A Sonic Expert's Review of Sonic Origins

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Pariah695

Pariah695

Күн бұрын

Пікірлер
@Pariah6950
@Pariah6950 2 жыл бұрын
Stealth from Headcannon has confirmed that the game was in fact rushed. And Sega introduced many additional bugs to the game when they integrated it into Origins. They apparently requested to delay the game, but were told no. Seems Sega still has not learned the lesson from Sonic 06 that refusing to delay a game to hit an anniversary is a terrible idea. Edit: It's also come to my attention that even the other games have new problems. Tails' AI is broken in Sonic 2 and CD's ending is messed up with the Japanese soundtrack. And I'm sure there's even more problems. What a disaster.
@SlayerOmair
@SlayerOmair 2 жыл бұрын
Never change, SEGA 😑
@grenadier20
@grenadier20 2 жыл бұрын
yikes
@Kingbeat1
@Kingbeat1 2 жыл бұрын
Why are they so weird they get rid of sonic friends in the meta era in the main games but they keep rushing games boom forces colors ultimate and maybe frontiers if frontiers is buggy I say I fucking called if it not I will eat my word’s origins
@sanglish18
@sanglish18 2 жыл бұрын
Goddammit Sega, they NEVER learn the lesson, it's not since only 06, S3&K had to be separated due to time constraints, SA1, SA2, Heroes, Shadow... Practically all Sonic game suffer from rushed development and never get to be 100% revised and polished
@Inactivechannel-r6
@Inactivechannel-r6 2 жыл бұрын
Jesus tap-dancing Christ, Sega never learns
@opticteadrop
@opticteadrop 2 жыл бұрын
I love that the "Coins" joke is still going
@kaua0f0m
@kaua0f0m 2 жыл бұрын
new person here, what is the joke?
@opticteadrop
@opticteadrop 2 жыл бұрын
@@kaua0f0m Basically, he says "Coins" instead of "Rings"
@AndrewsWideWorldofGaming
@AndrewsWideWorldofGaming 2 жыл бұрын
I was just about to comment that he was wrong about that. But I guess that’s a thing here.
@helloboy4000
@helloboy4000 2 жыл бұрын
The rings should have been those red coins, it’s a lot more interesting
@Yali_iNinview
@Yali_iNinview Жыл бұрын
I don’t know what you’re talking about coins always existed in the sonic games
@descartesthehedgehog6064
@descartesthehedgehog6064 2 жыл бұрын
Tails drove me insane in Sonic 2. His AI is completely busted now so you spend the entire game pretty much hearing him mash jump over and over and over again for no reason
@kxyclxudy
@kxyclxudy 2 жыл бұрын
Yes I also heard that mostly in casino night zone
@Weeegeee212
@Weeegeee212 2 жыл бұрын
@@kxyclxudy It happens in every zone lol
@bofygaming9672
@bofygaming9672 2 жыл бұрын
It is very painful yes :(
@retro_warrior5999
@retro_warrior5999 2 жыл бұрын
What i did to fix it was just spam the fly command for him eventually hed spawn right above you.
@bofygaming9672
@bofygaming9672 2 жыл бұрын
@@retro_warrior5999 they need to fix it not us
@TonyRead31
@TonyRead31 2 жыл бұрын
I cannot justify buying this game after seeing this review. Its utterly embarrassing that modders in the community know how to make a better Sonic game than SEGA. Christian Whitehead and his team are not to blame, SEGA did not grant them nearly enough time to finish working on this game. If you ask me SEGA should have had Christian Whitehead and his team work on every game in Sonic Origins and give them more than sufficient time to complete the game. Screw you SEGA.
@QwerpOS
@QwerpOS 2 жыл бұрын
11:56 Hm, the janked physics and speed remind me of a tweet that Headcannon made a while back, where they clarified that they were only remaking S3&K and Sega would port and integrated it into the main game. I bring that up because in the tweet thread, they sort of implied that if there were issues, then Sega was likely to blame, and given Sega's track record, I wouldn't be surprised if they actually were to blame.
@TheRealUnkn0wn_289
@TheRealUnkn0wn_289 2 жыл бұрын
Yep it's why there's barely any other additions or characters or whatnot
@HydraBread
@HydraBread 2 жыл бұрын
I hope this game gets the + treatment that mania did, and adds more stuff post-launch
@Sparkys_World-0
@Sparkys_World-0 2 жыл бұрын
I’m so confused that not a single person has mentioned how utterly ruined the ending of Sonic CD is in this collection (at least the Japanese ending). The final cutscene runs at double-speed with all of the original sound effects completely missing. A mistimed Cosmic Eternity plays out of sync with the action, totally destroying the intended tone and pacing of the sequence. How did they let that happen? They literally nailed it back in 2011, with the only issue being the missing lyrics. Now the lyrics are back and they somehow screwed it anyway. The version in the gallery is even more butchered 😓
@jadonh
@jadonh 2 жыл бұрын
I KNEW something seemed off with it! I was used to the mobile version from 2011, but I just thought that maybe they slowed down the ending cutscene it for the 2011 version of the game because they couldn't use the vocals for the music. Bummer that it's actually an issue. I wonder if the cutscene in Sonic CD's Visual Mode is correct. I'll be sure to check as soon as I unlock it.
@SynysterProjects
@SynysterProjects 2 жыл бұрын
Nobody mentioned it because nobody played or cared about Sonic CD. Lol jk jk. But fr tho, it's ironic that CD is all about time travel. Because after Platinuming Sonic Origins yesterday, my only wish is that I could go back to a time before I played the absolute annoyance that is Sonic CD.
@Sparkys_World-0
@Sparkys_World-0 2 жыл бұрын
@@SynysterProjects - The day will come sooner or later that I make a 2+ hour video explaining to the world why Sonic CD is a masterpiece.
@killer_bleach
@killer_bleach 2 жыл бұрын
It’s so egregious as fuck that I’ve gone out of my way to try and re-edit the origins footage to match up with the 2011 sfx and full Cosmic Eternity lyrics for my own sanity
@dmann2116
@dmann2116 2 жыл бұрын
I believe it's because they used the animation used in the Sonic Gems port of the game, which is much faster and thus have to play the end credits music quite early to sync up with the credits
@buffgem2858
@buffgem2858 2 жыл бұрын
Here's some stuff I personally noticed after only a few hours of playing the game: 1. All the music for Knuckles' Chaotix is labeled incorrectly. Stuff like the invincibility theme being called the act clear theme. As one of the 3 Knuckles' Chaotix fans, this is particularly disheartening. 2. They seemingly cut a feature. Pre release footage showed a plus symbol above Sonic on the character select screen. It was probably just a toggle for his special move (drop dash, peel out, or insta-shield) or to choose between his original or 3&K sprite sheet. 3. The replacement music in Sonic 3 sounds worse than it needs to. The versions in the leaked prototype from last year sound more lively (and more complete in my opinion) than the versions in Origins.
@inactivepleasegoaway
@inactivepleasegoaway 2 жыл бұрын
i'm pretty sure the character select plus symbol was a symbol meant to show that a save file is active on a certain character, which is in the final
@mayagoldberg3421
@mayagoldberg3421 2 жыл бұрын
That’s because the new tracks (except the super sonic theme) are EVEN OLDER versions of the songs
@suns3t_t0wn
@suns3t_t0wn 2 жыл бұрын
Hi i am the second Knuckles Chaotix fan.
@mayagoldberg3421
@mayagoldberg3421 2 жыл бұрын
@@suns3t_t0wn 3rd
@shihanana
@shihanana 2 жыл бұрын
haven't played much of knuckles chaotix, but i do enjoy listening to it's ost, so the tracks being mislabeled and just swapped confused me and now i am having a mental crisis :D
@geothepoly
@geothepoly 2 жыл бұрын
As someone who's replayed Sonic 3 AIR countless times, that jacked up speed felt super cursed
@TDFAL
@TDFAL 2 жыл бұрын
Sega really went the rockstar way 1. Used the mobile ports 2. removed the older games from being purchased 3. Made the "new" game buggy as hell 4. Changed/removed stuff that didn't need to be changed/removed
@ari-man
@ari-man 2 жыл бұрын
The shortcuts in Carnival Night being broken is upsetting as that was my favorite zone, but the jacked up speed might be quite fun to experiment with and formulate some new skips
@homeworkatemydog
@homeworkatemydog 2 жыл бұрын
@The lost bits Knuckles didn’t fight the CNZ Act 2 boss in the original 3&K either, so that’s likely the reason why he doesn’t here too
@JonahBoing
@JonahBoing 2 жыл бұрын
@@homeworkatemydog yeah since you go where the trap is set for sonic to be transported to the boss, he just opens a capsule and leaves since there is no boss there lol
@AlexYardZone
@AlexYardZone 2 жыл бұрын
Great review, you outlined a lot of the same concerns I have and it's reassuring.
@Sparkys_World-0
@Sparkys_World-0 2 жыл бұрын
You were the first person I thought of when I heard those “new and improved” prototype songs. We’ll always remember the versions of those tunes that don’t suck 😔
@darksquigglyboy
@darksquigglyboy 2 жыл бұрын
I am glad it wasn't just me who noticed how absolutely off Sonic 3 felt. I rarely die in Sonic 3 at this point, I've played the game atleast 300 times at this point, but the increased speed led to a ridiculous amount of unfair crush death. Like an absurd amount of crush death due to the enhanced speed sending me into places they normally shouldn't.
@lucasanimationstudios
@lucasanimationstudios 2 жыл бұрын
that explains why i died in this one specific spot in carnival night every single time i played it in origins.
@TheKoloradoShow
@TheKoloradoShow 2 жыл бұрын
Skill issue
@manimanistatue
@manimanistatue 2 жыл бұрын
I don’t think it’s the speed that’s the problem, the collision is just fucked or something, I’ve been killed instantly by just walking into downwards facing spikes from the side which should never happen
@scoundrel8440
@scoundrel8440 2 жыл бұрын
I actually prefer the original life system, each character had unique icons for that character, and I'm way more used to the old system as a Sonic fan who started the series with the mobile versions of 1 2 and CD.
@vovo9449
@vovo9449 2 жыл бұрын
Im way more used to the life system since Ive been used to it due to getting a genesis with sonic 1 and 2 cartridges for my 11th birthday years ago.. (I'm 25 now), removing the life system when more pressing concerns where there with Origins is weird to me.
@SynysterProjects
@SynysterProjects 2 жыл бұрын
I don't see the problem. If you like the life system, play Classic Mode. If you don't, play Anniversary Mode.
@scoundrel8440
@scoundrel8440 2 жыл бұрын
@@SynysterProjects I want 16:9 and the life system at the same time, I don't see why they can't just make it an option in the settings.
@vovo9449
@vovo9449 2 жыл бұрын
@@SynysterProjects Just because its in another mode doesn't mean we aren't allowed to criticize the new gimmick, a lot of us grew up with these games and have many childhood memories and want the ports to be as good as can be.
@lightray9264
@lightray9264 2 жыл бұрын
@@SynysterProjects but if you play classic mode, you don’t get all the enhancements that you get in anniversary, such as widescreen and dropdash
@HRIgnomious
@HRIgnomious 2 жыл бұрын
Damn, you covered so much detail in this game review and only played it for less than 2 hours? Professional game reviewers could learn a lot from you.
@Terminal_Apotos
@Terminal_Apotos 2 жыл бұрын
They could take a whole year and barely get through half a game like Forces
@ViperAcidZX
@ViperAcidZX 2 жыл бұрын
Adding to your recommendations to alternatives to Sonic Origins on PC, there's also Sonic CD Restored, which is based on the mobile decompilation of Sonic CD's remaster, but as its name implies, it restores many features and aspects from the original Sega CD release while keeping the improvements of the remaster, touches up the graphics, sounds, better FMVs (though not as improved from Sonic Origins but touched up from the Steam and mobile releases), adds the ability to use the original time travel concepts into the game, includes the Drop Dash from Sonic Mania, and after an anniversary update, adds Amy Rose as a playable character all while remaining faithful to the original game's. It also has a couple of fan-made add-ons that expands on Sonic CD Restored even further with additional music tracks (some of which that adds unique Past themes for the US soundtrack), improved music quality, the ability to customize the game's soundtrack to your heart's content, a plethora of tweaks and options, and also adds in Knuckles into Sonic CD.
@Pariah6950
@Pariah6950 2 жыл бұрын
Thanks for informing me. Last I checked on Restored, the & Knuckles mod wasn't a thing so you had to just put up with all the changes made with that mod, which I really hated. But I just gave it a look and now it's pretty much a perfect version. I updated the description with links to everything for Restored.
@yikeyikeyike
@yikeyikeyike 2 жыл бұрын
was really saddened seeing the thread from stealth, SEGA really love sabotaging their own product.
@Barmeecarba
@Barmeecarba 2 жыл бұрын
The plot twist at the end was genius lol, ended the video in style
@TechBlade9000
@TechBlade9000 2 жыл бұрын
Pariah I want you to know, Jun said he used the original demos, not the prototype music The prototype music is the more compelte tracks just by nature of being removed from the original demos in time
@Pariah6950
@Pariah6950 2 жыл бұрын
Thanks for the correction.
@Tonybaloney6969
@Tonybaloney6969 2 жыл бұрын
You put a lot into words for how I felt, the game just felt wrong to play, I wanted to start up a genesis emulator and/or dolphin and play the mega collection, I was so hype :/. Great review!
@NakedEndoskeleton
@NakedEndoskeleton 2 жыл бұрын
10 seconds in, "i did not have high expectations for sonic origins at all when it was first announced" lowest hopes imaginable, like a true sonic fan! great video
@LoneWindtheWolf
@LoneWindtheWolf 2 жыл бұрын
everyone to Super Mario 3D All-Stars after looking at Sonic Origins: *"Perhaps i treated you too harshly"*
@jaxixteen
@jaxixteen 2 жыл бұрын
Both are standard but not definite ports
@lucasanimationstudios
@lucasanimationstudios 2 жыл бұрын
I wish they had this feature from the mobile ports where, after you beat the game, you could go back on the completed save file and replay levels to your heart's content (Like S3&K/Mania). I really wish they added that to this game since i love going back to the first levels of this game and using super sonic to blast through everything.
@Gnidel
@Gnidel 2 жыл бұрын
You can return to any stage in time trial mode (hidden under My Data).
@jedsithor
@jedsithor 2 жыл бұрын
Honestly....just cheat. All the cheats for the games are online (various level select codes at the "press button" screen of each game and then sound tests to unlock emeralds and debug modes) except for Sonic CD, where the cheats seem to be locked (just like the mobile port). Bonus note - if you do the Chaos Emerald cheat twice in S3K (04, 01, 02, 06 - it's the same in all three main series games) you unlock all 14 emeralds and Hyper Sonic. Also, just like the mobile port of Sonic 1, if you go to the level select cheat screen you can set the game to have 7 emeralds and have Super Sonic in it.
@saleerix
@saleerix 2 жыл бұрын
the main thing that i really hate with this game is that it has denuvo. sega has had a trend since sonic mania of putting denuvo on all of their modern releases and ports, it's not just sonic too, they've started putting denuvo on persona (my favorite game series of all time) the thing that's really dumb with denuvo on sonic origins tho is that it's sonic 1, 2, cd, and 3&k, which are super easy to find on rom sites for free. it's not like people who were going to pirate sonic origins are now gonna buy it cus it has denuvo, they're just going to either wait until the game gets cracked, or they're going to choose the more likely option, which is to download the classics from a random rom site. the only thing denuvo does is the end is hurt the consumer
@captainmega6310
@captainmega6310 2 жыл бұрын
What's denuvo
@autobotstarscream765
@autobotstarscream765 2 жыл бұрын
However, these aren't the original Genesis games, these are the Headcannon remakes, which makes it scummy that SEGA is trading on their good name when you find out how SEGA treated them and their work.
@saleerix
@saleerix 2 жыл бұрын
@@autobotstarscream765 true, but the only new remake was s3&k, cus all of the other games were just ports of the christian whitehead versions, which can be easily pirated if you know where to look. and the s3&k was rushed because sega wouldn't let headcanon delay the game, so it's not even the best way to play s3&k
@saleerix
@saleerix 2 жыл бұрын
@@captainmega6310 an anti piracy tool that is notorious for making peoples games and pc run slower
@Itslewcario
@Itslewcario 2 жыл бұрын
True. Got mine for free since my switch Is homebrewed. This game is $25 max 😭
@sanctifiedfracture4579
@sanctifiedfracture4579 2 жыл бұрын
I find it bothersome how they delisted the original games on Steam, meaning that anyone else in the future that wants to legally get the roms to play fan projects like Sonic 3 AIR will be out of luck.
@AkameGaKillfan777
@AkameGaKillfan777 2 жыл бұрын
They might change that now. Hopefully mod creators will start to realize how disgusting SEGA treats their mascot and that they shouldn't be compensated for it.
@DashPadGames
@DashPadGames 2 жыл бұрын
I love the "coins" joke so much. Other than your always solid videos. This is one of the reasons I keep coming back.
@ccffreak
@ccffreak 2 жыл бұрын
Time attack is located in the “My Data and Ranking”. Only if you played the stages on the regular mode. But you can retry any stage and it will save your time. It’s just located in one location. The bosses were still in the mobile versions of Time Attack so I assume that’s why they did that here
@grimpaper
@grimpaper 2 жыл бұрын
My biggest gripe with these games are the glitches. particularly Sonic CD is plagued with collision and sound issues to the point that the roll sound just wouldn't play, and that the drowning music would play, but only after the timer had already hit 3.
@lucasanimationstudios
@lucasanimationstudios 2 жыл бұрын
im pretty sure the drowning thing in CD is actually intended, but i'm only basing that off of the mobile port and not the originals so it could be a bug in the mobile port too
@grimpaper
@grimpaper 2 жыл бұрын
@@lucasanimationstudios Just checked, and yep, that's a thing in the Mega CD version apparently. Spin sound is still missing though...
@lucasanimationstudios
@lucasanimationstudios 2 жыл бұрын
@@grimpaper yeah that happened to me too. hopefully we get a bug fix soon to fix all this stuff
@Tom-jw7ii
@Tom-jw7ii 2 жыл бұрын
Sonic CD just never had a roll sound to begin with.
@grimpaper
@grimpaper 2 жыл бұрын
@@Tom-jw7ii Thanks for clarifying. I thought it did.
@pengeibro7548
@pengeibro7548 2 жыл бұрын
I love the idea of using a currency to retry the Special Stages. This would have saved my sanity all those years ago if I could retry with lives in the Sonic 2 Special Stages. Although, for my tastes, 1 coin seems a bit cheap for a retry, but I also don't really understand the context either I guess. Like if it raises up by 1 or anything or if coins are hard to come by. By the way, weird question, are you team Drop-Dash or team Insta-Shield?
@Pariah6950
@Pariah6950 2 жыл бұрын
Why not both?
@pengeibro7548
@pengeibro7548 2 жыл бұрын
@@Pariah6950 Damn, I can't argue against that. Fair point, well made.
@taputrainer8463
@taputrainer8463 2 жыл бұрын
The special stages should’ve been 7 coins to retry and then gradually cost more if you kept failing. I also felt it was extremely easy to get coins from missions as they gave you way too much so it’s easy to stay at around 900 coins. I also feel like they could’ve had more fun with the coin system like for example they could’ve had the player pay 150-250 coins to make the speed in the blue spheres special stage cap at half the normal speed or use coins to unlock other characters that should’ve been in the game like Amy, Mighty, Ray, and even the chaotix because if they’re able to add new sprites they can add new characters. Also if there had to be a choice between team drop dash and insta shield, I would easily go for drop dash, makes everything better besides bosses which I’m really confused as to why they’re in time attack but not in mania.
@binarioochentaycinco4791
@binarioochentaycinco4791 2 жыл бұрын
For me that's actually a good think. Back then when I was a little kid, I could spend weeks or months trying to success in just 1 special stage (you have to add the time spent doing what is required to enter the special stage to have just 1 chance per entrance). Know as a grown adult I play then again and I ask myself how did I pull a so insane achievement by collecting all the emeralds. Nowadays I am not going to attempt that again, I will just pay coins. I am not that hardcore anymore.
@ToastyCubes
@ToastyCubes 2 жыл бұрын
Excellent video, full of none of that fluff and BS I've seen in so many other reviews for this game. I like the punchline at the end, based on your gameplay footage I would have assumed you had put several hours into Sonic Origins lol
@obsidiansun6952
@obsidiansun6952 2 жыл бұрын
There was a lot of content in Sonic 1, 2 and CD on Android/iOS that was cut out entirely: - Multiple Save Files. 6 for Sonic 1 and 2, 4 for Sonic CD. You're forced into one file per character now in all 3 of those entries. - Stage Select after completing a File. Meaning you need to collect the Chaos Emeralds/Time Stones in one go and will need to delete your save file if you want to go back and play a game with that character. - The ability to toggle Spin Dash on/off in Sonic 1 Anniversary Mode. - Lack of option for the 7th Chaos Emerald and Super Sonic in Sonic 1 Anniversary Mode. - Lack of option for Sonic and Tails pairing in Sonic 1. - Lack of Special Stage Retry option in the pause menu when you know you make a mistake in Anniversary Mode. There's probably more I'm missing, but these are some huge ones I noticed and the fact they were taken out makes me pretty salty tbh. There is also bugs with Blue Spheres where the music itself doesn't accelerate the longer you're in it. Then there's a lot of no brainers that could had been added: - Elemental Shields in Sonic 1, 2 and CD. - Knuckles in Sonic CD. - Sonic & Knuckles pairing in Sonic 1, 2, 3&K, and CD. - Knuckles & Tails pairing in Sonic 1, 3&K, and CD. I can probably name a few more things, but I'm a bit sleepy, so let me know.
@Skitskl33
@Skitskl33 2 жыл бұрын
I hate that they removed the completed sonic 3 style stage select for sonic 1 and 2 that were in the ios versions. It was such a quality of life improvement for those games. I don't even really bother getting the chaos emeralds on subsequent playthroughs because of that. There apparently is a way to restore some of the other content though, but it's stuck behind a cheat code for those games.
@UnderfellSansTheEdgySkeleton
@UnderfellSansTheEdgySkeleton 2 жыл бұрын
Elemental shields are locked behind a option in 1&2s level select
@RosalinaSama
@RosalinaSama 2 жыл бұрын
dont forget knuckles & knuckles mode
@TraversalKnife
@TraversalKnife 2 жыл бұрын
really underrated channel. youre quite an entertaining commentator
@PAINBRINGER
@PAINBRINGER 2 жыл бұрын
Just makes me glad I got the originals way before they got delisted. Wish sega would relist them and admit that was a mistake, but oh well.
@patofanatico
@patofanatico 2 жыл бұрын
It's really sad to see the work of Headcannon being kind of wasted because of Sega's incompetence, not to mention once again forcing the development team to crunch so they can release it in the series anniversary. They just can't seem to comprehend that rushing things not only is bad for their sales because most people are gonna refund their shitty undercooked product, but is also bad for the developers' health. No wonder most people have given up on Sega and Sonic Team by now and are mostly just focusing on the fan projects.
@patofanatico
@patofanatico 2 жыл бұрын
Btw, speaking of fan projects, do you still plan on covering them after you're done with the official games?
@Pariah6950
@Pariah6950 2 жыл бұрын
Of course.
@ExcelHedge
@ExcelHedge 2 жыл бұрын
Thank God! I'm glad I'm not the only one that noticed S3&K physics are off!😅
@Antonio_Ortiz
@Antonio_Ortiz 2 жыл бұрын
The only review I needed to hear on the subject.
@MadSociety-uy6zg
@MadSociety-uy6zg 2 жыл бұрын
Sad it's true stealth on Twitter said they under deadline and we're crunching to finish the game in time for Sonic's birthday. SEGA never learns.
@Laekith
@Laekith 2 жыл бұрын
Glad you made this so I can just link this to people instead of writing paragraphs now
@seematahir5970
@seematahir5970 2 жыл бұрын
I do have a gripe about the animations: it's some really charming connective tissue, but it really doesn't add much to the Classic Sonic lore, and there's only like 5 minutes of it. The reveal trailer really made it seem like they were gonna give us a lot more, but instead a good chunk of it was, like Mania's opening animation, just well-made fluff that didnt contribute much. Would've been cool to see stuff like Mecha Sonic or Hyper Sonic make an appearance in animated form. Great vid, as usual.
@UltimateTS64
@UltimateTS64 2 жыл бұрын
They essentially just animated the parts of the stories that you originally had to read the manuals to find out. I think that's actually pretty cool so you can see it play out instead of just reading it. They don't add much, but I like that they're there
@Zykico
@Zykico 2 жыл бұрын
3:47am is crazy bro but W video
@theminecraft2516
@theminecraft2516 2 жыл бұрын
Sonic 3 and Knuckles should have had one bonus level at least, kind of like how Sonic 2 HD got Hidden Palace
@TheRealUnkn0wn_289
@TheRealUnkn0wn_289 2 жыл бұрын
Yeah and maybe they could add the other unfinished sonic 2 level and finish it as well
@TheOnlyCelciAndDontYouForgetIt
@TheOnlyCelciAndDontYouForgetIt 2 жыл бұрын
Why didn't we get Desert Dazzle or Final Fever?
@theminecraft2516
@theminecraft2516 2 жыл бұрын
@@TheOnlyCelciAndDontYouForgetIt Endless Mine’s theme is too good for a multiplayer map
@colburnrescores6654
@colburnrescores6654 2 жыл бұрын
@@TheOnlyCelciAndDontYouForgetIt I think it’s becuase they didn’t want to mess with the original structure of Sonic CD too much, and we already got Desert Dazzle/Dust Hill in the name of Mirage Saloon in Mania now so it would’ve been pointless to put the level in CD.
@TheOnlyCelciAndDontYouForgetIt
@TheOnlyCelciAndDontYouForgetIt 2 жыл бұрын
@@colburnrescores6654 It only adds to it though like R2 doesn't even exist in CD and Desert Dazzle would have served that role (Plus work was done on it and is actually STILL in the code for Orgins). I'm only even suggestions Desert Dazzle because SEGA clearly didn't want to put THAT much effort into the collection so asking for the original R2 would be unrealistic I don't think a zone with some work already done on it would have been unrealistic to see though. On top of that Christian and his team worked on Hidden Palace for Sonic 2 and SEGA themselves advertised it for Sonic Orgins (Granted it was made for the mobile release so they already had it done but still) so if you've already messed with the structure of one game, have the same guy who did that work on the project, and have some of that work that'd be required already done why not just ya know finish it?
@lasercraft32
@lasercraft32 8 ай бұрын
It bothers me that its been 30 YEARS since the first Sonic game came out, and yet despite this they still can't really figure out how to make a flawless remake of it.
@cronkinthehouse
@cronkinthehouse 2 жыл бұрын
When you said they should add the peel out and insta-shield, It snapped into my mind that it would be cool to unlock a customizable moveset simular to the skill shop in generations.
@Gnidel
@Gnidel 2 жыл бұрын
It would add so much replayability! Especially if they added even more optional abilities like homing attack, boost, wall jump, Wisps or overpowered dash from Sonic Boom 3DS games.
@Franpa777
@Franpa777 2 жыл бұрын
@@Gnidel honestly, those moves wouldn't fit
@Diamonddeath
@Diamonddeath 2 жыл бұрын
I like how you doubled down on the rings/coins joke by still calling them rings later in the video lol
@joewilliams-un8vu
@joewilliams-un8vu 2 жыл бұрын
Roll-locking was the issue I noticed the most. I surprisingly found myself not wanting to use the drop dash which is something I NEVER experienced in Mania. The drop dash was always satisfying to me and was just fun to roll around the level like that. I hope SEGA releases an update that fixes this and a lot more.
@magolor-3100
@magolor-3100 2 жыл бұрын
18:15 the insta-shield is in all games, but it's hidden in the sound test/level select menu(at least in 1 and 2. Idk how to access the level select in cd)
@cr3ative_name
@cr3ative_name 2 жыл бұрын
That is true. They were in the original Whitehead mobile ports too - but the problem both there and here is that the game defaults to a no save mode when you start a game from the Level Select, meaning if you want to play these games with these bonus features, you have to play it in one sitting. Sonic Mania had a dedicated menu for these options, completely separated from the level select, but that was still only accessible in No Save mode until they patched the game around the time Plus came out.
@cr3ative_name
@cr3ative_name 2 жыл бұрын
Sega could've had some killer unlockables here if they switched around a few pieces of code, but nah.
@sh21dow
@sh21dow 2 жыл бұрын
Hearing you actually say "rings" is extremely funny and weird lol
@jaxixteen
@jaxixteen 2 жыл бұрын
I'm still upset he mislabeled the rupees
@DonutSwordsman
@DonutSwordsman 2 жыл бұрын
Thank you for keeping it real. I've seen so many KZbinrs down play the issues and it's so frustrating. It's bad enough it's roms, but just how little they did hurt.
@captainmega6310
@captainmega6310 2 жыл бұрын
Damn. Apparently you're not "real" if like it the way it is and exaggerate issues
@captainmega6310
@captainmega6310 Жыл бұрын
@@rickywsbiggestfan3916 lmao see?
@captainmega6310
@captainmega6310 Жыл бұрын
@@rickywsbiggestfan3916 yeah yeah take it to someone who cares
@captainmega6310
@captainmega6310 Жыл бұрын
@@rickywsbiggestfan3916 keep shouting at the wall. I'm sure someone will listen
@igeljaeger
@igeljaeger 2 жыл бұрын
thanks for this detailed review that fans actually wanted. I think I might refund Origins. Why should we settle for below average quality AGAIN?
@AkameGaKillfan777
@AkameGaKillfan777 2 жыл бұрын
Do it
@igeljaeger
@igeljaeger 2 жыл бұрын
@@AkameGaKillfan777 I did do it that day. I might buy it if it goes on sale below 20 euro. But the only reason would be to have it on my Steam profile's favorite-list lol.
@xtrwombat4876
@xtrwombat4876 2 жыл бұрын
The removal of the mj tracks was a big reason why i didnt buy the collection. The only reason i really wanted this collection was for a premium s3&k experience. And it failed miserably at that. I already had hundreds of ports for the other games. I was hoping they would add amazing new content. I lost all hope for this game as soon as I realized it was being developed by sega and not head cannon. Also i cant believe this game is like 40 plus dollars.
@joker2474
@joker2474 2 жыл бұрын
If you want a premium S3&K experience, try Sonic Air, totally legal if you own the Steam port of S3&K.
@xtrwombat4876
@xtrwombat4876 2 жыл бұрын
@@joker2474 i have sonic 3 complete, never tried air
@AkameGaKillfan777
@AkameGaKillfan777 2 жыл бұрын
@@xtrwombat4876 A.I.R. has both the MJ songs and the prototypes remastered.
@IZZYCHAN13
@IZZYCHAN13 Жыл бұрын
I'll definitely give your definitive version recommendations a try
@6DADADA
@6DADADA 2 жыл бұрын
What I expected was Sonic Mania-style for the original 4, then I came back to earth and at least expected it to look better and then it didn't.
@koda7666
@koda7666 2 жыл бұрын
It's surprising how the fact that yet another sonic game got rushed is unsurprising
@wusstunes
@wusstunes 2 жыл бұрын
Based as always. It really doesn't matter if the game costs $40 because Sega always puts their games on sale within three months of release.
@jadonh
@jadonh 2 жыл бұрын
At 10:01, I noticed you had a little "Wut?" note where Tails dropped Sonic, but that's always been a thing since Sonic gets essentially pushed out of Tails' hands. (I think it was a thing even in the original game, but it's been a while since I played it. Strangely enough, I didn't notice the speed increase in Sonic 3 and Knuckles, as someone who has played the original plenty of times in the past, but I may have just been taking it at a slower pace than normal. Though, I did have some weird super-speed boosts related to the drop dash sometimes. I don't think it was specific to any game, but I can't remember. I played through the story mode with a cousin of mine, so I never had problems with Tails because, well, someone was playing as Tails. And I didn't have any other crazy glitches besides once glitching out of the boundaries of the casino bonus stage in Sonic 3, which soft-locked me because you can't quit the game from a bonus stage. Thankfully, the game saves where you were down to the checkpoint, so I was able to completely close the game and go back where I left off, but that DEFINITELY needs to be fixed. (I never encountered it in the original version of the game, but maybe it's present there too. I'm unsure.) I really liked the game regardless of the glitches I encountered every once in a while, however. Seeing all the new Sonic 3 sprites and even the new Super Sonic theme made me extremely happy. (I did opt to turn off the game's music and play the original "Ice Cap Zone" theme though when I got there since that's really the only song I missed from the original.) Also, I think this is one of the only ways to play Sonic 2 where player 2 can fly as Tails. Maybe that doesn't mean much to some people, but I've been dreaming of a feature like that for years to make the game more fun to play with my cousin. (Still bummed you can't play as Sonic and Tails as a duo in Sonic 1 even though you could in the mobile version, though.) EDIT: Just found out that you CAN play as Sonic and Tails by accessing level select in Sonic 1! I'm glad it made it in the game after all!
@bradenhogan2
@bradenhogan2 2 жыл бұрын
I was wondering if the reason they made the jump work for only two buttons was maybe because there’s now a dedicated Super Sonic button and maybe they wanted to keep the games to a 3 button layout for the sake of authenticity. Still, I would’ve preferred the option to use all three bottom face buttons to spin dash
@bradenhogan2
@bradenhogan2 2 жыл бұрын
@@dayzovc starting with Sonic 3, you had to press jump twice to activate Super Sonic. This is how it worked in the mobile ports which only allowed for one button input plus the d-pad. The problem with doing that in this collection is that now we have the drop dash, the S3 insta-shield, the S3 elemental shields. So if they made it how it was in the mobile ports, you either would’ve had to intentionally lose your shield (like in the original S3) or you wouldn’t be able to use the shield abilities without turning into Super Sonic. So they made a dedicated Super Sonic button like how it appeared in Mania. I’m just trying to figure out why they wouldn’t have let us use that fourth face button as a jump button like how every other classic Sonic game had three jump buttons. The only thing I could think of is that they wanted to keep it to a 3 button layout since the Genesis had 3 buttons. However, I was messing around with debug mode in it yesterday and notably, all of the face buttons are used in debug mode
@DjimonMoz
@DjimonMoz 2 жыл бұрын
"then I got a refund on Steam" now is what I call Chad
@EWOODJ
@EWOODJ 2 жыл бұрын
That goddamn “coins” joke.
@Pacowaka4045
@Pacowaka4045 2 жыл бұрын
I also don't remember the monkey robot from Sonic 1's first few stages being so frustrating to destroy. As soon as you hit one, you take damage because it was holding those ball things. On my original sega genesis, they were really easy to destroy without taking damage. (I say this while i haven't finished your video yet)
@darthvader473
@darthvader473 2 жыл бұрын
So many points made taken about Origins. Now, I want to get Sonic Mega Collection more and more!
@CrispyMWHC
@CrispyMWHC 2 жыл бұрын
The mission mode made me really want Sega to make a Mario Maker clone for Sonic, that's what the remixed levels reminded me of.
@OutFreak28
@OutFreak28 2 жыл бұрын
You are the fist guy mentioning sonic speed, you are an expert indeed
@lutherh6090
@lutherh6090 2 жыл бұрын
This was such a quick in-depth look at Origins that pointed out so many flaws…and you only played it for less than 2 hours? Impressive.
@BasementDweller_
@BasementDweller_ 2 жыл бұрын
Glad we have people like you reviewing this game with an expert lens.
@yeeetbro4546
@yeeetbro4546 2 жыл бұрын
"Of course the game is missing its original music, and im not gunna get into that whole thing" * Proceeds to get into it*
@rainopaino
@rainopaino 2 жыл бұрын
Higher ups at Sega must really just think re-releaseing a game collection is inexpensive and easy since this is the second time already after Colors Ultimate. I got a refund for this game too, tho I didn't actually play it. It just seemed incredibly disappointing.
@Pariah6950
@Pariah6950 2 жыл бұрын
I'm not disappointed. Like I said, my expectations were actually far lower than this. Which is a really good sign for how much faith I have in Sonic these days, isn't it?
@rainopaino
@rainopaino 2 жыл бұрын
@@Pariah6950 I'm dissapointed because I know Sonic can absolutely do better. This was actually the first time in a verrry long time that I had hope for a Sonic game. And for the most part I will say this project does at least have a ton of passion put into it. I'm a really big fan of those menus, but obviously I'm not paying 60 dollars (where I am) to look at Eggman fall on his ass on my menu lool. Also.. did they really forget to put Sonic: Man of the Year in here? Clearly the games biggest fault.
@Terminal_Apotos
@Terminal_Apotos 2 жыл бұрын
Colors Ultimate was still better, wasn’t previously on any New Consoles.
@thegame2834
@thegame2834 2 жыл бұрын
@6:58 you didnt move the sign post to where the bubble shield is supposed to be at. Remember wider screen XD
@wasquash
@wasquash 2 жыл бұрын
If I were sega, I would get stealth and headcanon and maybe even Christian whitehead to develop a gigantic update where they are free to do whatever they want to the game. And this is a stretch, but I would personally get tee lopes to remaster the prototypes and scrap Jun Senoue’s versions
@autobotstarscream765
@autobotstarscream765 2 жыл бұрын
Christian Whitehead is Taxman, part of Headcannon.
@Sithedd
@Sithedd 2 жыл бұрын
Woah. You're right!!! I've NEVER hit that ceiling before in Hydrocity.. That's wonky. Cool video!
@SuperSireBoyYT
@SuperSireBoyYT Жыл бұрын
11:20 this statment holds water because the reason tails was broken at launch WAS BECAUSE OF HOW THEY PUT IN THE DROPDASH.
@98.11Deet
@98.11Deet 2 жыл бұрын
I don't know what Sega has to do to settle up with the Jackson estate and get the original Sonic 3 music back, but they need to do it. The prototype music, especially on Ice Cap Zone, is a dealbreaker.
@Pariah6950
@Pariah6950 2 жыл бұрын
I imagine they want way too much money for the rights to the music, knowing how important it is to Sega they're trying to take advantage of them. Just a guess, though.
@q.h.s5051
@q.h.s5051 2 жыл бұрын
“A Sonic experts review of Sonic Origins” Finally, Someone who speaks English. Good stuff pal, thanks for re-assuring me why I shouldn’t grab this fella. Real shame
@trueblue97
@trueblue97 2 жыл бұрын
I noticed a lot of sound issues too. The last three zones of Sonic 3 lol!
@ryuketsuekiofficial
@ryuketsuekiofficial 2 жыл бұрын
For a title that claims to come from a Sonic expert, you forgot to say how the "finished" prototype songs for Carnival Night actually sounds worse than the prototype itself, the tracks themselves actually come from the Sonic & Knuckles Collection for PC with Sonic 4 soundfont on top of it instead of using the actual YM2612 soundchip
@Pariah6950
@Pariah6950 2 жыл бұрын
A mistake on my part. But honestly, I don't really care for any version of the prototype music so it's not that big of a deal to me.
@sometf2player752
@sometf2player752 2 жыл бұрын
7:07 keep in mind that when sega ported this remake to sonic origins some things got messed up hopefully sega lets head cannon fix it
@mechashadow
@mechashadow 2 жыл бұрын
Bizarrely, the drop dash works naturally with no roll lockin' on the SEGA AGES version of the game. My guess is because M2 worked on this game from the ground up so they made sure to polish the elements up. But the fact they had no widescreen torpedoed the prospect of having them included Origins. (Tho' other compilations have various versions of the same game on the cartridge which I'd rather have than Mirror mode) You can really feel like the mobile remakes were clumsily inserted through thier own menus confusing alongside Origin's own menu.
@wallowlight
@wallowlight 2 жыл бұрын
18:12 the insta shield and elemental shield is in sonic 1 and 2 in level select as well as a 7th chaos emerald for sonic 1
@janitoalevic
@janitoalevic 2 жыл бұрын
10:58 I remember doing that on Gamecube Megacollection
@TheMasterofdestini
@TheMasterofdestini 2 жыл бұрын
Didnt knew cybershell changed its name and voice.
@HydraBread
@HydraBread 2 жыл бұрын
I remember when you could buy mega collection plus for ps2 and get 15+ video games including more obscure titles. Now you only get 4. The touchups are nice, but the amount of content still isn’t there.
@sauvagess
@sauvagess 2 жыл бұрын
6:58 It's there, you just have to account for widescreen now. It's normally right where that little curling weed is situated.
@L00D__
@L00D__ 2 жыл бұрын
Sonic 3&K is also the only one here that has actual Drop Dash sprites made for it. The other games just used a frame from your standard ball sprites
@ViltrumiteIsRite99
@ViltrumiteIsRite99 Жыл бұрын
@5:35 This is a problem… that you fortunately can fix with the easily accessible Level Select code. Once you’re in, change controls to “S2&3” and then your drop drash control feels like S3.
@amesstarline5482
@amesstarline5482 2 жыл бұрын
Very good and fitting review. What still keeps me a little annoyed at Origins, beyond the Gamegear neglect and taunting of 3DBlast/Spinball, is the downplaying of Amy. As Mania had already, but in this case, she's not given much beyind new cutscenes- Not even an "overlay" over Sonic in the non-CD games. Plus, no Knux Chaotix.
@primateboogaloo
@primateboogaloo 2 жыл бұрын
It's actually crazy that they didn't just look at the success of Sonic Mania and just thought, "let's just do that again", or a sequel
@DiscordedHaru
@DiscordedHaru 2 жыл бұрын
9:48 Which is a shame since these are NOT finished at all. Thanks Jun.
@FrozenRemix1
@FrozenRemix1 2 жыл бұрын
Sega & Sonic Team really ought to be ashamed of themselves. Each year, they find some innovative way to tarnish an incredible mascot’s legacy.
@Xegethra
@Xegethra 2 жыл бұрын
24:55 Also people can buy something not expecting to be let down so much they end up thinking it wasn't worth it. They don't always have the "It's not worth it" feeling before buying. But like you say, at least Steam offers refunds.
@sonic_genesis
@sonic_genesis 2 жыл бұрын
Thanks brother. This video sums up my complaints in Origins. I love Sonic 3 but Origins is disappointing for the OG fans
@gova360
@gova360 2 жыл бұрын
"...and then I got a refund on steam." best line hahah🤣
@VOAN
@VOAN 2 жыл бұрын
I thought that in Mirror Mode you would play the levels in reverse but still going from left to right, I never thought that they would just flip the level around having you go from right to left.
@Pariah6950
@Pariah6950 2 жыл бұрын
Playing the levels backwards would actually be really cool. But that would have taken a lot more work to make, so that wasn't going to happen.
@Super1updude
@Super1updude 2 жыл бұрын
I hope tons of these issues gets patched or added in a patch or update (such as the jump lock and marble garden spinning things)
@STAXONDECK1
@STAXONDECK1 2 жыл бұрын
Mirror mode adds a lot of value it completely changes the feel of the game like a completely different game
@genohk
@genohk 2 жыл бұрын
Your voice is calming I'm falling asleep
@nickblomgren
@nickblomgren 2 жыл бұрын
Holy crap. So the reason why the game looks "blurry" is how Christian's retro engine is being run. So all of the game's UI, the islands and such, are actually running in Sega's Hedgehog engine. (Game engine Sega uses for all modern Sonic stuff.) What they're doing is that they essentially have a surface, and are running the retro engine on that surface. So imagine a giant flat object is put in-front of the camera that's showing you an environment with the islands: And on *THAT* is where the game is being run. It's the reason why Mania doesn't have the same blurry issue. It's sorta makes sense, and it's something I've seen before but there seems to be no technical accommodation for this. So I wouldn't be surprised that the AA option isn't for the actual game that's being.... Run on a, essentially a giant card that fills the lens of the camera... But for the entire Hedgehog engine... Which I don't know how you'd benefit from, because you'd be running the AA on the object in the game engine... and not the actual game being run on that object and ow myheadhurts.
@sneakman9873
@sneakman9873 2 жыл бұрын
I would really appreciate being able to play the games with the lives system and various improvements. Its baffling to include "classic" mode and not have the option toggle all the features you want. They are already in the game. Let me mess with those options please.
@HardwareFahrrad
@HardwareFahrrad 2 жыл бұрын
The new games not having the 3 jump buttons STILL bothers me even if I am not a speedrunner is because Sonic is basically a game about speed. What do speedrunners do? Playing the game as fast as possible? And the new Sonic games are actually making that one aspect of the game worse? That is a TERRIBLE look, honestly. It wouldn't be such a big deal if it wasn't a game that basically is about speedrunning, but this is Sonic. Also; Sonic 1 is NOT a game made with the speed dash and the new mechanics kept in mind. Adding these to this game feels just completely wrong and breaks the balance of the level design.
@Bread_Bug
@Bread_Bug 2 жыл бұрын
I sorta agree with your assessment on Mission mode and how they couldve spent that dev time improving the actual games, I do kinda see how it’s a catch-22 for them because if they did forego mission mode for that reason, people would complain even more about how little content there is, even IF the game ports themselves were perfect. But do spend time on mission mode and people find out on release day that the ports aren’t perfect… all in all, the number 1 solution wouldve been to delay the game so we could have the best of both worlds
@JamesChessman
@JamesChessman 2 жыл бұрын
7:04: Ok I can see that Sonic 3 is controlling different because he can't normally outrun the camera like that in S3, originally that only really happens in Sonic 2 (mainly Chemical Plant). So there's something different happening there in the remake of S3...
@graemehutton2433
@graemehutton2433 2 жыл бұрын
For me the biggest missing feature (seemingly, I haven't played it nore than a couple of times since I got it) is that they didn't implement Sonic 3/Mania style save states/level selects to all the games (they haven't on the full story mode anyway). Like.... why?
@kaobunn
@kaobunn 2 жыл бұрын
just to put it out if people do choose to purchase origins and enjoy it, thats personally them not everyone prefers the fan projects over the official thing and not everyone prefers the official thing over the fan projects and thats perfectly fine
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