Pro Tips: Creating Terrain For Unreal 4-part 1

  Рет қаралды 129,083

Futurepoly

Futurepoly

Күн бұрын

Пікірлер: 67
@sychrov81
@sychrov81 7 жыл бұрын
I just finished all 4 parts. I`ve seen couple tutorials on this topic before, yours is so far best. Thank you
@CheeseOfMasters
@CheeseOfMasters 7 жыл бұрын
taking textures for landscapes out of google maps. This my man, this is genius. Along with the method of taking heightmaps out of maps this could be used to generate beatiful realistic terrain so easy. Thanks man!
@musicdudem6673
@musicdudem6673 6 жыл бұрын
Oh my god I’ve been searching for a good video covering this with a voice over explanation, I’ve been looking for a couple days. This never popped up until I was watching Epics livestream. Thank you!
@TheZealo
@TheZealo 9 жыл бұрын
Damn, that was quick, direct and yet extremely informative at the same time. Extremely well done sir. Thanks for sharing :)
@MESHQuality
@MESHQuality 7 жыл бұрын
Very professional and great explained, Thank you for this tutorial!
@harryhardhead6147
@harryhardhead6147 7 жыл бұрын
Yet another method to draw authentic looking terrains in UE4. I guess I'll have to try this one as it looks pretty easy to build up a custom library using your Google Maps methodology.
@shoiko
@shoiko 9 жыл бұрын
FYI you can also do Height selection for texturing in UE4 which is extremely helpful for dynamically texturing other terrains and editing terrain in engine.
@Futurepoly
@Futurepoly 9 жыл бұрын
+Kevin Mitchell (12 CatBlack) Oh great, thanks for the tip. I'll include that in the next chapter and take all the glory :)
@mynuggets_oz779
@mynuggets_oz779 6 жыл бұрын
yeah i did a material that would read the heights / slopes so only needed a heightmap from world machine really :)
@mynuggets_oz779
@mynuggets_oz779 6 жыл бұрын
i only stopped using mine cause im no pro and when i wanted to paint it wanted to paint only based on the settings ( could by pass making 2 materials for each material or something tho but seemed double the work, or well lots of copy n paste and renaming lol )
@calebb831
@calebb831 7 жыл бұрын
That mouse is driving me crazy
@DanielChristev
@DanielChristev 7 жыл бұрын
Great tutorial mate, really enjoyed it!
@platyplayer5615
@platyplayer5615 7 жыл бұрын
Dude thanks so much for these tutorials. They really help me out!
@doemaarnekeerzot
@doemaarnekeerzot 8 жыл бұрын
this is exactly what i'm looking for thank you.
@Kopsis21
@Kopsis21 9 жыл бұрын
nice series man, tyvm. was wondering if you can get a slope mask like that without world machine (i used l3dt and opentopo for my landscape and it's kinda massive and 8192x8192 resolution so unless i've terribly missunderstood things i guess the free world machine resolution wont do :p )
@Setovak
@Setovak 7 жыл бұрын
CTRL+ALT+PRT SC = screen shot of only the active window. Helps when you don't want to show whats on your 2nd monitor.
@DigitalAlchemyst
@DigitalAlchemyst 7 жыл бұрын
.................... I have been using computers since 1994, my job involved lot to do with computers and tech. HOW IN GODS NAME DID I NEVER KNOW THIS!!!!!!!!!!!!!!!! Its like my whole life has been a lie.
@jolanpiep
@jolanpiep 9 жыл бұрын
Awesome, exactly what I wanted! Thank you so much!
@free_spirit1
@free_spirit1 7 жыл бұрын
oh my fuck, that photoshop tiling method is brilliant.
@shoiko
@shoiko 9 жыл бұрын
Sharing this to the UE4 groups
@inchasto
@inchasto 8 жыл бұрын
excelente tutorial ,gracias great tutorial ,thanks
@alexanderpeoplefox7117
@alexanderpeoplefox7117 8 жыл бұрын
Any chance you can do a tutorial on foliage culling on UDK. By default it culls now on the latest versions of udk4 and no one on the forums can help those that ask how to stop it. Lots of new users would probably want to know as well. PLEASEEEEE! Do it and I'l make an intro video for you in blender ;)
@Gajd21
@Gajd21 4 жыл бұрын
Thank you, Thank you, Thank you!! :)
@homers1231
@homers1231 8 жыл бұрын
Thank you so much.Helps alot!
@sekker2k446
@sekker2k446 2 жыл бұрын
Could you make a exactly the same output for Unity workflow?
@TheJoKeR7
@TheJoKeR7 8 жыл бұрын
Yayyy ALGERIA !! good tut keep up !
@DezorianGuy
@DezorianGuy 5 жыл бұрын
I cannot fuse together the 4 parts through drawing. It just paints a color, but for you it smoothes out the parts between. What did I do wrong?
@doruku-mx
@doruku-mx 9 жыл бұрын
Do you have plans to implement UE4 instead of CryEngine in the next online course?
@Futurepoly
@Futurepoly 9 жыл бұрын
+Luis Miranda We are supporting both. There is much more prerecorded content for CryEngine but I'll also be adding Unreal specific tutorials. Students have the option to create their scene in whichever engine they prefer.
@GameDevs4Fun
@GameDevs4Fun 6 жыл бұрын
Do you know how to procedurally generate terrain from a given noise?
@mynuggets_oz779
@mynuggets_oz779 6 жыл бұрын
is there a way to make a blueprint in UE4 based on World machine? pretty sure is a few node things same. eg have a material paints based on heights/slopes etc ( same basic to your materials just without having to import grayscales ) so more or less, run the blueprint and BAM have a terrain ( just throw the landscape material on it and auto paints it
@MZONE3D
@MZONE3D 5 жыл бұрын
Great tutorial.. Unfortunately, in 2019 here are loads of watermarks all over Google maps. :(
@marumi808
@marumi808 5 жыл бұрын
Google "satellite images" or something. Actually its better that way, because you can filter the search by for example having keywords such as mountains, or even filter by specific color schemes
@Galvatorrix
@Galvatorrix 7 жыл бұрын
When i go to paint the lines in on photoshop, the picture doesnt blend like it shows on the screen. the cross lines are still visible
@miirajeky
@miirajeky 8 жыл бұрын
Hi where I find CHOOSER with bitmap output? THX
@MaxMuller-cj6bp
@MaxMuller-cj6bp 9 жыл бұрын
thank you
@Hug300hl
@Hug300hl 8 жыл бұрын
Hi, the grass and rock are linked with the détail of the map, I need help please :)
@danielmokobia106
@danielmokobia106 7 жыл бұрын
What software are you using to do the landscape texting?
@FlamingCuntLips
@FlamingCuntLips 6 жыл бұрын
How do you switch the background colour to white, mines is black, it's annoying -_______-
@abowlofawesome5517
@abowlofawesome5517 6 жыл бұрын
Can you maybe make the height map downloadeable?
@adaniel2929
@adaniel2929 9 жыл бұрын
Is there any good free/open-source World Machine alternatives?
@Futurepoly
@Futurepoly 9 жыл бұрын
+adaniel2929 I'm not sure but the free version of World Machine has all the functionality it just limits your resolution to 512. You could still do some pretty cool stuff with that resolution especially for learning.
@DigitalAlchemyst
@DigitalAlchemyst 7 жыл бұрын
hey dont lump us all in together, free warez is the best warez =P
@mynuggets_oz779
@mynuggets_oz779 6 жыл бұрын
.... learn world machine, it is worth the effort, can get cry engine and stuff but i think they are more buildings
@jasonc7823
@jasonc7823 6 жыл бұрын
Blender! but it’s got a learning curve, but lots of online help
@tomaszkuczynski70
@tomaszkuczynski70 5 жыл бұрын
I also seeked out free alternative and finally find it. kzbin.info/www/bejne/bmSqd2B7pNGjors
@tinnsoldaten3451
@tinnsoldaten3451 8 жыл бұрын
For some reason even when i follow this tutorial i don't get the same result i have the 250 version with tiling but mine looks like crap when i get to the finished Erosion build, i don't understand what i do wrong, i just wont erode the terrain with Classic WM + Power, i have the development build of the professional product
@tinnsoldaten3451
@tinnsoldaten3451 8 жыл бұрын
i figured it out i had to go from height to H+S, nice tutorial.
@chillzdagod
@chillzdagod 8 жыл бұрын
Is there a way to tile the textures without 3D Photoshop?
@alexanderpeoplefox7117
@alexanderpeoplefox7117 8 жыл бұрын
There are other free programs that allow you to it. but lets be honest... Everyone either buys the legit Adobe pack or goes to piratebay/kickasstorrents and downloads one cracked. Me... I got my cs5 portable. I highly recommend that. Its free and you don't have to stress about cracks not working.
@shadowxwolf1194
@shadowxwolf1194 8 жыл бұрын
When i try to save my height that is connected to clamp, it turns into a .zip file. But when i hook it up to slope it saves normally. Can someone help me?
@fireninja27
@fireninja27 7 жыл бұрын
how did u copy the textures
@jolanpiep
@jolanpiep 9 жыл бұрын
In the last 3 minutes audio and video seem to be unsynced.
@Futurepoly
@Futurepoly 9 жыл бұрын
+jolanpiep Thanks for the heads up. I'll make sure to check the next vid more carefully.
@jolanpiep
@jolanpiep 9 жыл бұрын
Futurepoly Cool, no problem!
@mikeue4729
@mikeue4729 6 жыл бұрын
5:25 what did you do there ? to have only the 512x512 layers
@mikeue4729
@mikeue4729 6 жыл бұрын
nevermind found it :)
@tx47e
@tx47e 6 жыл бұрын
why do this in world machine and not in ue4... seems you work more this way...ue4 can do all this
@ThaGuyWithCake
@ThaGuyWithCake 6 жыл бұрын
I cant export a heightmap won't export r16 or even png. If anyone passing by knows what's happening, please help :(
@dvr102
@dvr102 3 жыл бұрын
Have you clicked Write output to disk after double clicking the Output boxes
@sparto2132
@sparto2132 7 жыл бұрын
All is good till I put my texture on and it looks like aids. Otherwise good tutorial
@noisemillion6976
@noisemillion6976 7 жыл бұрын
Slow man :°D Do it slow the next time..
@TheJoKeR7
@TheJoKeR7 8 жыл бұрын
Yayyy ALGERIA !! good tut keep up !
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