Definitely a different style than we are used to here
@bigtimebobby66449 күн бұрын
I loved the style, and the behind the scenes content, too. Very inspirational.
@JonathanWinbush9 күн бұрын
@bigtimebobby6644 thanks so much just trying something new to mix it up a bit 🤙🏾
@UnrealPixelation222229 күн бұрын
❤💯👍‼️
@DannyNetwirk9 күн бұрын
Love it!
@BeyondThe_Pixels9 күн бұрын
LOVE THIS, , this new format shows the collaborative nature of your work, and i love the BTS shots of your setup too :)
@JonathanWinbush9 күн бұрын
Appreciate it brother thank you! Learned a lot from watching your movie BTS content 💪🏿💪🏿
@ScottNicholsFivecentStudios9 күн бұрын
So good! Would love to see a tutorial on your crypomatte process from UE to AE
@JonathanWinbush9 күн бұрын
@ScottNicholsFivecentStudios thanks fam! Also I got you kzbin.info/www/bejne/iHnInpqBmK6Mg68si=WvQKvp5chgTLSOfU
@ScottNicholsFivecentStudios9 күн бұрын
@@JonathanWinbush legit! you're a real one G!
@JonathanWinbush9 күн бұрын
@@ScottNicholsFivecentStudios haha appreciate you 🤙🏾
@Iwand869 күн бұрын
Defintely a love from me for more of this style of content! Also, extra love for the killer monitor you have Winbush. So much realestate when you need it :)
@JonathanWinbush9 күн бұрын
Yea buddy this is the Dell 40 Inch 5K Ultra Wide and it has to be my favorite monitor I've own so far. I like it so much I did 2 reviews on it lol One for gaming kzbin.info/www/bejne/mKfPiImAh6-Ujq8si=dMe5YcfjNkCBgrvo One for motion graphics kzbin.info/www/bejne/eX-qp3WfhdZ9oqMsi=gRp465o_XiYlusjn
@Iwand869 күн бұрын
@@JonathanWinbush Haha! That's dedication. Ima check out the motion graphics one. Thanks Winbush for the links
@JonathanWinbush9 күн бұрын
@Iwand86 for sure for sure. Lmk what you think 🤙🏾
@hellohogo9 күн бұрын
Definitely more professional content like this please
@JonathanWinbush9 күн бұрын
I do enjoy making content like this I got another idea in mind and thanks!
@HussinKhan9 күн бұрын
Thanks JW! I agree 1000% about the console variable usage. People tend to overthink their renders. Keep it simple! 😊
@JonathanWinbush9 күн бұрын
Yea it always drives me nuts when people ask me why their renders are taking 10 hours and then you see they have all these console commands going on that they saw online but don't really need lol
@helgasonb8 күн бұрын
Another Great video, thank you!
@JonathanWinbush8 күн бұрын
Thank you!! 🙏🏿🙏🏿
@Ratonomist9 күн бұрын
Halo is an exceptional franchise that is underside nowadays
@JonathanWinbush9 күн бұрын
I still haven't played infinite yet but I'm one of the few people that enjoyed 5 but ODST will always be tops for me. We need an ODST 2
@GamingUnplugged7249 күн бұрын
Love love love this!
@JonathanWinbush9 күн бұрын
💪🏿
@AngelAgudoGuerrero9 күн бұрын
Cool! BLENDER
@JonathanWinbush9 күн бұрын
Oh no for this I used Adobe Illustator, Cinema 4D, Unreal Engine 5, and then Adobe After Effects 🤙🏿
@AngelAgudoGuerrero9 күн бұрын
@@JonathanWinbush Oh, I see. At first glance, I thought I had seen Blender... Haha.
@JonathanWinbush9 күн бұрын
@AngelAgudoGuerrero No worries I am working on a call of duty logo animation with Blender and Unreal I'm just still trying to learn Blender a bit more
@AngelAgudoGuerrero9 күн бұрын
@ If you need 😜Cg boost . cg cookie . blenderguru (andrew price)... me? hahaha.
@StrictlyBusinessMuscle9 күн бұрын
So good ❤
@JonathanWinbush9 күн бұрын
💪🏿
@micbab-vg2mu9 күн бұрын
thanks :)
@JonathanWinbush9 күн бұрын
Thank you!
@FishBoyBlue9 күн бұрын
What is that gold bevel plugin on C4D that you are using?
@JonathanWinbush9 күн бұрын
So that's actually built into Cinema when you are in the cap menu look for preset and you'll find it there If you don't let me know I'll make a quick video on it 🤙🏿🤙🏿
@johnerickson35989 күн бұрын
What did you use to get your lights sweep? Was that added in After Effects? It'd be great to see a little more about your lighting setup for things like logos and what scale you work in when there isn't anything human to scale it to.
@JonathanWinbush9 күн бұрын
@johnerickson3598 yup i can definitely do a video about lighting As for the sweep you're correct it was done in after effects.
@saidesigner018 күн бұрын
Ficou muito show !!!!
@JonathanWinbush8 күн бұрын
Não vi a série, mas adoro os jogos do Xbox!
@estate00077 күн бұрын
Even though I liked your Fantastic Four logo animation much more than the Halo one (maybe people in the comments are right when they doubt the logo's iconic status) there is much value for me again in this video. And to see and hear the creation of the audio design is great bonus content! Would like to see/hear more UE5 motion/sound design stuff!
@m4r_art9 күн бұрын
Winbush would you be interested in developing a plugin or addon that could automate certain of your most common processes for Unreal or Cinema? I could help you develop something like a Blender, AE, C4D, or UE addon or script. Most software which supports Python I could help you script into something, or develop into a creative idea.
@JonathanWinbush9 күн бұрын
@m4r_art I'm not a dev but the one thing people always ask me about is a plugin to take the camera from unreal to after effects that would be a huge one right there
@m4r_art9 күн бұрын
@JonathanWinbush Noted! If i make it happen I will name it the WinbushCAM provided you can endorse it on youtube I am open to split sales and happy percentages or if it's gonna be free, might as well make it open source. x)))
@JonathanWinbush8 күн бұрын
@@m4r_art If you can get it to work I'd happily work something out as I know a lot of people been asking about it for years. I've tried to tell the devs at Epic but they don't listen 🤷🏿♂🤷🏿♂
@m4r_art8 күн бұрын
@@JonathanWinbush Hmm, could you be more specific? What specific camera data would you like to pass from UE to AE? You want to get camera information from an Unreal Engine scene and have the visuals reproduce into AE? Is that correct? Like a specific camera angle from UE (with all data for the camera) and have that camera data/ parameters copied for a Two-Node Camera in AE? That would give you just similar camera parameters and angle, so in theory if you would the place the UE scene as a 2d object you would get the copied state of the screen like a fake camera projection, maybe some optics FX could be done following that, like working bokeh, extracting passes etc., Is that the main idea?
@ronyzeragameplay82539 күн бұрын
Pohhhh irmão. Vc tirou a faixa de áudio do Brasil. Ficamos sem a dublagem. 🥲
@JonathanWinbush9 күн бұрын
Ok try it now I think it needed a few minutes to upload!
@ronyzeragameplay82539 күн бұрын
@@JonathanWinbush Showwwwww. Agora sim rsrs. Adoro seu conteudo. Vc já tem um fã aqui no Brasil. Agora com dublagem em português ficou muito bom. Eu usava um app para dublar seus vídeos antes rsrs Abraço. Deus abençõe seu trabalho.
@JonathanWinbush9 күн бұрын
@@ronyzeragameplay8253 Muito obrigado meu amigo, isso significa muito. Mal posso esperar para vir ao Brasil um dia!
@Freelancer8378 күн бұрын
Does he know what iconic means?
@JonathanWinbush8 күн бұрын
@@Freelancer837 i do indeed
@Zeridian8819 күн бұрын
Not to diss your content itself, the tutorial is great as the rest. I do have to protest the choice of example though lol... the Halo Studios logo is *terrible* intern level design and definitely NOT what you could call iconic. It's a 343 rebrand that is as exemplary of their studios failure as the rest of their tenure. They couldn't just keep to the original Halo logo style even in their rebrand. Just...cringe.
@JonathanWinbush9 күн бұрын
@Zeridian881 they are about to go multi platform so I get it i feel like they are trying to start over fresh. The next halo i bet will be a reboot and on all systems