REVEAL: Creating Textures in 1 Minute

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Quixel

Quixel

Күн бұрын

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@TheKotulsky
@TheKotulsky 6 жыл бұрын
Congrats! You just created a typical road in Ukraine. =) Awesome stuff!
@eastonwilliams1722
@eastonwilliams1722 6 жыл бұрын
Taras Kotulsky ouch, over here I'd say Louisiana lol. Instead of potholes they have foxholes
@shadostorm8375
@shadostorm8375 5 жыл бұрын
@@eastonwilliams1722 You havent been to Indonesia. :D
@mcseem9587
@mcseem9587 4 жыл бұрын
And road in Russia )) Welcome ))
@nothankyoutube
@nothankyoutube 4 жыл бұрын
Or minnesota! :D
@justadictatorridingonanuke3714
@justadictatorridingonanuke3714 3 жыл бұрын
Even Britain has some of these roads
@hugojackson6822
@hugojackson6822 6 жыл бұрын
Damn thats a really f*cked up road Teddy! absolutely awesome seeing how fast you created something looking this good. The power of Megascans fully unleashed after all these years! I kinda had the same feeling watching this video than when I watched the first Quixel Suite video a few years back. Speechless! You guys are the best
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
That makes me so damn happy to hear Hugo, thank you for the incredibly kind words!
@paulandrews__
@paulandrews__ 9 ай бұрын
That looks exactly like the national highway roads all around O.R. Tambo airport in Johannesburg. You know, the roads which greet international travellers when they first step foot in our country, because our corrupt and useless government is just like that.
@josh-ed7je
@josh-ed7je 6 жыл бұрын
My work flow is about to get so much faster and easier!!
@nicolasburkhart4161
@nicolasburkhart4161 6 жыл бұрын
At least now we know where all the bad art comes from
@unrealenvironments-speedle782
@unrealenvironments-speedle782 6 жыл бұрын
this is just crazy
@HeinousAnusOG
@HeinousAnusOG 6 жыл бұрын
yeah wtf is going on shit is getting so much more intuitive and efficient to use
@technicalmaster4054
@technicalmaster4054 6 жыл бұрын
Unreal environments u here? I am ur subscriber. Remeber me? I asked u to make some ue4 tutorials.
@kulak8548
@kulak8548 4 жыл бұрын
man I'm just now discovering this years old technology and I'm blown away this is phenomenal
@harshadjoshi3944
@harshadjoshi3944 6 жыл бұрын
Awesome and it's absolutely artist friendly. Hope you release it soon for testing.
@TheMrKeksLp
@TheMrKeksLp 6 жыл бұрын
God damn! Quixel tools are like god mode for artists
@MyDigitalHub
@MyDigitalHub 4 жыл бұрын
MIXER IS THE BEST OUT THERE! Great job Quixel Team.
@SuperGamer87
@SuperGamer87 6 жыл бұрын
It's so artist-friendly. It's brilliantly simple. I mean, you don't even have to break your creative flow with a technical workflow. A total "right-brain" workflow. This is a game-changer, you guys. It truly is.
@PaulGuevara
@PaulGuevara 6 жыл бұрын
MIND BLOWN This is amazing! Can't wait to play with it :)
@JohnSmith-rn3vl
@JohnSmith-rn3vl 4 жыл бұрын
Love these .... please please please do more 1 minute tutorials. Loving that that 1 minute tutorials is starting to trend in 2020 !
@CobraRS59
@CobraRS59 6 жыл бұрын
Going to have a blast with this !
@Burnout6010
@Burnout6010 6 жыл бұрын
Just imagine all the man-hours this could save, holy damn
@Tritoon710
@Tritoon710 6 жыл бұрын
Great guys, love this software! Please make it 4K monitor friendly and the menus and the icon size are adjustable.
@arpeegee_studio
@arpeegee_studio 6 жыл бұрын
Wonderful job Quixel team ! I really dig the UX/workflow choices close to photoshop, looks like the learning curve will be easy for artists as advertised!
@DuartChannel
@DuartChannel 6 жыл бұрын
This is amazing for artists! This is the way to do it!
@charlytutors
@charlytutors 6 жыл бұрын
OMG! Guys, you're so crazy =)) Damn, I love it!
@sharmansinge3214
@sharmansinge3214 6 жыл бұрын
That is very impressive, it was fast, looked fantastic, and can be varied to make it believable, just wow!
@Gauravmsr20
@Gauravmsr20 4 жыл бұрын
This is like superpowers for small artist like us. Thank you !!!
@Meikerart
@Meikerart 6 жыл бұрын
I love Quixel Mixer. Best Ground Creator.!!!
@KeeperOfKale222
@KeeperOfKale222 6 жыл бұрын
Great tut. Short and to the point!
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
Glad you like it, thank you for letting me know :) I hope to make more of these!
@UnrealMike1987
@UnrealMike1987 6 жыл бұрын
Mindblowing ! I think I'm in love, again :D
@Virtual-lands-3d
@Virtual-lands-3d 6 жыл бұрын
Great vidéo, but there are so many great new features in this version of the Quixel Mixer that you will have to create a 30mn version detailing them all!
@gdavis3d
@gdavis3d 6 жыл бұрын
More content incoming!!
@NebraskaJimmy
@NebraskaJimmy 5 жыл бұрын
WHAT?? where is my mind? ...oh over there on the wall ... no words at how awesome this is thaaaannnnk you!
@Will-ky4qr
@Will-ky4qr 6 жыл бұрын
Thank you for tutorial, can you tell me how or what keys binding you used to layer mask the asphalt over the erosion layer?
@cjngsart
@cjngsart 6 жыл бұрын
This is beyond amazing! For those 12 people that hit the dislike button....they need to go to the corner and think about what they just did and why.
@WanderlustWithT
@WanderlustWithT 6 жыл бұрын
OH HELL YEAH! Def going to give this a try.
@HestoySeghuro
@HestoySeghuro 3 жыл бұрын
This marked an era. Long live to Quixel!!!
@jamesl.1573
@jamesl.1573 6 жыл бұрын
We will love the new Quixel Mixer!
@tomsonpl123
@tomsonpl123 4 жыл бұрын
Whoa, this blow my mind 🤯. Soo powerful tool ❤️❤️
@oriCG
@oriCG 6 жыл бұрын
Amazing! I love the interactivity of the process, unlike substance designer and it's convoluted shading networks.
@soul-5
@soul-5 6 жыл бұрын
Woooow; this is amazing. So now we can create custom textures that are compact and together, and still fully modify them? Daaamn you did it my dude
@devix7474
@devix7474 3 жыл бұрын
Magnificent tool, thank you!
@andrewelliott
@andrewelliott 5 жыл бұрын
Just WOW! Can't wait to get to grips with this!
@ld3d514
@ld3d514 6 жыл бұрын
That was crazy good!!
@ragga029
@ragga029 4 жыл бұрын
May I ask why mixer 2020.1.1 Beta imported Painted Line Ro without Mask?
@C-0-C-0
@C-0-C-0 6 жыл бұрын
I LOVE you guys!!! AWESOME!!!
@RexArtTv
@RexArtTv 6 жыл бұрын
Racking Awesome!!!
@m4r_art
@m4r_art 6 жыл бұрын
Holy carp
@HelolicalShockwave
@HelolicalShockwave 6 жыл бұрын
Holy shit that looks so fun and intuitive. When is the release date I wanna try it so badly
@saveraptor2209
@saveraptor2209 6 жыл бұрын
Absolutely stunning!
@alexanderkolyasa5850
@alexanderkolyasa5850 6 жыл бұрын
Thank you for what you are doing, guys! Is there any glass/transparent materials in plans? Would be cool to have some dirty glass materials, cracked glass, industrial windows e.t.c
@rrrush
@rrrush 6 жыл бұрын
Wow very amazing stuff dude
@reallusion
@reallusion 6 жыл бұрын
Very cool!
@christmworkflow2886
@christmworkflow2886 6 жыл бұрын
Oh my god ! so awesome
@Niko-gr3yo
@Niko-gr3yo 6 жыл бұрын
Wow, just how does this work? Must be taking so long to create a program like that, props to the programmers :) I realllly like it! :D Edit: will it will be able for people too, that have no subscription in megascans? For example only this program for a few bucks a month or single price and than using it with own textures? That would be really awesome
@VrainbowStudioGame
@VrainbowStudioGame 6 жыл бұрын
You really so good. Hope so new release on next week
@t2bb
@t2bb 6 жыл бұрын
It would be nice if this was available as a purchasable product. I have bought most of the library packs along with the quixel suite for photoshop but my income is too erratic to keep a subscription going.
@DaNil-ws8bc
@DaNil-ws8bc 6 жыл бұрын
Please add function to hand paint blend mask. it's will be extremely helpful! For example, I want mix dirt and grass in quixel mixer, i tune up some settings and then i want fix some procedural errors, maybe eliminate the tiling.
@Cine_Coverop
@Cine_Coverop 6 жыл бұрын
Woah. Just... Woah.
@estuary
@estuary 6 жыл бұрын
OMG yes finally up the game! I keeping my fingers crossed that this one will be available for MAC
@thevonmunchies9213
@thevonmunchies9213 4 жыл бұрын
Awesome. Can you animate between textures? So animate from a new road to a broken up road as if you where viewing a time lapse?
@IGarrettI
@IGarrettI 6 жыл бұрын
Good for you guys, slowly catching up to Substance :)
@acutepotato6792
@acutepotato6792 6 жыл бұрын
Not even close.
@MIchaelSybi
@MIchaelSybi 4 жыл бұрын
@@acutepotato6792 What is the difference?
@bouidiouamohamedlamine3766
@bouidiouamohamedlamine3766 3 жыл бұрын
great, can we make something like carpets and rugs?
@___x__x_r___xa__x_____f______
@___x__x_r___xa__x_____f______ 2 жыл бұрын
when Teddy imports Atlas', they come in with a mask solid black with the white shape of the atlas. Is there a shortcut for that as opposed to simply importing the atlas without a mask, which is default?
@gprolife2879
@gprolife2879 6 жыл бұрын
very very very beautiful and fast i like it
@blakegt.7326
@blakegt.7326 6 жыл бұрын
Hi man, Could you please make a landing tutorial? i couldn´t find any at youtube. I created this awesome flying ship, it moves forward by pressing up button, but when it stops moving and i want it to land...failure, i cant make it work... i tried with snap to grid but it never finds the right floor position, and since flying rotation can be kind of "out of a normal position" i tried fix it first with "setactorrotation" but it keeps rotating to a weird position, not to were im loking and it snaps... i cant smooth ´this movement. What i would like is: even if i´m fliying and my Y positin its super high, when i press L button i want my ship to stabilize rotation and starts landing down with a vertical move to the ground until it touches the floor.
@ShiroiRyuu24
@ShiroiRyuu24 6 жыл бұрын
Just awesome............... jawdropped*
@mrfeathers3938
@mrfeathers3938 Жыл бұрын
Ok how do you do this for a long road? There are repeating textures…
@jalpranjal
@jalpranjal 4 жыл бұрын
Awesome stuff.
@peterkenton
@peterkenton 6 жыл бұрын
So you can subscribe, get the mixer and access all of the textures in the library?
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
That is correct! All of Megascans is accessible through the new Mixer. The amount of scans that you can download per month depends on the subscription you select. This specific update of Mixer has yet to be released, just to clarify -- the beta version will be launched shortly to all subscribers :)
@MegaKosan
@MegaKosan 6 жыл бұрын
That's insane. If only I could actually afford Megascans :D
@OhLawdyGahDayum
@OhLawdyGahDayum 6 жыл бұрын
So in my latest version of quixel mixer, i don't have the option for nearly ANY of those layer options?
@mateusribeiro6708
@mateusribeiro6708 4 жыл бұрын
congrats!!!! veryyyyyyyyyyyyy useful. thx Brazil
@johnwithjohn
@johnwithjohn 6 жыл бұрын
Hi, it is great artwork, you are amazing. And I noticed that your Mixer seems not 0.927-Beta right? you can use library and add layers in material. But none of these available in Beta version. So how can I get the same version like yours?
@brdklt
@brdklt 6 жыл бұрын
and what about the repetition? can it make procedurals like substance?
@insomniagfx
@insomniagfx 4 жыл бұрын
It's a great 10'x10' square but what do you do when you need 300'x300'
@zentergames1622
@zentergames1622 5 жыл бұрын
You said it, really cool! And you spend a small time on it
@shnerp
@shnerp Жыл бұрын
any way to do non square textures? 2048 x 4096 for example?
@bakamund
@bakamund 6 жыл бұрын
your scan has to be on point for this to work. also what if I want to really customize say the rims of the manhole, add some coloured trims around the edge of it? or put a painted logo on it?
@32590129
@32590129 6 жыл бұрын
Want to know , what system requirement should have to run quixel in good state....
@jimmwagner
@jimmwagner 6 жыл бұрын
Will this ever be a plugin for 3d apps so you can animate the values? It would be cool to animate erosion and things like that.
@SagarGaud1
@SagarGaud1 5 жыл бұрын
Is there any tutorial about how to use exported texture? what if i wanna apply to a really large surface and have randomness
@quixeltools
@quixeltools 5 жыл бұрын
Hi! Did you see our other Mixer videos in our KZbin channel? We have shared different techniques to improve the tiling on repetitive larger area than the initial texture scan area. ^Jin
@RucoMedia
@RucoMedia 4 жыл бұрын
Thanks, but I don't have Asphal and Decals in muy Quixel Mixel
@fgc930
@fgc930 6 жыл бұрын
My god its so amazing!!
@misifiksi2079
@misifiksi2079 6 жыл бұрын
omaigat! quixel on fire 🔥 🔥
@ganeshprem3043
@ganeshprem3043 4 жыл бұрын
I got goosebumps...
@martinfatnesrenders1767
@martinfatnesrenders1767 6 жыл бұрын
Hi! where can I find the erosion you used here? Been looking in the scan library, but no luck.
@Vusal_Abbasov_3D
@Vusal_Abbasov_3D 3 жыл бұрын
My God this is insane
@GD15555
@GD15555 6 жыл бұрын
Nice. Are you guys using photoshop for this or your own program ? And does it auto create normal map, displacement map after mixing textures ?
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
This is our own standalone program :) No dependencies on other applications. You have access to the entire Megascans library straight inside Mixer, so all the source materials you use when mixing come with scanned displacements, albedo, roughness, specular, opacity, occlusion and so on. And when you use your own custom materials, or paint things by hand, correct, it auto creates tileable normal maps, displacement maps and a few other things when mixing :)
@kerouac9matt
@kerouac9matt 6 жыл бұрын
Hi, great video and it is certainly a flexible tool for creating road surfaces easily. You mentioned in your UE4 road tutorial that Quixel will be releasing a road builder plugin, is there an ETA for that tool? :)
@aaronabel4756
@aaronabel4756 6 жыл бұрын
This looks really awesome. The only thing that kills my enthusiasm is the reliance on Photoshop. Is there any chance of this coming to Mari? or becoming stand alone?
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
Hey Aaron! This relies 0% on Photoshop -- it is finally completely standalone!
@aaronabel4756
@aaronabel4756 6 жыл бұрын
Teddy Bergsman you guys are awesome!
@mdesignanimationsricardomo513
@mdesignanimationsricardomo513 6 жыл бұрын
N-I-C-E !!
@moussabrecq6292
@moussabrecq6292 6 жыл бұрын
Great video! But i can't put some atlases ( decals crack ) into quixel, i only have the surfaces in my library
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
You will be able to soon! This new Mixer version fully supports all new Megascans surface/atlas/decal/displacement/brush types :)
@moussabrecq6292
@moussabrecq6292 6 жыл бұрын
Oh thanks!
@moussabrecq6292
@moussabrecq6292 6 жыл бұрын
When the new version will be out? Because I can't recreate your work with the current version of quixel mixer, I can't load alpha texture
@RamenDu993
@RamenDu993 6 жыл бұрын
Fire baby !!
@speltospel
@speltospel 5 жыл бұрын
непонятно как он смог воссоздать дорогу Омска?
@dubscope2246
@dubscope2246 4 жыл бұрын
is there an interactive placement tool for decals? instead of using the sliders? how about curves and complex shapes?
6 жыл бұрын
Wow!, quixel suite will have a huge competitor in the future! :O
@MrSnoops3d
@MrSnoops3d 6 жыл бұрын
That is amazing!!! cant wait to give it a spin. Will there be a beta for this or is going straight to release?
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
There will be a beta launching quite soon, everyone with a Megascans sub will have immediate access :)
@MUDHD
@MUDHD 6 жыл бұрын
when will it be available?
@justchill153
@justchill153 4 жыл бұрын
Hello can I use mixer offline and create texture like ds.. coz every time I open it is asking me to sign in
@aamirahmad5817
@aamirahmad5817 6 жыл бұрын
Cant we do the same thing with megascans studio?
@_skiel
@_skiel 6 жыл бұрын
why would i break up the tiling this way if i can do this in engine and save texture space by alot, really lot. with this technic i would have to make at least 3-4 different road parts to not make them repeat too often and every time saving the complete texture out while in engine i can just re-use decals etc. do i get something terribly wrong in the workflow ? besides: when is 0.969 being released ? would love to add decals to my textures.
@teddybergsman5358
@teddybergsman5358 6 жыл бұрын
Great question! Sometimes it's preferable to bake as much as possible down to a single material to significantly reduce draw calls for better performance. In this case for instance, I would also use objects such as 3D rubble and trash to break up the street. The approach you suggest is equally valid, and we do our best to cover it in this tutorial: kzbin.info/www/bejne/nme4dGubYq57iNE
@yoyoz333
@yoyoz333 4 жыл бұрын
what if you were making a full road, and not just 1 square tile?
@DessertMonkey
@DessertMonkey 6 жыл бұрын
Is Quixel Mixer just Megascans Studio 2.0 or something else entirely? Nice work regardless. Edit: After looking around some more, I gathered that Quixel Mixer IS Megascans Studio. I must of missed the memo on that. Haven't use Quixel anything in quite some time.
@jrhcreator
@jrhcreator 6 жыл бұрын
Great product.
@Psywearebabylon
@Psywearebabylon 5 жыл бұрын
It'd be fascinating if we got to a stage where the dips in the road became 3D instead of textures, so when you walked over a pothole your ingame character went down with it. Or would generating that level of polys be too demanding for current hardware?
@aizen_rhyme_schemes
@aizen_rhyme_schemes 2 жыл бұрын
You've got your answer with Unreal 5.
@philliperasmus8426
@philliperasmus8426 2 жыл бұрын
Can't follow along because the UI has changed.
@LightShadow
@LightShadow 5 жыл бұрын
Can you import a custom texture ans work on it - for example a non-straight road etc ? also - can you use non megascans diffuse maps "?
@stevejjd
@stevejjd 6 жыл бұрын
How do we do that on a big model of a street?
@martinflashgordon
@martinflashgordon 6 жыл бұрын
amazing again
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