Mystic Theurge Pathfinder Kingmaker Guide for Unfair

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MONO RPG

MONO RPG

Күн бұрын

Buff Cleric Guide:
• Buffing Cleric Build G...
Strength Monster Guide:
• Strength Monster Build...
Cleric:
• Cleric Guide for Pathf...
Barbarian:
• Barbarian Guide Pathfi...
Wizard:
• Wizard Guide for Pathf...
Fighter:
• Fighter Guide Pathfind...
How to play a melee character in unfair:
• EARLY GAME TRICKS! Pat...
Monk:
• Monk Guide Pathfinder ...
Bard:
• Bard Guide Pathfinder ...
Ranger:
• Ranger Guide For Pathf...
Alchemist:
• Alchemist Guide for Pa...
Rogue:
• Rogue Guide for Pathfi...
Kineticist:
• Kineticist Guide for P...
My Sorceress run on Unfair - Playlist:
• Pathfinder Kingmaker U...
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Пікірлер: 21
@sugar4me225
@sugar4me225 5 жыл бұрын
Play this class, went with impereal sorcerer and it sucks. Nice video:)
@ianeggleston9991
@ianeggleston9991 3 жыл бұрын
I’m doing a wiz cleric mystic thurge necromancer, I’m on lv 10 but I’m enjoying it quite a bit. The ability to just spam summons is nice for me. But necromancy is quite underwhelming compared to pen and paper
@corvinus5182
@corvinus5182 4 жыл бұрын
Hey, playing the game in Feb 2020, here is what I can say. I'm running a Aasimar (Lawbringer) (Wis 20 f'ing mandatory), 1st level monk for the touch AC/ saves/ crane style, weapon focus Ray (flurry combos well with finesse weapons hint your dex should be 14 or above). Then 1 level Empyreal Sorcerer spell focus (its your pick but consider Deity and Domain choices). then 1 level cleric eccelesiatheurge getting dazzling display. You can now give shaken status at the beginning of every fight (persuasion check not save) so you are very useful. From there its a matter of tailoring your spells and levels so that they work with your spell focus and divine choice (Erastil = conjuration/ Pharasma = Necromacy). At level 20, I have 1 Monk/15 cleric (level 8 spells)/14 Sorcerer (level 7 spells). You could argue for going 17 Sorc (9 level)/13 cleric (6 level) but for a long time you are praying you dont get targeted because your AC sucks and you have to spend the first 2 rounds buffing. As it stands with 1 monk you have more AC (17+mage armor+crane style=24) which is about where Valeria (Tower shield fighter) is when you meet her, plus if someone gets too close butt stroke to the face. While level 9 spells are awesome its late game and Mystic Theurge is really about finding the best combos throughout leveling. You have an answer for everything!! Not enough people, summon monsters. Spell resistance too high, go save or suck. Too many mobs lob cloudkill/ fireballs/ straight death, kill everything and just convert the unused slots to healing to top of your teammates or resurrect. You are Calvary, you are the reason people say GEEK the MAGE . Being SAD its really easy to get you spell DC enough. Mystic Theurge demands you think outside the box, its like working 2 part time jobs college jobs, if you want to make alot of money learn to use both to your advantage.
@goldeneyekiller101
@goldeneyekiller101 Жыл бұрын
One thing he forgets. Spell Synthesis, the ability he talked about where you combine spells...is ONCE a day. So...save that for a boss
@oldscorp
@oldscorp Жыл бұрын
Going with Druid grants you a smilodon animal companion and with the feat boon companion and the right buff spells, that smilodon will do far better than any spells you get until level 15. For solo play that is the best path.
@robertagren9360
@robertagren9360 Жыл бұрын
It's technically not solo when an animal companion has all benefit of a main character and is immortal that no matter what difficulty it will never be too hard to win the game with immortal characters.
@gordonmcinnes5055
@gordonmcinnes5055 4 жыл бұрын
There are two basic approaches to the mystic theurge, 1. Single ability caster (slower but better stats) and 2. Two ability casting (faster progression but lower save dcs). Within your party balance you are a secondary caster in both areas, have a cleric and have an arcane caster, you cover their weaknesses and spell gaps. In this game I would make Tristian a mystic theurge (and possibly take Harram) IF you have an arcane or divine caster pc . In main pathfinder there are more spellls and classes like the Oracle so you have more options.
@BlackBinderGames
@BlackBinderGames 4 жыл бұрын
When going with a smaller party MT is about the only option for a buffer. It makes for a perfect support caster on a 4 man mostly melee party.
@nuruisake
@nuruisake 4 жыл бұрын
The class was a bit slow to come onto power but it did for me around level 9 when I got 3rd level spells with my build. The build I went with was 4 levels of Imperial Sorcerer with 3 levels of Cleric into Mystic Theurge. I think the 1 thing that helped me out the most with the build was grabbing Spell Specialization early on to help keep the damage of my most spammed spells 1 dice behind instead of 3. I finished the game with out to much difficulty around level 17. Rest of party by the way was 2 arcane tricksters, 1 Cleric, and 1 Eldrich Knight.
@Cleptomancer
@Cleptomancer 5 жыл бұрын
I've been experimenting with Cleric Builds. I found that Erastil or Gozreh with Animal+Plant Domain is pretty strong with spell Focus conjuration line of feats. If you started with 3 or 4 Arcane caster levels just focusing on conjuration spells, then switched to an Erastil Ecclissiethurge you could plink with a Longbow & rely on buffed summons until the OP train at the ripe level of 9. Best I could do.
@Justanotherconsumer
@Justanotherconsumer 3 жыл бұрын
Why not Ecclesitheurge/Wizard? Option for Tristian if he’s just leeching xp. Mostly a buff-bot, still sucks until at least medium levels. MT is mostly an epic levels class and Kingmaker doesn’t do that.
@Wintermist-SWE
@Wintermist-SWE 5 жыл бұрын
Hey, what timing. I just started playing one.
@sebastianwinkler5243
@sebastianwinkler5243 5 жыл бұрын
I started one three days ago. I gave him up at level 5^^ Best of luck, be strong (er than me) ! :D
@MBaron14
@MBaron14 5 жыл бұрын
I don't play Pathfinder, but in D&D 3.5 the Mystic Theurge is a bit underwhelming. They have a huge number of spells and options, but are still, for the most part, limited to one spell per turn. The action economy of D&D makes it more optimal to have fewer but more powerful spells so pure Wizards and Clerics are typically more effective.
@brandonstrife9738
@brandonstrife9738 5 жыл бұрын
I can completely break the action economy with a mystic theurge where are you people coming up with this shit inexperienced players. I can produce 8 to 12 spells a turn with a mystic theurge. You have to be sorceror. Arcane fusion with celerity and twin spell. Action economy broken guy.
@Pekopekope
@Pekopekope 3 жыл бұрын
@@brandonstrife9738 The difference between you and the guy you are replying to is you have foreknowledge of the games rules where apparently he does not. Apparently the devs never bothered to write a manual so how can you expect someone to study up and be prepared when there's just zero guidance out there? A year later I have the privilege of videos like this one and many forum posts to read up and I'm even an experienced 3.5 player, but for this game it works a little differently and it is quite annoying and convoluted to trudge through all the data.
@jlushefski
@jlushefski 4 жыл бұрын
The theme of this class is cool, but unfortunately it isn't good in the game. Spell books have lots of overlap, and you don't need spells from both classes at the end--cleric, druid, wiz/sorc all have fine mid/high level spells. So at level 20 you get one level 9 spell, lose out on the other class advancement bonuses, lose out on tempo throughout, have to focus on multiple stats (or sacrifice level 9 spells if you go wisdom with emp sorc+cleric/druid).
@robertagren9360
@robertagren9360 Жыл бұрын
Actually won't sacrifice anything since amulets and other equipment work.
@Julian-cn1ey
@Julian-cn1ey 5 жыл бұрын
Loving this series! Can we get Paladin next?
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