as iconic locations from the movie that were clearly intended from a time where they most likey had the Corona story being longer and that out of bounds fence was most likely for a cutscence where they all jump over it while running from something. Additionally I'm guessing the foggy area in photo mode Corona forest is the dark forest but just unloaded so only the effects are left behind. The extra bubble is also probably the town area hence why you get warped back. It always seems like worlds were meant to be more open. I'd definitely recommend trying out the toy box in normal mode as there is a way to break out by using the house and out of bounds the neighborhood has a lot of references including Sid's house having several references to him. Just a lot of extra love that is sadly never seen. Also I saw you got inside of Elsa's palace, cool. Funny enough in normal mide before MatPat made his theory of Elsa being the orginal villain i literally broke out of bounds repeatedly and would fall trying to bypass the ☠️ trigger so i could fall where I believed the location of the loading zone on the doors is. Eventually it did work and it loaded me in the room of the ice dungeon with moogle and save point which means that Elsa was the orginal villain and the dungeon/maze is actually a distorted version of her palace. Although it is interesting to know that the inside of the normal version is in game which suggests the palace has to loading zones. One in the door for the normal palace that is never used and one in the same spot but way beanth the ☠️ barrier for the ice maze version of the palace. Meaning orginally we could explore the normal palace as well. Really makes me sad whenever I go to Arendel in KH3. All the potential runied because Disney wanted to keep the princess image. I wish I recorded it but there is a guy on KZbin who posted a video of getting out of bounds in the normal arendel near the palace area byt he landed in the black portals loading zone oppose to trying to go right under the palace lol
@BobbyBionic Жыл бұрын
I didn't even think about that scene with Xigbar falling in, but that does make sense. I just rewatched that scene and it does look like that's the same spot. I'll definitely have to try that Toybox OOB, since i really liked the neighborhood area and i wish we got to see more of it in the game. How KH3's Arendelle was handled will forever be a shame, but i guess at the very least it's cool to at least look inside the ice palace. I do want to explore the town, but i'm not sure it's worth all the effort required to get there. Thanks for the comment and all the info!