Engineering a SKYSCRAPER to feed my beavers in Timberborn!

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Real Civil Engineer

Real Civil Engineer

Күн бұрын

Пікірлер: 636
@HeatStroke69
@HeatStroke69 Жыл бұрын
Replace your dams with floodgates! And manually shut them around 0.2 days before the drought starts so that maximum water is stored.
@ranzera
@ranzera Жыл бұрын
He will also need to start making long term plans for having 2 depth water for the longer droughts.
@hirshja
@hirshja Жыл бұрын
Also he should move the dam at the end of the river one block in to keep more water when he opens the flood gates
@derick9378
@derick9378 Жыл бұрын
That apply to the back side of the big dam too?
@HeatStroke69
@HeatStroke69 Жыл бұрын
@@derick9378 If I understand correctly, you mean the row of levees along the back of the main dam... levees don't let any water through, so no need to replace those
@bobkelly3454
@bobkelly3454 Жыл бұрын
Is there water leaking through both dams? The ends have blocks corner to corner, and it looks like water is just flowing through.
@lapisanyta
@lapisanyta Жыл бұрын
Finally, a 15+ days drought. Let's hope the beavers don't die out in next episode. Matt, told you you've been cocky...
@LawrenceOakheart
@LawrenceOakheart Жыл бұрын
With the time left, and the water amount, he's fine. I've survived with 0 water and one day of drought left.
@mandowarrior123
@mandowarrior123 Жыл бұрын
He's been very lucky with short droughts.
@lapisanyta
@lapisanyta Жыл бұрын
@@LawrenceOakheart That's true. But since Matt was already out of water, he most probably couldn't fill up all the water tanks before the next drought, so he would run out of water again in the next drought, and the next next one... until all his beavers died, or he managed to build up the dam before that happened. Given the cockiness of Matt, I'm not so confident...
@AWest-en5ee
@AWest-en5ee Жыл бұрын
Yeah, I've been saying all along that the "mega" dam is completely inadequate when the droughts hit 25-30 days. He'll make it this time, but unless he actually builds a sufficiently large dam or a hell of a lot of storage tanks, the next drought'll be the end of his beavers...killed off by insufficient engineering, oh the irony...
@snwtoy
@snwtoy Жыл бұрын
I've been playing along on this map + hard - he's been very lucky with the short droughts so far. He needs to focus on dynamite to get the reservoir deeper, or plant more trees so he has resources to build it higher. Forget the floodgates and just use a water dump to irrigate below the dam. Get that water into tanks ASAP. The problem with running out of water is sooner or later it turns into a food shortage as well. Hard mode on a small map isn't really conducive to focusing on well-being early game. Think I went through 5 drought cycles at the end of each had 2+ days without water before I finally got a big enough reservoir.
@xarin42
@xarin42 Жыл бұрын
I saw someone say in the previous ep's comments that having the dam piece on the very edge onthe map causes the leak your lower river is expiriencing. You should move the dams back one. Edit: I also read that floodgates mightnot have the bug? Not sure though.
@utkarshlunagariya1102
@utkarshlunagariya1102 Жыл бұрын
Wait isn't it a fact that wet fur can be sorted by making the beavers move through the river instead of using showers?
@Julian21008
@Julian21008 Жыл бұрын
Yes that does indeed work
@RealAndySkibba
@RealAndySkibba Жыл бұрын
Yeah. But showers are easier since not all beavers have to swim to do their tasks.
@brandon2755
@brandon2755 Жыл бұрын
You can put water or food on the other side of water to make all the beavers have to path through the water to get wet fur, and when you can unlock the lido it will add wet fur benefit.
@mandowarrior123
@mandowarrior123 Жыл бұрын
​@@RealAndySkibbathat's just bad design then ;) they're meant to have to swim underwater to get to their houses!
@LeroxYT
@LeroxYT Жыл бұрын
@@RealAndySkibba well not really if youre playing on hard or at that map
@EtheE
@EtheE Жыл бұрын
Next dry season will be 25-30 days long, so you should pause some or all of your breeding pods and be really careful with water this wet season and make sure you get the large tank up before you turn your breeding pods back on.
@nacoran
@nacoran Жыл бұрын
He frequently has demographic problems. It looks like he's doing a bit better this time. Ideally you want to grow at a constant rate. In a lot of seasons he's adjusted the pods up and down too fast and had problems with generations being all sorts of different sizes. He'll end up with a food crisis, turn off too many pods, and then later have a whole bunch of old beavers all die at the same time and have a work shortage. In demographics terms you could cheekily call that a 1st World Problem, but not in the normal way. It's a problem 1st World countries really are having.
@EtheE
@EtheE Жыл бұрын
@@nacoran Trust me it beats having the 3rd world problems you run into on hard mode if you aren't careful. It sucks having to send 90% of your population to a new district so they'll die without using up the last of your water just for the last 10% to have a chance at making it to the wet season.
@peterdeckenbach1045
@peterdeckenbach1045 Жыл бұрын
It anoys me since season 3, that Matt only uses small water tanks. Medium and large tanks can store so much more water. Hopefully he will build them soon.
@lordgenerias
@lordgenerias Жыл бұрын
The worst part is; he talked about using medium tanks, but waited until he had the needed gears. Then his ADHD kicked in and he forgot about it. He might want to keep a notebook by his computer with notes about future plans, and refer to it frequently, crossing off what he does.
@cathygrandstaff1957
@cathygrandstaff1957 Жыл бұрын
Well he got to the point where he could build the medium ones and decided to skip to the large ones.
@zecuse
@zecuse Жыл бұрын
6 seasons and RCE still hasn't learned to put paths in the water.
@cyrus8639
@cyrus8639 Жыл бұрын
I've watched since day 1 (Ashley was first beaver)
@FullmetalAngyl
@FullmetalAngyl Жыл бұрын
Or mangroves. 😆
@thatoneweirdlookingperson
@thatoneweirdlookingperson Жыл бұрын
By putting paths underwater is limiting hydro plant growing idk what's is called
@zecuse
@zecuse Жыл бұрын
@@thatoneweirdlookingperson I think you're thinking of the cattail and spadderdock from the aquatic farmhouse. While yes, both of these crops produce a LOT of food. 1 Cattail -> 4 crackers and 1 spadderdock -> 3 grilled spadderdocks.
@FullmetalAngyl
@FullmetalAngyl Жыл бұрын
@@thatoneweirdlookingperson Doesn't matter if it's only being used to hold water.
@lionhart1517
@lionhart1517 Жыл бұрын
I feel with this map/difficulty prioritizing dynamite over metal would have been better. That way you could get larger/deeper reservoirs asap to avoid running out, and that way you can then migrate to hydroponics and converting old farmland to more water storage with running out of water
@egornick9206
@egornick9206 Жыл бұрын
Well, in most cases we can just keep building up, so idk. Also without the excavator we will just destroy our precious dirt.
@lapisanyta
@lapisanyta Жыл бұрын
You need metal blocks to build explosive factory, so no metal, no dynamite.
@youshimimi
@youshimimi Жыл бұрын
@@egornick9206 excavator is an endless source of dirt, so you can create it back. It gives you dirt even after you reach the bottom of the map.
@egornick9206
@egornick9206 Жыл бұрын
@@youshimimi Oh, that helps a lot!
@cathygrandstaff1957
@cathygrandstaff1957 Жыл бұрын
You need metal to make dynamite.
@quakerdevil08
@quakerdevil08 Жыл бұрын
Make sure your water pumps are checked for haulers. Part of the reason you're using more than you're generating is because the pumpers have to leave to store the water.
@nacoran
@nacoran Жыл бұрын
He should also use some platforms to build some submerged pumping stations on his big dam. If you set the priorities right (the lower ones having a higher priority) you can basically automate them. When the water level goes down enough the pump station workers will move from the lower priority pumps down to the higher priority pumps when they unflood. It's a bit tight on this map, but it's a good way to make it so you can get the last drops out.
@Arceus086
@Arceus086 Жыл бұрын
A tip for the iron smelter is to install a gravity battery to store some energy when it isn't in use and add a few other things that also need energy to work. This should maximize the work the beavers do and will have a good impact until you have enough beavers for the hauling post to be working at 100% efficiency
@nacoran
@nacoran Жыл бұрын
I was thinking that too, although he's not to that stage of tech yet. I think some water wheels would help with his labor force issues. He would need beavers for the shame wheel in the dry season, but those beavers could be ones who were doing science in the wet season. I haven't played in a little bit... it's the other faction that has the water pumps, isn't it? That small map has a lot of water height to harvest for energy. I've had builds where I've used them to build water towers that double as batteries for hydro. I'm surprised on such a tight map that he isn't building out over the water. You can reclaim a lot of land with platforms, especially in shallow water.
@Arceus086
@Arceus086 Жыл бұрын
@@nacoran The other faction is the one with the water dump but at that point he could've just used windmill and batteries and gotten a very similar effect but it would also work in dry season. I think the primary reason he hasn't done the platform over water idea is most likely because he hasn't thought about it and he needs the wood and planks for other construction as well as it being a massive undertaking and quite difficult to increase the water level afterwards since you need to deconstruct all the buildings you've placed above (if he ever wants to do that)
@fanOfMinecraft-UAs_channel
@fanOfMinecraft-UAs_channel Жыл бұрын
I have two really good advices: 1 - destroy the farthest dam and rebuild it one block away from the edge of the map, it maybe glitches because it exits the map bypassing your dam 2 - Your water reservoir is actually really small, but it's in really good place. Put in the modded metal foodgates, which can go to 9 blocks tall, and extend the dam upwards. Biuld them behind the ones you already have, so you don't need to wait without possibility of drought occuring while you don't have a dam, then fully new parts, and lastly delete the pumps and extend existing map upwards Before it's too late It would be really stupid feeling if you die because forgetting about mods I think the best floodgate for you would be 5 blocks tall
@lapisanyta
@lapisanyta Жыл бұрын
This map is actually small enough, I find that floodgates are totally unnecessary. A water dump is enough to keep the rest of the river wet, just need to store more water to keep it running. Also it's easier to build up the dam this way, no need to rebuild floodgates every time.
@youshimimi
@youshimimi Жыл бұрын
I don't think he is forgetting about the mods, but trying to win without relying on them. Mods are for fun stuff later, it seems right now he's playing properly.
@xkillerrino2329
@xkillerrino2329 Жыл бұрын
Love how matt never noticed his river dried out during the whole build session. Also what about putting showers in the mega dam so the secondary rivers dont dry out?
@zecuse
@zecuse Жыл бұрын
Showers don't actually consume water. Likely for the same reason that beavers pathing through water don't consume it either. Showers are pretty much useless because you need to put them down such that their pipe is in a block of water... which could also be used as part of a path that wets the fur anyway. Showers are only really useful for an aesthetic build which RCE doesn't tend do. Besides, beavers are known for making canals between their dams and lodges. It's just better get to dynamite as fast as possible to make your own canals and put platforms in them for buildings.
@mandowarrior123
@mandowarrior123 Жыл бұрын
​@@zecuseno, i use them when water pathing is inefficient.the stairs take up 2 tiles also so you can put a shower next to a dump and you can wash with only double evaporation vs triple. So yes, they are useful if you intend to reach a pop size that consumes every drop from the source for example and want more.
@zecuse
@zecuse Жыл бұрын
@@mandowarrior123 Dumps use your drinking water though which Matt regularly struggles with, especially this season with the glitched dam at the lower end. At best, showers are only good late game when you've already established a deep dam (not too feasible on this map) or have plenty of filled medium tanks. Without mods, droughts can't last more than 30 days (hard mode) though. It takes 22 days for a tile (only top level) to full evaporate if it's not flowing down hill or being used with a water pump. If Matt gets rid of the bottom water pumps and continues to allow the top portion to flow down, the drought will never full evaporate the bottom portion if it has less area than the top portion. For good measure, dynamite a couple spots in the middle to ensure they will always have water in the longest drought (again, only if you don't pump from it). On this map in particular, showers are rather useless. Just put paths through the bottom portion and force your beavers to use them.
@anthonymudge9768
@anthonymudge9768 Жыл бұрын
@@zecuse You can have arbitrarily long droughts, just using custom difficulty without mods. :)
@xkillerrino2329
@xkillerrino2329 Жыл бұрын
@@zecuse really? Cuz I have a open run on this map and had showers on the bottom level of the river. It kept drying out and so I thought it was the showers. I also needed the space for trees so I moved them up to the top. It doesn’t dry out anymore. I had like 6 showers going down there too
@stevecole90099
@stevecole90099 Жыл бұрын
The bottom river doesn't fill because the dams are too close to the edge of the map.
@peterdeckenbach1045
@peterdeckenbach1045 Жыл бұрын
I thought, it is, because he still has the pumps going.
@charlesward-close2276
@charlesward-close2276 Жыл бұрын
He turns them off most of the time
@FeuerToifel
@FeuerToifel Жыл бұрын
weird, worked for me everytime i had it that way.
@Simian_Ruler
@Simian_Ruler Жыл бұрын
I assume it has to do with how weird the water gets once you've put in a bunch of dams. Having enough dams seems to play havoc with the water physics.
@MrKidroboto
@MrKidroboto Жыл бұрын
@@Simian_Ruleryes and no. Yes having too many consecutive dams does mess up water physics. Which is what happened a few episodes ago I believe when he got a massive tidal wave of water that over topped his dams even though he only dropped the flood gates only slightly. No because the drain for the water is on the edge of the map and I believe it sucks out water even from behind dams. If he moves his last dams in one space, it should be fine.
@josephdecesaro1528
@josephdecesaro1528 Жыл бұрын
I will never understand why Matt doesn't prioritize getting bigger storage and filling them before starting the next stage, especially the water storage. It will slow down the the start a bit but once you got them sorted it's just scale matching after that.
@Question-mark21
@Question-mark21 Жыл бұрын
We NEED A Full Version Of The Intro From This Video
@mattm7220
@mattm7220 Жыл бұрын
RCE: The hydroponics have ruined me Also RCE: keeps water-using breeding pods unpaused Edit: fixed typo
@nacoran
@nacoran Жыл бұрын
Ideally you shouldn't be pausing and unpausing those. It causes population spikes and collapses when a generation dies off. The real trick is finding the stasis point where your population stays the same, and then just playing around with turning one pod on and off. He pauses too many, then when that cohort gets old and dies he panics and puts them all on. It's better to have, say, 5 pods going all the time with one extra pod that you turn on and off, than to have 11 pods that you turn on and off all the time. It also means you aren't suddenly feeding a large number of beavers who aren't old enough to work yet.
@arjammenlar
@arjammenlar Жыл бұрын
I came here to watch a marvelous piece of engineer, but instead I watched such an architect move, RCE needs to be in the wheel of shame.
@Joyful_Traitor
@Joyful_Traitor Жыл бұрын
If you are curious as to why your oil hasn't gone down check the fermenter building you might notice a pause symbol above it
@ericyork5696
@ericyork5696 Жыл бұрын
RCE, “I can’t believe I did that.” Me, who has watched the whole series so far, “l can totally believe he did that.” Great video, Timberborners is always a win.
@knightbeforedawn
@knightbeforedawn Жыл бұрын
Wet fur is the easiest need to get for the cost of stairs and a path. Put your water supply and storage across the river and make the only path to get there cross the river so the beavers swim there.
@ashhplayz9489
@ashhplayz9489 Жыл бұрын
RCE, one very good tip i can give you to save land space for things that dont require soil like water pumps, showers etc. so just build platforms on the river so you can utilize the "unused" space in the river for good, and i know its not "safe" in terms of engineering, but in a time like this, all space is paramount please like my comment so RCE sees this
@goosenotmaverick1156
@goosenotmaverick1156 Жыл бұрын
Sounds sound to me 😂
@raxenladevaldak1749
@raxenladevaldak1749 Жыл бұрын
I personally keep all of my water storage over the river.
@nealangelo5759
@nealangelo5759 Жыл бұрын
"We've upped our breeding capacity so my beavers are no longer working their wood for no reason." Bless you.
@isademodog
@isademodog Жыл бұрын
water doesn't fill up in the bottom part because of a bug with dams against the edge of the map, move them in one space or use floodgates
@mecher9298
@mecher9298 Жыл бұрын
The baby beaver is not only thirsty and hungry, but also homeless... Matt oh Matt
@nexdemise4182
@nexdemise4182 Жыл бұрын
You might want to increase the height of that water storage and make some 2 deep trenches in the river bed. It takes like 20 days for one level of water to evaporate out and you're still on the handicap part of the game (basically until cycle 15).
@voidling2632
@voidling2632 Жыл бұрын
3:31 you could extend it with platforms and build showers on them. Platforms don't block water.... you can basically cover your entire river with platforms.
@derstick
@derstick Жыл бұрын
Watching beavers working their wood for the breeding pods, this is the content I want to see
@tbrminsanity
@tbrminsanity Жыл бұрын
For skyscrapers, the most efficient structure is a 2x3 "staircase" with the following floorplan per level: [ ][][ ] Where [ ] is just a path and [->] or [
@JMIDay
@JMIDay Жыл бұрын
Build your reservoir higher and if you have the mod for taller flood gates you can go really tall. I also found it helpful to damn up the sides of your river so it’s 2 deep, that way you can last longer before letting water out. Or similarly use TNT to blast the river deeper. Or you could use water dumps to keep crops alive. But you definitely need a bigger reservoir to survive the 30 day droughts to come.
@Steveddie93
@Steveddie93 Жыл бұрын
Matt, put some dams across the top of the waterfall to hold back water for the dry season! Also, the number you were looking at on the smelter thinking it was was efficiency, was actually the completion of a metal block. Efficiency is below that
@TheTrytix
@TheTrytix Жыл бұрын
18:47 "Oh no, this is bad, this is bad. This could be the end" And at that EXACT sentence, I lost my internet... What a timing.
@mandowarrior123
@mandowarrior123 Жыл бұрын
Water towers are a good idea. Stack a 1 tile hollow tower with a waterdump and it will irrigate far with minimal evaporation. You can just fill them and leave them for ages. You can maybe build some fun bridges tower to tower for quicker high level filling.
@WetPumpkin
@WetPumpkin Жыл бұрын
I wish I could work my wood as good as those beavers
@photostrand
@photostrand Жыл бұрын
You need to put levees on the banks of the central river so that you can raise it's level above the ground. That way you can pump that water during the drought without risking the water disappearing and crops drying out. Also don't use showers. They waste water. Put underwater paths instead. Or use Lidos. Honestly ignore the wet fur needs until you are way later in the game and have your water management sorted. Hard mode is genuinely hard.
@Krell356
@Krell356 Жыл бұрын
Showers don't actually "use" water. If you put a shower in a single block of water and have another single block of water with nothing in it they will evaporate at the same time. Showers put the water they use right back into the spot they take from.
@TexanSangheili1337
@TexanSangheili1337 Жыл бұрын
Would damming the waterfall with the overflow blocks help store a little bit extra water? Also, for the wet fur, there is a river swimming area you could unlock that doesn't waste water.
@mtbrocket
@mtbrocket Жыл бұрын
Great video. Droughts can last much, much longer, so good luck, you're going to need way more water. Get rid of the showers, just use the river bed. No more new beavers, they drink too much water, keep your population small. When the wet season comes you will have to have nearly all the beavers pumping water and hauling water to the big tanks as the wet season will be very short, so you will need more pumps and you're going to need a deeper dam so build you dam up, up up with levees as they are cheap. Have lots of stored food. You will not be able to do everything at once; there will always be unoccupied jobs, just cycle through them.😀
@Pystro
@Pystro Жыл бұрын
I wonder what would happen if you connected the shower area to the rest of the colony through the river. Would the beavers notice that they have wet fur once they step into the water and immediately turn around, or would they go on to take the shower they planned to take even though they have wet fur already...
@SiblingCreature
@SiblingCreature Жыл бұрын
Walking through the water doesn't actually increase the wet fur meter very much unless they are walking through it a lot. Walking through the river only increases "wet fur" at a fairly low rate, so crossing the river is unlikely to actually satisfy the desire for a shower.
@OriginalPiMan
@OriginalPiMan Жыл бұрын
If you can contrive a good reason for them to walk through the river regularly, such as placing food or water storage on the other side, that can be enough. But you do have to avoid the inefficiency of beavers walking long distances when they could be doing something productive (work or leisure).
@nacoran
@nacoran Жыл бұрын
They need a faction with lodges with underwater entrances like real beavers. That would keep their fur wet and make a neat water building. It could even double as a dam maybe?@@OriginalPiMan
@RealAndySkibba
@RealAndySkibba Жыл бұрын
It would be neat to have a lifting water wheel for small maps like this. Have them be able to move water up levels so green areas could be expanded
@raxenladevaldak1749
@raxenladevaldak1749 Жыл бұрын
Using a water dump in to a dynamited hole can work, but it costs jobs. I've had success using the strategy on larger maps as a cheep way to irrigate areas that are otherwise inconvenient to path rivers to.
@ashhplayz9489
@ashhplayz9489 Жыл бұрын
water dumps are sort of a substitute
@gabesternberg555
@gabesternberg555 Жыл бұрын
My day gets instantly brighter when I know I can watch Timberborners at the end of it!
@Dream.of.Endless
@Dream.of.Endless Жыл бұрын
I have played this map too, and created a reservoir at the same place like you...but...i used also dynamite to deepen it to the max possible depth for more storage and never had any problems with water. Granted, downstream some areas got dry and plants/trees died, but i had water for beavers to drink.
@barbarian2212
@barbarian2212 Жыл бұрын
RCE, instead of going metal working, you shouldve gone with Medium Water Storage. You are grossly underestimating the droughts in your future. Pause (or greatly hinder) your metalworking and up priority on water with your hauling post. Make more storage for it too! Also, who else noticed the textbook Architect move of doing something for looks rather than the engineering way for efficiency! Move that campfire spot close to their houses so more beavers use it more often! Also Also, where you deleted that dam at the end would bea perfect spot for a small river path, much more efficient than using the showers. Also Also Also, never be satisfied with your 'mega-dams' for long, all I see with that short dam next to that giant waterfall is air taking up space you could make fill with Water instead. Ironteeth's specialty is working with Deep Water, make that dam the height of the waterfall and make use of your long straws Also Also Also Also, don't worry about perfect placement of buildings, you can always demolish and rebuild later, especially when you can unlock the giant metal platforms and move all your processing and living off the earth and onto solid metal, so you can maximize tree and food space Also Also Also Also Also, love the videos! Keep up the fun times!
@celeste9958
@celeste9958 Жыл бұрын
The % you see in the various buildings (that's in the middle of the weird algebraic formula, like 1 plank->0%->1 gear)is the progress of that particular product, the efficiency is below that in slightly smaller font. Also, building a dam wall along the top of the river bank let's you keep the area green whilst storing water.
@celeste9958
@celeste9958 Жыл бұрын
Also, showers in this game are a scam.
@MsEgwene
@MsEgwene 5 ай бұрын
With a cliffhanger like this, I always expect you to do the dramatic "dum dum du du dum" start of the EastEnders outro 😂
@aaronpaul5990
@aaronpaul5990 Жыл бұрын
I highly recommend to build a damn around the whole river so it can be stored higher ... like on the level of the mega damn ... and then raise the megadam even higher^^
@molybdaen11
@molybdaen11 Жыл бұрын
"There is always a reason to work on the dam."
@ArinJager1
@ArinJager1 Жыл бұрын
"Maybe I have lost my mind" words to live by
@Jack_Wolfe
@Jack_Wolfe Жыл бұрын
19:10 I've been making tiered water pumps. So you get a really deep water storage then you build one touching the bottom for its max length straw, then at the point that building is flooded you set up a new one higher etc etc. Then as the vertical water level drops you just disable the ones not reaching the water, and they will take over the lower ones.
@georgestweeter
@georgestweeter Жыл бұрын
I got timberborn and started a normal difficulty playthrough on this map. And I've got too much food in the game. I've also been building platforms above the river for more build space, that's where all of the grills and food storage has been going
@LetsBeSeriouslol
@LetsBeSeriouslol Жыл бұрын
You need to use Mangrove trees, to maximize terrain
@Astraeus..
@Astraeus.. Жыл бұрын
Matt in a Timberborn video: "Oh no, I got cocky, this is terrible...." Mat in next video: **Forgets last video** "Oh no, I got cocky, this is terrible..." It's funny...like, kinda sad, but funny :P
@robertgreen6499
@robertgreen6499 Жыл бұрын
"knows there is a drought and it is a long one. lets build something that will take lots of water to make use of." also "forgets to stop the breeding pods as those as well take water." i guess we have a sad finally coming, but that just means season 7 is coming soon.
@nellax8314
@nellax8314 Жыл бұрын
Wow the wet beaver joke went over my head... that was hell of a delivery... I was like having a delay "ayo what?!" Reaction 😂
@marxmaiale9981
@marxmaiale9981 Жыл бұрын
Will definitely need dynamite to make some puddles to keep crops hydrated
@janvanginneken6599
@janvanginneken6599 Жыл бұрын
Hi mate! If you use TNT on your paths, link it with water and build power shaft's underneath it. You've got more water storage, an underground powernet and a path above it. That's efficient and therefore engineering on this small map. (yea, byproducts are nice aesthetics and that's an architect thing) Greetings!
@jase_allen
@jase_allen Жыл бұрын
RCE should have made his dam go straight across to maximize the area he had to place the water pumps. He really architected that one up. When I played this map, I ended up with 4 medium and 2 large tanks to keep 51 beavers watered for the long droughts with water to spare. It took around 20 water pumps to fill them up within the 3-4 day time span between droughts.
@vincelorino4394
@vincelorino4394 Жыл бұрын
you have the answer to keeping crops green! all you do , is dynamite ( 1-block deep ) next to your river , and then dig a 1-block-wide , 3 block DEEP trench around the back of your crops ( make sure this water is SEPERATE from your water pumps ) and just put platforms on top. its a permanent in-ground water JUST for your crops and it'll get replenished whenever drought ends and it'll never go dry.
@zxuiji
@zxuiji Жыл бұрын
14:44, also install the ladder mod, essential for a cleanish look, spiral stairs only work in curves, anything else is just yuk
@KingMoronProductions
@KingMoronProductions Жыл бұрын
*is surrounded by water that beavers love to swim through* ..."How can we get our beavers wet? It's a shower engineering challenge!" hehe :3
@mayapapaya4952
@mayapapaya4952 Жыл бұрын
That percentage you were watching in the smelter wasn't the efficiency. The efficiency is below that value labeled "productivity" and it's a percentage of the workday that the beaver is making the desired product. The value you were looking at was the progress of the current "craft" the beaver is working on.
@untitled.innominate
@untitled.innominate Жыл бұрын
can always count on a timberborn video to get through the day
@АлександрКузьмин-в7ю
@АлександрКузьмин-в7ю Жыл бұрын
The lower reservoir, where three logpumpers isn't filling up in wet season. Maybe there is a map glitch, but when drought is starting all water is dropping to beginning of strow.
@Keef_DGAF
@Keef_DGAF Жыл бұрын
What I don't understand is, why didn't matt block off the end of the river once the megadam was built? The modules he has at the end let water through.
@pl0146
@pl0146 Жыл бұрын
If I understand what you mean, your solution would cause the water to back up and flood behind it, the dams he has at the end prevent that by letting any future floodwater to just flow out.
@looncraz
@looncraz Жыл бұрын
It would flood, so he needs dam pieces. There's some kind of glitch in his setup, though. In an earlier episode of this season he let some water in to fill that area back up and it somehow all drained out, which made no sense, and it also doesn't fill up to the right level. I think he needs to destroy the dam pieces and rebuild them, some kind of bug is going on.
@raxenladevaldak1749
@raxenladevaldak1749 Жыл бұрын
@@looncraz I've actually been having the same problem in my game at the moment, where dams don't hold the .5 depth their supposed to, and a surge of water will nearly empty it. I've personally solved it by putting in flood gates at every step, which don't seem to experience the glitch.
@sirmonkey1985
@sirmonkey1985 Жыл бұрын
it's a bug with the edge of the map.. he needs to put the dam 1 square back from the edge of the map and it'll work normally.
@Keef_DGAF
@Keef_DGAF Жыл бұрын
@@looncraz considering his mode, it would be prudent to block it off and "flood". It never gets high enough to flood and he can stop water flow at both previous points and pump like crazy if it did. Meanwhile, if it was blocked he guarantees no water goes to waste.
@Bradyboy3211
@Bradyboy3211 Жыл бұрын
I finally got my PC going with a new graphics card and this was the first game I bought and downloaded onto it. Lover Timberborn. And the borners
@jordannutt2238
@jordannutt2238 8 ай бұрын
thats a pretty sick offroading train!!!
@7ktTube
@7ktTube Жыл бұрын
Great episode as always! This is easily the best series om KZbin! Wishing you and Paddy a nice day!
@fedguy9311
@fedguy9311 Жыл бұрын
RCE: is this train running efficiently? Me: the wheels are spinning in opposite directions....
@alifour_
@alifour_ Жыл бұрын
time of this episode was so close to 21:37 !!! guys from Poland will appreciate 21:37 :P
@blackwind2992
@blackwind2992 Жыл бұрын
Matt here making all these unnecessary long and complicated pathway, such an architect move.
@horuswasright
@horuswasright Жыл бұрын
It's painful to watch, he's making his beavers walk across the entire map for no reason
@Athenainspiring
@Athenainspiring Жыл бұрын
especially cos it's making unnecessary extra jobs in certain places...
@Z.DeAllen
@Z.DeAllen Жыл бұрын
You need stairs going down the back of your reservoir to connect the paths to form a loop. Also, you should build dams and one floodgate at the top of the waterfall.
@J4J0
@J4J0 Жыл бұрын
Love it, how initial hubris "thrive, not just survive" turned into a shitshow "this is proper sketch" 🤣
@Jack_Wolfe
@Jack_Wolfe Жыл бұрын
20:45 this is why you have single pools of water for hydrating the land.
@sc2_Nightmare
@sc2_Nightmare Жыл бұрын
I am starting to believe that Matt is just an agent of chaos and that these "fuck-ups" are actually an ingenious plan to boost engagement. Like... footpaths all over the place, running in circles, making unnecessary turns, going back and forth. Draining the reservoir to water trees that dry up after 9 days when the drought only lasts 5 more. Installing showers on the most crucial part of the water way that waters his food production. Building the pumps in the reservoir to not go to the bottom of the reservoir. No, this simply must be on purpose. Either that, or we now know why he is no longer working as an engineer. ;P
@maltardraco9555
@maltardraco9555 Жыл бұрын
I like the choo choo smelter.
@zorco8768
@zorco8768 Жыл бұрын
You should place floodgates at the end and in the middle so you can store more water (up to 0.99 instead of 0.65). But it will require some micromanaging in order to fill it completely (there is mod that can help with that).
@wolfslieder
@wolfslieder Жыл бұрын
Matt, sometimes you misjudge things like the distance between the Celona oil storage and the fermenter. And the percentage of the smelter that goes up is not the efficiency but the progress.
@BallistikKitty
@BallistikKitty Жыл бұрын
That train looks like something you would build in polybridge 😂
@PHIL_DA_KRIL_TOOK_A_CHILL_PILL
@PHIL_DA_KRIL_TOOK_A_CHILL_PILL Жыл бұрын
SO TRUE
@danielburke911
@danielburke911 Жыл бұрын
The first things I do on this map is always dynamite the rivers down as low as they can go. I also damn the lower section so it completely floods the lower pond. Then I platform over everything. I also dynamite the smallest hill flat for more growing space.
@FullmetalAngyl
@FullmetalAngyl Жыл бұрын
I like to place water pumps on high priority in places that flood. When the building is flooded the beavers can't use it. If you placed a pump at that bottom level on high priority then it wouldn't start being used until the water is out of range of the other pumps. Sounds weird but it is basically an automatic emergency pump so you always have a little water to keep your beavers alive for a few more days.
@MrSimpsondennis
@MrSimpsondennis Жыл бұрын
what do you call someone who causes chaos by designing stuff? Anarchytect
@עידויולזרי
@עידויולזרי Жыл бұрын
Continue the series!
@johnhorsburgh8473
@johnhorsburgh8473 Жыл бұрын
I Love his timborn and he is so good at this
@thomaslarson459
@thomaslarson459 Жыл бұрын
Oi. Dam up the the waterfall on the top. Then you have that extra green space. Easy win. Time to rethink your mega dam, maybe? I tried this map, and I dammed up the area in back between those two mountains and then split the waterfall into two channels. Once that filled up, I had basically unlimited water. I also blasted out some irrigation channels as soon as I got the dynamite.
@BirdbrainEngineer
@BirdbrainEngineer Жыл бұрын
There we go, finally the reckoning is starting. You might be in deep doo doo now Matt... You should make the reservoir deeper but how are you going to do that fast enough?
@monad_tcp
@monad_tcp Жыл бұрын
5:32 lol, building the campfire on top of any wooden building doesn't seem wise
@bruhitsconnor6144
@bruhitsconnor6144 Жыл бұрын
I have been waiting for the next episode forever!
@spinba11
@spinba11 Жыл бұрын
14:38 all you need to stack stairs is a 3 by 2 block of space
@Codeexcited
@Codeexcited Жыл бұрын
this map is really good for gravity batteries, you can use the giant water wheels to charge them during the wet season and then 4batteries will last through most of the dry season by themselves
@HillHomeGaming
@HillHomeGaming Жыл бұрын
That episode got super tense by the end!
@SkeletonSyskey
@SkeletonSyskey Жыл бұрын
Nice Timberborner-Tenor Intro
@ImpmanPDX
@ImpmanPDX Жыл бұрын
The dam pieces with the spillway only hold about .5 height of water. To control the water level up to the tippy top of your bottom section you'll need to use floodgates and set them up on asymmetric heights (like 2 at .5 and 1 or 2 at 1).
@emmata98
@emmata98 Жыл бұрын
13:42 and therefore haulers would be nice and helping your enclave to be more effecient
@rufioh
@rufioh Жыл бұрын
You could get rid of one of the pumpers on the mega dam, add some platforms, and then put a pumper slightly further forward
@anthonycatino3367
@anthonycatino3367 Жыл бұрын
Matt is playing a game with beavers and is surprised he builds a mega dam every season.....no dams next season as a challenge lol
@USdude101
@USdude101 Жыл бұрын
Would it be more efficient to build a 3x3 stair spiral instead of wrapping the tower in stairs? If you're only going up 1 floor at a time, your 5x5 is using alot of wood on flat bits. Adds climbing time as well
@benjaminmartinisefjr8730
@benjaminmartinisefjr8730 Жыл бұрын
I love this series with my whole heart
@PHIL_DA_KRIL_TOOK_A_CHILL_PILL
@PHIL_DA_KRIL_TOOK_A_CHILL_PILL Жыл бұрын
Same
@oneMeVz
@oneMeVz Жыл бұрын
Yoi should use water dumps to keep your farms hydrated even when the reservoirs are dry.
@thesecretmember5448
@thesecretmember5448 Жыл бұрын
You probably should make more breeding pods
@molybdaen11
@molybdaen11 Жыл бұрын
Expending they life expectancy works too.
@Cyclone1024
@Cyclone1024 Жыл бұрын
At 15:56 that’s not efficiency, that’s progress!
@emmata98
@emmata98 Жыл бұрын
Also pausing the breeding pods helps with water consumtion
@zlorfik2428
@zlorfik2428 Жыл бұрын
You could just bring the dam walls up to the level of the waterfall and make the river dammed up that high as well. It's gonna be annoying to cross the river, sure, but your crops will always stay wet and you can store a whole lot more water.
@MissHellhound
@MissHellhound Жыл бұрын
That intro got me cracking up 😂🤣
I forced beavers to constantly pump their logs in Timberborn...
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