As someone with debilitating ADHD I appreciate these tutorials so much. Too many just give you the answer without explaining how things actually work and why, meaning it's hard for me to actually apply it outside of that specific tutorial example.
@PrismaticaDev3 жыл бұрын
That’s so great to hear :) I’m glad my style is helping you out! I’m a big believer of making sure people understand why something is happening rather than just giving an answer
@plasid23 жыл бұрын
So cool you adding examples where we can use it
@kairu_b3 жыл бұрын
Awesome. Even though I'm just a viewer without a background in game development or any related stuff, I enjoyed it!
@Fokkusu3 жыл бұрын
Awesome video! Thanks a lot for demystifying the twosided sign, is pretty obscure on itself but extremely useful!
@morganlak43373 жыл бұрын
OH MY GOD I needed that flip normals in masked material trick a week ago, I was working on mesh particles that have an outline by flipping normals, but for ribbon particles it generates the mesh so you can't flip the normals. So glad I have this trick! The shader I wrote is not as good
@PrismaticaDev3 жыл бұрын
Oh that's a perfect solution!
@wirowmaker Жыл бұрын
Used it added only Twosided mod and static mesh working very well thanks for pro tip!
@raylights2 жыл бұрын
WOW! Just loved how simple and fast you explained that! Thank you so much!!!
@emokid99474 ай бұрын
U LIFESAVER I LOVE YOUUU
@tazar253 жыл бұрын
I like almost any content you create for us
@PrismaticaDev3 жыл бұрын
Thank you! Glad you're enjoying it :)
@midnightprodigy47243 жыл бұрын
This is really gonna help me with low poly posters and stop signs
@PrismaticaDev3 жыл бұрын
Perfect examples!
@coffee-beast-99z3 жыл бұрын
I realized I can use this for a note/piece of paper in my game!
@PrismaticaDev3 жыл бұрын
Very true! Good call :)
@zero-g-racer2 жыл бұрын
exactly what i was looking for thanks dude
@Fafmagic3 жыл бұрын
Quality. Keep up this demystification series :)
@Max_Stupa2 жыл бұрын
Thanks for your videos. I am new to unreal and looked for VFACE semantics, as it usually calls.
@SanderAgelink3 жыл бұрын
Happened to be wondering how to create this two-sided effect recently, thanks!
@kimonagourides95813 жыл бұрын
Great video! appreciate the in-depth breakdown!
@edmflashback67433 жыл бұрын
GODDAMN... another video, love it! :D
@Fabio-zc7bs3 жыл бұрын
Awesome as always. Thanks for the content ❤️
@saminaamanimc3 жыл бұрын
You have helped me so much thank you
@klimaluky3 жыл бұрын
Cool stuff as always! :)))
@johnmannp3 жыл бұрын
Niceeeeeee
@PrismaticaDev3 жыл бұрын
You're nice :)
@kuangjuitsou16994 ай бұрын
But this node can not used to make two side flag, because it does not support color texture.
@PrismaticaDev4 ай бұрын
You can - you'll need to sample 2 textures and use this as the Alpha in a Lerp between them (don't forget to clamp it)
@kuangjuitsou16994 ай бұрын
@@PrismaticaDev I just watch the tutorial made bu @Coreb Games regarding this issue. A Saturate node is needed to clamp the Two Sided Sign node between 0 and 1, which will work for the texture.
@khris19773 жыл бұрын
Can you please make Mirror Material two type like reflection mirror and see thru mirror. thanks
@shannxn10223 жыл бұрын
Nice tutorial, very informative. but i cant seem to make it work LOL! i've plugged in the nodes accordingly, but the whole object is invisible.. T_T
@PrismaticaDev3 жыл бұрын
You may just need to tick the "two sided" tickbox in the material details :)