Red Faction's Destruction - Best Ever?

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2kliksphilip

2kliksphilip

Күн бұрын

Пікірлер: 1 900
@3DGECASE
@3DGECASE 5 жыл бұрын
After THQ went bankrupt, the Red Faction IP and the developer Volition were sold to different companies, but one of those companies has bought the other recently, so they're together again :)
@MaskofPoesy
@MaskofPoesy 5 жыл бұрын
Aww.
@maxemore
@maxemore 5 жыл бұрын
I remember Saints row 2 had a lot of destruction in the environment, and it was made by Volition and THQ. Is it possible it used the same engine as Red faction guerilla?
@felisasininus1784
@felisasininus1784 5 жыл бұрын
Maxemor The graphical engine is apparently the same. But the physics engine, not so much.
@primuspilusfellatus6501
@primuspilusfellatus6501 5 жыл бұрын
@@maxemore they did plan to make saints row 3 a fully destrucible environment, but it was too much effort i reckon
@slyceth
@slyceth 5 жыл бұрын
LIAR NO EMOO JI YOU EMO
@aaro9231
@aaro9231 5 жыл бұрын
When The game came out the devs said that the tech in this game is ten years ahead of it's time, and they were correct.
@LostPhysx
@LostPhysx 5 жыл бұрын
More like 20 years ahead. It is 10 years later now and the industry still fails to implement destructible environments on a level similar to RFG
@redstar151
@redstar151 5 жыл бұрын
@@LostPhysx becouse making a ew differwnt engine cost money big companies want to use 1 engine for all the games they release
@gelul12
@gelul12 5 жыл бұрын
RedSjo its lazy though
@LostPhysx
@LostPhysx 5 жыл бұрын
@@redstar151 And not only that but most of modern games aren't even built on custom engines anymore, most use the same engines like unreal, unity, etc. So it's up to those engines' creators to implement physical destruction. But then on the other hand it may be not good for such all-purpose engines...
@SianaGearz
@SianaGearz 5 жыл бұрын
@@LostPhysx Disagree, Unreal 4 at least is flexible enough that anything that can be efficiently expressed on the modern hardware, should be possible to implement in Unreal - it does take some engine engineering expertise from the game developer, but then lots of games have their own core engine rework of the engine, like if you think of Remember Me running on UE3 and implementing a completely different material model, or Bioshock on UE2 and doing pretty much the same, and lots more games probably had less obvious rework done, which unfortunately the information is often scarce. UE3 had quite a bit of overhead and wasn't really suitable to express everything, but UE4 is much tighter. This doesn't mean throwing the whole engine away, the toolchain and editor, the asset pipeline, data streaming, memory management, behaviours/scripting and state control, API adapters and portability to various systems, are tedious parts of the engine and you can draw a lot of benefit from retaining them. Also please it's not even factually correct. You open up some extensive long list of game releases for a given year, say 2018 or 2019, and see which engine they were based on, and Unity only has relevance in the indie space, and a very small minority uses Unreal. The majority are in-house codebases. I think what has happened is that back in the day, you could print tiny screenshots on the back of the packaging and impress people with bullet points. Today first thing people will pull up is a Full HD or 4K video and they'll think "oh well this looks like shit" because destructibility is a massive compromise, as you cannot retain a culling structure to optimise the rendering. Most destructible game today? EDF series - looks too ugly for most people for sure, a super niche release. They say "looks like a PS2 game". :( Most games and most engines have thus converged to use very similar solutions, regardless of the specific engine.
@PlanterSanSama
@PlanterSanSama 5 жыл бұрын
If I remember right the devs said in an interview that their destruction engine was so realistic that they had to hire architect because their initial structures were collapsing under it's own weight.
@OysterBarron
@OysterBarron 4 жыл бұрын
I thought they had to send their level designers on a structural engineering course in order to keep them standing.
@Supernoxus
@Supernoxus 4 жыл бұрын
They said that they "had to become architects"
@TorQueMoD
@TorQueMoD 4 жыл бұрын
They didn't hire architects, they put their level designers through a crash course in drafting so they could learn how to use concepts like rebar inside the buildings to keep them stable. But close enough :P
@cykeok3525
@cykeok3525 4 жыл бұрын
@@TorQueMoD Makes sense.. level designers are artists, not structural engineers. In most games, they can just design a building based on aesthetics, and it'll always stand up without issues, even if it's not really structurally logical. But in RFG, as soon as the simulation starts, a building that isn't properly designed will creak and groan, and then collapse. I guess they needed someone to give them a quick crash course in the basics of architecture and structural engineering, so they could design structurally sound buildings :D
@papakilo-2750
@papakilo-2750 4 жыл бұрын
Flex at another level
@full_regalia8649
@full_regalia8649 5 жыл бұрын
I’m really surprised that today in 2019 you still have 99% of games with barely destructible environment
@jomo3564
@jomo3564 5 жыл бұрын
Red Faction in 2001 was ahead of its time.
@Nebulaoblivion
@Nebulaoblivion 4 жыл бұрын
It's a staggering amount of extra work. There isn't just a button that says, "add nice destruction"
@s0ulshot
@s0ulshot 4 жыл бұрын
@@Nebulaoblivion But it is the little things that matter, and environment that breaks down makes it possible to create a game based around it, and forces everyone to change the same ol' tactics in FPS games for example.
@MaxstallfishDenton
@MaxstallfishDenton 4 жыл бұрын
Jo Mo it was like crysis, with their technology
@RedTheSniper
@RedTheSniper 4 жыл бұрын
What about battlefield? Bad company 2 was so full of house destruction an buildings, then, going forward they started to do more accurate destruction, which is good, but also overlooked a lot in big destruction, and that is a shame
@MrA16R
@MrA16R 5 жыл бұрын
2009: Building collapse at 60fps 2019: Game crashes and no building collapse
@pudie8952
@pudie8952 5 жыл бұрын
This is so sadly true lmfao
@norbertsoltesz1012
@norbertsoltesz1012 5 жыл бұрын
2009: wow i cant wait to see what future graphics will look like 2019: we have reflections that no one would even notice that kill performance.
@Gemesil
@Gemesil 5 жыл бұрын
2009: Building collapse at 60fps 2019: Game collapse at 0fps
@akumpi
@akumpi 5 жыл бұрын
I was a bit of a doomer 10 years ago and I thought I'd stick around just to see tech and games progress. They got me good!
@Gato-1998
@Gato-1998 5 жыл бұрын
@@norbertsoltesz1012 Inform more yourself on what ray tracing does.
@Foxtrop13
@Foxtrop13 5 жыл бұрын
"imagine what could be done with today technology" norman reedus walking while carrying 30 boxes and a baby
@Jean.05
@Jean.05 5 жыл бұрын
While *gripping for balance* of course
@nillynush4899
@nillynush4899 5 жыл бұрын
UPS the game...... what a fantastical future age we live in......
@Journey_to_who_knows
@Journey_to_who_knows 5 жыл бұрын
It's raining monster energy and I need to mow my lawn
@sadlife8495
@sadlife8495 5 жыл бұрын
god i hate game companies they do nothing right
@thedavidalopez
@thedavidalopez 5 жыл бұрын
Too bad death stranding was a shit game
@rezaka116
@rezaka116 5 жыл бұрын
The only game where bigger and slower vehicles are considered to be better.
@zenssa6686
@zenssa6686 5 жыл бұрын
@ yea but that's a simulator
@jPlanerv2
@jPlanerv2 5 жыл бұрын
Oh boy this big Rocket tanks good memories
@lmcgregoruk
@lmcgregoruk 5 жыл бұрын
Blast Corps had bigger and slower vehicles being better.
@DoktrDub
@DoktrDub 5 жыл бұрын
rezaka116 Mechwarrior - “Am I a joke to you?”
@DeadNoob451
@DeadNoob451 5 жыл бұрын
@ In spintires the bigger trucks can be way faster than a small and "nimble" jeep so i would not call them slow.
@kittysgomeoww
@kittysgomeoww 5 жыл бұрын
i remember when i was younger i would spend hours at the giant bridge, destroying it in as many different ways as i can. i'd also try and take as many bits off of it as i could without letting it collapse.
@votpavel
@votpavel 5 жыл бұрын
i did this again few months ago,decided to play it again on ps4
@shadybandit7
@shadybandit7 4 жыл бұрын
i downloading from SteamUnlocked and i don't know if it will run because i need a graphics card
@INoahGuy914
@INoahGuy914 3 жыл бұрын
Me too lol
@omphya6229
@omphya6229 2 жыл бұрын
Bridge Jenga
@stxrmy1295
@stxrmy1295 5 жыл бұрын
Damn i remember playing this game for hours just breaking down all the buildings i find
@thomasdickson8245
@thomasdickson8245 4 жыл бұрын
I remember playing this game and I was in a town house being attack by an air ship, I was on the top floor and destroyed it and it fell into the bottom floor, the whole building shuttered and I had to run down the stairs as the building collapsed around me, I've been trying to relive the rush sense lol
@callmequaz9052
@callmequaz9052 5 жыл бұрын
"As a child I had a lot of fun throwing sticky grenades onto people and watch them run around in panic"
@poryg5350
@poryg5350 5 жыл бұрын
I remember it well. "Don't shoot, I'm unarmed!" *stops and begins shooting again* You bitch... *takes C4* "Oh, ah, AAAAAAAAA!" *3 minutes running around* Boom.
@rogerdalzell
@rogerdalzell 5 жыл бұрын
Same tho. Red faction was amazing.
@torquetheprisoner
@torquetheprisoner 5 жыл бұрын
you missed the best part set them alight with the flam trower as they run around at the same time and then blow them up
@callmequaz9052
@callmequaz9052 5 жыл бұрын
Haha, man I miss that game. I remember when I would literally just sit there shooting glass and exploding walls, it was so fascinating to me.
@poryg5350
@poryg5350 5 жыл бұрын
@@torquetheprisoner Not really, I had access only to the demo when I was a child.
@adam187ful
@adam187ful 5 жыл бұрын
Anyone remember how hectic the multiplayer was? Literally whole buildings going flying and hammer wielding savages
@HaussPray
@HaussPray 5 жыл бұрын
Sniper hiding in building? Just hammer the building out from under them...good times :D Pity the lobbies were almost completely empty after just a couple years x.x
@adam187ful
@adam187ful 5 жыл бұрын
@@HaussPray its indeed a pity and a greater pity they had to make that sequel that made them bankrupt.
@BeefHandlesInc
@BeefHandlesInc 4 жыл бұрын
And then there was me running around with an ostrich.
@Hiyooma
@Hiyooma 4 жыл бұрын
I loved the multiplayer lol
@cdc_9873
@cdc_9873 4 жыл бұрын
I loved the multiplayer so much. I just really wish they added bots to to the multiplayer in case you couldn't find a lobby with nobody in it.
@kaspersaldell
@kaspersaldell 5 жыл бұрын
This game is surprisingly timeless, because nothing so far has surpassed it's destruction features.
@crsc3095
@crsc3095 5 жыл бұрын
*LAUGHS IN ROBLOX
@irecordwithaphone1856
@irecordwithaphone1856 5 жыл бұрын
Noita has pretty good destruction but it’s 2D
@irecordwithaphone1856
@irecordwithaphone1856 5 жыл бұрын
crs c Roblox is capable of great things regarding physics but ultimately janky and not performance friendly all the time
@flummizockt7322
@flummizockt7322 5 жыл бұрын
Well... Medieval engineers has some impressive destruction physics with entire buildings
@headphonesz6527
@headphonesz6527 5 жыл бұрын
@@flummizockt7322 Red faction is a full game with multiplayer. Not a single physics room game.
@CaptainFrankBlack
@CaptainFrankBlack 5 жыл бұрын
I remember being so excited for the future of video games when I played this. I was so sure that all triple A games would feature fully destructible environments, even if destroying a building is never part of the game. Imagine GTA 5 where you can blow a hole in a skyscraper with a rocket launcher with realistic physics, and then maybe over time you see construction workers repairing the damage. How are we not there yet?
@stevethepocket
@stevethepocket 4 жыл бұрын
Probably because even if you have the engine already made, it requires a lot of extra man hours to design and model every building to behave properly, not to mention you'd need to have fully modeled interiors so it's not just a hollow shell. GTA V had a budget of something like a billion dollars as it is; imagine if that ballooned to two billion just so they could include one more feature.
@sonnyboi1761
@sonnyboi1761 4 жыл бұрын
@@stevethepocket GTA5 didn't have a billion, Halo Infinite had 500 million and that was stated to be the biggest game in terms of budget
@ThylineTheGay
@ThylineTheGay 4 жыл бұрын
AAA is lazy
@sh0bez
@sh0bez 4 жыл бұрын
At this point I'd say triple A games are more about graphics and less about cutting-edge technology, one might argue that graphics are cutting-edge but keep in mind racing games, they usually are impressive looking but use some techniques to make the game look better than it is.
@omLDN
@omLDN 3 жыл бұрын
I don't think it's gonna come from an AAA studio until it's super cheap. "Marketing influences game revenue three times more than high scores" - game industry live by this statement currently. So little is being spent on R&D whilst marketing budgets are skyrocketing. Games are copypasta for the most part
@Level-ts7xl
@Level-ts7xl 5 жыл бұрын
funny how they managed to make destruction like this in 2009 and still couldn't make it work in the newest Crackdown. what a joke.
@skorpius2029
@skorpius2029 5 жыл бұрын
Aliens maybe
@ritenger87
@ritenger87 5 жыл бұрын
the skill of the developer matters infinitely more than the technology available.
@ThatTonnatoTenrec
@ThatTonnatoTenrec 5 жыл бұрын
@@ritenger87 Still if engine isn't completely capable it can sometimes limit what devs can do.
@aderemiporsche
@aderemiporsche 5 жыл бұрын
*OY VEY, CLOUD-POWERED DESTRUCTION TECHNOLOGY WITH 16X THE DETAIL AND RESOLUTION!*
@ThatTonnatoTenrec
@ThatTonnatoTenrec 5 жыл бұрын
@@aderemiporsche Honestly cloud techonology that when person moves trough it it creates you know, same effect you do when you pass trough smoke is pretty fucking cool in my book, if COD Ghost did anything at least its some of the graphical enhancments it has even if graphics itself and game are so so.
@souwcanbollzack4220
@souwcanbollzack4220 5 жыл бұрын
This makes the frostbite engine's destruction look like trash.
@v44n7
@v44n7 5 жыл бұрын
hmm maybe todays battlefield destruction for sure... But bad company 2 It's still good enough. I would say even better In some parts because destroying a house really felt like destroying a house, In this game It's looks like you are just destroying a bunch of cardboard houses. But of course RF still has more destruction, but bad company 2 feels better
@Visstnok
@Visstnok 5 жыл бұрын
The Frostbite engine has always been the emperor's new clothes. Good for trailers, bad for gameplay.
@SHAHDIFMDKF
@SHAHDIFMDKF 5 жыл бұрын
bruh there the same level.
@SHAHDIFMDKF
@SHAHDIFMDKF 5 жыл бұрын
@@v44n7 plz get your nostalgia glasses off kzbin.info/www/bejne/j5DXp42ZZs53pdE
@Nebulaoblivion
@Nebulaoblivion 4 жыл бұрын
Frostbite engine is trash. EA is just trying to cram it down everyones throat, but developers say its really hard to work with.
@ChadSlampiece
@ChadSlampiece 5 жыл бұрын
One of my favourite memories of that generation was having to destroy a big building, blowing away a load of the walls at the base, then realising that I had something on the top floor to pickup. So I would go into the bulding and slowly navigate the top floor as I could hear the building creaking underfoot and stopping nervously as parts of the building broke away and fell around me.
@bensdiaz
@bensdiaz 5 жыл бұрын
Why didn't you destroy the whole building and pick up the object when it's on the ground?
@southpaw117
@southpaw117 5 жыл бұрын
@@bensdiaz Not as thrilling.
@dewey7218
@dewey7218 4 жыл бұрын
I remember taking the giant drills in red faction and drilling thru the ground until it ran out of fuel.
@Giraffinator
@Giraffinator 5 жыл бұрын
Whoever said "Let's tone down the destruction" is a big ol' dum dum.
@jasontebbit6369
@jasontebbit6369 4 жыл бұрын
Giraffinator They had to remove the ground destruction if they wanted to do building destruction good because the PS3 couldn’t handle it.
@MajesticsTwelve
@MajesticsTwelve 10 ай бұрын
@@jasontebbit6369 he was talking about red faction 2
@phrawga
@phrawga 5 жыл бұрын
Driving full speed through a building with an armored vehicle was the most satisfying thing on this planet
@davidzazueta1471
@davidzazueta1471 5 жыл бұрын
Remote minning the shit out of it
@Mr._E._Shark
@Mr._E._Shark 4 жыл бұрын
Nah, th most satisfying was destroying the Harrington Memorial Bridge, but not just destroying, but taking your time, carefully, precisely removing supports, leaving it with just enough to stand, and then finishing it off in one big motion, bringing every piece and section of it down in one big, beautiful collapse.
@perturbthepixel1410
@perturbthepixel1410 4 жыл бұрын
Teardown noises
@wumbosaurus9121
@wumbosaurus9121 4 жыл бұрын
I loved when you went through a building and the vehicle glitches and suddenly went 200 kph and was sent flying across the map
@teambros3405
@teambros3405 4 жыл бұрын
Well, think no more, teardown is a game that has a similar engin
@yummyEnchilada
@yummyEnchilada 5 жыл бұрын
It pisses me off that they made a gem of a game engine like this but they don't develop it further or implement it in future games.
@Murr1can
@Murr1can 4 жыл бұрын
@Kristof Alexy You failed to mention they made Red Faction Armageddon, a game that steered away from the open world formula, and went for a linear campaign....when the whole point of Geurilla was being able to do whatever you wanted. So the game sold fuck all for money, and sent the studio careening into the abyss.
@gameoob5604
@gameoob5604 4 жыл бұрын
@Kristof Alexy But still, they could have sold the game engine so that there could have been more games supporting this kind of destruction
@LordVader1094
@LordVader1094 4 жыл бұрын
@Kristof Alexy It only went bankrupt after making a shitty game that didn't have very destructible environments: Red Faction Armageddon.
@wunderlust5330
@wunderlust5330 4 жыл бұрын
@@LordVader1094 but even Armageddon had impressive levels of destruction even in the campaign levels. Its been a few years but I think i remember it bring just as good as Guerilla.
@AnthonyDoesYouTube
@AnthonyDoesYouTube 4 жыл бұрын
@@Murr1can Arnageddon had a solid campaign, the only problem was that it wasn't open world. The main thing people were angry with Armageddon for was removing the competitive multiplayer and replacing it with a survival mode. No competitive multiplayer, no open world, makes for a really underwhelming game especially at a time when games like CoD were out doing amazing with their Nazi Zombies mode.
@brycejohansen7114
@brycejohansen7114 5 жыл бұрын
The complete collection is like 80% at the moment on steam... cheap as chips
@ConjointVR
@ConjointVR 5 жыл бұрын
Chips as in fries^
@cosmicgamer512
@cosmicgamer512 5 жыл бұрын
Imagine GTA with destruction system like this.
@joesomebody3365
@joesomebody3365 5 жыл бұрын
Lol it would crash, the buildings are too large and detailed.
@Bacony_Cakes
@Bacony_Cakes 5 жыл бұрын
@*GOD DOESN'T EXIST* Nobody likes you.
@Bacony_Cakes
@Bacony_Cakes 5 жыл бұрын
@*GOD DOESN'T EXIST* You're the one who made a 9/11 joke and is acting like a child.
@mandalorian8160
@mandalorian8160 5 жыл бұрын
@*GOD DOESN'T EXIST* you made a 9/11 joke and now yiur angry as fuck for some guy giving you shit when yiu literally insulted hundred of people's suffering smh
@heroninja1125
@heroninja1125 4 жыл бұрын
@@mandalorian8160 you got offended by a joke probably because sad shit jokes remind u of yourself
@YT-bk9wr
@YT-bk9wr 5 жыл бұрын
The next video from kilksphilip: “I’m banned from going overseas?”
@rapidfart9579
@rapidfart9579 5 жыл бұрын
Next video: "ISIS offered me a sponsorship and I said yes"
@TheTyphoon365
@TheTyphoon365 5 жыл бұрын
I don't get it
@ArcturusOTE
@ArcturusOTE 5 жыл бұрын
@@TheTyphoon365 Red Factions's Destruction = YT will think it's a political video about a communist organization And we all know how YT treats channels that are political (regardless of affiliation) or really just informative in nature
@TheTyphoon365
@TheTyphoon365 5 жыл бұрын
@@ArcturusOTE ahhhhh yeah yeah
@lkcdarzadix6216
@lkcdarzadix6216 5 жыл бұрын
This
@ChaosBW
@ChaosBW 5 жыл бұрын
I remember blowing up this huge bridge then finding out later it's crucial for completing a story mission that requires you to drive over it I tried cutting across land but it was no use
@that_deadeyegamer7920
@that_deadeyegamer7920 4 жыл бұрын
One of the biggest problems with fully destructible environments, if the structures don't regenerate then you're screwed.
@floatingpyro2050
@floatingpyro2050 4 жыл бұрын
@Ryan Yarnevich the problem is this is a game where the entire selling point is "you can destroy everything". it's like making a doom game but giving you a bad ending if you kill too many demons
@fromfriendtolove3165
@fromfriendtolove3165 2 жыл бұрын
Toys're US bargin price at less than US$2.5 pc cd-rom bought, no any bug but TRAP at the end on last final stage/level never can get out of there (even reinstall the whole game again same stuck in the same position without alter the f(x) in its win constant value page by changing the user authority as an administrator same as some so-called famous pc peripheral band's secretly alternation without pc owner permission operating behind so user cant install other device & drivers, play dirty 4 $$$ at back door even long b4 y2k on pc industry as well, nobody doesnt know that !), when jump inside to c anything can be surprised or another tunnel can go to nowhere hence just cant get out of that hole anymore & r.i.p. 4 sure, end game.
@gazzy9136
@gazzy9136 5 жыл бұрын
I remember I went with my mam to Blockbusters years ago when I was just a kid looking for a game to get. Nothing really caught my eye, apart from this game... I didn't have much expectations for it, and it ended up being one of my favourite games. Must have played through it a good few times just destroying absolutely everything. The destruction amazed me from the Xbox 360 era days lol
@redstar151
@redstar151 5 жыл бұрын
The source code for this engine is ancient technology.
@AnthonyDoesYouTube
@AnthonyDoesYouTube 4 жыл бұрын
Just like the studio that's now 6 feet under
@ThylineTheGay
@ThylineTheGay 4 жыл бұрын
Ancient alien tech
@kujobananaro6737
@kujobananaro6737 5 жыл бұрын
The fact that you didn’t mention the black hole charges is criminal
@mattbecker743
@mattbecker743 4 жыл бұрын
So true
@seanborthwick7858
@seanborthwick7858 4 жыл бұрын
Or the thermobaric missile launcher
@jayhovah5621
@jayhovah5621 5 жыл бұрын
Craziest thing about this game when it came out, it was my best looking pc game at the time and I had a radeon 3870. No matter the destruction, this game never stuttered and never crashed. It was the first current gen pc game that i ever played that ran as smooth as it did. I think the side missions were you have to destroy a building with just your hammer on a short time limit was some of my favorite times in gaming.
@drlca6601
@drlca6601 3 жыл бұрын
This technology, applied today, would be so useful in MMOs with base-building or any type of FPS.
@BuzzingMeat
@BuzzingMeat Жыл бұрын
Imagine battlefront 3 with this destruction, the lightsaber combat of Jedi academy movie battles 2, the ship to planet combat. Best game ever made right there
@Clara_Page
@Clara_Page 2 жыл бұрын
I got this on switch in the sale (for under £2!!!) and I cant believe this game on the switch, it's insane how smooth the frame rate is making gunplay a blast (for a big console shooter running on the switch) yet still has the best destruction physics I've ever seen in my two decades of gaming. For some reason this game didn't gel with me on the 360 but I'm glad I'm playing it now.
@jinx8624
@jinx8624 2 жыл бұрын
Cool to see that Philip is still checking comments on old videos
@MegaUnwetter
@MegaUnwetter Жыл бұрын
I think crysis and just cause series can keep up, but it's sad that there are so few modern games that have physics that were possible 20 years ago
@GamingRevenant
@GamingRevenant 5 жыл бұрын
I actually played Red Faction II for *houres on end* and ended up being one of my most favorite childhood games. Back then I had no idea about the backlash the second game received, for me it was simply the first shooter I had seen and attempted on a console of a friend of mine. It still has a special place in my hearth, regardless of the negative criticism!
@votpavel
@votpavel 5 жыл бұрын
second game was fine,as a game,it just went from open map to closed enviroments,had some cool guns too.Like the unicorn gun
@Techischannel
@Techischannel 5 жыл бұрын
Well part of the reason why those structures on mars are much "Stronger" is (Besides the ammount of metal Reinforced, Mars-Regolith Concrete) Mars' lower Gravity.
@quip3094
@quip3094 5 жыл бұрын
The real mission is destroying every EDF building you come across.
@kwedl
@kwedl 2 жыл бұрын
I love how Red Faction Guerilla pulled off this destruction in 2009 on console hardware with weak CPUs, GPUS and 512mb VRAM/RAM completely offline. Meanwhile Crackdown 3 after years and years couldn't even do it in combination with the cloud on way stronger hardware.
@eijdsjns8602
@eijdsjns8602 5 жыл бұрын
I remember when crackdown 3 was supposed to have massive destruction with everything in a multiplayer match being able to be destructible. It's a shame how shit the game turned out. Also I'm surprised you didnt mention rainbow six siege, it might be on a smaller scale but it is amazing how practical and useful it is the blow a whole wall or just a small peep hole and how much of the detailed maps are able to be influenced and destroyed with your resources. Btw I really enjoyed this video and all of your videos, you are one of those youtubers that I stop everything I'm doing to watch one of your new videos.
@roncinephile
@roncinephile 5 жыл бұрын
Best comment. Those words could/should have come out of my mouth.
@calebr908
@calebr908 5 жыл бұрын
Crackdowngraded
@mr.angryman3599
@mr.angryman3599 5 жыл бұрын
siege is overrated
@percher4824
@percher4824 5 жыл бұрын
Because Siege is a shiny dumpster fire. Pretty, yes, but not something you wanna touch.
@YashaAstora
@YashaAstora 5 жыл бұрын
Crackdown 3 was good though.
@crispay8304
@crispay8304 5 жыл бұрын
“Just cause 3 has left the chat”
@wolker213
@wolker213 4 жыл бұрын
Just cause 4 dies instantly.
@xXqc_Zod47
@xXqc_Zod47 4 жыл бұрын
@Yadu Govind put that in the bin.
@crashbash8549
@crashbash8549 4 жыл бұрын
@@xXqc_Zod47 I wouldn't expect a wwe fan to understand the charm of jc2
@peps_vinyl
@peps_vinyl 4 жыл бұрын
@Quarantined Goy YES, that game imo beats JC by a long shot
@njgjhgjghjgjlhlk
@njgjhgjghjgjlhlk 4 жыл бұрын
Crysis
@isaacjones748
@isaacjones748 5 жыл бұрын
"The rocket launcher is insanely overpowered" IS THERE some kind of STRANGE and UNnatural reason you're not using the thermobaric launcher, SIR
@kabob0077
@kabob0077 5 жыл бұрын
Probably doesn't want to show people the mini-nukes that thing fires...
@KiyoKiyoshi277
@KiyoKiyoshi277 5 жыл бұрын
That thing was insanely OP in multiplayer, especially in that mode when a team must protect structures like hangars and things 😂😂😂 and the "black hole" bomb 😂😂😂
@nathandamaren2093
@nathandamaren2093 5 жыл бұрын
@@KiyoKiyoshi277 ah singularity mines, good times lol.
@KiyoKiyoshi277
@KiyoKiyoshi277 5 жыл бұрын
@@nathandamaren2093 Yeah, was so funny seeing your friends spinning around and then exploding 😂
@SyntheticHuman01
@SyntheticHuman01 5 жыл бұрын
I still play this game today. 2019 and it's still a good game
@rural_throne4024
@rural_throne4024 4 жыл бұрын
2020
@shadybandit7
@shadybandit7 4 жыл бұрын
i gonna play this game today. 2020 and its still a good game.
@Tacticaviator7
@Tacticaviator7 5 жыл бұрын
11:47 Jokes on you but I destroyed that bridge with a sledge hammer the second I saw it.
@nathandamaren2093
@nathandamaren2093 5 жыл бұрын
Yep that sledgehammer was op af. I remember keeping that bridge up until near the end of the game cause it provided a great shortcut across a bigass canyon that required a 10 min drive otherwise. Eventually came back and nuked the sucker with the fully upgraded thermobaric rocket launcher.
@rasmus9311
@rasmus9311 4 жыл бұрын
When I first tried this game at a friends house we spent hours building tunnels, then i forgot what it was called for years
@whitefatalis2743
@whitefatalis2743 5 жыл бұрын
RFG is a game of my chilchood. One of the best memories out there.
@APE029
@APE029 5 жыл бұрын
So glad someone is giving this the respect it's always deserved red faction is STILL ahead of its time
@iamafish928
@iamafish928 5 жыл бұрын
I play this game every year around November/December until Christmas, It's kinda tradition now. Brings back good memories
@ollieewilliams9656
@ollieewilliams9656 4 жыл бұрын
I worked out previously that if you manage to jump/climb into a destroyed shell of a vehicle and swung your hammer, it would launch you across the map, spent hours just doing that.
@callanrockslol
@callanrockslol 5 жыл бұрын
In 2125, I was on a mining colony, on mars...
@cantrespawn1460
@cantrespawn1460 5 жыл бұрын
Spaaace asshooooooole
@steven.2602
@steven.2602 5 жыл бұрын
just a quiet, backwater, facility. among the stars...
@fecal_position6412
@fecal_position6412 5 жыл бұрын
He was just mining his own business
@kabob0077
@kabob0077 5 жыл бұрын
@@steven.2602 Then one day I was minded my own business, mining my own ore And there he was SPACE ASSHOOOOOLLLLEEE!
@locomotivebreath9364
@locomotivebreath9364 5 жыл бұрын
In a truck, flyyiiing oooooff a bridge
@SianaGearz
@SianaGearz 5 жыл бұрын
One series you might like would be Earth Defence Force. The destruction is not nearly as deep, but it's still fun. Also given that there's an Earth Defence Force in Red Faction, and both are about destroying stuff, this is crying out for a crossover.
@thefrub
@thefrub 5 жыл бұрын
Yes! It's time for Red Faction Guerilla to get a real sequel!!
@Gl0ckb1te
@Gl0ckb1te 5 жыл бұрын
Xbox should step up and make it an exclusive
@loopysausage
@loopysausage 5 жыл бұрын
@@Gl0ckb1te Umm, no...
@Jean.05
@Jean.05 5 жыл бұрын
David Valentin Uh, no thanks. They'll fuck it up. Look at their exclusive named "Crackdown 3" delayed a bunch of times and it just became Crackdowngrade 3 now
@daedricwarrior7546
@daedricwarrior7546 5 жыл бұрын
@@Jean.05 doesn't mean they'll fuck Red Faction up, it would be nice to have it on PS4 and make it have cross play for more chaos
@PrechtGaebolgHades
@PrechtGaebolgHades 4 жыл бұрын
@@daedricwarrior7546 i think it should be better if they release it independently like Metro series Devs.
@JHD6045
@JHD6045 5 жыл бұрын
I still remember this summer that game came out and playing in on the playstation to. I was so impressed how I could drive the rock driller through the wall for quite a ways. Then you had the rocket 2nd blow chunks in the walls and create your own pathways. It really was cool. I really enjoyed red faction guerrilla
@bbeaks
@bbeaks 5 жыл бұрын
this game gave me high expectations for destruction in games
@Desperado9064
@Desperado9064 4 жыл бұрын
Watch Unreal Engine Physics Chaos, they wanna update Fortnite with it lol xD
@villemononen5303
@villemononen5303 15 күн бұрын
This, and Silent Storm.
@FigmentHF
@FigmentHF 5 жыл бұрын
This was the kid in nursery who’d always knock your block tower down and laugh.
@RaisinBagelz
@RaisinBagelz 5 жыл бұрын
I only ever played the demo of this game, but i played it for hours and hours.
@RMJ1984
@RMJ1984 5 жыл бұрын
I wish we could get an HD remaster of Red Faction 1. Man that was a pretty good game.
@seronymus
@seronymus 3 жыл бұрын
Honestly the dated graphics and ambience are part of the charm.
@jamesbrooks9321
@jamesbrooks9321 5 жыл бұрын
i was so blown away when this game came out, i thought that this was going to be the future of gaming.... oh well, RIP destructible terrain
@TheSeanSwizzy
@TheSeanSwizzy 5 жыл бұрын
I used to play alot of mercenaries 1 and 2 as a kid and this game brings me back...
@SmileytheSmile
@SmileytheSmile 5 жыл бұрын
I never want to stop watching you crush buildings ever.
@justinslavka5418
@justinslavka5418 5 жыл бұрын
I never played this game, but it does look really fun. I had a really fun time running around in Far Cry 2 just burning stuff. Red faction has great destruction while Far Cry 2 has the best realistic fire and fire spread.
@Armin-xw8pg
@Armin-xw8pg 5 жыл бұрын
This games multiplayer was amazing to play when it had people. I watched my buddy shoot a Thermobaric rocket at a player Sniping in a tower. It blew up the whole structure with him flying out of it dying. There was no going back in that sniper tower, it was trashed.The destruction was so unique it changed how matches would play out.
@Kimera92
@Kimera92 3 жыл бұрын
Imagine playing Red Factions Guerrilla's multiplayer and purposely camping at the very top of a tower...... what a mad man!
@Armin-xw8pg
@Armin-xw8pg 3 жыл бұрын
@@Kimera92 Lol someone had to do it so the tale could be told!
@ContactingTheDead
@ContactingTheDead 5 жыл бұрын
One of the best hidden gems that I enjoyed playing on the Xbox 360.
@NeedMoarRage
@NeedMoarRage 5 жыл бұрын
Goddamn, it's soo satisfying to destroy everything and cause chaos, especially the large structures and buildings. Whyyy aren't there more games with destructable physics like this? :(
@Totone56
@Totone56 5 жыл бұрын
People now want graphics before physics, so devs follow what people ask for ... For example i was disappointed to see the new Star Wars game wasn't using Euphoria like The Force Unleashed, but pre rendered animations. Life is unfair.
@christianriddler5063
@christianriddler5063 5 жыл бұрын
Crysis 1 kind of has this sort of destruction in most of it's levels.
@ChucksSEADnDEAD
@ChucksSEADnDEAD 5 жыл бұрын
@@christianriddler5063 Crysis also barely had any buildings.
@christianriddler5063
@christianriddler5063 5 жыл бұрын
@@ChucksSEADnDEAD I played it a few days ago, there were plenty of buildings, especially in the first half of the game.
@ChucksSEADnDEAD
@ChucksSEADnDEAD 5 жыл бұрын
@@christianriddler5063 last time I played was probably back in 2009-2010 but the early game mostly had huts/sheds. When you got to see concrete buildings the destruction wasn't there.
@kongshoej
@kongshoej 5 жыл бұрын
Wow, i loved Red faction back when it came out in 2001. My friend and i used to speedrun it all the time, and ended up doing quite good, finishing the game on hard in a time around 1 hour and 5 minutes. Flashback to my childhood. Going to play it tonight!
@lovelaugh7299
@lovelaugh7299 5 жыл бұрын
When this game came out I couldn't effort it but I played the demo for hours and I remember being amazed by the physics
@1881-f9n
@1881-f9n 5 жыл бұрын
Been playing the remastered all week wtf the coincidence I remember it on the og xbox I still think its holds up amazing
@votpavel
@votpavel 5 жыл бұрын
it does,played it few months ago
@Nekminute
@Nekminute 5 жыл бұрын
Meanwhile in Call of Duty you have a AC 130 gunship bombarding a whole village and cant seem to destroy a house made of mud and twigs
@Sarnatuile
@Sarnatuile 5 жыл бұрын
Because not every game needs destruction for balancing reasons. It baffles me people don't understand it doesn't fit in every single game.
@Nekminute
@Nekminute 5 жыл бұрын
@@Sarnatuile they go out of their way to be more realistic yet explosions dont do shit to the terrain and structures ...
@stefanschultz601
@stefanschultz601 4 жыл бұрын
@@Sarnatuile it would be amazing if CoD maps could be changed throughout the round and you're a fool if you think otherwise. It would sure help cut down on campers if you blow a hole in the wall they're hiding behind
@that_deadeyegamer7920
@that_deadeyegamer7920 4 жыл бұрын
@@Sarnatuile it's a war game, it's single player could benift from a least a little realism.
@justmatthere8521
@justmatthere8521 4 жыл бұрын
This was my favorite game when I was a kid. Loved the rail gun especially and the custom deathrun maps. The cap on destruction was no joke either, like you could literally create a bottomless pit. I'm so surprised other games don't have destruction mechanics in their engines.
@MultiAlessndro98
@MultiAlessndro98 4 жыл бұрын
5:01 "There's something so meaty about each and every swing of your hammer." Mmmhh 🤔
@romans4143
@romans4143 5 жыл бұрын
Another (sort of) good example of destructible environments is the game Silent Storm (and it's sequel, Silent Storm: Sentinels, year 2003 and 2004 respectively i believe). It doesn't have like working structure parts physics tho, only npc/player/items ragdol models influenced by gravity and collision. But you certainly could destroy most of things on a map. A shame that landscape and earth was impenetrable though. But on the bright side, game also had a bullet ricochetting feature, which is also nice.
@PersecutedPursuer
@PersecutedPursuer 5 жыл бұрын
Old game, still looks 16 Times more detailed than Fallout 76
@votpavel
@votpavel 5 жыл бұрын
ooh.....i see what you did there,took me few seconds
@zeon5061
@zeon5061 4 жыл бұрын
It just works
@nuclearshorts1243
@nuclearshorts1243 4 жыл бұрын
@@zeon5061 except it actually works. Besides the ai of course
@z-form2559
@z-form2559 4 жыл бұрын
Fallout 76 map is actually really detailed, the problem with the game is that it lacks good rpg mechanics, which is what made fallout great. They tried to fix it with adding NPCs, but it still feels off. I still enjoyed the game though
@704pat
@704pat 5 жыл бұрын
I played Armageddon on my PS3 as a kid and never remembered the physics and destruction until I played it again.
@Radhaugo108
@Radhaugo108 4 жыл бұрын
Call of Duty Modern Warfare Bullet Holes on Walls: Enable / Disable Red Faction: Hold my bazooka...
@WB_Mel
@WB_Mel 5 жыл бұрын
I remember spending hours upon hours crashing through things and blowing up buildings without getting past the first few missions; never finished the game I was quite a destructive person
@Aristocrafied
@Aristocrafied 5 жыл бұрын
Man I remember glass house.. Carved out the roof and it was hanging from two triangles touching at the tips, spent half an hour looking for it. When the roof fell it actually split in half over the roof of the glass house, didn't expect that I thought it'd stay one piece. Between this and Soldier of Fortune.. I hoped 18 years later we'd have fully destructible everything...
@notchrisloveing9319
@notchrisloveing9319 5 жыл бұрын
The nostalgia bro! I loved red fraction on the ps2 was so fun making tunnels and showing up behind the enemies , finding secrets.
@nukesdabomb5704
@nukesdabomb5704 5 жыл бұрын
I feel like something worth mentioning, is the "levelation" feature in Battlefield, where you can knock down a building and change the map entirely, or Rainbow six siege how you can complete destroy the walls. Ive seen videos where people have destroyed every wall in each map.
@RetroPlus
@RetroPlus 5 жыл бұрын
That's scripted though, but the smaller buildings have pretty okay destruction
@steven.2602
@steven.2602 5 жыл бұрын
Eeeeh. brownie points for trying at least, but it still comes nowhere near close to this. levolution in BF4 isn't dynamic unlike this, and rainbow six only goes as far as being able to punch holes in walls, no physics-based destruction, no weight simulation, no interaction between two destructable objects for more chaos and destruction. no breaking off chunks of walls and have it be physics enabled, no need to actually get architects to design buildings for the game because your destruction engine is so realistic the original buildings you made for the game crumbled under its own weight instantly. ya see? same issue with the smaller scale BF4 destruction. the destructibility in those games comes nowhere near close to the dynamic destructable environment of red faction.
@maiqtheliar2465
@maiqtheliar2465 5 жыл бұрын
Guerilla was my childhood I’d be like Me: Mom look I’m going to blow up this bridge Mom: good job Me: Look I’m going to drive through this building
@shadybandit7
@shadybandit7 4 жыл бұрын
building: please no
@cymonin5549
@cymonin5549 5 жыл бұрын
Never been this early for anything. I guess this just shows how much I love the content from all the Kliks
@90s_Wizard
@90s_Wizard 2 жыл бұрын
I know I'm late to the party but a few years ago some old devs did a livestream and talked about the destruction. Basically the whole thing in guerilla was trial and error, redoing things over and over until it all collapsed in a semi realistic manner. Some buildings that were harder to code had an invincible piece somewheres on it, usually a gurder around its base that it was then built around for some reason (can't remember why). They also talked about the cancelled sequel where the EDF launch an invasion of Mars
@Sentay0
@Sentay0 5 жыл бұрын
I'm the bizarro mutant who loved this entire game: story, environment, gameplay, destruction, I even liked the multiplayer
@Journey_to_who_knows
@Journey_to_who_knows 5 жыл бұрын
The multi was pretty good too bad it died completely
@jbess04
@jbess04 5 жыл бұрын
@@Journey_to_who_knows God I'd love to go back and play multiplayer. Levels would end up being completely flat by the end of the round. It was a ton of fun
@Shottyshotgun1
@Shottyshotgun1 5 жыл бұрын
First time I played it I was young, but the last time I played it through about a year ago it really hit me how fucked up it kinda was. You werent just attacking the government and military, you were bombing restaurants and massmurdering civilians in the name of red faction
@jaybee9716
@jaybee9716 2 жыл бұрын
Never forget that gravity on mars is 1/3rd of that of the Earth. So yeah, buildings sometimes staying up when they should have gone down is totally plausible.
@jinx8624
@jinx8624 2 жыл бұрын
That is a point that I never thought of when angry at buildings being ridiculously resilient
@iamYashodeep
@iamYashodeep 3 жыл бұрын
Rockstar should apply this destruction in gta 6
@jinx8624
@jinx8624 2 жыл бұрын
Not feasible But they could definitely add better destruction
@OodldoodlNoodlesocks
@OodldoodlNoodlesocks 5 жыл бұрын
I remember playing the original Red Faction multiplayer. Literally digging our own tunnels through the maps. Was a blast.
@Andyilmatto
@Andyilmatto 5 жыл бұрын
I feel like, after playing Death Stranding, this is the game I want to replay the most: it's the polar opposite! Also: Space Asshooooooole
@CHARIOTangler
@CHARIOTangler 4 жыл бұрын
Thank you so much for making this video!! The destruction aspect of the gameplay in Guerilla is one of the most underappreciated and fun game mechanics ever and should absolutely be celebrated and elaborated upon in future games.
@ryanwillis2513
@ryanwillis2513 5 жыл бұрын
Red Faction Guerrilla was one of my favourite all time games
@Onisak25
@Onisak25 Жыл бұрын
And now we get immersive 24 fps experience in Starfield. With similar graphics as this and no physics lol.
@Papa_Swish
@Papa_Swish 5 жыл бұрын
"Crackdown 3 will have building destruction like you've never seen" Game released in 2009: *Hold my beer*
@lolmouf
@lolmouf 3 жыл бұрын
my friend and I would literally spend dozens of hours just building caves in red faction 1 and making forts. it was so fun.
@JakeK
@JakeK 5 жыл бұрын
Not sure if you’ve heard but Unreal Engine now has this destruction engine pretty similar to the rfg one, it’s called chaos or something, I’ve messed around in the demo project and it genuinely looks amazing, you should give it ago!
@IwinMahWay
@IwinMahWay 5 жыл бұрын
Where can I get the demo project?
@Evanz111
@Evanz111 4 жыл бұрын
I’ve seen this video so many times. In fact, I think at the back of my mind it inspired me to make my own video specifically about the Ashes to Ashes level. The various ways you can fail that mission were hilarious to me so I had to make a montage of all the ways it could go wrong. Thank you for the inspiration
@commanderegon3299
@commanderegon3299 5 жыл бұрын
2kliksphilip, There is an even better destruction game called: Teardown, It just isn't out yet, but be sure to give it a look.
@SABO_DB
@SABO_DB 5 жыл бұрын
Teardown is far from able to be called a game atm, especially a better game.
@cloroxbleach9222
@cloroxbleach9222 5 жыл бұрын
@@SABO_DB emphasis on *destruction* game I guess but yeah it's barely a game
@TwSkyll
@TwSkyll 5 жыл бұрын
R/woosh
@RoxiCoal
@RoxiCoal 5 жыл бұрын
@@SABO_DB maybe because it's it's not out yet
@SABO_DB
@SABO_DB 5 жыл бұрын
@@TwSkyll I mean I know what woosh is but I have no idea why you commented it here for the life of me
@Ccodebits
@Ccodebits 5 жыл бұрын
I love the way the old video games look. There's just something about it.
@Electronica27
@Electronica27 5 жыл бұрын
so this was the name of the game, I remember seeing an ad so many years ago about a game with realistic destruction and everything..... and forgot the name completely.
@SevenDeMagnus
@SevenDeMagnus 2 жыл бұрын
Cool, still the most destructible after 21 years. God bless.
@DJEylisium
@DJEylisium 5 жыл бұрын
Woke up for work 20 minutes ago, this was a pleasant surprise!
@chieff666
@chieff666 5 жыл бұрын
Loved mercenaries 2 back in the days. The building colapses where amazing
@Necrion
@Necrion 5 жыл бұрын
Imagine a Blast Corps sequel using this game engine..a man can dream...
@stdcall
@stdcall 5 жыл бұрын
8chan is (was) a really comfy place to hang out -- threads that would last hours anywhere else could last days due to the general lack of posters.
@22srs22
@22srs22 5 жыл бұрын
Yeah was fun, it's semi back now but it just doesn't feel the same.
@Poleily
@Poleily 3 жыл бұрын
Teardown be like: "Allow me to introduce myself."
@stachu_2137
@stachu_2137 3 жыл бұрын
Also Teardown after confrontation with RFG *weak doge speech kicks in*: somrry my bad, pleamse remove the thin line of solid so I could fall to the ground, thamks, wait... I'm not falling, the scale of demstruction was to big to hamdle such advamced opemration, I give up Guerrilla, you're better than me 😉
@nugitobs
@nugitobs 3 жыл бұрын
Bruhh... Red Faction: Guerrilla was released in 2009. Imagine in that day, the technology is so impressive. Rarely to find open world game with destructible physics.
@thatsnodildo1974
@thatsnodildo1974 5 жыл бұрын
My favorite thing was to rig trucks woth explosives in this game and drive them into enemy camps to their important buildings and run away as i set them off and watch the buildimg crumble
@z.d.e.computer_scientist8555
@z.d.e.computer_scientist8555 5 жыл бұрын
Battlefield : we have destruction Red faction : YES
@WisdomThumbs
@WisdomThumbs 4 жыл бұрын
Your copy of the game has glitched out the AI. They’re supposed to pull up and stop near you, not ram you. Also, there is a bit of world regeneration. If you leave most of a civilian building intact, civilians will rebuild it chunk by chunk. You can find them on-site carrying materials. The actual regeneration only happens if you’re nearby, but not in visual range.
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