Halfdome: gumroad.com/mouval#eoewv Want to see me shirtless? / chimpbadger
Пікірлер: 97
@7k_Studio3 жыл бұрын
Perfect in its simplicity. I didn't know about AO technique, and now I'm like "that's what I was looking for all the time!" Thank you
@DamianMathew3 жыл бұрын
i actually got the idea thanks to Substance, cause thats how they do it. First i baked AO and then was like: wait a minute, the AO Node should work.
@Eliphas_Leary2 жыл бұрын
Helps a lot, thank you very much!
@RajJaiswal5383 жыл бұрын
I prefer using texture coordinates(generated) -> mix RGB with noise texture with high roughness and detail -> separate xyz -> plug z in color ramp to adjust -> in mix shader as a factor.
@xuigetzu3 жыл бұрын
Thanks for the tip sensei 🙏
@supremebeme3 жыл бұрын
damn this was super useful, especially the seperate xyz trick thanks
@dinisdesigncorner3323 жыл бұрын
i was hoping for a paint method too ..still super useful
@migueltoledo78053 жыл бұрын
Hi bro, I think that playlist may help you: kzbin.info/aero/PLW007QhybFgfXFgd_LkT_QquAIB813hJF
@Med-B3 жыл бұрын
use noise texture or something i think it will work fine
@LightArchitect2 жыл бұрын
Great tip!
@k.p80645 ай бұрын
Thanks. I changed the linear on the color ramp to b-slime, it makes the results more realistic if your going for a dust texture
@GrigoriyIgn3 жыл бұрын
I am a simple man, I see nodes, I press Like
@DamianMathew3 жыл бұрын
I’m surprised it was enough nodes to hit the like threshold haha
@Petruzzzo73 жыл бұрын
genial! gracias i like el nuevo shader d tu piel
@yousefyaghoobi2823 жыл бұрын
Set the start denoising sample at 2 to get smoother viewport
@georgiosrigas80942 жыл бұрын
Great Damian. Thanks. Can you make a tutorial using dirt via paint brush?
@AKVisuals3 жыл бұрын
AO method seems cooler. Thanks man
@samuelmoser3 жыл бұрын
Thanks for the informative video. I was looking for an easy way of creating such imperfections. I will apply that technique to all hard surface models I will make in the future. And pro tip: If you want to make it even more realistic. Use a surface imperfection map. Or better said a alpha map or roughness map. And apply it only to the "dirt" layer. Now your artwork looks even more realistic.
@TheMandark10002 жыл бұрын
Nice job ❤️
@rmn3d3 жыл бұрын
Bless you not really German internet man
@saiaditya47873 жыл бұрын
super useful!!!!
@sucre.design Жыл бұрын
Thank you very much!
@alfavideo20513 жыл бұрын
Very nice
@alfavideo20513 жыл бұрын
I learned so much dude
@carlostorrente90932 жыл бұрын
Nice!!
@franktseng24253 жыл бұрын
Car guru!
@buraqstudio0786 Жыл бұрын
Thanks !
@yassineids57763 жыл бұрын
I was just watching a stream of you. I just finish it
@DamianMathew3 жыл бұрын
Awesome!
@817ysgIjb3 жыл бұрын
Nice
@bigvideoenergy3 жыл бұрын
I bet that one dislike is rod halligan.
@dograishan85042 жыл бұрын
Could also use this for tyres that have been driven in dirt right?
@mikerusby5 ай бұрын
how to break up the black and white gradient with a noise texture. I just get weird rings or lines what i want is a gradient so the dirt is near the bottom of the car, but 'not' a smooth gradient of dirt to silver paint EDIT, its ok I combined it with a gradient texture with a mix, works fine
@MMMM-sv1lk3 жыл бұрын
Awesome vid... Precise to the point... 👍😊
@TMSKINS3 жыл бұрын
Amazing tutorial man!!
@IMRANKHAN-qe9gz3 жыл бұрын
Man of simplicity 😎🔥🔥🔥..
@zafry3 жыл бұрын
Great tutorial bro. Can we create a procedural edge wear without using pointiness.Some times it wont work. Thats why!
@DamianMathew3 жыл бұрын
You can flip all normals and bake AO.
@zafry3 жыл бұрын
@@DamianMathew Thank You!
@haptic3d3003 жыл бұрын
My cars Are to clean!!! Damian: i got ya
@ashishjadhao1153 жыл бұрын
Can we use texture paint or somethin??
@DamianMathew3 жыл бұрын
Yes. Just keep everything W&B so it can be used at 'fac' in the mix. You can mix all kinds of stuff together with math like add or multiply. AO + Normal.Z + Paint anything really.
@tothemoon74383 жыл бұрын
Cool
@yunfengli5932 жыл бұрын
HI damian, awesome tutorials all the time! Could you teach me how to put a car on a hdr environment naturally? my car always fly in the environment . I saw your mustang so stable even though you changed view angle. thank you!
@NcD1o82 жыл бұрын
I don't think his mustang is "on" the hdr. It seems to me that he's actually made the terrain the car is on similar to the hdr environment and made it appear seam less by raising the surroundings. Just a guess, hope it helps :)
@yunfengli5932 жыл бұрын
@@NcD1o8 yeah I agree with you ( ^_^ )/
@enigmawstudios4130 Жыл бұрын
Curious if you've used the RBC auto rig addon
@TwinLoki3 жыл бұрын
Thanx for the tutorial! BTW, there are no limitations in Optix anymore since v2.92. AO and Round Corners work fine.
@DamianMathew3 жыл бұрын
Aaah! Yeah I kind of noticed on baking, I was confused. Okay so they then finally added it, awesome!
@haptic3d3002 жыл бұрын
can you do a tutourial how to get this dust like city cars have ?? not this madmax ralley thing lol
@sontranhoai31343 жыл бұрын
Love u
@shura88173 жыл бұрын
cool
@bigvideoenergy3 жыл бұрын
Water droplets after a car wash? Displaced?
@dimasputra Жыл бұрын
wow
@limedoes3d3 жыл бұрын
I was hoping if you can make a fire tutorial because there are no good tutorials for that
@mr.handsome24553 жыл бұрын
boiiiiiiiiiiiiiiiiiiii
@edzusstukmanis1652 жыл бұрын
is it possible to bake this into a texture?
@JustFun-tv5er3 жыл бұрын
So how would you do this on substance painter?
@oldaman8388 Жыл бұрын
How bake this together for Unity ?
@horiamoldovean60743 жыл бұрын
Do a tutorial on the dome
@DamianMathew3 жыл бұрын
I could, but it’s one of the main fundings of this channel. I’m not a fan of keeping secrets but at the moment it’s kind of necessary since I’m reinvesting all income. For example I’m also funding blender with KZbin money so if no one would do what I’m doing, blender would not be where it is today. ‘Free’ doesn’t really exist. Free only works if people support it with money - as sad as it sounds. Once this channel grows and I’m less dependent on one assets income, I will make a video about it. 0€ of KZbin went into my pocket and this channel made a few thousand. All reinvested into blender related things as well as viewers like you that needed financial support.
@horiamoldovean60743 жыл бұрын
@@DamianMathew Thank you for clarifying , we really appreciate it and no worries, keep pumping these great videos, we got your back!
@dradex95623 жыл бұрын
@@horiamoldovean6074 cg matter has a tutorial on it
@horiamoldovean60743 жыл бұрын
@@dradex9562 oh thanks, didn't know:))
@dradex95623 жыл бұрын
@@horiamoldovean6074 np
@basejumperdx45733 жыл бұрын
Can we add dirt dust to a car tyre? By this method
@DamianMathew3 жыл бұрын
Yeah should work! But I didn’t try it.
@basejumperdx45733 жыл бұрын
@@DamianMathew can you make a tutorial on tuning car models like lowering coils and widebody concepts like. Like modifying the free available models tuning them
@marcianojadi26203 жыл бұрын
Was searching for a tut like this, thank you. Maybe a paint model for mud dirt effects.
@ghostcustoms39683 жыл бұрын
Hey... What gpu do you use
@DamianMathew3 жыл бұрын
2080 RTX in this Video but set on CUDA, not Optix.
@rockcaesarpaper2913 жыл бұрын
@CR-qc9sl2 жыл бұрын
From where do you have the background?
@polygonmasterddd22293 жыл бұрын
Hey ! Good lessons! do a lesson - dust from under the wheels of the car ...
@DamianMathew3 жыл бұрын
To be honest AO should work well. You could also bake AO and use the that so the AO doesnt change while rolling.
@AJSEditsEntertainment3 жыл бұрын
Others: I like it clean, not even a spec aof dust Damian: I like it dirty btw nice tip.. what abt using texture paint to paint in the dirt?
@DamianMathew3 жыл бұрын
Yes! You can use AO as a base and also add diferent masks like Noise or like you say Texture Paint. It's all about mixing everything, not just AO.
@nicolasleonnarino31593 жыл бұрын
The AO method looks more accurate
@karlkastor3 жыл бұрын
Isn't the best way to paint brush dirt on there so that the position of the dirt makes sense (e.g. behind the wheels)
@nitinsharmax1293 жыл бұрын
Do start using Cycles X, it will attract a lot of audience... also optix now supports AO node
@DamianMathew3 жыл бұрын
Yes yes I already am, but yeah i should make a video about it, good idea!
@theturtle98103 жыл бұрын
Can you give away the halfdome addon
@DamianMathew3 жыл бұрын
Link in description
@theturtle98103 жыл бұрын
@@DamianMathew 20 dollars 😵
@DamianMathew3 жыл бұрын
@@theturtle9810 price is always relative. If you buy it and render, someone sees it, and you get a 10k€ project. I’d call 20$ pretty cheap haha. Also im not saying you can’t make it yourself. Basically you are buying my time but you could also use yours. If it takes too long to make it yourself, once again you see maybe 20$ isn’t that much if you value your time. And last but not least haha this money doesn’t go into my pocket. I’m reinvesting every cent in things like blender fund and directly to people like you. Ofcourse not everyone will profit but I’m trying my best to support the ones that deserve it most. I’m looking forward to your response haha
@myztazynizta3 жыл бұрын
This video is messing with my red-green colorblindness.
@wydua20492 жыл бұрын
ok
@DesignerJo893 жыл бұрын
Useless Tutorial!... 'Car Avatar' of the Famous Damian Mathew is missing! Reupload pls, than its a very nice and useful tutorial
@DamianMathew3 жыл бұрын
funny you say - right when i finished the video I was like: I wonder if anyone will notice xD
@yuduzfridoed36722 жыл бұрын
ахуеть как быстро рендерится моя 1650 откинулась бы
@fundorinlive3 жыл бұрын
Why are you calling everything "bad boys"?
@the1238ee3 жыл бұрын
1st
@googlehatesme12473 жыл бұрын
Ok
@dradex95623 жыл бұрын
nobody asked
@sb-di3of2 жыл бұрын
looks awful. you've obviously never driven in the desert