Astortion, the reason I fell in love with the channel, but not the only reason I stayed. For a while I thought you had abandoned the project since you were busy with all the other projects, glad that's not the case! Really excited to get some more in depth videos on Bevy and Astortion
@DemonPig6667 ай бұрын
Fr
@RenderingUser7 ай бұрын
Bro. Sub to the second channel. He streams a lot.
@anytorp7 ай бұрын
exactly
@BenozLB7 ай бұрын
Same for me, so glad to see Astortion content pop up on the channel again
@erikahlundhelguera7 ай бұрын
@@RenderingUser Thanks for the tip! I'm a Patreon supporter since pretty much the beginning and didn't know about the second channel since recently lol (he probably mentioned it in older videos but I probably forgot about it... )
@EVILBUNNY287 ай бұрын
I'm so glad you've decided to keep the same game style you were working on. It's one of the things that initially drew me into this project. The art at 5:47 is incredibly visually stunning, I can't wait to see how the rest of the game turns out
@capsey_7 ай бұрын
wow what a great first ever devlog, so much progress it's almost as if you've been working on it more than a year, good job!
@ragewireloki62137 ай бұрын
Not exactly the first devlog. But its more like a reboot.
@lilyofluck3717 ай бұрын
@@ragewireloki6213They know, they're being sarcastic
@ragewireloki62137 ай бұрын
@@lilyofluck371 damn. I’l be honest I couldn’t tell. Not even being sarcastic. thank you.
@lilyofluck3717 ай бұрын
@@ragewireloki6213 That's fine, it happens sometimes. It's hard to tell tone in text
@VHenrik0077 ай бұрын
The Blender solution with the hot reload seems insanely good, wow!
@rmt35897 ай бұрын
Weird to see a Devlog 0 of a project I've been following for a while now, but glad you're making progress. Keep up the good work!
@aarthificial7 ай бұрын
Yeah, it's almost like I reset the project or something
@EmptyZoo3937 ай бұрын
There's a truism in software that you can either plan to make a prototype first, or your product will be the prototype. It's good to see all the experimentation from the first iteration of Astortion has provided a lot of materials to pull from.
@KingFourth7 ай бұрын
I am glad that you didn't abandon this project and seem to have some newfound joy from it! Super excited to see what comes from it all.
@TheTobilan7 ай бұрын
the blender level hot reload workflow looks ultra nice, exited for the vid!
@notanenglishperson98657 ай бұрын
ikr, even on rust he's still foumd his engine
@tiddly57 ай бұрын
these new movement elements already look far more fun and satisfying to play with than the old systems, very exciting to see where this goes
@StarLightShadows7 ай бұрын
The idea of making the UI elements full-res even in contrast with a pixel-art world is honestly one of the most brilliant graphic choices I've ever seen in a game.
@wchorski7 ай бұрын
does give a nice contrast that makes clear distinction between what is in game world and what's UI
@tadohara7 ай бұрын
man this is so cool to see. its so rare to gamedevs with this level of resilience, im so glad youre still working on astortion. i dont even like puzzle games and this still looks so fun!
@fifth-u5e2 ай бұрын
Whatever you do Jacob don’t ever give up on this project! However long it’ll take you can do it! Your pixel art is beautiful and I know personally how difficult it is to make it flow so naturally as you do! I’m not sure how you feel about this project anymore - I have a few that I’ve started and never finished too cause I just got bored. So, I understand if you’re feeling that too. Take as much time as you need. Maybe start something new - you have grown so much as a game developer since you first envisioned this game. You can use those skills for another project and then come back to this one whenever you’re feeling like it. You got something special and I’m really looking forward to seeing what you can do. Honestly, you’ve inspired me a lot and you got me into pixel art plus game development too! Thanks Jacob :)
@DerSolinski7 ай бұрын
Seems like your heading straight for a feature in "This week in Bevy Engine" once your demo is out 😁
@statrick7 ай бұрын
nice devlog, game looks like it's going to be fun. Not sure if you have this planned, but a very easy way to improve the game feel would be to add some landing animations at the end of your jumps that vary based on speed or the distance of the fall. With longer, further jumps ending in a roll. It's a simple addition to make, but really does make character movement feel so much better. Also something that might fit into a game like this that I've only seen in one 2d platformer is a Mario 64 type long jump. A game called Bionic Bay does this, and it is a ton of fun and feels fantastic to execute.
@palimondo7 ай бұрын
Rolling after landing from high energy jumps evoked the memory of Canabalt… and then I saw the color palette and how Astortion plays nicely in the same corner of the art sandbox. I’m still in love with the style that hooked me to this devlog channel. 🩶👾
@amagicmuffin11917 ай бұрын
seconding this as well :D
@kokoynut-_3 ай бұрын
I know this is kind of random but i love your voice so much its so nice i cant explain it. its so calming and soothing , ive fallen asleep to it multiple times, your accent is so just nice. and apart from that your videos are so high quality and cool. im not really into coding but your content interests me so much. i also wanna see how far this game goes. keep going your videos are great
@GamerX-20007 ай бұрын
6:02 I would just like to comment that I love how pixel art has evolved- it’s beautiful how it’s a freedom of expression for art that came from a restriction.
@lachlanokeefe80207 ай бұрын
I’ve been watching your streams the past few weeks, and it’s been really exciting seeing you pick up astortion again. I’m just a computer engineering college student but you’ve got me to pick up game dev. Thanks a lot.
@KingFourth7 ай бұрын
YES IM SO EXCITED FOR ALL OF THIS YOU'RE AWESOME DUDE!!! A Hollow Knight Path of Pain style platforming challenge at some point would be so badass. Either optional or final area. Obviously without the fighting but just having that level of challenge would be sick.
@elcocovelazquez7 ай бұрын
I loved your explanation about not feeling nostalgia to old school pixel art in games. One of the smartest points of view related to this kind of videogame!
@loipesmas7 ай бұрын
Astortion devlog let's goo! Glad to see you are making steady progress. The hype has never been stronger!
@pindebraende7 ай бұрын
Love the art
@RegahP7 ай бұрын
I support you completely with the way you're doing things now. It's healthier for you and your projects. I'm really really interested to know more about the worldbuilding and lore too, later on, of course, when we get to that point. What is this environment? Who is she? What happened to her? The dystopic colossal structure of portal was CAPTIVATING to say the least, i really wanna immerse into whatever this game's story will be.
@EmiWi7 ай бұрын
It feels great to see more videos on this game. The unique approach you've had in comparison to other devs was what made me interested in this series, glad to see it return.
@thaiisfood7 ай бұрын
so glad to see this back in action. i remember seeing this at the start of its development already impressed with what i saw, and now i'm even more impressed. great job!!
@bloomng7 ай бұрын
im so so happy u made her rotation pixel perfect option for pixel perfect parallax is really nice too glad the games heading in a better direction than it was before!!
@Arcwise17 ай бұрын
Well this is a massive coincidence. I just started watching your last Astortion devlog series a few hours ago. Love what you've done with the dialogue system!
@unspi5547 ай бұрын
Happy to see devlogs back ! Nice work seems amazing !
@notanenglishperson986514 күн бұрын
It's been a half a year since the last upload. That what rust does to people
@SanderDecleer7 ай бұрын
I'm looking forward to the technical devlogs. I like the way you break down your problems and find your solutions. Very educational.
@guilhermerafaelzimermann41967 ай бұрын
Honestly what hooked me in was the video about UV mapping into the sprite which is such a simple yet genious idea, but i stayed for the awesome everything else, glad to see this project is still in development and not abandoned like so many i've seen before
@adam.e21547 ай бұрын
I've been praying for times like these. A new Astortion devlog. Let's goooooooo
@Zedorfska7 ай бұрын
Holy hell he's back
@diamondrhino647 ай бұрын
After seeing this video I'm so unbelievably excited whereas before I just kinda thought it was a cool thing you were making that had nothing to do with me. I'm definitely playing this!
@gareths7 ай бұрын
so happy for these to be back. also cant wait to meet the new character
@xinyuli94237 ай бұрын
"A dire result of my childhood Minecraft addiction" is a Eureka to me. I finally understand why I like pixel art games that are not that "pixel art" XD
@SamFigueroa7 ай бұрын
Excited for this
@iwsfg7 ай бұрын
new logo is great btw
@Danc2live7 ай бұрын
Looks fire 🔥🔥🔥🔥
@tsitski7 ай бұрын
the game looks so much more solid now, can't wait to see what you're gonna do next!
@Beets_Creations7 ай бұрын
Cool to see you doing devlogs again! You're one of the main reasons I started making my own!
@elenafriese8917 ай бұрын
I've never quite been big brained enough to follow most of these devlogs (you're doing some really clever stuff), but I do know animation and just- generally holy heck? The character acting you pull off with these itty bitty guys is nuts
@raymk7 ай бұрын
Looking forward to playing the full game !!
@hxx77907 ай бұрын
I like the UI of the menu and settings looks clean
@yankilo7 ай бұрын
So exciting!
@ender_fake7 ай бұрын
This project and the videos you've made during this time have given me inspiration and helped me develop further. Thank you)
@mikloslorinczi2277 ай бұрын
I'm glad that you did not gave up! The new version already starting to look nice. Please share more pixel magic!
@Skeffles7 ай бұрын
I'm glad you've come back to the game. It looks brilliant, and I especially like how you've added a variety of mechanics in now. Good luck with the project!
@TobiasSample7 ай бұрын
I am really glad you are redoing it to work on play testing and gameplay, but I will admit to subscribing because I was fascinated and inspired by stuff like the 2d UVW system and the pixel art parallax biz.
@1ups_157 ай бұрын
a puzzle game mixed with a platformer game? hell yeah that'd be awesome if you could somehow make it so that every player's first playthrough would take time because of the puzzles themselves, but each playthrough would get faster and faster thanks to a "speedrun friendly" level design and advanced movement tricks that you can learn by yourself along the way (like celeste for example), to add some replay value. I feel like your game could be awesome to speedrun once finished, definitely looking forward to it!
@gofrisuto7 ай бұрын
I can't wait!
@dranorter7 ай бұрын
The visual style is so strong, it's amazing how some simple conventions make everything feel cohesive.
@inamecomeunico89357 ай бұрын
Hey, I've been here silently watching since the old devlogs, hyped for the new vision on the project!
@MrAleksander597 ай бұрын
Thanks! Love your videos, didn't know you work in blender.
@qwerty91187 ай бұрын
Yessss, more Astortion!
@lFunGuyl7 ай бұрын
Eyyy! Look who's back!
@BuffRobotiX7 ай бұрын
I like the character rotating independently of the pixel grid. Like you said, I think it's easier on the eyes.
@warlockpaladin22617 ай бұрын
I love your art style and the way characters are rendered is beautiful. 🤖
@studiologixgames7 ай бұрын
love the minimalist look of the game now, the project definitely looks awesome
@hojster247 ай бұрын
I love these devlogs! Will be jumping in some of your streams in the future! I'm very excited to see more about your workflow and blender integration, all around really cool stuff and I'm excited to see where this refresh takes the project. As a dev I know 'the great rewrite' is quite the whale, it't highly commendable that you're taking it on and after following these logs for a while I'm excited to see what pitfalls and limitations you were able to erase by starting fresh.
@wortwortwort1177 ай бұрын
Love the new ui. Really REALLY clean
@OctagonalSquare7 ай бұрын
Very excited to see Astortion returning! The other content is great, but this is what I’m most excited for
@levilukeskytrekker7 ай бұрын
Always happy to see some more Astortion!
@peatral7 ай бұрын
Hey, that looks great! Nice video as always!
@tadeohepperle75147 ай бұрын
Yay! You are finally back! I learned a lot about rendering from you :)
@dranorter7 ай бұрын
I may as well mention, I did love the old video style where the game dev was just a playground for whatever you were interested in making a video about. But congrats on making real progress, I'm looking forward to seeing more of the levels take shape.
@AntoCharles7 ай бұрын
Awesome glad the dev logs are back for Astortion
@candygonemad7 ай бұрын
Love those screenshots and animation showcases right before you talked about UI. So beautiful
@zigrastical66467 ай бұрын
an idea for less hud based element for the gravity things is maybe in the art make it look like it has pulled in things in its range(although im not sure how that would work with far away backgrounds maybe we can just estimate for the part of the effected area that isnt over effected objects via the effected objects)
@empresslithia7 ай бұрын
Wait, you're using Bevy now? Welcome to the club!
@matbrady1234567 ай бұрын
Love the art style and the new UI. Brilliant work.
@antjuice7 ай бұрын
been following you for a while now, can't wait to see how this continues. i'm glad things are working out now, it looks great.
@andrewstockton11377 ай бұрын
I like to see this! Looks like a game I'd enjoy playing.
@TypicalLuffy7 ай бұрын
good luck! 👍
@Beru-qs3nc7 ай бұрын
Wayyy, my favorite indie game dev has returned
@hekitkofiicup7 ай бұрын
Game looks amazing man!
@SamuTheFrog7 ай бұрын
What a neat concept
@MrWeebable7 ай бұрын
I really like the magnetic field vector display. Could make for a much more interesting look than the circles. The field display could travel with the player.
@Alchemistake7 ай бұрын
ah video i was waiting for
@rsutrainferno7 ай бұрын
Pixel fog is damn beautiful
@mogaming1637 ай бұрын
When you walk on the white curves, do you have to switch from D to A if it curves 180 degrees like the one at 6:30? also how did you manage to transfer over data from blender to your engine (e.g. white lines make you stick to the surface while non-white lines act like normal, points with radius are anchor instead of a floating circle, etc)
@laundmo7 ай бұрын
blender, and the formats it can save/export etc. can add somewhat arbitrary metadata to objects. Its rather simple then to map some of those metadata fields to bevy components or values, allowing the surface change. look up blender_bevy_components_workflow repository for some premade tools and plugins for this.
@Wrathful_Banette6 ай бұрын
"a dire result of my childhood minecraft addiction" real as FUCK
@zubrkabbi7 ай бұрын
This music gives me portal chills. Thank you for you awesome works and great updates!
@oskarristolang7 ай бұрын
excited for more!
@pchris10 күн бұрын
So did you get hit by a car or have you just put your head down and are focusing on development?
@kartopod5 ай бұрын
Jumped out of my chair when i saw that you used blender AND have hotreloading set up for map creation. That's crazy. Cannot wait for more devlogs
@loopit_37 ай бұрын
yay, another devlog!
@Gnomable7 ай бұрын
This reset looks fantastic! The new mechanics look so fun.
@dcr6457 ай бұрын
I've been looking forward to this video!
@nathanielk74157 ай бұрын
so happy to see astortion is back!
@Szystedt7 ай бұрын
Looks really cool so far!! Happy to see more Astortion content, been here since the start and am loving it! :)
@igrb7 ай бұрын
lets goooo I'm so excited about it
@cabobsstopmotion49837 ай бұрын
I’m loving this
@d4nkey7 ай бұрын
I just started rewatching this devlog series, and now it's back!
@itch24152 ай бұрын
i am glad you are back on the game waiting for more videos
@hexafireworks7 ай бұрын
Awesome stuff cooking, best of luck!
@charliehague57397 ай бұрын
You’re back!
@casualuser55277 ай бұрын
This is the only dev log on KZbin I am interested in.
@Rexicide7 ай бұрын
thank you for closed captions !!
@Reikha19877 ай бұрын
This is a treat! Very interested in seeing how the curves are translated into a level. As someone who finds all and any excuse to open up blender to help me dev better, its mouthwatering hahaha