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Ever wondered how you could stand outside a tunnel, fire a gun into it and hear the bullet reverb without being in the tunnel? In the past, you'd use the Audio Volumes to trigger reverbs, but they'll only work when you're inside the volume!
Topics covered;
Reverbs on Audio Volumes
Setting up submix effects
Setting up soundclasses to be affected by Audio Volumes
Triggering based on listener position
Submix effects chains
Using this method, you can set up all manner of effects via submixes to use elements like convolution reverb and more to emulate wwise akportals, rooms, and the bleeding of reverbs from inside one space into the next!
Special thanks to Angie for sending in this video idea. If you've got a problem you think needs solving, chances are others do to! Send it in!