OpenToonz : Character Rigging : Part 2

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Figment Films

Figment Films

Күн бұрын

Пікірлер: 54
@sfepan
@sfepan 7 жыл бұрын
To be honest, i've learned from your three (till now) tutorials much more then from any other. Great tutorials!
@figmentfilms1179
@figmentfilms1179 7 жыл бұрын
Thanks for the support :)
@sfepan
@sfepan 7 жыл бұрын
Debraj, maybe you can help: you have a big gap in the lower arm contour of the character. Thin line appears in this place in edit mode and it's ok, but i can see it also on the final render image. plus.google.com/u/0/109514611188920305480/posts/YHt6SvKdhgn
@ParanoidFactoid
@ParanoidFactoid 7 жыл бұрын
I can't think you enough for these Debraj. You're posting the most useful OT tuts of any on KZbin. My only wish is that you'd provide sample files to make it easier to follow along. Regardless, you rock. Please keep this up.
@Darkgrass
@Darkgrass 7 жыл бұрын
Great tutorial, and I'm especially fascinated by the part at 14:17 discussing another trick of using skeleton bone tool, particularly on how to roll the labels up and down to change different drawings of each limb or facial expression. I would like to learn how to do it properly when animating an character. Thanks!
@jan_mikes_hidden_stories777
@jan_mikes_hidden_stories777 3 жыл бұрын
Not only you taught us how to do rigging in OpenToonz, but also some techniques that would make our works easier. Thank you so much sir :)
@swatimadankar4623
@swatimadankar4623 3 жыл бұрын
Best tutorial in youtube on animation 🙌
@Brian_Grant
@Brian_Grant 3 жыл бұрын
At 13:19 how are you moving around the different body parts? [Edit: I used Vector Levels] After I select and collapse all body parts/columns (then create mesh and rig the skeleton), all the body parts are then part of a single level on a single Column, and will not move around individually. It is 2021, so maybe something has changed. Thank you.
@hai-rf4ex
@hai-rf4ex 3 жыл бұрын
This tutorial is gold. Thank you very much debraj, great job.
@dopski
@dopski 7 жыл бұрын
I am learning from your very good tutorials on opentoonz. Trying to replicate what you are doing on Opentoonz Character Rigging part 2, I was stuck when it comes to hook tool! The hooks are not following the point where I supposedly hook them on! I tried to replicate that on both version 1.1.3 and 1.1.2 of OpenToonz and still stuck on that dilemma. I really would like to continue learning OpenToonz from you. Thank you very much for your tutorials.
@AnimatedMovies-mv1qo
@AnimatedMovies-mv1qo 4 ай бұрын
The last part was the magic ive been searching for
@Ohtarcuru64
@Ohtarcuru64 4 жыл бұрын
The best tutorials on opentoonz!! Thanks a lot :)
@rustianimation
@rustianimation 11 ай бұрын
Thanks sir.. This is so helpful😊
@PedrinhoCruzeirense
@PedrinhoCruzeirense 6 жыл бұрын
You should write a book!!!! The best tutorial on the internet!!!!!!
@simplycinema4d975
@simplycinema4d975 7 жыл бұрын
Thank you very much for doing this tutorial it helps me a lot.
@madfrog17
@madfrog17 7 жыл бұрын
awesome tutorials man!
@muhammadparvez6251
@muhammadparvez6251 3 жыл бұрын
12:55 Bhai jab bhi mai sub sheet coloum ka mesh banatahu to us time to sahi chalta hai Magar save karke dobara open karta hu To subsheet or uska mesh ahow nhi karta screen par
@Michael_Killner_Davies
@Michael_Killner_Davies 4 жыл бұрын
Wow I love your videos !!! Ive tried this one with hooks but could only get it to work on raster layers..... Does it not work the same way on vector ? Many thanks .Mike
@SaffireAnimation
@SaffireAnimation 4 жыл бұрын
can you save the bone tool and replace different character to perform the same action? Example if I have Character#1 rigged for walk cycle, then I can simply put Character#2 on the same bone rig? This way I can avoid redoing same walk cycle for character#2 and so on. Does OpenToonz provide that functionality?
@hakanarblom6842
@hakanarblom6842 6 жыл бұрын
Great work.
@studioag835
@studioag835 6 жыл бұрын
Really awesome tutorials on animation. Appreciate it so much! Which animation program do you like best so far?
@linam.9675
@linam.9675 6 жыл бұрын
ur tuturias r osm ! thanks for sharing your knowlegde ! thanks alot !
@indigojarl8913
@indigojarl8913 6 жыл бұрын
Hey @DebrajSarkar do you know if there's any way to connect a coulomb to a plastic mesh, so when the mesh distorts (because of the animate skeleton tool) that coulomb will follow the distortion on the mesh? The result would be sort of like you did here, but it wont work with ordinary hook points. PS: If there is no way can you "bake" a plastic meshes animation into a toonz layer?
@asmitapixelart
@asmitapixelart 3 ай бұрын
Maybe it's too late to ask this, but I have the same question, did you manage to solve it?
@sudiptochakraborty4335
@sudiptochakraborty4335 Жыл бұрын
You are genius..... 👍👌
@HarryAbreu
@HarryAbreu 4 жыл бұрын
You a good teacher thank you very much.
@itsvijin8426
@itsvijin8426 7 жыл бұрын
wowowowowo awesome bro, I am following from the beginning. Can we combine skeleton switching of Sprite and plastic to have good control animation?
@Sabunmon69
@Sabunmon69 3 жыл бұрын
omg this part more amazing than part 1
@morizcaballero
@morizcaballero 7 жыл бұрын
awesome tutorial Debraj!! thanks!
@carlosalbertolorencini3106
@carlosalbertolorencini3106 6 жыл бұрын
Thank you very very very much! You are the best!
@c0pykatt
@c0pykatt Жыл бұрын
How did u do the hand swap thigny?
@ArdyArsyudio
@ArdyArsyudio 7 жыл бұрын
awesome opentoonz tutorial as always. thanks~
@retired2708
@retired2708 5 жыл бұрын
The hook tool doesnt work for me, i place the hooks in the three corners but they dont move when i play the animation. Any ideas why?
@kamilkucharski3267
@kamilkucharski3267 7 жыл бұрын
Great tutorials! I must try this plastic tool rigging.
@bulbultv.digital
@bulbultv.digital Жыл бұрын
Thanks for sharing the video.
@potocrok
@potocrok 7 жыл бұрын
Amazing video! Thank you!
@agungwidinugroho554
@agungwidinugroho554 2 жыл бұрын
please make more Opentoonz tutorials tips and tricks
@delouyarhossain5436
@delouyarhossain5436 7 жыл бұрын
Do you draw pictures by opentoonz or photoshop
@Watche777
@Watche777 7 жыл бұрын
Brilliant, thank you.
@curtisnewton895
@curtisnewton895 2 жыл бұрын
the bottom video is mlssing, where do you get the hook tool from ?
@figmentfilms1179
@figmentfilms1179 2 жыл бұрын
Expand the tools bar, it is there
@JimPAnimation
@JimPAnimation 7 жыл бұрын
incredible! thank you for sharing. do these bones/meshes deform with beziers (like in toonboom?)
@figmentfilms1179
@figmentfilms1179 7 жыл бұрын
Not yet... hope they are gonna add that too later on. but you can get that result by using plastic deformation too. Thanks :)
@mujahidabdul-latif8549
@mujahidabdul-latif8549 7 жыл бұрын
HELLO. Can you please tell me how to improve rendering speeds in opentoonz
@virr44
@virr44 6 жыл бұрын
WOW THANK YOU
@katappamama007
@katappamama007 2 жыл бұрын
How to save riiged charecter and use it on another project multiple times
@simpleanimate6505
@simpleanimate6505 7 жыл бұрын
I don't see the A B squares in my schematic view, what happens???
@belallhamed6775
@belallhamed6775 7 жыл бұрын
just click on "switch outpot port display mode" at the end of the stage schematic window
@cedricadougba324
@cedricadougba324 Жыл бұрын
GOD bless you.
@CebisoMhlanga
@CebisoMhlanga 6 жыл бұрын
I actually stood up and clapped.
@karthik.n1428
@karthik.n1428 4 жыл бұрын
How to create our own character
@austin-kp6de
@austin-kp6de 7 жыл бұрын
Useful tutorial, but the accent makes things a bit harder to listen to
@joesobhy5258
@joesobhy5258 4 жыл бұрын
you never show the animation
@TheDesiForeigner
@TheDesiForeigner 4 жыл бұрын
Please simplify your language
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