"Oops!" "Some would say it's Grit!" Good stuff, the music and communications are an excellent touch. Keep it up!
@DieRollin8 ай бұрын
Glad you’re enjoying them. Oops indeed!
@AnthonyFragge8 ай бұрын
Super fun watch. Who would have thought the Western type could morph into sci fi.
@DieRollin8 ай бұрын
Thanks, glad you’re enjoying our play through! The great thing is you can use this expansion with any of the core sets, so you can have Vikings, Feudal Japan heroes and Conquistadors in space too!
@fundip5338 ай бұрын
Loving this series! The music and voices really set the mood… keep em coming! I’ll keep up my habit of pointing out missed rules, hope you don’t mind 😅 - You forgot to take two loot each for finding the last clue token, thanks to that console Encounter card! - You forgot the horrible world card rule for missed Hold back the darkness tests.
@DieRollin8 ай бұрын
Ah I thought I’d caught all the hold back the darkness f-ups! I honestly get the drawing loot wrong for the next two adventures, from adventure 5 (lost contact?) onwards I should do better
@LukeE948 ай бұрын
If Lucas is anything like me, I could very easily imagine him trying to fit his coat over the vac suit, which explains his hunched over stance 😂
@DieRollin8 ай бұрын
😂 I can believe that
@PiterMorbid8 ай бұрын
About checking party level for elite abilities: you only do that check at the beginning of an adventure. Therefore if you level up mid-game, that does not change whether enemies have elite abilties or not. And to determine the party level you only consider the hero with the highest level in the party: that's the posse level.
@DieRollin8 ай бұрын
Thanks for the clarification, I knew the last bit, but not the first bit :)
@nickgraney21198 ай бұрын
Great series so far, love the music and effects, well put together and played. I will have a word with Finn about doing better at holding back the darkness.....
@DieRollin8 ай бұрын
Please. He has one job. 😉
@juddjensen75788 ай бұрын
Another great episode. Keep it roll'n!
@DieRollin8 ай бұрын
I’ll keep em coming! :)
@happyh.joyjoy6548 ай бұрын
Vac-Suit is clothing torso, pants and hat. So you could have it with the Trederran Long Coat (clothing coat), but you'd have to lose the Pathfinder Harness (which is clothing torso) which gives you 2 free starting side bag tokens every adventure, and the Strike Team Helmet (clothing hat) which gives +2 Corruption Resistance and 1 strike on kill. You could trade it to the Sergeant. They're the only one who won't lose something because their gas mask is the only one that isn't "clothing hat", but instead "clothing face."
@DieRollin8 ай бұрын
Good shout, information I could have done with before I sold it off in town directly after this mission 😅 Lots of cash though, which helps us add more upgrades I’ll forget to use 😂
@happyh.joyjoy6548 ай бұрын
@@DieRollin Well, not a huge loss. Not a bad item, but not a great one. +2 Sanity isn't a ton. Space effects only happen on some occasions on the Derelict Ship. And 4 Endurance sounds way better than it is, since it only manages to cancel any damage on an individual hit of 5+ after all other defences, which is rare.
@torcherglass8 ай бұрын
When we were playing tonight I was having the WORST rolls and complete opposite for the enemies. All 5s and 6s SMH. Every time for me it was misses or always shy of damage. I only had 1 kill for a character of 2 I was playing in a Loooong 4 hero game. It was a fixed map and it took till the 4/4 areas to find the objective. 3/4 ko’d and the last had to retreat. 1 characters got ko’d 2 times that game. We were close though. I swear I rolled doubles at least 4 times for the darkness too. The roll couldn’t be any more brutal.
@DieRollin8 ай бұрын
The Brimstone Dice gods can be cruel! 😅
@PiterMorbid8 ай бұрын
One of the many rules mistakes of the video that nobody has pointed out so far: Immobile Enemies and Ambush: Immobile enemies can be placed as part of an ambush attack. When placing Immobile Enemies for an ambush, you should roll a Random Hero's Map Tile and place the Immobile Enemies on that Map Tile as far from any Heroes as possible. It's assumed that these enemies were already there, but the Heroes did not see them until it was too late. Ambushing Immobile Enemies should be placed before any other Enemies. Auto-turrets are immobile, they should follow these rules for ambush
@DieRollin8 ай бұрын
Many mistakes, sorry to hear that. Hope it didn’t spoil your enjoyment too much. Thanks for the info on ambush with immobile enemies
@nickgraney21198 ай бұрын
Looking at your name, I am hoping that it is a translation issue, but your comment comes across as extremely passive aggressive and rude. 'One of the MAANY rules mistakes ....' Extremely rude if intentional, poorly stated if not.
@PiterMorbid8 ай бұрын
@@nickgraney2119 hey mate you're right I was quite annoyed by the constant amount of rules mistakes on this channel (even though the videos are great). That doesn't give me the right to be rude or passive-aggressive. I'll take care with my words from now on.
@paulvr88518 ай бұрын
You play the loot cards slightly wrong. You should pull a card for each without reshuffeling. This prevents drawing 4 artifact cards at once 😆 (and also prevents drawing for everyone the 1 darkstone as you had in previous videos)
@DieRollin8 ай бұрын
I’ll do this going forward, but I’ve already filmed a few
@paulvr88518 ай бұрын
@@DieRollin Also the music is much better than last time, I appreciate you taking into account feedback! Keep rocking
@DieRollin8 ай бұрын
@@paulvr8851 no problem! I adjusted the levels and glad it sounds better :)