What tool do you want to see next? BTW I forgot to mention that Drag is better for high poly models because Move will leave a mark for the selected areas. Hope this helps :D
@tarunkichannel2 жыл бұрын
How do I turn off duble brushes?????
@ItachiUchiha-gf4fz2 жыл бұрын
Wow, you've answered all my questions about the drag vs move, brush vs clay and smooth vs relax. Thank you!
@SmallRobotStudio2 жыл бұрын
Glad to hear so, thanks for watching
@emilypooper9374 Жыл бұрын
i know this was created awhile ago, but you are such a godsend. thank you so much
@lln61232 жыл бұрын
You do very helpful content, I always find myself clicking on your videos suggested by KZbin
@SmallRobotStudio2 жыл бұрын
(: I'm glad you've found them useful!
@TheSevenFaces34 жыл бұрын
Thank you I learn something with each video you post!
@SmallRobotStudio4 жыл бұрын
I am glad to hear that! Thanks for watching :D
@AT-gu8by4 жыл бұрын
Brilliant as ever!..Thank you Erika.
@SmallRobotStudio4 жыл бұрын
You are super kind, thanks you :D I'd love to hear what topics you want to see next!
@rehaanqureshi19273 жыл бұрын
Thank you Erika
@allshine233 жыл бұрын
Such a good and easy-learning tutorial.
@martinhub37374 ай бұрын
Great video! How to adjust lower resolution? Thanks
@senkwood4742 жыл бұрын
Thank you teacher
@mikkemy39433 жыл бұрын
thanks 😘😘😘
@jakebutler37443 жыл бұрын
Thank you so much.
@johndeggendorf78264 жыл бұрын
Thanks Erika ☕️🎩🎩🎩🕊
@SmallRobotStudio4 жыл бұрын
Cheers! :D
@selfishbirch2 жыл бұрын
Sweet!
@steve_the_designer3 жыл бұрын
Excellent, thank you!
@insaniteatercilincing3 жыл бұрын
Thanks you very much ❤️❤️
@MountainChickenFrog10 ай бұрын
Hi! Whenever I use the move tool, it moves the entire thing. As there a way to fix this this bug? Or am I not using it correctly. I’m Not Able to Mould with ease
@TaeKwonMoe Жыл бұрын
World Space Radius. Oh My F!@#$#! Thank you!!!!! lol. I wish this was the default, but I am glad I ran across this!
@KayaBoboswiftfire3 жыл бұрын
I love you tutorials! But I’ve got a question, how did you get the clay tool to come to a point like in your sculpting hair tutorial?
@SmallRobotStudio3 жыл бұрын
Thank you Kaybob! For the hair tutorial I made an alpha with a diamond shape and customized the pressure settings. I haven't quite covered the use of alphas on a video but I did talk about the pressure settings in the Crease tutorial :) Hope this helps!!!
@eucharistenjoyer3 жыл бұрын
Great video! Any idea why my grab and drag brushes generate a small planar circle in the middle when I push farther enough? I have no alpha enabled, it's the default brush, as is.
@surintensai4 жыл бұрын
Thank you
@SmallRobotStudio4 жыл бұрын
Thanks a lot for watching :D
@jcl46733 жыл бұрын
great
@esmokebaby3 жыл бұрын
O wow an Erick Learning nomad from a Erika
@rhafaeldalagan39463 жыл бұрын
hello, you video is very helpful
@tealtree40192 жыл бұрын
How do you get the center line to show up
@cd.ceedee3 жыл бұрын
Thank you. But how do I get rid of the gizmo, I keep seeing that 'always' on my screen. I don't want to see that sometimes.
@cocoxu79453 жыл бұрын
thankyou!
@DanteYewToob Жыл бұрын
I’m still not sure what the difference between clay and brush is, so I basically only ever use brush. Sometimes it seems like clay works better for laying down textures… but idk. I know they work differently I just can’t figure out how or how to take advantage of their differences aside from the small difference noted here about preserving details which is why I use brush. I almost never want to remove my texture so I use brush to make adjustments to the form without ruining the surface details. Brush just seems objectively better in my opinion so I don’t understand why clay exists. If someone can further elaborate I’d appreciate it!
@Fpeandgenshinfan4 ай бұрын
How do you make brushes small?..
@appsdecasa Жыл бұрын
♡♡♡
@gorilla-san3 жыл бұрын
Thank you! Your videos really helped me learn digital sculpting. I got one question though. When I join mashes I lose all details. And I can't blend separate mashes together if they aren't remashed, so I can't do any detailed work like lips, eyes, ears, or other as the "resolution" is too low I try running voxel remash multiple times, but it doesn't help. I try adding new mashes for these details, but as soon as I wanna join them with the main mash, they just lose all detail right away and look very "rough" Anybody got any tips for me? Thank you!
@SmallRobotStudio3 жыл бұрын
Hey Jordan! Usually by using a higher number when voxel merging, the results will keep details. If it doesn't then before merging, you'll need to add topology resolution to each mesh individually. You can add levels in Multiresolution and then deleting the lower ones. After this when merging you'll get smoother results.
@juancarloshuerta57962 жыл бұрын
Gracias deberías hacer más videos en español
@mohamedsolimanH3 жыл бұрын
You are awesome! Very clear and informative. Thank you.
@yankywillyams27582 жыл бұрын
Estos mismos tutoriales pero en español. Donde los encuentro
@SmallRobotStudio2 жыл бұрын
En nuestro canal solo tenemos un vídeo en español. Domestika tiene un curso de Nomad en español
@rhafaeldalagan39463 жыл бұрын
I am looking Exotic bully Stl file, I would like to add in my collection, can you help me to find website I can find dog stl file?
@carlosverheul36484 жыл бұрын
Thanks Erika! What about Nudge, Pinch and DelLayer. When to use these three?
@SmallRobotStudio4 жыл бұрын
No worries! I'll cover them with detail in more videos. In brief Nudge: Lets you gently push vertices along a existing surface, think of it as a subtle move. Pinch: is like a magnet of vertices pulling them together, similar to Crease but without pushing up or down the geometry; its helpful for sharpening corners. DelLayer is when you made a Layer and you want to revert some areas to the base mesh. Hope this helps :D