Tutorial: Sew Pants + Shirt & Animation | Blender Beginners

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PIXXO 3D

PIXXO 3D

4 жыл бұрын

How to sew pants and a shirt in Blender + make it work with an animated character; That is what I will be teaching you guys in this free tutorial which is in Blender 2.83. I’ve got some great stuff on Patreon , which includes but is not limited to clothing sewing example files.
Patreon► / pixxo3d
FREE Blender character:
free3d.com/3d-model/rigged-ma...
My Other Cloth Sewing Tutorial:
• Tutorial: Sewing Cloth...
❤️ BIG THANKS to all my SUBS, you guys make the channel possible❤️
👍 Your likes are also very much appreciated👍

Пікірлер: 206
@PIXXO3D
@PIXXO3D 4 жыл бұрын
NOTE: you don't need to create that vertex group for cloth sewing. I misunderstood some documentation I was reading on cloth. However, it can be useful to have that vertex group for pinning cloth in some animations. I have use it a few times. Thanks guys.
@moonlightblue9196
@moonlightblue9196 4 жыл бұрын
Ahh, I was wondering about that
@mouseli5753
@mouseli5753 3 жыл бұрын
Clothes tied by a belt
@quasimodo1562
@quasimodo1562 4 жыл бұрын
The amount of old, obsolete videos I've watched most of them being related to marvelous designer. Thank you King xo
@MrSaky1996
@MrSaky1996 4 жыл бұрын
These tutorials were EXACTLY what i needed thank you so much!
@KyleKatarn145
@KyleKatarn145 4 жыл бұрын
Oh damn I guess I picked the right time to ask my question lol. Thanks for this! I'm only starting to dip my toes into blender myself and seeing the depth of tools it already has available is great
@bit-studios1
@bit-studios1 4 жыл бұрын
Another outstanding video!!! It is hard to find tutorials like this on KZbin. Thanks again for this tutorial.
@mexlemax3307
@mexlemax3307 4 жыл бұрын
So this is a tutorial where you can learn a lot. Very good work from you. Thank you very much for this tutorial. Keep up the good work.
@Zombie_13x33
@Zombie_13x33 2 жыл бұрын
man i didnt even know you could make cloths in this way. yeah ive been doing blender for a few days now but wow this is crazy. also thank you for the download link! edit... so i went to that 3d model site and holy wow i was so happy when i found out there were more models then just the one. i have so many things to play with and experiment with now. really, thank you so much! liked, saved, subbed!!!!
@michaelsmusicinstruments9980
@michaelsmusicinstruments9980 4 жыл бұрын
I just watched the first tutorial. great method, works perfectly. It is a mystery to me how I have not yet found your great blender channel. +1
@sullrog
@sullrog 2 жыл бұрын
Really appreciate this tutorial, thanks!
@lizardotaku3350
@lizardotaku3350 3 жыл бұрын
ok anyone being bothered by the seams like me; a long way around solution i've found is connecting all the loose seams via highlight the two verticies, merge verticies>merge at center (after you're run the simulation and applied it ofc), then select where the seam would be, rip with V, but don't move it, just right click to leave it in its original spot. this'll put the vertex's right on top of each other so you won't see any spaces but you'll still get that clothing seam effect when you solidify.
@LindaaRoze
@LindaaRoze 2 жыл бұрын
Thank you so much :)
@WangFire
@WangFire 3 жыл бұрын
Holy crap thank you! Upping friction fixed every issue I had on all clothes I've made
@alvaro-sf7kg
@alvaro-sf7kg 3 жыл бұрын
This is the best tutorial 🥺
@lurexfx
@lurexfx 3 жыл бұрын
Worked! Very helpfull. Thanks!!
@ulihot69
@ulihot69 4 жыл бұрын
Nice tutorial mate
@euginejoseph7685
@euginejoseph7685 4 жыл бұрын
Thank you and your awesome 😊👍
@Crazyeraser1
@Crazyeraser1 2 жыл бұрын
THANK you for make my pants dream come so true and thank you :)
@shockerson
@shockerson 2 жыл бұрын
Its absolutely great ❤ the one problem i have maybe its depends of my cloths physics settings, but my shirt going through my shorts, you know. I have like 4k polys for shirt and short, simulation/collision quality for 12, im newbie so, but another things works perfect.
@redpyre
@redpyre 3 жыл бұрын
Hey. So if you need a quick way to get that "fresh" workspace, you can also, in the load file settings, uncheck "Load UI". It will use the interface settings of whatever file you had open before. This is helpful since not checking this in a file last saved in 2.79 and under makes the UI ugly.
@Mrgold-ic6ds
@Mrgold-ic6ds 3 жыл бұрын
Thank you very much! 😊👌🏻
@mlungisilembethe5390
@mlungisilembethe5390 3 жыл бұрын
THANK YOU VERY MUCH
@EdKidgell
@EdKidgell 3 жыл бұрын
Good content, bru!
@IgorMaliskaFilms
@IgorMaliskaFilms 4 жыл бұрын
thanks for the tutorial.
@54Dogstar
@54Dogstar 4 жыл бұрын
Thank you ;)
@shashankmishra722
@shashankmishra722 4 жыл бұрын
Nice
@gurvirsingh6578
@gurvirsingh6578 4 жыл бұрын
THANKS AGAIN ))
@ibrahimkaracan4327
@ibrahimkaracan4327 4 жыл бұрын
Thank you...
@seanerer
@seanerer 3 жыл бұрын
I've noticed the sew gaps exist most of the time and I haven't been able to get the to close using different settings. Also, I've experienced a ton of crashing depending on the settings.
@claudeoud9140
@claudeoud9140 6 ай бұрын
Merci pour mieux comprendre ces modélisation !
@Nint3ndraw
@Nint3ndraw 3 жыл бұрын
Awesome clothing tutorials! I never knew Blender was capable of this! I swear I saw a video thumbnail like this somewhere, but are you able to make "multi-layered" clothing, e.g. denim jacket with lapels, pockets, etc., this way? Or, is it possible to make clothes with not-so-fitted features (e.g. padded shoulders in a suit jacket, leg of mutton sleeves) this way? Dunno if you'd be willing or able to make a tutorial on either?
@Deelusi
@Deelusi 4 жыл бұрын
I'm new to blender and still haven't figure out how the program works. But theoricaly we can bake a cloth and put it onto a model? Export the model and turn it into a rig thus getting rid of sculpting cloth process... Right?
@jackmallet5601
@jackmallet5601 4 жыл бұрын
Thanks a lot Could make long sleeve shirts or just shirts with this method
@FootyToonz
@FootyToonz 4 жыл бұрын
Best tuts regarding clothes
@seanyboi6573
@seanyboi6573 4 жыл бұрын
Just watched the first one then i saw this lol Edit: ty for heart ❤
@orlandoharriott8453
@orlandoharriott8453 2 жыл бұрын
what did you do to get the plane to duplicate before you added the mirror modifier?
@SlenLen
@SlenLen 4 жыл бұрын
Thank you for this!
@largepatriarch5167
@largepatriarch5167 3 жыл бұрын
if I wanted to make clothing for a game model, when i export this as an fbx will the clothing be sewed? or will my character have floating pants around him?
@Bookofwords
@Bookofwords 2 жыл бұрын
mine doesnt go onto the model properly at all... its all scrunched up in places and seems don't connect properly... i dont know what im doing wrong here.
@alessandrozuech61
@alessandrozuech61 2 жыл бұрын
Is there another way to make the pants not slide down, other than increasing the friction?
@SimpHarderPlz
@SimpHarderPlz 3 жыл бұрын
How would this look on a 2d puppet rig with grease pencil?
@michaelwilliams5719
@michaelwilliams5719 2 жыл бұрын
Can this method work for gloves, masks, and boots?
@ashleighgraves3009
@ashleighgraves3009 3 жыл бұрын
Hey Pixxo how do you rig the pants to the model? So when you move the model the pants move with it? Patent or rig? I'm stumped. Also, sometimes my simulation doesn't run, did I miss a step when this happens?
@midnight673
@midnight673 2 жыл бұрын
so how you gonna add the button in that cloth simulation.
@dragonskunkstudio7582
@dragonskunkstudio7582 2 жыл бұрын
I was hoping to figure out how to get rid of loose sewing seam holes. I was so annoyed when you indicated how much you like all those holes in the sewing when I am trying to get rid of them.
@ninja_tony
@ninja_tony 2 жыл бұрын
I've watched 4 or 5 of his videos on this topic, and he has NEVER actually solves the problem. He keeps using that excuse so he doesn't have to deal with it, and frankly, as good as these tutorials are otherwise, I feel like they're basically incomplete because of that. He's knowingly avoiding solving a very significant problem, and I don't know if he just doesn't feel like it or he doesn't know how to fix it himself, but it seems to be a common problem based on the comments I've seen. But I do have a solution for you. It took me awhile to figure this out myself, but what you can do is once you've got the cloth mostly looking the way you want it to - aside from the seam issue - go ahead and apply the cloth MODIFIER (so go to the modifier tab, not the physics tab. When you create a cloth simulation, it automatically adds a cloth modifier to your object). After you apply the cloth modifier, it turns your piece of clothing into a regular, editable object. From here, you can go into edit mode and join the vertices, or do any other edits needed to fix the broken seam problem. After you have done this, you can then apply a new cloth simulation to the object again, just like you did the first time, but it will now have the fixed seams that you manually closed in edit mode. I don't know if there is an easier way, but this is what's worked for me, and so far, it's the ONLY thing that's worked for me. Theoretically, you should also be able to close the seams by adjusting the size of your mesh in the areas of the seams that aren't closing, as well as making changes to the settings themselves (like the distance settings), but frankly, every time I started messing with the settings, it only made things worse. Anyway, I hope this helps you out, because it was extremely frustrating to me as well, and I spent days trying to find a solution, and this is what I came up with on my own after just about giving up. Good luck, and I hope it works out for you too.
@dragonskunkstudio7582
@dragonskunkstudio7582 2 жыл бұрын
@@ninja_tony I did that as well, just wish anyone making a cloth video would mention that.
@eddierobinson523
@eddierobinson523 2 жыл бұрын
Yeah, I'm having the same issue, but even the solidifier doesn't fix it. I even changed the gap in the mesh itself so that it was tiny and it still moved to the same gap size with the sewing lines. Moving from distance .0001 to .1, nothing made the gap closer. Maybe its my version I'm running a newer 3.1.2 Blender and it just doesn't work properly. I've modified Max sewing force to up to 50 and down lower, and all of those make it worse. I've tried at least twenty settings of all different values, and nothing fixes it.
@dragonskunkstudio7582
@dragonskunkstudio7582 2 жыл бұрын
@@eddierobinson523 It has to be sewn as in select the 2 vertex and >m>center.
@bsanwu
@bsanwu Жыл бұрын
to anyone who says it didn’t work, you messed up at some point. it works perfectly fine, for beginner’s as well.
@mateuszwodarski4073
@mateuszwodarski4073 4 жыл бұрын
Ok man but how to fix gaps, actually didnt saw any of settings u changed fixing them.
@Scriptures_K
@Scriptures_K Жыл бұрын
How would you go around making the pants sag towards the bottom, similar to how shinobi/samurai pants are very baggy?
@Scriptures_K
@Scriptures_K Жыл бұрын
Edit: I have learned much since then but will leave this comment up. It's very easy to make baggy clothing with the sculpt tool. If anyone is similarly interested, check out some videos on the Blender's sculpt mode/tool.
@bdigimon2133
@bdigimon2133 2 жыл бұрын
i jus wanted to make pants but it kept sliding off and the seams didnt close after hitting Play
@raajnivas6735
@raajnivas6735 3 жыл бұрын
There is a small gap at the sewed edges. How can Ifix it?
@BlaZePlayZeYT
@BlaZePlayZeYT 2 жыл бұрын
increase quality
@bachutiemphim
@bachutiemphim 2 жыл бұрын
Can we sewing cloth for t-pose then assign rigging to t-pose then posing? the cloth will be simulated accordingly?
@gamingcorner8254
@gamingcorner8254 2 жыл бұрын
Need to bake it again then
@juanbannister2947
@juanbannister2947 2 жыл бұрын
what to do after i downloaded the character file?
@CreativeSteve69
@CreativeSteve69 4 жыл бұрын
Thanks for this tutorial. I just learned how to make a shirt recently and was wondering if ya could make a tutorial on how to make a dress for a female character if its possible??
@PIXXO3D
@PIXXO3D 4 жыл бұрын
Yes, I am planning to cover all sorts of clothing items, seeing that there is so much interest from the community. A dress will definitely be on my list.
@CreativeSteve69
@CreativeSteve69 4 жыл бұрын
@@PIXXO3D thanks so much i highly appreciate it. Will defently be waitng.
@DogeisCut
@DogeisCut 3 жыл бұрын
why is their gaps between my sewing? edit: i didnt apply transformations and solidify wasnt negitive, and didnt increase sew force
@TheRojo387
@TheRojo387 2 жыл бұрын
Caveat: characters with big bottoms will be difficult to sew trousers for! You have to keep second-guessing the size of pants for your character, as I learned the hard way modelling Crash Bandicoot Jr!
@ll267114
@ll267114 2 жыл бұрын
I dont know which step is missing. my clothes just change the shape in origin position, but they have dont move together with front plane and back plane.
@DerPhiL
@DerPhiL 3 жыл бұрын
How can I save different clothes for my model and wear them by some clicks :)? Is this possible? also for a game maybe.
@dariakoltsova5856
@dariakoltsova5856 3 жыл бұрын
You can do it, but not in blender directly, you need to learn some game engine such as Unity 3D for things like that
@vincentsmith5416
@vincentsmith5416 2 жыл бұрын
Apart from what the tutorial states, what do i do after i have this all set up? Like, is there a way to save the model with the clothes already sewn on it ?
@raptermaster4608
@raptermaster4608 2 жыл бұрын
I need an answer for this BAD
@NickDomingoMusic
@NickDomingoMusic Жыл бұрын
This tutorial works with Blender 3.2, right?
@dailyayas686
@dailyayas686 Ай бұрын
Waow
@thenotorious8382
@thenotorious8382 2 жыл бұрын
20:45 Seems to be Ok. Me at 20:45 does that seem ok with a hole in middle?
@razlar2080
@razlar2080 2 жыл бұрын
how do I texture the clothes?
@jamest0m
@jamest0m Жыл бұрын
Isn't the "face orientation" of the cloth mesh not correct?
@magmacollection7890
@magmacollection7890 Жыл бұрын
how to hit f free on key board
@gower1973
@gower1973 4 жыл бұрын
How about just turning gravity off? Or it only affects rigid body’s?
@PIXXO3D
@PIXXO3D 4 жыл бұрын
You still want gravity at work on the cloth, just like in real life.
@catec0107
@catec0107 Жыл бұрын
idk if i did something wrong or if its my pc but the cloth doesnt look like cloth lmao its all messed up
@cherrychomper8231
@cherrychomper8231 3 жыл бұрын
it was very difficult for me to do anything with the tutorial I was following the steps but they weren't working
@naughtyramen7773
@naughtyramen7773 4 жыл бұрын
How would it be done for a jacket that's opened? Will this work with the same method?
@mayatella
@mayatella 4 жыл бұрын
I created an open wizard cloak with this. For the most part, you'd just follow along with the main structure of the shirt. Extrude the sleeve holes a few times to create sleeves (make sure they're wide enough to wrap around the arms). Turn off clipping in the mirror modifier, select the middle vertical edge, and move it to the right. You're left with 2 separate shapes. If you want the top buttons of the jacket to be attached, apply the mirror modifier, and use F to join a few vertices across the split. Turn them into only edges and add them to the sew group.
@naughtyramen7773
@naughtyramen7773 4 жыл бұрын
@@mayatella Thanks, i will give it a try 👍
@ronstubed
@ronstubed 3 жыл бұрын
Is there a way to use the baked cloth right into animation, so that sewing animation is not shown?
@LovelyBigga
@LovelyBigga 3 жыл бұрын
Were u able to figure it out?
@dineshdiabolic5451
@dineshdiabolic5451 3 жыл бұрын
Set start frame in such way that the sewing animation is skipped. Another way is just convert the garment into mesh and add cloth sim back but this time use pinning feature instead of sewing.
@ToddJasonFilms
@ToddJasonFilms 4 жыл бұрын
I was hoping you could try doing a full body suit? From head to toe? Hands included I'm doing a spider-man fan film and I want fully animated wrinkles.
@S0RA102
@S0RA102 4 жыл бұрын
I'm having trouble with curves body parts (booty). Any suggestions on that?
@pixel_vengeur391
@pixel_vengeur391 4 жыл бұрын
I'm having the same problem with cleavage here ^^'
@moe4155
@moe4155 3 жыл бұрын
Just look at real clothes. You need to add more material in that kind of places. Check how clothes are made in real life and find a good reference! :)
@kenichiotaku3693
@kenichiotaku3693 3 жыл бұрын
Is it alright to hit apply on the cloth simulation modifier afterwards?
@PIXXO3D
@PIXXO3D 3 жыл бұрын
If you want it so stay as is, you can. Make sure to duplicate a copy of it and put it on its own collection, just incase you might want it again later.
@kenichiotaku3693
@kenichiotaku3693 3 жыл бұрын
@@PIXXO3D Thank you, I am currently struggling with a particular piece of clothing on my character and I'm wondering whether you could contact me on Discord to see what's up and give me some directions that might apply to that piece specifically.
@aelendysfaery182
@aelendysfaery182 4 жыл бұрын
Awesome tuto. But I've just tested with my CC3 character and it doesn't work at all... 🤔 I'll download your free3d character and see...
@saturn_jupiteruranus_neptu5827
@saturn_jupiteruranus_neptu5827 4 жыл бұрын
Make sure ur model has good normals and like he said, relatively smooth.
@rosenormand2059
@rosenormand2059 3 жыл бұрын
Hey ! Am I the only one that at the back it like if the pants are too big, in the front everything seems fine. Anything I can do to arrange that ? Also, anybody else have problem sewing where the crouch is ? Thank you !
@saturn_jupiteruranus_neptu5827
@saturn_jupiteruranus_neptu5827 4 жыл бұрын
Is there a way to add pockets to our shirts/pants. And also, are we able to pin thr pants we make to a belt mesh we've modeled?
@macnavi
@macnavi 3 жыл бұрын
For pockets, I believe you select a group of vertices on the pocket location of the drawn shirt, then extrude them on the Y (towards you). Then remove the faces between the pocket and shirt (but leave the edges). It will then drop on the shirt when you run the sewing animation.
@sambley972
@sambley972 4 жыл бұрын
i have a problem.... regarding self collisions. when i turn this option on, the whole mesh gets all spiky and collapses into itself... whats up with that?
@reflexentertainment4698
@reflexentertainment4698 4 жыл бұрын
I'm having the same problem, guessing you didn't find a solution?
@S0RA102
@S0RA102 4 жыл бұрын
Increase the size of your model, the object/scene units might have something to do with that. .01m might be the entire scale of the object.
@sambley972
@sambley972 4 жыл бұрын
@@S0RA102 this is it! thank you so much! my object wasnt that small, but increasing the size above the one meter definitely helped with the self-collapsing
@sambley972
@sambley972 4 жыл бұрын
@@reflexentertainment4698 Ed mo's answer seems to have worked for me! increase the object's size!
@pumpkincake5419
@pumpkincake5419 2 жыл бұрын
I really need to ask. is it possible to make clothes for a character if you withdraw them from a game? Like, I really would like to learn how to create new clothing for characters from games so, that they and the clothing would be still ppossible to animate...no, not animate, use anums on them. And is it possible to even create body parts? I withdrew a character from a game and when I remove clothes he is of course empty under them. But what if I want to give him other clothes? Must I built him the part of a body where emptiness is? I am just a beginner and do not know much, but I really need to learn how to do it. Are there some tutorials about such things?
@MJ-li7fo
@MJ-li7fo 2 жыл бұрын
Did you ever figure this out? I have been wondering about how to do this too.
@pumpkincake5419
@pumpkincake5419 2 жыл бұрын
@@MJ-li7fo no( Nobody gave me the answer. But I am sure it is possible in blender,
@nicolebry1120
@nicolebry1120 Жыл бұрын
I'm new to your channel, so I apologize if this request has already been made... but can you go over how to animate a character interacting with their clothing? (ie. say if one character tugged another's sleeve to get their attention, or what if one character wanted to take off a jacket and hang it for example) Also, I'd love to know more about how to texture clothing. I know the basics of UV unwrapping (I did it in Maya a lot, but I'm learning to translate that knowledge to Blender on my own time) so I'm just wondering if there's a way to like.. I don't know what you'd call it. Bake a simulation (like, make the final rest pose of a piece of clothing created with this method) into a single piece of geometry as if I'd modeled it in a traditional way? And then like... can you UV unwrap it, texture it (say, if I had a shirt that had a print on it for example), and then simulate it again so it has physics?? If that makes sense??
@wilbertvanvulpen9553
@wilbertvanvulpen9553 Жыл бұрын
search for cloth simulation and sewing from MK Graphics. that helped me alot, cuz im trying let my animated character wear clothes
@paskmoe4969
@paskmoe4969 2 жыл бұрын
For the coseplay fans among us : Could you show how do some transation of the cloth in a 2d pattern that could be printed out and used for real life sewing.
@ScottRuggels
@ScottRuggels 2 жыл бұрын
You would need to buy Marvellous Designer to do that\. It wasn't expensive, b efore Adobe bought it, but no telling now how pricey it is. But it would make Clothing patterns quite accurately
@khalatelomara
@khalatelomara 4 жыл бұрын
your tutorial about clothing was a blast but I notice that you did a pretty subtle and slow animation , I guess this is due to limitation of cloth simulations in blender is not picking up accurately enough right ? as I tried it on a little bit fast paced animation and it ended up crumpling 😑 even when I made it high enough like 12 steps for everything in the scene
@PIXXO3D
@PIXXO3D 4 жыл бұрын
Blender cloth sims can handle some pretty rough fast pase animation. It's all down to the settings and quality.
@khalatelomara
@khalatelomara 4 жыл бұрын
@@PIXXO3D I guess not that much , but I tried it few times with no hope and I have a not bad processor (TH 2950 X AMD) and at high step counts it fairly solves it if movements are a bit calm like the one in the video , but running or dancing it can't handle that , what settings can fix this issue ?
@rob679
@rob679 4 жыл бұрын
Sewn clothes are not very stable in my experience. I'd join them into manifold mesh before doing simulation with model animation. Add Weld modifier to merge the seams, go to frame where cloth is the most stable and apply the modifiers then add Cloth sim again. Still you'd need increase quality steps a lot for fast movement to be accurate.
@valfrozz
@valfrozz 3 жыл бұрын
Forgive me if this is ignorant, but is there any way to "bake" the outcome of the simulation into a standard mesh? Also great video series, extremely informative.
@matthewjohnson9746
@matthewjohnson9746 3 жыл бұрын
if you apply the cloth modifier, then it will be converted to mesh data.
@shuanthereales8412
@shuanthereales8412 2 жыл бұрын
Yea play the animation on the timeline, pause it the simulation at part you want then with the pants selected go up to Object (on the top left) then go down to “Convert to” and click Mesh
@LordVPL
@LordVPL 2 жыл бұрын
I have a problem because the character animation is faster instead of sewing and it doesn't work. The character "hits" the clothing by making it collision and broken.
@irrelevantcake2477
@irrelevantcake2477 Жыл бұрын
ive done everything step by step just for my own model yet it never seems to work out how i wanted it to? could i get some help on this
@venacid7576
@venacid7576 Жыл бұрын
are u sure ur in the right version of blender?
@irrelevantcake2477
@irrelevantcake2477 Жыл бұрын
im stuck with the version i have, 2.8, or was it 2.9? whichever or, im stuck with the windows store version because any other will just completely shut down on me, but i had my issue fixed for the most part
@tsarbamba642
@tsarbamba642 Жыл бұрын
is there a reason to make clothes with the sewing method rather than modelling them? you can do cloth simulations either way right? I ask because when i model clothes, i'd rather just polymodel/sculpt them. it's more intuitive to me.
@SeanWheeler100
@SeanWheeler100 Жыл бұрын
Maybe to make the clothes more realistic? Modelled clothes could be a bit stiff.
@YaniFly
@YaniFly Жыл бұрын
Maybe for animation
@08wolfeyes
@08wolfeyes 3 жыл бұрын
Isn't it better to just create the item of clothing and then simulate as you normally would with a cloth sim? This pinning part just seems like extra steps that aren't needed.
@bdigimon2133
@bdigimon2133 2 жыл бұрын
i wish this was the case, i just wanted to make clothes
@chibuezearinze9945
@chibuezearinze9945 4 жыл бұрын
how abowt a wingswit
@OmniAmity
@OmniAmity Жыл бұрын
my clothing is overlapping, the pants are under the shirt but the pants are showing through the shirt. how do i get the shirt to sit on top of the pants?
@DerperDaDerpa
@DerperDaDerpa Жыл бұрын
Sure you already figured it out but anyone else looking, the under layer also needs a collision modifier, like the body mesh has.
@OmniAmity
@OmniAmity Жыл бұрын
@ThatGuy WithTheKendama why do my pants never stay on.
@DerperDaDerpa
@DerperDaDerpa Жыл бұрын
@@OmniAmity probably just doesn't fit snug enough or try using a denser material more resistant to shear in cloth settings, if you need to just make a vertex group around the waist of the pants and then in the Pin settings for the cloth set that to the vertex group you made and that should keep em up 👍🤞
@OmniAmity
@OmniAmity Жыл бұрын
@@DerperDaDerpa i appreciate the feedback!
@kathy02158
@kathy02158 2 жыл бұрын
My jeans are sperate XD
@sunnygames632
@sunnygames632 4 жыл бұрын
Does this have the ability to be imported to a game engine like ue4
@albarnie1168
@albarnie1168 4 жыл бұрын
If you applied the cloth modifier and rigged it to the character, technically yes, though it would probably be too high poly for use in games, an you would have those isolated edges inside of the mesh. If you wanted to use this in a game, you would remove the subdivision surface and solidify modifiers, and do some mesh cleanup to remove the sewing edges.
@sunnygames632
@sunnygames632 4 жыл бұрын
@@albarnie1168 Thank you for the reply.
@deprilula28
@deprilula28 4 жыл бұрын
@@sunnygames632 you could just bake the normals using the multiresolution modifier and it would run just fine in a game
@sunnygames632
@sunnygames632 4 жыл бұрын
@@deprilula28 Understandable have a great day.
@ashleighgraves3009
@ashleighgraves3009 3 жыл бұрын
@@albarnie1168 how do you rig the pants to the character? Send a video link too if you know of one. Ty!
@2nynezgrowchannel719
@2nynezgrowchannel719 3 жыл бұрын
Mine keeps wrinkling up an won't stay up
@krampusapprenticeofdarksan7870
@krampusapprenticeofdarksan7870 2 жыл бұрын
I'm a bit stuck at 7:59. When I make a plane I don't see the 4 dots on each corner. Instead the entire side if highlighted
@huhuhu204
@huhuhu204 2 жыл бұрын
You are on edge mode, you need to change to vertex mode
@ScottRuggels
@ScottRuggels 2 жыл бұрын
typw number one to switch to Vertex mode while in Edit mode.
@darkunykorn404
@darkunykorn404 4 жыл бұрын
Thank you for the awesome tutorials, exactly what I needed! Just a question, do we need the edges for cloth sewing or could we just select the vertices and delete the edges too?
@kuhanesh
@kuhanesh 4 жыл бұрын
You need the edges, think of it as Blender sees these edges as threads so wherever there’s an edge it’ll be sewn together :)
@doko3000
@doko3000 3 жыл бұрын
From the Blender manual: "Sewing springs are created by adding extra edges to a cloth mesh that are not included in any faces." -- that is, wire edges.
@darkunykorn404
@darkunykorn404 3 жыл бұрын
Thank you both!
@guywithrabitwow6764
@guywithrabitwow6764 3 жыл бұрын
Not working. My cloth is just dangling around my body, and sewing is not working well.
@josephlobb2216
@josephlobb2216 3 жыл бұрын
Same. Seems steps are missing.
@darkdoom907
@darkdoom907 2 жыл бұрын
How to export cloth to unity
@darkdoom907
@darkdoom907 2 жыл бұрын
@Bittle yeah i firgured it wud become a mesh
@andresgarciarubio741
@andresgarciarubio741 Жыл бұрын
HELP!! why my pants looks and moves like venom and not like fabric??? im in Blender 3.5
@timmobile3203
@timmobile3203 Жыл бұрын
mine too, did you find out why
@andresgarciarubio741
@andresgarciarubio741 Жыл бұрын
@@timmobile3203 no, I changed to another method, I modeled the pants over the legs like a regular mesh sculpt and at the end add the simulation, im still in process to get it right but is getting so much better
@BECK_4D
@BECK_4D 3 жыл бұрын
why is my cloth not responding to the animation? It just plays the animation as if the model never moved at all
@vitalepitts
@vitalepitts 3 жыл бұрын
Animations only work in object mode so you'll have to switch back and forth a lot for this kind of work
@Novia5555
@Novia5555 2 жыл бұрын
Why did the cloth wrinkle so bad?
@chibuezearinze9945
@chibuezearinze9945 4 жыл бұрын
how about whit a cape
@saturn_jupiteruranus_neptu5827
@saturn_jupiteruranus_neptu5827 4 жыл бұрын
U can just use a plane and pin it to the shoulders. There're a few tutorials that explain how to do this.
@xiaoyou7885
@xiaoyou7885 3 жыл бұрын
wont the pant drop down?
@PIXXO3D
@PIXXO3D 3 жыл бұрын
Not if you set the friction higher on the collision modifier.
@FreakazoidRobots
@FreakazoidRobots 3 жыл бұрын
Is it possible to do this without the seams showing at all? I'm trying to create a latex/spandex outfit, so I want it to be perfectly smooth.
@USBEN.
@USBEN. 3 жыл бұрын
Just model the mesh of the dress on top of body and enable cloth.
@FreakazoidRobots
@FreakazoidRobots 3 жыл бұрын
@@USBEN. Thanks, I'll try that.
@GuidoWorship
@GuidoWorship 3 жыл бұрын
Or just use the weld modifier
@FreakazoidRobots
@FreakazoidRobots 3 жыл бұрын
@@GuidoWorship What's the difference between weld and merge? The main one I see is that weld must be non-destructive.
@GuidoWorship
@GuidoWorship 3 жыл бұрын
I can't say for sure what's de difference. But if you use the weld modifier before the solidify and subdivision surface modifier, it should take care of the shading problems in the seams, and merge the vertices by distance.
@browsetube4366
@browsetube4366 4 жыл бұрын
Long skirt?
@ryancassanelli8324
@ryancassanelli8324 3 жыл бұрын
I would either model the sides already joined and only sew the top, or weight paint the pressure to the waist line.
@ThatHippyDuck
@ThatHippyDuck 2 жыл бұрын
can I just add the clothes to a model that has no armature yet? just making sure before i go and put in the time.
@OrikusMMZ
@OrikusMMZ 2 жыл бұрын
Yes, but turn collision on object which cloth will be puted on.
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