For those Struggling in blender 4.1, the Musgrave texture has been merged into the Noise Texture node, the correct parameters are: 3D fBM Unchecked Normalize Scale: 0.1 Detail: 0.03 Roughness: 1 - 0 Lacunarity: 2 Distortion: 0
@loadshiz3746 ай бұрын
what is fBM
@doodles31146 ай бұрын
@@loadshiz374 dont know, its just what the dropdown menu setting is called
@MJ3Dart5556 ай бұрын
thank you!
@leonardo0two5 ай бұрын
you're a lifesaver muAH
@randomhamster51944 ай бұрын
thank you so much :D!!!!
@muhammadnaufal2077 Жыл бұрын
this is insane, i just searching on yt how to make anime water blender, and then i got this tutorial, so simple, fast and easy to learn , thanks for making this .
@midnightrenders8022 Жыл бұрын
I swear, all your tutorials are great and beginner friendly. I can't wait for you to get more recognition🔥
@LukerYT2 жыл бұрын
Have never even touched Blender but this makes me wanna give it a go, looks ace
@therealblenderbox2 жыл бұрын
You should, it's lots of fun!
@SkazoodleMedia Жыл бұрын
Nice! It didn't work out how yours looks - instead I messed up some settings and created a water texture similar to Sonic Adventures from the Sega Dreamcast... Thankyou for the creative direction!
@nuggy95974 күн бұрын
If others are getting a grainy transparency, go to the material options, under Settings > Surface, change the 'render method' to 'blended' instead of 'dithered'
@anicepop2 жыл бұрын
This is so cool! I love it, thank you!
@therealblenderbox2 жыл бұрын
Glad you like it!
@thenerdsherpa5402 жыл бұрын
This is great! More please.
@therealblenderbox2 жыл бұрын
Any suggestions leave them in the comments!
@zendroxx8773 Жыл бұрын
in blender 3.5 the "blend mode" and the "shadow mode" at 2:25 are not in the settings of the material but in Viewport Display -> Settings. I couldn't find it in the first time so, if it can help
@Blazari7 ай бұрын
Thank you
@zenku41 Жыл бұрын
Thank you SO much for this tutorial, it was so easy to understand you, you explained everything so well, simple, clear, understandable, this was just what I needed, thank you very much for your tutorial :)
@AtoZ-fv9wo Жыл бұрын
I got a problem, when i put in mapping and write #frame/500 in x,y and z it won't move? plz help 1:17 and in 2:04. It just won't move at all.
@lag371810 ай бұрын
Did u figure it out yet?
@AtoZ-fv9wo10 ай бұрын
@@lag3718 nope
@gui2neu1126 ай бұрын
I found it by testing every single key on my keyboard, you just need to press the space bar @lag3718
@awayfromhome85805 ай бұрын
@ericwheeler7705 il y a 1 mois +Updated Info for Blender 4.0+ -For the animation drivers don't type "#frame/500" just type "frame/500" -If you still have issues, try typing a number around .06, hit Ctrl + D while hovering over it, and just add the driver that way. -Be sure to install Node Wrangler by going to: Edit > Preferences > Add Ons > Node: Node Wrangler. Look up a tutorial on how to use the basics of the add on and it'll help a lot!
@DoffDoffinson2 жыл бұрын
AMAZING!
@therealblenderbox2 жыл бұрын
Thankyou!
@jg3d2 жыл бұрын
Thats a smart way to make Toon Water !
@Evadson4 ай бұрын
I'm not getting the wobble effect at 2:05. I can make the water move, but it won't wobble no matter what I do.
@anilrai12992 ай бұрын
I used 2 noise texture node one after another and played around with scale value and details. It worked !
@relaxzhilong37452 жыл бұрын
Thank you! I was looking for this!
@therealblenderbox2 жыл бұрын
No problem!
@Harindu10110 ай бұрын
Thank you so much for teaching me this technique,peace
@InkiCrow Жыл бұрын
Question, is there a way to make it interactable with objects? Like to make ripples around an object that enters said water?
@OrangeJani Жыл бұрын
kzbin.info/www/bejne/q4C7kpqNmrR0rJY
@RayBanda Жыл бұрын
Probably with geo nodes and proximity, but im still too dumb to figure it out.
@SlothFang Жыл бұрын
Vertex groups and planes for each object to follow the waves then just location frame set for where you want the objects to start and end at.
@ausclaw Жыл бұрын
amazing tutorial! thank you so much for this!
@wausin Жыл бұрын
Just what I needed, thank you so much
@artofjackson.O.K9 ай бұрын
Wow !!!! You've really blown my mind with how simple you've made this look. Will it work with cycles also ?
@jacko20262 жыл бұрын
Is there a way to animate this as a perfect loop?
@jjdutton-c6p9 күн бұрын
Hey! This has been an awesome toturial so far but I’ve got a question. How do I get the animation to play once I’ve typed in the #frame/500 command?
@oceankingdom1985 Жыл бұрын
awesome tut, thanks a lot bro
@oceankingdom1985 Жыл бұрын
can i asking incase we wanna export it out to using in Unreal Engine, how should we export it ?
@Gen1us70710 ай бұрын
question, at 1:20, it doesn't work for me. I don't get the same moving like you (btw, hitting play is not the answer. It just doesnt work) (okay what i just messed around, and after I clicked "delete drivers" and did it again, I DID IT!?)
@ericwheeler77056 ай бұрын
+Updated Info for Blender 4.0+ -For the animation drivers don't type "#frame/500" just type "frame/500" -If you still have issues, try typing a number around .06, hit Ctrl + D while hovering over it, and just add the driver that way. -Be sure to install Node Wrangler by going to: Edit > Preferences > Add Ons > Node: Node Wrangler. Look up a tutorial on how to use the basics of the add on and it'll help a lot!
@mariamelon6866 ай бұрын
Thank you very mucho. Is there a alternative to the Fresnel node so that waves can be seen from a top view?
@anoushay64652 жыл бұрын
Love it!!
@therealblenderbox2 жыл бұрын
So glad!
@alekrex59058 ай бұрын
Hey how's it going? I saw this video and I was delighted with this effect, but I would like to know if there is a way to do these "caustics" in another way because my model, a lake, is not straight.
@mnietuniema2137 Жыл бұрын
nice tutorial, easy to follow Those damn nodes drives me crazy really How about making it interact with something threw into the water?
@awayfromhome85805 ай бұрын
Thx vor the tutorial! I'm wondering as others in the comment section how to loop perfectly this shader, if you can make an update it would be soooo apreciated! Have a nice day! thx again ;)
@wivernauth1353 Жыл бұрын
Hello friend, I loved the tutorial but I had a problem. when I add the #frame/500 and want to move the Y value, I get this message "Can't edit driven number value, see graph editor for driver setup". Is there a solution or is it because of the version difference?
@talyacamgoz5996 Жыл бұрын
I am having the same issue. :(
@dimension-ji7xk Жыл бұрын
Try entering just frame/500 In the x,y z positions
@tokyodynamite6497 Жыл бұрын
@@dimension-ji7xk yes this is right. Drop the #
@abhisheksisotiyaАй бұрын
When i use ripples using noise texture , my water ripples does not wobbles? is there any solution
@Slimyn2 жыл бұрын
i love it thank you
@therealblenderbox2 жыл бұрын
You're welcome!
@kodiakbluefox6643 Жыл бұрын
I have a question to you. How do you know all that? You didn't, in all seriousness, find out all that yourself by trying it out, did you?:D
@therealblenderbox Жыл бұрын
No it's a combination of a few different videos
@caveirainvocada9438 Жыл бұрын
Shaders are a masterable art, once you get the fundamentals down, you can do a lot even without trying over and over too much...
@spongegodsquarepants3225 Жыл бұрын
@@therealblenderbox when i do #frame/500 in y it doesnt move?
@BrookMesfin Жыл бұрын
@@spongegodsquarepants3225 You have to go hit play in the animation tab
@lag371810 ай бұрын
I got the same issue@@spongegodsquarepants3225
@raulcerezo1552 Жыл бұрын
How can I make a loop with this? It's for using this as an animated background. Many thanks!!
@siriushuang49872 ай бұрын
Can I do the same thing to a ball or any geometry other than a plane?
@xSupaire2 ай бұрын
you made a little square how to do a big one? how to expend?
@_ajrrr5 ай бұрын
how do i make it so it just just cut at the end of the animation? and so it continues or loops
@Leon-ol6mr Жыл бұрын
what a legend
@5uperbgaming11 ай бұрын
Might be a dumb question but is there any way I can make it all react to like a stick or something that's interacting with the water?? If there's a video anyone can point me to that would be extremely approciated 🙏🙏
@jaandansen7547 Жыл бұрын
Question, my water seems to 'reset' around frame 1200. By reset I mean that the material seems to be starting up again and displays the way the water looks at frame 1. Any idea how to fix this?
@ollievendor74138 ай бұрын
i need an answer to this as well. it's not a smooth loop.
@nerderonofficial7 ай бұрын
Is there anything I should do differently for this project if I'm working in Blender 4.? It doesn't seem to be working the way its supposed to when I follow the steps you do. Specifically, it doesn't seem to do anything when I add the wobble driver, and the swirl effect from the F1 Voroni node doesn't go away and leave just the caustics visible. Any suggestions?
@anilrai12992 ай бұрын
Using double noise texture node solved the issue for me. Just use 2 noise textures node one after another and play around with scale value and details
@piotr-andreevich Жыл бұрын
Its possible putting some something to make a light reflect in the water?
@SlothFang Жыл бұрын
There is shadow caustics in blender you can enable for the water, the "pool/rock" surface, and anything in the water to allow the shadow caustics to work masterfully like in real life.
@mathaeis8 ай бұрын
So when I add the rock texture underneath, it shows through 100% - I cannot see any part of the water texture on top of it. Yet it shows up in the render. That being said, the colors are much, much darker than what I have them set to. Any ideas what's going on?
@mathaeis8 ай бұрын
The answer is you have to add the image as a texture - not a reference image! Also, for everyone having issues with the #frame/500, try dropping the "#" in front.
@Whirow_but_green2 ай бұрын
couldnt you like make a .blend file where you can tale just the node tree?
@neatgameplay27805 ай бұрын
any way to get a loop out of this procedure?
@Vital_Struj2 жыл бұрын
Simple and effective. Thanks!
@therealblenderbox2 жыл бұрын
You're welcome!
@doositsruminile2 жыл бұрын
GORGEOUS, Thanks m8!!!
@therealblenderbox2 жыл бұрын
Glad you like it!
@TalDreamcast5 ай бұрын
can't get it wobble at 2:01
@TalDreamcast5 ай бұрын
Had to change to 3.3.1 instead of 4.1.1, man why did they have to remove musgrave makes no sense
@anilrai12992 ай бұрын
@@TalDreamcast I faced similar issues while working on one of the shader. The guide was to use musgrave node on top of noise texture. I managed to resolve that by using 2 noise texture. For me the same trick worked here as well. I used 2 noise texture and played around with scale value and details. It worked !
@BlockxBuddys_Kinderfilme Жыл бұрын
this is an super tutorial 👍
@therealblenderbox Жыл бұрын
Glad you think so!
@TheSleepyBigBoy Жыл бұрын
This is why im subscribing you
@rabanete40532 жыл бұрын
can i import this into unity?
@therealblenderbox2 жыл бұрын
Sorry, I don't know. I use this for animation.
@sunny99179 Жыл бұрын
Thank you very much
@gjw9764 Жыл бұрын
how to export that to unity ?
@VeryBasicCube Жыл бұрын
🙏🙏🙏 Thanks for this tutorial
@sunny99179 Жыл бұрын
Is this possible to export to unreal engine? Do you think it will recognize all these settings?
@ausclaw Жыл бұрын
wondering the same thing!!
@damontheman11 ай бұрын
Awesome tutorial, but I ran into 1 problem, when I add light (spot), the light will not reflect on the surface when pointing at it, but instead you can see the light reflection behind (under) it, anyone have a work around for this? thanks!
@tairohasano Жыл бұрын
Can these textures and animation be transferred to Marmoset?
@Blacksteelgajeel6 ай бұрын
So I turned my water effects into a node group but when I bring it into another project I can't change the color with the transparent node only with the color ramp does anyone have any ideas on how to fix this?
@Chilice6785 Жыл бұрын
When I put an object above the water, no shadow is visible, how can I fix that?
@alfredocurran1825 Жыл бұрын
I have a problem: Everything looks great on the viewport, but when I render it, the transparentBSDF seems to not be working :S How can I fix this?
@DeArtZz Жыл бұрын
Question why do mine come out really blury?
@Camilamendez98 Жыл бұрын
In have a problem when I copy the plane, when I tried to modify the copy's color it changes both planes, anyone know how to fix it?
@r4yZorTV2 жыл бұрын
Thanks a lot!!
@therealblenderbox2 жыл бұрын
You're welcome!
@errorcom8308 Жыл бұрын
how to send this water animation to unity ,jhow we bake this or what should we do to send this to unity for use game background
@errorcom8308 Жыл бұрын
im watting for your answer bro
@uRick1012 жыл бұрын
- SO useful - thx!! :^]
@therealblenderbox2 жыл бұрын
No problem!
@ollievendor74138 ай бұрын
it doesn't create a smooth endless loop though. i love the way the toon water looks but i don't know how to make a clean endless animated loop.
@gamoe Жыл бұрын
thanks you
@Slipdash8 ай бұрын
in blender 4.1 it has been merged with the noise texture
@juliavieira73458 ай бұрын
help mine doesnt look similar with the noise texture
@shredskis10996 ай бұрын
@@juliavieira7345 Try setting the scale to 1 that solved my problem
@fourlightsmusic10192 жыл бұрын
nice
@therealblenderbox2 жыл бұрын
Thanks
@NoahStudios217 ай бұрын
my water animation will not play
@ConchStreetStories Жыл бұрын
Is this blender guru Talking?
@realtalkwithharris6053 Жыл бұрын
how do i put this in roblox studio?
@psychoPST Жыл бұрын
Лучший.
@testoftimegaming52192 жыл бұрын
mine looks great but dont move :/
@noa-bn9yh Жыл бұрын
Same help
@dimension-ji7xk Жыл бұрын
Try entering frame/500 in the x , y and z postions
@lag371810 ай бұрын
@@dimension-ji7xkit doesn't work for me
@HatzajaOfDaggerspine8 ай бұрын
noticed the ai text to speech, but thats ok. I just couldnt get the same results following step by step.
@spaideman7850 Жыл бұрын
2:07 #frame/???
@LANGIMATION Жыл бұрын
The bottom shader should be white as the light is refracting more into those spots.