MSR video: • NuclearCraft Spotlight... An introduction to the brand new heat exchangers! CurseForge Page: minecraft.curs... Discord Channel: / discord GitHub: github.com/tur...
Пікірлер: 75
@NuclearCraftMod6 жыл бұрын
*Note 1:* if looping the high pressure steam back through the exchanger as I did, remember to take that into account when calculating how many tubes you need! *Note 2:* You can now copy the tube side configurations along a line by sneak-placing - should save a lot of time!
@huba99304 жыл бұрын
the tubes seem to be very difficult to set up (even with shift) and when it doesn't work, it's hard to troubleshoot. how about coloring the tubes? then they can auto connect within a color but don't mix. and to make it very easy, marking the output (vent or last tube) so it "request" fluids would help too.
@abduahmed6639 Жыл бұрын
Can I take the steam and use it to generate electricity with hbm steam turbines?
@Schplatnel4 жыл бұрын
Wow, just wow. This is so, so awesome. I’m making one of these inside my server with my friends right now, this is probably the closest to thermodynamic accuracy that Minecraft will ever get. I’m a mechanical engineering student and I’m taking heat transfer right now after thermodynamics a year ago so this is all so cool to me. I feel like I’m going to have to start drawing T-s diagrams, lol. I’m building a big room where I have all of the processing machines to make the FLiBe mixtures for fuels and NaK mixtures for coolants. Then I’m going to make a big room with a balcony that overlooks the reactor, heat exchanger, and turbine. It’s gonna be so neat when it’s done! Also, are you a real life engineer? I feel like only an engineer would make a Minecraft mod this accurate. One last thing: Excellent choice in music. Money for Nothing by Dire Straits is my favorite song of all time. I love playing the 8 bit version on the jukebox when I’m building reactors, haha.
@NuclearCraftMod4 жыл бұрын
Thanks verey much! You are one of a reasonably small group to really go crazy with the MSR setup, so good luck! Although it gets closer than most, there are still inaccuracies - the physics of the heat transfer make very little sense realistically, for example. The new versions of NC will fix that :) I am studying physics at uni, but NC developed many years ago into more of a nuclear and thermal engineering mod than originally planned :P
@proxy10355 жыл бұрын
this makes everything so much more complex and i love it! so you now can get a almost completely closed circle!
@NuclearCraftMod5 жыл бұрын
Yep, just the condenser to go :)
@beherith28745 жыл бұрын
This is literally so cool to actually think about what ur doing and engineering the whole system bit by bit. So much more innovative than to judt put down a draconic reactor. Also this molten salt stuff is so awsome. Thx for your work, you da best.
@NuclearCraftMod5 жыл бұрын
Thanks again! Just about to get an update out which completes the Rankine cycle. Will record a video going through the whole thing ;)
@DidISayThat5 жыл бұрын
This guys like the doctor, except instead of a mad man in a box, he's a nuclear physicists 😂😂
@aquasama5885 жыл бұрын
Nuclear Physicists in "minecraft" Minecraft =/= Real life :)
@mcplayer1524 жыл бұрын
@@aquasama588 he wrote the mod so he must have some knowledge to it. Maybe not exactly like a scientist must he must've learnt physics to be able to program this mod
@aquasama5884 жыл бұрын
@@mcplayer152 well Minecraft and Real life are very different, He can't be a nuclear Physicist, there are things he got correct, but also made mistakes in the mod. Which doesn't make sense when you apply it in real life physics.
@aobzik80794 жыл бұрын
He may have knowledge, but he is no physicist.
@aquasama5884 жыл бұрын
We all have knowledge of physics like "Fg= Gm1 m2/R² " or "E = mc²" and it's just a minecraft mod, never think that everything that is in minecraft is the same as real life. It's just a game...
@Shark_A_Tack6 жыл бұрын
The new molten salt stuff looks like it'll be fun to play around with. I have one suggestion however, a copy tool for copying the settings from one heat exchanger tube to another or for the reactor cells would be really nice because having to click on the individual blocks so many times seems kinda inconvenient.
@NuclearCraftMod6 жыл бұрын
A couple others in the Discord server have asked for the same - on the to do list!
@polyjohn34256 жыл бұрын
It could be as simple as shift+right-clicking a tube onto an existing tube places the new tube with the same settings as the one already placed. That would greatly reduce the tedium of running straight lines, at least, even if it doesn't exactly help going around corners and such.
@NuclearCraftMod5 жыл бұрын
@@polyjohn3425 Your suggestion turned out to be the slickest one - added in the latest version :)
@polyjohn34255 жыл бұрын
@@NuclearCraftMod Wow. That's awesome.
@fatmaakbermohamed24635 жыл бұрын
Yeah like the redprints from Thermal Expansion
@sbowen5746 жыл бұрын
I'm really loving this mod and I had a triple solid fuel reactor setup in Modern Skyblock 3 that was really fun to automate! I'm playing through Enigmatica 2 Expert Mode right now and I'm really looking forward to trying to make this my main power source!
@NuclearCraftMod6 жыл бұрын
Cheers! Good luck with your next build :)
@sbowen5746 жыл бұрын
I'm going to try my best to automate more that just Fusion and Fission, those salt reactors are making me just scratch my head at the moment
@falizure5 жыл бұрын
could you use the same exchanger frame for both high pressure and normal steam, in other words having your rows of hot coolant and water in half of the exchanger, and then feed the high pressure steam and water in the other half to cool it down to normal steam? in theory that would save in casings by removing a redundant wall and extra piping since your just going over to another section on the same wall rather then around to a separate multiblock. The problem i see with that is in dont think the interface is smart enough to account for cooling multiple types of fluid BUT if it did work in theory you could do some sort of double layered system where you wrap your hot coolant in water, and then wrap the water lines in your high pressure steam lines, that is assuming you had enough water flow to take all the heat from the coolant and high pressure.
@NuclearCraftMod5 жыл бұрын
Yep, that's perfectly valid :) All that is needed for the heat exchange to occur is for a cold -> hot recipe to flow past a hot -> cold recipe :)
@JYPark11015 жыл бұрын
Would it be possible to have transparent tubes? It would be awesome to see the thermal exchange in action
@JYPark11015 жыл бұрын
Now I think about it, it might not be possible to design such block that looks good
@AlexJones-qf7rw5 жыл бұрын
@@JYPark1101Could possibly be made with some sort of gradient. Like going from blue (water) to white (steam). The heated stuff would be a little more complicated though.
@fueege3745 жыл бұрын
Чудно!
@sharkyk02232 жыл бұрын
I'm using this version of nuclearcraft in the modpack I'm using and my heatexchangers say the tube activity is only 80% and sometimes drops even lower why is that? is my reactor too cold? or is the design of my heatexchanger
@sharkyk02232 жыл бұрын
nevermind I think I get it now these MSR take a lot of time to balance out so glad I went into creative saving so much time, good mod
@JohnDoe-kf3rd15 күн бұрын
These multiblocks are still broken, right?
@MakarovFox5 жыл бұрын
i like this reactor, that the coolant is a fluid that you need to pomp in the reactor like real life something that would be interesting would be a reactor that needs liquid coolant but uses solid fuel and used this heat exchanger to produce steam and maybe a simple reactor that use solid fuel and water for coolant so the water heat up and exit the reactor like steam and the steam go to the turbine then it condenses and returns to the reactor in a close system and you can see in the reactor the water and the steam if you mess up the reactor break an steam exit out of control and meltdown like chernobyl
@NuclearCraftMod5 жыл бұрын
I'm not sure about mixing solid/liquid fuel/coolant yet, but if the maths works out nicely in a way that would encourage different reactor styles, we could definitely try it!
@MakarovFox5 жыл бұрын
@@NuclearCraftMod nice thank you, your mod is really cool yesterday all day whit the mod testing things
@lorddeathofmurdermountain764 жыл бұрын
I have a question can you add like a ingame guide to how to build these reactors
@NuclearCraftMod4 жыл бұрын
I will at some point for the overhaul version, yes :)
@zecorezecron4 жыл бұрын
Ok, so I've watched this a few times and I'm a little fuzzy on something. When you are explaining the heat transfer rates between the cooling tubes, it seems like the total amount of heat is not conserved. As in the water is gaining 400 heat per tick while the coolant is losing 900 heat per tick. Is this correct or am I simply misunderstanding things? Usually I'd just over design this sort of thing, but my reactors tend to be 9X9X9 monstrosities so that's not really feasible.
@NuclearCraftMod4 жыл бұрын
You are correct, yes - this is one of the major things that will be changed/fixed in the overhaul :)
@zecorezecron4 жыл бұрын
@@NuclearCraftMod Thanks dude, you're amazing.
@NuclearCraftMod4 жыл бұрын
@@zecorezecron No worries!
@bentcheesee11 ай бұрын
I am so confused I just want to play SkyFactory 4, yet I can't wrap by brain around this
@NuclearCraftMod4 ай бұрын
If I remember correctly, SF4 doesn't have any quests for the later multiblocks, so hopefully you were alright :P
@Exo594-b5v6 жыл бұрын
Does it ONLY work with a counter-flow heat-exchanging design? Would there be any advantage to a zig-zagging entaglement of tubes that increases shared surface area, vs. having several individual tubes surrounding one other?
@NuclearCraftMod6 жыл бұрын
Exo 594 As long as the flow is not *parallel*, then it will work, so you can have any sort of crazy design with the tube flows perpendicular or opposite ;)
@ryuguy0321976 жыл бұрын
first off you can still have counter-flow while having a zig-zag pattern, and another way I imagine it is that if you think of a double helix(you know, what DNA is structured as) and the hot fluid flows one way while the cool one flows opposite. it will increase the surface area and amount of heat exchangers used.
@Exo594-b5v6 жыл бұрын
Yeah, I was thinking something similar. I'll be interested to see something like a "twin spiral" works compared to a checkerboard or layers of snakes.
@NuclearCraftMod6 жыл бұрын
Very true - also keep in mind that tubes can be 'interlocked' by playing with the flow direction of the product fluid as the long as the input fluid is spread in the right direction :)
@RF_N3 жыл бұрын
I feel like this mod is the better ic2 (maybe..)
@ryuguy0321976 жыл бұрын
will you add support/ore dictionary for IndustrialCraft 2's high-pressure steam, and steam turbine.......... (IC2 uses the same turbine for high-pressure steam and regular steam)
@NuclearCraftMod6 жыл бұрын
Ryan Schultz I might be able to, yes. There is no ‘ore dictionary’ for fluids, so either I’ll have to add the recipes or the IC2 devs could.
@AlexJones-qf7rw5 жыл бұрын
@@NuclearCraftMod Correct me if I'm wrong but didn't Forge recently add "Forge fluids"? I remember that I played some time and was looking for a buckets of some fluid. Turned out it had been sorted as a "Forge liquid bucket".
@shamux40434 жыл бұрын
Are there any plans to make solid-fuel reactors produce steam for turbines?
@NuclearCraftMod4 жыл бұрын
Check out the recent overhaul videos :)
@Keineahnung40154 жыл бұрын
Hello, I hope somebody is going to help me. I have tried building an heat exchanger just like you did in the video, but it is not working. It is consuming water and hot coolant, but it is not outputting anything. I am using NuclearCraft-2.18o-1.12.2 in Mc. Ethernal
@NuclearCraftMod4 жыл бұрын
Will just ask here for completeness - did you solve the problem after the discussion in the Discord server?
@Keineahnung40154 жыл бұрын
@@NuclearCraftMod Yes, it did, I didn't power the heat exchanger with a redstone signal.
@AlexJones-qf7rw5 жыл бұрын
The amount of maths you need to do tho... I think I need to rewatch it a few times to understand. Math was never my strong point. You got a wiki or something with the values? Cos it's not the easiest to follow along in a video. Still I'd think it's nice how realistic you're trying to be here and you do seem to enjoy it a lot. I'm a little concerned about the amount of IDs the mod uses though. I experienced first hand twice how the IDs exceeded Minecraft's hardcoded limit of 4096 IDs when making my own packs. Sure there are mods to alleviate that and 1.13 is redoing all IDs but it's just something I've noticed when trying to recreate your test modpack (cos I wanna get into all this new stuff.) Not sure how much you can do on your side though.
@NuclearCraftMod5 жыл бұрын
I've recently set up an MSR and Heat Exchanger calculator that you should be able to make a copy of and use to help with the calculations :) docs.google.com/spreadsheets/d/1dMKsUrZST3iK1dgOlLnxShaFYcidx_s9zHVtMeRf1lM docs.google.com/spreadsheets/d/1ZV5va57mvOl86M66vGs72CE9XW2p4jG4cwHD9qEdLqM As for IDs, I could technically be a little more sparing with the multi-block parts, but really not by that much. For example, blocks that have different states, make up parts of different types of multi-blocks or even must be places in different places in the structure can not share IDs.
@KWash-xu9nh5 жыл бұрын
Does the heat exchanger work with a solid fuel fission reactor?
@NuclearCraftMod5 жыл бұрын
No - right now, the solid-fuel reactor produces energy directly, and in the future it will produce steam for use in turbines. The only currently planned sources of hot coolant for heat exchanging are the MSR and fusion reactors.
@KWash-xu9nh5 жыл бұрын
Thanks
@СашаГлиб5 жыл бұрын
How you do that row changin like at the 5:49 moment?
@NuclearCraftMod5 жыл бұрын
What are you referring to exactly? The side configuration?
@СашаГлиб5 жыл бұрын
@@NuclearCraftMod No,i'm saying about that overlay that shows the inventory rows and switch the rows with hotbar EDIT: more likely starts at 5:48
@NuclearCraftMod5 жыл бұрын
@@СашаГлиб Ah, I get you. That's added by the Quark mod - hit 'z' to change hotbar ;)