I don't mind some dead moments in stalker, bring quiet moments so we go back into anticipation mode, soak up the atmosphere and be sketched out by any weird noises we hear.
@darkwillow14513 ай бұрын
I completely agree. I think while unpopular, many would appreciate the game if there were many moments where its focused on the walking journey and having to survive without having a shoot out every 50m. Now thats something you dont see in triple A games... unfortunately
@williamanding99232 ай бұрын
I remember those dead moments hearing the crows and the distant growls and barks of the zones creatures and stalker is a game that genuinely made me paranoid about every blade of grass
@pythonxz2 ай бұрын
I concur. I think it's necessary to have periods of isolation, especially in Stalker.
@-delilahlin-15982 ай бұрын
I'd differentiate between dead moments and empty moments. Taking in a disaster zone, approaching a Monolith encampment, is different than the empty nothing of, say, the newest Bethesda game - sad that this comment will probably stand the test of time.
@ArcticVXR13 ай бұрын
Best thing about Stalker - no skill points, just you, your weapon and your supplies. Now survive.
@ImNotFine443 ай бұрын
Hated how cyberpunk had gun levels. Made me miss stalker I just reinstalled anomaly and started playing again
@saltwatertaffybag3 ай бұрын
@@ImNotFine44 if you haven't tried it I highly recommend the I.W.P. standalone.
@spiraling693 ай бұрын
@@ImNotFine44 I booted up version 1.5.3 about a week ago. Using the 4k UI mod. Very cool! Perfect to warm up for Stalker 2! Between the nostalgia of when I played years ago, and the updated Anomaly will make revisiting these locations so much more meaningful!
@Dogger12303 ай бұрын
Finally a game that “gets it”
@JohnJohn-pm9wq3 ай бұрын
Now that sounds like organic immersive
@mathieu41793 ай бұрын
Yeah, about the size of the map, as a reminder RDR2 map was 75km², so it was bigger but you have to remember that most of the game was played on a much smaller section of the total map, leaving the West state to be explored in the epilogue. So the actual playable area was about 50-60km² AND it was already SO HUGE that we had to travel most of the time either by horse or train. Stalker 2 is gonna be 64km² and all traversal will be ON FOOT. This is insane big when you think about it.
@nathanjackson90663 ай бұрын
Not as big as The Long Dark though
@snorkisnork3 ай бұрын
@@nathanjackson9066 loved that game. gave me whole new appreciation and love for bolt actions and ammo conservation
@zmielov503 ай бұрын
насправді вийде більше, оскільки в Зоні прямих шляхів не буває
@mathieu41793 ай бұрын
@@nathanjackson9066 For sure, and also not as big as any Minecraft world seed if you think about it. But is it fair to compare Stalker 2's open world with The Long Dark or Minecraft though?
@melontoast25673 ай бұрын
Yes but in Call of Pripyat, we could pay npc's and specific guide npc's to fast travel to places, I imagine that feature will be returning in one form or another.
@HorseHearse3 ай бұрын
Volodymyr Yezhov was a dev on S.T.A.L.K.E.R 2 who died fighting in the war, defending his homeland. Hell of a man. Slava Ukraine. I can't fucking wait for this game.
@sean72212 ай бұрын
For context, Zelensky (a jew who was installed after the 2014 coup) backed by NATO engaged in a bombing campaign of Ukrainian border states that were ethnically Russian resulting in tens of thousands of casualties who were Ukrainian citizens. Russia had stated since 2014 that they would not tolerate short range missiles being allowed to be placed on the Ukraine / Russian border. And they responded in kind. Imagine if Russia had enacted a coup in Canada and installed Short range missiles capable of striking New York. I totally understand Russia's response to the Ukraine situation.
@stinnetbennet2 ай бұрын
nerds shouldnt try to fight on the front line and get one-shotted by a 18 yo conscript
@HorseHearse2 ай бұрын
Lmao, not being legally allowed to play this game will give you time to look out for missiles. Hellfire missiles are scary so I've heard.
@netweed092 ай бұрын
@@sean7221 russia is literally among the 5 worst countries in the World. All manner of political a$assinations, Crimea , the appalling state of the place (literally the nation of Grey and red) and the one nation whose ppl are so brainless, they actually believe sending off _20 million_ of their own to their graves _in 1945_ is some sort of 'victory'?! For what?? This ridicule?! This iconic game (and series) alone, is a massive 2 fingers up to that anti-nation. 💪
@netweed092 ай бұрын
@@sean7221 russia is literally among the 5 worst countries in the World. All manner of political a$ as sinations, Crime a , the appalling state of the place (literally the nation of Grey and red) and the one nation whose ppl are so brainless, they actually believe sending off _20 million_ of their own to their graves _in 1945_ is some sort of 'victory'?! For what?? This ridicule?! This iconic game (and series) alone, is a massive 2 fingers up to that anti-nation. 💪
@codylamp68143 ай бұрын
There’s only one skill point, your own natural ability.
@yakumoyukari44052 ай бұрын
Well put, but I'd also add: Your intelligence
@antonstezhkin59913 ай бұрын
In the original game they had some artifacts appear only at night. Maybe GSC or the mod makers will develop this idea. I mean burers need to eat something, but they hate bright lights. Or an anomaly depends on the moon phase.
@UnGodlyDevilish3 ай бұрын
Is it just me or does anyone else hate seeing gameplay from "game reviewers" because they always play like they've never played a game before and it just urks me
@judashellenthur2 ай бұрын
some of them are also exaggerating what they're doing so showoff mechanics or aspects, but you're not wrong, a lot of them just don't play a lot of games and its simply a job assignment lol
@WeightlessFlex2 ай бұрын
Yeah it’s cuz they don’t actually play games. They get paid to try games to talk about them
@MrLoneRager302 ай бұрын
I hate that they get to play it early AF then shit on it when it comes out
@calebkeck78403 ай бұрын
“Size doesn’t always mean good” thanks for reassuring me 😊
@MilkTestingMan3 ай бұрын
I can’t wait to play this on the hardest difficulty and with the HUD turned off.
@darthsirius6662 ай бұрын
OMG BRO SAME IM SO EXCITED!!!!
@zack7k2 ай бұрын
Fr.
@isaacw80552 ай бұрын
I'll probably start on the regular setting. I usually use hud aswell. Once I get familiar with everything though it would be fun to crank it up to hardest.
@kogamowiecgaming24333 ай бұрын
There is no need of skill points because the artifacts replaced them.
@GamesZeroPlay3 ай бұрын
yes
@happyhavoc-3 ай бұрын
I really really really hope this is one of the greats of the past decade
@JoseRodriguezBaby3 ай бұрын
A Life is not only for enemy info sharing, it's a very unique system (at least on previous titles) that every NPC has their own name and goals, thus creating a living environment with changing possibilities on each play through.
@cptncutleg2 ай бұрын
Rumours say that originally, the AI was capable of beating the game
@Kastrenzo743 ай бұрын
Looking back, Stalker 2's map size isn't anywhere near the top of the list for largest game worlds, however it is one of the largest in it's genre. Games that are remotely comparable like Far Cry, Bethesda RPGs, It is indeed quite a bit bigger. Fallout 4 for example, was about 10 Square KM, Fallout 76 was 4 times its size at 40 something, Stalker 2 still beats them both combined at 60. depth, not width. There will be plenty of game here. To think there's a game of this scale, and its a Stalker game... that part is crazy
@wiseandfunfox3 ай бұрын
It's the same size as far cry 5
@cptncutleg2 ай бұрын
*Laughs in Daggerfall*
@yorshka69552 ай бұрын
It's all about density. Games like deus ex feel easily just as large as a far cry game, but the map is just a small part of a city, but you can enter all buildings and discover a lot of stuff. Then there are games wich pan this out over a giant map with lots of space in between spots. I prefer small but well thought out maps with a lot of verticality
@jocking3b5102 ай бұрын
Correction to the last point: GSC moved their office to the Czech Republic at the start of the war. (Not all of them went there though, some stayed and joined the army, sadly some of them died on the frontline.)
@quinqx82363 ай бұрын
Im counting the days for this release. Also super excited about what the modders are gonna do with the code, GAMMA looked fairly modern for such an old game. With modern code it should be pretty great.
@Bandit1379.3 ай бұрын
I had no idea about the lightning strikes thing, that's awesome. Sounds like kind of like a more random, less frequent version of the pulses Anomaly has. I wonder if there will be any warning before one hits near you, like how in real life you hair would be standing up.
@CompleteProducer843 ай бұрын
Please, please please have good side quests/main quest. Please have exciting exploration. I have not yet managed to fill the void of modded Skyrim. I know this isn’t an RPG, but I’m just asking for interesting quests, NPCS, and an amazing world.
@johncunningham18892 ай бұрын
Part of me hopes there are some "empty" areas of the map. Places where it's just you and the zone, and maybe some mutants lurking about, or patrolling enemies or bandits. If done properly it could provide that sense of being a Stalker in this massive unforgiving zone where you're basically alone and always in danger. In the mods they added this area next to Cordon that connects up to the Dark Valley, I think it was called the darkscape. But this area is mostly empty, save for some bandits and maybe a military patrol or two. I always enjoyed traversing it because it gives you this sense of isolation and despair. Obviously the map needs stuff in it, but I hope there's at least some emptier areas, areas meant simply to traverse and give a sense of isolation and getting lost in the zone. And naturally, these areas would be ripe for potential mutant encounters as well. They could be areas that act as shortcuts from one hub to another, but it's super dangerous to traverse because it's filled with anomalies and mutants, etc.
@geordiejones56182 ай бұрын
There has to be it's too big to just be jam packed.
@mathieu41792 ай бұрын
It's pretty much how they designed the Zone for S2 I think they explained, with maximum variety in regions, some of them barren, some of them full of life. Different types of mutants with unique variants and different population depending on where you go. My guess is it's gonna be full of stalkers in the lesser zone, and the closer you get to CNPP/Pripyat the more danger and isolation you will experience. That would allow a feeling of life while keeping also the feeling of trespassing into unknown areas and untamed territories, depending on your location.
@Nathdood2 ай бұрын
So, the thing about the map. It looks like a recreation/enlargement of the Anomaly map mashup. Which is perfect. I recognize 90% of the spots shown in the recent trailers
@mathieu41792 ай бұрын
Huh, not really a recreation, no. A lot of stuff has been moved around, the Great Swamp is now East of Cordon instead of West, the CNPP and Prypiat have been swapped to more accurately reflect their real life location, Garbage now seems to expand all the way to the CNPP, which is now right next to the Red Forest instead of being above. Not to mention some maps that were originally cut content like Truck Cemetery and Generators will now be natively integrated into the landscape and the story. So yeah technically you can recognize a lot of regions (I think Starion counted at least 20 familiar areas but there's more in total), but I mean it was to be expected right? It's the Zone... Just better.
@jaelalonso84313 ай бұрын
6:40 Bro wasted like 60 bullets and a grenade for one dog. lol
@blackburn14893 ай бұрын
It is the cat
@jaelalonso84313 ай бұрын
@blackburn1489 Oh shit
@Forallthesin3 ай бұрын
thats the only thing i noticed as well... Why do they let shitters preview games?
@mush8253 ай бұрын
its because the controls are seriously janky and outdated
@ScoopzyDaizy3 ай бұрын
@@mush825what the fuck are you talking about lol? This is clearly played on console, what’s janky about moving with the left stick and aiming with the right? That’s literally 100% of all games ever since PS2.
@gfsdgsdf-b6h3 ай бұрын
This game is going to be released November 20th, which is 1000th day of the war.
@foolgoboom87663 ай бұрын
Wow I pre-ordered yesterday
@snorkisnork3 ай бұрын
Thanks, I always wondered the significance of the 20th, now I have little doubt they will remain true to the date.
@gestaltmoldova3 ай бұрын
@@snorkisnorkI'm almost sure they will. I know their art-director and she's a kind of a person that gets things done. No bull**** one.
@freespirit07883 ай бұрын
oh no, anyway
@KuvDabGib3 ай бұрын
We dont know will it be released or postponed again.... They already did it 2 times.
@WendiGonerLH2 ай бұрын
I only just realized that the eating animation for the bread actually takes bites out of it. I thought it was just a basic model.
@davidrajnoha60833 ай бұрын
part of the GSC team work from Prague in Czech Republic.
@bigdemi3 ай бұрын
The size of the map will also be a good foundation for mods.
@JerryGamingTV3 ай бұрын
excited for stalker anomaly 2
@namebackwards32912 ай бұрын
@@JerryGamingTVfollowed by Stalker Anomaly:Gamma 2 - Back for More - The presequel
@num99082 ай бұрын
That individual combat mechanic, where the AI have their own individual player detection was done very well in the Metro 2033 series as well.
@wolf6t6893 ай бұрын
Wait....youre telling me the zone is now AT LEAST 60 square klicks?!?! Thats fucking wild to think about within the lore. The last canon appearance of the zone it was only 15-20 right???
@jasperlowpensky55503 ай бұрын
Given that the c-concousness is dead, there is nothing to stop the zone from growing. I think its a lot sliwer, but i also remember a dude saying there were anamolies outside the zone in the stalker 2 trailer, so something is going wrong.
@wolf6t6893 ай бұрын
@jasperlowpensky5550 as far as I recall every emission/Psy storm that happens the zone grows a little so I wonder if they've gotten more or less frequent. Also in my previous comment I thought the zone was only 15-20km but it seems that the zone in call of pripyat was canonically already around 60km. Even then however that means this time we will be able to explore the entirety of the og 60km zone which in my head means the zone is likely even bigger than that. If I had to guess? The zone might be around 80km now, and if I'm right I'll bet that will be a story point for stalker 2.
@VikingRWR2 ай бұрын
@@wolf6t689bomb the zone or save your son
@Crocadillius11232 ай бұрын
It’s a very small detail, but I like that they added if you reload halfway through a mag you get 31 rounds, not 30 for the extra round in the chamber
@CrzBonKerz213 ай бұрын
The ragdoll physics look pretty freaking amazing
@Cerberus00762 ай бұрын
My character ended as a heavy drinker in Stalker 1 😂 But,cant wait for Stalker 2, seems like they did an awesome job 👍
@jeremyjohnson76763 ай бұрын
I'm playing video games since the 80s and what I really love about the devs from GSC is, that they NOT created a hyper-photorealistic world. Stalker 2 looks and feels like a VIDEO GAME instead of an "interactive movie" like Alan Wake 2 for example, which would also cause that many having problems enjoying the game at max settings. GSC did an amazing job that Stalker 2 looks gorgeous but you don't need a $3000 High-End PC to enjoy it. Can't wait!!
@sleepless99573 ай бұрын
Alan Wake 2 mentioned
@crackhair39983 ай бұрын
it's still ue5 so i don't know much about that, that engine isn't really the smoothest
@ks_snuggles3 ай бұрын
@@crackhair3998 one of the devs stated they had to make so many modifications to the unreal engine, they gave it a hyphenated version name
@MTF-EPSILON-11-5-NULL2 ай бұрын
@@crackhair3998what are you on about UE5 is possibly the best looking system out there
@jcg99983 ай бұрын
I'd be really impressed if they actually let you 'complete' the game without taking the main quest. In other words, the main quest is an option and the game lets you do what you need to do to get to the end without ever taking the main quest. Either that or the game gives you alternative ways to play that deviate from the main questline.
@VadymYezerskyi3 ай бұрын
Навіть не уявляю як таке можна було б реалізувати) можливо є приклади ігор, де таке зроблено?
@jcg99983 ай бұрын
@@VadymYezerskyi It can definitely be done. The best example of this is 'Fallout:New Vegas' a now legendary game that is the best of the Fallout series. This game has been endlessly debated and you can find countless video's debating the best ending. Most say it's NCR as I did too but today I look at it differently and I think the Mr. House ending was actually the best one. BTW... we know that this game is going to get a updated version coming out sometime in the future.
@anthonychase69062 ай бұрын
@@VadymYezerskyiperhaps going to a certain location and killing, destroying, or activating something is one of the endings. Maybe you can skip everything and just go there and try to force your way in.
@VolunieProductionsOfficial3 ай бұрын
Bro, make a channel purely about the Stalker game. That would be interesting
@gdbalck3 ай бұрын
I really hope we can disable the head bobbing. It's the first thing I would change - motion sickness sucks.
@GamesZeroPlay3 ай бұрын
Even though the game doesn't have a level system, you can still create a build with artifacts, which give you a percentage in some aspects
@Archenoidis2 ай бұрын
In my opinion, there is a difference between "empty" and "dull". Actually, I want an "empty" map in STALKER, but the constant feeling, that something COULD crawl up to me, to attack me. Is this comprehensible?
@shipmcgree63673 ай бұрын
No Denuvo = Take my money!
@SA80TAGE2 ай бұрын
Watching the mocap sessions has me wondering how long till some dev studio has their actors work IN the virtual environment using VR.
@ZabZabZabie3 ай бұрын
ngl, if they end up using that engine to developp a multiplayer game, you can start preparing Dayz's coffin
@ANDYBARLOTV3 ай бұрын
How so though? Dayz is an open world survival game & the rumour is that the stalkers developers plan on making a cookie cutter team death match on closed off smaller areas of the map they created I can’t really picture there being ANY similarities unless they decided to make the entire map open world and open up the players to like 60/100 servers. which is incredibly doubtful unfortunately after where they mentioned which route they wanna take the MP in… I can almost near certain promise they won’t be doing anything wide scale on the multiplayer counterpart which is a shame but still the reality of the situation (for now)
@2Poor4UserName3 ай бұрын
@@ANDYBARLOTV "if they end up" no need to go all nerd over an if or could be comment. i can almost hear the snorts while i read your comment
@ZabZabZabie3 ай бұрын
@@2Poor4UserName you're taking this way too seriously brother
@omegadroidzero3 ай бұрын
@@2Poor4UserName I don't even know how you read that mess.
@FitzgeraldKrox3 ай бұрын
Once the multiplayer component arrives post launch, even though it's about sectioned off areas - i can almost bet a mod will pop up at some point featuring the entire map in multiplayer. If the studio doesn't end up doing something like that themselves, which is a possibility.
@BarryMcCaugner2 ай бұрын
really hope they put out a coop mode post launch, theres nothing i want more than to experience this game with my cousin, please PLEASE do it, endgame should be "now go do it with a friend"
@bsoakininsunshine2 ай бұрын
Arma Reforger’s AI has wall hacks. It’s a relief to know I won’t be followed by bullets once I’ve broken visible contact in a gunfight.
@alphaobeisance2 ай бұрын
I've literally had this video on repeat for hours on the side monitor. Got me geekin out over here.
@Adioownz12 ай бұрын
Who notices some of the buildings that ‘shiey’ visited on his Chernobyl visit?
@TheVVumpus2 ай бұрын
Man I’m so excited, but going from playing Into the Radius in VR to this, it’s going to have me constantly thinking how this would be in VR. Maybe in 2040 lol
@jotaele243 ай бұрын
I can't wait for the sirens to start crying again...
@acemcloud97333 ай бұрын
So pumped for this but also tempering my expectations, OG trilogy influenced the type of games I’ve loved after ,like days epoch mod. I do hope the gunplay and design isn’t the same as metro series, loved first metro but couldn’t finish exodus. Let’s hope for a stable launch and not too much drama and gamer/baby rage.
@rowdymoto6362 ай бұрын
Just from the little knife cutscene I want it
@czechbird2 ай бұрын
The studio is temporarily based in Prague, not in Ukraine anymore for some time now since the war.
@jah50762 ай бұрын
never tried STALKER but excited to try it out
@donutman59252 ай бұрын
The most nostalgic hit i ever got from this cant wait for it
@PGC93 ай бұрын
They really worked on the ads and aiming with weapons. I looked really clunky in the first trailer and now it's a lot more fluid.
@ADogInSoup2 ай бұрын
Never knew about Stalker before Stalker 2 was announced and that wasn't long ago for me. I have been excited for this. I cant wait to open some some cold ones and just immerse myself.
@-db4rf2 ай бұрын
In the Metro series i always moved out when it was dark or put out all the light sourches i made sure i had a Night Vision Goggles or NV sights on my guns..
@joshray70842 ай бұрын
I am so excited for this game, I have always loved Stalker and any game inspired or set around the Chernobyl disaster, one day I want to travel to the exclusion zone and see it in person but for now this game will do just fine for me. 😊
@flukalucas57323 ай бұрын
Never played it, but I’ve ended all three metros game, and I’m hyped to play this game, looks a lot like metro, and it’s open world, just the way I wanted to metro to be.
@plgjp832 ай бұрын
7 features listed here : -Map size -No RPG Mechanism -Anomalies -A-life AI system -Freedom in playing or ignoring story -Day/night cycle -Ukrainian developer working during the war
@Leander_Thorben_Fux3 ай бұрын
I bought Stalker 2 and not even have a pc
@topbanana.26273 ай бұрын
lol
@draco2xx3 ай бұрын
then how are you going to play it😂
@Lepi-vo9bf3 ай бұрын
Thats Stalker fan
@topbanana.26273 ай бұрын
@@draco2xx library
@Jet_Set_Go3 ай бұрын
@@draco2xx Boosteroid and Nvidia Geforce NOW
@TheHarrisontemple2 ай бұрын
AH NU CHEEKI BREEKI IV DAMKE -some Russian dude that was more vodka then man.
@Vapod2 ай бұрын
What version are you going to buy?
@geordiejones56182 ай бұрын
When I played Metro Exodus I felt myself wanting more, and it was because I wanted a next gen STALKER. Even if this game is buggy at launch I have total confidence they'll get it to where it needs to be.
@VikingRWR2 ай бұрын
It looks amazing. I saw some people complained that it needed to be like anomaly or GAMMA, or else it would be shit. Idk about all that. I don't know why people would even worry because as long as the base form of the game they make is pretty good, mods can and will make it better. The more freedom they give us with the game the better imo.
@23SodaCan323 ай бұрын
Man they really took advantage of UE5 the visuals are impressive
@wiseandfunfox3 ай бұрын
Not sure why everyone is saying stalker 2 is the biggest map in gaming, it's pretty much exactly the size of far cry 5, but with no vehicles.
@nickpricey86893 ай бұрын
Size definitely = good. 🤓
@TheFloorface3 ай бұрын
was that a Cat in the church???? that tells me they genuinely approve of anomaly.
@Noah_1123 ай бұрын
So if you finish the story will it have freerom and endgame content?
@snorkisnork3 ай бұрын
I've put hundreds of hours into the original trilogy over the course of my life and I don't think i've even played enough of the campaign to tell you what it was about. The fact that they straight up said they don't care if you do play it, confirms the feeling I have that I will never be uninstalling this game from my hard drive.
@dededede92573 ай бұрын
Not sure in old stalker the game is pretty much over when you finish the story
@Cedar773 ай бұрын
Your understanding of the anomalies is interesting. It's not like there are different physics everywhere. Maybe have a look at some of the previous games if you want more info.
@DarkAsDeath3 ай бұрын
WTF IS THAT MAP SIZE HOLY HELL it actually kinda excites me even more
@MultiKnova2 ай бұрын
Never played Stalker, but I am playing this. Looks sick.
@Dr.Do0m3 ай бұрын
as long as its like the old games but new ill be happy.
@Olltymer3 ай бұрын
Really hope the xbox will run this game without too many issues
@anonimus3702 ай бұрын
Man the gamers have gotten tiktok brain if rpg mechanics like skill points are filler for them. Not that i think Stalker needs them but that comment was DUMB AF. Miss me with dat shit.
@tylerbaughn58352 ай бұрын
On the website it say there will be multi-player after release
@confusedcapitalist22422 ай бұрын
I hope you can use both sights on the G36
@jubbeisamuro3 ай бұрын
Is that new rifle the Fort 221? Looks good!
@AlexZaglushaka3 ай бұрын
60sq km isn’t very much looking at real Chornobyl exclusion zone size. I hope this terrible war will end and we be able to explore zone in real
@Сергій-к4у3 ай бұрын
At the beginning of 2022, the front line was in the Chornobyl zone and there were battles. There were jokes and satellite images of how the russian military dug trenches in the exclusion Chornobyl zone, which is not really good for health because of radiation
@JonathanJollimore-w9v3 ай бұрын
60sq km is huge there are no vehicles or mounts go for a walk that's 60 km long and see how long that takes😉
@hierayku8733 ай бұрын
@@JonathanJollimore-w9v that's like ~8 km long
@JonathanJollimore-w9v3 ай бұрын
@@hierayku873 Someone sucks at math 60 squared is 60 by 60 silly 1 km squared is 1 kilometer long
@MicleFirst3 ай бұрын
@@JonathanJollimore-w9v lol, unfortunately, you're mistaken. 60 square kilometers is 7.5*8 km. For example, the map area of Call of Pripyat is approximately 7.5 square kilometers.
@bailimohamedali14662 ай бұрын
stalker will never suck, cause all the moders are waiting eeeeagerly
@redcobra12462 ай бұрын
5:28 idk about that. From the trailers the AI seems very dumb. In fact it's my main concern about this game so far
@draco2xx3 ай бұрын
my question is if the map is so massive, will there be a type of transportation vehicle to get to point a to b or they expect us to get to everywhere by foot😂
@whoknowsandwhocares13 ай бұрын
In the previous games there are guides that you can pay for to fast travel.
@Lepi-vo9bf3 ай бұрын
I Hope you will be able to see the travel like taxis in gta but skip it If you want@@whoknowsandwhocares1
@gghhoosstt12333 ай бұрын
Driving in stalker is a BIG no no, it just doesn't suit for stalker. Especially when alot of anomalies are scattered around the zone even on roads, you gonna have a hard time driving 💀
@vain.a3 ай бұрын
60 square kilometers is not that big, probably about twice the size of skyrim.
@AdolfHitler-lk4vo3 ай бұрын
@@Marlboro-lights1 it actually does
@soulcaliberlinkt1k8322 ай бұрын
I wish it had a bit of rpg mechanics like health bars and enemy levels, I don’t like enemies dying super easy makes gunplay boring to me but at least I still have my modded fallout 4
@Freedomer32 ай бұрын
No, stalker is not that kind of RPG. Health bars and enemy level are going to destroy both the gameplay and the immersion of stalker Go play fallout 4 for that. Also while your enemies die quickly So can you So approach carefully
@MrHotguy0343 ай бұрын
Dunno why some people have such low attention spans? why must there be lots to do within a map? just go out and explore get lost in the world. a game doesn't have to excite you every second.
@SunLitPandaFury2 ай бұрын
Can you walk around without weapons just to enjoy the stroll?
@modder19752 ай бұрын
I guess yes. You can do it since the old Stalker.
@SunLitPandaFury2 ай бұрын
@modder1975 cool! What about the environment destruction, think the concrete or wooden objects will.break if hit by bullets etc? I love a game woth realistic environmental destruction?
@modder19752 ай бұрын
@@SunLitPandaFury Yeah. In the old ones destructibility was minimal but I think there will be more of it now. I also saw destructibility of glasses and windows from the trailer.
@Kole_03513 ай бұрын
Great video man! Super excited for this game! You got my sub!😃
@SammyBoiiiGaming3 ай бұрын
Appreciate the kind words man, welcome to the community! 👊
@Xenotork2 ай бұрын
This is the only game worth $100 and a pre-order
@ghosthavenmusic3 ай бұрын
Glad they aren't in these "lite rpg" or levels things. Those here who played at least one of the first three STALKER games already know that if you try to mug one of the rares Legendary stalkers that chill in the beginner zones (like Cordon or Swamps) to steal their gear ... well, not everthing went as planned 💀👀
@liquidshadow31642 ай бұрын
Do enemies respawn overtime?
@inis999992 ай бұрын
I hope tarkov med system gets modded at some point
@TheFi1thyCasual3 ай бұрын
STALKER 2.. POE2.. work is going to suffer.
@DirtyCivilian143 ай бұрын
Good quality video, subbed 👌
@netweed092 ай бұрын
It looks fantastic - but regardless, I'm most impressed by the overall Organic movements an animations of the Fauna they're totally believable and only lends to make one of the already most immersive Worlds ever created 10 fold more so. That's really all the Original needed, as the bricky and very 2008 animations of it's assets did jar and ruin the experience a lot. Oh and PS to the author: sorry about this seeming like a petty nitpick, but the 'Stalker 2' game tag reads: ''Heart of Chornobyl''
@nsmetroid34033 ай бұрын
You mentioned the AI mechanics, but you didn't explain it very well. Your only point in the video was that "you can hide and they will look for you." But the AI is so much more than that. The alertness isn't even a key feature to the complexity. When the Devs talked about the AI, they were talking about how dynamic the interactions would be at a global scale. Like going on patrols and taking missions on for themselves. In doing so, they can inadvertently create conflict with other factions. This means that it's 100% possible for a war to break out, or certain characters being killed, etc. Their key point was that because of the AI, no playthrough will feel the same. So you're mentioning of combat focused AI is very misleading.
@danielray60602 ай бұрын
I’ve been looking forward to this game for a good minute. I saw it going straight to game pass and instant thought of the game directed by a boring cat lady Starfield. I’m still gonna wait for reviews, but this so far is the best video I’ve seen to promote this game. Good job man.
@thia67302 ай бұрын
Thank you 💙💛
@josephbaeza84402 ай бұрын
They probably got a lot experience in gun play😂. Still war gonna over soon. With the right steps
@MrMightyZ3 ай бұрын
Great video dude. That map is Far Cry 6 size! Holy crap! This game looks great and whatever imperfections it may have will be easily forgivable. But now I’m old and I can’t help wondering how you younger guys should expect respect when you say “It’s your boy…” and call yourselves “boi”? Respect starts with the self and I honestly wonder if you “bois” have good self respect? Because… boi? Anyway I’m sure it’s just because I’m old and calling each other bois is really cool so, very, very good work, boi. Just sounds so bad! Like yelling “Hey boy!” in the 90s could get you beaten, you know?
@vyersreaver17493 ай бұрын
New mechanic - no RPG elements... That's a stretch, man.
@X_Malice_X3 ай бұрын
A $110 version of the game, a season pass, and games always seem to get dumbed down for consoles. I really want it to be good but those are HUUUUUGE red flags.
@DMA-y8u3 ай бұрын
AI in tarkov is like that one sees you the whole map will lock onto you XD don't ask how i know that :P
@_Gray_Fox3 ай бұрын
Let's hope for a non stuttering experience.
@jak3solo3 ай бұрын
i really hope AI cant see through bushes.. that was my biggest gripe about GAMMA
@gimmedataids3 ай бұрын
If they can, I have a feeling that modders will be able to correct that since we're in Unreal now
@AXELAX2 ай бұрын
GAMMA has an optional mod you can tick on that makes NPCs not able to see through bushes. It really should be on by default in my opinion. Makes the combat less annoying in Red Forest.
@only_sven92682 ай бұрын
With the biggest map ever is not quite right. The map is 80% as big as the map out of red dead redemption. Still one of the biggest, but not THE biggest that was ever made. Just wanted to point that out. Still great video. :)