In the early days (early 80s for example) we used a lot of palette animation for effects such as water. Palette animation meaning that instead of the pixels changing, the palette itself would rotate so that the pixel colors in the rotating range would change without having to render the screen again (only the palette registers changed on the video card). By the late 80s we were already working with 24 and 32 bit graphics on the Amiga for example. We had ray tracing, video editing, etc while the IBM CLONE (PC's) were still using 2, 4, 8 etc colors. The 80s were great and that is where most of the innovation began as the people from the 80s became more prevalent in the industry.
@Leen-zt5lu4 жыл бұрын
You are officially my favorite person on earth now THANK YOU FOR THE TUTORIALS
@blackcitadel373 жыл бұрын
That's a hell of a compliment
@ataleofgamesandcats76724 жыл бұрын
That outline shortcut in Aseprite was a hidden gem 😂 thank you!
@MrEastgalaxy3 жыл бұрын
Damn i am a hardcore programmer and i came to make my pixel art better for my games. But man i could listen to you talk for hours, you bring and tie in Computer Science and Art how they are very relatable.
@wandering_gemini2 жыл бұрын
I am jelly I can't program but I can do some mean art work
@MrEastgalaxy2 жыл бұрын
@@wandering_gemini got a link to your work
@2thinkcritically4 жыл бұрын
A classic example of using a single colour to highlight points of interest can be found in 1984s The Touchstone. The Dragon 32 only had 4 colours in colour graphics mode, and the game used the popular red/yellow/green/blue palette. The floor was always green (the same as the border colour that could not be changed), and the walls were yellow with red for shadows. Blue was the colour that was used sparingly. Your character had blue clothes, keys were red and blue, and treasure always had blue in it. For wall tiles, there were blue arcs showing where enemies would spawn, blue bars that showed warp points the player could pass through, doors had blue keyholes, and there were special wall tiles with blue marks on them that identified the start or end of a level. It just goes to show how important colour is when designing your tiles and sprites.
@vuminhdang5724 Жыл бұрын
Seeing the video at the beginning was a trip... I literally just watched 5 videos in a row from the creator of that little pixel art game at the start and that's what prompted me to find your tutorials in the first place
@tommasomaruffi13063 жыл бұрын
Thank you, I'm working on making a video game, so your tutorials are helping me a lot!
@linebyline72702 жыл бұрын
To be fair, that highway scene at around 2:38 looks to me like it would work well as a background in a point-and-click adventure, where the camera doesn't move much if at all. Pixel racing games use roads like this, too. They create the illusion of curves by scrolling the background left and right during hblank (i.e. between displaying each horizontal line). Even the Game Boy can do this. It wouldn't work with this picture, though: The road and ground are too detailed, so you'd see those details only moving left and right rather than moving past. (I'm sure you already know that, of course, but I didn't see anyone mention it, so...) Love the channel, by the way. The fire and 8-way walk cycle videos have already been a big help so I'm making my way through the rest of the playlist.
@THEspindoctor843 жыл бұрын
wow, these are really high quality videos. Thank you for all the knowledge!
@magnon87602 жыл бұрын
When you put 'hue based' complimentary colors at least, like red and green at the same value side by side they blend to make a form of 'grey' naturally in painting.
@gameblendingrealityАй бұрын
Wow this video is awesome, a lot to think about when creating pixel art
@NicotheMerchant4 жыл бұрын
Really appreciated the shortcut and of course, all of the information.
3 жыл бұрын
I really love your videos, and you became an inspiration for me. And I'd like to know what is the name of that software you use to take notes, and see the references.
@trueshinchan3 жыл бұрын
Aseprite
@ogal4 жыл бұрын
These are high quality videos
@jonnymars22544 жыл бұрын
Everytime you teach way more shift and o wow this whole time I was doing it manually thanks a lot buddy you saved me loads of time from now on.
@richardnavas26104 жыл бұрын
what tool do you use to make pixel art?
@Grafiction Жыл бұрын
I think he's using aseprite. I hope the answer can help you.
@Roady3124 жыл бұрын
This is an amazing video. You are soooo helpful. Btw does anyone know how to get the color selection window to look like his? can't seem to figure out out to change the default display.
@patcunha1 Жыл бұрын
What if your sprite changed at each change in the background. For example you conveniently find a blue ice cloak to protect you before the lava level
@xXDragonTribalXx4 жыл бұрын
Good stuff! Wonder though, where would the Shaded Outline fall into this and if looking a mockup of gamescreens in grey scale, when is the contrast enough?
@AdamCYounis4 жыл бұрын
Outlines are a tool, so they serve a clear function. There are actually guidelines by the WCAG (web standards) about what contrast ratios are acceptable for accessibility, so you could refer to that if you wanted a hard value. For games, it comes down to context. In your example, you'd have to know which shades of grey were used for the character vs backgrounds, in order to recommend a shade for the outline.
@mavkoshv91494 жыл бұрын
Hmmmm....but if you added the outline to Mario he would not fit in 8x8 tileset, right?
@williamdrum98993 жыл бұрын
Probably not. But what's more important is the number of colors. Adding a black outline to Mario would exceed the maximum number of colors per 8x8 sprite. A workaround would simply be having the outline be its own game object that follows the character's movement at all times
@konstantinosgrammenos84923 жыл бұрын
Excellent tutorials man! Way to go so educational
@Goual2 жыл бұрын
9:50 even youtube's compression is actually struggling to tell between the colors
@relytheone853 Жыл бұрын
I'd wish you make the Krita full course, cause it's free.
@RyanDxxx02 жыл бұрын
8:26, Ayo Pong HD is looking amazing so far.
@erkindalkilic2 жыл бұрын
Wonderfull! Thanks for sharing... Great Share.
@denshou4 жыл бұрын
Hello Adam. If I want to make a background art for a video game console (PS4, Switch...), at what size do I open the Photoshop artboard to start designing it? Resolution and Dimensions. For example, Xeodrifter, this game has a different pixels dimensions, comparing the main character pixels and foreground pixels, with the background pixels. Thanks a lot.
@PennDraken4 жыл бұрын
You want different pixel densities for different layers of the image?
@arti5769 Жыл бұрын
Ok that's kinda weird. I'm watching your videos since yesterday and started on my own little projects, where I downloaded a palett beforehand. I just figured out, that's one of your releases. Nice work.
@shyrory2 жыл бұрын
It's refreshing to see in 2020s people are accepting modernized pixel art style. I've been using shaders and drop shadows etc. with pixel art since 2000s and people were so closed minded then. I would get hate comments from pixel purists 100% of the time.
@WyMustIGo3 жыл бұрын
Your knowledge is amazing for someone your age. Are you sure you were not born in the 60s or 70s and simply aged slow? LOL. My background is programming (ASM/C++) and I am retired. My entire career was based on video editing applications, hardware, and graphics application development. So now that I am retired, I want to USE the technology to draw instead of developing the cool tools for a change.
@olegharput99883 жыл бұрын
Would you mind commenting on the sprites of Amiga 500 game "Gods" (1991) please. I can not understad its key features of success.I think it is the best sprites ever.
@Leptilan7 ай бұрын
What palette are you using in this video?
@josefortyfive2144 жыл бұрын
what's the background music?
@jonathansilva91393 жыл бұрын
I like your youtube content and I've got some time to watch your videos.
@hainguyenthanh92274 жыл бұрын
Please make more videos
@joshzafranco96484 жыл бұрын
keep this going!! helps a lot!
@DavidBoura3 жыл бұрын
i square, if you have dots about the visual style of your game, try Pixel Art a bit.
@baldogang73022 жыл бұрын
hi bro do u have a copy of the pixel banner in ur stream
@cjtodd62444 жыл бұрын
Red and green don't go together? But they're complimentary colors lol?
@karmanuenes76293 жыл бұрын
Ig Christmas is ugly 🤷🏽♀️
@nighthekiller73Ай бұрын
He meant the brightness i think
@bb_2014 жыл бұрын
What program do you use to make your pixel art?
@FakeLLama234 жыл бұрын
Aesprite
@PeterMilko4 жыл бұрын
How is twitch doing for you? Worth the time?
@AdamCYounis4 жыл бұрын
Twitch is my bread and butter. It's where I make most of my content. I'm live right now, in fact.
@Nova045503 жыл бұрын
Love you Pixel Pete I watch all your videos!!
@xenosone84564 жыл бұрын
what is the program name ?
@williamdrum98993 жыл бұрын
Aseprite
@tyekaybro91274 жыл бұрын
Devin Nash of game development
@anglevertex17814 жыл бұрын
What's the software you use to make the pixel art
@alexandreclement93993 жыл бұрын
It's Aseprite
@soul_abyss38544 жыл бұрын
first of all I love your tutorials. But I got to say Thank you. Thank you for spelling colour the right way. Im definitely subbing now
@lexsec3 жыл бұрын
there is no right way...
@nerdy_dyrne4 жыл бұрын
what's that software he's using?
@scheve19944 жыл бұрын
Aseprite
@nerdy_dyrne4 жыл бұрын
@@scheve1994 really? It does have a different font though. Is that a theme?
@scheve19944 жыл бұрын
@@nerdy_dyrne In one of his later videos (I just watched) he mentions the sketching software is called 'Leonardo'. So nah, not Gimp. The pixelart one is Aseprite, though.
@Nova045503 жыл бұрын
What is the game at 4:19 ?
@Nova045503 жыл бұрын
Ah, it's Chrono Trigger isn't it?
@clickchapman52404 жыл бұрын
Chat feed is a little distracting. Do you have an overlay for Pixel Art Class instead a twitch stream?
@AdamCYounis4 жыл бұрын
I think the chat adds to the stream for the most part. I can minimise the chat in the overlay, but it's in the video feed once I've recorded, as this is a recording of the stream. So if I didn't minimise it then, I can't minimise it after.
@jonnymars22544 жыл бұрын
I actually watch him adding his followers chats it shows he cares and replies back. You rarely see that in this type of medium. Hit two birds with one stone. Work smarter not harder. He’s getting both jobs done plus him doing the game artwork. If anything you should be happy he can multitask and do all this.
@clickchapman52404 жыл бұрын
Nah. You're just simping. It's entirely way too distracting specially when most of the time the chat isn't even talking about the current lesson. It's a tutorial channel dude not a twitch stream. He doesn't even say "and if you look at my chat and see that Tony112 asked this and here is an answer" no, the chat just flies by during these videos and he just cuts out everything from his stream that isn't about the lesson..that's gotta be hell to edit...just sit down and record a video about the lesson at hand and not have to sift through an entire stream to find the parts that pertain to the lesson. There is literally no need for a chat to be seen by someone who only wants a pixel art tutorial. If I want to chat then I'll catch a live stream.
@ver56214 жыл бұрын
@@clickchapman5240 cry more
@schizoirl85633 жыл бұрын
this is how annoying you need to be to complain this much about free content
@ccost4 жыл бұрын
8:50
@HalkerVeil3 жыл бұрын
Nintendo probably thinks they own this.
@slein_grobaaf3 жыл бұрын
great video, but sooo hard to concentrate on it with fast music in the background - please stop