Simple Auto-Rig Pro + Rokoko Mocap Workflow

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Rokoko

Rokoko

Күн бұрын

In this video we take a look at the workflow for Blender Auto-Rig Pro with Rokoko motion capture. We use the ARP plugin to rig a character mesh with a skeleton and then to retarget or "remap" our Rokoko motion capture to that character. You'll need a character mesh in a TPOSE for this workflow to function properly.
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Learn more about Rokoko and stay updated: www.rokoko.com
Reach us at hi@rokoko.com or the chat on www.rokoko.com
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LinkedIn: / rokoko
#autorigpro #blender #mocap

Пікірлер: 33
@SteveWarner
@SteveWarner 3 жыл бұрын
Thank you for supporting Blender. We've been looking for a good Mocap solution for our studio. Will definitely check Rokoko out.
@RokokoMotion
@RokokoMotion 3 жыл бұрын
Hey Steve! Glad to hear that😉 To get the best out of the tools, you are always welcome to book a free online demo session with our Product Specialists―they can answer any potential questions you might have, as well as they can help you integrate Rokoko tools into your pipeline🙂
@WoodyDevs
@WoodyDevs 3 жыл бұрын
Good on you guys for making this! I use ARP all the time, and I figured a video like this would never happen based on the niche nature of it all. Sam, thank you.
@RokokoMotion
@RokokoMotion 3 жыл бұрын
Of course - we're happy you found it helpful!!
@bobschader3995
@bobschader3995 Жыл бұрын
I just recently purchased autorig pro, and have been struggling with trying to use other re-targetting addons, with massive failures! I didn't even realize autorig pro had this re-targetting ability! So thanks for that! I'll be trying this out shortly, and let you know if it works for me! P.S. not that good at following along with video tutorials due to several factors (hearing loss, need captions, etc.) so I kind of transcribed it into a text document I can follow instead.
@valleybrook
@valleybrook Жыл бұрын
Excellent video. I usually use Heatmap algorithm for the skinning of the body. Better method for fingers and face
@ukmonk
@ukmonk 3 жыл бұрын
LOVING my Rokoko smart suit and gloves. Quick question, could you please do a Rokoko/Blender tutorial covering using 2 handed weapons, like rifles/double handed swords etc, that would be awesome, thank you 😊
@metallicaband
@metallicaband 3 жыл бұрын
Thanks for these videos, as someone who really dislikes autodesk products it's nice to see blender focused tutorials, if I have a rigify rig but also have purchased the auto rig pro add-on, is there a workflow recommended with both or do I have to use another method for Rigify rig alone? I'd love to use your products to mocap my blender rig soon but afraid will be a messy situation
@Anand_Bhatt
@Anand_Bhatt 3 ай бұрын
I would love to see a video on how to get a character mesh in t pose
@PrismaticaDev
@PrismaticaDev 3 жыл бұрын
Hey Rokoko gang - I know there are plans to be able to export to the Unreal A-pose, but will this include being able to export with the Unreal skeleton bone names straight out of the box? If I remember correctly the HumanIK has 1 extra spine bone. It would speed up the process a tonne and introduce less errors! Keep up the great work.
@DannyshRosli
@DannyshRosli 3 жыл бұрын
Hi , whats the best way to export a rig to Unreal that is usable for mocap livestreaming ? So far i tried with rigify and mixamo, movement of the body is great but they only move in place . as if they have no root motion ? or am i missing something here ?
@chulibran
@chulibran 3 жыл бұрын
Hi! Do you have a resource library, database, or suggestion for more in-depth cleaning up and tweaking Rokoko mocap info in Blender?
@dragonskunkstudio7582
@dragonskunkstudio7582 3 жыл бұрын
So if I have Auto Rig Pro I don't need the Rokoko plug in to retopologize?
@judithdoppler2202
@judithdoppler2202 2 жыл бұрын
If I buy a motion on your side, I have no option to export. I just can import it. Am I doing something wrong?
@nicksushkevich
@nicksushkevich 3 жыл бұрын
Hope you do a Maya retargeting tutorial soon!
@RokokoMotion
@RokokoMotion 3 жыл бұрын
We have a few older ones - but I think you're right that it's time for an update :) We'll have a new one up soon!
@themightyflog
@themightyflog 3 жыл бұрын
This looks like a great workflow. Hopefully I'll get my suit soon. I ordered it and it said 4-6 weeks but so far it is going to be closer to 12 weeks based on what they told me. Can you guys update that to reflect the actual expectations?
@RokokoMotion
@RokokoMotion 3 жыл бұрын
Hey there! 😊 You can see the current estimated delivery times updated on our website. In case you need more shipping information regarding your order, please contact support@rokoko.com. Have a wonderful day!
@fishbig2030
@fishbig2030 2 жыл бұрын
I can't change the FPS? 2:35 here
@edrey1447
@edrey1447 2 жыл бұрын
Thanks for posting. I am trying to retarget from mocap model to my character with auto rig but once I click retarget my character breaks in pieces. Any idea why this happens?
@RokokoMotion
@RokokoMotion 2 жыл бұрын
Heyo! This sounds like a problem with your bonemap, as a character breaking in pieces is often a result of applying the rotational data to the wrong bones. I recommend double-checking your bonemap as it can be wrong if you auto-generated it, especially if there's a little bit of a difference in how many bones the source and target skeletons have. You might also want to check that you do not have any additional logic on your target rig that can cause this breakage, like IK chains that try to keep parts of the character in specific places while the rest of the body moves with FK.
@byondent
@byondent Жыл бұрын
Thank you for the tut is exactly what I've been looking for, however when I to retarget everything looks fine except the shoulders. The shoulders are kinda squished to the body and raised like shoulder pads. Any advice?
@RokokoMotion
@RokokoMotion Жыл бұрын
Hey there! Have you tried reaching out on our Discord channel? Our community there is typically incredibly helpful with workflows. You can join here: discord.gg/rBcnJRvRZb
@byondent
@byondent Жыл бұрын
@Rokoko yes I am a member and I requested help. Unfortunately no response
@luvmusic818
@luvmusic818 Жыл бұрын
Try these first: When building bones in Auto Rig Pro move shoulder markers a little farther away from centerline At 3:43 instead of changing target bones, just set 'Hips c_root_master.x' as root, then scroll down to 'Mapping Preset' and hit arrow down next to import, and choose 'Rokoko (FK arms IK legs)' then press OK and Retarget If these don't work, you may have to build bone list manually. For that watch this in-depth tutorial by CGDive kzbin.info/www/bejne/hKrblpVqbdKInNU
@SuperGari2
@SuperGari2 2 жыл бұрын
Rokoko live studio doesn’t work with Auto-rig pro.
@baron4025
@baron4025 3 жыл бұрын
I came here to get more references of how to fix the thumb... Everything in this video is great but it's missing the thumb fix.
@SixySix704
@SixySix704 Жыл бұрын
Do a different pose
@HimmelBlau081
@HimmelBlau081 3 жыл бұрын
I love Auto rig pro, Evertime i try to get this shit working, it messes everthing up 40 Dollar for nothing, doesnt work at all that shit
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