Cool details and secrets in Sonic 1

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NeatOnTheRocks

NeatOnTheRocks

Ай бұрын

Sonic 1 probably isn't your favorite Classic Sonic game, but the lack of expectations or a "formula" for what was to come makes it one of the most creative and unique entries to the franchise still to this day. Almost every act in the game has a well-hidden 1-Up monitor to be found, and several of the longer stages that are slower and less fun on repeat playthroughs can be cut down or even skipped entirely if you know the shortcuts!
While Sonic 1 will always be overshadowed by its sequels, it continues to earn the special place in my heart it holds but always offering something new to discover every time I play it.
I hope this inspires you to take the time to add the little details in whatever you create that you think maybe only you'll appreciate. You might be surprised who stumbles upon it!
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Пікірлер: 329
@izumiculture4030
@izumiculture4030 Ай бұрын
There's three guarantees in life, death, taxes and not having more than 10 rings in Scrap Brain Zone.
@TrueSolunar
@TrueSolunar Ай бұрын
Wii are SCREWED if Eggman starts working for the IRS…
@metallicmadman7182
@metallicmadman7182 29 күн бұрын
​@@TrueSolunar Wii 💀 bro we aint playing New Super Mario Bros Wii
@Neospection
@Neospection 27 күн бұрын
me who had to get the achivement on the mobile release:
@TrueSolunar
@TrueSolunar 21 күн бұрын
@@metallicmadman7182 Ever heard of a little thing called Homestuck..? Literally everyone and their grandmother types with some sort of speech quirk… That is part of mine… You are only the fifth person to pick up on that, but the attitude is the same every encounter…
@DIAMOND____
@DIAMOND____ 17 күн бұрын
​@@metallicmadman7182 you never even had a Wii have you?
@KryyssTV
@KryyssTV 21 күн бұрын
In defense of Sonic 2's enviromental storytelling, it was revealed in a developer interview that it originally had a time travel narrative not unlike Sonic CD which was scrapped very late in development due to deadlines. So what was already finished was simply reorganised into a hastily assembled assortment of levels which was nothing like the original concept. This was why the game had such a seemingly random mixture of level themes but could clearly be sorted into two groups - natural and urban/industrial. The time travelling element was originally going to have you return to previously natural environments that were now covered in Robotnik's factories and megacities. This is why you often have this back and forth pattern of a nature level followed by an industrial/urban level as the devs seemed to try and maintain something of the original idea. It would therefore suggest that Chemical Plant was meant to be the altered history Emerald Hill.
@BrettWyrick
@BrettWyrick 13 күн бұрын
Whoa. That's insane. Thanks for sharing!
@josemo9204
@josemo9204 11 күн бұрын
But they had a time travel concept in the other sonic game, what was it Sonic CD?
@KryyssTV
@KryyssTV 11 күн бұрын
@@josemo9204 Based upon what Yasuhara said during his 2017 talk, the Sonic CD development was done independantly of Sonic 2 so it was just coincidental that both teams wanted to do a time travel theme. The difference is that the Sonic 2 development process ran into problems that resulted in massive cutbacks.
@teo9532
@teo9532 Ай бұрын
Sonic 1 has issues, but I still think the Scrap Brain Act 3 Skip is one of the best secrets in any game. It’s a huge secret reward granted just by going fast right at the end of the game. Peak design for a Sonic game tbh. I love how possible it is to stumble on it by total accident. I found it on my first play through and didn’t even know I actually took a huge shortcut until waaay later. I beat Sonic 1 like 4 or 5 times and I’ve always taken that shortcut. It feels like the canon way to beat the level lol.
@ButcherGrindslam
@ButcherGrindslam Ай бұрын
I went to alternate route in Scrap Brain Act 3 first time I got there.
@stephandolby
@stephandolby 25 күн бұрын
It's up there with the City of Forever skip in Ecco the Dolphin. For quite some time, I had to contend with those massive jumps, until I knew there was a different and far less frustrating path.
@blackrook29
@blackrook29 21 күн бұрын
Going under falling ramp I like to go long way round explore paths
@Gradient___
@Gradient___ Ай бұрын
I remember finding a secret in Sonic 2 completely by accident. In Chemical Plant Act 2, there's a hidden pathway on the upper route just before the rising water section that rewards you with a ton of rings and loop-de-loops that skips the entire rest of the act and places you just before the boss!
@anthonywise1989
@anthonywise1989 14 күн бұрын
I've found this before also but then i forgot where it was lol
@Wonderguard1
@Wonderguard1 14 күн бұрын
You can also get yourself stuck in this bit of the level of you managed to jump over the loops as you fall into a pit with nothing. You have to let the timer get to 9:59 before you can try again via time over if you don't have a save state or alike available. The only way out is Knuckles unless mods give tails the ability to fly 🤣
@jarlwhiterun7478
@jarlwhiterun7478 14 күн бұрын
Son of a whore, I've played hundreds of times and never seen that section
@nobodyshome6792
@nobodyshome6792 13 күн бұрын
That isn't a "secret route" actually. It is the main path. There are a lot of these throughout the first few Sonic games. The short route (regular/correct path for speed clearing) and the long path that explores the majority of the stage. It isn't as obvious in the first couple of games as it was in SonicCD, where this was the case for every single stage in that game. At least, according to Yuji Naka, the level designer for Sonic, Sonic 2, and SonicCD. Takahashi Iizuka noted that he and his team have attempted to continue that practice, but not for every game level.
@beemoh
@beemoh 12 күн бұрын
I am hearing about this now from your comment, and I've had Sonic 2 on the Megadrive since not long after it came out. The worst thing is, now I've looked it up on Sonic Retro, all the information for it is there for you in-game.
@TheRamblingSoul
@TheRamblingSoul 20 күн бұрын
"This *33-year-old* game” Oof, I felt that one.
@obsoletepoc7050
@obsoletepoc7050 Ай бұрын
7:18 The One-up and ring monitors are actually possible to get, but not from that secret path. If you want them, you need to take the normal path, and platforms will appear beside the wall that you can climb up (the same kinda platforms that appear at some pits in the stage to help you escape). Unfortunately, before you get to the way up, there's a 1-way door. So you can't get to the thing with less than 50 and go back and take the secret path after since the door will be locked.
@DavidDoodleCartoons
@DavidDoodleCartoons Ай бұрын
Something I learned recently is that in the original Genesis Sonic 1 and only in that game you can push the blocks in Marble Zone by rolling into them, idk if this is common knowledge but since this feature never made a return I thought it was worth mentioning
@helmetluigi
@helmetluigi Ай бұрын
You can push things by spin dashing in place next to it in sonic3, something similar is to spindash on top of the discs that open paths in marble garden zone, it makes you bounce while youre still spin dashing in air, its not much but i always thought it was a neat little fun thing to do
@SullySadface
@SullySadface 29 күн бұрын
​@@helmetluigii like trying to bounce until timing out
@ThyRetroNerd
@ThyRetroNerd 27 күн бұрын
You can also roll onto rocks to push them in Sonic 3 in angel island act 1. It's sad that the Christian Whitehead remakes don't include that feature/bug, but the fanmade widescreen versions do keep it, like Sonic 3 AIR
@CoralCopperHead
@CoralCopperHead 19 күн бұрын
@@helmetluigi ...Aren't you _supposed_ to spindash on them to activate them?
@T7_101
@T7_101 Ай бұрын
I like when things and video games have things that make them feel personal. my favourite detail in video games is probably the joke language settings in the older versions of Minecraft, barely anyone cared about being about to play with pirate slang or Aussie slang but It was still really cool none the less
@NeatOnTheRocks
@NeatOnTheRocks Ай бұрын
I used to play with pirate speak!
@T7_101
@T7_101 Ай бұрын
@@NeatOnTheRocks(puts on bandana) I suppose ye Scuttlebutt about ya being a Lubber is wrong
@pvzmariosonica8fan
@pvzmariosonica8fan Ай бұрын
​@@NeatOnTheRocksBack in the day, certain Roblox levels had a hidden gimmick, where if you typed "pirate" in the chat box, it would start playing the "You Are A Pirate" song from LazyTown
@theanimationboyofficail
@theanimationboyofficail Ай бұрын
@@NeatOnTheRocks how do you get sonic 1 forever
@user-lk3hz2tj9s
@user-lk3hz2tj9s Ай бұрын
I always took that falling block path in Labyrinth Act 3 because I thought it was the normal path.
@SurfRay
@SurfRay Ай бұрын
OMG SAME LOL
@TsubasaAmsel
@TsubasaAmsel Ай бұрын
I only played the normal path like 2 times in my entire life since i got that path by accident after raging to the normal path and trying to speedrun.
@KaoruMzk
@KaoruMzk 29 күн бұрын
Same. What's the "intended" path?
@SullySadface
@SullySadface 29 күн бұрын
​@@KaoruMzkprobably left
@finnhaverkamp
@finnhaverkamp 14 күн бұрын
Same
@alaistairhamilton8838
@alaistairhamilton8838 25 күн бұрын
When I was a kid, proudly boasting to others in class that you not only made it through Labyrinth Zone Acts 1 to 3 AND beat Eggman (Dr. Robotnik for our generation) as the zone boss made you the man among your contemporaries. I also used to get mad anxiety when that music began when Sonic was short of air. Didn't we all?!
@NeatOnTheRocks
@NeatOnTheRocks 25 күн бұрын
You would have been a god in my friend circle, I didn't beat Labyrinth legit til I was probably in junior high
@Kenwoo02
@Kenwoo02 Ай бұрын
I'm surprised no one mentioned this but i really like that you're playing the fan remakes (Sonic 1 Forever and Sonic 2 Absolute) for footage instead of origins
@NeatOnTheRocks
@NeatOnTheRocks Ай бұрын
I played Origins in a previous video and the comments told me to play Forever LOL
@ThatSneakman
@ThatSneakman Ай бұрын
​@NeatOnTheRocks Origins at lesst is in a better state than it was thankfully but yeah, Absolute, Forever, 3 AIR and CD Miracle Edition blow it out of the water
@TheWax70
@TheWax70 Ай бұрын
Nice video! Didn't know about a few of these secrets.
@caramelflann
@caramelflann Ай бұрын
The man! The myth! The legend!
@dalek907
@dalek907 Ай бұрын
Oh man you were my childhood
@danielhall6888
@danielhall6888 Ай бұрын
It is possible to get those 4 ring boxes and life in SB2. There is a platform underneath there that takes a long ass time to spawn, but that's how you'd get up there.
@papersonic9941
@papersonic9941 Ай бұрын
Reminds me of that platform in SA¹'s Final Egg that takes forever to come down and leads to some lives.
@ChaosGamer777
@ChaosGamer777 Ай бұрын
Him: "why do we keep coming back to the original Sonic the Hedgehog?" Me: "because it's FREAKING AWESOME!!!"
@Dom_Maretti
@Dom_Maretti 13 күн бұрын
6:55 - If you jump carefully enough to partially clip through the corner there next to the rotating platforms, above the ring box, you can break a hidden box that produces a glitchy tulip-looking graphic. My friend discovered this when he was like 8 and it blew his mind, and he was so happy to show it to me. Doing more research on it now, it's apparently a "static" power-up which is probably an exception handler that prevents the game from crashing when a power-up box with no associated power-up is broken.
@chrishateley5582
@chrishateley5582 14 күн бұрын
Back in pre-internet days when we used to buy dedicated gaming magazines to learn about new games, many of them would contain pictures of entire level maps as one image, showing locations of all hidden areas and power ups. I used to love those as they gave you a sense of how huge the levels really were outside of the edges of your state-of-the-art 24 inch screen.
@scrapbrainsinc
@scrapbrainsinc Ай бұрын
To me, Classic Sonic games are forever coupled with the Debug mode, as this is how I first seen Sonic. Being able to explore the world, I wonder why was all this here, made these games beyond replayable.
@theharvardyard2356
@theharvardyard2356 Ай бұрын
Being a Cybershell fan I had already learned all of this, except that the bubbles in act 3 of labyrinth are actually on a different timer. That was a new one!
@RealGateGuardian
@RealGateGuardian 29 күн бұрын
I found that double wrap back in the early 90s. I thought that was the natural course. I thought everyone knew it
@koolaid33
@koolaid33 Ай бұрын
I didn't know any of these secret paths except the one in case you fall in Marble Zone. These are honestly really cool. I have a hard time imagining the Sonic franchise without secrets, they are practically synonymous with the brand especially after the sound test secret in Sonic CD.
@HighScorsese
@HighScorsese 28 күн бұрын
I will say that I definitely DO consider Sonic 1 my favorite classic Sonic game
@digimaks
@digimaks 17 күн бұрын
Sonic 3 shields + Super Sonic in Sonic 1 is absolute overkill... the level design was not intended for those "helpers" , making the too easy to pass.
@NeatOnTheRocks
@NeatOnTheRocks 17 күн бұрын
True, but it's fun
@SweaterSwagg
@SweaterSwagg Ай бұрын
Sonic 1 is such and excellent first title for the franchise, a real classic and still beautiful! Great vid bro
@SparkyMK3
@SparkyMK3 Ай бұрын
Ive played Sonic 1 so many times, and I didnt even know about that secret top route in SBZ Act 2 until now thanks to this video! This game is just full of surprises! :)
@jerberus5563
@jerberus5563 13 күн бұрын
Those were good times. I loved playing Sonic 2 and 3 with Sonic and Knuckles as Knuckles.
@lil_s24
@lil_s24 Ай бұрын
I loved the Sonic Unleashed secrets when I was five when I played Unleashed and till this day I still love them! It feels so rewarding to look other places whereas in a normal playthrough you wouldn’t be able to see it. That’s why I love the werehog stages because of the exploration and secrets. Every time I get that medal or that disc (or book) I feel like I have achieved something 🤑👍 Sorry if I wrote a lot. It’s just the way how I do things
@josemo9204
@josemo9204 11 күн бұрын
Love to see that some is also this enthusiast in sonic games! In Sonic 2 in the Metropolis Zone there is this bug, if you move to the right while the teleport, while being supersonic, you glitch out of the teleporter and fall beneath it.
@goldbigeagle6772
@goldbigeagle6772 12 күн бұрын
“Real living world we were peeking into instead of games meant to be beaten” wow that’s exactly it
@christopherg2347
@christopherg2347 12 күн бұрын
I think I still remember some of those. And I haven't had access to the game this entire millennium. Somehow those levels are just burned into my memory.
@stuckin9468
@stuckin9468 27 күн бұрын
I have been playing these games for almost 30 years and wasn’t even aware of some of these, now I can’t wait to go back and try them for myself!
@JoeDouglas
@JoeDouglas 22 күн бұрын
Brilliant video. I've been playing Sonic since 91 and there's stuff in here I never knew. Awesome work!
@Racecar564
@Racecar564 Ай бұрын
WOW! I never knew about the Labyrinth Zone skip, nor the Scrap Brain Act 2 one! Nor did I even realize the Green Hill one, but I knew about some of those Marble Zone ones. As much as I've played this game, and still, many of those evaded me entirely. I've gotta try it out on my Genesis next time I play!
@andy120195
@andy120195 Ай бұрын
7:17 It is possible to reach it. On the middle path, there are some temporary platforms that are hard to find and also hard to use that lead there. Watch a Ring Attack of this stage and you'll see it for yourself (in general Ring Attacks are real gold mines for secrets in Sonic games, even though they also don't lead to everything)
@Hutch2Much
@Hutch2Much Ай бұрын
i’m a big fan of sonic 1, and i love learning more about its secrets and design. great video!
@boiled_walrus6960
@boiled_walrus6960 Ай бұрын
Awesome video! I go back to sonic 1 constantly, great breakdown on it
@SonicTheBlueBlur15
@SonicTheBlueBlur15 Ай бұрын
The original level order makes alot of since now that i have sonic origins and the sonic 1 island has green hill near labyrinth and marble zone was much more further so i was confused but now that i see this it makes alot of sense
@TheRetroMartin
@TheRetroMartin 23 күн бұрын
Didn't know the spring yard jump off the ramp (always forget to try it when I go through it) and the Labyrinth one on the floaty platform is very cool. Wasn't aware of the scrap brain teleporter either. I was aware of all the rest (maybe the green hill jump over the spikes...can't remember if I ever found that) Some cool stuff. It's always been a great game ever since it came out!
@fnnnn5986
@fnnnn5986 Ай бұрын
Sonic was my first game ever and that Labyrinth zone shortcut and the double teleporter blew my mind.
@gummiewormproduction
@gummiewormproduction Ай бұрын
Thanks for making this video. Never knew about any of these secrets
@DandyDNA
@DandyDNA 24 күн бұрын
I love it when games have obscure secrets that you'd never find by playing normally.
@taco1010
@taco1010 21 күн бұрын
What makes it special is its hidden well and rakes work to find. In todays age, people need everything handed to them robbing them of potentially meaningful experiences
@zac3249
@zac3249 22 күн бұрын
Seeing little secrets and easter eggs in games and videos is amazing. I love TerminalMontage's animations cause he'll literally have a character or a whole 5 paragraphs of text appear for one frame before moving on, and if you blink you'd miss it. It's so cool
@chrissysonicutdrloz
@chrissysonicutdrloz 17 күн бұрын
HalfBreadChaos does he same thing (not Sonic videos, tho).
@edonslow1456
@edonslow1456 17 күн бұрын
I knew that teleporter in Scrap Brain sometimes took you to one level, and sometimes took you to another, but never figured out why. Mind blown.
@PhoenixDening-cz5wd
@PhoenixDening-cz5wd Ай бұрын
The looping thing is in tidal tempest
@KairuHakubi
@KairuHakubi 28 күн бұрын
it's amazing how the not-necessarily-linear nature of Sonic levels, with branches that branch and unbranch at will, has kept me from knowing about the majority of the secrets over the course of 30 years playing.
@NeatOnTheRocks
@NeatOnTheRocks 27 күн бұрын
It's true! I tend to take the same, comfortable paths every time I play these games. Then I take a step back and try something new and I'm ALWAYS rewarded!
@Nicvermeer
@Nicvermeer Ай бұрын
that 1up and 4 ring monitors that you pointed out are possible to get its just you have to wait below it and these disappearing blocks will appear to climb up there but they appear very slowly
@GogglzMUSIC
@GogglzMUSIC 28 күн бұрын
This sorta stuff is why I love arg games like shipwrecked 64, there's whole layers of secrets beneath the surface that take you just messing around to figure out
@ValyxNEO
@ValyxNEO Ай бұрын
This is literally such a badass and swag KZbin channel, great job man!
@RoshiBro08
@RoshiBro08 Ай бұрын
I love this game. It's so mysterious in a way. I love all the secrets, and little expressive sprites.
@BANCLAMOFFICIAL
@BANCLAMOFFICIAL Ай бұрын
Good video about a Great Game! Thank you for another enjoyable youtube session
@markbardwell1404
@markbardwell1404 15 күн бұрын
Among the reasons the skip in Labyrinth Zone wasn’t know about is because the official Sonic 1 & 2 Guide *lied* about it. It said-complete with a bogus visual-that you had to jump on the jaws and bounce across the top of the water (which cannot be done).
@tenzaemtade6146
@tenzaemtade6146 17 күн бұрын
7:14: there is a platform that requires you to wait for a loooong time, before it instantly disappears
@ShaneHpixels
@ShaneHpixels 6 күн бұрын
I love Sonic 1. I know people think Sonic has always been "all about speed", but Marble Zone alone always debunked that. I love the cautious exploration levels.
@Buttermilk_the_pony
@Buttermilk_the_pony Ай бұрын
Quite proud to say I knew about all these except for the Labyrinth Act 1 shortcut :D
@MarionetteKazuko
@MarionetteKazuko Ай бұрын
There is something about stumbling upon things in old games that is just magical, even back then when finding them. Like the one you found in this video with the teleporter, there were no hints or advertisement/guide regarding it, yet there it is. Now a days achievement notifications are needed to keep the kid's attention. "Achievement Unlock! Beat Tutorial!" or even if it is something a bit more hidden or cryptic it doesn't feel that was as again there is some achievement tied to it, a pat on that back and advertise it everywhere.
@LucasDanielCab5
@LucasDanielCab5 17 сағат бұрын
I've played this game so many times and I only knew about like a third of these
@kingkazma3246
@kingkazma3246 24 күн бұрын
As a kid I played Sonic 1,2,3 and K religiously, my mind was blown when I played Sonic Jam and found out all the secrets and lore!
@beatziegraham6928
@beatziegraham6928 Ай бұрын
While not a cool detail or secret, I’ve been looking at the sonic 1 special stage maps and they look very interesting. The arrangement of blocks are just pretty to me.
@tamerkoh
@tamerkoh 28 күн бұрын
What you just described is exactly why Kingdom Hearts 1 is still my favourite of that series (Chain of Memories is up there too, cause it's so easy to break that game and it's fun building broken decks XD). KH1 is the only game that has this sort of depth in its level design, cause it's also the only one that's more like a Metroidvania than the others. You get an ability like High Jump later, and come back to earlier areas to reach parts you couldn't before, for hidden chests and such. Or just the interactivity that isn't present in any of the later games in the worlds, like using the spells in Traverse Town, Deep Jungle and Hollow Bastion to trigger secrets and get chests. People were still discovering little details like that in KH1 decades later as well, like how the Clock Tower works in Neverland, giving multiple secret chests based on the system clock. To me, I'll always enjoy a game with this sort of depth in its level design far more than the extremely streamlined experience in something like KH2, where every area is basically just a hallway. I do think KH2 is still a fun game, but the poor level design stood out like a sore thumb to me after coming off the depth KH1 had in its worlds.
@NeatOnTheRocks
@NeatOnTheRocks 28 күн бұрын
I agree. I played KH1 & 2 for the first time last year, and while I initially didn't like the platforming in KH1 due to the "clunky" controls, I found myself missing it in KH2.
@tamerkoh
@tamerkoh 28 күн бұрын
@@NeatOnTheRocks And that's my biggest problem with KH2, the worlds are really bland. Not thematically, but the actual level design, lol. The only place that has any worthwhile level design is the Cavern of Remembrance, and that wasn't even in the original release of the game, lol.
@NeatOnTheRocks
@NeatOnTheRocks 27 күн бұрын
@@tamerkoh YES Thank you, I LOVED the Cavern of Remembrance, it made me wonder why the rest of the game wasn't like that, and part of the problem was that they locked the cool movement options behind leveling the forms, which meant they had to make it optional. Biiiig missed opportunities there
@JallenMeodia
@JallenMeodia 22 күн бұрын
Recently replayed the original titles, on Origins, and I remembered there was a way to skip a Labyrinth zone act but couldn't find it and just figured I must have confused with the quick skip at the end of Scrap Brain Act 3. That and I swear Sonic 1 got up updates if you play it through with Knuckles, so there are new routes. But anyway, thank you for proving my memory isn't quite that bad.
@jess648
@jess648 Ай бұрын
one thing I liked that the later games besides cd didn’t quite capture is the way that it rewards both skillful platforming and careful exploration. sure 2 and 3 have their fair share of secrets but usually their all on the main paths of the level
@luismiranda6163
@luismiranda6163 8 күн бұрын
Had to subscribe cos I didn't know a lot of this about Sonic 1.
@OCTAGRAM
@OCTAGRAM 15 күн бұрын
Prehistorik 2 has great opportunities for skipping levels. There is a video of less than 10 minutes full walkthrough. And on this video icy level was not skipped properly. There is a faster route for level 7, recorded separately. On another hand, this game has interesting findings for the ones who dig hard. The ultimate double axe weapon can be found quite early in the game, in level 4.
@donniedamato
@donniedamato Ай бұрын
I knew about the teleporter in SB2, but I'm pretty sure that was because an old game magazine reported it. But this was the first I saw the skip in Lab1.
@johnthomas77704
@johnthomas77704 13 күн бұрын
In my humble opinion this is the best game of the series
@TheXev
@TheXev 27 күн бұрын
My favorite Sonic franchise 'secret' that I can't even do anymore but I was able to when I was younger: Be Hyper Sonic before Flying Battery Zone in Sonic 3 & Knuckles. This cannot be done in Sonic & Knuckles because the first ring isn't accessible... but there are exactly 7 rings in Mushroom Hill Zone, and you can get all of the Chaos Emeralds if you execute perfectly on a really slow path... then its possible to be Hyper Sonic before Flying Battery Zone. Being Hyper Sonic in Flying Battery Zone feels unreal on a natural play-through, like you earned a reward. In 1998 I was able to do this, just because I obsessively replayed Sonic 3 & Knuckles until "I got good." No guides, just figured it out on my own. Now I can't even remember all of the ring locations in Mushroom Hill Zone.
@goonerw27
@goonerw27 14 күн бұрын
Reminds me of getting all the chaos emeralds before leaving Emerald Hill in Sonic 2. It’s possible as there’s exactly 7 Star Posts across the two acts.
@martinauld670
@martinauld670 Ай бұрын
7:18 Not sure if these were present in the original game but if you continue along the regular path without entering the secret area, there are platforms which only briefly appear and then disappear for 15-20 seconds which allow you to get up to those monitors.
@hypernovaD
@hypernovaD 28 күн бұрын
Jeez.. I did not know any of these.. after all these years this game still really surprises me..
@UltimaMan
@UltimaMan 28 күн бұрын
Honestly, I never saw Marble Zone as a ruined castle. Interesting to think about though.
@stilianstefanov6838
@stilianstefanov6838 8 күн бұрын
You forgot to mention on Green Hill act 1 the power ups below bridge - you can sort of "glitch" thru the map. If you walk on one of these edges in the bottom you fall down and there's a platform. You can even 'dunk' it with precise jump and 'hover' over the gap by killing 2 of these flying enemies.
@phanithC137
@phanithC137 Ай бұрын
Liked , for support you video :D also congratulations
@heart3460
@heart3460 Ай бұрын
These secret patsh are rreally good, thanks for the info
@Dark_0verlord
@Dark_0verlord Ай бұрын
Even though Sonic 1 is definitely not my favourite Classic Sonic game, it's hidden secrets definitely increased my respect for it. Part of my researching process of Sonic Heroes for my Sonic Heroes Iceberg Chart was messing around in the game itself to find hidden secrets, and let me tell you, there is A LOT. Some of the secrets are unintended, like using a series of glitches to find an unused object in Mystic Mansion that the developers forgot to remove, but there are still plenty of hidden secrets and items scattered throughout the game that are intentional, such as the VIP Table in Casino Park, the hidden ring stashes in Bingo Highway and Hang Castle, breaking down a door in Bullet Station, and the 1up during the Giant Alligator chase in Lost Jungle. I already considered Sonic Heroes my favourite game prior to making my Iceberg Chart, but uncovering the game's hidden secrets reinforced my love for the game twofold.
@NeatOnTheRocks
@NeatOnTheRocks Ай бұрын
I still don't know how to get up to the VIP table with anyone but Espio lol
@Dark_0verlord
@Dark_0verlord Ай бұрын
​@@NeatOnTheRocks For Team Sonic and Team Dark, there is a switch on the pinball table just before the laser field blocking the route to the VIP Table. The switch is located on the top pinball table for Team Sonic and it is located at the end of the bottom pinball table for Team Dark. Hitting the switch causes the laser field to deactivate, allowing you to go to the VIP Table (just be careful not to mess up the light speed dash needed to reach the cannon). Team Rose's version of the level ends before the VIP Table, though you can still reach the special room via glitches (Amy can't use the light speed dash though, so you are unable to reach the VIP Table itself). An extra bit of trivia: If you try to go down the normal route with Team Chaotix instead of going to the VIP Table, you will find a 10 ring item box and two 1ups.
@QueroJogarUmJogo
@QueroJogarUmJogo 27 күн бұрын
Ok, I can safely say that I was here before this channel blowed up. Because it will in no time.
@NeatOnTheRocks
@NeatOnTheRocks 27 күн бұрын
Shiiit it kinda is! You think it will even more?
@marquesgorham4226
@marquesgorham4226 9 күн бұрын
All these secrets I already know since I've played the classic sonic games what it feels like a million times I know these games like the back of my hand and can beat every classic entry beforehand the day ends
@NeatOnTheRocks
@NeatOnTheRocks 9 күн бұрын
congrats
@EleventhFloorBelfry
@EleventhFloorBelfry 28 күн бұрын
There's a game that came out semi-recently called Void Stranger that is built almost entirely around this design ethos of hiding random stuff and just expecting you to figure it out.
@chrissysonicutdrloz
@chrissysonicutdrloz 17 күн бұрын
I thought everyone knew about the secret paths in Labyrinth 3 and 4. I found both of them after like my 2nd and 3rd game overs 😂
@philipmurphy2
@philipmurphy2 Ай бұрын
Sonic 1 is a good game to back to, quality of life improvements in Origins makes it better
@PoutingTrevor
@PoutingTrevor 18 күн бұрын
Came for the Labyrinth skip. Stayed for the Sonic 1 love.
@michaelbullen3104
@michaelbullen3104 Ай бұрын
I genuinely hope one day before I die that at least even a bit of FOOTAGE of the TTS build gets found. That is one of my dreams.
@NeatOnTheRocks
@NeatOnTheRocks Ай бұрын
Same
@Monacomaverick
@Monacomaverick Ай бұрын
There are some gnarly secrets in Starlight Zone that I didn't know about until much, much later.
@JDLupus
@JDLupus 11 күн бұрын
JFC you need to warn people before mentioning that this game is 33 years old!
@Adamwinters
@Adamwinters Ай бұрын
Fave game cryptic secrets: NES Ducktales Gyro bonus stage NES Ducktales’ 3 Endings Super Mario Bros 2 warps/doors Super Mario Bros 3 Coin Ship NES Tiny Toon Adventures “Duck Vader” Bonus Boss Battle Sega Contra Hard Corps Gameshow ending
@Pulverrostmannen
@Pulverrostmannen 28 күн бұрын
I always think about the master system version when I hear the original sonic the hedgehog. it was the first for me
@mikaelamaverik2167
@mikaelamaverik2167 Ай бұрын
Another gangster video 👍 It was games like this that encouraged me to explore every nook and cranny of a game. I still do it today but the rewards are less substantial it seems...
@STAXONDECK1
@STAXONDECK1 Ай бұрын
Some of the last skips I found after 20 years are ones in Spring Yard, you can basically skip almost all those slow moving blocks with the speed shoes it’s great wish. Sonic 1 is the goat
@NeatOnTheRocks
@NeatOnTheRocks Ай бұрын
I had figured that out on genesis, but for some reason thought they had patched that out of the remake. But nope! It's still there! 😁
@cmbaz1140
@cmbaz1140 13 күн бұрын
I so glad i grew up with sega and sonic
@NeatOnTheRocks
@NeatOnTheRocks 13 күн бұрын
Same
@tardiscommand1812
@tardiscommand1812 14 күн бұрын
Best Marble Madness game ever.
@the_kombinator
@the_kombinator 23 күн бұрын
Hah, I just got to Final Zone yesterday... and I died.
@chandlerpaulk4518
@chandlerpaulk4518 Ай бұрын
imo Scrap Brain feels a lot like a Mega Man stage.
@blam_cat
@blam_cat 15 күн бұрын
Great video. Where do you get the fire or lightning shield in Sonic 1? I only remember the basic shield (bubble shield?).
@NeatOnTheRocks
@NeatOnTheRocks 15 күн бұрын
It's a fan remaster called Sonic 1 Forever
@Spawn3X5
@Spawn3X5 17 күн бұрын
Knew most of the pathways The spring yard one for about as long as i can remember
@Thedarksenshi
@Thedarksenshi 29 күн бұрын
Nappa: Aaaand... Subscribed.
@user-kj2qj4kd1m
@user-kj2qj4kd1m Ай бұрын
Every secret in Kirby forgotten island is so hard to find I be stressed
@acejumper1681
@acejumper1681 Ай бұрын
I never knew about the labryinth zone skip until sega showed it in their speed strats series.
@Dom_Maretti
@Dom_Maretti 13 күн бұрын
Having muffled Saturn 3D Blast Rusty Ruin Act 1 music in the background of much of this video would have gotten you a like even if the video was bad, but it wasn't bad at all. You've got yourself a new subscriber.
@NeatOnTheRocks
@NeatOnTheRocks 13 күн бұрын
That track is thr GOAT, on both versions
@Dom_Maretti
@Dom_Maretti 13 күн бұрын
@@NeatOnTheRocks I love the whole soundtrack...and basically everything else Richard Jacques has composed.
@jercron
@jercron 24 күн бұрын
Pretty cool. +1 sub
@chowdown
@chowdown Ай бұрын
6:34 I swear I stumbled upon was something like this in Launch Base Zone in the '90s and I could never figure out how it happened. I wonder if this is the same trick.
@spleenikfan158
@spleenikfan158 Ай бұрын
i feel like sonic 1 is so hated just for the flaws it has. but the things shown in this video make me love the game so much more
@MoneyHoneyBunny
@MoneyHoneyBunny 12 күн бұрын
The only thing I think is truly a secret here is the Scrap Brain thing. Everything else is just kinda stuff people do in normal playthroughs and speedruns. But wtf, yeah Ive never seen that 50 rings in Scrap thing, that's pretty wild
@NeatOnTheRocks
@NeatOnTheRocks 12 күн бұрын
I definitely don't do most of these in my casual playthroughs, except the Marble and Labyrinth shortcuts. Even some of the ones I knew about I had forgotten about before I was researching this video
@MoneyHoneyBunny
@MoneyHoneyBunny 11 күн бұрын
@@NeatOnTheRocks I think Im a victim of watching a regular speedrunning lol, someone whos stream I've watched for well over 2 years is a top female sonic speerunner, so I always see all the crazy shortcuts I never knew about as a casual player constantly!
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