SERVER INFO: search for the "shounic" tag in the server browser, or: add | 45.62.160.71:27015 | to your server browser favorites, but you really should join the discord specifically for the server: discord.com/invite/5RutXa3dGh (important updates, FAQs, voting & report a player) every time i stream people ask me about 100 players on < insert funny map>. maybe i should make a video on the "100 player meta"/what happens on hydro, junction, etc? vsh, arena?🤔 also lmk if the video was hard to follow etc, appreciate the feedback :)
@rbarua3368 Жыл бұрын
Thank you. Everyone, please join the server because it is for your own good.
@arrogantbastard1438 Жыл бұрын
people are on their way as of now lmao
@selbi182 Жыл бұрын
I would really love to see a video about the meta, specifically Hydro! :D
@hoffer_moment Жыл бұрын
this is all extremely impressive work, and the details are all really interesting
@SkinnerTF2 Жыл бұрын
12:55 FYI there is porn on the screen
@elzabethtatcher9570 Жыл бұрын
The fact that you can grab a modern physics engine and throw into a 15 years older game and it just works, explodes my head.
@simonnachreiner8380 Жыл бұрын
“Suck it Tod!”
@Doc-randomplay Жыл бұрын
It just works.
@DamburaDioa Жыл бұрын
It’s mostly just mathematical calculations probably. Not as hard to port as it seems I assume.
@bernardonegri5416 Жыл бұрын
Well, they didn't just throw it. A significant amount of work had to be done, presumably. And the Source engine has two physics engines: the Quake-originated one, which deals with simple collisions of polygons on polygons (players on walls), and the actual physics engine which deals with wind, things bouncing and non-trivial collisions.
@JusticeExplorer Жыл бұрын
You said modern physics and I got flashbacks
@MyScorpion42 Жыл бұрын
Now we just need somebody to develop maps actually made for 100 people Edit: turned out it was somebodies lol
@justincruz8050 Жыл бұрын
Make it bigger
@segadoeswhatnintendont Жыл бұрын
Just play on snakewater, that map is huge
@MarcusAlder Жыл бұрын
mario kart maps
@LucarioredLR Жыл бұрын
overwatch maps could work, unironically they're built to fit the large characters and movement from the mobile ones so there's plenty of space for both teams to see where they are shooting at
@MyScorpion42 Жыл бұрын
@@dkskcjfjswwwwwws413 I look up cp_castle and immediately find a video about old competitive maps where the guy says exactly this xD
@StickMaster500 Жыл бұрын
Now you can easily get that one Rainblower achievement that's pretty much impossible to get in normal matches
@sheikh_freddy Жыл бұрын
You again?
@portal7910 Жыл бұрын
you're new to this aren't you @@sheikh_freddy
@Xyna7590 Жыл бұрын
@@sheikh_freddymy guy is the Justin Y of tf2, any good or interesting tf2 content and he will be in the comment section he’s the boogeyman of tf2 video comments
@wireknight Жыл бұрын
Who is this legend
@xbox07 Жыл бұрын
Is that BFF^2, or something else
@dundandon Жыл бұрын
I didn't think of it until now but the idea of a TF2 proximity voice chat is hilarious, especially with this many people
@rqertip Жыл бұрын
battlebit
@NicknineTheEagle Жыл бұрын
I don't remember if this was mentioned in the video but Source Engine actually supports proximity chat out of the box. It just needs to be enabled in the server code. It should be possible to do it with a SourceMod plugin in any Source game, I think.
@thehoodedteddy1335 Жыл бұрын
I’m just imagining the doppler effect on a charging demo passing by
@cryingsurrogate9 ай бұрын
@@thehoodedteddy1335I laughed so hard I farted and made my cat sneeze
@JohnJohn-r4l20 күн бұрын
“AAAAAAAAAGH ENGINEE-“ “RUN!” *Demo charges past* “I’LL HOLD THEM O-“ *Heavy gets deleted* *Turns to deafening, layered screaming as a horde of enemies destroys your team*
@purplehaze2358 Жыл бұрын
"There's lots of people. There's lots of problems." People with social anxiety in public places be like:
@TheGreatHalberd Жыл бұрын
For me, there's no difference between the two sentences. It's just "There's lots of problems." twice
@pep-qew Жыл бұрын
True 😔
@molassesman4066 Жыл бұрын
Yeah but here they excpect you to scream and explode and dont impose so many ruelz
@wile123456 Жыл бұрын
You need to advertise your patron more. I think many people would be willing to donate to cover the cost of server
@Flamme-Sanabi Жыл бұрын
I didn't know he had one.
@wile123456 Жыл бұрын
@@Flamme-Sanabi exactly he never mentions it and it's just buried in his description with the rest of his socials lol
@vilian9185 Жыл бұрын
i commented right now about he creating someone to help donate money for the server lmao, he can also "advertise" it on the server too, so people playing can see it
@yellowice0 Жыл бұрын
People always have something to disagree about, personally I’ve sat in on two of his streams and I don’t like a few of his private opinions that he shared with no logical explanation, that and he decided to turn the sprays on in the end, which we all can admit that at least one person is going to put a NSFW spray (I know you can disable them client side, but I don’t care, personal preference)
@AveryChow Жыл бұрын
@@yellowice0what private opinions?!?!
@StealthyRBLX Жыл бұрын
Im having a panic attack about the missing dust now. BRING IT BACK! BRING IT BACK!
@thewolfofthestars1847 Жыл бұрын
These are LOAD-BEARING dust particles
@serialistic4321 Жыл бұрын
@@thewolfofthestars1847 load-bearing bread
@kowhaifan1249 Жыл бұрын
@serialistic4321 you mom is load bearing
@sauliusvitkauskas874111 ай бұрын
@@serialistic4321 boad-learing bread
@serialistic432111 ай бұрын
@@sauliusvitkauskas8741 bogos binted?
@splatana6660 Жыл бұрын
Shounic is like TF2's guardian angel. Bug? Sweeps in and instantly diagnoses/fixes the problem. 100 player server not working? Gets it running like oiled butter I never fail to be impressed by what you can do. Now where can I donate to keep the place running and to also play Hydro and Goldrush?
@O5MO Жыл бұрын
He has a patreon
@unr34L- Жыл бұрын
Ur weird bro
@_playa_ Жыл бұрын
@@unr34L-???
@MLGProMaster-tu9tz Жыл бұрын
@@unr34L-what’s so wrong with he’s said? Chill out bro
@Maddo Жыл бұрын
@@unr34L- Underage comment.
@thewolfofthestars1847 Жыл бұрын
I'm honestly impressed that y'all managed to get this working so well that only one single map out of all of them is unplayable. Huge kudos to shounic and the rest of the team behind this server!
@QuintessentialWalrus Жыл бұрын
It's damn impressive indeed. I do wonder what makes Bloodwater so "special" though, since every other Halloween map is apparently fine. Too many ropes? :P
@curlybrace4984 Жыл бұрын
@@QuintessentialWalrusA lot of Halloween maps released in the same year as bloodwater are super heavy on objects. Map devs got pretty wild with decor. Map devs also forgot optimization is kind of important.
@ScruffySFM Жыл бұрын
@@curlybrace4984 perhaps somebody could make an optimized version to work on the server
@roiwelboren9302 Жыл бұрын
HOW ARE WE MEANT TO PLAY TF2 WITHOUT PORTALS Edit this is the first time I got 1k likes thank you guys so much
@adrikrotten880 Жыл бұрын
No compromises my ass smh
@therealevilmudbug Жыл бұрын
@@rama-rao-y8u???
@charleslambert3368 Жыл бұрын
tf2 with portal guns would eb fun
@rkeykey Жыл бұрын
WE CAN'T PORTAL BREAD ANYMORE
@101Volts Жыл бұрын
@@rkeykey Uh, wha-hoah! Not exactly, Soldier. You Portal as much Bread as you like. That goes for all ya.
@juvenoiachild7675 Жыл бұрын
the fact you can change the physics engine in tf2 is pretty impressive. didnt know it was even possible.
@CricetoFunni Жыл бұрын
Same, I would've assumed it's some kind of hardcoded thing.
@luisapaza317 Жыл бұрын
I need to know the technical information about that
@MaxCE Жыл бұрын
@@luisapaza317I assume the physics engine is its own dll. maybe the rewrote the physics engine to match the signatures of it. idk it's just a guess, Im not sure how strong sourcemod is
@wedmunds Жыл бұрын
@@MaxCEthere's probably an interface mapping the game's demands to the corresponding engine calls
@RaskaTheFurry Жыл бұрын
My assumption is, that items call events and events are pretty much global. So you have to hijack the physics engine events system or somehow remove it and map it to event system of your new physics engine. I think the physics engine is still there, it just doesnt recieve any requests.
@minomokoroko Жыл бұрын
shounic deserves a community quality item dude
@fede7362 Жыл бұрын
metemela shifu
@fede7362 Жыл бұрын
🤣🤣🤣 ajjjjaj CHUCHETUMARE
@minomokoroko Жыл бұрын
@@fede7362 dislike 🖕
@JohnBaillie18 Жыл бұрын
Community sparkle cheater’s lament
@lazyxeno9404 Жыл бұрын
Ngl, seeing them without hats, skins, or any cosmetics makes me happy. It feels like back in the simpler days, another thing This is not probably for everyone, but you minimise the clutter and optimise the game, which makes me more proud of you and the 100 players, and all-talk communication is good enough to keep me entertained.
@PlatinumAltaria Жыл бұрын
The anti-hat faction rises.
@M50A1 Жыл бұрын
@@PlatinumAltariakinda strange when just 3 years ago, the hat part of TF2 was proudly shown off as part of the game's identity
@_dibbs Жыл бұрын
@@M50A1 most tf2 players probably still feel that way towards hats. but now I think there's a decent sized group of ppl me included who do think a lot of the hats added hurt readability and the game's art style. most people who agree with this were probably able to experience tf2 before big sweeping changes like meet your match or before some of the more egregious hats were added
@M50A1 Жыл бұрын
@@_dibbs Yeah, that makes sense.
@The_Boctor Жыл бұрын
Hats were wrong then and they're wrong now. Everyone should be wearing guns.
@MutantDestroyer Жыл бұрын
I never knew how much I wanted a phd in scanning bar codes until now
@ihavenoideadanny Жыл бұрын
10:21 i love how a singular grenade launcher survived
@fallen_angelmemesforlife9172 Жыл бұрын
Grenade launcher with a villain backstory
@lpsp442 Жыл бұрын
I love how you used "singular" over single or solitary
@superwarpig13 Жыл бұрын
I've never understood the need for multiple cores and you've just helped me understand perfectly in 15 seconds
@randomperson4198 Жыл бұрын
Same. All ik it does good shit just dont know what
@MINIMAN10000 Жыл бұрын
In his case he mentioned a 7800x3d which has 8 cores. 2 cores are important for source games. 1 core runs the bulk of all the calculations, the 2nd core handles the heavy lifting when a player joins, running on a single core will cause the server to have a huge lag spike when someone joins because of that.
@reuven2010 Жыл бұрын
@@MINIMAN10000 surprising to me that it's a 200$/m hosting cost? it's just a 350$ cpu ?
@salter1630 Жыл бұрын
@@MINIMAN10000realistically the gain for 7800X3D is that it has a massive cache and very fast single thread performance, plus additional cores for any secondary functions like VOIP proxy chat don't hurt
@salter1630 Жыл бұрын
@@reuven2010its less about how much the CPU costs and more about the cost of holding that share of the server stack from the provider. They charge that high because its an in demand service that is fairly intensive to maintain
@ethanlittlejohn2536 Жыл бұрын
i wonder how many KZbinrs have done videos on this. this feels like a really cool topic to talk about.
@HeisenbergFam Жыл бұрын
Imagine the chaos if Valve sees this video and updates entire game to 50 vs 50
@Oswaldo_Godoy Жыл бұрын
if valve sees this then they should update the object limit to double current at 4096
@omegablaze135 Жыл бұрын
Nah @@Oswaldo_Godoy they should increase it to 16384 that way hats and stuff will (might) work
@Flynn217something Жыл бұрын
@@Oswaldo_Godoythey would need to update so many things to properly support 100 player servers. Like TF2 being able to comprehend more than 2GB of VRam 🤣
@Hamun002 Жыл бұрын
this is like not knowing plumbing and telling your plumber constantly how to fix something.
@rekutor9410 Жыл бұрын
@@Oswaldo_Godoy yea no easier said than done
@BigSlopPie Жыл бұрын
12:51 You know, it’s quite amazing. I’ve seen so much content, talent, and garbage that the TF2 community will collaborate on for no discernible reason, yet no achievement comes close to the shared brain structure where everyone will come together to spray the most unhinged and horrific shit on a wall.
@wolfcl0ck Жыл бұрын
Realest man this side of the mississippi. Love that you've found ways to make the server work without compromise
@iamthekingof1omillionsunsets Жыл бұрын
Which side of the Mississippi would that be?
@randomtexanguy956310 ай бұрын
@@iamthekingof1omillionsunsets It is unknown.
@Tyranitar.7 ай бұрын
which fucking side is “this” side that’s ambiguous 😊
@m.i.g.2023 Жыл бұрын
I remember when the intire blue team gathered in their spawn and started spamming kazotsky kick as engineers, it sounded like demon summoning
@elitely6748 Жыл бұрын
Gotta say though its quite an outstanding achivement to accomplish goes to show how long TF2 will go on for with this awesome community! so props to you and the people who helped and the people that play on the servers, Also the editing in this was great!
@jackcabadas3976 Жыл бұрын
Remember kids, it isnt a TF2 spray wall without at least one piece of NSFW art 12:56
@blocknight1 Жыл бұрын
Whoops
@ghoulbuster1 Жыл бұрын
ITS FURRY CP AUUGHGHHHER
@Deid Жыл бұрын
@@ghoulbuster1 random cp mention, potential MAP beware
@IrksomeIvan Жыл бұрын
Good eye you are faster than YT jannies
@_dibbs Жыл бұрын
i miss sprays in valve servers, tf2 just isnt tf2 to me without a spray wall
@notloopers1110 Жыл бұрын
i too require my 500 different groceries to be scanned by Goku, who holds a PHD in cashiering
@Tumbolisu Жыл бұрын
Bloodwater very obviously has a very high object count. The cart itself uses about 40: - 16 ambient_generics (which could have easily been condensed into just 3 by using sound scripts), - 12 models (which could have been merged into just 1 by using any modeling program), - 6 particle systems (could have been merged into 1 because they all play at the same time anyways), - and essential entities, like the func_tracktrain itself, the invisible dispenser, and several trigger volumes. All wooden fences are made from brushes and are tied to func_illusionary entities, same for all the cobwebs (even though there's a cobweb model in the game) and all the windows (even though they could have just been playerclipped instead), totaling to another 64 objects. Almost every stair also has a func_lod, because the original Badwater used those to fight the t-junct limit. (That's another 31 objects right there.) Then, being a Halloween map, it is littered with various particle effects, such as fire on the torches or souls rising everywhere (224 particle systems, including the cart), and gameplay objects such as spell books (54), pumpkin bomb spawnpoints (98) and soul gargoyle spawnpoints (only 5 somehow). Being a payload map, it has 124 path_tracks for the cart path. So, counting everything I just said, we have 634 objects. And there is still more I ignored, such as the entities related to the bosses (the bosses themselves + func_nav_avoid volumes), ropes, lights and doors. There are also 4 separate env_beam entities in one spot, all named "test_beam1". And another 27 ambient_generics in hell, some of which are duplicates to make the sound louder. DISCLAIMER: I'm not sure if the pumpkin bomb spawnpoints actually count towards the limit. The resulting pumpkin bombs definitely do, though.
@secretgarbage65813 ай бұрын
I wonder how OG Wutville would fare
@nordgeit Жыл бұрын
Now my next desire is having all of this stuff used to make the server run nice and crashless public, while this thing is expensive, I'd love to see more of these out there.
@PrincessFelicie Жыл бұрын
Hopefully the item limit will be raised so we can get hats back!!! There's no possible way raising the limit could ever go wrong, right? ...Right?
@trainershade1937 Жыл бұрын
I imagine it would require a lot of changes to get working. The game is rather archaic in a lot of regards (it's still a 32bit game after all). I imagine it, and many other issues, would be addressed if Valve updated TF2 to use the Source 2 engine.
@Frozander Жыл бұрын
I assume it is tied to packets sent between client and server and it might be a massive change to increase it.
@DoABarrelRol1l Жыл бұрын
I played on a 50v50 server with a friend and not having hats makes it really difficult to find your buddy but I do like the cleaner gameplay. Maybe JUST the hat slot- whichever item slot is in the top-right.
@percher4824 Жыл бұрын
you can ban specific items, not specific slots. you'd have to go through the entire blacklist and see which hats can't be worn at the same time and allow only those
@Patashu Жыл бұрын
@@Frozander oh yeah that's probably why it can't just be raised. it's probably bitpacked and so you'd have to mod the TF2 client as well.
@yousorooo Жыл бұрын
This really shows how much effort other servers like Skial put into optimizing their own 100 players servers
@spoobspoob2270 Жыл бұрын
Your videos are so entertaining to me because they are technical, but also explain them in a way that anybody can understand, as well as having great humor to go along with it.
@kinghotcoc03 ай бұрын
0:52 i dont know why but this scene is really funny to me
@gavinblanchard8914Ай бұрын
Is it because of goke ?
@strawberryshortpup3655 Жыл бұрын
12:41 Love this part. Everything about it. Just the Phlog Pyro going Weee :] and then he's immediately followed by 3 uber medics. So much whimsy in one clip. It's incredible. I have rewatched this part about 10 times already.
@MACKYBOY-41 Жыл бұрын
Silly
@huzzah2963 Жыл бұрын
Thanks for creating this amazing server! It’s been a blast the last few months and has helped me enjoy playing tf2 again via trying to gunspy in this chaos.
@sailtf Жыл бұрын
You definitely need to make VIP or donations available for the server, I'm sure multiple people would be down to donate, say, $5 each and that could pretty quickly cover the server cost.
@YapbreakOne Жыл бұрын
Ok dude, the explanation for the CPU core count vs Speed was actually insanely easy to understand
@blorg717411 ай бұрын
0:26 insane analogy
@ClearLampOilАй бұрын
Why the goku there
@zekion. Жыл бұрын
This is so cool, I stopped playing TF2 years ago but honestly the community has never been more alive! Had no idea you could modify the physics in TF2.
@randomguy9898 Жыл бұрын
The amount of testing to figure all this out is amazing, and great editing as well. I have spent most of my tf2 career just doing dumb things in game and avoiding the edict limit, so watching progress on optimizing 100 player servers has been fascinating. Proximity voice in particular, was something I thought would be essential
@techmouse. Жыл бұрын
12:48 All of those sprays and all of that spam... That really takes me back... I miss 2008 TF2 so much.
@StayCHilL24 Жыл бұрын
I swear this server is bringing in half of the tf2 players every time it hits max players. Really cool experiments, glad to see the amount of work that goes on behind the scenes.
@mrstudent9125 Жыл бұрын
Love your videos, dude!
@da_pwo Жыл бұрын
I think it would be cool if the ragdolls were client only and only appeared on servers for one frame just to tell the client’s that one spawned and then the client simulated the rest
@Exkhaniber Жыл бұрын
I'm fairly certain that's how it works already. I've had a bunch of experiences playing with friends where one of us will see a spectacularly funny ragdoll moment and mention it, only for everyone else in the group to have seen it play out completely differently. "Wow that medic got blasted by a rocket and his body flew up and landed on the top of that platform!", being met with, "uh no, his body is just here on the ground where he died". Stuff like that. We'd take F12 screenshots, compare and make sure we were talking about the same person in the same moment, and came to the conclusion that ragdoll bodies are all client-side. If ragdolls were 100% server-side, we wouldn't be able to routinely see the same player's body in completely different places and positions as we so often do.
@da_pwo Жыл бұрын
@@Exkhaniber so why would he have to remove ragdolls then
@Exkhaniber Жыл бұрын
@@da_pwo For the same reason he had to remove cosmetics. That one frame of the object can add up quickly multiplied by 100 people. Like he said in the video, that one singular frame of cosmetics could cause an issue, so the one frame ragdolls are server-side can also be an issue.
@da_pwo Жыл бұрын
@@Exkhaniber but I like my ragdolls ahhhh, but they could also be part of that emergency mode so whenever the server is about to crash they stop doing ragdolls until it stabilizes
@CoffeeRobin-cs1nf2 ай бұрын
@@Exkhaniber Same reason as to why clientside ragdoll mods exist that change the ragdoll physics
@realdragon Жыл бұрын
Good old dust, it's great I love when there's dust on map. I hope nothing bad ever happens to it
@vincenttjia Жыл бұрын
Wow that's the best explanation of multi-threading, I've ever hear. I'm stealing it LOL
@altaccount6483 ай бұрын
7800X3D "not that good" being the second-best CPU on the market
@knuxenglish Жыл бұрын
"Back in July, TF2 updated" is randomly funny to me for some reason... It wasn't before, but it is now
@CaptainBasculin Жыл бұрын
11:37 We cannot teleport bread anymore!
@roiwelboren9302 Жыл бұрын
You can teleport as much bread as you want soldier
@neuroticly Жыл бұрын
Fantastic video!! I always look forward towards the visuals and graphics during these and they keep on improving. Love the information and happy to have been a part of this!
@grogcito Жыл бұрын
thank you so much for this thankless task, shounic. This is the most fun I've had in a videogame in years, I can't even play normal tf2 anymore. I'm completely rooted and chained to these trenches
@performa9523 Жыл бұрын
You are a legend Shounic, thank you so much for this, and rock on!
@LokiThePug Жыл бұрын
Bruh it’s hilarious that the best solution was to force it with a better server
@TheMPERR Жыл бұрын
that wallmart apron goku is such an incredible analogy lol
@orlandoment Жыл бұрын
Playing on the server has been extremely fun, I really enjoy all the work you've done to get it the way it is now :D
@SQU1RRELLYTF2 Жыл бұрын
Doin the Lords work! Appreciate the breakdown video too! 👍
@purplehaze2358 Жыл бұрын
Lmao, TF2 really went "instructions unclear, what is a med kit?".
@Melly_The1Ай бұрын
ive been using jolt physics for my indie game, and seeing it here slapped me across the back of the head with a frying pan
@arthurconanthebarbarian1288 Жыл бұрын
Just wondering if you tried merging all the models on the map into one/few combined megamodels so there's less entities but the same amount of stuff? Cheers
@emred4653 Жыл бұрын
clever way of describing the problem at start
@ojojoj9579 Жыл бұрын
Can you make a video on all of TF2's network console commands and how they work? I think you have a pretty good eye for explaining complicated backend stuff to people who've never done programming before, and it'd make an interesting video.
@feli-the-sunfairy Жыл бұрын
This is the best explanation of Cores and Clock rate I have ever heard. I will steal this to explain that to people in the future, thanks.
@Feraligono Жыл бұрын
TF2 patch note in 2028: "increased object limit to 32,768"
@oblivion_285210 ай бұрын
It would be great but unlikely to see a 64bit version of the game.
@FarmerMan2607 ай бұрын
@@oblivion_2852this aged like milk
@jking4854 Жыл бұрын
I like how the 100 people server series tied into previous videos like the one about the object limit and became a saga, it's been great having been there to see this happening.
@VOZmonsoon Жыл бұрын
Shounic you're legitimately a public hero
@joshuamcculloch5535 Жыл бұрын
I absolutely love playing this server. Havent had this much fun playing TF2 in a long time. Thank you.
@roboscout64 Жыл бұрын
Being angry is now banned on this server.
@Gavlavyus_Rumi Жыл бұрын
This is insane, great job
@altEFG Жыл бұрын
So, if you update less, game runs better? I think Valve took that logic to heart.
@c.ostillas Жыл бұрын
You are an incredible guy! in your editing and in the work you put into this project, it's amazing to someone who's a peasant like me who doesnt even understand anything and yet you simplify things in a stylish way that looks good and also is understandable. Congratulations on your work my dude!
@itchylol742 Жыл бұрын
wtf how can you remove dust from 2fort? literally unplayable
@abnormal227011 ай бұрын
It’s so nice that even after all these years, the drama and Valve basically using TF as a cash cow, you can still see a community that brings fun and, sometimes, big projects like this one. Things like this it’s what keeps the game alive and the reason why I think this game will be immortal: its fans just love it too much. Thanks for all this crazy work !
@naverick22 Жыл бұрын
12:55 Uh... one of those sprays is not like the others.
@StereoBucket Жыл бұрын
Yeah @shounic should probably blur some before youtube notices.
@anothrnoml Жыл бұрын
the fake error message at 7:31 is positioned perfectly on my monitor to make it centered and look real lol, good job
@salter16305 ай бұрын
I get that TF2 still probably wants good core count, but calling the fastest consumer CPU "OK" is crazy
@TheBestDoorSkeelz Жыл бұрын
Oh, wow, I had no idea that this server was so special and the result of so much dedication and hard work! I have shit ping, so the short time I spent on there was just to take a peek at it - and it runs just like TF2... so I had no idea that it wasn't just... somebody hosting a big server haha. Really cool stuff man.
@witherwolf02 Жыл бұрын
I got jumpscared by my own name at 5:20
@elicenyne3 ай бұрын
omg it's you!!!
@Stephanie-mv9iy8 ай бұрын
0:03 always loved how they not only admitted it was unsupported, but also that they straight up DIDN'T recommend it
@KamikazePlains Жыл бұрын
Shounic please mention your Patreon in your video about the 100 player servers and your server too, some people would want to donate some money to help with the amount of money you have to give to keep the server up.
@dx-uf1mo Жыл бұрын
Wow. From a computer science problem solving perspective bravo. You are my favorite channel, combining my 2 favorite things: Computer Science and TF2
@bytelaw1711 Жыл бұрын
12:54 you probably would want to censor some of these sprays 💀there is literally a no no comic shown
@IrksomeIvan Жыл бұрын
Enjoying the view?
@handlesrtwitterdontbelivethem4 ай бұрын
die ur self
@nicklerick Жыл бұрын
i've been botting these emotions i have had for a while now, but i can hold it in any more, my life has been ruined by the removel of the dust in the light. my wives have all devorced me over the missing dust, my parents and grand parents and aunts and uncles have all take me out of their wills, my dog died because no dust, my house burned down, i became an amputee with every desise and medical condition, and i have infinete debt. iu need the dust back to revert all of this. and i have daly panic attacks over no dust.
@mynaemsophie Жыл бұрын
GOKU WORKING IN WALMART???
@splashlemon2966 Жыл бұрын
The way you show and educate the most complicated of problems into simple to read and understand answers and explanations is nothing short of amazing. Great work!
@GoldTheAngel Жыл бұрын
Spending 200 a month to keep your own server running is some serious dedication.
@DanielOzark Жыл бұрын
Happy to be part of Shounic History!
@someguy7110 Жыл бұрын
Phd in scanning barcodes is crazy bru 😭
@InsaneFirebat Жыл бұрын
Well done. Hope the community keeps it funded.
@btarg1 Жыл бұрын
This is incredibly cool and all, but I wanna see someone make a multithreaded 64-bit TF2 server some day, there is plenty of leaked code out there for them to get started - a new wave of tf2 servers is about to begin!
@GoblinSatyr Жыл бұрын
There would have to be an official 64 bit build of TF2.
@27mosquitoes Жыл бұрын
Editing in this vid is great. Loved the effects during the hat-deletion part.
@oniongaming6815 Жыл бұрын
You should censor the butt spray 😉 12:55 Btw Great video 👍
@trainershade1937 Жыл бұрын
That's... not the only concerning spray in the freeze frame...
@blitzn00dle50 Жыл бұрын
that's actually a drawing of a buff soldier from this one edit with tik tok by joji in the background
@IrksomeIvan Жыл бұрын
Look to the bottom right young one
@Hexagonaldonut Жыл бұрын
Cool beans! I really need to hop on at some point, 100 players sounds like peak comedy.
@thepurplbanana Жыл бұрын
Genuine question(s): is it not possible to change the entity limit of the server by disassembling through IDA or something and patching a new hardcoded value? Would patching the binary trigger VAC or something? Would the clients also need to patch their engines as well?
@itch433 Жыл бұрын
the thing is, 2k entities sounds like a reasonable limit even for a 100 players, it's just a shame that valve implemented the netcode part of their tf2's systems so lazily. In Left 4 Dead they actually made all the common infected share a single server entity in order to optimize the synced data, imagine if they went the same smart way about tf2 updates instead of just spamming new entities to synchronize every little detail in the game.
@designatedarkhorse3 ай бұрын
“You need to get the guy with a PhD in scanning barcodes” shows the classic vegeta png as a cashier Classic shounic
@zennymutt7767 Жыл бұрын
12:55 Uhh.. Interesting spray on the right hand side! Surely it wasn't a mistake adding this feature! :D
@felipegarcia5649 Жыл бұрын
Can I just say the supermarket analogy, is probably the best explanation of parallel computing I've ever heard
@LordDaret Жыл бұрын
Quick question: is there not a way to increase the object limit in general? Is there something preventing?
@QuintessentialWalrus Жыл бұрын
The object limit is coded into the game itself, to my knowledge there's no way to change it via a single custom server. Even if it was possible, object limits are generally programmed into games for a good reason. Increasing it in TF2 could cause lots of other things to break.
@yourfriendlyneighborhoodjinx Жыл бұрын
I'm genuinely surprised all it takes is a 7900x3d to run this. I was expecting some crazy threadripper or multi CPU server solution but nah, just amd x3d magic. Truly a CPU of all time.
@derkatwork33 Жыл бұрын
You’ve achieved something Valve would never care to achieve. TF2 should be given over to the players to support since the player base does more actual work on it than the people paid to do so.
@Labyrinth6000 Жыл бұрын
Valve employees want a good resume and CS2 and Dota2 do a better job at it based on the number of people playing them. They have this work evaluation that indicates their job performance, and it seems to me that working on TF2 is likely going to get you in trouble since TF2 does not near the numbers as the two mentioned, but that’s a theory.
@SunfallMelancholy Жыл бұрын
This is uttermost insanity... Simply amazing. The research, the solutions, everything. (Also, um, there's "content for mature audiences" in a spray shown in this video that could possibly take the video down if flagged by the system. I guess that's the curse of sprays. Not mentioning where because that would probably make people go crazy - and I want to see the witch hunt happen :3c -. Anyway good luck fixing that, as well as keeping the server running)
@SunfallMelancholy Жыл бұрын
nvm people already yelling about it on the pinned comment :aware:
@koopdawhoop. Жыл бұрын
no cosmetics should be a toggle-able setting in the normal game
@CoolyCools Жыл бұрын
Yeah but if you really want to theres a no hat mod