I would prefer the boss fight to be in Chica's Bakery.
@Alpytek Жыл бұрын
Yesss, I love this idea! :)
@reluctant_follower9131 Жыл бұрын
REALLL, that area is horribly underused😭
@omaraliwan437 Жыл бұрын
and maybe add a carousel you ride to avoid her attacks and then knock her into a furnace
@johnclark222 Жыл бұрын
I feel like the arcade section would only remove the tension that the sewers establish, considering that the sewers are one of the attempts to make the game scary. (Behind the daycare and endo maze.) However the rest of it is quite an improvement, I feel like there would definitely need to be a slight layout change for the kitchen though.
@ashertheking5023 Жыл бұрын
If only steel wool studios Saw your idea...
@Bean4252 Жыл бұрын
When my brother finished the Chica fight and went into the hallway with vanny, she got stuck behind Chica, who was chasing him, and we only saw the glowing eyes making that part very weird and confusing
@skycreeper0173 Жыл бұрын
That's a pretty interesting boss redesign. I like the idea of Mazercise being the place where Monty's Mystery Mix is found. But I do not like how little the actual boss itself is changed. The boss itself does not feel like a boss. It feels like a strange encounter with Chica rather than an actual boss fight. Boss fights are meant to be a test of the player's skills and knowledge about the mechanics they learned in the game. The Chica boss fight does not feel like that. Allow me to elaborate. The Pizza Bot segment is cool, but the player could literally use a distraction to keep her away from the player, making the mechanic useless. Plus, imagine how much time it would take to make a single pizza to lure Chica away, only for her to detect you immediately and you have to go back to make yet another pizza. It's a very bad pacing issue in my opinion. Adding a few more generators could be a good idea, it allows Chica to feel a bit more threatening since she is constantly hunting you, and you'd have to rely on stealth to get to the generators without being caught. Unfortunately, it doesn't add much to the boss since the process of actually doing the boss fight can be tedious because of the Staff Bots constant presence, something that is already fundamentally flawed from the start. There is a video that goes deeper into why the Staff Bots are the result of bad programming and poor game design, here's a link to the video: kzbin.info/www/bejne/lavKkIR4pL2cgKM Back to the main topic, quick time events for example, could make the boss fight a bit more challenging, but the only challenge it would add is pressing a few buttons. It does not change the boss fight on a fundamental level. The boss still requires you to do a fetch quest, turn on a thingy, and For Chica's boss fight to be good, it needs to be rebuilt from the ground up in my opinion. You could keep the part with finding the Mystery Mix and the part where she gets destroyed in the compactor and have a round 2 with her shattered form, but everything else needs to change. As it is, it doesn't feel challenging, scary, or even different. It's just another Chica encounter with some additional steps to defeat her. Now, I am not bashing on you for the redesign. I like what you were able to do with what Steel Wool made, but this is just one of many flawed things that Security Breach has. I could try to make an idea for a new boss fight for her, but I don't think it's going to help much since the game is already finished and Steel Wool has no plans of changing any of its gameplay, story, or mechanics. Regardless, great job on attempting to fix Chica's boss fight. Awesome video.
@Alpytek Жыл бұрын
I agree with your opinions and I thank you for your feedback. What your saying is true and I think building from the ground up is another great idea
@OutOfNameIdeas819 Жыл бұрын
I agree with everything you said. The only fight in SB that feels even somewhat like a “boss” ironically is Burntrap. I would love to try and conceptualize a fight with Glamrock Chica in some kind of custom made party themed attraction but I’m no expert in creating well crafted and thought out boss battles. But I’m always on the lookout for people with really good ideas!
@crisbox2007 Жыл бұрын
@@OutOfNameIdeas819 Doesn't Monty boss fight feels like a real boss fight?
@OutOfNameIdeas819 Жыл бұрын
@@crisbox2007 Sorta? It feels really close to one but even then it’s still just a Monty chase with extra steps. But I’d say it’s much closer to a boss than Chica’s encounter does
@crisbox2007 Жыл бұрын
@@OutOfNameIdeas819 oh .-. Also, if you want to conceptualize a Chica boss fight I can suggest you an attraction (Its not custom but it can work XD) In the Tales from the Pizzaplex its mentioned that Chica had an old attraction; Chica's Swings.
@jujubeansy6873 Жыл бұрын
this is a great idea! i have no better way to put it really, bc it is
@twobats Жыл бұрын
i feel like QTEs would be kinda out of place in the game, since they don't really happen anywhere else to my knowledge? i like the rest of your ideas, tho! can't wait to see what you think of for the other boss battles
@OutOfNameIdeas819 Жыл бұрын
Yes! You took my suggestion! :)
@Alpytek Жыл бұрын
Haha thank you for the suggestion:)
@aleahqwq Жыл бұрын
good vid luv
@rakano3733 Жыл бұрын
Lmao the quick time events are to funny
@blueberrymuffinsrgood Жыл бұрын
After closing the door on Chica there is chase sequence with Vanny to escape from the sewers.