Amazing, I really hope to see Autodesk put more effort into supporting people holding up their community together.
@nosirve94586 ай бұрын
That's up to the community. Not to autodesk.
@AutodeskME6 ай бұрын
Hi! We suggest checking out the 3ds Max Discord channel (link below) we will be hosting an AMA with Paul next week, hope to see you there! discord.gg/f34YBt9adD?event=1250856458237644892
@xyzzzz69846 ай бұрын
I'm beyond impressed. Incredible tutorial series, we need more of these.
@rajahaddadi22746 ай бұрын
یکی از بهترین آموزش های مدل سازی که تا به حال دیدم ممنون از شما
@AForsyth6 ай бұрын
What a great series. You're a legend, Mr. Neale!
@3DRnD5 ай бұрын
Thanks for these guides, there are always new things to learn from you
@ivonsmith42556 ай бұрын
Nice work, Paul!!
@F10F11hm6 ай бұрын
Phenomenal! This should be direction to develop Max in the future - vastly enhance its procedural capabilities.
@Kranos_CG6 ай бұрын
3ds max had and still has so much potential and seems built so mindful for this type of asset creation tasks. I know you should be software angostic and used anything that does the job for you or everything at hand but Im afraid that if 3ds max gets abandoned or simply axed there is no other software like it to feel the gap. But man with a minimum development and bit of refinement you can go so far with 3ds max for these kind of tasks.
@MatthewRedwood246 ай бұрын
Good stuff
@iannolisgeorgianimis49256 ай бұрын
Mind blowing. I didn't know you could do such fully procedural things in this software, could it get more support on par with houdini?
@paulneale6 ай бұрын
Houdini is a different beast, if you need that level use it. Max is about getting projects done quickly, ON time on budget.
@iannolisgeorgianimis49256 ай бұрын
@@paulneale I can see it's very capable and easier to achieve than in houdini, so I was just wondering if such proceduralism can be pushed even further on development side.
@paulneale6 ай бұрын
@@iannolisgeorgianimis4925 Sure it can but I don't even know that I want it to be. I need tools that are fast to get custom work done.
@marcatalyst6 ай бұрын
Can we get a link to the project files?
@paulneale5 ай бұрын
No sorry. I don't want to give out my files to the public.
@phoenix2gaming3466 ай бұрын
pls doesn't abandoned 3ds max pls autodsesk
@虎纹青椒6 ай бұрын
Don't give up maya you should say this
@paulneale6 ай бұрын
They have not abandoned it and never have.
@mehrankhan78715 ай бұрын
Plz make the Max creation graphs more user friendly, the stack is good but MCG can bring true proceduralism
@xyzzzz69845 ай бұрын
MCG was a phenomenal idea on paper, but its implementation was very, very flawed. It's dead at this point. The best we can hope for is that it gets completely rewritten from scratch.
@mehrankhan78715 ай бұрын
I agree, I only mentioned it cause it exists in there and maybe just putting a ux friendly layer on top of it might work