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Polish your Animation for Feature Film (Maya 2019)

  Рет қаралды 27,261

Alessandro Camporota

Alessandro Camporota

Күн бұрын

Hi Everyone
in this animation tutorial, i decide to show you how i polish my animation to take the quality to the next level.
since there is a lot to do i decide to focus only on the Spine and the Head of the character.
Once you understand my approach you can apply this to the rest of the body and Facial as well
the way i approach Polish is this:
1) add overlapping and overshoot to the controller of your character
2) clean the arc of your hip, upper spine, head, nose
3) improve the rotation for XYZ for every controller and offset them if need it
4) add squash and stretch
5) use the controller behind the spine to reduce the stiffness
Keep in mind that this level of Polish should be done only once your blocking plus is very solid, and you already master your body mechanics
i hope you can learn something from this tutorial and improve the quality of your own animation.
character rig is provided by Animation Mentor

Пікірлер: 56
@animShenanigans
@animShenanigans Жыл бұрын
This is the best tutorial covering polish. Love the example with the spheres attached to the rig to help visualize the rotations. I do this too. It's so helpful. Thank you!
@shoebrahman4940
@shoebrahman4940 5 жыл бұрын
I am an animator from Bangladesh !! your tutorials are really helping me on my journey !!!
@paolol4267
@paolol4267 4 жыл бұрын
Very useful and nicely explained hands-on video. Thank you for taking the time to share this
@acamporota
@acamporota 4 жыл бұрын
Welcome
@chucknorrisffs
@chucknorrisffs 5 жыл бұрын
As an intern I find this extremely useful, thank you so much. Also how do you go about simplifying/ cleaning out the keys with detailed animation. When I do offsets for so many different controls it usually ends up in a cluster and I end up with a panic attack when it comes time for changes/corrections in an action. A video for that would save my life and be much appreciated. Keep up with the content bud, subscribed !
@dennissabrievski4543
@dennissabrievski4543 5 жыл бұрын
Always informative! Thanks Alessandro love your tutorials. Keep up the work
@jrfk3d
@jrfk3d Жыл бұрын
Thanks Alessandro for your content, really appreciate it, keep safe and happy animating (:
@hotsauce7124
@hotsauce7124 Жыл бұрын
Thank you
@gherat
@gherat 4 жыл бұрын
Excellent stuff Alessandro, learned a lot! Also the baseball throw one was excellent! Thanks!
@At_Amsterdam
@At_Amsterdam 3 жыл бұрын
Wow Alessandro! Watched this video a year ago but now I understand these concepts more. There’s a ton of detail and I’m glad you’re showing the importance of using proxies, too. It’s hard to understand where to push certain parts with skinned geo. For the most part, I’ve used fk spines to animate since it’s pretty easy to overlap rotations. Would you recommend almost always using ik spines like here?
@elliotrussellelliot
@elliotrussellelliot 5 жыл бұрын
Super helpful tips thanks Alessandro!
@impactframes
@impactframes 4 жыл бұрын
Just what I was looking for, Thanks Alessandro
@acamporota
@acamporota 4 жыл бұрын
Welcome
@k.prasanthreddy7432
@k.prasanthreddy7432 5 жыл бұрын
nice video about polishing the animation
@FinalxBoss
@FinalxBoss 5 жыл бұрын
Hey Alessandro! Thank you for making this but is there a video tut that you can recommend that would help me perfect my arcs? I feel that my animation isnt smooth because of them. I just need more of an understanding on how to approach them. Thank you!
@onepeacebyisobare1750
@onepeacebyisobare1750 5 жыл бұрын
Hello go ahead guy don't stop we support you God Bless you
@ibragimbotashev7572
@ibragimbotashev7572 5 жыл бұрын
thanks for tutorial, Alessandro!
@Michaelfam3
@Michaelfam3 5 жыл бұрын
Nice tips thank you.
@user-cz9bm3jz4s
@user-cz9bm3jz4s 5 жыл бұрын
dont you ever stop uploading please
@jdamagedgoods
@jdamagedgoods 4 жыл бұрын
Thank you.
@leiyi9194
@leiyi9194 5 жыл бұрын
Thank you for sharing, can you recommend a self-study tutorial about performance animation?
@acamporota
@acamporota 5 жыл бұрын
Unfortunately is hard to get those things online. You can find some tutorials like mine to give you some tips and tricks. But to learn animation properly you will still need a school or a mentor 😊
@juhada
@juhada 5 жыл бұрын
Great stuff again! shared on twitter! I almost thought you were doing the layered method (you know the NOT pose to pose method) which I remember being discussed in Animation Mentor way back in 2008, but I hardly see it around nowadays, while I think it's powerful for body mechanics shots especially. Depends on the action of course. I see this is 'kind of' that approach but already in the polish phase, so you might have gotten here by doing pose to pose in the first part of the work. Anyhow. Bravo ragazzo!
@acamporota
@acamporota 5 жыл бұрын
Yes I like first to block my animation and then offset only during the polish 😊
@juansierra3885
@juansierra3885 5 жыл бұрын
@@acamporota . If you first bock and then offset. How do you think about your breakdowns? Sometimes I pose all my scene and add breakdowns, but at the moment of polish and offset .. some of my controls do not need much offset at all because the poses and breakdowns already give me the overlapping I am looking for. So I get confused because while some controllers need offset others do not and everything may turn into a key mess haha. Do I make sense? Again thanks for the videos :)
@acamporota
@acamporota 5 жыл бұрын
@@juansierra3885 yes make sense. I guess it depends on how much detail is your blocking. And from case to case
@Fierying
@Fierying 5 жыл бұрын
@@acamporota have the same issue as Juan as well, For this tutorial that you made, would you consider your blocking to be just keypose blocking or would you say you ddi a blocking +?
@acamporota
@acamporota 5 жыл бұрын
@@Fierying here I start with a simple blocking with few braked own, usually I add more pose, but for this tutorial was not necessarily
@marccaballe4234
@marccaballe4234 5 жыл бұрын
Nice tutorial as always!!! Few questions: Do you usually use the rotation of the cog or you use it only for translation? Do you usually use the spine control close to the hips control? Thankssss!!!
@acamporota
@acamporota 5 жыл бұрын
I use cog rotation too. Depends of the scenario 😊
@marccaballe4234
@marccaballe4234 5 жыл бұрын
okay :) thanks!!
@subharanjanjena7075
@subharanjanjena7075 5 жыл бұрын
Plz make a vedio on timing and spacing for beginners
@prajvas
@prajvas 5 жыл бұрын
thank you for this!!
@Tania_Doodlezilla_Vincent
@Tania_Doodlezilla_Vincent 5 жыл бұрын
Hi, this is so interesting. I was wondering if you ever work these kind of things (overlap and antic curves) into your blocking or do you make your blocking pass really basic and always apply it in the polish stage?
@acamporota
@acamporota 5 жыл бұрын
I usually do a quite refine blocking plus, with a key every 2 frames. But it change for every different scenario
@Tania_Doodlezilla_Vincent
@Tania_Doodlezilla_Vincent 5 жыл бұрын
Alessandro Camporota that makes sense. I loved seeing ideas for that final layer of polish. I’m on my first feature at the moment and it’s so hard to know what to bring to it after I’ve keyed every 2nd frame and tidied my arcs. Thank you for your vids
@mkekim
@mkekim 5 жыл бұрын
Amazing tips as always! When you added the spheres to track the rotation of the body, how did you change the opacity of the body and not the spheres?
@acamporota
@acamporota 5 жыл бұрын
You have to select the material of the geometry, under diffuse you will find opacity
@mkekim
@mkekim 5 жыл бұрын
@@acamporota Thank you!
@rappersdiss268
@rappersdiss268 5 жыл бұрын
Nice sir
@subharanjanjena7075
@subharanjanjena7075 5 жыл бұрын
Really helpful
@jakasatiawan
@jakasatiawan 5 жыл бұрын
Good stuff, dude!!
@acamporota
@acamporota 5 жыл бұрын
Hey Jaka. Good to see you. How are you my friend? 😊
@jakasatiawan
@jakasatiawan 5 жыл бұрын
Very good, thank you. Please keep up with the awesome videos!
@ramezmahdi1818
@ramezmahdi1818 5 жыл бұрын
again loving every single upload! is there any way you can make one on how to polish the face in lip sync and make it fleshy?
@acamporota
@acamporota 5 жыл бұрын
look at this about making the face more fleshy kzbin.info/www/bejne/fH2ycpd7atJ-jNU
@ramezmahdi1818
@ramezmahdi1818 5 жыл бұрын
@@acamporota that one was awesome!! thank you again!!
@cecilcille
@cecilcille 5 жыл бұрын
Hello Alessandro! Thankyou for your tutorials!! I have some questions for you if you don't mind: 1. Could you tell me how to change the key frame colors? I find it very helpful. The only way I know is to change it through graph editor (select the points and change it manually everytime), but I find it takes time. 2. How the motion trails could appears only for one controller while you're using it for many? Do you change it manually or there's some plug--in or script? Do you have any shortcut to it? I'm sorry if my questions are so lame because it's literally basics that I should've known :'))
@acamporota
@acamporota 5 жыл бұрын
The color key is the plug in tween machine. For the motion trail.. That's how it works on maya
@cecilcille
@cecilcille 5 жыл бұрын
@@acamporota Hahaha about the motion trails what I mean is I sometimes overwhelmed by the amount of many trails if I put it on many controllers (they overlapped each other). Hahahah Thank you for your answers!!
@user-cz9bm3jz4s
@user-cz9bm3jz4s 5 жыл бұрын
can i use these tips for blender?
@acamporota
@acamporota 5 жыл бұрын
this tips work for any 3d software
@onepeacebyisobare1750
@onepeacebyisobare1750 5 жыл бұрын
Hello Guy please i it possible to offset body part without moving ?
@acamporota
@acamporota 5 жыл бұрын
Yes offset the value. Look my tutorial on animbot
@onepeacebyisobare1750
@onepeacebyisobare1750 5 жыл бұрын
Ok thanks
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