RELOUDED - Impossible Bevels using Hard Ops and Mesh Machine in Blender

  Рет қаралды 5,866

Artisans of Vaul

Artisans of Vaul

Күн бұрын

Пікірлер: 37
@mind_of_a_darkhorse
@mind_of_a_darkhorse Жыл бұрын
These videos are great! They are helping me to fully understand Meshmachine, Hardops, and Machine Tools a lot better! Keep up the great work!
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Fantastic to hear. I thought it would be helpful to show how these add ons interact together. 😁
@CrowRaven
@CrowRaven 9 ай бұрын
Hi! Great video! If you want to isolate edges from themselves when beveling you can still use vertex groups, just add extra topology. Loopcut through the middle of the box and you can use it without confusion as that one vertex is enough to say message what you selected and what not.
@ArtisansofVaul
@ArtisansofVaul 9 ай бұрын
Hmm.... I'll have to try that.
@oraocean
@oraocean 11 ай бұрын
It's very nice of you to demo with and without addon 👍
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
Thanks.
@JoeRussell-oj7xm
@JoeRussell-oj7xm Жыл бұрын
More Hard Ops tuts please, yours are the most comprehensible :)
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
Thanks so much. The video on Monday on Patreon (next week on KZbin) has a neat trick using HardOps to modify a function in Cablerator which gives some really powerful possibilities. Hopefully you'll enjoy that 😁
@richardokeeffe8375
@richardokeeffe8375 Жыл бұрын
You relouded it good. Nice and clear!
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
😁 Great to know its sorted now. Thanks man 👍🏻
@coddy212thcommanderorang8
@coddy212thcommanderorang8 Жыл бұрын
thanks for the info this will actually be helpful in the future but question are you making a titan
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
I'm not right now but I have made parts for titans in the past and I had a few people ask me about pistons. But I do want to make some more titan or knight parts/models in the future
@coddy212thcommanderorang8
@coddy212thcommanderorang8 Жыл бұрын
@@ArtisansofVaul nice
@deniskovalev3656
@deniskovalev3656 Жыл бұрын
1:44 It's funny I've also been using this EM Macro feature for a long time. Turns out, using "Inset" while holding Ctrl does the exact same thing! Just hit "i" while holding Ctrl and see for yourself.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
That's a really cunning use of that function, I never thought of using it that way. You just have to be careful to not inset initially. I'll still most likely use EM macro just to avoid having to look down at the keyboard to find "i" where as EM macro takes the same number of clicks but for people without HardOps that's a legendary idea! 😁👌🏼
@juliaalder2007
@juliaalder2007 2 ай бұрын
Or you just press "Alt E" and click along face normals. No need to go to the t panel.
@mjmuftah271
@mjmuftah271 Жыл бұрын
Thanks 😊 ❤️
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
No problem 😁
@mjmuftah271
@mjmuftah271 Жыл бұрын
@@ArtisansofVaul 😊😊
@KeshavSinghal-c9x
@KeshavSinghal-c9x 11 ай бұрын
Why your edges are more visible like they have bevels on them, for me its kinda hard to see my models edges as they aren't reflecting light. Please try to help
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
Sure thing 👍🏻. I have a video on this to help people out. kzbin.info/www/bejne/fZSxeY1_gbCfaas
@KeshavSinghal-c9x
@KeshavSinghal-c9x 11 ай бұрын
@@ArtisansofVaul , damn i am still watching this video, and you replied. Thanks a lot
@jordenc8417
@jordenc8417 11 ай бұрын
Fastest way i do extrude along normals is face mode, right click, extrude along normals, only has that option in face select mode though
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
That works but it can cause issues if you're not careful in some situations. I have a quick short on that here. You can solve this by hitting S but at that point it's now taking more clicks/time than using HardOps. kzbin.infonrA9YaBVsIo
@jordenc8417
@jordenc8417 11 ай бұрын
@@ArtisansofVaul oh ive not ran into any issues exctruding along normals, on unless im doing it round a corner, blender hates that haha ill look into it, ive been using blender a while but only recently got mesh/HO because of you and it is fantastic wish id got it waaaay sooner hahah, could you do a video showing how you do a work flow on a mechanised unit, like a knight for example, mainly the body and shell, arms and legs arent a problem im just trying to figure out how to get that front lip on the shell to look good and trying to fill out the body is proving rough, its getting there but must be an easier way haha, no node please XD
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
@@jordenc8417 👍🏻 What do you mean by the "front lip"? I'm always happy to get video suggestions 😁👍🏻
@jordenc8417
@jordenc8417 11 ай бұрын
@@ArtisansofVaulso the curved plate thats sits on top of the knight, where the gap is for the head, stubber and shield theres a small extruded lip that come out just a tad, it just getting those out accutatly enough but also evenly with the flow of the shell, if that makes sense, oh and if your wanting video ideas i have a fair few hahah ill drop them in every now and then :)
@ArtisansofVaul
@ArtisansofVaul 11 ай бұрын
@@jordenc8417 Do you mean the trim?
@elliotschka
@elliotschka Жыл бұрын
love your vids! instead of using ALT + EM_MACRO you could just do ALT + E.
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
While that is true in this instance Alt+EM_Macro gives a better result without tweaking the settings and it also has other features you can use so I have just got used to using it straight off.
@elliotschka
@elliotschka Жыл бұрын
@@ArtisansofVaul just saw you said that one can use ALT+E at the start of the video.. I'm an idiot :D
@ArtisansofVaul
@ArtisansofVaul Жыл бұрын
@@elliotschka No problem at all 😁 Easy to do.
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