This is the greatest starfield thought of All Time Merch moistglobal.com/ Comics badegg.co/ Use code MOIST at gamersupps.gg/
Пікірлер: 19 000
@Edlin26111 ай бұрын
"In a side quest someone high up gets exposed for corruption and nothing changes." I for one applaud this games commitment to realism.
@codenamejo841011 ай бұрын
🫃🏿
@Ohnobroo11 ай бұрын
Lmao
@MemoryMori11 ай бұрын
Damn xD SAVAGE!!! but gold....
@martymcfly88mph3511 ай бұрын
Jail Hunter and Joe 2024
@archockencanto164511 ай бұрын
@@martymcfly88mph35Do it in 2023 instead my guy.
@gabrw11 ай бұрын
Remember, Charlie is the guy who finished Gollum out of pure spite.
@LuisSierra4211 ай бұрын
Truly one of the determinations of all time
@lemon997411 ай бұрын
Idk, this one seems like a tall order for him unfortunately
@cameronbulmer93611 ай бұрын
the man is literally fueled by awful games its his favorite pastime
@retr030711 ай бұрын
i encourage you to form your own opinions on things instead of copying your thoughts and feelings from a youtube personality.
@aj0413_11 ай бұрын
Forgot about that lol But to be fair, spite is a powerful motivator. Apathy is ... not
@Degenevesting11 ай бұрын
Imagine if they made one system with 10 planets, with ground vehicles, gameplay-based and in-atmosphere flight, and total planet exploration with no invisible walls.
@genericnpcs11 ай бұрын
Just play no man's sky
@MinecraftKid123456711 ай бұрын
this would be cool but it doesnt work with this games story
@atub705511 ай бұрын
A star wars game like this would be crazy.
@pp-on6cs11 ай бұрын
@@atub7055it's actually on its way. But unfortunately it's being made by Ubisoft..
@jjangles11 ай бұрын
Star Citizen? It's never gonna get out of Alpha, though.
@joetatos868710 ай бұрын
I think my favorite thing about the Starfield cope is when people bring up how many loading screens you need to sit through, the main thing they say is "Well would you wanna sit and travel through empty space for 7 hours???" Like No Mans Sky...an indie game, has figured out how to do just that thing and it not take 7 hours, and its entertaining. So tired of the abused spouse syndrome Bethesda fans have adopted.
@timothyarnold167910 ай бұрын
Let's see, sit through a 3 second loading screen so you can go to a planet with hundreds of NPCs, dozens of quests, thousands of interactable objects... Or sit through a ten second loading screen in no man's sky disguised as a planet fall animation... So you can visit a planet with maybe 2 dozen NPC's, no quests, no interactable objects, no dialogue options and a handful of cut and paste structures with nothing to do in them, hmm, which one should I choose?
@joetatos868710 ай бұрын
@@timothyarnold1679 its almost like one had an infinitely larger budget to work with and still released the game with the full intention of letting the modding community complete it for them. cope as hard as youd like Starfield is a subpar game lacking features games way under their budget have been able to complete.
@timothyarnold167910 ай бұрын
@@joetatos8687 No, actually it's almost like angry playstation fan boys are bombing the reviews on this game because they're crying in their pillows that they can't play It. I effectively pointed out how your argument was dogshit and you can't, to borrow a phrase from you "cope with it".
@onion6942010 ай бұрын
@@timothyarnold1679dozens of boring chores to do, and extremely empty world to explore
@Couch34610 ай бұрын
@@timothyarnold1679star field is trash kid
@BadAstroJake11 ай бұрын
Any time I hear that a game gets good after X amount of hours, it feels like the game is telling me that if I don’t enjoy it at its worst I don’t deserve it at its best.
@sxazon836011 ай бұрын
then play it yourself instead of hearing other peoples takes to form your own opinion and to see if you get hooked onto it yourself
@trotoxd682711 ай бұрын
nah, if im paying $70 dollars for a game, the game NEEDS to have a general consensus that the game is good. End of story. don't play dice with my $70-$100 :D@@sxazon8360
@hhaste11 ай бұрын
@@sxazon8360 A lot of other things I'd rather do than waste 12 hours on something mid just for a _maybe_
@a.c.slater798911 ай бұрын
If a single play through can go for hundreds of hours I think it’s fair to not bombard the player with every mechanic and quest line all at once
@TheChaosDragoness11 ай бұрын
It reminds me of a quote from Yahtzee Croshaw on his Zero Punctuation review of Final Fantasy XIII. "Some people have told me that FF13 gets good about 20 hours in. You know that's not really a point in its favor, right? Put your hand on a stove for 20 hours and yeah, you'll probably stop feeling the pain, but you'll have done serious damage to yourself."
@PoorDesign11 ай бұрын
i hate the argument that "modders can fix what's wrong with the game" because it removes the responsibility of creating a quality product from the actual, main developers and thrusts it upon people who aren't being paid to make mods and are making these mods out if passion.
@serahmus917811 ай бұрын
devs should make the game great modders should only be adding to that greatness. but yeah its modders fixing the game LMAO
@CanIHasThisName11 ай бұрын
It doesn't remove their responsibility. It's just an admission of the fact the devs can't do it.
@JackBob.11 ай бұрын
7.5 Billion Dollar company relies on free labor to finish their product. Capitalism and its consequences have been a disaster for the human race.
@funknotik11 ай бұрын
it seems like that responsibility was removed like 20 years ago. Most triple AAA games suck to anyone that has played a good game and is not 14
@lethalinflection11 ай бұрын
It's even happening in esports. They've just released another last gen NBA 2K game for PC & modders are working to make the graphics reflect the current gen. This is the 4th game now using dated everything (a repackaged 2K20)
@MsPoopyinthepotty11 ай бұрын
The ship builder has no business being so good when 99% of your experience with your ship will be a glorified cinematic fast travel loading screen cutscenes
@aveb.737111 ай бұрын
the loading screens have lasted an average of 12 seconds for me lmao, really doesnt bother me that much
@domb157611 ай бұрын
And 90% of the habs are useless and don't contain any workstations
@anusmcgee415010 ай бұрын
@@aveb.7371it’s still kinda lame
@MsPoopyinthepotty10 ай бұрын
@@aveb.7371 12 seconds just to enter and exit every little shop or door or room or interaction adds up and gets real tedious real fast
@ZelosSama10 ай бұрын
@@aveb.7371 12 seconds ? its still a lot, actually.
@leonardofontes700711 ай бұрын
charlie is actually more expressive than starfield npcs and thats insane
@shadyhavok110 ай бұрын
hahahahahaha im new here, thats funny af.
@B4XT3R6 ай бұрын
My brother a rock is more expressive than starfield npcs.
@TheParagonIsDead5 ай бұрын
He’s not
@lebadger01911 ай бұрын
The game boring him to sleep is really a powerful statement coming from the man who grinded all runescape skills to max
@roachdoggjr288311 ай бұрын
86 mining and I wanna paint the ceiling.
@nottomclancy243911 ай бұрын
Yeah - exactly the same thing happened to me playing D4. I fell asleep many times during the campaign and I played WoW and grinded that game for well over 15 years. People be coping hard.
@GaryGlass111 ай бұрын
Based off literally everything he’s saying. He didn’t past 6 hours in. And there was only 1 article saying you need to be 12 hours in before you have fun. That’s like saying World of Warcraft doesn’t get fun til 100 hours in. If you’re not having fun and don’t like open world games with story then don’t play it. I don’t mind a reviews on Starfield but he really shouldt be saying all this with less than 10 hours in a game that’s suppose to be 200 hours
@Mr.SoulLow11 ай бұрын
@@GaryGlass1it's called bandwagoning. It's a hot topic right now so everyone is giving their very little experienced take on things that require hours to digest. It's fine. Just keep enjoying the game. People want too much new and don't appreciate the good stuff we have but then want the old ways and it goes on and on..
@serenity883911 ай бұрын
OSRS we like it out of Stockholm at this point, the late game is one of the worst exp grinds in any game to ever exist, it was designed in a way they thought no one would ever get a 99. They just underestimated how we get stuck into these loops.
@MrMcFournier11 ай бұрын
Star Field seems like a Great Game to buy in a few years once modders change the entire game into the Star Wars universe
@nolanmcdavid443211 ай бұрын
That would be hype
@mrminkman95211 ай бұрын
Like every Bethesda game ever made.
@syberKILLER811 ай бұрын
@@mrminkman952 that's just false. Deluded hater. It's just not true for Skyrim and even falloutt
@vidgamarr512611 ай бұрын
That’s definitely going to happen. It is a brand new Bethesda series, very exciting to see where the mod community takes us.
@Jaynan211 ай бұрын
Free development team and Bethesda knows this.
@wufflespuffs374411 ай бұрын
They should have done like.. 100 planets with 10X the content instead of the 1,000 planets
@chriswhite369211 ай бұрын
Yea, it feels like way too much padding. Flesh out 100 planets are so REALLY well instead of inundating with the same copy/past nonsense. And don't get me started on the found locations. They're exact copies of one another. "Oh- another crashed starship. I wonder what this will reveal." "Oh hey, this frozen-over underground lab looks AWFULLY familiar."
@SunnyV3official10 ай бұрын
Heck I’ll take 10 content filled planets
@SerBallister10 ай бұрын
@@chriswhite3692 No man's sky kind of does the same. Massive planets full of thousands of the same dozen or so structures. I don't think art teams can put together 1000 New-Atlantis like cities in any reasonable length of time. Maybe in future procedural generation will get some more research in this direction, it should be possible.
@Gamez4eveR10 ай бұрын
I feel like you guys went out of your way to explore the empty zones and ignore all the content the game offers on purpose lmfao
@fartywartymcfarthead10 ай бұрын
@@Gamez4eveRpretty possible they just haven't played the game and can't form an opinion on their own
@atomicNoodle10 ай бұрын
I've played about 400-500 hours of Fallout 4, and although more than half of that was spent making Settlements I did get incredibly tuned to the cogs and wheels behind the game. When I began playing Starfield I immediately noticed I was playing FO4 with a space skin. Then I was introduced to that drug and found it to be Jet. Then I found a legendary weapon and realized the effects and even the effect's /names/ are exactly the same.
@johnhorak200010 ай бұрын
Exactly. It was still cool 8 years ago and pretty cool 12 years ago, but in 2023 I dont have time for outdated 2 generations old games.
@GoodfellasX2110 ай бұрын
@@johnhorak2000well if you have Xbox live with gamepass its a free install. Not much risk to play since you're not dropping $75
@peterschmidt421210 ай бұрын
I dont think its like FO4 at all. In Fallout 4 there were so many interesting quests and locations. You can really just take of in any direction to encounter something interesting. My Starfield experience has been very bland as of now.
@johnhorak200010 ай бұрын
@@peterschmidt4212 sure, i also consider f4 superior game... the thing is that Starfield didnt improve anything to match or surpass other open world RPGs which were released in last 8 years. Yea there are some improvements here and there but a lot of games in last 8 years set the bar high and Starfield is not even close to consider it for wasting 100 hours there.
@atomicNoodle10 ай бұрын
@@peterschmidt4212 I ment specifically under the hood. Sprinting, radiation, companions, consumables, etc.
@100StepProgram11 ай бұрын
I really want to see them make an incredibly condensed world, developers keep going bigger and bigger but all we actually want is something kinda big bit incredibly dense
@jimbrozini11 ай бұрын
YES!
@other_horizon108511 ай бұрын
literally play morrowind
@chancebattenberg840011 ай бұрын
Batman Arkham City is the perfect example of this. Not the biggest map but super packed and loaded with content that makes it feel way bigger
@hajsh6711 ай бұрын
The rise of "open world" games saw great success over a decade ago and produced some incredible games. Maybe it's not your cup of tea but take Morrowind or Oblivion for example. But now we're beating a dead horse. Same thing with the whole superhero movie thing and the "Marvel Cinematic Universe", or other things like that. The reason why the relevant industry keeps spewing out complete bullshit is because they are trying to extract the most amount of profit by endlessly repeating the same "creative" formula, which by the definition of creativity is basically a snake eating it's own tail.
@st0nedpenguin11 ай бұрын
I'm a fan of games that are largely linear but just give you enough choice and variety here and there to not feel like you're on rails. I just really don't have the time for massive sandbox titles anymore.
@mrsnowmelt11 ай бұрын
Dunkey put it into perspective really well, how people say it takes 12 hours to get good, while a whole lot of amazing game aren't 12 hours at all.
@yuzzo9211 ай бұрын
thing is, NO bethesda game requires 12 hours to get good, this far. Some even criticized Skyrim for having a very long intro, and that's barely an hour long.
@Osama-KIN_TMZ0111 ай бұрын
But many times those experiences that only get good after 12 hours stick with you more than the 12 hours long good games. Akin to how many hate Dark Souls at first but end getting used to it and it becomes one of their favorite games... As much as I love indies, I don't really remember many of em long I play them.
@lego199910011 ай бұрын
@@Osama-KIN_TMZ01 Dark Souls takes maybe an hour to become amazing if you're new. If a game takes 12 fuckin hours to get good, its not good.
@matguimond9211 ай бұрын
amazing game only 12 hours no I don't have the attention span of a fruit fly if it takes 12 hours for a game to get good thats solely on you.
@GamerMarine8911 ай бұрын
@Osama-KIN_TMZ01 the Darksouls comment is 100% accurate. My thing is, I've gotten enjoyment from sandbox indie games (zomboid using it as the example since I've just recently started playing again) for hours more than the generic releases. I haven't touched a Bethesda game since playing skyrim a few months ago. I hated FO4, and the constant skyrim rereleases are stupid af. Bethesda lost all my respect when 76 came out. Play something worth while and not 60$ of recycled garbage to just hit the nostalgia factor.
@sk3tchinatortv73310 ай бұрын
The fact that there’s working ladders in a Bethesda game is more impressive to me than flying in space
@NelsonBlvd10 ай бұрын
ironically, i fucking HATE the ladders especially on the ship. i refuse to use them, 3 levels is a ship redesign for me, and 2 levels i just jump pack.
@paulw503910 ай бұрын
And they're awful and awkward to use.
@Trizzle2Jernts10 ай бұрын
Oh boy, low bar eh?
@bigfatchubbybritboy944510 ай бұрын
Where's the ship elavators??...
@ethanwasme430710 ай бұрын
@@bigfatchubbybritboy9445you mean a way to hide loading screens ala fo4? 😂
@deusanti11 ай бұрын
I remember one KZbinr just called it a "Beam me up Scotty" game when he described Space Travel because of the Loading Screens. You just don't do it anymore unless mission calls for it. Also one of the funniest thing I heard screamed by a streamer was "I know this is an RPG game but, I didn't want to Roleplay as a Victim" when it came to Space Battles.
@ProtoKun711 ай бұрын
7:50 In fairness having a prominent character exposed for massive corruption only for them to retain their position and face no consequences is actually extremely realistic.
@leonardos.150711 ай бұрын
yeah but there isn't even dialogue changes yk
@Nigdolf11 ай бұрын
hillary clinton
@Versace_sheets11 ай бұрын
@@Nigdolf rent free
@DonnaPinciot11 ай бұрын
If you're talking about that governer guy, he does get replaced eventually, it just takes a few days.
@mrbonjangle11 ай бұрын
Yeah like Joe Biden.
@themightiestpen11 ай бұрын
The no map thing is crazy to me… especially since Skyrim’s map at the time was one of its coolest innovations in my opinion.
@xXlURMOMlXx11 ай бұрын
Been playing it. There definitely is a map what are people talking about
@joes.278811 ай бұрын
It's not crazy if you believe they purposely didn't add maps to make exploring "better" and last longer.
@JamesEatWorld775811 ай бұрын
The entire point is to explore
@acters12411 ай бұрын
@@JamesEatWorld7758 The entire point is to -explore- aimlessly wander around and look at shit without knowing what you are doing or care that you are doing anything at all.
@jimmynimbus75711 ай бұрын
Who said there was no map? 😅
@Juhno8 ай бұрын
This "It's good! After 10+ hours or 10+ episodes it gets good!" argument has always amused me a bit. Maybe it's a variation of a sunk cost fallacy? I don't know. But if a large part of the work is bad, then the whole cannot be very great either.
@brianmattei71347 ай бұрын
It 100% is sunk cost fallacy.
@shamanicdude86057 ай бұрын
@@brianmattei7134I mean not every game can be good at all parts and some flop the intro.Spider-man for example is panned for having stealth section but I liked them.Different strokes for different folks I guess and it's good to have variable gameplay but in starfield's case,it's just sunk cost.
@Shieldbasch10 ай бұрын
I would prefer 10 planets with 100 things to do on them than 1000 planets with 4 things to look at.
@internetfrnd649611 ай бұрын
I was really hoping that Starfield would take a page out of Cyberpunks book and make the interactions with characters more conversational and intimate rather than every character giving me the "You got games on your phone" stare.
@Agent_314111 ай бұрын
I've never played CyberPunk2077, is it worth playing now?
@jetgames228211 ай бұрын
@@Agent_3141 yes yes and yes please go play it .
@dislexyc11 ай бұрын
@@Agent_3141YES. It was a dumpster fire on release, but now it's a very good game. I sank about 170h in 3 playthroughs. I played without QoL mods, so it could be even better (To be clear, I bought the game this July, not on release)
@MortalWombat04711 ай бұрын
@@Agent_3141yes they are about to drop their dlc adding a bunch of content that was missing. Most bugs not all "MOST" are gone if you want to experience a great story and characters I'd pick it up with the dlc
@vindictiv688011 ай бұрын
@@Agent_3141wait until you can get the game with its newest DLC at a rebate. It's a good game overall but lacked certain elements that are coming soon with the same patch that comes the day of the DLC's release.
@daviddesrosiers194611 ай бұрын
There were two possible outcomes. Bethesda breaks the mold and makes a space game by Bethesda, or, Bethesda makes a Bethesda game set in space. The odds on the former happening were extremely remote.
@charlescoryell423911 ай бұрын
Why are so many people eager for Bethesda to make a game that doesn’t feel like a Bethesda game? There are other studios and millions of other games. Just play something else
@jrdnanitsua11 ай бұрын
@charlescoryell4239 he legitimately said break the mold and make a Bethesda game, idk how you got not a Bethesda game from that
@megamandrn00111 ай бұрын
I think that's for the best, because the last few years are littered with studios that have tried something outside of their established wheelhouse only to fall on their face. After Fallout 76, Bethesda just needed to do what they do best and give us a big, jank game that's essentially an excellent base product for modders to go apeshit with. Essentially, the two choices were a game that can be fixed with mods and a game that can't be, and I know which one i'd pick (I have no fucking clue why you'd play any Bethesda game on a console though).
@halloeverybodhi61311 ай бұрын
@@megamandrn001prey and dishonored are decent games to play on console
@arnaud458811 ай бұрын
And I'm here on PlayStation praying for Bethesda to release them on the platform (aint happening I know its Microsoft now). Very unlucky because I just love their games nobody does it better
@BWMagus11 ай бұрын
Easy to iron out bugs when you've notably reduced what can happen in your engine. Simply don't let people do things besides select a handful of dialogue options or shoot things, and you'll have less going wrong.
@j.c.denton206011 ай бұрын
That's a very good point. I would rather it be the buggiest game in history with things happening in it rather than a glorified screen saver simulator.
@ethanwasme430710 ай бұрын
you are so fucking right... they're scared of complexity, they must have a lot of turn over if their team isn't comfortable working in the creation engine 😂😂
@mortenwheeloftimem291110 ай бұрын
I did the side quests before the main qusets, and the moment I was done with those, man, the drop in quality was unreal.
@tommygunz11748 ай бұрын
Yeah i had so much fun with the vanguard and pirate quest. And going into the main story is sooo much less interesting. Being an inside man in a pirate outpost is so much more interesting than typical spooky alien plot
@MilesJ.8 ай бұрын
@@tommygunz1174do you plan on finishing the game?
@tommygunz11748 ай бұрын
@@MilesJ. I do yes, main story picked up a little and I can confidently say the main story is mid
@mokadelic403711 ай бұрын
Charlie's face in this video had more expressions than the entire Starfield cast in 100 hours of gameplay
@jimster111111 ай бұрын
thats saying something when charlies videos usually have the personality of a wet mop
@antoniomadrigal918111 ай бұрын
But but but the expressions get better after 12 hours of gameplay!
@pikkyuukyuun474111 ай бұрын
me andromeda levels of face tired?
@stripesd11 ай бұрын
@@antoniomadrigal9181the games good before the first 12 hours just mfs have low attention spans nowadays have a little patience y’all
@ArthropodSpidey11 ай бұрын
I laughed out loud. Well done.
@Blood1UTUBE11 ай бұрын
The whole "Why is there no Map for any of the major cities" completely boggles my mind. I get totally lost in all the cities b/c I'll never remember where Joes shop was next to that bar. 😞
@lukaspumo349811 ай бұрын
Yeah it's less hand holdy... Ya mad?
@xNiitro36011 ай бұрын
I agree that there should 100% be maps for cities, but what happened to people learning the layout of cities and remembering them in their brain? I used to remember where everything was in major cities like Whiterun, Riften, Windhelm, etc. in Skyrim, people know the GTA map like the back of their hand. Why can't people do the same for this game?
@beeshie776311 ай бұрын
@lukaspumo3498 is a map considered “hand holdy” now, why are u gatekeeping a map lmao
@TheCronotrigger121211 ай бұрын
@@lukaspumo3498uh, no, but you clearly are lol.
@broccoli244811 ай бұрын
U just list games with a map lmao, gta? Skyrim?
@killabammy10 ай бұрын
Ironically this is the first game from them that I run into game breaking bugs, specifically something with the objective completion triggers.
@gamble77788810 ай бұрын
I think the whole Bethesda ships broken games thing comes from Fallout 76 (which I haven't played) because I played every other game and while yes, of course, there's a million glitches of all types just because ya know, creation engine, but game breaking bugs? Played probably over 1000 hours of Fallout-Elder Scrolls and never really encountered one.
@brettpeacock911611 ай бұрын
I haven't bought Starfield and I may not at all, but I was a bit startled by the NPCs in some videos. The "Uncanny Valley" has become an "Uncanney Vallis Marinaris" (IE: that Giant canyon on Mars the Size of the USA, coast to coast...) creeped dafuq out of me....😮 PLUS Starfield departed from Skyrim's Pickled Prune people or Fallout's Janky Animated Gopher people and went all the way back to Oblivion's Patented Potato People!
@Jumbii11 ай бұрын
I'm guessing vehicles were not added because they would increase the amount of times players hit those invisible walls
@lukewarmape60311 ай бұрын
Their engine also just can’t handle it. The trains in Fo3 were NPCS clipping through the ground with Train “Hats” on and increased speed. I’m not joking.
@nutskok539411 ай бұрын
@@lukewarmape603wait what???
@rioplats11 ай бұрын
@@lukewarmape603 I would not at all be surprised if they just couldn't figure out how to make vehicle suspension work on rough terrain xD
@Fat_xeno11 ай бұрын
@@lukewarmape603its been proven that they didn't even try because one guy alone made fully functional vehicles with actual physics in New Vegas for a mod called The Frontier which sadly is required to have the cars at all as they never got released as a stand alone mod. Oh and he managed to do that in just a few years. By himself.
@Fat_xeno11 ай бұрын
@@rioplatsrefer to my comment cause you're right
@seb1770211 ай бұрын
"It gets good after XX hours" is honestly the worst excuse anyone can ever use
@greenwendal505610 ай бұрын
Played for 30 hours. Then uninstalled. I haven't been this disappointed in a game since dragon age inquisition.
@Gamez4eveR10 ай бұрын
@@greenwendal5056 what aspects disappointed you? I've been having a blast since the start, currently 90h in
@sattlermusic240210 ай бұрын
There’s nothing wrong with a little learning curve.
@mahatmaniggandhi289810 ай бұрын
it's not
@christianrobloxserver728210 ай бұрын
@@sattlermusic2402comparing a "learning curve" to a games ability to be captivating is about the most retarded case of copium ive ever seen. Holy crap, give this shillout fanboy a gold medal 👏
@kennypowers194511 ай бұрын
The only problem I have with the game is there is NO exploration. Quests are much better than other Bethesda games but man I hate the loading screens and having to space jump places over and over
@Mac1Eleven10 ай бұрын
YES. Feels like a chore after a bit
@gamble77788810 ай бұрын
It's literally the only thing I was looking forward to from a Bethesda game, and it's the one thing that is COMPLETELY missing. Like, the gameplay loop has always been dull, the one thing that made it worth it was "the world" and getting lost in it. Without it, it's just a bunch of tedious busywork. How can anyone enjoy this? It is beyond me honestly.
@paulw503910 ай бұрын
@@gamble777888 This is exactly it. The joy of exploration, something that was in almost every other Beth game, is almost entirely missing in Starfield. It's fetch quest, fast travel, fetch quest, fast travel, fetch quest fast travel.
@peterschmidt421210 ай бұрын
It would be much better if i didnt have to change planets every 5 minutes. Even quests i got from big settlements required me to leave the planet right away.
@gamble77788810 ай бұрын
@@paulw5039 And just an overwhelming amount of tedious pointless and drab dialogue.
@mxskmg411 ай бұрын
it never gets good. there are highlights but the initial pacing and quality are consistent throughout
@NoxiousWhat11 ай бұрын
This will never stop reminding me of "Game Design Mimetics (Or, What Happened To Game Design?)" by Kyle Kushtel. One of my favorite design articles: "Exploring recent trends in game design to try and figure out why everything is Fine and why that's terrible."
@kyleneeley111 ай бұрын
This game felt more like an economy and business sim than an exploration spaceship game. I mean I understand why it is the way that it is but man idk maybe they should have stuck with 20 planets and made them all cool
@k--music11 ай бұрын
It's more of a questing game than any sim at all. It plays best when it's like mass effect, and for me the 'good after 12 hours' only kicked in because I gave up on exploring altogether and started only doing missions, really on clue why they sold the exploration so heavily given how boring and uninteresting it is to do
@BlueCore201011 ай бұрын
Have you played Elite Dangerous? In Elite Dangerous is a lot more, from politics, economics, exploration, fighting, factions, mining in astroid belts and use seismic charges to get to the rarest ores (oh the seismic charges from Eilte Dangerous and Boba Fetts seismic charges almost sound the same), understanding your ship better, if you ran out fuel you need to call in the "Fuel Rats" who are a bunch of Elite Dangerous players who help other players in the game if they ran out of fuel and transfer fuel to the player who ran out of fuel. Starfield is basically 3 games in 1: No Man Sky's, Elite Dangerous, and Star Citizen.
@plaguemandudeguypersonthin887811 ай бұрын
@@BlueCore2010who cares
@Oracle244811 ай бұрын
@@BlueCore2010 and is better than all 3 of those ED is boring, and just a space work game literally, trucking with a ship, mining, or transporting, etc. NMS quests and everything is just A-B and they won't give the community the main things they want. It's also very repetitive, and gets boring quickly. Star Citizen man that's just a mess rn, speaks for itself.
@julio42k11 ай бұрын
@k--music no it's story isn't nearly as good as mass effect which is the ONLY reason mass effect was the game it was
@threestars21646 ай бұрын
Palworld has 1.8 million players, while scamfield does NOT! LMAO @ everyone who said this would be the "RPG of the decade"!
@Isengardtom6 ай бұрын
That award goes to BG3
@DC-it2ng5 ай бұрын
What the fuck is a Palworld
@CHARIF_Omar3 ай бұрын
As someone who realy loves Bethesda's formula i think i would have more enjoyment playing Fallout 4, Starfield doesn't feel anything's like Bethesda
@A-TALKING-TOASTER15 күн бұрын
I mean they're trying to do an entirely different IP so of course it's not going to feel like Skyrim or Fallout it's Starfield
@Dreggy99011 ай бұрын
Yeah i bought baldurs gate instead and within the first play session we accidentally killed a main character, uncovered a druid traitor and went to go kill her but before the battle started my wife was able to convince the traitor to switch side with a nat 20. The freedom of choice and the ability for failures to happen and the game to carry on feels great
@kamalaharry951411 ай бұрын
Yeah, I refunded that trash when I saw the point and click turn based gameplay 😂 They really do hide that bullshit. It's a board game
@connorvanhelsing476811 ай бұрын
@@kamalaharry9514they don't hide it 😅😅 if you look in the steam page it's very clearly isometric turn based
@SomeKindaSpy11 ай бұрын
@@kamalaharry9514 you talkin about starfield or baldurs? starfield is the trash here.
@ScoutBostonAnonStuds11 ай бұрын
@@SomeKindaSpy lmao if it ain't cod, they won't give a shit
@brothazoot11 ай бұрын
@@kamalaharry9514 Well if you were dumb enough to buy something without knowing what it was before you bought what does that make you?🤔
@pizzahut653711 ай бұрын
When LESS bugs is a selling point for a SEVENTY DOLLAR game that shows how sad the state of game development is
@soupmakesyoufat937911 ай бұрын
yes...its unreal that bugs-as-long-as-its-not-game-breaking is the "bethesda" standard with all that time of development where did the polish even go...I mean I never expected the game to be bug free but the ones that exist really pull me out of the immersion
@RiderZer011 ай бұрын
The state is not sad of game development in general. We have been spoiled this past year or so. Baldurs gate 3, elden ring, path of exile, armored core 6, tears of the kingdom, god of war Ragnarok, etc. The standard has been raised, Bethesda has not met it tbh.
@kylekgh11 ай бұрын
@@RiderZer0The bugs part you can't throw BG3 into the convo. I competed the game it's great but it's like everyone ignored ACT3 which is a performance buggy cluster fuck. As well as kind of lack luster....man still likely game of the year but act 3 hurt my soul 🥲
@Lunaspecter6942011 ай бұрын
@@RiderZer0 i disagree, the standard didnt got raised. those games you listed are the old/actual standard.
@equious841311 ай бұрын
All you babies demanding perfection before you can say anything positive is sad. Change your diapers. How is fewer bugs indicative of the sad state of things, you jaded mouth piece?
@lexdeobesean11 ай бұрын
Good take. I think if the main quest was a little bit more compelling, or urgent or threatening or challenging, many of those issues you raised would be forgivable. The main story should have been a side quest or dlc... and faction quests should've been more central and urgent... like some big looming conflict.
@sattlermusic240210 ай бұрын
I think the problem with having an urgent main quest is that it kind of takes away from doing anything else but the main quest coming from a narrative standpoint, which takes away from the immersion imo. Fallout 4 had this issue, there was such a sense of urgency with that main quest that you sort of felt stupid for doing anything else BESIDES the main quest. I can see the purpose starfield’s main quest is trying to serve and can appreciate it; it really does tailor itself to allow the player to focus on OTHER things without feeling as if you’re playing the game wrong. You’re really supposed to chip away at it rather than do it all in one go, which I personally really like.
@lexdeobesean10 ай бұрын
@@sattlermusic2402 I see what you mean and I've seen other people argue this before, maybe I'm missing the point of a 'rpg'... or maybe this brand of rpg is not my thing. For me fo4 was brilliant since it sets up such a dilemma that you can solve in many ways, and all the factions can somehow get involved. I also liked that I could 'finish' the game in a relatively satisfying way, while having involved much of the story in the process. I can also flat out refuse most of the factions and still complete the game. In Starfield it feels like I can completely ignore all the faction quests and complete the game. I would imagine the Terramorph drama to be a rather pressing issue, for example. And the pirates are more if a nuisance than a threat. Nothing in the game seems truly urgent and I think it would help to make for a satisfying playthrough... for me then. And I cannot refuse constellation at all, which gives me Nuka World flashbacks 🤣 at least there i could murder all the raiders and be done with it lol All in good spirit btw.
@brianmattei71347 ай бұрын
No. Bad quest design and an RPG where your decisions have no consequences whatsoever is NEVER "forgivable." It's "forgivable" to stupid gamers who want the lowest common denominator game I guess, but it shouldn't be.
@patron85973 ай бұрын
I heavily disagree with that. I don't think the main quest was half as bad as many haters make it out to be but that's besides the point. Making it "more urgent" is an absolutely terrible idea in a game that is about open world and exploration. Oblivion is a prime example of this.
@Zefah10 ай бұрын
"standard Bethesda formula" without the most important bits like proper free-form exploration, a world that feels immersive with NPC routines, and an interesting and complex setting. The game is massively reduced in scope compared to their previous efforts, because there's no actual open world. Just a series of small zones split up by loading screens you fast travel to.
@Bearinjer11 ай бұрын
I'm convinced that if Bethesda were to hire a few members of the modding community and allow them to have some creative control, they could make their games WAY better.
@ouroboros_delta624311 ай бұрын
Unfortunately that would lose them money. And they like money.
@cesj111 ай бұрын
creating a few mods is very different from creating the base experience itself.
@helloo262011 ай бұрын
and some optimizers 😎
@hunterxgirl11 ай бұрын
They did hire a interior modding artist to the team that's why the scenes are so details and well make
@eoinflynn57411 ай бұрын
@@cesj1yeah cause they can add features like FOV and other basic things mere hours after first contact with the game code. A studio could never reliably do that.
@anonymoususer233611 ай бұрын
"The game gets good after 12 hours" is the same as "If you drive 4 hours to another state, you can get some pizza that most would consider acceptable"
@noahphillips68111 ай бұрын
I'm dubious of that 12 hour claim anyway. The game just came out, we don't even know whats possible in this game. Once we learn the game we could realize that half the stuff we did on the first playthrough wasn't necessary or we could just download an alternate start mod. There's just so much we arent familiar with yet. We don't know the quest resolutions, there aren't mods out, the exploits/glitches aren't known, the speedrunning scene doesn't exist yet. You can't judge a game like this based on the first playthrough out of hundreds. Like, nobody had level 100 enchanting 2 hours into their first Skyrim playthrough, but now its trivial to do that with the Dawnstar chest, fortify restoration loop, mods, console commands, whatever. But it's not like they added the ability to do that after everyone's first playthrough; power leveling enchanting was always possible, we just didn't know it yet. There's so much that's possible in Starfield, we just don't know what yet.
@anonymoususer233611 ай бұрын
@@noahphillips681 Right, but you shouldn't have to either beat a game completely or look for guides online to figure out how to play in a way that makes it fun. It should just innately be fun.
@alchemist990511 ай бұрын
@@noahphillips681I can, I’m 5 hours in and the dialogue is garbage, the exploration is ass and the combat is mid. Graphics aren’t even good. Cyberpunk takes 10 minutes to hook you
@Rob-lv3rj11 ай бұрын
@@alchemist9905 Cyberpunk is 🤮
@alchemist990511 ай бұрын
@@Rob-lv3rj cyberpunk has far better writing, better combat, better seamless exploration, better graphics, what does starfield do better ?
@snakenbits427911 ай бұрын
I hate how my followers never stfu. It's like "I'm gonna steal this shit and I don't need any feedback, Sarah."
@totally251311 ай бұрын
I bet it would be better if they added more alien that could survive outside of space and also can attack and board your ship just a thought.
@ccc4eva6211 ай бұрын
Bethesda's formula is to build a base game, and let modders keep it alive.
@XXX315511 ай бұрын
Except Skyrim and Fallout 4 was decently good on their own. It sounds like Starfield hasn't been keeping up with any of the industry changes.
@ccc4eva6211 ай бұрын
@@XXX3155 Agreed:)
@precisemotion11 ай бұрын
Bro the idea that starfield isn't good on its own is absurd. There are critisisms, sure, but don't be ridiculous now@@XXX3155
@goofball1_13411 ай бұрын
skyrim was good on its own but every game since has been mid at best
@schwarz861411 ай бұрын
@@XXX3155 fallout 4 seriously? Fallout new vegas was the only good Fallout game, and Bethesda didnt even make it.
@itsAustinGreen11 ай бұрын
I’ll be honest, the main story does significantly come together after that 12 hour mark - even then, any minor conversation in Baldur’s Gate 3 is infinitely more interesting than the best dialogue in Starfield
@Sgt.chickens11 ай бұрын
I would contest that. Been playing both and i find Cutscenes and Dialogue is where Baldurs gate sucks
@quandaledingle541611 ай бұрын
@@Sgt.chickensthat’s actually an insane take icl
@syro241211 ай бұрын
@@Sgt.chickensno way you just said that xD
@YuYuYuna_11 ай бұрын
@@Sgt.chickens damn how's it feel to be so hilariously and objectively wrong every day of your life?
@damiank737411 ай бұрын
Yea but after u reach the Planet X you can divide the There's only two genders in the real world wake up
@stanlee220010 ай бұрын
IT GETS BETTER AFTER YOU BEAT IT AND SELL IT AND GET CYBERPUNK..
@jushiju727410 ай бұрын
parents when you just got home from a party: 6:04
@mookiemfg262311 ай бұрын
This game will be great after 15 years of mod support
@HenrikBgelundLavstsen11 ай бұрын
Yeah except mods will break every time they make an update where you can buy another subpar mod in-game, and doesn't actually fix anything
@sarteron11 ай бұрын
Just please god give us the next elder scrolls. No-one wants a god damn thing from Bethesda except the next elder scrolls. Stop wasting ours and your time Todd
@whiskizyo206711 ай бұрын
@@HenrikBgelundLavstsen ahh, the true Bethesda experience. can't wait for -horse- ship armour packs
@martyfromnebraska104511 ай бұрын
Idk it’s pretty good on Xbox rn But yeah that’s a good way to farm likes.
@biffwellington614411 ай бұрын
That was my experience with Skyrim. That game was great with mods added to make the ladies prettier and have spicy grown-up fun with them. I may just wait a couple of years to get Starfield for that reason.
@pogolaugh11 ай бұрын
I think the fact that you can’t fly your ship other than in space is my biggest beef. I understand not being able to fly everywhere continuously. But at least let us fly around and land on landing pads and stuff rather than needing to walk everywhere or take in game public transportation
@dankus.memeokus419211 ай бұрын
I do wish u could fly on planets but flying through space would be a massive addition that nobody would use like the sailing I ac3 after a while u just wouldn't do it
@chrismiller65811 ай бұрын
This I agree on. We should be able to fly out if a planet and the transition be smooth. This the ONLY thing
@Aaronstotle11 ай бұрын
Yes, it was really frustrating that I couldn't fly around to a different landing zone. Stopped playing after 2 hours.
@Kagetora-11 ай бұрын
Not being able to explore the planet with a vehicle was a bad decision by Bethesda.
@Degenevesting11 ай бұрын
@@dankus.memeokus4192Oh wow I guess No Mans Sky and Star Citizen never actually managed it then. What a brutal expectation lmao
@sharkrider334311 ай бұрын
The planet exploration feels like no mans sky on release
@3782luke10 ай бұрын
Ouch
@quill48711 ай бұрын
"I'm not trying to dump spoilers on you like a jump scare." 🤔 I like it.
@karatekoala734511 ай бұрын
Starfield really makes Bethesda show its age. There are a lot of things in the game that seem out of date because it is what the developer's were comfortable. Sticking with the same game engine did not do any favors either.
@Th1sUsernameIsNotTaken11 ай бұрын
You can change an engine to give you what you need, and therein becomes a different engine than used in previous games. I think the real issue is ever since Morrowind saved them from going under, they've been afraid of taking risks. Morrowind was a make or break moment for the company, so they threw everything at the wall and took risks, and created an amazing game because of it. EVERY single game since has been a more dumbed down version, while not really improving on anything, outside of combat becoming more fluid. Entirely different Genre, but I'm hoping Larian, a company NOT considered a Triple A studio, making BG3 and also breaking out of the mold and taking risks, reinvigorates these older companies to take those risks, and try to actually be innovative, or at least different takes on how they do things. It shows that taking CALCULATED risks does pay off.
@gokublack421111 ай бұрын
3rd person view💀
@vanconojl11 ай бұрын
@@Th1sUsernameIsNotTaken you can only mod a engine so far, look at the pc versions of the older call of duty games... decades old bugs and exploits that STILL CAN BE USED to hack into peoples PC, at some point you got to demolish the house built out of 500 year old rotting wood and make one out of brick cement and steel.
@daysand12311 ай бұрын
Did Bethesda also only hire three voice actors for this one too?
@beaawsome221111 ай бұрын
@@vanconojland eventually repeat when somehow said concrete has become wood once more lol. Just is the way of technology
@marcusgreen884311 ай бұрын
I just don’t understand why they needed to add all these planets. They could’ve just limited us to like 10 really well designed planets and it would’ve been a slam dunk. Bethesda just loves to shoot them selves in the foot
@alphawhiskey239711 ай бұрын
Marketing. "A thousand planets!"
@Bozowomp11 ай бұрын
Fair point, seems quite a few space games have tried to get by on quantity compared to quality.
@FlashBash6411 ай бұрын
Some gamers just soyjack when they hear "1000 planets"
@JohnM8911 ай бұрын
excellent point
@TheTreyVidz11 ай бұрын
@@alphawhiskey2397Seriously though this is how it’s been with bethesda since Fo4. Todd Howard is more salesman than game designer.
@ladyalicent7057 ай бұрын
Bethesda have essentially become the gaming world’s version of Apple. They did one thing right that blew everything else out of the water a very long time ago (in Bethesda’s case Skyrim, in Apple’s case the iPhone) and instead of improving on that, they’re quite happy to just deliver the same experience over and over, relying on their cult like following to meet their bottom line. It seems braindead and apelike from our perspective, but from their perspective, it makes perfect sense. Why expend resources to hire actually good writers and animators and work with timelines that actually make sense when you have an essential cult of followers who will buy whatever you put out regardless? Bethesda aren’t selling new games, they’re selling a formula, in the exact same way Apple does, and as long as people are willing to purchase that formula, there’s no need to innovate!
@baddiemcbadbad923111 ай бұрын
13:50 there actually is a local map. It's not good, but it's there. If you push m it will take you to the space map, but from there, there's another button which will show the local map
@herdumderdum176411 ай бұрын
one of the odd thing i found with the no emotions is when they talk to other npcs they have heaps of emotion in cutscenes as soon as they turn to your character and talk just watch all emotion leaves their face
@TheNapster15311 ай бұрын
NPC's getting self-aware by the day. They know you. It's probably written in their recycled coding by this point.
@herdumderdum176411 ай бұрын
@@TheNapster153 hahahaahah they gonna take over soon nah but i think they actually made it so the npcs puprosefully lack emotion when looking at you almost like they didn't want a repeat of mass effect 3 whacky faces so they fully toned it down
@enricod.719811 ай бұрын
Bethesda and Ubisoft worst 2023 facial animations. They are stuck to ps3 level.
@grigi311 ай бұрын
They recognise that you could quicksave and bash their face in any second if they look at you the wrong way.
@socratese511 ай бұрын
You bore them and make their face tired
@EsotericParagon11 ай бұрын
With skyrim, you could walk in one direction and end up at a weird ruin with maybe some cool loot and maybe an npc with a new story line. Or a body with a note and a cool dagger. Like why is it so straight forward now
@_The_God_King_11 ай бұрын
It seems like they diluted the player experience entirely to 'walk to point on compass'. Or the classic supermutant orders Kill Loot Return
@krexolsen369211 ай бұрын
Dont forget those devs who made fallout 3 new vegas, oblivion and skyrim is no longer in bethesda. And they are replace by non creative zoomers who have absolutly no soul. Dont forget music is meh w/o jeremy soule
@catnappernellie121111 ай бұрын
@@krexolsen3692bro the guy who did the music for starfield also did the music for fallout 3 and new Vegas
@anasevi945611 ай бұрын
@@krexolsen3692 yep, thought the "Developer Cult" had finally died with the crumbling of Bioware, Bungie and Blizzard's reputation. Old-school Beth fans never worshipped the ground Bethesda stepped on. They were their most scrutinous critics if anything. But ever since the ESO mmo got big and festered this huge fanatical cult fanbase; Bethesda somehow gained Golden Calf Developer status working on Starfield, despite more red flags ever before.. That and a bunch of Xbox fans desperate for ANYTHING they could lord over Sony fans.
@miguelprima593711 ай бұрын
@@krexolsen3692 the oldest gen z are like in their mid-late 20's and probably dont decide anything in games just yet (outside of small teams and indie projects). if 20 year olds are in charge or directing anything in a big dev studio then there's a problem. The people in charge of design and writing are likely millennials with gen x'ers like Todd at the top.
@danielabdallah47213 ай бұрын
The fact they're still using the same engine for Starfield (2023) they used for Morrowind (2002) with all the same bugs says a lot.
@A-TALKING-TOASTER15 күн бұрын
Something about that is kind of amazing that they can able reverse engineer a decade old game engine into running games that are good enough to pass as AAA you can say what you want about todd but you got to respect his ingenuity a flawed genius he is
@tenediadawnchaser838710 күн бұрын
I think this 12 hours refers to the MSQ or Main Story Quests. Depending on how fast or slow you play the game 12 hours would be the approximate amount of time to get through the main story. I don't want to spoil anything so I'll word this carefully. Once you have been through the main story for the first time the game gives more options as you continue to play. Therefore I think the developers want players to stick to the main story and finish it first with no side missions or faction quests. This is only a theory but this sounds like what they mean about this 12 hours. Thank you
@meme._hoe._839211 ай бұрын
My main issue so far is how back and forth it all is, like you'll get sent to one planet, then talk to someone just to get sent to another, and it's all way too complex for just that, like you go back to your ship, take off, in space you then fast travel, land the ship, get out, talk to someone, and back you go and do it all again, it just isn't really that fun imo :(
@thememeilator263311 ай бұрын
That is most RPGs my man
@meme._hoe._839211 ай бұрын
True, bethesda games do this a lot, but at least on Fallout for example im just fast travelling to a building, not having to go to my ship, go to space, then back to a planet, they've just drawn it out a lot which personally i dont like @@thememeilator2633
@ryano478411 ай бұрын
just fast travel from the planet you're on and skip a vast percentage of the back and forth lol. You dont need to even touch your ship to travel to different planets alot of the time.
@Supadrumma44111 ай бұрын
@@ryano4784this is true but its also a negative. Game is still a bloody load screen simulator no matter what you do.
@tarpguy_11 ай бұрын
@@thememeilator2633that might be most RPGs but that's a shitty excuse for not trying to make it more interesting imo
@MrGonz80111 ай бұрын
Alana Pearce spent 7hrs trying to fly from one planet to another and when she reached the planet it ended up being a blurry PNG that she flew straight through.
@shurikenkat11 ай бұрын
NO WAY HAHA
@nathanmitchell796111 ай бұрын
Yea because not a space sim. Did you actually think there would be a fully detailed explorable planet? lol
@AdamSmith75th11 ай бұрын
In fairness…that’s on her. Why would you do that ffs 😂
@notcarson222711 ай бұрын
@@nathanmitchell7961there are games like that though. Like Star Citizen. It’s really buggy and might be a scam, but at least you can fly to a planet without going through loading screens.
@kazual920611 ай бұрын
@@nathanmitchell7961 It was advertised as such ! All other space games allow it too, it's a bloody scam.
@SugaryPhoenixxx10 ай бұрын
I am someone who absolutly loves the original unchanged bethesda experience. But for me, that ended at Skyrim. from daggerfall on upwards to morrowind, & oblivion, including FO3 (id include New Vegas but it was made by obsidian) was the classic unchanged bethesda experience. Those are some of my favorite games of all time. For Skyrim they hired emil pagliarulo as a writer & the quality of the storyline & quests tanked. I know a lot of people enjoyed skyrim's quests & story but I didnt because I couldnt help but compare their quality to the previous games. I still enjoyed the world they built & some various other things but the simple watered down "chosen one" power fantasy just turned me off entirely. I swear emil must have been a children's author before being hired at bethesda because everything he writes or is part of feels like it is made for only small children to enjoy. I enjoyed some mechanics in fallout 4 such as the settlement building system, but otherwise once again the storylines (besides far harbor) were bland simple good vs. evil in the most watered down basic way personified. I have not purchased any bethesda games since then, & I have no regrets. They went from being my favorite devs to not even worth buying for me. Until they get beck to their roots, I will never give them another penny of my money. & fuck them for thinking it was somehow appropriate to make their biggest fanbase (TES) wait 15+ years for the next installment of the game that brought them the success they enjoy today. That is completely unacceptable. When TES6 is released, all bethesda will get from me is the middle finger.
@1Peasant8 ай бұрын
I agree with everything but I am still hypes for Elders Scrolls 6
@brianmattei71347 ай бұрын
I mean New Vegas showed that Bethesda had no clothes. Nothing you do in a Bethesda game actually matters within the context of the story or world. You could be a rogue/wizard/melee/ranged/sneak/cheat/murderer whatever, IT WILL NEVER CHANGE ANYTHING WITHIN THEIR GAMES. This is absolutely un-fucking-forgivable in an RPG. New Vegas changed that. It made your perks and decisions actually matter. I didn't even have to fucking fight the last boss in New Vegas because my speech was so high, and the conversation was ACTUALLY INTERESTING! Nothing like that ever happens in a Bethesda game. It's embarrassing that gamers have accepted their slop for so long. Bethesda has gotten so lazy it's unreal.
@thisguy11207 ай бұрын
Hes right they hyped the shit out of it but same same...
@ChaosFraktal11 ай бұрын
6:06 That facial expression needs to go viral
@sahaprocks775111 ай бұрын
Yes
@aelux417911 ай бұрын
Huge respect for not wanting to do the moist meter if you don't want to finish the game, showing more integrity then most 'professional' game critics
@steveyoung287711 ай бұрын
IMO he did the moist meter by not doing it at all. says a lot about how disappointing and boring this game is. it put me to sleep in my chair more than once
@Daniel-xb4oy11 ай бұрын
damn. thats a perspective i didnt consider, him not doing a moist meter review is a review of its own@@steveyoung2877
@readytopay148811 ай бұрын
@@steveyoung2877oh you for real? The game isn't bad, it's quite entertaining once you can go wherever the fuck you want and just explore, that's what bethesda games are about, wander on a planet, find a secret explore and study it, get a fancy special item or lore. And be happy about it, honestly maybe that's my opinion because I have 8000h in kerbal space Program and I just like the whole concept of space and visiting planets, but it really isn't that boring, you still got billion of quests and 100 planets with life, you can play as whoever you want and even fuck your sister.. I feel like or you played the game with the negative thoughts in mind or you expected everything to come to you right away
@NeonAxelAce11 ай бұрын
@@u-crm1145 hours, 10 hours, or 100 hours the gameplay loop is exactly the same. That’s all he’s saying and if you don’t enjoy the gameplay loop obviously you wouldn’t continue playing the game. Also it isn’t a moist meter he stated that in the video
@nicksomeonesson11 ай бұрын
@@u-crm114 Isn't that exactly what Charlie said? He isn't going to review it because he's not going to finish it. He's exhausted of the same old Bethesda formula and as a result he can't see himself continuing to play the game.
@mightytheknight28789 ай бұрын
Loading screen simulator "Everybody felt that"
@custardpup63858 ай бұрын
I am super worried for TES 6. It will be so fucking heartbreaking if it falls victim to their current patterns of development. I am just kind of in denial and hoping that the reason all of their recent games have been so soulless and dull is because all of their main resources and most talented devs are working on TES 6.
@KR-tk8fe8 ай бұрын
If Emil Pagliarulo is the main writer again it's gonna be even worse than Starfield.
@shayZero11 ай бұрын
I have played 30 hours of this game and I just know that most of the time Bethesda waved issues away with "Mods'll fix it"
@VeryIncompetentFish11 ай бұрын
e
@dannymorrow602411 ай бұрын
An example being?
@Altoryu11 ай бұрын
Isn't that just their standard MO? Make a passable game and then leave it to the modding community to fix all the bugs and such? Seems Fallout 76 taught them nothing about making an actual stable game before throwing it out there.
@jnssmnsn11 ай бұрын
@@dannymorrow6024 Terrible inventory management, many bad UI elements and it's stuck on 30fps, performance issues with too many inventory items, outpost placement bugs, no DLSS support, terrible AI etc.. The list goes on.
@chaplainarkanus641011 ай бұрын
Correction the NSFW mods will create a loyal community 😂
@theidealneal11 ай бұрын
This gets me very concerned for Elder Scrolls 6. If they aren’t willing to improve their engine/systems for a brand new IP, then they aren’t likely to do it for ES6. Another big thing i’ve seen is NPC’s being basically non existent. In Skyrim you could walk up to literally anyone and they’d have a unique one liner or a dialog option. Here i’d run through a city trying to talk to every NPC running around and they would all give me “can’t talk right now”. Every single time. It just makes the world feel dead.
@wille357311 ай бұрын
I’d have to imagine they’re revamping their engine with ES6. Starfield has been in development forever, I think it was the swan song to it. I only have a PS5 unfortunately, but the game seems it was a passion project and they put it all into it. I just think ES6 being full focus now allows this chapter to close and revamp it all.
@tiltingart927611 ай бұрын
Well just wait 40.years now 😂
@here2play76011 ай бұрын
I feel like eso took a lot of their resources and focus
@kristianwhite106111 ай бұрын
At least that’s more than anything Cyberpunk 2077 did, lol.
@curtisdunn185411 ай бұрын
I can just imagine npc's still being mannequins in 2027 when ES6's first gameplay trailer comes out
@brigadierblue22110 ай бұрын
I think my main issue is the game feels like Bethesda just expects the Modding Community to actually make their game interesting
@BillyTheKidOfficialYT11 ай бұрын
In my opinion, this is a result of another studio trying to fill in the gaps with games until their “big game” releases. I know starfield was in development for a long time but it’s still a “gap filling game” if elder scrolls will take 20 years to come out.
@erickshunn849811 ай бұрын
That assumes that they were working on Elder Scrolls at the same time. And unless they have a secret team that nobody knows about that isn't the case. The same team that worked on Skyrim and Fallout 4 is who worked on Starfield.
@BillyTheKidOfficialYT11 ай бұрын
@@erickshunn8498 nah man that’s not even what I’m saying, it has nothing to do with two teams working on two different games, what I’m saying is THAT team probably just didn’t try as hard on this and really are waiting for Skyrim to pull out the big guns.
@Chazzmatazz11 ай бұрын
If a game doesn't hook me with a gratifying sense of fun in 4 hours, I move on.
@whatsittoyou415311 ай бұрын
Cool story, weird flex
@ssantos8811 ай бұрын
@@whatsittoyou4153What flex? No one should be putting up 12 hours of not having fun to get to the good part.
@ericlundy91711 ай бұрын
I was 10x hooked on baldurs gate 3 then starfield. Just feels very off
@spencerl.985911 ай бұрын
@@ssantos88 I think quite a few games demand that. Soulsborne games are generally brutal until you get the hang of it which can take hours. JRPGs can be pretty slow to start. Some games reward sticking around and others burn bright from the start but fizzle quickly.
@MoAtreides11 ай бұрын
@@ssantos88yeah especially with the tiktok generation
@NutScratcher4311 ай бұрын
Charlie’s room is probably worth more than my entire house in terms of value
@TheWancer11 ай бұрын
i mean the youtube button alone might
@AppleVsGravity10 ай бұрын
It gets good after the community makes it better for us..
@aalecalexander11711 ай бұрын
One point to be made about the emptiness. Not really excusing it though. Space in real life is pretty darn empty. Probably more empty than starfield. The inhabited planets should have more diversity though
@danielestrada127111 ай бұрын
The exploration and map criticism is spot on. While the planets you are exploring are pretty to look at, they feel really empty most of the time
@johnny259811 ай бұрын
true
@photosbyskin11 ай бұрын
i do get this criticism but i also dont know what people expected? hand crafted cities on all 1000 planets? its hard to make a planet feel "full" because they are planets, we have no in real life thing to go on becuase IRL planets are empty
@DeadPixel2711 ай бұрын
you're right zoomerbro it needs BING BING WAHOOO CARS EXPLOSIONS AND ACTION! IT NEEDS MORE MORE MORE ON ALL TE PLANETS. 1/10 too slow too barren
@austinbatton484911 ай бұрын
@@photosbyskinweird Cope
@canadianbluepants944611 ай бұрын
@@austinbatton4849 its not really a cope because theyre right
@mraso3011 ай бұрын
I think the idea around it getting good after 10 - 15 hours means like, you already have to be kinda enjoying it at least, and maybe just find a few things frustrating, THEN it can improve from an enjoyable experience to a really great one. But if you are over 10 hours in and having a really bad time with it, nah, it won't suddenly become great 15 hours in... It does get better, but not by enough to turn things around completely, you have to already at least find it enjoyable enough to begin with, see the potential, and just have a few niggles with it that you don't like, for things to improve greatly later on.
@eduardoleiva715511 ай бұрын
Niggles??? Ayo
@JGD71411 ай бұрын
Sounds like bait to not be able to refund.
@caruizalfaro11 ай бұрын
I had to stop and process when I saw "niggles"
@deanmasteller420311 ай бұрын
A few what now
@aj0413_11 ай бұрын
Yeah, I like starfield, but it's a terrible argument to ever make. It's like when my SO has tried to talk me into getting int One Piece in the past; I'm not gonna suffer through the slog to get to the good bits
@FormerHumanX6 ай бұрын
Starfield is like the Mass Effect Andromeda of Bethesda games. All the elements are there on paper but the execution is godawful.
@aidanmcgregor200211 ай бұрын
3:11 *EA sweats profusely*
@AttaMan11 ай бұрын
There is a map of sorts when you are in the wilderness of a world. You open your scanner and press RB on Xbox. The real annoying part is when you’re actually in a city and you want to find a specific store or location and you literally have to just aimlessly walk around or hopefully find a sign that points in the direction of whatever you’re looking for.
@d4rkspaghett11 ай бұрын
This. I was running around all of Jamisons 3 districts for an hour just to find the one store that sells adhesive only to find out it's in the underground district (can't remember the name) that isn't labeled at all
@AttaMan11 ай бұрын
@@d4rkspaghett The Well, I think. I didn’t even know it existed until I found a random elevator. It’s just a really odd choice to not include something as practical and simple a map in your most ambitious game to date
@viralarchitect11 ай бұрын
Kinda like the real world, eh? Meanwhile others complain that there are too many menus to open when you want to fast travel.
@jordancadiz609511 ай бұрын
@@viralarchitectthe cope is crazyyyy. I don’t understand why you can’t admit some thing as simple as missing a map from a major city is a bad design choice?
@bryanadam457811 ай бұрын
@@jordancadiz6095 It honestly, is not. I think wandering around a city is kind of a nice change. I hate seeing a fucking ton of map markers.
@truedox11 ай бұрын
I think part of the Bethesda formula that does not carry over to Starfield is the detail put into the world. It looks like a high percentage of the environment is procedural. They should have limited the playable areas to only what they can polish to a high level.
@ruski7711 ай бұрын
one of the very few things bethesda does right, one of the only things id ever play a bethesda title for, is almost completely missing from starfield. honestly i expected them to improve, but i shouldn't have.
@luckyluchiano7211 ай бұрын
N not put random invisible walls or made it out to seem like u can do all this “exploring”. People will take that like Skyrim then when theres no events or cool animals or discoveries they get disappointed. but hey they already paid!
@dxzzad626511 ай бұрын
Huh? You’ve clearly not played it is so detailed
@LikeALocofirefly11 ай бұрын
Yeah wtf have you played it it’s incredibly detailed
@SylentLight11 ай бұрын
@@ruski77 alot of the planets are detailed and are connected with some lenghty quests. Im 30 hrs in and am just now branching out of the first city and mars. Watched charlie at work and it was a pain
@A-TALKING-TOASTER15 күн бұрын
Predictable ending? The ending mind f№### me harder than the ending of Dragon's Dogma 1
@DuDe381010 ай бұрын
I'm happy with Starfield because all I expected and wanted from it was for it to be the Standard Bethesda Experience ™️ but set in space.
@dsgclan11 ай бұрын
I think my biggest disappointment about it so far is not being able to go underwater. But I genuinely didn't notice that no one made facial expressions in these staring contests but I might be autistic so it makes sense, lol.
@keivash211 ай бұрын
The in-game emotions don’t stand out from any other game I have played. I’m not expecting cinema levels of emotion here. Video Games are still struggling to get characters to walk on each stair and recognize elevation differences in feet. We’re a long way from casual emotions…
@capybaraandwatermelonenjoy820811 ай бұрын
hey, just so you know, the term 'aspergers' was a term made by and used by nazis to identify 'good' autistic people vs 'bad' autistic people (aka useful to them vs not useful to them) so a lot of people find it offensive today and encourage people to just use the term autism
@citizenvulpes456211 ай бұрын
Yeah I realized my outlook on life is physically different than other people's. I focus more on the environment around me over facial expressions when talking.
@dsgclan11 ай бұрын
@@capybaraandwatermelonenjoy8208I’m far from a historian and was unfamiliar with this sentiment until a few minutes ago - thank you for educating me.
@dsgclan11 ай бұрын
@@keivash2 you are not wrong. I wouldn’t be surprised to see more ambiguity in expressions with the advancement of AI and machine learning once it is implemented into video games.
@Calhoun011 ай бұрын
What I find even more hilarious about Charlie's description of the facial expression range (5:40) is that's pretty much the extent of the expressions which you got from characters in cutscenes in the game The Terminator: Future Shock (1995) which was, of course, created by Bethesda Softworks. It's good to know some things never change.
@coro893311 ай бұрын
Facial expressions, bugs and war. Bethesda's holy trinity of "unchangeables"
@kazehascoffee11 ай бұрын
adopt my philosophy about this company, it makes it easier to swallow the pill. I just call them Betasda. I have never played an actual completed game they have made, every single title ever made by them isn't finished or has a lackluster amount of content or lacks it. every single one. even skyrim has significant down time. we are just beta testers for a series of games that is entirely just the culture of "Add-on" users in MMO's but also mods that really change the game. Bethesda is Betasda. even doom 3 was ass back when.
@novatriio11 ай бұрын
@@kazehascoffeeBetathesda has a better ring to it imo
@kazehascoffee11 ай бұрын
eeeh. to each their own, I went with betasda because it gives them about as much effort as they do towards Quality Assurance. I have to do less mouth movements to say it@@novatriio
@novatriio11 ай бұрын
@@kazehascoffee lol
@Tret2197 ай бұрын
I have over 140 hours on steam at this point (i think). There's still so many quests to do and people to talk to and I haven't really done any planet exploration yet.... And I don't want to continue cause it's all SO boring! My biggest gripe on what would probably be a pretty cool game is the writing! That and the star map sucks. Rather than waiting 24 hours for vendors to refill there bank I travel system to system shop to shop but it's so hard to remember where all the vendors are at! How about a legend that lists all the major cities and shops as you discover them that opens in the star map
@Sizifus10 ай бұрын
I kind of wish they made Starfield take place exclusively in the Solar system. Our Solar System has so many crazy, terrifying and beautiful worlds, you could loose yourself for hours in it, if it was done right. What it would be like to reach Mars colonies, travel to the frozen ocean world of Europa or glide in Titan? What mysteries does the Pluto hold, what intrigues could be found in the cloud cities of Venus? So many stories to tell. But what's the point of a thousand different worlds if they all just feel the same?
@obamatrump732011 ай бұрын
Bro was DEAD ON with the facial expressions in this game🤣
@hihihi1q2311 ай бұрын
I think part of Bethesda's problem is that their team doesn't really seem to have evolved much. Their writing staff, creative leads, etc. are the same people who worked on Oblivion, Skyrim, Fallout, etc. Even the engine they're using is still pretty much the same way they used in 2006. That's great and all, but it can also lead to your work being a bit stagnant and out of touch.
@T-800skynett11 ай бұрын
Why would they change a thing if gullible consoomers buy their crap every time anyway? Why would they even try?
@AChunkyDog11 ай бұрын
Yeah but Oblivion is actually still FUN and good.
@little_lord_tam11 ай бұрын
@@AChunkyDogOblivion is so damn underrated and I Swear its because of the faces. But hey, there Graphic Mods that bring Oblivion into 2017. Thats decent. And so worth it, Oblivion is full to the brim with unique Quests
@GraveYardShif711 ай бұрын
Their Creation Engine they re-use is to save money because they're so greedy and cheap, eventhough they have a networth of 3 billion in 2023.
@bobross937011 ай бұрын
Engine doesn't really matter, to be honest that's the only area where there has been any real innovation, but yes, seems as though the bar has gotten really high and Bethesda has plateaued. As someone who knows a bit about software engineering and game development, it frustratets the hell out of me that they limit planets to a 10 minute walk, it's such and easy thing to implement with the systems they already have, the only conclusion I can come to is that the developers were unsure as to what they were doing. Nothing about this game gives off that it's been in development for 8 years, and it's ridiculous that Bethesda even tried to compare it to other games leagues above theirs like Read Dead Redemption. I could probably count with my fingers the amount of (technically) new things this game has added, the rest is just modified systems from previous games.
@Crimson_Downpour11 ай бұрын
Imagine playing anything (especially a RPG) with no inner dialogue, just unconsciously following the markers waiting to be stimulated when your own consciousness isn’t even stimulating you.
@Gamez4eveR10 ай бұрын
Damn that's pretty much every rpg if you do enough mental gymnastics Like legit, you described Elden Ring, Pokemon, Yakuza, Divinity Original Sin 2, Witcher 3
@SerBallister10 ай бұрын
@@Gamez4eveR Yeah, The original Deus ex is kind of shallow and simplistic if you look at it on a surface level, it's a janky cyberpunk shooter with stealth and hacking mechanics. But then you spend time to hack into emails, read some books, listen to some choice dialog and then it becomes amazing. It's role-playing.
@wufflespuffs374411 ай бұрын
I started suchhhh a cool side quest with a dope premise I was thinking the whole way to the ship "omg they're going to be blown away by what I tell them" Something these npc's lived their entire lives thinking otherwise. Everything they ever known will be flipped upside down... And i tell them and they're just like... "op well I kinda figured" and then boom... Like all the excitement and curiosity for the quest gone, the writing is weird like that is not how anyooneee should react. And it should have been the easiest quest to write because the circumstances should have been easy for the writer to place their own selves into if they needed the correct reaction.. Like just an additional 20 minutes to ponder how to write the single quest and they just... take the easiest, non-assuming route for most of the quests... Kinda a bummer..
@wufflespuffs374411 ай бұрын
That said the game is still okay to me, I beat it and still playing. Its like 7/10 that you play like a 10/10 if its your vibe.
@user-zx3eo9qr9x11 ай бұрын
Starfield sucks
@user-zx3eo9qr9x11 ай бұрын
@@wufflespuffs3744no way in hell starfields a 7/10 or anyone to Believe it's a 10 must be a blind drone
@wufflespuffs374411 ай бұрын
@@user-zx3eo9qr9x I mean you're fine to think that but thats just your opinion. Best subjective way to look at is overall reception. Metacritic general score is 83. Steam reviews its mostly positive at 76% aka 7.6/10. So ye 7 or 8/10 general reception is pretty much a fine assessment.
@user-zx3eo9qr9x11 ай бұрын
@@wufflespuffs3744 is not an opinion starfield is boring and definitely didn't live up to the hype not even close for a game as big as starfield with the amount of hype surrounding it a 7/10 which is not even that is worst then that its a 5/10 but ill give you 7 its still a Failure everyone's shitting on how mediocre and bland it is and how they ones again farted out another soulless husk of game painfully average but go ahead and lie to yourself 👍👍
@endjfcar11 ай бұрын
I'm honestly very excited for modding community than the vanilla game itself. They are insane with their ability to change the game so much in a lot of ways with many quality of life changes.
@donjohnson749111 ай бұрын
So you aren't excited about the game coming from the developer, but random ass people. What does that say about the developer? Lmao
@BoogChannel11 ай бұрын
@@donjohnson7491It says the developer makes a good base for modders to work with, just like how Skyrim became more of a engine then a game.
@turtlenation430111 ай бұрын
@@BoogChannelno, it says the developers made a bad boring game so the random people can fix their mess and make the game semi enjoyable
@sexylazercatwizard11 ай бұрын
@@BoogChannelI don't think starfield has enough, space travel just isn't in engine, modders will only be able to make new instances, which could be bigger than the base, but still, the layout isn't as good as skyrim with the nearly seamless gameplay. Glad my buddy lent me the game cus he got bored with it after beating it.
@bean212211 ай бұрын
It shouldn’t take the modding community to make the game feel polished 😂 . Def when the starting price is at 70. The game is fun but not 70 dollars worth of fun. Bit of a let down for me personally :3 . Imo it’s not acceptable for the price they are charging.
@Greenie_Creepie11 ай бұрын
Todd Howard really "outdone" himself with Starfield. Even Charlie is praising it's "Greatness"
@InstagramUser42011 ай бұрын
I’m better than penguinz0, My content is better!
@quartdude11 ай бұрын
NO WAY, I JUST MET CHARLIE ON MY KZbin! 100% REAL! (OMG HE JUST CAME TO MY HOUSE AT 3 AM!)😱💯
@jackadam0111 ай бұрын
Yup
@Mandate_of_Heaven11 ай бұрын
Todd Howard disappointed us with Fallout 76, not really surprised with the result of Starfield tbh
@ethun656311 ай бұрын
@Mandate_of_Heaven it's fun has a 90 on metacritic. You all just had too high of expectations thinking this would be a second life in space.
@philthephilosopher923511 ай бұрын
I think something important which a lot of people forget to mention when talking about exploration in Starfield is that the planets can have different biomes depending on where you land, which adds a bit more variety to what you can find when exploring a single planet. Being aware of that, I feel that I did get a bit more enjoyment out of exploration than some other players which I've talked to. However, I also agree that exploration isn't exactly enticing. The times in which I've actually taken care to explore a planet are often situational and I've only done it mostly to grind money or to scout for resources and outpost locations. Other than that, there's honestly not much to reward the player aside from the chance of maybe seeing some good alien wilderness. It's a shame too I think, because the idea of planets with multiple biomes is something I've not really seen touched upon in sci fi and I feel that Bethesda could've done more with it; like imagine if a planet had more than two settlements sprinkled around in different biomes. Wouldn't that be more interesting than having just one or two settlements on a single planet, with only a single biome to explore around them?
@MrSkeltal26810 ай бұрын
I think most sci fi suffers from the idea that no other planet except earth can have such a wide range of biomes and communities. It’s like, “this is desert planet, this is snow planet” which if you think about it, is super uncreative when we have our own planet as a perfect example of how different two places can be on one planet.
@musicmnw198210 ай бұрын
Lol... I have 300 hours in it and I can say it feels like they took everything in Fallout 4 and split it apart. Put everything interesting on different planets and separated it all with five load screens. Fetch and kill quests are sometimes more intricate but not always and there are zero consequences apart from a fine. Todd built the worlds most extensive digital rock collection. I have high hopes for Fallout 4 style mods and expansions.
@musicmnw198210 ай бұрын
On a side note, guns become weak again after level 80/100. You get stronger and the enemies get harder but the guns top out. Vehicles don't work in BSW games because of the creation engine. Jack up your walk/run speed with consoles commands and watch the load-in distance die.
@eXwUrt11 ай бұрын
As a kid, I fell in love with the few open-world titles that were available at the time. I'd get infinitely excited when immersing myself in these worlds, thinking of all the potential and untapped potential. We no longer have the limitations we had back then, and i've yet to see any progress. As a great man once said, "good graphics are the just the sprinkles on the cupcake".
@syressx909811 ай бұрын
"Great man" xDDDDDDD Yeah) More like "The Bald man")
@Wataheadable11 ай бұрын
The graphics are sub-par, anyways. I genuinely reckon they are using Starfield as Vapor-ware to see if people will buy into a decade old style of game - with little to no effort sprinkled in. I’m confident they don’t want ES6 to have this kind of divisive community opinion. So they’ll legit knee cap an entirely new IP to Tee-up ES6.
@Reno_no.811 ай бұрын
Can completely agree with you here. I thought that maybe it was just because I'd grown up and no longer had that big imagination I once had. There are still a few games though that give you that same feeling, Baldurs Gate 3 is providing that similar feeling right for me right now tbf. - Love the quote at the end of your comment - He really is a great man 😂
@cloaker713911 ай бұрын
While it hasnt been open world games ive loved, I loved a lot of genres, and sadly this is true for so many things. The release of Sons of the Forest for example, its the same as the original The Forest, but with a bad NPC companion, tedious and straighr up buggy/unfinished features. And that is excused, somehow. Even in that terrible state it got so much love from people, I dont know why. We need some actual good releases instead of the same games or new games in bad states.
@canadianbluepants944611 ай бұрын
@@Wataheadable weird to me the graphics easy come out on top of cyberpunk, they just sorta feel better than average for the last couple of years of games
@tannerparks603011 ай бұрын
The last game I played was Baldur's Gate 3 and I feel like that really hurt how I think of Starfield. Nothing you do seems to matter in Starfield and apart from some unnamed characters mentioning something you did nobody in any of the other quests seem to recognize what you've done. In Baldur's Gate so much of what you do changes how people in the world talk to you while Starfield just feels like the world resets whenever you finish a quest line. This game would've been great if it came out 10 years ago but today it feels dated and disappointing
@olivercharles293011 ай бұрын
BG3 is a massive fuck you to an industry that continues to make generic trash while treating its employees as slaves.
@ewjiml11 ай бұрын
You’re right…..Baldurs Gate did ruin my experience with Starfield. I’m 20 hours in and looking at mannequin NPCs for 20 hours bored me to death, especially after conversations that were so well done with ALL NpCs in BG3.
@ricardocalderon982311 ай бұрын
What it did was open your eyes to how shitty these games really are. One game was made out of passion, the other by a greedy, soul-less corporation.
@alex-ki5wm11 ай бұрын
I mean it’s a space game, you expect people to know something you did on some distant planet lmao🤦♂️
@KiraMoth11 ай бұрын
@@ricardocalderon9823 And that huge mult-billion dollar corporations like Bethesda should be able to afford at least a fraction of the same effort. I realized Baldur's Gate 3 wasn't exactly low budget or anything, but the point still stands that AAA companies could be doing so much better. They just know they can get away with doing less, so they do. Even regardless of us complaining about this right now, Starfield will sell countless more copies than Baldur's Gate 3 and most other games, because it's a Bethesda game. And it costed SEVENTY DOLLARS. They'll keep doing it.
@longbottomleaf691810 ай бұрын
It's sad that Bethesdas 'new' formula is to strip out as much RPG elements as possible.
@Sr.Pirulito10 ай бұрын
Stockholm Syndrome takes 12h to settle in. The one interesting I saw from the game is the end, its the No Mans Sky "ending" but instead of a new universe, its a dimension where you restart the game.