I would LOVE LOVE LOVE to see a walk through of some of the techniques. Quixel is great at giving overviews, but there is a real lack of walking through the whole process. Like the incense burner, just stream how you do it. Maybe I'm missing something though, anyone know of any good comprehensive tutorials for this stuff? Besides just using Mixer?
@ackmaster80504 жыл бұрын
exactly... this guy hyst covers the idea and obvious methods he used... nothing about How he did it, how did he do the lighting, master material ect.
@karmapolice33354 жыл бұрын
i upvote for this
@peoplestechchannel75814 жыл бұрын
Thank you again. I'm amazed that you have made the scene available. That is incredible. I'm very grateful.
@blinkrogue13443 жыл бұрын
When scenes like this are available on the marketplace for free, are we allowed to reuse assets from the scene? Can I just yoink the burner thing with the particle effect, and use it in my own project? 🤔🤔🤔🤔 Edit: or, I can look at the bps and learn how to do it myself :)))
@jaybabel35284 жыл бұрын
Simply beautiful :D Just found you and I am already joyfully enthralled. Thank you for your wonderful tutorials and informative videos. Keep on rocking on, stay safe, and stay awesome!
@Bl1tzkriegx4 жыл бұрын
I would like to know how to go about creating the master material that you used for the head. That sounds super interesting on its own! You guys do fantastic work!
@brandongrey92404 жыл бұрын
I’ve been doing this with downloaded assets for years. It’s really the way to go to improve the assets and more importantly, more accurately see your vision through.
@rahul.unrealengine387 Жыл бұрын
So, I can use it for my personal projects. its crazy... Unreal+Quixel..💥💥💥 And special thanks to bro JAKOB KEUDEL
@tajender_singh4 жыл бұрын
Amazing scene.... Great work...
@waymanharris12843 жыл бұрын
I dream of working with people this passionate! Well done!
@crs11becausecrs10wastaken4 жыл бұрын
These techniques will become all the more valuable when UE5 launches. Can't wait.
@theeternalnow65062 жыл бұрын
This stuff is insane. What a time to be alive.
@chronosschiron4 жыл бұрын
and a love that ability in engine to mix stuff up :P
@noosman16 Жыл бұрын
I discover your videos just now and wow you are really inspiring!
@timmy75964 жыл бұрын
Next Gen of VFX. I am eager to get my hands on Unreal.
@rfraiol4 жыл бұрын
Wonderful work! I love the tips.
@ruslanmansurov37904 жыл бұрын
Awesome. That kind of things that inspired me to go forward and bring life in my ideas. Thank you!
@vishwaksenreddy4484 жыл бұрын
Seriously, you guys are a boon for small teams :D
@tomtruyens98042 жыл бұрын
This is the type of video that makes me want to go home and CREATE!
@sehaj044 жыл бұрын
awesome !!
@DougTaggart4 жыл бұрын
Need way more from Jakob please!
@JuvA314 жыл бұрын
This is crazy! I just want to try Quixel as soon as possible :)
@mattiiful4 жыл бұрын
This is amazing! Could we perhaps also get a tutorial on how to make a decent master material? Because a lot of ur scene depends on that one master material.
@RGaB74 жыл бұрын
Amazing! Just wow.
@arca36434 жыл бұрын
whenever i see this epic looking scene all i think about is render time
@tajender_singh4 жыл бұрын
Hey Jacob.. where can I follow you and your work... I really loved it
@MoZaHo4 жыл бұрын
What am I doing with my life. This is beautiful and amazing
@pissfiss4 жыл бұрын
When a person can make you cry by just turning visibility of decals on and off
@dogzer4 жыл бұрын
The bank can do that with my bank account, they turn my money on and off
@jwadaow4 жыл бұрын
@@dogzer You ain't seen nothing yet!
@dossantos_films4 жыл бұрын
Do you guys recommend any further material or place to learn more about this kind of material set up?
@misticalagesdennix4 жыл бұрын
amazing, most awesome was at decals!
@creasedaf1s9004 жыл бұрын
Hey Jakob this video was amazing, im sure the in depth tutorials are coming shortly, thank you for making this high quality video. could you please elaborate on your computer specs ? would this be possible on a ryzen 9 3950x with a 2080ti?
@antwoolph4 жыл бұрын
OOOOOOOH MY GOD, YOU'RE THE JAKOB KEUDEL THE ONE THAT DID THE "THE VOID" CINEMATIC INSPIRED FROM THE ELECTRIC STATE, MY GOD I LOVE YOUR WORK SO MUCH.
@ayoubhamidialaoui48434 жыл бұрын
Amazing!!! ,, Does anyone know the name of the background music?
@tomoprime2174 жыл бұрын
How do you create master materials inside Unreal to break / hack the megascans asset? Now that would be a worth while tutorial. I see so many of these incredible epic scenes in few minute fast forward videos and all I can think is wow that’s nice, good for you. As for the scene it looks super impressive but with all these beautiful placed gilded objects and custom lit chain lamps couldn’t these Romans also find a broom? Just kidding. Sorry couldn’t help myself. It must be awesome letting your imagination run wild in Unreal with these great tools. I’m envious.
@anantsingh30284 жыл бұрын
you import two megascans materials, select them, right click and blend them together for a master material
@playonce41864 жыл бұрын
How is the smoke coming from those urnes in unreal engine made?
@DirkTeucher4 жыл бұрын
It's probably a flipbook made from a vollumetric asset.
@TechArtAlex4 жыл бұрын
Volume textures. Take a look at Ryan Bruck's work with these for more detail, and here's a quick example/tutorial I found: kzbin.info/www/bejne/qajIcoCGhqenb5I
@playonce41864 жыл бұрын
ok thx guys
@MangaGamified4 жыл бұрын
fire
@lionellaurent1083 жыл бұрын
Flipbook from Houdini and put in Niagara i think.
@rohanmandke19204 жыл бұрын
Amazing
@JaXuun2 жыл бұрын
The Material node setup looks like a Cluster °°°° workflow wise
@chronosschiron4 жыл бұрын
i kinda do a lot a stuff like ya do there....making this plugin easier for unreal will make it even better and more used
@bigdaddystrokes2 жыл бұрын
Ive been meaning to move from Cinema4D to UE5... Interesting.
@mpdmpd81183 жыл бұрын
epicness
@eskamandro3 жыл бұрын
amazing job!
@yassiraykhlf59814 жыл бұрын
Somehow i can't import materials directly from megascan's library inside mixer I have an epic games account
@zonkete3 жыл бұрын
Whats the song name? It sounds beautifull
@L-double-J4 жыл бұрын
Nice video, but whats the name of the song in the background?
@BruceWillis9924 жыл бұрын
Masterpiece
@2tye5284 жыл бұрын
Neato
@jacopodiprima45134 жыл бұрын
Love this vids
@avteching2 жыл бұрын
Why does my scene go black in play mode?
@fddesign4 жыл бұрын
Please, do more STEP BY STEP tutorials :D
@thelabgamerkidofficialsegu55444 жыл бұрын
want a landscape material tutorial
@gdavis3d4 жыл бұрын
Coming down the pipe!!
@TheDigitalAnts4 жыл бұрын
landscape materials can get pretty complex in Unreal, is an art on it's own .....there a few good tutorials on youtube or some really good one on the marketplace.
@gauravmishra59984 жыл бұрын
TheDigitalAnts can you please link few 😁 ? Thank you
@yapanwolf4 жыл бұрын
do You recommend any courses on ue4 to make stuff like this one?
@ManuMarea4 жыл бұрын
Is it just for windows? Mac ?
@amintaghizadan63334 жыл бұрын
I'm really curious; Can these actually be expected to appear in playable games one day?
@WhisperAH4 жыл бұрын
They can today with beefy enough machines
@saswatrath13814 жыл бұрын
That's actually a Indian environment. Temples are generally found there. I wish someday we would have game based on Indian Culture I would love to try out.
@孫杨3 жыл бұрын
I wonder how VFXs are done.
@SynthToshi2 жыл бұрын
for some reason my scene goes dark after around 30 seconds in the cinema.
@KiwiHawk-downunder-nz4 жыл бұрын
Most of these I se from you Guys seem to be for scenes and renders, how much of this actually works for a game ready play able world space. I like to see a small series where yu build somit like say an old dark-age docks surounded bu mountains and a tunnel\Cave pathway throught the terrain to the outside landscaple that is a game ready project. keeping in mind as allready stated over views don't really go down great as tutorials, so much information is left out
@banmuanhacom4 жыл бұрын
what is your computer hardware's specification
@shashwatkauraw80854 жыл бұрын
Why is not available for Mac :(
@6Phat94 жыл бұрын
so I just watch these videos because theyre entertaining im not an artist or anything so i wanna ask could this be implemented into a game, does it take too much power to load this one area or is it just not the right engine for a triple a game? because I can perfectly imagine entering this area in some cool open world game
@anantsingh30284 жыл бұрын
this takes damn too much resources, the 2-3 second video animation you saw of the candles you have taken minimum 2-3 hours to render on a RTX pc or maybe more.
@jakobkeudel23664 жыл бұрын
Hey! Quickly chiming in if I may: with a bit of tweaking and obvious cutbacks with real time ray tracing, this scene could be built similarly for a game environment, in the same engine. The entire demo runs at roughly 24-34fps in FHD on my setup (single RTX 2080ti), 20-23fps on 2K. The candle shot is one of the cheaper ones as the draw distance is very short. For final pixel - with all effects boosted and rendered at 6K - we are obviously looking at more overhead but at native 4K, the entire cinematic wouldn't take more than a couple minutes to render, at 2K its close to real-time :) Hope this helps!
@shipkoff4 жыл бұрын
Can you make video about creation of game level? Not just concept
@vince44174 жыл бұрын
I agree. Quixel is making photos in a game engine.
@harrysanders8184 жыл бұрын
You would need to learn how to utilize this in a game context. It's about optimization techniques and best practices that are totally Quixel agnostic. Quixel jus delivers the source material and its up to the user how he uses it, at full scale or as a starting point to make game ready models and textures out of it. You can't use megascan models and surfaces "as is" in a game production the same way you can't use high res photographs as is in a games production. But yeah I agree, there should be tutorial content about that too and im sure Quixel will deliver something. The only thing is that it is a too huge and complex of a topic to jus cover entirely in relation to the specifics of megescans. Its much more global 3d realtime optimization and 3d modeling knowledge that's totally unrelated to wether using scanned material or not.
@alhusseinali4 жыл бұрын
Quixel 💓↗️
@jurandfantom4 жыл бұрын
Model edits aren't violation of terms for UE free users ?
@cghow4 жыл бұрын
Anyone interested in unreal engine niagara tutorial
@chronosschiron4 жыл бұрын
425 is too buggy when it works fine for win 7 64 bit let me know id watch if ya do it for 424.3 ill watch what you can do
@mrtegs4 жыл бұрын
Sure
@brock76823 жыл бұрын
how does this have 46k views and only 84 comments lol
@SagaraUrz4 жыл бұрын
Sighs, i need to learn this program. Bye bye 3d max
@ASIMO0013 жыл бұрын
You still need 3ds max if you're good at it. :)
@adorethered4 жыл бұрын
the cool thing is, for the first time in a long time, pc will have to innovate HARD to keep up price to performance in the upcoming console generation. *puts on tinfoil hat*. I suspect amd is showing off their gpu capability in the next generation of amd gpus. However instead of trying to hype it up by going directly against nvidia. It WOULD SEEM they are blowing nvidia out of the water in terms of price to performance in the CONSOLE SPACE so that when they release similar gpu's on PC they will just skip the red vs green debate entirely by saying "this is what we did for the plebs, wait till you see what we do for the pc."
@knezivan14 жыл бұрын
rtx on
@danielsmithson66274 жыл бұрын
PLEASE FIX UNREAL ENGINE PLUGIN!!!! HAS NOT WORKED SINCE LAUNCH< HAS NEVER WORKED!!!!
@Messi-rw9ng4 жыл бұрын
Jesus...I have so much more to learn...
@_Amilio_4 жыл бұрын
Makes this look too easy
@monkeyrobotsinc.98754 жыл бұрын
pretty amazing, minus the grotesque roman "goddess" head scan.