Procedural Seashells in Blender

  Рет қаралды 15,561

CGMatter

CGMatter

Күн бұрын

Пікірлер: 44
@nrdkraft
@nrdkraft Жыл бұрын
For everyone wondering in 3.4, I finally found out instead of the Transfer Attribute node, we now use the Sample Nearest Surface node in this case, plugging it in exactly the same way he plugs in Transfer Attribute here. And thank you CGMatter for this and all your other tutorials; I needed to know this technique for alot of prospective projects!😁
@trochilusneon3141
@trochilusneon3141 Жыл бұрын
Thank u mate this is exactly what I'm looking for!
@alfiedabomb
@alfiedabomb 2 жыл бұрын
the transfer attributes trick and combining them to make a UV system is genius! thank you!
@Dmitry2184
@Dmitry2184 2 жыл бұрын
Shout out to the cg matter dude this one actually looks like a seashell nice job 👍🏻 👏🏻
@KefuP
@KefuP Жыл бұрын
13:37 Transfer Attribute - Sample Nearest Surface
@leaf4645
@leaf4645 2 жыл бұрын
If anyone is struggling with holes in their mesh, Just put a subdivision surface after the merge by distance.
@mihailazar2487
@mihailazar2487 2 жыл бұрын
Your computer's gonna die
@Tingleton11
@Tingleton11 2 жыл бұрын
@@mihailazar2487 bro my computer dies just creating a cube
@todesdigga3891
@todesdigga3891 2 жыл бұрын
I always think I know everything you gonna tell and always learn new tricks! Great
@jimsmindonline
@jimsmindonline 2 жыл бұрын
Brilliant, I was always confused by the transfer attribute node. This really showed it nicely. Although it's been changed in 3.4 it still works fine with the new nodes.
@xaviervicens5217
@xaviervicens5217 2 жыл бұрын
Which node did you use instead transfer attribute?
@xaviervicens5217
@xaviervicens5217 2 жыл бұрын
Find it, Sample Nearest Surface
@Tingleton11
@Tingleton11 2 жыл бұрын
@@xaviervicens5217 thanks for actually telling us instead of just saying resolved
@Dingle.Donger
@Dingle.Donger 2 жыл бұрын
The star shape made it look like ice cream or a churro depending on the exact shape of the star
@jesseisstuckinside
@jesseisstuckinside 6 ай бұрын
Hey, I'm at 9:25 on Blender 4.1 and things have been going okay so far, but when I reach the part with turning the curve into a mesh into a volume, I only get sporatic points of the shell centered around the center. I have found a fix for this, and it's toggling "Fill Caps" in Curve to Mesh. However, this gets rid of the hollow inside the snail shell.
@Bau-3d
@Bau-3d 5 ай бұрын
i also facing the exact same issue and searching for a work around
@Bau-3d
@Bau-3d 5 ай бұрын
after curve to mesh - mesh to curve - resample curve - points to volume
@goatpepperherbaltea7895
@goatpepperherbaltea7895 2 жыл бұрын
Next tutorial is nose tracking
@jozafax
@jozafax 2 жыл бұрын
This is insane, thank you!
@wigligigly3375
@wigligigly3375 2 жыл бұрын
This is so random but cool at the same time. Thank you for this
@TarekAlShawwa
@TarekAlShawwa 2 жыл бұрын
Tutorial starts at 2:50
@jaymcleinevaristo980
@jaymcleinevaristo980 2 жыл бұрын
there's no mesh to volume in my node??
@bloom945
@bloom945 2 жыл бұрын
the uv trick was neat
@jackryan8588
@jackryan8588 4 ай бұрын
I’m going to do things with this!
@mortican09
@mortican09 Жыл бұрын
Amazing tutorial! One question though: is there a way to "apply" the node group in order to create a mesh that can be used for sculpting? Every time I try it says I should convert the curve to mesh, but adding that node on the end does not work at all...
@raulgalets
@raulgalets 2 жыл бұрын
hey mr cube, i remember you asked blender for a way to quickly deletr annotations: alt + d it is
@marcusbrasilite
@marcusbrasilite Жыл бұрын
Nice video, but I had to use "points to volume" cuz I didn't find "mesh to volume" in Blender 3.2, there's a way to fix that?
@chiefchugger4683
@chiefchugger4683 2 жыл бұрын
very cool
@gianniroden8155
@gianniroden8155 Жыл бұрын
Thank you 💪 🙌🙌🙌
@ratuldebnath8134
@ratuldebnath8134 2 жыл бұрын
great tutorial
@rokaya.2250
@rokaya.2250 2 жыл бұрын
simply u iz crazy good
@FeRReTNS
@FeRReTNS 2 жыл бұрын
FUCK YEAH COFFEE
@Bildungsromanx
@Bildungsromanx Жыл бұрын
What feature did you add key frames to to animate it like that? Curling from the inside to out?
@FunkinArchive
@FunkinArchive 2 жыл бұрын
She sells seashells on the seashore...
@FunkinArchive
@FunkinArchive 2 жыл бұрын
@@WorldOfFunYT due to the laws of supply and demand no-one wants to buy shells cause there's loads on the sand
@adamPhoebe
@adamPhoebe 2 жыл бұрын
sheshellssseashellssss
@morfgo
@morfgo 2 жыл бұрын
When continue America walk
@datodavita1212
@datodavita1212 2 жыл бұрын
you are crazy :)
@sevfx
@sevfx 2 жыл бұрын
"you can plug the normal map into AO"... Wow, thats too op, they should nerf it.
@SebastianDecilia
@SebastianDecilia 2 жыл бұрын
Maldito loco 😵
@Lavxa
@Lavxa 6 ай бұрын
Very awesome stuff! I am working on a shell generator.. Where full models of shells are randomly missing chunks, with pours etc. With random noise values on each shell. Thank you for this
@Praecantetia
@Praecantetia 2 жыл бұрын
That's complexer than a doughnut
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