Plasticity 3D Beginner Lofting Technique Tutorial

  Рет қаралды 39,302

Nikita Kapustin

Nikita Kapustin

Күн бұрын

Пікірлер
@chimpana
@chimpana Жыл бұрын
This guy and his JUICY fillets. 😂😂
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Juicy fillets for life 😁
@j_shelby_damnwird
@j_shelby_damnwird Жыл бұрын
@@nikita.kapustin😂😂😂
@spacep0d
@spacep0d Жыл бұрын
Very juicy tutorial! Danke!
@elissitdesign
@elissitdesign Жыл бұрын
Definitely option B. The headphone are more detailed with more learning opportunities. The hero render looked nice too!
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks! It will be the headphones:)
@toddspeck9415
@toddspeck9415 Жыл бұрын
I just completed this model. Super cool technique. Thanks for showing us how to use Plasticity. Such a nice program.
@ABentPaperclip
@ABentPaperclip Жыл бұрын
Some very solid and practical tips in here, never would have figured out that hollow discontinuity! thanks for posting
@gediba
@gediba Жыл бұрын
Nice video, also I think option B is more fun
@svst3934
@svst3934 Жыл бұрын
option B ! many thanks for sharing
@3DEnthusiast-z5d
@3DEnthusiast-z5d 5 ай бұрын
Very usefull tut.
@curiousity271
@curiousity271 Жыл бұрын
Great tips! ❤❤❤Thanks
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for watching!
@briantriesart
@briantriesart Жыл бұрын
Thank you very much! I have a question: Is the bevels editable after a few operations? Can you come back to the edges and change the amount of bevel? thanks
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Yes. In most cases it's possible if you select the bevel with face mode and then you should be able to adjust it if the geometry is not too complex
@briantriesart
@briantriesart Жыл бұрын
@@nikita.kapustin :) Thank you very muchhhh! this is exactly what I was looking for, my client is changing the bevel all time XD
@keyframe0074
@keyframe0074 7 ай бұрын
Nice tip with the patch and hollow method!
@Monkykungphu
@Monkykungphu Жыл бұрын
I like Option B better as it's more complex and you'll have a lot of different techniques to show off. Thanks for the videos, they're great! I'm loving Plasticity!
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Great to hear! Thanks for the feedback
@edenassos
@edenassos Жыл бұрын
Different techniques to show off? What? Hobbyist alert?
@xuanfox7287
@xuanfox7287 Жыл бұрын
lots of great tips in such a short video,amazing work!
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks Xuan!:)
@PCBWay
@PCBWay Жыл бұрын
Impressive!
@greyareaRK1
@greyareaRK1 Жыл бұрын
Excellent - showed me how to do an 'obvious' fix that had been bothering me for some time.
@carloso5599
@carloso5599 7 ай бұрын
Im subscribed. Thank you!!
@craigmushens4789
@craigmushens4789 Жыл бұрын
Really well done!
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thank you! Cheers!
@mjayzeng
@mjayzeng Жыл бұрын
Amazing videos!
@robertocassettari198
@robertocassettari198 Жыл бұрын
Option b....thank you for theese tuts
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for watching ✌🏼
@takerefuge3d
@takerefuge3d Жыл бұрын
Fantastic Technique. Nikita, it reminds me of how I use a Lattice modifier in Blender
@takerefuge3d
@takerefuge3d Жыл бұрын
Also Option B
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Yeah Plasticity has a lot of similarities with Blender:) Thanks for your vote !
@yakusa_3dart
@yakusa_3dart 6 ай бұрын
great!!
@JoshuaMerrill042
@JoshuaMerrill042 Жыл бұрын
I have been enjoying your videos, thank you for your work. I like option B for the course.
@MrDrimakus
@MrDrimakus Жыл бұрын
Nice vids, Nikita! I vote for B
@ianwong8891
@ianwong8891 Жыл бұрын
Great tutorial! Thank you very much. I prefer A first because it's easy to follow😄. Then B.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks! B will be also easy to follow, as I will describe every step in detail (as always) so every one can follow :)
@ianwong8891
@ianwong8891 Жыл бұрын
@@nikita.kapustin OK. I choose B. I can learn more from the complex one.
@marklandsaat3696
@marklandsaat3696 Жыл бұрын
Nice video again. For the guid curves of the loft, it would probably be easier to create the second profile first, so you can snap the guide curves to them immediately. Those little disconnected curves, can be difficult to troubleshoot. I like option A better, just because it suits what I do better.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Good idea! Definitely better option. However I think it's good that I showed this way so I explicitly emphasized that the point has to be connected to another curve. Because often lofting is not working because one thinks the point is connected to the curve but zoomed in, it's not. And regarding option A. What do you do usually?
@ourwaystudio6204
@ourwaystudio6204 Жыл бұрын
so mark, what do you think of plasticity? i have seen your videos before and comments on rhino and Solidworks. thanks
@marklandsaat3696
@marklandsaat3696 Жыл бұрын
@@nikita.kapustin Yes, I agree that showing why loft will fail is very valuable in a tutorial. That is a fair point. I do built profiles first and connect with guide curves as a general workflow
@marklandsaat3696
@marklandsaat3696 Жыл бұрын
@@ourwaystudio6204 I have only downloaded the trial so far and am really liking the workflow and UI. Unfortunately for me, I do designs that need to be manufactured and currently plasticity is lacking features needed for accurate/precise modeling. This is not a knock on plasticity since it's aimed at concept artists, but if accurate modeling features are added, I will definitely add this to my toolbox.
@ourwaystudio6204
@ourwaystudio6204 Жыл бұрын
@@marklandsaat3696 Hey, thanks for the reply, yes i agree and i hope that CAD for manufacturing is integrated better. It is fun to play with and has lots of room for improvement.
@Gichanasa
@Gichanasa Жыл бұрын
Nice tutorial. Is it possible to edit the shape of the surfaces via control points after they have been created?
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Not yet. I am sure it will be possible in the future
@user-rd8xr2ty2p
@user-rd8xr2ty2p 11 ай бұрын
бест оф зе бест )))) респектуха братуха )))
@BD-js5vr
@BD-js5vr Жыл бұрын
Amazing videos! Keep going this way please
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks, a lot of tutorials already in the pipeline:)
@dovahkinnn
@dovahkinnn Жыл бұрын
i really enjoyed learning this from you. Im a old maya user and was familiar with the NURBS workflow but it is not as fast or overall just better in plasticity. thank you for showing me the way. Option B please.
@yasirjaved6677
@yasirjaved6677 Жыл бұрын
how many years you have experience with this software.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Particularly with Plasticity I am working 1 month or so.
@yasirjaved6677
@yasirjaved6677 Жыл бұрын
@@nikita.kapustin Great skills in very short time right now you can do anything impressive.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
@@yasirjaved6677 Thanks! A lot of practice and enthusiasm makes it possible
@yasirjaved6677
@yasirjaved6677 Жыл бұрын
if possible can you share software link?
@nikita.kapustin
@nikita.kapustin Жыл бұрын
@@yasirjaved6677 plasticity.xyz alternatively: Just type Plasticity in Google. It's the first link.
@RicheUK
@RicheUK Жыл бұрын
Great tutorials my friend BTW Option B..................... BUT option A & B is my preference :)
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks!🙏🏼
@Starfieldman
@Starfieldman Жыл бұрын
Excellent video. Option B please.
@csgregorium
@csgregorium Жыл бұрын
opt B for sure!
@Ale3dGl
@Ale3dGl Жыл бұрын
Great tutorial! The Loft tool has its difficulties if you don't know it well. I did not understand why sometimes the curves are not connected or did not take the profiles to give it the form you need. I choose The Option B. It seems more challenging. Thanks
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Yeah I agree. The possibilities of lofting are huge. We have to play, experiment and use it to get the "feel" for it:) And the course about the headphones will come
@filipcza
@filipcza Жыл бұрын
How did you get the faces to join in the end so there are no lines visible?
@nikita.kapustin
@nikita.kapustin Жыл бұрын
The exact point in time do you mean? Alternatively you can join our support group and post your Plasticity file so I can have a look on it: www.skool.com/ultimate-3d-membership-7140?invite=16b95b9b21c9440db3befabf4b050640
@filipcza
@filipcza Жыл бұрын
8:51 the model is grey and you can see lines (edges) in it. 8:56 the model is red and it has no visible edges anymore. If I turn on the rendering, I still have edges showing.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Press "F" search for "Viewport toggle edges" -> Assign shortcut@@filipcza
@grootproductions9773
@grootproductions9773 Жыл бұрын
I like the headphone tutorial option.
@alanokamura6250
@alanokamura6250 Жыл бұрын
Option B please.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Yes, will be the earphones:)
@Brocknoviatch
@Brocknoviatch Жыл бұрын
In ear headphones for my vote! Can you Boolean curves? Like a circle and a rectangle?
@nikita.kapustin
@nikita.kapustin Жыл бұрын
You can loft curves. From circle to rectangle no problem with both selected and "L" key. YOu can boolean solids/bodies. Just select a sphere and a cube and press "Q" for different boolean operations
@akosvenesz231
@akosvenesz231 Жыл бұрын
Hi Nikita, Great tutorial, thank you. Some of the features doesn't work on my mac. e.g.: 1. holding Shift to create a construction/ guide line - doesn't work 2. Shift+F doesn't bring up the control point curve. I use the latest 1.0.11 version. Is there any specific keybinding you use (like Blender or Maya) Or the mac OS version just lagging behind? Thanks. and Option B please :)
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Hi Akos, Unfortunately, I never used a Mac so I am not sure where the problem might be. Regarding the control point curve: Go with the mouse over the curve button on the right and see what shortcut it shows you. I also use the standard key bindings. Nothing custom. For better support, maybe write an email to the developer Nick. nick@plasticity.xyz
@StoneCut
@StoneCut Жыл бұрын
Thank your for another great video. Can you show how to wrap a textured design around a cylinder or similar? Like the diamond shapes on a thumb screw, for example.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Awesome suggestion!! I will look into it and make a tutorial. Thanks!
@StoneCut
@StoneCut Жыл бұрын
@@nikita.kapustin Thank you!
@neoneil9377
@neoneil9377 Жыл бұрын
would love to buy octane product lighting and basic to simple product shapes tutorials.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for the suggestion. What "basic product shapes" do you mean exactly?
@neoneil9377
@neoneil9377 Жыл бұрын
@@nikita.kapustin like air buds Galaxy buds headphones android watches, and other gadgets etc
@1989johno
@1989johno Жыл бұрын
Is thickness a bug??
@nikita.kapustin
@nikita.kapustin Жыл бұрын
No But in this particular example, thicken a sheet worked better
@jeroenbeltman515
@jeroenbeltman515 10 ай бұрын
The Octane rendering add-on, is that to your tutorial course or actually an add-on to Plasticity?
@joeschmoe3815
@joeschmoe3815 7 ай бұрын
Plasticity currently has no addons. There are plugins for different CAD software like Cinema4D, etc. There's also Octane Studio but I don't know if that's a stand-alone version.
@MoAvW
@MoAvW Жыл бұрын
Option B, the IEM headphoens. Great tips, I understood right at the end the meaning of the guidlines, It'd have been better maybe if you also explain why you do what you do while constructing. Not necessary though. Thanks!
@nikita.kapustin
@nikita.kapustin Жыл бұрын
I tried to explain everything exactly a possible. Do you have maybe a suggestion how exactly I could make the explanations more understandable?:) And if you are interested in the course, I've launched it a few weeks ago where I explain everything in detail. Have a look here: nikitakapustin.com/courses
@MoAvW
@MoAvW Жыл бұрын
​@@nikita.kapustin ​ First of don't get me wrong, your explanation was very well. What I think could be beneficial is while you draw something, like the guidelines, you could speak about what in the future is going to benefit from it, or as some of us come from parametric CAD design, what is the equivalent in terms of those software so we can relate. So instead of "do this then this" - "we make those connection lines so later we can control the routing shape of the loft just like guidelines from SW or Fusion".
@yasirjaved6677
@yasirjaved6677 Жыл бұрын
Thanks a lot i would like both A-B :)
@zooeyheit
@zooeyheit Жыл бұрын
Option B
@nikita.kapustin
@nikita.kapustin Жыл бұрын
It's already launched!:) You can check it here: nikitakapustin.com/courses/
@floyd1411
@floyd1411 Жыл бұрын
Octane in plasticity?
@nikita.kapustin
@nikita.kapustin Жыл бұрын
No, separately
@iiandreio4228
@iiandreio4228 Жыл бұрын
Option b is way more visually interesting!
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Awesome! Check out 2nd link in the description. It's already launched
@fotenks
@fotenks Жыл бұрын
I think option A would be cool as a KZbin course, and I would pay for B as a private course.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for the suggestion
@sqworkshop
@sqworkshop Ай бұрын
4:25 не получается так же сделать, что бы от кривой была напрвавляющая
@okamichamploo
@okamichamploo Жыл бұрын
headphones for the win!
@willssilva
@willssilva 8 ай бұрын
I FINALLY UNDERSTAND HOW TO USE LOFT, AND WHAT I WERE DOING WRONG. the color of the point lines in red purple its a sign theres is no connection iand i cannot use loft... , and when they arre connected it turns in green.
@fahim618
@fahim618 Жыл бұрын
option B
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for your feedback
@i20010
@i20010 Жыл бұрын
Very good tutorials and channel! One thing I struggle with, is the transition to polygons for Maya/Blender. The shapes look bad, maybe 50% of the quality and precision is gone, with a lot of work and effort going into retopology iterations.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
What exactly do you mean with "The shapes look bad, maybe 50% of the quality and precision is gone"
@i20010
@i20010 Жыл бұрын
@@nikita.kapustin The model is perfect in Plasticity. Once I export, and import to Maya, I have to retopologies it, to Uv it, shade it, etc. The Reto, wether "auto" or manual, is the stage where artifacts come in. Plasticity is just 50% of the work...
@overseastom
@overseastom Жыл бұрын
​​@i20010 hiya mate. Nikita has a video about exporting objects here: kzbin.info/www/bejne/gHXci4lsjtFjebssi=8uCKgPh7X5HEDmBv Also, the creator of Plasticity has a video about exporting too, but it's 5 months old as of now (nearing Sept 2023) so may have some slight differences in the current version's options. Here ya go: kzbin.info/www/bejne/b5vaZoWhbc2khrcsi=FWxW6wu8woTtouhb
@Streamcatcher
@Streamcatcher Жыл бұрын
Throughout the whole video I really fillet that I loft it from beginning to the end.
@jeroenbeltman515
@jeroenbeltman515 7 ай бұрын
In-ear plugs please
@nikita.kapustin
@nikita.kapustin 7 ай бұрын
Check the course out here: (Scroll down to Beginner courses section) Enjoy! nikitakapustin.com/courses/
@MichaelFlynn0
@MichaelFlynn0 Жыл бұрын
at 4.22 - snapping and dragging or hitting shift does not work for me.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
hover with the mouse pointer over another point (which is on the line) and press shift. You should get a supporting/construction line
@MichaelFlynn0
@MichaelFlynn0 Жыл бұрын
@@nikita.kapustin- ok well that is not what you said,,,you said 'click on the point' and hit shift... I'll try this method.
@MichaelFlynn0
@MichaelFlynn0 Жыл бұрын
the other thing i cant do is click on the cube and go to front view - it takes me to the back view. ...any shortcuts to 'front' view ?
@rubberjohnny5
@rubberjohnny5 Жыл бұрын
Option B
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks!
@mikeekim2532
@mikeekim2532 Жыл бұрын
Finding it impossible to update my home version of Plasticiy with no update feature. Someone said update through Discord but as expected nothing returns when searching disoFinding it impossible to update my home version of Plasticiy with no update feature. Someone said update through Discord but as expected nothing returns when searching discord for Plasticty. It should not be this hard to update a program. Can anyone please help provide a link to update the home version without going to the github area where there are dozens of oddly named files to who knows what?
@sebastienmorere6925
@sebastienmorere6925 Жыл бұрын
Hi cool lofting technique tutorial 👍 A for vidéo youtube and B for a course 😉
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Course for B is already in the pipeline!:)
@apu55555
@apu55555 Жыл бұрын
I like how the shortcuts are similar to blender.
@kaiwardinofficial9686
@kaiwardinofficial9686 Жыл бұрын
You can choose what kind of shortcuts you want while first time booting up the program.
@SineEyed
@SineEyed Жыл бұрын
I think you might have caused the trouble whereby the model was given irregular surfaces when you went to fill in the solid. By manually relocating the end points of each of your curves, you negated the purpose of drawing them out to meet with the construction plane you introduced moments before. Maybe if, instead of drawing the rectangle some arbitrary distance from the end points, you draw it in place where it needs to be - coplanar with the points - the issue you demonstrated would be resolved. Does Plasticity have an option for drawing a rectangle not from the center, but from a corner? I realize the end points of your curves don't describe the corners of a rectangle, but rather the mid-points of the edges--I imagine though, that it wouldn't be much trouble to create the necessary vertex from which the rectangle could be drawn out. If that's an issue, perhaps as an alternative you could connect a line between a pair or end points, either vertically or horizontally. Use the midpoint of this line to draw a "center rectangle" exactly where it needs to be. At least insofar as being coplanar to the end points of the curves. And with that being the case, resizing it to the exact dimensions needed should be as easy as snapping some part of it to an end point, since everything shares the same plane. No? In another thread I see you make the point of there being a benefit in showing how to correct for issues which may arise for new users. There is some benefit there, I agree. However, being the pragmatist that I am, I would much rather be shown a sensible way to avoid causing issues for myself and my workflow, rather than learning what I might do to clean up the mess I made--which didn't necessarily have to happen in the first place. That's just my two cents though..
@Fux-jn6cc
@Fux-jn6cc Жыл бұрын
Как его установить? Скачал бесплатную версию,установил, требуется имейл и пароль , ввожу, пишет ошибку!(( Помоги плиз 😊
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Write an email to nick@plasticity.xyz He can help you.
@Fux-jn6cc
@Fux-jn6cc Жыл бұрын
@@nikita.kapustin thanks)
@okamichamploo
@okamichamploo Жыл бұрын
OMG, there's a "revolve" button! Guess I didn't need to spend all those hours duplicating and resizing circles with a guidelines in between lol.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
I feel you. Did the same in the beginning lol. You can also press "F" and search for all available commands if you dont find something or you don't know if there is such an option.
@edferguson1388
@edferguson1388 Жыл бұрын
Option "B" I look forward to a detailed tutorial, aimed at people who know nothing about Octane.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
OKay sounds good. I will do the ear phones and the Octane part will be super beginner friendly and easy to follow. (Like always:))
@KayleLang
@KayleLang Жыл бұрын
Option B looks like something I would actually model outside of tutorials, so I think I would choose course B.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
On the way - 08.05.23 :)
@redherring5532
@redherring5532 Жыл бұрын
I want to like this program, but in Shapr3d this same item can be made in about 15 clicks. Very convoluted work flow, i hope it gets better
@RunningRunner46
@RunningRunner46 3 ай бұрын
Why not use the match face feature 😭
@jmichealj0495
@jmichealj0495 Жыл бұрын
I’m a beginner so A would be more my speed, but both look great.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks. However both versions will be easy to follow as I the courses I describe everything down to the detail:)
@tigranillo
@tigranillo Жыл бұрын
My answer: YES
@nikita.kapustin
@nikita.kapustin Жыл бұрын
"YES" to what exactly?
@tigranillo
@tigranillo Жыл бұрын
@@nikita.kapustin to both models:) although I agree option B is more fun
@nikita.kapustin
@nikita.kapustin Жыл бұрын
@@tigranillo OK awesome! Thanks for your feedback
@MichaelFlynn0
@MichaelFlynn0 Жыл бұрын
@@nikita.kapustin - ITS A JOKE .. IF YOU WANT IT ALL - YOU JUST SAY YES.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
@@MichaelFlynn0 😂👌
@davidreininger9602
@davidreininger9602 Жыл бұрын
Nice and useful. I just beg you to stop using "like" every two words, this is breaking my nerves ! Beside this, your videos are pretty useful, thanks for sharing.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Giving my best
@kmanL3G3N3D
@kmanL3G3N3D Жыл бұрын
Headphones
@raymondstpaul4913
@raymondstpaul4913 7 ай бұрын
I'm just now aware of this software what keys are you typing? Need to show that onscreen also you are talking really fast can't keep up need step by step showing what you are doing.
@raulgomez8523
@raulgomez8523 Жыл бұрын
B
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks!
@madarauchiha5433
@madarauchiha5433 Жыл бұрын
how does it compare to blender, I hate blender, its so complex
@MichaelFlynn0
@MichaelFlynn0 Жыл бұрын
HEADPHONES
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks!
@wingmansion
@wingmansion Жыл бұрын
2nd options and less “like” in your sentences.
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks for the feedback. And the courses are released now. nikitakapustin.com/courses/
@gokhanersan8561
@gokhanersan8561 2 ай бұрын
Why is plasticity so easy to create with? Don’t let Adobe see this video:)
@nikita.kapustin
@nikita.kapustin 2 ай бұрын
I konw right 👍🏼
@gokhanersan8561
@gokhanersan8561 2 ай бұрын
@@nikita.kapustin yeah. They would buy it and…. discontinue:(
@ahmadshishani1195
@ahmadshishani1195 Жыл бұрын
B , ,
@nikita.kapustin
@nikita.kapustin Жыл бұрын
Thanks!
@desiludidos2025
@desiludidos2025 Жыл бұрын
I think your explanations are not detailled enough. You just tell what you are doing and even too fast.
@othmanalghafri9821
@othmanalghafri9821 Жыл бұрын
Option B
@nelsonpereira1932
@nelsonpereira1932 Жыл бұрын
B
Plasticity Beginner Tutorial | Product Design | Impressive 3D Software!
12:51
Арыстанның айқасы, Тәуіржанның шайқасы!
25:51
QosLike / ҚосЛайк / Косылайық
Рет қаралды 700 М.
СИНИЙ ИНЕЙ УЖЕ ВЫШЕЛ!❄️
01:01
DO$HIK
Рет қаралды 3,3 МЛН
Une nouvelle voiture pour Noël 🥹
00:28
Nicocapone
Рет қаралды 9 МЛН
99 PLASTICITY 101 DEFORM
4:14
Glenn Patterson
Рет қаралды 2,9 М.
Plasticity - Complete Introduction to Surface Modeling (6 Hour Course)
6:29:32
Plasticity 3D Tutorial | Knurling Diamond Pattern | Thumbs Screw
6:33
Nikita Kapustin
Рет қаралды 20 М.
Modeling a Gun Grip in Plasticity | Advanced | Surface Modeling | Plasticity
19:33
13 Plasticity Tips That Have Saved Me Hours #plasticity
13:50
Alexandru Molnar
Рет қаралды 24 М.
Plasticity Is Becoming The Best 3D Modeling Software
20:58
Nikita Kapustin
Рет қаралды 135 М.
How To Model in Plasticity Step By Step
45:21
Ponte Ryuurui
Рет қаралды 23 М.
Plasticity Tutorial for Beginners 2024
20:58
Start 3D Modeling
Рет қаралды 9 М.
Арыстанның айқасы, Тәуіржанның шайқасы!
25:51
QosLike / ҚосЛайк / Косылайық
Рет қаралды 700 М.