FTL: Trolley Problems in Space

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Oliver Lugg

Oliver Lugg

Күн бұрын

Пікірлер: 873
@xyldkefyi
@xyldkefyi 3 жыл бұрын
"Hey so does anyone remember faster than light" Well, I played it today, so yeah.
@Helperbot-2000
@Helperbot-2000 3 жыл бұрын
Same lol played it 20 min ago
@roaringbeardragon4531
@roaringbeardragon4531 3 жыл бұрын
SAMMME
@TrueGamer22887
@TrueGamer22887 2 жыл бұрын
This and Isaac are the only games I’ve played consistently for nearly a decade each. Legends of their genre.
@gungho8180
@gungho8180 2 жыл бұрын
My Dude....I just played it this week to finally unlock the crystal cruiser on my new machine...
@optiphonic_
@optiphonic_ 2 жыл бұрын
@@TrueGamer22887 💯% with you there
@kamerona4723
@kamerona4723 3 жыл бұрын
Ive played FTL for 100 hours and i never realized that whole morals part to be honest i just focused on how much money i could get
@OliverLugg
@OliverLugg 3 жыл бұрын
38:42
@tiagobeaulieu1745
@tiagobeaulieu1745 2 жыл бұрын
@@OliverLugg 38:42 has to be my favorite moment of the whole video. While in my personal life it is very far from my political ideology, I am a full blown capitalist when it comes to FTL playthroughs.
@helohel5915
@helohel5915 2 жыл бұрын
For me, it was always what provided the most benefit, whether it be money, crew or resources. The game is just too difficult to be moral in most cases
@JB-fp3fb
@JB-fp3fb 2 жыл бұрын
@@helohel5915 Not a personal critisism, but it's interesting to me that you say "The game is just too difficult to be moral". You seem to be saying that overcoming the difficulty of (winning) the game is the 'right' or most worthwhile choice; yet you see that as being at odds with the utilitarian argument that destroying the Rebel flagship (winning the game, saving the galaxy, etc) is the the most moral choice. Is it that your enjoyment and satisfaction of the game, as the player, trumps the in-game consequences of your actions? Because that type of Ethical Egoism (as briefly described in the video) is itself a form of morality.
@helohel5915
@helohel5915 2 жыл бұрын
@@JB-fp3fb Well, I was playing hard mode with stealth A. It's not like I agree with what I was doing, not that I ever thought about what I was doing, simply because of something he brought up in the video - it's still a game, you aren't punished by being evil
@Ryan50Ryan
@Ryan50Ryan 2 жыл бұрын
My favorite Trolley Problem meme is: You are far away. The only way to pull the lever is to use the teleportation machine. If you do it, will it be _you_ pulling the lever?
@Kowzorz
@Kowzorz Жыл бұрын
Yet future me who pulls the lever is not me-now. What a strange universe.
@alcedob.5850
@alcedob.5850 Жыл бұрын
You should check out the quantum wave-trolley problem
@impishlyit9780
@impishlyit9780 Жыл бұрын
My favorite question to get from this is: Does it matter if it's you who pulls the lever, since you made the choice?
@iago110
@iago110 Жыл бұрын
Even if you run and reach the lever in time, will the you pulling the lever be the same one that saw the lever from far away? It is a strange and at first absurd question, but ponder it legimately.
@davisdf3064
@davisdf3064 Жыл бұрын
and even if you are the one pulling the lever, are you the same person AFTER pulling it?
@cerocero2817
@cerocero2817 3 жыл бұрын
TAS stands for Tool Assisted Speedrun. In general they aren't just "a computer doing a speedrun", but rather a person painstakingly crafting a playthrough that is as perfectly optimized as they are willing to make it through the use of save states, frame by frame inputs, analysis tools and their overall knowlege of the game.
@OliverLugg
@OliverLugg 3 жыл бұрын
Yeah, I was aware of that, although I definitely summarised it poorly. Still using a specific software tool to finesse the game, so I think my (admittedly tenuous) point still stands.
@dannadx3840
@dannadx3840 2 жыл бұрын
So, pretty much computer doing the speedrun
@cerocero2817
@cerocero2817 2 жыл бұрын
@@dannadx3840 not at all, at that point you could say that playing the game normally is "a computer playing the game" since it is handling your inputs.
@ergwertgesrthehwehwejwe
@ergwertgesrthehwehwejwe 2 жыл бұрын
@@cerocero2817 You mad, TAS "speedrunner"?
@cerocero2817
@cerocero2817 2 жыл бұрын
@@ergwertgesrthehwehwejwe yep, you can feel my anger through the computer, the notion that some stranger across the world doesn't understand what a TAS is causes boiling, black vile to overflow my veins, my theeth shatter as I clench my jaws in righteous fury while delivering just retribution in the form of youtube comments, I am mad, and, I am, in fact, a "TAS speedrunner", I do so many TASes everyday that my computer begs for rest.
@DiploStrats
@DiploStrats 3 жыл бұрын
I've so many memories of losing crew to giant alien spiders. Am extremely hyped for this!
@DiploStrats
@DiploStrats 3 жыл бұрын
D is clearly the best haircut As such I am now an ethical ego...ist? Egotist? Ah well, seems like the best approach for a Diplomacy player anyway :D
@OliverLugg
@OliverLugg 3 жыл бұрын
@@DiploStrats I suddenly feel like most of European history makes a lot more sense.
@Ethan_Wheeler
@Ethan_Wheeler 2 жыл бұрын
Fuck those spiders. All my homies hate giant alien enemy spiders
@ChannelMiner
@ChannelMiner 2 жыл бұрын
If you have a clone bay, you get your crew member back. I've also seen other teal options such as: Bio beam and boarding drone
@FireStormOOO_
@FireStormOOO_ 2 жыл бұрын
FTL really puts the "You only have the ethics you can afford" thing in the spotlight; moreso on higher difficulties. Most people will jump through all kinds of hoops to avoid engaging with that idea directly.
@DickCheneyXX
@DickCheneyXX Жыл бұрын
Ethics is for sheltered people with no skin in the game. When its your crew on the line, the only ethics is doing whatever gets you more scraps. The more scraps you get, the more morally correct you are.
@jimster1111
@jimster1111 Жыл бұрын
rimworld is the same way. except 90% of players give into the warcrimes
@mattjk5299
@mattjk5299 Жыл бұрын
​@@jimster1111I suppose, though Rimworld's punishments for awful things (maybe until ideology) were harsh enough to make those kinds of things un-optimal. Then again if it's between starving or cannibalism...
@TheDancerMacabre
@TheDancerMacabre 7 ай бұрын
True, but there also isn't any consequence for holding people for ransom or taking a pirate bribe if they offer you a Halberd Beam. It's also a bit harder than it needs to be for a philosophy lesson considering that you are supposed to be a federation but are always on the back foot. If they toned it down a bit so you can make those "good choices" without also resigning to a lost; I think it would've been more obvious. Instead it's just a series of small puzzles with no consequences
@spacebassist
@spacebassist 6 ай бұрын
​@@jimster1111 one time i was doing a multiplayer game and we just repelled a raid, nothing too challenging. we had decent guns by that point: SMG's, ARs and Chekov's semi-auto shotgun. if i remember right they might've been pure melee, maybe one gunman in the mix, overall it wasn't a fair fight i selected the retreating bandits as usual to check their skills, weigh up their worth before they got out of kidnapping reach and i saw that one of them was 15, still a kid. brought out to this doomed raid because his faction demanded it, because he had to do his part to survive. i instantly told my friend, "he's just a kid!" and advised him not to shoot and he just went "nah" and gave him the 12-gauge ending. two shots and he was worm food thinking on it, it's funny that i was bothered by that death even though i was ready to essentially kidnap him for our own gain if his stats were promising enough. he belonged to a faction, one we'd have to weaken his dedication to until he accepted us as his new carers and peers. i'd rather still be bothered by that obviously, to maintain some idea that i'm a good person and a video game can somehow reinforce that, but i think it also speaks a little to our humour and my dislike for killing video game civvies extends to sparing them and any potential jokes that could come from their deaths all that being said, i am a "pull the lever" guy. maybe throw a 15 year old on the other track and then i'd struggle (also i can't bring myself to download the war crimes mod, which i know is obviously a joke. it feels weirdly cruel even if it isn't real. like i'd have to derive some joy from imagining it (as is rimworld's design) and i can't get in on the joke)
@onceuponaban
@onceuponaban 3 жыл бұрын
The definition of morality is getting more scrap. The more scrap you have, the more moral it is. Jokes aside, I would like to point out something about the Rebel-friendly colony event where you can steal their supplies. While it does not detract from your overall argument (the Great Eye knows there are plenty more situations like it in the game), one detail throws a wrench in this specific thought experiment: they are a _Rebel_ friendly colony. As in, the same Rebels who are bearing down upon you and will soon pop up into that very system with a giant fleet. If the Rebels care in any way, shape or form about the isolated colony that threw in their lot with them, logic dictates that they soon shouldn't have any supply issues. _One way or the other._
@jojo-wx8kw
@jojo-wx8kw 3 жыл бұрын
Actually, I believe that joke is more accurate than you think. The more scrap I have, the more I try to take the morally good options, because I can afford it. If not... well, a rebel-aligned civie transport is a small sacrifice to make to stop the rebels, no?
@RaeIsGaee
@RaeIsGaee 3 жыл бұрын
@@jojo-wx8kw Psychologically, the amount of wealth a person has isn't inversely correlated to how likely they are to be charitable. If it were inversely-related, then trickle-down economics would've worked for the last 40 years in the US, but they haven't. It's similar to the "two people get some money but each can get more if they backstab the other, but if they both backstab then neither of them gets money." Logically, no one would ever backstab because there's a massive amount of risk to doing so, but the draw of wealth and desire to have that at all costs leads people to trying to backstab.
@GigaOtomia
@GigaOtomia 2 жыл бұрын
According to this philosophy, gaining ownership of a junkyard is the most moral action. The more junkyards, the more gooder. The problem @RaelsGae is talking about is the Prisoner's Dilemma, for what it's worth.
@entitxy_4810
@entitxy_4810 2 жыл бұрын
eeeeh, problem is that I doubt the IRL military would care too much about making absolute certain civvies are being taken care of, even if it was a small war for oil. ....too close to home?
@SaintInsanity02
@SaintInsanity02 2 жыл бұрын
Maybe they're not unwilling, but unable?
@Dominator150395
@Dominator150395 Жыл бұрын
20:07 As any Ace Combat player knows: if it gives you points, it's a legal target.
@SephirothRyu
@SephirothRyu 5 ай бұрын
Ace Combat Zero says otherwise.
@RatboiPlebAnimations
@RatboiPlebAnimations 3 жыл бұрын
Hey, I appreciate the shoutout! Loved the video, "digging extremely deeply into silly games" is one of my favorite genres of KZbin vid. Definitely subscribing.
@simonnot8487
@simonnot8487 3 жыл бұрын
Can't wait for more episodes!
@Superficial_Intelligence
@Superficial_Intelligence 3 жыл бұрын
An FTL video? In 2021? Now that's something I thought I'd never see.
@letter_e8940
@letter_e8940 2 жыл бұрын
same here!
@Jack_Dab
@Jack_Dab 2 жыл бұрын
Modding community still going strong on it
@Superficial_Intelligence
@Superficial_Intelligence 2 жыл бұрын
@@Jack_Dab Yup, FTL Multiverse is my favorite mod and it's amazing.
@Marcharound
@Marcharound 2 жыл бұрын
Andrew Colunga’s animated series “FTL: The Kestrel Adventures” series is still going in 2021, even after 6 years.
@A-A-A-A-A-A
@A-A-A-A-A-A Жыл бұрын
Same.
@MrMoorfrosch
@MrMoorfrosch 2 жыл бұрын
27:56 "If you were a truly virtuous person you would dismiss them as soon as they step on board" Uhhmm... anyone who is "dismissed" obviously just goes floating out the airlock xD
@semajniomet981
@semajniomet981 3 ай бұрын
What if you were at a station or there was a perfectly intact ship they could fly away in?
@Mikey-xz4vn
@Mikey-xz4vn 8 күн бұрын
I always assumed dismissal just meant they were dropped off at the nearest settled planet or station near the beacon. Or perhaps are placed in stasis in whatever hammerspace youre storing your dozens of missiles/drone parts/units of ftl fuel. This is why I never feel bad about destroying ships attempting "surrender" because they *could* come aboard as prisoners and let me scrap their ship; fundamentally the "surrender" is just a bribe by any other name.
@Preisalade
@Preisalade 3 жыл бұрын
"A game is a box - you can think outside of it" was such a nice line
@Deathnotefan97
@Deathnotefan97 3 жыл бұрын
I don’t just get emotionally attached to my crew members, I create personalities and subplots for them Like the Mantis tomboy Felicity, tough exterior, but actually has low self esteem and doesn’t like that she is the one usually going into fights because of her biology, she also has a massive crush on her childhood friend and ship engineer, Eric the human, who is of course completely oblivious Meanwhile we have J’ace the Zoltan, stoic and rarely speaks, but is basically the crew’s big brother, dispensing sage advice and wisdoms whenever they are needed But uh oh! I’ve picked up another Mantis crew member on the journey, and he is trying to seduce Felicity, and Eric doesn’t know why that bothers him so much
@bestaround3323
@bestaround3323 2 жыл бұрын
And then everyone died, the end
@gaiusjuliuspleaser
@gaiusjuliuspleaser 2 жыл бұрын
I just refer to my Mantis crew as 'giant murder bugs', and treat them accordingly.
@npc6817
@npc6817 2 жыл бұрын
and then transfer student shows up with even bigger bonkhonagahoogs. humongous hungolomghononoloughongous
@UCXEO5L8xnaMJhtUsuNXhlmQ
@UCXEO5L8xnaMJhtUsuNXhlmQ 2 жыл бұрын
I think you'd love the game RimWorld. That's actually the core mechanic the entire game was built around, creating a dynamic story out of the randomly made characters
@alwest4472
@alwest4472 2 жыл бұрын
@@bestaround3323 boom, story
@pyroinferno000
@pyroinferno000 3 жыл бұрын
I never considered the actual philosophical aspect of my choices in FTL. When I started playing FTL I was too young to understand the moral implications of my actions, I just knew 'slavery bad', 'spiders bad', 'pirates bad' and so went about my merry way, making certain all of the bad people were converted properly into refined gaming fuel. After a thousand hours I can safely say no event has slipped by unread and no dice roll uninternalized, every run becomes an exact science of ensuring every possible thing goes juuust right. But even still after all I've been through, buying slaves always gives me pause, and I never steal supplies from civilians (unless I press the button too fast but we don't talk about that)
@zacknattack
@zacknattack 2 жыл бұрын
"Hey, cap, there's this rebel ship doing a supply run an-" "Take the supplies." "Uh alright... Done. Can't help but feel a bit bad for the civilians, though..." "Oh."
@SeedlingNL
@SeedlingNL Жыл бұрын
I never bought a slave. I attack them, shoot out their O2 and prevent their escape by knocking out navigation and engines. They will surrender when getting low, giving you a free slave if you let them go. Then I take the slave and watch the slavers die of O2 deprivation or fires spreading throughout the ship, if they are unlucky enough :P
@celestialtree8602
@celestialtree8602 Жыл бұрын
aw damn accidentally stole supplies from innocents again. oopsies my bad :3
@michaelsandy2869
@michaelsandy2869 2 жыл бұрын
One of the "solutions" to the trolley problem is to identify a more serious problem, namely, somebody SET UP the trolley problem intending to force someone to make a choice. Then, the solution is whatever gets you in a better position to stop the mad trolley scientist is the overriding concern. ;)
@bestaround3323
@bestaround3323 2 жыл бұрын
Which is to save the 5 people as 5 lives means 5 more resources
@RRW359
@RRW359 2 жыл бұрын
No matter what you do the people/person will die before you are able to stop the person who caused it. Therefore the morality of the original person is irrelevant.
@michaelsandy2869
@michaelsandy2869 2 жыл бұрын
@@RRW359 To the contrary, the morality of the person who creates the trolley dilemma is paramount, because it is their actions which endanger lives, and will endanger lives in the future. And presumably endanger more lives than are at stake in any one dilemma.
@RRW359
@RRW359 2 жыл бұрын
@@michaelsandy2869 Yes and after you deal with the trolley problem you can deal with that, but right now you have a choice to make and assigning blame isn't going to change the fact that you could have saved all those people and/or killed that person.
@blamasterk
@blamasterk 2 жыл бұрын
nice one =))
@carteradams43
@carteradams43 2 жыл бұрын
35:31 Quick solution: travel inside the sensors to trip them, retreat. Say to the approaching Klingons that you're on a rescue mission for a ship that drifted into the neutral zone, and ask for permission to carry out the mission. If the response is "no", offer them money/resources to tug the stranded ship out themselves. While they're at it, ask why they have not already blown up the stranded vessel if it's so deep into Klingon space, and why it's a "neutral" zone if only Klingon ships are allowed in.
@npc6817
@npc6817 2 жыл бұрын
the klingons were initially on board with helping you but ultimately decided to blow up the Kobyashi-maru exclusively out of spite for your smart-assery. cut the video feed _BEFORE_ mocking your enemy's compassion next time, cadet.
@kevint1929
@kevint1929 2 жыл бұрын
If I recall correctly, the Klingons entered it when they detected Federation ships violating its neutrality, and the Klingons are moving in on the Kobayashi Maru to destroy it
@theuncalledfor
@theuncalledfor Жыл бұрын
You are dismissed from Starfleet for the crime of _making sense._
@jessh4016
@jessh4016 Жыл бұрын
Ah yes, the smart decision: Flaunting and then aggressively restarting negotiations over a treaty that was tenuous at best. Please tell me you're like 14
@carteradams43
@carteradams43 Жыл бұрын
@@jessh4016 *what the actual heck?* No, getting the attention of local patrols through the only available means of doing so then respectfully asking for the time to either carry out the mission or giving compensation if they do it for you and thus not further violating the treaty. The only aggression perceivable here would be the immediate opening of communications as the sensors get tripped. And ironically bringing up age would make you seem underaged yourself, since you seem to think it holds any relevant value.
@pikazilla6405
@pikazilla6405 Жыл бұрын
I love how the ftl multiverse mod took a relatively undeveloped story and universe and EXPLODED it into several new species several factions within said species a bajillion unique characters of each species, ftl’s bulk of writing being made at the tail end of its development is felt really hard but it’s so fascinating that it left just enough of a base for the ftl multiverse team to take that base and make the rockmen so interesting I can essentially sit and read what is essentially an essay of the life of 1 rockman and his family and how he got banished from his home
@jucom756
@jucom756 2 жыл бұрын
It would be cool if a morality mod existed that didn't have a single meter, but instead assigned actions different scores for different races. Then you might get all the crewmembers you got from slavers revolting, or every zoltan patrol being instantly hostile when they recognise you etc.
@heartfullofpink6605
@heartfullofpink6605 2 жыл бұрын
In the multiverse mod, you can gain notoriety within certain factions (including your own, I think) by attacking non-hostile ships of that faction which makes the guard at the faction's hostile to you. Also you can straight up murder civilians in some events.
@codeviper8665
@codeviper8665 3 жыл бұрын
"Hey so does anyone remember faster than light" Dude, I still play it occasionally, of course I remember it!
@exudeku
@exudeku 2 жыл бұрын
FTL vanilla: oh dear me we will die My FTL heavily modded run: oh dear me we will die, but hell, we will die in styl-
@RoamingAdhocrat
@RoamingAdhocrat 3 жыл бұрын
I have traumatic memories of spending entire Saturdays playing FTL in my dressing gown in a dearth of executive dysfunction
@ritenger87
@ritenger87 2 жыл бұрын
I've gotta say: the whole reason I clicked on this video was that great Thumbnail. The mantis piloting the trolley is so good and accurate to FTL it's just brilliant.
@peng6220
@peng6220 2 жыл бұрын
"Hey, does anyone remember ftl?" How could I forget it? Or into the breach?
@Atlessa
@Atlessa 2 жыл бұрын
"They were surprised at the lack of ship management games." [paraphrased] I SO second this sentiment. I love Star Trek, I like the IDEA behind FTL, but there's so much about the game that makes me not enjoy it very much (the difficulty being only the first entry on my list), and the complete lack of ANYTHING similar to it is mind boggling... Where my captain-simulators at??
@keithyatsko6327
@keithyatsko6327 Жыл бұрын
You might enjoy Space Haven although I think it is still early access in August of 2023.
@piralos1329
@piralos1329 3 жыл бұрын
"When facing the ultimate evil, all acts are justifiable" seems to be the core issue with FTL: that is, because the internal narrative places the rebel flagship as the ultimate evil (or the final boss), all actions end up becoming moral and justifiable within it. Overall it is still utterly brutal with the decisions when you're first playing, after a while all actions become justifiable in service of the final end goal. Not to mention, in a video game morals can often be set to the wayside, because people just want to see what will happen, or will just become murderous because there are no irl consequences - how often on a doomed run do you simply decide to go apeshit? This was a really, really great video overall though, thank you! It was a really interesting, and insightful watch!! The one change that I could potentially see, to make the game more difficult ethically speaking, would be to make the rebels less evil. Allow both sides to be understandable, to remove the rebels from being the ultimate evil, and suddenly a whole lot of things would become far more difficult to do. A bigger change would be to add the option of joining with the rebels, which would add endlessly more complex ethical questions - loyalty to your old friends vs your moral duty, which moral side do you agree with, what actions are justifiable when both sides might have an argument that someone could agree with and ethically justify?
@dr_birb
@dr_birb 3 жыл бұрын
Problem is, FTL isn't a story game. The story is just a background for the gameplay. And yes morally everything you do is justified, as you're on a mission to stop space nazis.
@bennyblubman9476
@bennyblubman9476 2 жыл бұрын
I always used to played FTL with morals. After I got back into it I played faster and on a harder difficulty and no time for morals.
@monad_tcp
@monad_tcp 2 жыл бұрын
" how often on a doomed run do you simply decide to go apeshit? " yeah, just like brexit or something.
@monad_tcp
@monad_tcp 2 жыл бұрын
@@dr_birb Even if you were not. the survival of the human species is of paramount. we are lucky we didn't saw any other aliens yet, they would probably think the same. just go and see how many upper intelligent homonidae is there left ? no other, only us. We already did it, and will do it again. Its not about morality, its about survival. I don't care they are space nazis or whatever, they must die, so we survive. Because that's the game, and that's the objective, to win.
@monad_tcp
@monad_tcp 2 жыл бұрын
This probably means I trend strongly towards objectivism, and less strongly to egoistic moralism.
@CraftsmanOfAwsomenes
@CraftsmanOfAwsomenes 3 жыл бұрын
The efficacy of strategic bombing is actually pretty debated now. It was at the time as well. With that in mind I think the answer would be do nothing, because you're killing civilians either way for dubious benefit toward the push to the ultimate goal. I would argue inaction is a decision in itself so I think it's possible for someone working from a more deontological framework to pull the lever. It has to be established whether or not refusal to engage is an action in and of itself.
@RRW359
@RRW359 2 жыл бұрын
That's exactaly what I thought (at least with the School, bombing a factory can actually be useful in war). Whether I think the war justifies destroying the School or not, I wouldn't because all that will do is make the enemy more resolved to defeat you and will hurt the war effort in the long run.
@rmsgrey
@rmsgrey 2 жыл бұрын
The general conclusion from exploring the trolley problem in real life is that people consider taking definite action (pulling the lever) to be in a different category from refusing to act (not pulling the lever). So long as you aren't yet engaged in a situation, it's generally acceptable to invoke "somebody else's problem".
@cookies23z
@cookies23z 3 жыл бұрын
Ftl was and is wonderful :) busy emptying an office right now, but in a few hours I will sit down, relax, drink some wine, and watch another oliver video. Very excited :) Love the modding for ftl too, although base game set up a lot of interesting ideas that I would lose a leg for to see implemented in a space rpg
@Helperbot-2000
@Helperbot-2000 3 жыл бұрын
If you havent tried it you should check out FTL Multiverse, great hard coded mod that makes captains edition look like a minor update!
@seastilton7912
@seastilton7912 Жыл бұрын
Finding out a new KZbinr I love is from a place very near me is always cool
@harrisonfackrell
@harrisonfackrell 2 жыл бұрын
The "DEVS CONFIRMED UTILITARIANS?" sting is one of the best jokes I've heard in the last two months.
@Myserval
@Myserval 3 жыл бұрын
babe wake up new oliver lugg video essay
@BlazeMakesGames
@BlazeMakesGames 2 жыл бұрын
Another part of FTL is that because it’s so zoomed out, it also leaves a lot up to the imagination, which makes it easier to fill in the gaps with your choice of moral philosophy. When a slave joins your crew, of course you free them, but when they ask what your mission is, they want to help you defeat the xenophobes and naturally join your crew willingly. You control their every action but that’s just an abstraction of giving orders and them carrying them out to the best of their ability, it’s just that you’re technically playing as not just the captain, but every member of the crew at once. Etc etc.
@theencolony5595
@theencolony5595 4 ай бұрын
2 years late, but a 45 minute essay on one of my favorite games of all time, thank you! ^^
@olly123451
@olly123451 3 жыл бұрын
This is great ☺️ I just started replaying this the day before I saw it appear as a premier on here!
@Jaydee-wd7wr
@Jaydee-wd7wr 3 жыл бұрын
14:23, Now that’s my kind of reference! Good man yourself! (I referenced it under the Darkling Plain video and I’m happy that someone might have got it.)
@ThePCguy17
@ThePCguy17 2 жыл бұрын
Something interesting I discovered: surrenders are actually useful sometimes. You get more scrap from destroying a ship, but you still get some from surrenders, and you get more of everything else. If you're low on, say, fuel (a common experience for me) you can find yourself being 'merciful' simply out of necessity. And there are times when you just have so much scrap you've stopped caring about getting more, especially in later sectors. Sure, I'm not being nice because of morals in these situations, but then I noticed that by doing this I took less hull damage too. Usually ships surrender right before their weapons finish charging. Basically, 'accept our surrender or lose ~5 hull durability.' One last act of spite if you refuse? An accident of programming? Who could say. I certainly don't usually weigh the morals of surrender acceptance anymore, but I think reducing the calculation down to 'I need scrap, I accept no surrender' is a mistake. The equation is a LOT more complicated than that even if you've played enough for the morals to have faded from the picture.
@rmsgrey
@rmsgrey 2 жыл бұрын
Of course, the most efficient option is generally to kill the crew but not the ship (except for automated drones, which can cause problems, and the Rebel Flagship which has an evil autopilot) - that way you get more of pretty much everything than if you destroy the ship. Which is morally worse? Blowing up a ship (thereby killing everyone aboard) or murdering the crew individually?
@theuncalledfor
@theuncalledfor Жыл бұрын
@@rmsgrey They're all rebel scum. Any outcome that flays their skin off their flesh is morally superior to any outcome where they live. Besides, slaying the monsters personally means my crew gets to enjoy bathing in their blood. Or watching them burn and suffocate from afar.
@danielguy3581
@danielguy3581 Жыл бұрын
Related to your discussion of Jubert's game writing often involving themes of philosophy and identity: the FTL AE ship optimized for sending out crew members to board, fight and die on other ships, then be cloned back on yours, is called the 'Theseus'. Also, I'd like to point out Ma and Davis released AE for free, when they could have easily made millions off it (I haven't looked up sales figures, but considering Subset's a tiny indie company founded by them, we're probably talking about a big amount of millions going directly to their pockets). They repeated this with Into the Breach later.
@asrielinator
@asrielinator 2 күн бұрын
As of right now, I have 309 hours in FTL, and this video really sheds light on why FTL is such a good game. Not just the mechanics, but the story writing and ethical dilemmas posed in FTL are fascinating, and some I did not think about on an advanced level until I watched this video. Thank you for making this!
@eliusswordofblaze8866
@eliusswordofblaze8866 2 жыл бұрын
34:40 I always play as peacefully as possible, while it does make the game harder it certainly isn't impossible. As long as you have enough scrap to buy cloaking when it comes up, and have enough DPS to get through the bosses shields, its not that hard to defeat it when you get there.
@hedgehog3180
@hedgehog3180 2 жыл бұрын
Yeah FTL is sorta similar to Frostpunk in that the moral quandaries disappear if you're just good enough at the game, it's easy to forgo a bit of scrap for the more moral option if you're already cruising through the game.
@A-A-A-A-A-A
@A-A-A-A-A-A Жыл бұрын
Hard on Engi B: Bonjour
@minimumapature3361
@minimumapature3361 Жыл бұрын
​@@A-A-A-A-A-AI will personally commit planetary genocide just to get past that piece of shit
@PragmaticAntithesis
@PragmaticAntithesis 5 ай бұрын
@@hedgehog3180 In a way, that becomes a moral principle in its own right. One's righteousness is limited by one's capabilities, so self-improvement is virtuous.
@mapor4705
@mapor4705 2 жыл бұрын
Let's just say whenever I play FTL I'm constantly repeating the phrase "It's just a game" in my head to get over the fact that I'm doing hella warcrimes
@monad_tcp
@monad_tcp 2 жыл бұрын
me IRL when I do things I consider wrong, but they aren't technically illegal. governments are just a game. why isn't this illegal, that must be wrong, but I'm still exploiting the game mechanics to my advantage.
@agusti92
@agusti92 Жыл бұрын
the way I separate myself from all the terrible stuff my captain orders, is by determining that the captain truly believes that the war against the rebels is just and the Galaxy is at stake, therefore justifiying to himself a completely utilitarian approach. Essentially, I roleplay as his character. Me, on the other hand, I am not convinced that we have a reliable narrator, and that an unrerormed Federation really is the best outcome for the Galaxy.
@Rolepgeek
@Rolepgeek 2 жыл бұрын
A video essay analyzingng philosophy and video games? Inject that directly into my veins, please
@wittyson4522
@wittyson4522 3 жыл бұрын
Great video! You inspired me to get all 4 Mortal Engines books and now I suppose to return to FTL once again! Keep making vids, cant wait for the into the breach video, also an amazing game!
@Googolplexed
@Googolplexed 2 жыл бұрын
Another wonderfully captivating video
@jordanpickering6912
@jordanpickering6912 2 жыл бұрын
I think you might be interested in SMT: Nocturne, the ethics are very interesting and has a big message about needing nuance in descions, not just picking the options it gives you
@Chelle_Vibes
@Chelle_Vibes 10 ай бұрын
Substantially annoying that someone good at math can be this well written and funny.
@Sudo_Nimh
@Sudo_Nimh 2 жыл бұрын
"In Mass Effect you can load a save, in FTL you Kant" Man this guy's really harping on Emmanuel Kant
@icecrystal7965
@icecrystal7965 10 ай бұрын
27:59 Waitwaitwait The sound effect for "dismissing" a crew member is an airlock!
@WedgeKahr
@WedgeKahr 3 жыл бұрын
Where my multi-track drifting gang?
@UCXEO5L8xnaMJhtUsuNXhlmQ
@UCXEO5L8xnaMJhtUsuNXhlmQ 2 жыл бұрын
I've only seen two of your videos, this and the 5d diplomacy video and both are absolute bangers, definitely subscribing
@SocialDownclimber
@SocialDownclimber 2 жыл бұрын
The Multiverse mod has really carried on the tradition of philosophical engagement. Can't recommend it highly enough. As much of a dilemma as the giant alien spider sector or the Jerome protectorate are, nothing poses more questions than the cloner cannon (!)
@Atherach
@Atherach 5 ай бұрын
The best thing in relation to this video is the notority system, while yes it doesn't have many use, if you do to much bad thing you will get consequences like friendly guard attacking you on seight or store refusing to trade, even if it is for "the greater good" If you general notority is to high even Tully and the federation at sector 8 will simply refuse to help even tho they are well aware of your mission
@RosDalton
@RosDalton Жыл бұрын
‘Dismissing’ a crewman in the depths of space with no other vehicle or livable area around is just ejecting them into space to die. A dismiss is an execution.
@ndb6ndk99
@ndb6ndk99 Жыл бұрын
Just found your channel via my introduction to the game Diplomacy. Plus you have multipule videos on one of my favorite games ever. Cheers mate, looking forward to watching
@exu7325
@exu7325 2 жыл бұрын
More like, FTL: Gambling Problems in Space.
@smileyp4535
@smileyp4535 2 жыл бұрын
I love the editing and titles very well done Edit: and of course so is the whole video, I'm just very impressed (as always) with your visuals and editing. Overall always love your stuff!
@nataliealper-leroux631
@nataliealper-leroux631 2 жыл бұрын
I’ve only just started playing FTL, but I find the way the setting and the game mechanics affect moral choices ends up reinforcing a narrative, rather than detracting from it (whether this was the intended narrative is unclear, but that’s probably on purpose tbh). Hear me out: when you start the game, you are a small human-crewed Federation vessel fleeing an advancing army in a desperate retreat. How long would it take for the ideals you hold onto as a Federation species to fall by the wayside as you try to maybe not die so much this time? You might, as I did, start a run by trying to make choices that feel “morally right” according to whatever ethic is implied by calling an interstellar government a Federation; as time goes on, though, ideals of any kind matter less and less as the fabric of that interstellar government and the stability it provides erode with each system lost, and with each ouch deeper into hostile territory. So yeah, it may not be ethically consistent, but it’s fertile ground for narrative complexity supported by its game mechanics in a medium that tends to widely oversimplify morality anyway. TLDR; I feel like the de-emphasis on ethical decision-making supports the game’s storytelling in the long run. Super ready to be proven wrong after logging 200 hours in game tho!
@theuncalledfor
@theuncalledfor Жыл бұрын
It helps me personally that I consider "the best decision I can afford" to be the morally right one. Yeah, buying a slave might be bad, but it's better than losing the war and having a bajillion alien people become slaves to the rebels. Besides, if we live through this, they've earned their freedom. Buying a slave is very rarely the optimal play anyway.
@overtoast1105
@overtoast1105 2 жыл бұрын
Wow, this is like the dark souls of game design analysis viewed through contemporary philosophical ideoligy video essays.
@ashtongiertz8728
@ashtongiertz8728 Жыл бұрын
Ah, I see you are a game journalist.
@tomthecat9546
@tomthecat9546 3 жыл бұрын
you are surely the best channel under 20 thousand subs on all of youtube ! Keep up the good work!
@cookies23z
@cookies23z 3 жыл бұрын
1) the disclaimer is golden, but you cant tell me what to do, im using your videos in the education section of my resumes 2) the monte trolly problem... genius
@XxXValtenXxX
@XxXValtenXxX Жыл бұрын
Never really understood the Monty Hall problem myself. The existence of the dilemma means your original choice was already a 50/50. Making the choice again still changes nothing.
@three_seashells
@three_seashells 2 ай бұрын
I've never played FTL, but I totally adored the story and ideas explored in The Swapper, Talos Principle and Subnautica when I played them. I never thought to look for a common thread between them - I had no idea who Tom Jubert was until this video! Thank you.
@averybertram9832
@averybertram9832 Жыл бұрын
28:00 you state that moraly speaking dismissal of the newly aquired slave is the best option which sounds good on the surface. However, you may be intrigued to consider the sound effect that plays when you dismiss a crew member… the sound of an airlock opening into space. The dissmiss button just executes people.
@spectro742
@spectro742 2 жыл бұрын
Your crew leaves in captain's edition if you go through with stealing / attacking neutral ships.
@spectro742
@spectro742 2 жыл бұрын
Oh shit you cover this in the video.
@renovatioimperii9205
@renovatioimperii9205 Жыл бұрын
that part about philosophy, with the fourth choice made me recoil in disgust but it also reminded me of my favorite quote ever : "Saint Petersburg in revolt gave us Vladimir Nabokov, Isaiah Berlin, and Ayn Rand. The first was a novelist, the second a philosopher. The third was neither but thought she was both." - Corey Robin
@cryptosporidium1203
@cryptosporidium1203 2 жыл бұрын
This reminds me a lot of the game Frostpunk, which is all about how far you're willing to go to make sure that Humanity survives.
@prototypelq8574
@prototypelq8574 Жыл бұрын
I can`t NOT subscribe after essay of This high quality. Incredible job
@ComradePhoenix
@ComradePhoenix 8 ай бұрын
I do appreciate the point towards the end that there are more than a small handful of choices, that there is room for more creative thinking about ethical dilemmas. For instance, in the trolley problem, I choose to flip the lever right as the trolley is crossing the switch, thereby derailing it, so that nobody dies.
@untainted_snail819
@untainted_snail819 Жыл бұрын
This is the second video I have seen where you make a Q-base joke. Keep up the consistency, my man! 10/10 comedy.
@UnproductiveSunbeam
@UnproductiveSunbeam 2 жыл бұрын
Very good! Thank you for making this, I really appreciated it
@acompletelynormalhuman6392
@acompletelynormalhuman6392 2 жыл бұрын
10:39 due to the fact that they lose all skills when they died I assume that their Consciousness is not preserved and only basic knowledge like a language is "reprogrammed"
@anarchosnowflakist786
@anarchosnowflakist786 Жыл бұрын
for the whole video I wanted to say what you mentioned at the very end about the fact that you can always think outside the box ! I guess I'm not very patient lol, great video btw
@empty5013
@empty5013 2 жыл бұрын
I take significant issue with your blanket statement that a games win condition is what the game proposes as the moral good. Many many games have win conditions that are either directly or indirectly neither moral good nor claimed by the game to be moral good. In FTL's case we play as a federation captain performing a federation mission. Succeeding on that mission accomplishes our character's goal but that doesn't mean that goal was morally correct, nor that the game implies that. I can think of many games where the wincon (SPOILERS AHEAD) is questionable or outright evil, dungeon keeper, evil genius, payday, dark souls, dragon's dogma, pretty much any game set in a real (or often fictional) war You need to tread lightly when throwing out claims like that, and I think you took a huge mistep by claiming the federation victory being the win condition means the game follows an ethical framework. The *federation* follows an ethical framework (and rather, the PC and the military leadership that decides on your mission follow an ethical framework) but that doesn't mean the game is telling you that's the correct one. We also see no events after the victory screen, it's entirely possible the PC is actually put on trial for warcrimes if they perform activities such as looting civilians, taking slaves and refusing surrender, so I think your blanket statement is incredibly out of line and makes huge assumptions.
@Graknorke
@Graknorke 2 жыл бұрын
the rebels in the game are dickheads, human supremacists who would definitely make things worse on the whole also the payday gang are at worst morally neutral, they do end up fighting a millennia old conspiracy by demigods (?) to control humanity so like, they're not villains
@alexanderhart8676
@alexanderhart8676 2 жыл бұрын
Don’t forget the series FTL Kestrel Adventures. It’s a wonderful series.
@Divisor82
@Divisor82 Жыл бұрын
And it even finally became a complete series four months ago.
@SocraTetris
@SocraTetris Жыл бұрын
I loved this, and I'm going to keep watching.
@kensvideos1
@kensvideos1 Жыл бұрын
I've never had a "favourite" creator, but you won the title with the Kestrel nonsequator.
@Jaydee-wd7wr
@Jaydee-wd7wr 3 жыл бұрын
33:42, A poem for FTL too?! You have some good references indeed.
@barbequejack970
@barbequejack970 3 жыл бұрын
THE LUGG RETURNS
@bekcorvus823
@bekcorvus823 2 жыл бұрын
by having thoughts and talking about philosophy that does make you a philosopher
@TsubataLately
@TsubataLately Жыл бұрын
I watch just enough astrophysics videos and random video game content that I honestly had no idea what to expect from this when I clicked on it.
@esther9276
@esther9276 3 жыл бұрын
i demand a full version of the MilkyWay cat cover
@coreblaster6809
@coreblaster6809 3 жыл бұрын
It's insane how catered to my interests this channel is
@eirikrcopeland8683
@eirikrcopeland8683 2 жыл бұрын
dismissing them is the good option? i didn't know murder by forceing one out of the airlock is so virtuous
@duncanmackenzie321
@duncanmackenzie321 Жыл бұрын
My main memory of this game was endlessly creating new games to get the right layout of system types to unlock the crystal ship, only to inevitably not get the event :')
@jessh4016
@jessh4016 Жыл бұрын
It's good to see them developing really responsibly the whole time! Setting a time limit, using placeholders, etc.
@LtCaveman
@LtCaveman 2 жыл бұрын
FTL will always be a fun game to go back to. That's the hallmark of great game design. I love it so much
@richreper4375
@richreper4375 2 жыл бұрын
5:07 ... Beverly... I couldnt help myself from hearing it, I just recently rewatched the next generation and yes, this scene stuck out in my mind over everything else. Love yall
@Tobi_Triskelion
@Tobi_Triskelion 2 жыл бұрын
Beat it twice with the 'always be a good boy' approach. Actual. Nightmare.
@tonyhakston536
@tonyhakston536 2 жыл бұрын
1. E, pull the lever as the trolley goes over the switch track, either jamming it or leaving who dies to chance 2. E, Tell the man my idea, push him if he shows no concern for the people on the track OR if he asks me to push him, otherwise let him be. 3. E, Ask for a bribe, THEN lie and tip off the police 4. N/A, I’m not flying a bomber plane because I don’t trust myself to operate a vehicle 5. N/A, I plan on none of these things 6. N/A, all these haircuts are bad
@OlaftheGreat
@OlaftheGreat Жыл бұрын
I, too, forgot what this video was about because I was so invested in the lecture on ethical philosophy. I don't know what's wrong with me
@antonioscendrategattico2302
@antonioscendrategattico2302 Жыл бұрын
"And here you thought these were joke answers, that no actual philosopher would ever condone" Shows picture of Ayn Rand.
@bonzibuddy4483
@bonzibuddy4483 Жыл бұрын
If it's between five humans and one zoltan I'm going to wait it out and see what happens.
@UberFacundia
@UberFacundia 3 жыл бұрын
such a solid video!! so well done, hope your channel takes off :)
@gleep23
@gleep23 Жыл бұрын
I'm not a great fan of indie games, I dabble, but still like to be aware of what is out there, so I watched a few FTL videos. This video however has convinced me to give the game a try (next Steam sale). Also, fun and interesting philosophy video. I'm enjoying your channel man! Cheers.
@Harbinger_Raven
@Harbinger_Raven Жыл бұрын
bro i was literally thinking about her when you faded her in with the egoism thing lol
@swankypants9366
@swankypants9366 3 жыл бұрын
This is probably the best reminder I've gotten to play a game. Good video.
@StarshadowMelody
@StarshadowMelody 3 жыл бұрын
Does Buzzfeed only let you add four answers to a question? My answer to the axe madman problem would be "Kill the madman to protect my friend. Preferably slowly." Comically reckless, and the best way to do it would be to steal the madman's axe from him, then use that.
@StarshadowMelody
@StarshadowMelody 3 жыл бұрын
Also none of those hairstyles are paticularly feminine so none of them are paticularly good matches for me but either A or B. A makes me think of a mad scientist, and B has curly bits. Probably A, honestly.
@Veggiewokker
@Veggiewokker 2 жыл бұрын
Wait for the trolley to pass the bridge, use the distraction to steal the man's wallet, then push him off the bridge.
@larrisAWSOME
@larrisAWSOME 2 жыл бұрын
while ME2 boiled down renegade and paragon to mostly just "right and wrong", that was not the original intent and some example of more moral ambiguity still exist in the game.
@merezko4339
@merezko4339 3 жыл бұрын
Sorry it took me a week to watch this amazing video 5D brain!
@Stormeris
@Stormeris 2 жыл бұрын
MULTI-TRACK DRIFTING is the best solution to the trolley problem
@riolufistofmight
@riolufistofmight 2 жыл бұрын
The into the breach bit at the end, OH my god
@afrightenedsloth
@afrightenedsloth Жыл бұрын
One of my favorite choices in the game is fire bombing a remote settlement's homes to "show the pirates how it's done"
@12isaac00
@12isaac00 2 жыл бұрын
( reminder that doing nothing is still a decision, by not pulling the lever you've actively decided to sacrifice 5 for 1, by pulling it you pick the five above the one )
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