PlayStation 5 Dolby Atmos Support Tested!

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DF Clips

DF Clips

11 ай бұрын

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Пікірлер: 402
@TheRoadbots
@TheRoadbots 11 ай бұрын
These clips are an awesome idea, mini tidbits of the newest etch and updates on existing tech. Great job guys, that's why i love your channel.
@gregodfather6086
@gregodfather6086 11 ай бұрын
+1 this was really a smart move
@abo1199
@abo1199 11 ай бұрын
The ps5 not having audio delay with dolby atmos is such a breath of fresh air. I love how it sounds on xbox, but the delay just drives me crazy. I have to use DTS: X on xbox instead, but I don't like how it sounds compared to Atmos.
@LostInDistance
@LostInDistance 11 ай бұрын
Are you using a high grade 4K audio Hdmi cable? Plugged into a arc port? If not, that’ll be the reason why you’re getting delay or even sound cutting out from time to time you need that high speed audio port for Dolby Atmos to work properly.
@Bradz42092
@Bradz42092 11 ай бұрын
I use DTS-X on my Series X and it sounds better than Atmos through my home theatre system which ive got connected to eARC using a high speed HDMI 2.1 cable
@wizzenberry
@wizzenberry 11 ай бұрын
tempest is done on simd so the cu pipeline is rapid, atmos uses cycles in other parts. so yeah slow. is dolby atmos any good i know how it works never tried it
@TheLazyGamers
@TheLazyGamers 11 ай бұрын
It should work the exact same, even in terms of sound quality. Because of how audio works, all games that support Dolby Atmos support DTSX, as the internal audio bed is the same (7.1.4 LPCM).
@abo1199
@abo1199 11 ай бұрын
@@TheLazyGamers In theory, but dts: x does this weird thing where sound that plays from the rear surround channels leak over into the side channels.
@alyxoj1361
@alyxoj1361 11 ай бұрын
Actually, slight correction for the last question. If you select Dolby Atmos on a 5.1 system it will automatically downmix to 5.1 Dolby DIgital Plus because it is embedded into the Atmos Mix. You will not be cut off from hearing certain things becasue you lack the speakers. This goes for any atmos receiver. In other words, Atmos is backwards compatible.
@TGO2000
@TGO2000 11 ай бұрын
Correction again, while this is what happens with Dolby Atmos normally that is not the case here. It still outputs in Dolby Atmos and you still get the object based surround even without the height speakers, yeah it's better if you have them but you still get the object based surround through your 5.1/7.1 setup which is better than your standard 5.1/7.1 It's not just the height speakers that output object based sound. You're just usually locked out of it with Dolby Atmos if you don't don't have the required setup. And no game is going to have Dolby Atmos as good as a movie unless it's a cutscene. Games don't even match early 5.1 stuff. A dynamic track will never be as good as a studio produced scripted track
@royalblazen9598
@royalblazen9598 11 ай бұрын
​@@TGO2000yup
@dri_him
@dri_him 9 ай бұрын
​@@TGO2000not sure I get you, but should I have D.Atmos enabled for 5.1 setup or not?
@TGO2000
@TGO2000 9 ай бұрын
@@dri_him Yes Enable and listen for yourself. You should instantly notice the difference.
@dri_him
@dri_him 9 ай бұрын
@@TGO2000 i found online that it has some issues, some games recognize it as 3D audio (stereo) and as such gives weaker dynamic range. I'll probably hold off from using Atmos and stick to Dolby Digital.
@flingymingy
@flingymingy 11 ай бұрын
I’m glad you mentioned the Atmos delay. It’s such a disappointment after paying so much for them to find Atmos barely works because of that garbage delay.
@grtcara8386
@grtcara8386 11 ай бұрын
It’s strange cos when the Series X came out the lag through my Sonos Arc system was terrible but over time through TV and Xbox updates the lag is minimal only really noticeable with lip sync but not with guns, it’s still there irs not perfect but not noticeable anymore
@MTNRanger
@MTNRanger 11 ай бұрын
Awesome, my ATMOS AV system has been waiting for this for a long time now!
@roadhouseguy
@roadhouseguy 11 ай бұрын
@dfclips I have to strongly disagree with your response to the question posed by the viewer. To my best knowledge, Dolby Atmos is not only about height channels. It is a superior codec, and AV Receivers or sound equipment able to decode it should be able to take the the data and make better use of spacial audio. In my own understanding, it is not only about the level of certain effects on certain speaker channels, like traditional Dolby Digital, but the decoder is able to place effects and their travel more accurately in the listening space. Dolby refers to this as “object based audio” in many of their literature. So 5.1 or 7.1 setups without height speakers can certainly make use of the additional audio information and place object movement more accurately in the space. A lot of AVRs and Soundbars are already designed with this in mind especially at the mid tier where they don’t include all the extra channels. If they can decode the Atmos stream, then they will see that advantage in the soundstage. If the equipment is not Dolby Atmos capable, the codec is backward compatible, and they should still see Dolby Digital Plus or Dolby True HD as active on the sound equipment or receiver. The advantage then would be the much higher bitrate even if not the object based audio. Dolby Atmos is therefore backward compatible with a Dolby Digital/Plus/HD track at the core which older equipment can read. Dolby Atmos may be capable of higher bitrate audio than is the limitation of traditional Dolby Digital (lossy max bitrate about 500 kb/s). Not sure if PS5 implementation is Dolby Atmos with a lossless True HD container (as found on Blu-ray discs) or with a Dolby Digital Plus container (as found in streaming video apps). Regardless, both are exponentially higher than the older Dolby Digital used before. Remember to also consider some music albums are now also mastered in Dolby Atmos albeit with the intent of being played through stereo channels for the most part. The idea again is wider sound stage with EQ trickery etc. As seen on Apple Music on AirPods or single speaker HomePods, and some car audio for example.
@SillentStriker
@SillentStriker 11 ай бұрын
This comment wins the trophy award
@wizzenberry
@wizzenberry 11 ай бұрын
1. Object-Based Audio: Dolby Atmos is fundamentally an object-based audio technology. In traditional audio formats like 5.1 or 7.1, sounds are associated with specific channels (e.g., left, center, right, surround), limiting the sound's movement and positioning to those fixed channels. In Dolby Atmos, audio is treated as individual objects or sound "elements" that can move freely in a three-dimensional space, regardless of the number of speakers. Each sound object is defined with its own position, movement, and characteristics. 2. Height Channels and Spatial Accuracy: While height channels are a notable feature of Dolby Atmos, they are just one element of its spatial audio capabilities. Height channels introduce a sense of verticality and help create a more immersive soundstage. However, Dolby Atmos also focuses on precise localization of sound objects within a horizontal plane, delivering accurate placement and movement of audio elements around the listener. This is achieved through a combination of panning, cross-fading, and audio processing techniques. 3. Channel-Based vs. Object-Based Audio: In traditional channel-based audio, sounds are mixed into specific channels during production, and the playback system reproduces them through corresponding speakers. Object-based audio, as used in Dolby Atmos, separates the sound objects from the speaker layout. During playback, the system dynamically renders the audio objects to the available speakers based on their positions, ensuring an immersive and accurate audio experience regardless of the speaker configuration. 4. Backward Compatibility and Core Streams: Dolby Atmos content is often accompanied by a core audio stream, which can be a legacy format like Dolby TrueHD or Dolby Digital Plus. This core stream ensures compatibility with devices that don't support Dolby Atmos decoding. When played on such devices, the core stream is extracted and played back, providing a higher-quality audio experience compared to traditional formats. The Dolby Atmos decoder then utilizes the additional object-based information to enhance the audio on compatible systems. 5. Bitrate and Audio Quality: Dolby Atmos codecs can achieve higher bitrates compared to older formats like Dolby Digital. This increased bitrate allows for more detailed and dynamic audio encoding. The use of lossless codecs like Dolby TrueHD can further enhance audio fidelity by preserving the original studio master quality. Whether through lossless or lossy compression, Dolby Atmos delivers improved audio quality and spatial precision. 6. Music Applications: Dolby Atmos isn't limited to movies and home theater setups; it has found applications in music production as well. Music albums mastered in Dolby Atmos can provide a wider soundstage and enhanced spatial audio experience. This is particularly noticeable when listening through stereo channels or headphones, as the technology can create a more immersive and enveloping sound environment. In summary, Dolby Atmos is indeed much more than just height channels. It revolutionizes audio by introducing object-based audio, accurate spatial placement, backward compatibility, higher bitrates, and versatile applications in both movies and music. It offers a new dimension of audio immersion and fidelity, enhancing the way we experience sound in various contexts. just ai stuff man, so people can learn. but yeah you are bang on obviously a man of audio knowledge
@jonathanmaillard7484
@jonathanmaillard7484 11 ай бұрын
Yeah but videogames are 3D scene computed in real time. The PS5 is already feeding the speakers a sound created from 3D objects location like an atmos decoder would. But the only way to use height channels on a soundbar or AVR is to send Dolby Atmos. So I suppose Atmos from the PS5 is not very useful on setup wihout height channels.
@techsamurai11
@techsamurai11 11 ай бұрын
Atmos is for the higher channels - pain in the butt really. Installing those height channels and watering down your LCR or buying an extra amp is not worth it. We were perfectly fine with 5 speakers for living room theaters. If you have money then go get yourself some perlistens and call it a day.
@mainsource8030
@mainsource8030 11 ай бұрын
@@techsamurai11 you have no idea what you're talking about. atmos , auro 3d, dts -x can n ow be used in theaters with over 30 channels supported. the immersion is untouchable and if the game doesnt support it, the reciever can upmix it. also you can just mount angled speakers higher on the wall and still be fine with auro 3d. every pc game i play works with atmos or dts x and my gaming pc has never sounded so good. i love people complaining about having more options /s
@ClyptonimusPrime_n64
@ClyptonimusPrime_n64 11 ай бұрын
I was hoping you all would cover this. Thank you!
@mrbobo86
@mrbobo86 11 ай бұрын
I tried Demon Souls with the atmos and when those flying mantaray monsters shoot crystals at you, you can really hear it coming from above you.
@NINETY-97-SEVEN
@NINETY-97-SEVEN 11 ай бұрын
I have yet to try it. It's that good??
@mrjotaro
@mrjotaro 10 ай бұрын
I love it honestly the sound is just so good I started watching my streaming apps on my ps5 because the sound is so much superior
@DJordydj
@DJordydj 10 ай бұрын
@@NINETY-97-SEVENAtmos can be a game changer in certain games despite of the evident immersive factor. In competitive fps it literally makes the sound a key factor to identify the position of your friends and your enemies around you, not only at the same level but also above and below your posotion in space.
@mrchiledonut
@mrchiledonut 9 ай бұрын
Yeah, I thought from the couple of hours I played Demon's Souls in Atmos, that Shrine of Storms was a standout. The Atmos helps with the rain-soaked atmosphere. It's more believable sounding. I am disappointed in some of the changes to the sound design in the remake, but Shrine of Storms sounds great.
@HiveHivemind
@HiveHivemind 11 ай бұрын
Enabling Atmos will use an object-based engine solution and consider the speaker setup that you use, also not simply downmixing but making it actually positional. Obviously the effect is greater the more speakers you have, but don't forget Atmos is capable of (and uses) up to 24 ground speakers and 10 overhead and won't cut content for a 7.1.2 system, for example. It will just not be as precise.
@EliasAnto
@EliasAnto 11 ай бұрын
Although the PS5 did not have Atmos support for games, it already had Atmos support for movies since day one. So Tom could try those Apple HomePod speakers from now.
@terellkid1
@terellkid1 11 ай бұрын
It never had Atmos support for movies it just passed the Atmos signal, unprocessed/untouched by the system, straight to the Atmos receiver or whatever Atmos capable audio device you’re using. It pretty much sends it to the Atmos device and says “here, your problem”. If you do that with a device that can’t process whatever signal you’re sending it then you simply get no sound. If the PS5 processed Atmos in anyway Sony would’ve had to pay licensing fees to dolby which they were trying to avoid, or include it and face a lawsuit that they’re guaranteed to lose😂
@marklabonte2925
@marklabonte2925 11 ай бұрын
I'm a casual gamer, and I use the HomePod 2's via eArc for my PS5/Switch---no noticeable lag for me (but I also don't play too many FPS). Curious if Atmos will work in my stereo pair.
@NateSakana
@NateSakana 11 ай бұрын
@@terellkid1 there is no point for the PS5 hardware to get involve to process Atmos data for movie anyway. All data are stored in the disc, and they just need to passthrough it to the actual Atmos decoding devices that actually matters. PS5 hardware decoding it and then reencoding it will be a waste of computational resources
@Palfy18
@Palfy18 11 ай бұрын
I have the Sony HT-A9 speakers, its immersive AE feature already gives me height channel sound. Ghost of Tsushima being a great example when the thunder crackles across my ceiling, or when I'm stood underneath a canopy of trees.
@blazinreviews2393
@blazinreviews2393 11 ай бұрын
Have one also and it sounds amazing!
@Palfy18
@Palfy18 11 ай бұрын
@@blazinreviews2393 I watched your vids before I bought mine 👍
@fourlights
@fourlights 11 ай бұрын
I have the A9 but sold the ps5.. Maybe I'll get a pro model next year.
@Palfy18
@Palfy18 11 ай бұрын
@@fourlights I’m currently playing Mass Effect for the first time, some deep base in the sub, and convincing sound of an alien ship coming up behind you while driving the Mako. I too will get the pro model if it releases, anything to enhance my experience.
@smashterpiece
@smashterpiece 5 ай бұрын
I just got the HT-A9 speakers and the SW-3 subwoofer, but I haven’t really found games that used the height channel yet. I’ll definitely check out ghost of tsushima!
@dastiffmeisterman
@dastiffmeisterman 11 ай бұрын
Can't you adjust the delay on the AMP? If I get a lip sync issue on my AV kit I play a time sync demo on youtube and adjust the delay using that.
@catabolize
@catabolize 11 ай бұрын
Love John's reaction on the thumbnail lol
@kNiV3Z
@kNiV3Z 11 ай бұрын
I'm curious on your set ups for atmos, i have no delay on my atmos on Xbox, i just doubled checked. I have my xbox straight to my denon along with 4k 120hz. I also have auto lip sync enabled. Have you tried DtsX
@theplaystationgamer100
@theplaystationgamer100 11 ай бұрын
Hi all. I have a 7.1 soundbar so it’s worth using? Do I set output to soundbar or AV amplifier? So many different opinions on that.
@ogrenator
@ogrenator 10 ай бұрын
Great info guys! For what it’s worth, I have a denon 7.2 atmos receiver and have zero delay. This is with atmos output from the Xbox and the receiver recognizes atmos.
@reyeslexus
@reyeslexus 11 ай бұрын
This is the first time someone mentioned RGB 444 on all modes. It's a big difference if you have a TV that has wide rec2020 coverage
@dwaynejohnson4727
@dwaynejohnson4727 11 ай бұрын
Two things: First, the previous Beta Tempest 3D Audio was setup to only output through either a binaural headphone or TV stereophonic speaker 5.1.2 upmix signal, not through Atmos/DTS-X capable (what I term Around Sound) soundbars/Amplifiers. But I learned how the PS5 audio settings already provided a 5.1.2(4)/7.1.2(4) signal for Around Sound capable audio devices. The only hitch was my arrangement couldn’t work if the soundbar/AV receiver didn’t have a generic decoder for non Atmos/DTS-X format Around Sound. Second, inexplicably in the previous Beta, when my PS5’s Audio Format (Priority) was set to Dolby, it began to output Atmos encoded content from PS5 Streamer applications like Disney+. Though as I attest and explain in my how-to, Tempest's realization of home media content's source Around soundtrack is much better than the Dolby Atmos format's realization. This Beta’s new Tempest 3D Audio capability is amazing, just as you informed, its new Dolby Atmos Audio Format (Priority) is actually Tempest 3D Audio translating its LPCM signal into Atmos encode language, so not only does my setup now work with any Dolby Atmos capable soundbar/AV receiver and its quality optimized, it’s still Tempest’s superior processing of the source Around soundtrack of the media content outputting to the Dolby Atmos capable soundbar/AV receiver. Noyce.
@neocitron
@neocitron 11 ай бұрын
John, what about Atmos virtualization? Many AVRs now support this neural upmix to create “phantom” height channels in 5.1/7.1 systems. If the latency issue is solved on PS5 then there’s no reason not to enable it for AVRs that support it with flat 5.1 and 7.1 setups.
@ramiyohay7286
@ramiyohay7286 11 ай бұрын
My question is does it give you the feeling of 3d like the 3d headphones. I mean do you actually hear like steps behind you or from the sides
@lambo2655
@lambo2655 11 ай бұрын
My Bose 500 soundbar with a bass module doesn't support ATMOS so will I get some 3D audio benefit with this new firmware? I really don't like using headphones when I game but it's the only way to get true 3D audio. The other option to use TV speakers for 3D sound is very underwhelming and it literally sounds like crap coming from my Bravia A8H 55' OLED.
@Theodred127
@Theodred127 11 ай бұрын
Hi, I have a question, I have 10-12 years receiver which doesn’t support dolby atmos, but it supports dolby digital plus, true hd and dts hd. I have set sound setting to Linear PCM to avoid lattency. Should I switch to dolby atmos (it will be dolby digital plus for me) or stay will linear pcm after the update? 🤔
@rickprod
@rickprod 11 ай бұрын
So this Dolby atmos lag is everywhere right now? Even in headphones like the artics nova pro? Thanks
@dodgykebaab
@dodgykebaab 11 ай бұрын
Tom is an underrated member of the DF team. I want to see more Tom!
@BlacklistBill
@BlacklistBill 11 ай бұрын
I would like to know how the fidelity changes from Atmos bitstream to PCM 5.1
@mediocresumo1
@mediocresumo1 11 ай бұрын
Getting a sony atmos soundbar (ht-s2000) now that I got the PS5 update, im very new to this so didnt spend much and would sync nicely with my Bravia Tv. Looking forward to experience this new sound.
@JKSmith-qs2ii
@JKSmith-qs2ii 9 ай бұрын
Can we have an update on this? The update is now out for everyone and I am wondering about the delay. Also I have tried Returnal with it and it locks to tv speakers when I select Dolby atmos? There’s some weirdness I’m not understanding.
@rolandomendoza4274
@rolandomendoza4274 10 ай бұрын
I'm really looking forward to the day they roll out this new update to all users. I already have a 5.1.2 speaker set up, which brings me to this question: Which way is the best to connect my PS5 to an AVR?: 1- Using the eARC HDMI Port on the TV (PS5 goes to TV and TV is connected through eARC to the AVR). 2- PS5 to AVR and AVR to TV (not using eARC HDMI Port). Kindly note that ALLM, VRR, etc., are not an issue since the AVR I have supports that. It has 2.1 HDMI Ports. Also, I have the proper HDMI cables. If you wanna get more into details: TV: Sony X90J 50 Inch TV AVR: Sony STR-AN1000 7.2 CH
@TheLateral18
@TheLateral18 11 ай бұрын
Is chroma subsampling noticeable to the regular eye??
@rd4k04
@rd4k04 Ай бұрын
I have the PS5 with atmos enabled connected to the sonos beam gen 2, a sub mini, and two sonos one's sl as rears. It sounds good
@CrunchgTime
@CrunchgTime 11 ай бұрын
That’s interesting about the atmos lag, my Xbox and my specific setup doesn’t has this issue and I’m super sensitive to Audio lag, I’m using the hdmi from the Xbox to my JBL 9.1 then to the tv
@nicolagiampellegrini3411
@nicolagiampellegrini3411 11 ай бұрын
I use eARC on xbox with Samsung hw90 and i have audio delay. But if i connect the xbox directly to the soundbar i get video delay instead. What is the solution?
@joshfulcifan1015
@joshfulcifan1015 7 ай бұрын
I have setup my PS5 for Dolby Atmos, and I only have a TV (No speaker set-up). - Am I in your opinion getting the real deal with this mode? (Again I don't have anything but a TV)??
@Technically_Techy
@Technically_Techy 11 ай бұрын
I found my delay on windows 11 and Xbox series x kinda went away after a while but it only happens when I plugged things into my lg c9 never my Denon avr s750h or something like that.
@BourneMiami
@BourneMiami 10 ай бұрын
Sounds like Digital Foundry should do a video specifically comparing the latency for Dolby Atmos between the PS5 and Xbox Series X. I wonder why more popular channels aren’t showcasing this issue with the Xbox.
@Hope4NewDay1
@Hope4NewDay1 9 ай бұрын
I use a Marantz SR8015 and before this update I had it set to Neutral X to matrix in the ATMOS and it was still a very good immersive experience. I just tried Ghost of Tsushima Directors cut with the new update although it wasn't a massive difference my height channels blended in a lot better now but before my I could hear sounds from my Front L/R playing in my height L/R.
@JB_inks
@JB_inks 11 ай бұрын
Can you please put the original upload date?
@Shooter_D6
@Shooter_D6 11 ай бұрын
Absolutely loving these df clips 😁😁
@denisgoria270
@denisgoria270 10 ай бұрын
Hi thanks for your video. But most important is to know if the update will allowed people watching a movie from PSVR2 and get also multichannels sound played from home theatre system. Because at the moment, while playing a movie with PLEX, NETFLIX and other VOD apps, the PSVR2 block the audio output (and video) from the HDMI output which makes no sound from our audio 5.1 (or more) speakers of the audio amp. Such miserable downgrade. We want to watch movies from the PSVR2 but with our expensive and super home audio system instead of boring headphone what ever it is capable of 3D sound.
@OutKastWill2012
@OutKastWill2012 9 ай бұрын
Hi there, having an LG oled B2 with TV speakers, would it be worth it to invest in a sound bar or something or should I just buy the pulse 3d?
@mrchiledonut
@mrchiledonut 9 ай бұрын
Yes, if you have the money and room, invest in a good soundbar that's at least a 5.1.4. That said, if you're happy with headphone audio, you can get the Pulse headset. If you're going for accuracy, where you can hear every detail of a soundtrack (music, sound effects), you should go with headphones, if you want something more realistic-sounding, go with a soundbar/home theater system. Plus, subwoofers let you feel what's happening on screen whereas headphones don't.
@iLveLean
@iLveLean 11 ай бұрын
Is the update not officially out yet?
@stekelly1980
@stekelly1980 11 ай бұрын
Digital foundry clips are amazing
@Magnum-Gaming
@Magnum-Gaming 11 ай бұрын
This break up of the podcast is actually good
@edgarcmtz
@edgarcmtz 11 ай бұрын
I avoided enabling atmos because I assumed it would be riddled with lag like the Xbox. Glad to hear it’s not problematic so far.
@Kingtoby1981
@Kingtoby1981 11 ай бұрын
It's very bad on Xbox, and it's the reason I decided to turn it off. It's frustrating
@NiKE-2002
@NiKE-2002 11 ай бұрын
I also had audio delay on PS5 with Dolby Atmos, using a soundbar. Not as much as on XSX which had a terrifying delay of at least half of a second, but sound definitely had a delay. Bought a device that can solve this problem, now PS5 is perfectly fine. Xbox still has a slight delay. So i assume the Dolby Atmos problem on XBox lies in the XBox itself.
@blackmy01
@blackmy01 11 ай бұрын
​@@NiKE-2002Make sure you connect your PS5 directly to the sound bar and pass through the video to your TV. Using ARC/eARC is known to cause lag issues.
@NiKE-2002
@NiKE-2002 11 ай бұрын
@@blackmy01 I thought about this already, but then i would loose 120hz support, as my soundbar cannot handle 120hz, only 60 😉
@blackmy01
@blackmy01 11 ай бұрын
@@NiKE-2002 oh that is a bummer. I remember this being an issue with a lot of AV receivers and sound bars from the 2001ish era. Have you checked to see if the manufacturer has a software update that fixes it. Many receivers and sound bars had support patched in after release.
@MarshallZPie
@MarshallZPie 11 ай бұрын
REALLY hoping for Dolby Vision next, I want to take advantage of my LG C2 as much as I can.
@JKSmith-qs2ii
@JKSmith-qs2ii 11 ай бұрын
I heard Microsoft paid for some sort of exclusivity to Dolby Vision with the series consoles. I don’t know if that is true however.
@MarshallZPie
@MarshallZPie 11 ай бұрын
@@JKSmith-qs2ii From what I've heard, Sony just doesn't want to pay the license for it, but they have it on their TVs and the PS5 is getting Dolby Atmos, so I think there's some hope.
@swami5073
@swami5073 11 ай бұрын
Hi fellow LG C2 owner. Yes Dolby vision would change experience of gaming but I'm not sure if PS5 is upto the task. Also Dolby Atmos experience sucks in LG C2 for me. What abt you?
@MarshallZPie
@MarshallZPie 11 ай бұрын
@@swami5073 I don't have a Dolby Atmos receiver quite yet unfortunately. I have a 4k player that has two HDMI outs, one to the T.V one directly to the receiver for the audio, if that's an option for you I would do that instead of letting the TV do anything with the audio.
@adamsultana8380
@adamsultana8380 11 ай бұрын
Personally I don't like Dolby Vision on gaming, I find for the time being HDR 10 looks better. Picture was too dark for me
@BFArch0n
@BFArch0n 10 ай бұрын
I've really missed atmos support on ps5. This is amazing news. I hope the new spiderman 2 has full atmos support.
@madbrute6204
@madbrute6204 4 ай бұрын
Delay might be caused by the tv's audio settings. Just like tv's picture settings can ruin the image.
@klaymoon1
@klaymoon1 10 ай бұрын
Great video!
@otter25702
@otter25702 10 ай бұрын
I agree my SONOS system now sounds a lot better with the BETAT 5.1 and some games do sound a bit different on my PS 5.
@ImKevBe
@ImKevBe 11 ай бұрын
I use Dolby Atmos for headphones on my Xbox series x with my Astro A40s and it’s great I don’t see or hear lag
@chilljoe5621
@chilljoe5621 11 ай бұрын
I never noticed the lag on my Xbox sx with my theater setup when playing in atmos.
@Mr_Latte_UK
@Mr_Latte_UK 10 ай бұрын
PLEASE dear DF, we REALLY could do with a video that compares Dolby Atmos from the 3 major platforms (PC/PS5/XB) and as to what the issues/recommendations with each are. Has anyone tried a Sonos - Arc / Era 300 Atmos setup with PS5/XB/PC and using Ezcoo 120Hz compatible eARC adapter?
@spyro440
@spyro440 11 ай бұрын
I'll never get why it is so difficult to just provide the final fix just as PCM, including the height channels. The PS5 can already render the final audio stream for the specific speaker setup configured in the audio settings. Its just that receivers just ignore the flags for height channels or do not support more than 7.1 via PCM - for no technical and bandwith reasons. It's just about software. I also don't get, why so many manufactures still f**** up eARC. Just pipe the bitstream through, no buffering, no nothing, like a LAN switch. Why do they add delay at all?
@mauriciosanchez9237
@mauriciosanchez9237 11 ай бұрын
Dolby Atmos lag is quite noticeable since Xbox One X. Battlefield V, Gears 5, Overwatch and Modern Warfare had the same issue. The most compelling experience is Call Of Duty, great mix.
@mrb3rt811
@mrb3rt811 11 ай бұрын
Try turning off "Lipsync" or any audio delay setttings.
@Kehoe3131
@Kehoe3131 11 ай бұрын
I use turtle beach stealth pro with Dolby atmos and it’s awesome
@frostyone182
@frostyone182 10 ай бұрын
I can’t get the PS5 to trigger Atmos on my sound system. I went into the console sound settings and switched the priority to Atmos, and tried two games that have 3D audio (Dead Space Remake and Days Gone). I made sure the games were set to 3D audio, but my sound system still didn’t switch to Atmos. I’ve tried 4K Blu-Rays on the PS5 and Atmos has always worked fine with that. I’m re-installing Demon’s Souls, since someone else mentioned it worked well with that. I’m wondering if maybe some games just don’t trigger it. I’m using a Vizio 5.1.2 soundbar surround system. The update said soundbars work with it, so Idk what’s up.
@AnythingGoesJoJo
@AnythingGoesJoJo 12 күн бұрын
Im confused...I see Dolby Atmos setting on my PS5 and XBox Series X for awhile now...whats new?
@nickduncan8171
@nickduncan8171 11 ай бұрын
I'm skeptical if the Atmos setting will get rid of the lag issue on PS5. Currently PS5>TV> eARC>Atmos Soundbar + PS5 set to Dolby or DTS results in Lag. Atmos container should introduce more lag. Currently the only fix is to connect the PS5 to the soundbar then to TV, but I'm sure many of us already need to do this so they have PC surround sound, and Switch. I'm going to need a 2.1 switch as it appears eARC is useless and cannot transmit PCM, and unlike hte 360/PS3 gen, games with Dolby or DTS 5.1 encoded native are few and far between. I'm doubtful the Atmos setting will remove the lag in this case either.
@stretch493
@stretch493 11 ай бұрын
i have an 11.1.4 samsung soundbar, looking forward to being take advantage of it with my ps5 games
@manuelg.5811
@manuelg.5811 11 ай бұрын
The Xbox thing is weird. I had the same issue with Gears 5. But yesterday I tried it with Doom 2016 and there was no lag. The Series X goes through a FeinTech VSW04202 HDMI Switch to the Samsung HW-Q950T System and it was displayed as an Atmos signal. The difference to DD and DTS was significant, way more punch in the low end. I guess I will always have to test this with every game I play in the future. Quite annoying.
@colinkirkby9140
@colinkirkby9140 11 ай бұрын
Another thing worth mentioning is running Dolby atmos breaks audio in some non 3d audio compatible games since the output is being detected as tv with 3d audio
@ianwood6438
@ianwood6438 11 ай бұрын
I’m pretty sure only 3d audio supported titles output Atmos all my ps4 titles revert to Dolby digital then when I boot PS5 title it switched to Atmos, using Yamaha receiver
@colinkirkby9140
@colinkirkby9140 11 ай бұрын
Interesting I haven’t tried any ps4 titles. Destiny and nhl 2023 still output atmos according to my system but the surround channels are completely dead
@victoralvarez9459
@victoralvarez9459 9 ай бұрын
Im pretty sure thats now how Atmos works. Dolby atmos can be enjoyed on 5.1 channel audio set ups. Not just 7.1. The Audio will downscale itself to come from 5 different locations instead of the 7.
@arunadayananda3551
@arunadayananda3551 11 ай бұрын
Did he say Atmos is laggy so he switches to 5.1 Dolby Digital? I hope he means PCM because I find DD 5.1 to be very low quality at least on PS4/PS5 which anyway provides a PCM option.
@AFreeman8415
@AFreeman8415 10 ай бұрын
I can say for me it worked at first during the beta via earc and a mini update broke you switch over to atmos and nothing comes out still being worked on it seems
@davidste60
@davidste60 11 ай бұрын
Does PC have the Atmos lag issue as well as Xbox?
@Fairness-Fighter
@Fairness-Fighter 11 ай бұрын
I haven't had any more Dolby Atmos lag issues on Xbox Series X since I set the digital audio output on my TV (LG) to pass-through. Previously it was set to Automatic with an audible delay in the audio. If you leave it on "automatic", the TV will cause a delay. So the signal has to go straight from the console to the sound system (AV receiver/soundbar) - so you have to select "pass through" on the TV. The only reason there is no lag on the Playstation 5 is that it doesn't output native Dolby Atmos, but rather an upmix using the Tempest engine. This signal has a lot less bandwidth than true Dolby Atmos and doesn't introduce any lag when the TV is set incorrectly ('automatic' rather than 'cycle') which then just makes it seem like the PS5 has no lag, but the Xbox does wrong TV setting in the upmix either.
@jacobwarner9710
@jacobwarner9710 11 ай бұрын
What is the problem behind the Dolby delay on Xbox? It's so annoying even having 5.1 Digital enabled and playing games with a Delay. But it's fine with headphones. I've opened up chats with Microsoft support but they don't recognise the issue, it's mental.
@clanpsi
@clanpsi 11 ай бұрын
If M$ hasn't been able to fix it by now, they're never going to. Hell, they haven't even figured out how to properly handle HDR.
@alexthesaxman6219
@alexthesaxman6219 2 ай бұрын
My main issue with ps5 dolby atmos is Dialogue that should be coming from the center Channel or bedlayer comes from the ceiling speakers, which is annoying.
@RemixerUltimate
@RemixerUltimate 11 ай бұрын
Where are you guys getting this lag for Dolby Atmos on Xbox? Is this a common issue? It hasn’t been a problem for me since launch at this point.
@ramongonzalez9497
@ramongonzalez9497 11 ай бұрын
For the series x if you're using earc that's why you're getting the delay. I have mine directly to the receiver and don't get any delay. Also I have an onkyo system. When I had the Yamaha receiver I was getting very bad lag.
@godspeedmaximus
@godspeedmaximus 11 ай бұрын
This is already addressed in the video. He states that lag is still present in this scenario. It just gets 3X worse when using earc
@MariusMerchiers
@MariusMerchiers 11 ай бұрын
Can someone recommend a good atmos soundbar?
@XGamers
@XGamers 10 ай бұрын
If you have a proper setup and went through calibration there's a complete difference. Also just from my experience bipolar speakers work real good as surround and surround back. You definitely need height speakers. Don't bother with Dolby Atmose enable speakers because there's too many variables to get a good sound out of them. You would need to build a room specifically for them imo. I think what Playstation done is a good viable option as the keep on improving their own tech.
@mrchiledonut
@mrchiledonut 9 ай бұрын
I wouldn't say don't bother with them, they're better than nothing and not everyone can or wants to place speakers in their ceiling. Getting any type of sound system depends on your room, and in a room with ceilings that are between 7.5 and 10 feet and aren't vaulted, proper speaker placement for up-firing speakers can be effective. It's true that film and game creators probably don't create with "bouncy house" speakers in mind, but I still think they're worth it if you have the space for at least two surrounds for a .4 system. I wouldn't do a .2, however. People just need to be aware of several speakers and how they fit into a room. If you have a couch up against a wall, for example, don't get a 7.1 system. If you don't have high enough ceilings, don't try to get in-ceiling speakers. Everything depends on your room.
@kamisamaxx
@kamisamaxx 11 ай бұрын
LOL. Here is my Dolby Atmos setup with Xbox Series X and ABSOLUTLY NO LAG : - Xbox Series X plugged to LG OLDE65CX (HDMI 2.1). - SONOS ARC plugged to LG OLED65CX (HDMI 2.1) on E-ARC. - LG OLED65CX audio setting "passtrough mode" Boom. 0 lag.
@34sld
@34sld 11 ай бұрын
Got to make sure you set the eArc port to passthrough, never had a lag issue thats from a C9,C1 & now ive got a A95K
@mrchiledonut
@mrchiledonut Ай бұрын
I am contemplating whether I should keep using it. Initially, when it first came out, a few games, like God of War: Ragnarok, Ghost of Tsushima, and Days Gone for instance, sounded great, and still, some recent games like FFVII Rebirth do too, but far too many games use it awkwardly. Issues like bass being subdued (in Naughty Dog's games and Ratchet and Clank), and audio not performing as expected. In Stellar Blade it only has two channels and no surround, as well as Hogwarts Legacy where not every sound plays in the surrounds, such as voices, or a waterfall, but then the majority of other sounds play normally. And GTA 5 I very inaccurate for placement. I wish you could set it so it autodetects based on the game.
@augustusx82
@augustusx82 11 ай бұрын
I have a Sonos arc and have zero delay on my Xbox in atmos
@lgagojim
@lgagojim 11 ай бұрын
So this doesnt work for headphones right?
@leeparkinson5900
@leeparkinson5900 11 ай бұрын
Newer TV's / avr there is no delay for Atmos on Xbox or pc / for gaming you don't want it outputting in bit streaming mode on your tv/ avr you want it mat format uncompressed newer lg TV's and Samsung tvs work perfectly Earc no lag .
@TheMrpeace360
@TheMrpeace360 11 ай бұрын
But if the soundbar has fireup speakers does that count for Dolby atmos. John?
@TGO2000
@TGO2000 11 ай бұрын
I have my height speakers disconnected as I'm decorating and the AV is set-up as a 5.1 system and I get Dolby Atmos LPCM there is definitely objective based surround going on and it's better then the PCM option. How much better with the heights I have to wait and see but I disagree with John on this one. If you got 5.1 or 7.1 system that supports Atmos, give it a try and see for yourself.
@MrSquallthelionheart
@MrSquallthelionheart 9 ай бұрын
Guys I use Ps5 ,oled gx and 9.1 jbl bar ..whenever I turn on earc it says on my soundbar that it started using dolby atmos buy on multi ch pcm ..and I think this will limit the use of the high speakers..when I turn the earc off it gets back to normal dolby atmos format ..can any one explain why and what is the exact difference too . Thanks
@Mr_Battlefield
@Mr_Battlefield 11 ай бұрын
I hope Sony will support Dolby Vision on the PlayStation 5 soon. 🙏
@ygordreyer
@ygordreyer 11 ай бұрын
HDR10+ as well please.
@mrbobo86
@mrbobo86 11 ай бұрын
wont happen lol
@Mr_Battlefield
@Mr_Battlefield 11 ай бұрын
@@mrbobo86 Negative Nancy are you? Try to stay positive. It could happen. We just don't know when.
@TheNoobeleng
@TheNoobeleng 11 ай бұрын
I would already be glad of we get Dolby Vision at least for blu-ray movies
@Mr_Battlefield
@Mr_Battlefield 11 ай бұрын
@@TheNoobeleng Agreed, at the bare minimum I want Dolby Vision and Dolby Atmos for Blu-ray movies and Streaming Apps.
@afroditta6950
@afroditta6950 11 ай бұрын
Hmm not sure what you guys are talking about with the lag on xbox. I don't feel anything off when switching from PS5 to xbox. I only have COD on both consoles, maybe it's game specific? LE I was talking about Dolby Atmos for headphones, since I exclusively use headphones. Maybe the issue is only present when playing audio through the TV or soundbar.
@theconsolekiller7113
@theconsolekiller7113 11 ай бұрын
Interesting about the Atmos lag on Series X. Never noticed it through my Marantz reciever, but I wasnt looking for it. I will have to test that. I wouldve through it would stand out to me. Spent 100s of hours on Atmos games on the console. Usually real perceptive about audio and visual issues. Is this Atmos lag also present through headphones? I just set up Atmos with Audeze Maxwell wireless headphones and noticed NO lag at all either.
@Govermentavenue
@Govermentavenue 11 ай бұрын
Yeah I’ve been using it since Xbox one x, there is no log. Most are just Sony fans. Just like DF
@theconsolekiller7113
@theconsolekiller7113 11 ай бұрын
While I wouldnt be surprised if some people are experiencing that with thier set ups, I just tested it after posting that message and saw ZERO lag in Atmos mode for both my AR Reciever and Audeze Maxwell Wireless headphones running through the wireless dongle attached to the USB on the console. @@Govermentavenue
@autoscopy
@autoscopy 11 ай бұрын
I have tried two gaming headsets wired and wireless and experience noticeable lag with Atmos. DTS X is less.
@theconsolekiller7113
@theconsolekiller7113 11 ай бұрын
Sounds really shitty. Luckily I have not noticed that at all. Maybe its the headsets youre using, since I dont think the console would vary. I can only confirm that I cant notice ANY lag with the Audeze Maxwell wireless headphones. I also dont notice any lag through my Marantz SR6014 reciever, both in Atmos mode. Theres so many ways to connect all this shit too. For the headphones Im using the wireless dongle hooked direct to the console. I didnt test running it through the controller again, but I dont remember noticing it there either. For the reciever Im running the series X into the back of the reciever via HDMI and then the reciever hooks into the TV, then I use the wireless dongle in the USB port in front of the series X.@@autoscopy
@autoscopy
@autoscopy 11 ай бұрын
@theconsolekiller7113 I used the certified astro a20 with wireless dongle in the front of the series x. I used Razer Blackshark Pro wired. Same issue. Tried every available audio option on xbox and my tv. Nothing fixes it except for not using Atmos.
@techsamurai11
@techsamurai11 11 ай бұрын
I have been a huge critic of atmos for years. I think it belongs in movie theaters. I recently watched a few movies with my old high end AVR that supports just DTS and my daughter commented that the soundtrack was stunning in No time to die and Top Gun. I was picking my jaw from the floor wondering how a lower bitrate format could sound that good. I’ve watched 1,000 movies in Dolby True HD and DTS Master HD and while the sound is detailed and fantastic, I didn’t have the same connection except a few times.
@vishaalgargi
@vishaalgargi 11 ай бұрын
Yes the compressed 768kbps atmos does sound good but the lossless truehd+atmos has bitrate of 4000+. And lossless sounds louder too.
@techsamurai11
@techsamurai11 11 ай бұрын
@@vishaalgargi yeah, which is strange why 1.5mbps would sound better than 4+. Maybe my system becomes clinical at that point and 1.5mbps is the sweet spot.
@GatMarksTheSpot
@GatMarksTheSpot 11 ай бұрын
placebo,lately truehd have been turning their vol level up
@mainsource8030
@mainsource8030 11 ай бұрын
@@techsamurai11 what model is your atmos capable receiver? you probably need more power
@techsamurai11
@techsamurai11 11 ай бұрын
@@mainsource8030 it’s one of the most powerful ones ever made and benchmarmed by 2 places at 120 watts into 5 channels and 100 Into 7. It’s not a power issue. besides height channels can be powered by Bluetooth speakers. They have zero bass and at best require 5 watts every 10-30 hours that they are used .
@a36538
@a36538 5 ай бұрын
Can you guys please do a bit on Dolby Vision support, now that there's a new swath of 4k OLEDs with this tech? The general consensus seems to be DV support on PC is basically non-existent in otherwords a useless spec for a pc only monitor.
@jhonbenedictbaltazar298
@jhonbenedictbaltazar298 9 ай бұрын
Which one is better. Xbox 3d audio or Ps5 tempest audio?
@VirtualRobotsRevolt
@VirtualRobotsRevolt 11 ай бұрын
so is this update live or still in test beta?
@bamban_garcia5562
@bamban_garcia5562 11 ай бұрын
Still in beta
@LMPCardoso
@LMPCardoso 11 ай бұрын
This is Dolby Atmos over Dolby Digital Plus?
@trauma50disaster1
@trauma50disaster1 11 ай бұрын
have you tried the avr "lip sync delay" option???! That is a standard feature that has been used for decades...
@StickyProductionstm
@StickyProductionstm 11 ай бұрын
Lip sync options give the video signal a delay to match the audio signal, because in 99% of setups audio is pushed out faster than video because of tvs' post processing. But in this case the audio is being pushed out later
@trauma50disaster1
@trauma50disaster1 11 ай бұрын
@@StickyProductionstm dude the audio delay options can go positive or negative, cmon…
@StickyProductionstm
@StickyProductionstm 11 ай бұрын
@@trauma50disaster1 not on all equipment. My receiver, TV, and 4k player lack that option
@91DivineAngel
@91DivineAngel 10 ай бұрын
Strange with the lag with atmos on the xbox, because i dont have any lag but i heard it from others habe the issue
@stekelly1980
@stekelly1980 11 ай бұрын
I have 7.2.4 dolby atmos and it's great if done right.
@squared80
@squared80 11 ай бұрын
Don't waste your money on 'bouncey' speakers. Those aren't really Atmos, even though they're marketed as such. If you can't do in/on-ceiling, don't waste the money.
@xNightHawk32
@xNightHawk32 11 ай бұрын
Hmm I haven’t really played any games yet that utilize Dolby ATMOS but the movies I play in ATMOS work great. My Xbox is plugged directly into my 7.1 ATMOS sound bar set up. Oh I forgot, I play Sea of Thieves in 7.1 ATMOS that works very well.
@brandon_leeroy135
@brandon_leeroy135 11 ай бұрын
I believe I had to pay $15 for my series X to support Atmos. Using a Sonos Arc/sub and LG CX
@mikejohnson8391
@mikejohnson8391 5 ай бұрын
Atmos maybe but no Dolby vision for those who use LG brand tv with 2.1 support for gaming or streaming.
@SimonStewart75
@SimonStewart75 11 ай бұрын
There's hardly any point in "real Atmos" if there's a visible latency. It'll be interesting to see how new games sound on PS5 should they come with an Atmos mix.
@ianwood6438
@ianwood6438 11 ай бұрын
I noticed I was getting dialogue through all the speakers on one title definitely didn’t sound but returnal ghost and horizon sounded great
@nathanocegueda
@nathanocegueda 11 ай бұрын
Same. FF16 I had the final battle dialogue coming in on rears
@bloomerb4162
@bloomerb4162 11 ай бұрын
Wonder if, in the future, Sony can do it like Nintendo did with their 5 channel pcm. Receivers would have to support it. Wish sony could use just the channels in atmos and use their own tempest format.
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