I used to dread retopology so much, but this tutorial made the whole process incredibly enjoyable! I love doing retopology now. Thank you so much!🧡
@user-fs2ze Жыл бұрын
Same
@ISUSHRISTOSSAFIECUVOI Жыл бұрын
This is the best video on manual retopology.
@Blnn20003 ай бұрын
Yeah❤
@user-hh8jo4ko6d Жыл бұрын
This is exactly what I need right now. Thanks a lot
@TaiSoruu Жыл бұрын
NEEDED THIS!!
@brunocastro4558 Жыл бұрын
What a class !! Thank you, PixelicaCG !!
@garrett477510 ай бұрын
great tutorial just what I needed
@grayraven24182 ай бұрын
Great video and good topology. Personally not a fan of using polybuild tool, seems a bit of an old school approach. I find it faster and easier just extruding edges and using F2 addon, inset face for things like knuckles, bellybutton, knees and elbows. Looptools for speeding up things more. Bsurface is also really nice, making geometry by drawing annotations, in a way like a modern polybuild.
@st4rl0rd10 Жыл бұрын
After using the shrik and the multires my hands create some weird things that i can't seem to fix for the life of me. Is there any solution other than movin the geometry?
@einharjar Жыл бұрын
Do you have retopology videos for non symmetrical sculpts? especially if it has some armor, clothing?
@st4rl0rd10 Жыл бұрын
Thank you so much for the video. I needed this so much!! 10/10
@sonic55193 Жыл бұрын
You make it look so easy.
@PixelicaCG11 ай бұрын
Cause it is :D just time consuming
@Guilherme59888 ай бұрын
thanks very much for the video. It was very instructive
@hotbergina Жыл бұрын
can you make a tutorial on how to transfer details from the high to the low ? how to export it for games, like unreal engine ?
@TafariMosi2 күн бұрын
I will try this soon. Now I need to look for a clothing retopology tutorial because my characters are not naked
@Satoruu23 Жыл бұрын
thanks so much brother
@loukino370011 ай бұрын
How did you connect the two vertices? They don´t merge when I try to do the same.
@marekgrzyb277510 ай бұрын
this video is so goood god bless you :)
@TheNei11 ай бұрын
Very nice! Congratulations!
@iepsilva Жыл бұрын
it's not as easy as it seems, a lot of practice is necessary... by the way, great and helpfull video !!
@vicklegend61775 ай бұрын
This made life so easy for me, thank you so much, But I have a question... Do we apply the subdivision modifier?
@PixelicaCG5 ай бұрын
you can apply 1 subdivision but more than that is not good for animating
@moksh24053 ай бұрын
If let's say I imported a model from sketchfab or blenderkit or whereever , and if I use this method I can reduce the number of polygons significantly right in order to get smooth animation rigs later on (right now it's extremely laggy). I am still a beginner so I am asking this before watching the vid so I know I won't waste my time.
@messileo651810 ай бұрын
your tutorials are great and I like your content so much, but the fast forward specially in the hand made it unclear just after changing the route around the thumb. now I am stuck with my hand model :(
@igorricardo288710 ай бұрын
Muito bom! 🇧🇷 ❤ Very good, Thanks!
@pequento7317 ай бұрын
This is a nice and useful guide on topology, thank you, but the way you were extruding each single vert one by one without just selecting some vertex and extrude was a bit painful
@Opalamoon4 ай бұрын
U make it look soooo easy :,) I am following your tutorial yet its super difficult to me, it is alwyas messy. Never looks good and I make way too many triangles, plus the amount of vertices doesnt match, oh well... Any tips on how i can solve this? I am probably hitting nirvana after finishing this retopology 😂 it been 2 days trying to finish and this is not the first time i am trying to make a model retopo- 😭😭
@Opalamoon4 ай бұрын
Update, i finished it and made some revisions. After the subdivision it looked better! Thanks for the tutorial, but i still not the best at it hahahah
@jamzartmahdi5411 Жыл бұрын
Awsome
@styloo_ Жыл бұрын
maybe use bsurfaces and grid fill
@redphantom2670 Жыл бұрын
leets go
@juanp.5364 Жыл бұрын
You make this look enjoyable, which is not.
@butcherybutcher8868Ай бұрын
I feel like I just had an epiphany
@rugslump7 күн бұрын
damn hands are difficult to retopologize 😰
@Atomic-toons006 ай бұрын
But you lost all detail and its very hard to put that high resolution model to game and blender will crash alot during animation 😂 that is why modelig is much better
@PixelicaCG5 ай бұрын
But we didn't lose any details tho, once u brought back details with shrinkwrap and multires you can just bake it into a displacent and normal map and use it in video games while maintaining low poly model.
@Atomic-toons005 ай бұрын
@@PixelicaCG well if you have rtx 4090 64 gb ram then its gonna work