The interesting thing is, K Rool mirrors some of DK’s moves. DK’s hand slap F-Smash is K Rool’s F-Tilt, DK’s Giant Punch is K Rool’s F-Smash, DK has a grounded bury while K Rool has two. Most of his aerials also reflect DK with reversed forward and back airs, added K Rool flare to those aerials, and even the same frame data as DK’s spikes. This kind of rivalry between the two happens throughout K Rool’s animations, moves, Final Smash, and even in the remixed music of Gangplank Galleon.
@plabcentral6303 жыл бұрын
I think it’s like that because they are wacky animals from the same franchise
@CraftyScotty993 жыл бұрын
@@plabcentral630 Exactly! But Smash Bros made K Rool much more of a rival to Donkey Kong instead of making K Rool more primal with unrecognizable moves.
@elkarlo15933 жыл бұрын
@@plabcentral630 Smash expanded on K. Rool's character with all those DK parallels, making them feel more like rivals than even in the DK games that feature K. Rool
@jvbon6463 жыл бұрын
I always like that, when baddies/rivals get similar moves to the hero of their franchises Like how Ridley got a similar backair to Samus Seph having Cloud's down tilt Wolf's entire moveset being a like Fox's Or both Kirby and DDD having the hammer and succ
@PrettyKoolCrocodile3 жыл бұрын
K. Rool's kit is designed with countless references and I love them so much!
@Twisted_Logic3 жыл бұрын
I remember one time in tournament I was painfully reminded that K. Rool's counter doesn't cover his whole body. They were playing DK and we were both at the end of our last stock. I was recovering and predicted he was going to forward air me, so I countered. I was right. He bonked me on the head and spiked me in the middle of my counter.
@ChanDitt263 жыл бұрын
I knew I wasn't crazy when K. Rool's Up smash made the "spike" sound xd.
@TheWilliamSnfrd3 жыл бұрын
I've had it happen rarely and thought it was a specific small sweet spot hitbox, but the fact it only exists for one frame just makes it even more insane to land, as it doesn't even happen at the beginning of the move like jiggly rest, its in the middle lol
@drood1003 жыл бұрын
Forgot to mention during k. rool down air he does an entire front flip within the first few frames of start up. its hilarious
@biggestmvp13 жыл бұрын
Another thing unique about king k rool's counter is that you can hold a direction and have it send the opponent left or right. I've gotten cheese kills where I send someone to the blast zone when they're edgeguarding me.
@lunarkomet3 жыл бұрын
Really? Like Shulk's vision? That's incredible
@grfrjiglstan3 жыл бұрын
I still can't believe what a good kit K. Rool got. Two projectiles, an amazing recovery, Kirby succ, and a counter, all on a heavy character.
@YallGonMakeMe2453 жыл бұрын
And somehow he still isn’t good
@GhostbusterPalu3 жыл бұрын
@@YallGonMakeMe245 I beg to differ. He's probably the second best super heavyweight.
@YallGonMakeMe2453 жыл бұрын
@@GhostbusterPalu that’s like saying “oh it’s the 3rd best tasting cement so it’s good”
@beansfebreeze3 жыл бұрын
@@GhostbusterPalu as though that makes him good
@gbx48583 жыл бұрын
He may have a good kit, but his terrible attributes makes it hard to use his kit to its fullest potential
@AliceTheToastWitch3 жыл бұрын
What about side taunt? It has Armour…
@Phun-Bun3 жыл бұрын
He doesn't show anything that doesn't do damage, even if some of the non damaging moves have special abilities
@buelerus99703 жыл бұрын
I still kinda miss some Explanations for some Moves: -How much Base Damage does the Crown deal as an Item, and what is the Knockback angle? -How much Damage deals crownless Up Smash and Up Air? -How much Lag has Crownless Side B? -In which ways and with which Knockback and Damage can the Blunderbus be aimed after sucking an Opponent in, and how much Lag does K Rool get overall? -And personally, I hoped for an Explanation of how long the Side Taunt has the Armor Frames. I really hope you add this at some point to this Vid.
@Entelarmer3 жыл бұрын
UpAir and UpSmash are the same, crown or not.
@nail_HK3 жыл бұрын
this a good day.
@PrettyKoolCrocodile3 жыл бұрын
Agreed
@bingoviini Жыл бұрын
A little known fact is that the meteor that killed the dinosaurus was actually K. Rools down smash
@berzerk1303 жыл бұрын
Watching rekzius quickly run out of title adjectives is the #1 reason to support him
@Whydidmyhandlechange3 жыл бұрын
As a K Rool main: I can safely say that yes, some of his hitboxes are bad. His jabs are small so you have to be close to hit anyone, and you often get punished for finishing the full three jabs because of the endlag of the final jab. His F-Smash...is horrendously deceptive. You learn to NEVER go for that unless you've burried someone with D-Tilt or a hard read. I'd say F-Air is probably his best move, and that's after the buff after they lessened the landing lag. He DOES need more buffs to be more viable, but as is: you have to learn how to get out of disadvantage and juggling (once you're in juggling, you're in trouble, that's where he really struggles) If they probably gave him some armor like Yoshi on his recovery, shortened some of his animations (it gave him personality, at the cost of funtonality) and fixed his bad hitboxes...he'd be much better.
@Phun-Bun3 жыл бұрын
Is he really *that* bad? Because he's enjoyable
@angryfyce3 жыл бұрын
Kind of surprised you didn’t talk about his excellent grabs, his ability to aim blunderbuss reshoots, how he can turn around his counter, or how his reflector also triggers his counter meaning he can easily one shot certain characters if you get a big read on a melee range reflect.
@waffleman80533 жыл бұрын
Now that I think about it, K Rool is the only base game character that is still popular online.
@waffleman80533 жыл бұрын
@DropkicktheDecepticon Base game NEWCOMER that's still popular.
@cappa9743 жыл бұрын
Oh ok
@devin24453 жыл бұрын
@@waffleman8053 incineroar
@waffleman80533 жыл бұрын
@@devin2445 Incineroar is the least used heavyweight, K rool completely overshadowed him.
@waffleman80533 жыл бұрын
@Zooker I forget that the Splatoon series is in the game.
@7grandmac3 жыл бұрын
Feel like it should’ve been “Killer Hitboxes”, but that’s just me
@7grandmac3 жыл бұрын
Oh never mind that was already used for Kazuya
@MegaMania03 жыл бұрын
I think “K. Rool’s Krazy Hitboxes,” might’ve been better
@Liggliluff3 жыл бұрын
Krazy Killer Royal hitboxes
@KubickQ3 жыл бұрын
Cruel, his own name pun
@BugBoss12053 жыл бұрын
I vote for “Krusty”
@RacingSnails643 жыл бұрын
Krool's upair is more of a kill move. That's why it's so laggy. It doesn't really affect your gameplay if you're landing it right. Not to mention the endlag can be mitigated by fastfalling to the ground after hitting it.
@zackarybain3 жыл бұрын
It's still preferred for kill moves to have low end lag though. Think of something like Joker forward smash. Less lag = Less commitment = Better move
@purplenamako863 жыл бұрын
Let's not forget that it actually sends K. Rool upwards, giving him a niche recovery tool. Less endlag on it could allow him to stall offstage forever
@Robbie_Haruna3 жыл бұрын
They pretty much gave it lag because if they didn't, people would just up air into helecopter at low percents and jank kill people off the top.
@DeoxyNerd3 жыл бұрын
Hey Rekzius, I'm curious about something. Why do you play generic gameplay footage behind your narration rather than showing the various properties / anomalies of the move being discussed? I've always felt like the recorded gameplay seems like it could be used to show how certain hitboxes work in play to greater effect, but maybe that would take more time than you have available? I check every upload regardless, but if you haven't considered it, it might be interesting to try.
@jonathanortiz52433 жыл бұрын
Im sad you didnt mention the quick flip k rool does when he does a down air
@seungmin2823 жыл бұрын
Would be nice if you mentioned if certain attacks hit below the ledge or not. Seems like a good thing to have on a video about hitboxes. Just my two cents
@DiegoG20043 жыл бұрын
The King of Armor himself, be it the crown or all of his belly moves, you're not moving him
@RiverRiceRansom3 жыл бұрын
I always thought it was strange that his up smash spiked.
@padre7643 жыл бұрын
Finally, frame by frame up-smash
@Meme_Man_3 жыл бұрын
Ive been waiting a long time for this moment.
@SonicTheCutehog3 жыл бұрын
Compared to how heavies were designed in previous Smash games, the heavies added in Ultimate are pretty good. Really the only things that hold them back are their attributes.
@PrettyKoolCrocodile3 жыл бұрын
Definite agree
@waffleman80533 жыл бұрын
You can really feel like they tried to coverup there weaknesses. But then Bowser just became the best heavy just because.
@SonicTheCutehog3 жыл бұрын
@@waffleman8053 Because they made drastic changes to Bowser's attributes. They made him move much faster and gave him a mechanic that gives him passive heavy armor for attacks with a low amount of knockback.
@spicymeatballs2thespicening3 жыл бұрын
@@SonicTheCutehog tough guy doesn't do much for why bowser's a good character, comparatively k rool's armor is far more useful for him than heavy armor is to bowswr
@SonicTheCutehog3 жыл бұрын
@@spicymeatballs2thespicening The problems with K. Rool's Belly Armor are that it only applies to certain moves and it can break once it takes a certain amount of total damage, which remders K. Rool in a shield-break state. Bowser's Tough Guy is universal to what he does and there's no downside to it.
@jam45363 жыл бұрын
really stupid Idea: Galeem and Darkhon's Greedy and Disgusting hitboxes
@lunarkomet3 жыл бұрын
I would actually be really interested in seeing bosses' hitbox analysis
@PrettyKoolCrocodile3 жыл бұрын
Long live the King of the Kremlings
@penguinmcswaggn29363 жыл бұрын
Ike’s hitboxes analysis is definitely next I can feel it
@matthewhitchcock95553 жыл бұрын
Nope. The choices rn are Ice Climbers, Sonic, Cloud, Kirby, Zelda, and Mewtwo
@Kragglover20033 жыл бұрын
@@matthewhitchcock9555 aww no Lucas :( mewtwo is cool tho
@4xzx43 жыл бұрын
His f-smash should definitely be bigger.
@TheLobsterCopter50003 жыл бұрын
You forgot the grabs again...
@spinybro10143 жыл бұрын
I can’t say this character’s hitboxes are honestly anything absurd, especially considering how big he is which would make you think he has just as big hitboxes, but after playing him for over 2000 hours, I can say when they work, they work. It’s just some don’t do at times and it’s not because of him as a character, but because on god sometimes it feels like he wasn’t programmed properly lmao
@matthewhitchcock95553 жыл бұрын
I feel like a lot of that is due to the fact that his hurtbox/model is absolutely huge. That on top of the changes to jostling, a few of his animations and/or the opponent's animations probably allow them to dodge certain moves out of pure luck sometimes
@plabcentral6303 жыл бұрын
Jesus what’s your tournament name? I think I’m pretty devoted to the game and have only put like 600 in
@treajones23033 жыл бұрын
I legit thought this channel was way more popular wth
@xpload3 жыл бұрын
This is a certified thicc boi moment
@waffleman80533 жыл бұрын
*Thikk
@PrettyKoolCrocodile3 жыл бұрын
👑🐊🎺
@valeriob363 жыл бұрын
Did I miss them or did he forget to mention K. Rools grabs? (Also is the hitbox for opponents K. Rool has sucked in the same as his cannonball?)
@vishalmenon45953 жыл бұрын
Just a suggestion, if you get a character you've already done before (smash4) it would be nice if you could show what's different from 4 to ultimate. Like have them shown side by side
@elkarlo15933 жыл бұрын
The up air having so much end lag seems like a fair trade, it's really, really strong, fast to come out, and it's almost a 3rd jump Also if used on a ledge to avoid getting edgeguarded, the endlag means NOTHING with that recovery
@Robbie_Haruna3 жыл бұрын
They probably didn't want people to combo up air into up B for janky off the top kills at low percents.
@chriskrichie5663 жыл бұрын
My Main!
@SnaksiXD3 жыл бұрын
Can't wait for the day when someone goes and edgeguards with that upsmash spike
@N120153 жыл бұрын
Oh, and Up Smash first part doesn't have a hitbox 0 for some odd reason, meaning it was removed during development. Maybe a crown sweetspot?
@eeveefan3 жыл бұрын
You forgot to mention how his down b counterattack can be reversed for whatever reason
@TheWilliamSnfrd3 жыл бұрын
5:13 Mister Fister
@MayBeSomething3 жыл бұрын
Alright, I'm too poor to afford Patreon, to everyone else, Zelda's Zany Hitboxes.
@FIamestalker3 жыл бұрын
So there are no differences between crowned and crownless Up-air and Up-smash? I always imagined there was but never looked into it
@YallGonMakeMe2453 жыл бұрын
K rool time
@whereisspacebar29913 жыл бұрын
At 12:39 did Falcon's up smash do over 40%? I know it was charged, but still.
@doublecrate24903 жыл бұрын
he got both sweet spots i think
@Kragglover20033 жыл бұрын
Please do the hitboxes of the mother kids next. Especially Lucas :)
@PlaguevonKarma3 жыл бұрын
The comment about the armor sticking out is actually false and is a result of forced perspective in CrossMod. I've done visuals of moves like FTilt from above in the past and it actually fits perfectly on the lip. The only time it'll ever really act up in the way you present it is in the z-axis which will almost never come up in a real game.
@GhostbusterPalu3 жыл бұрын
I think you forgot his grabs
@GhostbusterPalu3 жыл бұрын
@DropkicktheDecepticon Ok, and?
@dropkickedmurphy64632 жыл бұрын
Dr Mario, Ganon, Falcon, K. Rool, and Incineroar all do a double stomp down air.
@uriahgreer3 жыл бұрын
YEAHHHHHH WOOOOOOO
@liquidscreamisnomore3 жыл бұрын
Well, I got my video...but not my title.
@Thy_Guardian2 жыл бұрын
Wait what ?! King K. Rool's up smash CAN SPIKE ?!
@Zephyrsb13 жыл бұрын
The up air can be used in recovery stall that is why it has so much lag
@Palkia213 жыл бұрын
I'm upset you didn't call it" K. Rools Kingly Hitboxes"
@samueltreminivalle34943 жыл бұрын
Hoping for ROB's Ridiculous Hitboxes Ridiculous being down air of course
@cartoonbros66422 жыл бұрын
One more thing you forgot is that k rool up smash can spike aerial opponents
@drmahon103 жыл бұрын
Wait a min, so it's possible to hit an at the ledge up smash spike on someone with Krool?
@gbx48583 жыл бұрын
His angled fsmashes are giving me some dr. mario vibes
@alsomawdewile3 жыл бұрын
Mewtwo’s mysterious hurtbox I mean hitbox
@benchedmelon99923 жыл бұрын
Yay beeg boi
@SpaceRider152 жыл бұрын
Everyone’s here for the dunk hitbox
@thebluePumpking3 жыл бұрын
You forgot his taunt! It also has super armor :(
@bobbillans67153 жыл бұрын
Will you do videos for All Star Brawl when it comes out?
@Mark---W3 жыл бұрын
Let's get Sonic next, please or Mewtwo.
@husk_of_yusuke3 жыл бұрын
Heyyyy its my 2nd favourite mekkah fan
@liamfunnyman69653 жыл бұрын
Missed opportunity to call it "Explaining K. Rool's K. Razy Hitboxes"
@vicctretamaj3 жыл бұрын
Plz let it be Kirby, my boy
@charKT-74613 жыл бұрын
"King K. Rool's Kruel hitboxes" was such a missed opportunity.
@lunarkomet3 жыл бұрын
2:48 why is his belly white?
@scarffoxandfriends94013 жыл бұрын
6:10 Also could possible help with multiple opponents. Which before someone comments, does matter in competitive because doubles is a thing. Though I believe more people play Melee Doubles than Ultimate.
Not really desperately. Like most of his hitboxes are very reasonably sized for what they are. Jab is the main outlier, being very small compared to his stature and maybe F-Smash, which isn't as stong as you'd expect for such a small hitbox.
@postboy2242 Жыл бұрын
@@Entelarmer Fair and ftilt hitboxes are awful?
@Entelarmer Жыл бұрын
@@postboy2242 i cant tell if you are asking that or trying to state a fact (completely wrong one tho).
@hotramen59363 жыл бұрын
Aw you coulda used Kingly for King K rool
@ccmonty9943 жыл бұрын
4:27 I think i speak for all wifi players when i say: FUCK. THIS. MOVE.
@GigaOtomia3 жыл бұрын
I have a problem with the way you describe decimals. 13.95 is not "thirteen point ninety five", it's "thirteen point nine five". "Ninety five" implies a tens place, in the same way "three hundred and twenty five" implies both a tens place and a hundreds place.
@shaffenayacoob95233 жыл бұрын
Um you forgot k rool's grabs
@personamusicintensifies63413 жыл бұрын
Please do luigi
@personamusicintensifies63413 жыл бұрын
If you do luigi, I will subscribe and like and comment to every single video you post
@Zye19843 жыл бұрын
Don't nobody wanna see mega man's hitboxes =[
@jasonpark11053 жыл бұрын
You forgot the collateral hit box for forward throw (although it’s so insignificant that it doesn’t really matter)
@KrazyKyle-ij9vb3 жыл бұрын
In the wise words of the Panda gang (I think it was WaDi that said it?) K Rool is the most big brain character in the game, and he is actually eating Bush's Baked Beans.
@FoxMcCloud31733 жыл бұрын
I fucking hate this character so much but i love him beyond anyone’s conception at the same time
@Kiddragon63 жыл бұрын
6:45 As a Wii Fit main, I am offended you forgot her.
@RacingSnails643 жыл бұрын
Krool's upair is more of a kill move. That's why it's so laggy. It doesn't really affect your gameplay if you're landing it right. Not to mention the endlag can be mitigated by fastfalling to the ground after hitting it.