Procedural Lighting Follow-up | Geometry Nodes Tutorial

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Khamurai

Khamurai

Күн бұрын

Пікірлер: 7
@M4rt1nX
@M4rt1nX 2 жыл бұрын
Tack så mycket!! Så himla bra!
@cocboss3329
@cocboss3329 2 жыл бұрын
Wow
@garrysalisbury211
@garrysalisbury211 2 жыл бұрын
Thanks for the tutorial. I have an observation on how Blender tracks the names of instances. In the spreadsheet, if you turn all the lights on, you'll see the position, rotation and scale information for the light instances, but the names are duplicate names. For example, if the lights in the collection are named One, Two, Three, Four, Five, the assigned names in the spreadsheet might be One for two lights and Five for the remaining three lights. Likely a bug.
@Khamurai
@Khamurai 2 жыл бұрын
That's actually because of how I set up the system so that it selects a random light to instance instead of just using the same 5 in the same order every time
@garrysalisbury211
@garrysalisbury211 2 жыл бұрын
@@Khamurai Thanks. I figured that out when I went to bed. Can the position coordinates be displayed. There is a node that displays index number.
@Sigmamagic15
@Sigmamagic15 2 жыл бұрын
IS IT POSSIBLE TO ADD LIGHT COLORS + LIGHT POWER + SHADOWS ON /OFF SWITCH IN GEOMETRY NODES ? CAN WE EXPECT VIDEO ON IT ?
@Khamurai
@Khamurai 2 жыл бұрын
Nope, any settings of the actual lights is only adjustable in the light settings of each individual light
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