Rate of Climb Misconception | Altitude AND Speed!

  Рет қаралды 55,933

AdamTheEnginerd

AdamTheEnginerd

Күн бұрын

Get cool MERCH and support the channel at: teespring.com/stores/adamthee...
Check out cool military and civilian aircraft models here (supports the channel):
airmodels.net/?aff=98
0:00 - Introduction
0:21 - Method Exploration
2:05 - Missing Link!
4:42 - Thanks for watching!
Rate of climb misconception and missing link explained and demonstrated!
Follow me on Twitch!
/ adamtheenginerd
End screen music:
Bitch Lasagna by PewDiePie x Party In Backyard
• Bitch Lasagna (INSTRUM...
New video every other Friday!
Like and Subscribe for more!
%----------------------------------------------------------------------%
Useful links:
Maneuvering Energy Retention spreadsheet:
docs.google.com/spreadsheets/...
Sea level speed spreadsheet:
docs.google.com/spreadsheets/...
MEC and climb spreadsheet:
docs.google.com/spreadsheets/...
Link to my Discord:
/ discord
Follow me on Twitch:
/ adamtheenginerd
Follow me on Twitter:
/ adam5143
Second Channel:
/ @adamtheenginerd2914
Overlay:
forum.warthunder.com/index.ph...

Пікірлер: 481
@silverfortytwo9506
@silverfortytwo9506 3 жыл бұрын
I generally prefer to climb a little faster than is efficient so I'm less likely to get jumped slow
@dsdy1205
@dsdy1205 3 жыл бұрын
Typically I climb at best climb until the first enemy appears, then transition to 200kts IAS fighting speed and keep climbing
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yeah there's a reason to climb a bit faster than optimal, but not to climb slower than optimal.
@lordulberthellblaze6509
@lordulberthellblaze6509 3 жыл бұрын
I learned that the hard way in my low tier spitfires trying to match the Germans.
@lamatoutroux5786
@lamatoutroux5786 3 жыл бұрын
There is a reason to climb a bit slower, that s to travel less horizontal distance so you arrive at the battle after your allies have begun engaging the ennemy, which can be a strategy. If you just want to climb though, it s not very much use
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@lamatoutroux5786 You can achieve meeting the enemy later by sideclimbing at your optimal climb speed, and that way you get the best of both worlds.
@hansm_0161
@hansm_0161 3 жыл бұрын
Yesss graph give me more graphs I love it
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
I'll deliver!
@Lxcx333
@Lxcx333 3 жыл бұрын
I only love them when i dont have to make them or have to calculate in Math class lol
@JainZar1
@JainZar1 3 жыл бұрын
How to easily spot the engineer in the crowd. 😉 Nothing can beat a good graph. 😅
@jimmyhain
@jimmyhain 3 жыл бұрын
Would love to see you and Phlydaily doing a collab video for statistics!
@arternativeyt
@arternativeyt 3 жыл бұрын
no dont tell them, i love when someone think they had advantage over me just because they were slightly higher than me, and when i put my plane straight zoom climb into them, they are hopeless because they had no speed even to react
@Y.M...
@Y.M... 3 жыл бұрын
I'll just turn a sharp 90 degrees, it doesn't do much harm to my low energy state, but enjoy zoom climbing and also turning to lose your initial speed advantage xd
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Knowledge must be shared.
@solomonarbc
@solomonarbc 3 жыл бұрын
Clearly you don't understand that altitude means energy, and you bleeding all of your energy in a steep turn and climb makes you hang for a couple of seconds to get wrecked by his teammate.
@arternativeyt
@arternativeyt 3 жыл бұрын
@@solomonarbc nah bro u dont get my point, when i said "slightly higher" i mean less than 1km above me, and i have to make sure that there are no other enemies around
@mtpstv94
@mtpstv94 3 жыл бұрын
You aren't "zoom climbing" as you call it if you weren't very recently booming / diving before that so I'm assuming you meant that you were. If you just randomly decided to climb than no, you didn't have advantage at all being below them.
@sillyrabbit5459
@sillyrabbit5459 3 жыл бұрын
Makes me wanna open matlab and find the most efficient walking speed/calorie burn to get to class
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Haha it would be useful code!
@theshinken
@theshinken 3 жыл бұрын
so what's the result?
@HenriFaust
@HenriFaust Жыл бұрын
@@theshinken The efficiency doesn't change much until you transition into a jog or run.
@636theofthebeast8
@636theofthebeast8 3 жыл бұрын
I just happen to have finished teaching the relationship between work, mechanical energy and generated heat to my physics students, so I'm very familiar with those concepts but I never considered this about optimal climb speeds. Super informative, thanks a lot!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
My pleasure! And yeah there's some pretty satisfying conclusion you can pull just from basic physics!
@pancakesnarfer6648
@pancakesnarfer6648 3 жыл бұрын
why do i watch these when i have no clue what is being talked about lol
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Because you like G R A P H S?
@dsdy1205
@dsdy1205 3 жыл бұрын
Plane no just climb, plane climb but also go faster. Faster but lower > higher but slower
@astrotrek3534
@astrotrek3534 3 жыл бұрын
Adam I just wanna say you're combing physics with my favorite video game is really keeping me interested in math lol. Physics is more fun when it's cool airplanes involved. Keep it up man, great work.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks for the praise! Yeah the physics is what makes me understand the math lol. Pure math is boring imo.
@astrotrek3534
@astrotrek3534 3 жыл бұрын
@@AdamTheEnginerd Love your stuff dude. Also helpful because I can watch your videos when I'm supposed to be doing homework and no one can tell the difference. Graphs FTW!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@astrotrek3534 Hahaha thanks for the love, and graphs FTW definitely!
@rudolphantler6309
@rudolphantler6309 3 жыл бұрын
Adam. You usually have the slogan of "Be useful!" or something like that. Air RB. 1- Can you explain what type of planes and/or what behaviours do you deem useful? 2- What plane classes fall into which category of usefullness or the opposite? Also detailing which get airspawns, which don't. 3- How can you make otherwise non-usefull planes useful? What requirements should the said plane be adept at? 4- How to make otherwise useful planes even more useful? Perhaps low altitude fighters bombing ground targets before dogfighting? 5- What not to do so one doesn't make an otherwise useful plane non-useful? 6- What should an ideal squad composition be like or comprised of? 7- What's your opinion on slightly heavier twin engine planes which could technically take down foes?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
1. The aircraft that help win games, and games are primarily won by wiping out the enemy team, so aircraft that focus on that are the most useful. 2. Fighters are useful, bombers get close to a wasted slot on your team. 3. You're usefulness to your team in a match starts with your aircraft choice before the match. If you misclick and choose a rather useless plane, you should bait. 4. Knowing your aircraft's pros and cons as well as the enemies, being aware of what is going on, leaving bombers for last and not being a lot of friendlies on the same target. 5. Ground pound. 6. If you're in a squad your chances of victory are significantly increased. There's no special squad combo that is effective, just choose fighters. 7. Some twin engine fighters are good, but generally speaking the single engine fighters are better.
@rudolphantler6309
@rudolphantler6309 3 жыл бұрын
Thanks for the reply, though I was seeking more clarification. :) 1. Is there such a thing as way too passive too high altitude climbing? Or is there a certain tactical threat element to it occasionally to bring to the table? 2. Strike fighters? Attackers? Heavy Fighters? Interceptors? What differing factors do these actually bring to the table? As a noob I'd need to ask are naval fighters unique in a way that do they spawn from carriers actually? Mostly thinking of WWII stuff in the game currently. 3. For example how to make a sluggish heavy plane, like some cumbersome heavy fighter useful? Is there a hidden meme fun element in using them to directly go after enemy fighters? Granted there may be weaker armament to work around. Also some may naturally not work, like the Breda 88 for having extremely underpowered engines. 4. What if a plane's ideal altitude of operation isn't too high or unable to climb far? Isn't it beneficial to drop one big bomb onto an enemy base which can be targeted easier than AI units before setting off to attack fighters? Don't get me wrong, I see that killing players is obviously the most important objective, but wouldn't this help out the team in the long run occasionally? Supposedly a bomber died before it's last run near a base you bombed earlier and another one can finish a base off while you are on the other side of the map. 5. This was originally just a question to mirror the one above it, but now I had an idea of asking: if you have any more things to add here. 6. Is there something to strategically gain from comprising a squad out of a high altitude plane, a very fast plane, a dedicated turnfighter plane, and one with tons of forward armament? 7. This one is satisfactory.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
1. Not really, if you don't fight then your teammates will be outnumbered and take higher losses while the enemy team takes lower losses. 2. Attackers that go for ground targets that are actually worth tickets can be effective, but it's rare to see. Rest are useful because of airspawn. 3. Usually they have an airspawn which is very useful as well as good armament, so they can rush climbing enemy fighters early and disrupt their climb. 4. If you can't win the game by bombing, it's no use trying. It'll hurt your climb and speed and the enemies will get above you easier. 6. Sure, but I wouldn't spend time micromanaging what squadmates fly though. It won't decide a match in the vast majority of cases.
@gpapazac
@gpapazac 3 жыл бұрын
Adam we re going in a lockdown 2 days from know ( i live in Greece). Please provide more pvp gameplay asap ( a stream will also suffice) . Thanks in advance ;)
@Kelgo102
@Kelgo102 3 жыл бұрын
Here in America they are FINALLY making school online only (at least my district). Too many kids got corona
@user-lo8pu9mq9r
@user-lo8pu9mq9r 3 жыл бұрын
Kelgo My school is shutting down next week due to a large amount of students contractions the No-No virus
@dhmhtrhs.
@dhmhtrhs. 3 жыл бұрын
ΑΛΑΝΙ ΚΑΙ ΕΣΥ ΕΔΩ? ΧΔ
@Kartushka69
@Kartushka69 3 жыл бұрын
@@dhmhtrhs. Ελα ρε θεούλη!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Have you seen all my other gameplay videos already?
@nairb-ds1vn
@nairb-ds1vn 3 жыл бұрын
I had your video when I played today. Both fighters and bombers. I found concentrating on keeping the speed up rather than attitude worked. Not by much; but worked. Those fast climbing fighters of the opposition weren’t quite so high. Thanks very much.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Glad I could help!
@twister300000
@twister300000 3 жыл бұрын
I got a video Idea. Bullets should fly Further at high altitude due to reduced drag. Could be an intresting short video.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
I don't think they do in WT though.
@peters2928
@peters2928 3 жыл бұрын
Excellent video. Thanks for sharing.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
My pleasure!
@dannycross3808
@dannycross3808 3 жыл бұрын
Every aircraft has a best rate of climb (Vy) and best angle of climb (Vx) which is calculated based on avaliable horsepower and total weight. Best rate gives you best time to altitude while best angle gives best altitude over given horizontal distance. All u need to do is point the nose to hit that speed IAS right from take off
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yup.
@ZeVulj
@ZeVulj 3 жыл бұрын
adam ur video, granted, and my interest in planes and war thunder made me take the aeronautical engineering curriculum at my uni, this will be interesting for my classes keep it up
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Damn nice, and thanks I will!
@ZeVulj
@ZeVulj 3 жыл бұрын
@@AdamTheEnginerd what were the first things you studied in general, I have aerotechnics 101 and right now we're studying airflow tunnels and layers of airflow, we already went trough aerofoils and types of aircraft
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thermodynamics, fluid mechanics, statics, aerospace projects and general classes.
@Alabash2006
@Alabash2006 3 жыл бұрын
wow your channel is very nice, love the merch aswell
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Glad you like it!
@gbro8822
@gbro8822 3 жыл бұрын
Thank you Adam, great job.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
My pleasure!
@EllyTaliesinBingle
@EllyTaliesinBingle 2 жыл бұрын
All makes great sense! Good job. :)
@artzwierzchowski8232
@artzwierzchowski8232 3 жыл бұрын
Informative as always 👍
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Glad you think so!
@prinzmarcusvonkurdistan3778
@prinzmarcusvonkurdistan3778 3 жыл бұрын
I love you and your videos!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks for the support!
@isabuckles
@isabuckles 3 жыл бұрын
I'm reminded a lot of Eugene M. Cliff's paper on energy state models.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Oh? I never heard of that.
@MikeRazzes6969
@MikeRazzes6969 3 жыл бұрын
Fantastic video !
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thank you very much!
@Beaufort-Wes
@Beaufort-Wes 3 жыл бұрын
Good show, thanks for sharing.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
My pelasure!
@123fockewolf
@123fockewolf 3 жыл бұрын
Adam...... GREAT STUFF!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks Mr FW190!
@OneMoreDesu
@OneMoreDesu 3 жыл бұрын
Great video; squeezing performance out of aircraft can be very fulfilling
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks, indeed!
@alb9229
@alb9229 3 жыл бұрын
Nice one Adam !
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks!
@yubisnake
@yubisnake 3 жыл бұрын
I DID learn something. I've been climbing at a 265kph IAS. I'll have to start trying 300. Ky main issue is coming up against aircraft who I'm holding elevation advantage over, but are able to snap nose up for a good burst (i.e. yak3), and who seem to retain their energy even after the drastic nose up climb to engage me
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Well it depends on the aircraft, these speeds and climb rates only apply to the P47D28. 300 would be way too fast for an A6M for example.
@victory7999
@victory7999 Жыл бұрын
You showed a very good point and explained it well. Although I disagree with your wording - the 250 IAS P-47 still *climbs* better than the 300 IAS P-47 (as shown by the altitude against time graph), but the 300 IAS P-47 has more *energy* coming out of its climb. The 300 IAS P-47 climbs worse than the 250 IAS P-47 but has a little more energy than it (as climb is strictly speaking about altitude, not energy). But I will be sure to remember to climb a little faster.
@AdamTheEnginerd
@AdamTheEnginerd Жыл бұрын
Hmm what I meant was that maximizing geometric climb rate isn't what you should be trying to do, it's maximizing energy gain per unit of time.
@victory7999
@victory7999 Жыл бұрын
@@AdamTheEnginerd Yeah
@Rogueginger69
@Rogueginger69 3 жыл бұрын
Oh yeah! More deep Knowledge!!! Noice vid😊
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Glad you liked it!
@FRDDPFAL
@FRDDPFAL 3 жыл бұрын
Make a video Reviewing the F8F-1(B), and dont stop posting videos, i enjoy to much your work.✌️
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It's on my list! Thanks for the support!
@marryanne8701
@marryanne8701 3 жыл бұрын
Yesssss I’m dying to see Adam use that beast 🙏🏽😁
@FRDDPFAL
@FRDDPFAL 3 жыл бұрын
@@AdamTheEnginerd I Mean like your tipic kinda Review, like with pros and cons, kill counter, only like you know How to do. Just If you want of shure.
@nando_br
@nando_br 3 жыл бұрын
I think one thing we must take into account is the distance covered of each aircraft climbing and the point where they will cross.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Is more or less distance good?
@user-re3wn9lm3b
@user-re3wn9lm3b 3 жыл бұрын
it would be great if you could make a list of planes optimal climb/supercharger gear speeds!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Climb speed chart is being slowly filled (description), supercharger depends on throttle and speed to a certain extent, so it's not easy to give a single good value.
@user-re3wn9lm3b
@user-re3wn9lm3b 3 жыл бұрын
@@AdamTheEnginerd so why don't you explain how to find the optimal climb speeds so we can help to complete the sheet? i mean you can have a video on how to record this data with wtrti and how to process it with python or idk!
@ferrarisuper
@ferrarisuper 3 жыл бұрын
Very nice, short video Adam! One thing i did not understand: while the altitude increases the plane needs to accelerate because of lower air density, but with lower drag the amount of energy required to go at higher TAS at higher altitude is lower.
@dsdy1205
@dsdy1205 3 жыл бұрын
If you're climbing at a constant IAS, the drag force on your plane remains largely the same. This means the power needed to overcome drag actually increases as you climb higher
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks! At a given IAS, drag is the same. That's the point of climbing at constant IAS and why we use IAS.
@ferrarisuper
@ferrarisuper 3 жыл бұрын
@@AdamTheEnginerd yeah, so the energy required to keep the IAS costant is the same at every altitude
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@ferrarisuper Hmm no, since as your TAS increases, it requires more and more energy to increase it further since E_k = 0.5*(TAS)^2. TAS is squared.
@ferrarisuper
@ferrarisuper 3 жыл бұрын
@@AdamTheEnginerd ok, now is clear! Thank you 😊
@herlambangp3222
@herlambangp3222 3 жыл бұрын
I would like to see Adam using french VB 10-02. It's like underrated aircraft and rarely see it being used
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It's on my list!
@alwayscurious3357
@alwayscurious3357 3 жыл бұрын
I'm back in college again... Aerodynamics in classes then war thunder at home... Thanks for the neat lesson OP!
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
My pleasure! And yeah same haha.
@flak8842
@flak8842 3 жыл бұрын
as i really was thinking speed management while i climb that's a good advice to stay a little fast during the climb
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Every aircraft has an optimal climb speed!
@HochgeborenKlown
@HochgeborenKlown 3 жыл бұрын
This was useful...I always thought that maintaining a high speed steady climb was betterer than a slower one or a series of speed killing zoom climbs and now I have proof...
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yup, there is always a certain speed that is best to climb at, and varies only a bit with altitude.
@Ayane13b
@Ayane13b 3 жыл бұрын
@@AdamTheEnginerd Do you have a video that goes over how to find the best rate of climb? Or is there data publicly out for the best speed to climb at for specific planes?
@pranavarvind4281
@pranavarvind4281 3 жыл бұрын
@@Ayane13b There's a spreadsheet by The__Kiwi, and Adam has started his own spreadsheet too.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
I kind of already made a video, it would be "part 1" of this video like I said in the beginning of this video.
@ijnhieibb5140
@ijnhieibb5140 3 жыл бұрын
Adam,Do you plan on making a video on the Yak-23 i feel like its sorta an underrated aircraft at 8.0 ive used it and it seems very good even at 8.7 at times. And this was a very nice video thanks for the graphs and explanation
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks! It's on my list!
@feltezv
@feltezv 3 жыл бұрын
it was 7.3...
@gierdziui9003
@gierdziui9003 3 жыл бұрын
i just go vertically up lol
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
#efficiency.
@Kay_213_
@Kay_213_ 3 жыл бұрын
In some planes like the Mk.16, I like to climb very fast into the enemy. It’s not about having the altitude advantage, I know I’m fucked in that. It’s about catching 109s slow and then dragging the enemies down fast I generally do that more than trying to outclimb an enemy who I know will beat me to alt lol
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
I try to do that on fast and low alt planes, Mk16 wouldn't really fit that criteria for me.
@kamalal-hamid4634
@kamalal-hamid4634 3 жыл бұрын
This will be SOOOOOO useful
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Definitely! Especially in real life.
@seanmckenna228
@seanmckenna228 3 жыл бұрын
Nice one.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks!
@gemini_1085
@gemini_1085 3 жыл бұрын
i feel like I am back in aerodynamics class. This video is McLit, thanks homie.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Haha McLit, my pleasure!
@gun_master1
@gun_master1 3 жыл бұрын
I'd rather climb at a higher speed in most cases just so I can have some maneuverability at higher altitudes in case I get surprised or so I can zoom up to someone who thinks they are safe climbing above me while I take accurate bursts at long range. It also helps to be at a higher speed once I decide to level off and gain even more speed. But I've noticed lately that I start off climbing at a higher angle and thus a slower speed right off the runway and at lower altitudes until I get to around 2000m-3000m where there isnt as much drag.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Drag is equal for the same IAS, regardless of altitude. That's why optimal climb speeds are in IAS.
@paul_wiggin
@paul_wiggin 2 жыл бұрын
Well.. looks like WT flight models are broken while calculating drag, or higher IAS provides a little more pressure for the engine, so it produces a bit more power. Last one means greater fuel consumption. For some planes this could be important
@AdamTheEnginerd
@AdamTheEnginerd 2 жыл бұрын
Higher speeds to provide higher pressures to the engine and increases power. Not so much on turbocharged aircraft though.
@theraindog9141
@theraindog9141 3 жыл бұрын
I'm sure players who climb with speed will notice how they sometimes catch the Bois who point their noses straight up, even if they appear to be way above them
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
You will gain on distance on someone climbing optimally, but they will gain on energy. Long term if you can't get the shot, they'll have the energy advantage.
@hidde663
@hidde663 3 жыл бұрын
i used to test this, with different prop pitch for the p47d28, after a climb, i would point the nose straight up and not the max altitude. best proppitch seems to be between 80 and 85% and ias climb speed is 280~km/h but when fighting other i usually climb at 280ias and once i feel confident i increase speed of the climb in order to throw enemies off, attacking them from below with more energy. there is an even more exiting trick for the la-7, climb to 1500m and build speed in a shallow climb 5 degree, close the radiotor and lower proppitch to gain 600kph+ ias, then zoom climb into the enemy climb path and take 1 or 2 out from below with an insane energy advantage. You can even drag more enemies down with you and use your superior engine performance below 3000m to absolutely destroy the chances of them winning the match, by either fighting to the death while dragging the entire enemy team with you, or climb back to your allies and join them to fight 8v6 instead of 8v8. both options increase the chance of winning the match by quite a lot. (havnt tried it with a squad yet tho, but can you imagine?)
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Those are good prop pitch and speed ranges. Yeah on low alt fighters I like rushing in as well to either bait or kill slow enemies.
@aidanonisko4720
@aidanonisko4720 3 жыл бұрын
In aviation there is what is known as Vy. Best climb rate velocity. It's not angles of climb that determine how fast you climb but the airspeed. And generally you don't want to climb near stall speed because that leads to higher induces drag. So the better thing for people to do in war thunder is to climb at a airspeed higher than you would think. 300 kp/h or higher. As seen in the graphs a higher airspeed = higher energy.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
300 is pretty high for most props in WT. 270 or so should be average.
@gansior4744
@gansior4744 3 жыл бұрын
God I love Your videos
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks for the love, much appreciated!
@vargapeter38
@vargapeter38 3 жыл бұрын
Hey Adam! Could you make a short video about what we see on a planes stat card? I mean, what value is good or bad, what playstyle can I play with these numbers etc. Just a really short video would make it, would be great cuz if you show me how to climb with P-47 (for example) it won't help me when I'm flying my Zero. Thanks a lot! (it would also make it just as a part of another video or sth.)
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Every value on the stat card is misleading, except for top speed which is usually decent. If you don't trust stat cards, you'll be better off.
@vargapeter38
@vargapeter38 3 жыл бұрын
@@AdamTheEnginerd ohh, interesting... thank you for the answer
@frantztrouillot1578
@frantztrouillot1578 3 жыл бұрын
Can you do one explaining compression in a dive?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It's explained in my Roll Rate video. Can maybe do a video on that still though.
@freyawion5337
@freyawion5337 3 жыл бұрын
Cool vid. TL; DR: Adam, please do a vid on a stock F-86A-5, max uptier. A question - Adam, can you please show us how to Sabre? Because the stock F-86A-5 can get in the same battle as the F100s, the pre-top MiG-21 and the Lighting, while having high repair costs. Not even speaking about the F-86F-2, that does the same and has even higher repair costs (16K stock compared to 5-6K on the F100D) and the only advantage it has over the F-86A-5 is the cannons instead of Brownings. I'd really love if Gaijin gave US the A-40 modification of the Sabre since it, at the very least, has AA rockets.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks! That's too specific, and I wouldn't remove mods on an aircraft to fly it stock. For any aircraft though, if you think it's weak against the competition, then you can fly something else instead.
@freyawion5337
@freyawion5337 3 жыл бұрын
@@AdamTheEnginerd But how do I get to the F100D then? Cause the Starfighter is just bad at 10.0
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Probably F104 is a better deal for the BR than F86A.
@samuelstevens1129
@samuelstevens1129 3 жыл бұрын
Just the video I was looking for lol
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Haha really? Pretty niche though.
@hyperion2502
@hyperion2502 2 жыл бұрын
This is totally great and usefull. Thanks. I'll give it a try. I just wonder if it was right to convert ias in speed before to calculate energie state.
@dsdy1205
@dsdy1205 3 жыл бұрын
Question: when on maps with airspawn enabled, should we immediately pitch up and zoom until we decelerate to best climb, or should we adopt the correct climb attitude and wait for the climb ias to drop to the optimum number?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Pitch up to decelerate quicker, then as you near your optimal climb speed you should gradually reduce the angle so that you reach your optimal climb speed, and then continue on that constant IAS.
@dsdy1205
@dsdy1205 3 жыл бұрын
@@AdamTheEnginerd alright, that makes sense thanks!
@solomonarbc
@solomonarbc 3 жыл бұрын
If it works in the game it doesn't mean it works in real life. Beyond the optimal climb speed, there is increased fuel consumption and engine wear (including overheating) and a pointless extra distance covered while climbing. Some planes are designed to climb at a greater IAS for a variety of reasons including power to weight ratio, acceleration in a specific speed range (air intake and injection) and the airframe with the wing loading. That is not to say that planes designed for high speeds should revert to optimal climb speed instead of a mild climb at around 10 degrees when they have a high IAS already. So if the planes take off from the ground they should use optimal climb speed, while if they start climbing while having a greater IAS they should climb at a mild angle. WT is poorly designed as planes lagging behind another one which climbs at a sustained climb speed, in prolonged pursuits in the same direction, level out then dive, accelerate (without any drag penalty) then pull up and voila: all problems gone - it is the WT way of climbing to space in steps instead of a straight line (mild curve).
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Euh not sure I follow. There's definitely higher drag if you dive and accelerate instead of keeping your optimal climb IAS, but you'll catch the enemy you're following because your higher speed will allow you to close the distance. You'll be gaining energy slower than your enemy, but you can still shoot an enemy that is 500m above you. That's why that works in WT, and it would work irl.
@jobe_seed6674
@jobe_seed6674 3 жыл бұрын
Adam you should do a video on the Harrier when it comes out
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Maybe!
@jobe_seed6674
@jobe_seed6674 3 жыл бұрын
I really just want to see you get a ace with it
@Haren94
@Haren94 3 жыл бұрын
There's one thing I don't understand (I haven't watched the 1st video, but haven't got time for that right now). When comparing those climbs, shouldn't both planes be climbing at an angle that allows them to keep the IAS that is talked about, ie. 250 / 300 kph? If yes, then why do they end up at high altitude with IAS different from that? If that's due to optimal climbing speed - how to determine it?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
They end with the same IAS, but different TAS! And TAS is the true measure of kinetic energy!
@NickG_214
@NickG_214 3 жыл бұрын
He is at a constant 250/ 300 kph, IAS, he's measuring the TAS (322/ 387 kph) at the given altitude for the final equation. I'm still a little confused with the whole IAS/ TAS thing but at higher altitudes your TAS is considerably higher than your IAS. The way someone explained it to me was the IAS is something like the air flowing around the wings and gives you a better representation of your aircraft's capability in terms of maneuverability when at higher altitudes whereas the TAS is the literal speed you're flying in relation to the ground.
@rudolphantler6309
@rudolphantler6309 3 жыл бұрын
I was hoping to look at your plane compared to the horizon when also looking at the IAS meter to compare if I'm usually climbing too steep or too low, but then I noticed your WEP was constantly on? Is this just a custom test map with unlimited WEP for the experiment?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Well the climb is less than 5 minutes, and it has 12 minutes of WEP.
@xavier4519
@xavier4519 3 жыл бұрын
to add to that, in realistic there is no WEP restrictor
@rudolphantler6309
@rudolphantler6309 3 жыл бұрын
@@xavier4519 Oh I was suspecting such a thing. I literally didn't know that how arcade has it it's not normal.
@Halinspark
@Halinspark Жыл бұрын
Is there a way to figure out the optimal climb speed for a given plane that isn't a week of tests and math or finding a spreadsheet and hoping the numbers are accurate? Because everybody always goes higher and faster than I do, and nothing I've changed makes a significant improvement.
@juanordonezgalban2278
@juanordonezgalban2278 3 жыл бұрын
Adam could you take a look at the Ki 83? From my experience it autmatches even the p51H, and i find it imposible to counter. God thing it isn't a common sight in batle
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Well P51H is faster and turns better, you certainly have options.
@filipkratky5007
@filipkratky5007 3 жыл бұрын
Hi, don´t you know how if mountings/pods for additional armament (such as rockets or bombs) affect the drag in game? So the plane after getting rid of its load would perform worse than the same plane without them from the beggining, with means without the pods at all?
@filipkratky5007
@filipkratky5007 3 жыл бұрын
If so, how big the effect actually is?
@thatsclassified1
@thatsclassified1 3 жыл бұрын
The game tells you when you look at secondary pay loads
@Arnechk
@Arnechk 3 жыл бұрын
Hes asking about mounts without payloads.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Pylons don't affect drag, except for the permanent ones that stay even after the ordnance is released (like the rocket pods on F4U-7).
@pkvetak1116
@pkvetak1116 3 жыл бұрын
Could you do some tutorial on how to play F-86 Sabre (with machine guns) ?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
I don't play much high tier jets though, so probably not anytime soon.
@evanpaisley998
@evanpaisley998 3 жыл бұрын
And this is the principle that makes zoom and booming possible
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Climbing?
@ihatestupidity7480
@ihatestupidity7480 3 жыл бұрын
I’d know those curve colors anywhere, Excel ftw
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It's Matlab actually haha.
@Subhuti.
@Subhuti. 3 жыл бұрын
Pro Tip in WarThunder! Grind to 10.7 jets. Forget about climbing.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It depends.
@xSupra
@xSupra 3 жыл бұрын
What is PEFC again? I couldn't find anything via Google and I think it referred to the propeller efficiency but I'm not 100 on it.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Propeller efficiency!
@oguzhanrayaman5979
@oguzhanrayaman5979 3 жыл бұрын
What is your top 5 favourite aircraft in the game?(Also nice video as always!)
@vargapeter38
@vargapeter38 3 жыл бұрын
Ki-100 A6M5 P-51 J1N and MiG-21, however I haven't played it yet (I know it was a question for Adam, sry)
@semso2603
@semso2603 3 жыл бұрын
He said his favorite was the F4U4-B, but after that I don't know
@vargapeter38
@vargapeter38 3 жыл бұрын
@@semso2603 whats yours top 5?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks! Tough to say, varies with time. Currently my favorite is the F4U-4B though.
@Relicoid
@Relicoid 3 жыл бұрын
All my homies love graphs Great vid
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Haha thanks!
@georgivanev7466
@georgivanev7466 3 жыл бұрын
Please Adam, play the Sea Venom FAW, there is almost no videos of it in KZbin
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Maybe!
@Turk3YbAstEr
@Turk3YbAstEr 3 жыл бұрын
How do I force people who climb at 400kph in migs and G.91s to watch this?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Spam it.
@juanordonezgalban2278
@juanordonezgalban2278 3 жыл бұрын
Or don't, I play USA 😂
@icedwhitechocolatemochafra9851
@icedwhitechocolatemochafra9851 3 жыл бұрын
@@juanordonezgalban2278 all sabres just climb at 20 degrees like props..
@StrikeWyvern
@StrikeWyvern 3 жыл бұрын
If you got higher than your enemy, say a Spitfire LF mk IX outclimbs a Ta-152, the 152 would be more likely to just run away than fight you because he sees you're at higher altitude even though he's in a higher energy state. Should I try to climb less in the spitfire and get some more speed so I can meet them head on and they won't just run away?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yeah that is a trick, it's easier to see that someone has an altitude advantage than a speed of advantage, so they'll be less likely to run away indeed.
@StrikeWyvern
@StrikeWyvern 3 жыл бұрын
I think I'll start trying that then, I have a lot of trouble with enemies simply running off if I get into a good energy state on them. It's a weird balancing act of seeming like you're a potential kill without being so high that they just won't engage.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yup, gotta give hope!
@captainstickman4093
@captainstickman4093 3 жыл бұрын
Could you do a video on Fw 190a1 i rlly like it and i wanted to see how you would play it and see if i could improve cause its my favorite 3.3 plane and one of my altime favorites and i would like to se a do335 cause im working on getting it
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
They are on my list!
@Alpakinator
@Alpakinator 3 жыл бұрын
Clearly explained, thx Btw, shouldn't optimal climb speed slowly decrease as your engine power decreases with altitude?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yes it should! Actually it should very slightly reduce even if power stays constant due to TAS and drag power increasing for a constant IAS.
@dsdy1205
@dsdy1205 3 жыл бұрын
@@AdamTheEnginerd In this case you mean the TAS decreases while we maintain a constant IAS right?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@dsdy1205 As you climb, TAS increases if you maintain constant IAS. His point is that IAS should technically decrease slightly as you climb as power decreases.
@ragnarthomsen3914
@ragnarthomsen3914 3 жыл бұрын
Is there some way to use variables to replace the data so you get the optimal speed for you aircraft? Like in a excel/google sheets?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
There are ways to cut down on testing, but like I explained in my rate of climb video, you'll still need to go in test flight to get the prop efficiency. Rate of climb video: kzbin.info/www/bejne/m3bIc4ttjaaaqdk&ab_channel=AdamTheEnginerd
@dsdy1205
@dsdy1205 3 жыл бұрын
@@AdamTheEnginerd If you do a straight line dash from stall speed to top speed, and plot the acceleration against velocity, does that immediately give you the specific energy graph?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@dsdy1205 It'll give the specific excess thrust curve.
@panzervitiger3882
@panzervitiger3882 3 жыл бұрын
What’s the thing with extra information under the speed/alt meter on the left? Where can I get it?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Overlay: forum.warthunder.com/index.php?/topic/483838-warthunder-real-time-information/
@Vito_16
@Vito_16 Жыл бұрын
Hello adam, how you added those parameters like hdg,alti, agl, e.t.c ?
@nickcostley485
@nickcostley485 3 жыл бұрын
Wish I could get into matches with you on my team.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
One day!
@StarWarsMasters
@StarWarsMasters 3 жыл бұрын
For the higher Spitfire story, can't it just stall you or bnz you because of his altitude and turn?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
No, if it tried to outstall you you'd stall later because you have more energy, so Spitfire would die.
@StarWarsMasters
@StarWarsMasters 3 жыл бұрын
@@AdamTheEnginerd what about a spiral climb or a split s?
@acesians4652
@acesians4652 3 жыл бұрын
do u have a list of rough best climb IAS per plane?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
There exist one spreadsheet that is 10-20 km/h too slow in my opinion. I'm slowly working on a spreadsheet it's in the description.
@garvielloken9510
@garvielloken9510 3 жыл бұрын
Can you please make a video for tip on how to play bombers?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
I don't fly bombers.
@masterdurick5667
@masterdurick5667 3 жыл бұрын
does this also mean that energy gain rate is not affected that much at all by the climb IAS? like the difference between 250km/h IAS and 300km/h IAS in your graph seems minimal.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It is, there is one optimal climb IAS for a given aircraft and altitude. The optimal climb speed for the D28 is around 280, so 250 was too slow to be optimal and 300 was too fast to be optimal, both of these speeds are on either side of the optimal climb speed. The optimal climb speed is a few % better than these speeds. If you climb at 225 or 350, you'll climb significantly worse than optimal.
@Maverick966
@Maverick966 3 жыл бұрын
@@AdamTheEnginerd There is a way to know the optimal speed for any aircraft? Does AOA help to know the optimal speed?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@Maverick966 No, it can only provide a rule of thumb. Around 4 degrees AoA is a decent start.
@georgef.7434
@georgef.7434 3 жыл бұрын
In the real airplane world, aircraft are rated at best angle of climb, and best rate of climb. Both are listed as Indicated Air Speed values. I wonder if you could do a comparison of both on the same aircraft in war thunder. Since I side climb most of the time, and once I reach my altitude I'm aiming at, I level off anyway to gain speed. Wouldn't angle of climb sometimes be more advantageous?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
You're better off climbing at the best rate of climb, and climbing to the side to meet the enemy later. That'll allow you to be higher and meet the enemy whenever you want, neutralizing the advantage of the best angle of climb.
@firmaneffendi2801
@firmaneffendi2801 3 жыл бұрын
I always climb at higher speed. Why? By calculating the energy conservation theory, it is exactly same, hence I climb at higher speed to cool my hot engine. There isn't any Carnnot's engine in game where the more heat it produce, more efficient engine you've made. If I do so, I ended up paying spawn points.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
There's an optimal IAS for every prop. Going faster than that will lead to the same reduction in energy gain as going slower than the optimal speed. Indeed though engine power does not depend on temperature.
@firmaneffendi2801
@firmaneffendi2801 3 жыл бұрын
@@AdamTheEnginerd I neglect the air compression of the props though.... If I count so, yes I should a bit slower :p But in every flight, I always do it by feeling lol
@rocketman8808
@rocketman8808 3 жыл бұрын
So, I need to balance angle and speed for optimal climbing?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Nope, just stay at the efficient IAS for that aircraft.
@dsdy1205
@dsdy1205 3 жыл бұрын
Question: is the Vy listed in most flight manuals the best time to climb speed or the highest excess power speed then?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Good question! For props they likely don't do the distinction since it wouldn't give a big speed difference. For jets, I'd say it's highest excess power speed.
@dsdy1205
@dsdy1205 3 жыл бұрын
@@AdamTheEnginerd Didn't see this reply, thanks!
@TimmacTR
@TimmacTR 3 жыл бұрын
Mind blown
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Good!
@TimmacTR
@TimmacTR 3 жыл бұрын
​@@AdamTheEnginerd -Wait, it's all energy? -Always has been xD
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@TimmacTR Hahaha nice one!
@dariusjacobi4573
@dariusjacobi4573 3 жыл бұрын
Very nice video like always How do you get your graphs?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Thanks! Gathered data in test flight and made the graph with Matlab.
@dariusjacobi4573
@dariusjacobi4573 3 жыл бұрын
@@AdamTheEnginerd thought so.. but how you read the data from the game.. seems kinda complicated and exhausting. Like how much time you need for one graph?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
FM data files have coefficients I'm familiar with, so it's easy to read. Making 2 graphs of the same type doesn't take much more time than making the first graph.
@dariusjacobi4573
@dariusjacobi4573 3 жыл бұрын
@@AdamTheEnginerd interesting.. a video on that topic would be really awesome
@British-Dragon-Simulations
@British-Dragon-Simulations 3 жыл бұрын
Hi Adam! What font are you using for the WTRTI? I can't find any smooth fonts in the list. Mine is very pixilated.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Times New Roman 21.
@British-Dragon-Simulations
@British-Dragon-Simulations 3 жыл бұрын
@@AdamTheEnginerd Thanks! I'll look for it in the list!
@paolopuno3341
@paolopuno3341 3 жыл бұрын
So what would be the best way to determine optimal climb rate or climb IAS just by looking at the flight data? Flying all sorts of planes makes it difficult to remember. Thanks!
@dsdy1205
@dsdy1205 3 жыл бұрын
there are war thunder flight data sheets which are usually quite accurate with the IAS climb speed
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
You would need to do some testing, not simple to do it another way.
@ChezThunderDash
@ChezThunderDash 3 жыл бұрын
Bruh I found this out 2-3 years ago when I noticed the little circle at the climb view, I noticed my nose was the little circle and not the mouse. Everyone thought I was crazy saying they're climbing at 15 degrees instead of 20
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
No the nose is the big circle! Your true heading is the little circle which gives the angle of attack by comparing with the nose (big circle).
@ioan-alexandrutrofin4524
@ioan-alexandrutrofin4524 3 жыл бұрын
@@AdamTheEnginerd the little circle is actually the acceleration vector?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@ioan-alexandrutrofin4524 No it's your true heading. Your nose is typically pointed higher than your true heading because of the angle of attack required to produce lift to counter weight.
@Kay_213_
@Kay_213_ 3 жыл бұрын
So if someone says to climb at 20 degrees or something the little dot goes there and not the circle? Guess ive been doing it different
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
@@Kay_213_ No, most people mean to say point your nose at 20°.
@ughteanita3520
@ughteanita3520 3 жыл бұрын
Adam did the WT like real life? like rate of climb and other, if true i want using you video for doing presentation hehe
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Yup, the same applies in both.
@ughteanita3520
@ughteanita3520 3 жыл бұрын
@@AdamTheEnginerd well thanks i will use you video and research for my studied
@thermite10k40
@thermite10k40 3 жыл бұрын
how do i get the data to make these graphs? from local host? how do i store them?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Test flight with Void Mei recording the data and generating a .csv.
@FunkyEspelhoCat
@FunkyEspelhoCat 3 жыл бұрын
Hmm, even if the 300km/h climb is better at gaining energy, isn't it more important to get to a high altitude as soon as possible so that you can engage in combat sooner at your best alt? Sure you might have more energy in a 300km/h climb, but unless you're already in combat you won't make any use out of that extra energy. If the p47 climbing at 250km/h reaches 5km 6 seconds sooner it means it will reach it's enemies sooner than the one climbing at 300km/h. If the p47 climbing at 250km/h stops its climb at 5km, how long does it take for it to reach 300km/h? If it takes more than 6 seconds then it will lose the race, otherwise it'll win.
@thatsclassified1
@thatsclassified1 3 жыл бұрын
Let them think this brother we will smack them for this one
@plantenthusiast3052
@plantenthusiast3052 3 жыл бұрын
You are only thinking it terms of the Y-axis (it's actually the z-axis but y helps you visualize this better). Think, also, that since it is climbing at a faster speed, it will be able to cross the battlefield faster. Crossing the battlefield faster will let you encounter the enemy sooner.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
You meet the enemy faster if you climb at a higher speed and lower angle. Aircraft also climb better at lower altitude, so the higher climb speed means you stay a bit longer at lower altitudes, increasing climb (negligible effect though). Look at it this way instead. If you are climbing at 300km/h, you can reach the same altitude you'd reach climbing at 250 in the same time by pitching up and converting speed into altitude. Only difference is that for the P47D28, climbing at 300 will give you a tad bit more energy so you'll either be higher or faster than the 250 climb after the same amount of time has elapsed.
@plantenthusiast3052
@plantenthusiast3052 3 жыл бұрын
@@AdamTheEnginerd And, if you happened to meet an enemy unexpectedly during your climb, your chances of dodging are a lot better at higher speed.
@anneallison6402
@anneallison6402 3 жыл бұрын
Could you teach us how to make our custom graphs?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Hmm what do you mean by that?
@anneallison6402
@anneallison6402 3 жыл бұрын
@@AdamTheEnginerd I've seen you get data out of war thunder, to begin with I have zero idea how one could do that
@wyattwalker3868
@wyattwalker3868 3 жыл бұрын
What is that information display on the left that he has in game
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Overlay: forum.warthunder.com/index.php?/topic/483838-warthunder-real-time-information/
@laxel7448
@laxel7448 3 жыл бұрын
Still waiting for my 190 d13 video
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
It's on my list!
@barbarossa9591
@barbarossa9591 3 жыл бұрын
I didn't understand by watching but still, i'm here.
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
What didn't you understand?
@barbarossa9591
@barbarossa9591 3 жыл бұрын
@@AdamTheEnginerd I mean i can understand by playing. This is me, professor.
@user-qp3hd3cn8e
@user-qp3hd3cn8e 3 жыл бұрын
So the shallower angle and higher speed are canceling each other out?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
You're better off looking at it like I explained in my first rate of climb video, which is the engine power goes into increasing the aircraft's energy after countering drag. So your climb speed should be close to your minimum drag-power speed for a piston engine (prop efficiency makes it so that the optimal speed is above the minimum drag-power speed).
@brofistday
@brofistday Жыл бұрын
how do you get that gui???
@isaiahtakahashi5741
@isaiahtakahashi5741 3 жыл бұрын
How does he get the extra stats on the left side such as horsepower and RPM?
@AdamTheEnginerd
@AdamTheEnginerd 3 жыл бұрын
Overlay: forum.warthunder.com/index.php?/topic/483838-warthunder-real-time-information/
Aircraft Rate Of Climb Explained
7:51
AdamTheEnginerd
Рет қаралды 52 М.
ОСКАР ИСПОРТИЛ ДЖОНИ ЖИЗНЬ 😢 @lenta_com
01:01
Вечный ДВИГАТЕЛЬ!⚙️ #shorts
00:27
Гараж 54
Рет қаралды 14 МЛН
The day of the sea 🌊 🤣❤️ #demariki
00:22
Demariki
Рет қаралды 102 МЛН
Khó thế mà cũng làm được || How did the police do that? #shorts
01:00
SIDECLIMBING 101 - Best Practices - War Thunder!
11:24
Jengar
Рет қаралды 22 М.
Laminar Flow Explained | P-51 Mustang Case Study
11:10
AdamTheEnginerd
Рет қаралды 41 М.
War Thunder Tricks #8 | Prop Pitch Trick for Extra Thrust
6:36
AdamTheEnginerd
Рет қаралды 115 М.
War Thunder Me 262A-1/U4 | Biggus Gunnus
14:20
AdamTheEnginerd
Рет қаралды 24 М.
War Thunder Ki-84 Otsu | Nippon All Rounder
8:37
AdamTheEnginerd
Рет қаралды 32 М.
Top 5 Best Japanese Fighters in War Thunder #shorts #warthunder
1:00
Dark Productions
Рет қаралды 70 М.
Top 5 Most Powerful Air Forces
0:57
Interesting Engineering
Рет қаралды 2,9 МЛН
WFO - Steve Hinton's 2017 Piston Engine Speed Record
8:09
Scott Germain
Рет қаралды 242 М.
Как сбежать от РОДИТЕЛЕЙ в Schoolboy runaway???
12:26
skibidi toilet multiverse 039 (part 1)
5:29
DOM Studio
Рет қаралды 8 МЛН
БАРЛЫҚ ГЕРОЙЛАР АСПАНҒА КЕТТІ (GTA V)
1:23:51