SF6 Battle Balance 2024 - Changes to Ken Run DP

  Рет қаралды 2,597

Rush G

Rush G

Күн бұрын

Пікірлер: 43
@RushG
@RushG 8 ай бұрын
Full Battle Balance Video - kzbin.info/www/bejne/aKe0f2iPbNWnjac
@KarmaDama
@KarmaDama 8 ай бұрын
I can feel the sauce coming hoooooooo baby YEAH LETS GOOOOOO
@weijayclan2531
@weijayclan2531 8 ай бұрын
Yooooo!!!! I was worried he’d be nerfed to the ground! But sheeeesh that’s a serious buff imo “for my favorite move Ken has!” Now we have a new route that can save drive meter
@JardsonJean
@JardsonJean 8 ай бұрын
I bet he got a few nerfs tho, regardless its really cool that theyre going with the route of giving everyone buffs.
@RNGuice
@RNGuice 8 ай бұрын
I do hope they nerf his corner carry though for sure cause that is kinda obnoxious that he gets you to corner from midscreen for zero bar. Also I wouldn’t mind if they took away his throw loop. Cause right now his win con is “CORNER RAH” and holy hell does he achieve that. So if they nerfed that or even made the stages bigger that would be awesome.
@touvang4629
@touvang4629 8 ай бұрын
I think he cant side switch without using two bars now. That’s why they show his new way to side swtich
@McMeatBag
@McMeatBag 7 ай бұрын
They made this buff look way cooler than it actually is. It only seems to work off of OD dragon lash from target combo, not from H jinrai. So essentially you're spending 2 bars to do 150 more damage than the meterless run DL into H DP.
@DoobooDomo
@DoobooDomo 8 ай бұрын
I hope run DP gets to be a better anti-projectile option, particularly to deal with Akuma air fireball. I was thinking about this matchup, and the only reason why it was OK for me in SFV was VT2
@curtakacurtis
@curtakacurtis 8 ай бұрын
Zoners will have to really deal with run dp lol
@ping331979
@ping331979 8 ай бұрын
I think this is actual a nerf . No more sideswitch with meterless dragonlash and Dp. Now it can be executed only with 2 bars OD dragonlash nad run Dp. Iam also afraid that his target combo can be executed only if his crouching Lp is a counter hit . Watch the move is slow motion . The flash at the execution of crouching Lp indicates a counter hit
@RushG
@RushG 8 ай бұрын
It's possible, we'll find out more next week. Run Dragonlash staying same sides may look strange give the way it looks in juggle situations. Id surprised to find out CR LP doesn't link naturally into Stand MP too Some significant nerfs if this turns out to be true
@ultrainstinct4766
@ultrainstinct4766 8 ай бұрын
New ken combos is coming
@Meethodman
@Meethodman 8 ай бұрын
Are u sure ?
@HeDronHeDronHedron
@HeDronHeDronHedron 8 ай бұрын
Fucking finally, I was about to quit ever since he got nerfed to mid tier
@RNGuice
@RNGuice 8 ай бұрын
@@HeDronHeDronHedronFrom top 2 to top two
@Balanced--
@Balanced-- 8 ай бұрын
All anyone needs to know is Akuma is coming and the game won't be the same.
@olimphus26
@olimphus26 8 ай бұрын
Im exited, I hope the crmk can be hit confirmable into run DP and not just a commitment.
@antoniobilbylemos9918
@antoniobilbylemos9918 8 ай бұрын
sf6 is not designed towards confirmable cr mk, no character has a confirmable cr mk. So nope, not gonna happen
@olimphus26
@olimphus26 8 ай бұрын
@@antoniobilbylemos9918 booo party pooper
@wid0maker
@wid0maker 8 ай бұрын
That depends on you. "Hit confirmable" is not a mechanic in the game...now if cr mk is actually LINKABLE....thats a different story
@olimphus26
@olimphus26 8 ай бұрын
@@wid0maker It doesnt depend on me, it depends on the game making it humanly possible to be confirmable on reaction...
@wid0maker
@wid0maker 8 ай бұрын
@olimphus26 wrong....its confirming a hit is purely on you the player....now whatever you trying to do afterwards depends on the game...i.e. if they made the follow up move linkable or able to combo. But confirming a hit is all on you chief
@Bigpvnk
@Bigpvnk 8 ай бұрын
I wonder if it also applies to run tatsu and run dragonlash 🤔
@bigkabuto9748
@bigkabuto9748 8 ай бұрын
Doubt it.
@McMeatBag
@McMeatBag 8 ай бұрын
That's sick
@曉p-p7t
@曉p-p7t 8 ай бұрын
I felt this is a nerf to non-run dp combo, but buff to run dp combo. You get more damage for using run in your combo, but not so much if you are lazy to utilize run
@ItsFactsSoCope
@ItsFactsSoCope 8 ай бұрын
Wish we could run DP after medium tatsu:(
@deltapromasterlauj4848
@deltapromasterlauj4848 8 ай бұрын
light tatsu+run DP would be better compare to med DP
@ItsFactsSoCope
@ItsFactsSoCope 8 ай бұрын
@deltapromasterlauj4848 true true, i said medium cuz light is the only one you can DP after
@Rio..o7..
@Rio..o7.. 8 ай бұрын
i wonder what the benefit would be to runDP after OD dragonlash? a tiny bit more carry? doesn't do more damage unless its been buffed edit: might be easier to dp through fireballs now!
@RushG
@RushG 8 ай бұрын
Probably more damage for sure, may be more optimal to go into level 3 this way too
@bigkabuto9748
@bigkabuto9748 8 ай бұрын
Hey rush how often do you train/play this game seems like you gotten alot more comfortable the passed couple months
@RushG
@RushG 8 ай бұрын
Hey bigkabuto, I've been playing a lot more recently. I've got better at the game but I'm still not very good at "Drive Fighter 6". My main issue is that feeling of being forced to do drive related stuff. Mainly DI and raw DR mind games in neutral Do you play much?
@bigkabuto9748
@bigkabuto9748 8 ай бұрын
@@RushG Nice it nice to see you play alot more. I know if you stick to it you'll reach amazing heights. I watched you grow to GM in sfv. I can't wait to see what you'll bring to the table now. I try to. I was like you struggling in the beginning dropping down to 1300 MR but I've been playing more also and I'm able to maintain around mid 1500s. I progress pretty slowly but I'll keep at it. Slow and steady I guess. I hear you on the Drive mechanics. So many options man!
@Bonus_92
@Bonus_92 8 ай бұрын
im kinda afraid for the buffs, i think Ken no need that.
@Troonielicious
@Troonielicious 8 ай бұрын
Medium to jiurin looks bad idk, we’ll have to see
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