I know you have shared cliffs in the past, but this particular setup is more like what I had in mind. Thank you and I'm happy to keep supporting you on Patreon
@cgside8 ай бұрын
Hey, thank you! Do you have your own ideas on this sort of setups? I would love to discuss further and learn :)
@danielkoncur15497 ай бұрын
I appreciate your procedural thought process. Learning to break up projects, like this one using a boolean fracture and apply deformations procedurally, has helped me tackle larger projects. I particularly appreciate your attention to cpu performance to help those of us who do not have very powerful machines. You are are an accomplished cg artist and wonderful teacher. Thank you.
@cgside7 ай бұрын
Thanks for the kind words Daniel . Cheers
@defonten8 ай бұрын
I would be very grateful if you'd do some tut on foreach loops as it's still something I always try to avoid.
@cgside8 ай бұрын
It's something in my to-do list 😉
@hotkar8 ай бұрын
One more vote added to the comment ☝️
@hotkar8 ай бұрын
Thank You for the quick head ups 🙂 love it ❤
@defonten8 ай бұрын
Great tutorial man!
@etienne40813 ай бұрын
So the key to have a good texturing is to mix rock textures in using curvature and cavity masks ?
@cgside3 ай бұрын
It's a quick way, I guess. You can call this a procedural approach, I didn't spend much time in texturing, and most of the time I have no idea what I am doing, so... cheers
@donovanbaine88428 ай бұрын
hello man thanks for this one will u plz make fantasy spiky rocks tutorial next time and thankx again in advance