3ds Max: Materials and Render Settings CRASH COURSE + Scene Files

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Simulation Lab

Simulation Lab

Күн бұрын

Пікірлер: 195
@nick-sx5ob
@nick-sx5ob 8 ай бұрын
this man is a straight up legend, not making any advertisemeants, doesnt beg for money and simply posts the most high quality tutorials for free.
@simulation_lab
@simulation_lab 8 ай бұрын
Dude I really appreciate that!! I'm glad you think the tuts are good quality! I think I tend to ramble a lot, so I'm working on that, lol. I'll keep making tuts as long as people like them!
@nick-sx5ob
@nick-sx5ob 8 ай бұрын
@@simulation_lab thats like the best part, its only more usefull information i can learn from. More is in this case certainly not less. because as someone who started working with this program as of last week, without any training or courses the more information i get the more i understand the program or usefull applications. Also, props for still awnsering on 3 year old vids.
@filipcza
@filipcza 4 күн бұрын
If you think photoshop is a huge program, you have seen nothing if you haven't tried to master things like 3dsMax. The depth of this program is mind boggling. And then there are different things in pipeline like: modeling, texturing, lighting, rigging, cameras, animation.. the amount of things to learn is endless. And if that's not enough you can add plugings...many, many plugings... I started with 3d Studio which was for DOS operating system way back and then used different max versions over time. I have tried to use some other 3D programs, but I keep coming back to 3dsmax. It's just so intuitive to use (once you learn the basics) and the tools are so powerful.
@antonio.argolo
@antonio.argolo 2 жыл бұрын
Good Morning, this 60-year-old professional, unemployed for some time, has a lot to learn from you. gratitude for freely putting his knowledge to help other people and professionals. God blesses
@MrDucky39
@MrDucky39 7 ай бұрын
Very stupid of me that I didn't watch this video the first time I have seen it, I have seen this video about 6 month ago and I thought nothing of it, until I actually started to worry about improving my materials, I started to watch the video, and I can say, this is by far the best material video I have seen, keep up the great work!
@SamiMikkola
@SamiMikkola 3 жыл бұрын
I’ve got to say: this was by far the most amazing tutorial in any subject, ever. Super clear, easy to follow, high quality. Thank you!
@simulation_lab
@simulation_lab 3 жыл бұрын
Thank you so much Sami! I'm glad you found it to be helpful!
@thetalkinganvil8366
@thetalkinganvil8366 Жыл бұрын
While I moved on from 3ds Max it will remain my one true love when it comes to 3d. I cut my teeth on it back in the very old days and I loved it. I truly, madly loved it. It's good to see some updates and people using it. After 20+ years and it's interface is "mostly" the same.
@marvy3473
@marvy3473 3 жыл бұрын
the way i burst out laughing when he said "slap my wood" 😂 by far the best materials tutorial i've come across btw. thanks alot 🙏🏽
@simulation_lab
@simulation_lab 3 жыл бұрын
Hahaha!! Thanks, I'm glad you liked it :)
@Flipperchuck
@Flipperchuck 11 ай бұрын
What a pleasure to listen to. The descriptions are very clear, the pace is perfect and, most importantly, you inspire confidence. Not easy to do. Thank you very much.
@user-ws2me9xm8t
@user-ws2me9xm8t 2 жыл бұрын
Every video covers very interesting topics in simple way to understand. I watch videos to the end multiple times, and my "english" becomes better with " native-speaker".
@uzaykisi1863
@uzaykisi1863 3 жыл бұрын
Hi Kyle, thank you for the tutorial but please don't forget the guys climbing on the rope tutorial
@simulation_lab
@simulation_lab 3 жыл бұрын
Haha yea I can probably do a tutorial on the rope climbers. It's sort of an extensive setup, and takes a lot of time to tweak, but I'll see if I can simplify it enough so the tutorial isn't 3 hours long, lol.
@AfterJuneFilm
@AfterJuneFilm 3 жыл бұрын
Thanks Kyle for taking some of your time to help us learn.....
@umapuma
@umapuma 3 жыл бұрын
I wish you explained slate material diagrams :( you were a life saver with the 3ds max basics tutorials!
@simulation_lab
@simulation_lab 3 жыл бұрын
Yes, I should totally have explained that, lol. I tried to make this a beginner-friendly course, and I thought the slate would just confuse people. That would be a great tangent video though!
@umapuma
@umapuma 3 жыл бұрын
​@@simulation_lab you're probably right in thinking that. It's just that I got spoiled by your tutorials and now all the others are unwatchable, because you show the cool stuff you can do with things, others just go trough the bland theory. well, either way, thanks for the response, looking forward to your future tutorials!
@ayushkaudiyal955
@ayushkaudiyal955 3 жыл бұрын
Best Basic Material Tutorial I have Ever Seen Hoping for a Lightning Tutorial too
@simulation_lab
@simulation_lab 3 жыл бұрын
That's great to hear! I'm glad you liked it! I can definitely do a crash course on lighting. I will put that on my list for sure. Thanks for the suggestion!!
@koketsu
@koketsu 3 жыл бұрын
great tutorial! could you please possibly make a tutorial of one of the architectural projects you've done in the past? they look very very stunning. thank you!
@simulation_lab
@simulation_lab 3 жыл бұрын
Thank you!! Yes I can put together a tutorial about rendering architectural scenes. There's a lot of detail that goes into architectural scenes, so it would probably have to be a series of videos. I'll start planning something out for that :)
@koketsu
@koketsu 3 жыл бұрын
@@simulation_lab awesome appreciate it - thank you very much!
@xXLirik52Xx
@xXLirik52Xx 3 жыл бұрын
Hello, i've watched the whole video and i'm really grateful for your tutorial, it explained a lot. however for someone who can't afford getting Vray or Fstorm and has the built in renderers liks Arnold, Scanline etc.. (i'm running 3Dsmax 2019) can you make a tutorial explaining how to do the same thing under Arnold for exemple. i tried applying your tutorial and nothing worked properly. thank you a lot
@simulation_lab
@simulation_lab 3 жыл бұрын
I chose not to cover those because there are quite a few tutorials which cover the default scanline engine and Arnold, some of which I've seen on the official Autodesk channel I believe. Regardless, most of the material property setup should translate to any engine, once you have a grasp on setting up lighting, etc with the engine you're using.
@mr.paradox8409
@mr.paradox8409 2 жыл бұрын
He said it's a good tutorial if you are beginning with Materials topic. It's true.
@fadihaniisaachelalibrahim5878
@fadihaniisaachelalibrahim5878 2 жыл бұрын
best tutorial I went through so far, greatly appreciated!
@musthakrahmanps-hw4sw
@musthakrahmanps-hw4sw Жыл бұрын
Guys it really works, I checked.
@chanwilliam6867
@chanwilliam6867 Жыл бұрын
The best teachers teach from the heart. Thank you for being a wonderful teaching ! Happy teacher Day!
@arraju7283
@arraju7283 2 жыл бұрын
soft just keeps getting better
@dirge8032
@dirge8032 2 жыл бұрын
i would love a UVW unwrapping creach course.
@jawadchaudhary3528
@jawadchaudhary3528 2 жыл бұрын
TNice tutorials video is the best tutorial I’ve ever seen about soft soft
@shujenka
@shujenka 2 жыл бұрын
Big thanks. i found video to be easy to wrap my brain over :)
@simulation_lab
@simulation_lab 2 жыл бұрын
Glad it helped!
@prajwalaughade1210
@prajwalaughade1210 4 ай бұрын
Bro you are god for 3ds max 🛐❤ keep it up man
@sportxdesigns2608
@sportxdesigns2608 3 жыл бұрын
I would love a tutorial on material unwrapping! Keep up the amazing work your videos are extremely helpful as their aren't many tutorials that are explained as clearly and simplified as yours. Quick question, how would I apply normal maps and specular maps?
@simulation_lab
@simulation_lab 3 жыл бұрын
Thanks, I appreciate the kind words! Normal and specular maps can be added under a material's map channels, but making the actual maps is a different process. I usually use Photoshop or a program called Crazy Bump to make normal and displacement maps.
@sportxdesigns2608
@sportxdesigns2608 3 жыл бұрын
No worries! I use Vray materials and there isn’t an option for normal maps or specular maps on the material map channel. Is their a specific method of applying this?
@Acme.Lifequotes
@Acme.Lifequotes Жыл бұрын
now i am in a good mood
@MStrawberryChe
@MStrawberryChe 3 жыл бұрын
you're my hero. thank you for taking your time to explain everything so thoroughly, you saved my matriculation lol
@saifehab1249
@saifehab1249 2 жыл бұрын
Clean, thorough and to the point thank you
@elyali2621
@elyali2621 3 жыл бұрын
I just have to kind of cameras: Standard and Arnold. where can I get the ones you have in your list? Thank you!!
@simulation_lab
@simulation_lab 3 жыл бұрын
The additional cameras are from different rendering engine plugins. I have Vray and Fstorm installed. I used Fstorm mainly in this tutorial, but the basic properties of the materials covered apply to pretty much any engine. You could just use the standard camera if you're rendering using the scanline engine, or use the Arnold camera if you're using Arnold to render. Hope that helps!
@elyali2621
@elyali2621 3 жыл бұрын
@@simulation_lab thank you for your quick response! I watched some of this video, and it is awesome! I'm new on 3d Max, I work 3d AutoCad and I will import the work into 3d Max for material, lightning, Camera and rendering.
@elyali2621
@elyali2621 2 жыл бұрын
@Simulation Lab Do you work 3d AutoCad? If yes, will you please share the videos?
@debzzzz4415
@debzzzz4415 6 ай бұрын
Thank you for this video. I am a student and it was very helpful
@Guttalaser
@Guttalaser 3 жыл бұрын
Tnx 1000. Great tutorial as always! You know how to make simple even the most complex thing! I'll love an "in deep" view of the unwrapping... editing... end rassigning material to a complex/organic object like a face... or to a "hard-surface" object like a spaceship hull! I'm following you Man! keep Tutoring! ;-)
@simulation_lab
@simulation_lab 3 жыл бұрын
You're welcome dude! Yea that would be a great idea for a tutorial. I recently had to unwrap a few assets for a game I'm making, and I used Substance Painter to paint textures. I can probably show that process, or use Quixel Mixer because it's a free software. Might be more fun to show that rather than the old way of painting textures in photoshop, lol.
@ganeshshirodkar8562
@ganeshshirodkar8562 3 жыл бұрын
Thanks for these tutorial. thank you so much.
@arpanmukherjee2072
@arpanmukherjee2072 3 жыл бұрын
you doing a great job ..! we want more videos of modelling tutorials last one is great
@macihun93
@macihun93 3 жыл бұрын
I'm so happy I found your channel, thank you!
@uroborosteam1285
@uroborosteam1285 Жыл бұрын
I DEMAND MORE TUTORIALS
@simulation_lab
@simulation_lab Жыл бұрын
Hahaha I'm glad you like them! Is there anything in particular that you'd like a tutorial on? I'm always open to suggestions :)
@Jenlenjen
@Jenlenjen 2 жыл бұрын
absolutely love this tutorial! thank you for taking the time to create it!
@vukzlatkovic7087
@vukzlatkovic7087 Жыл бұрын
Huge thanks amazing video!!! Btw i caught that slap my wood on there hehe :)
@jebs6536
@jebs6536 3 жыл бұрын
Friend, thanks for this tutorial. It's very good
@ShannonWare
@ShannonWare 3 жыл бұрын
Helpful? Try, "a life saver". I started learning Max back in 2006, and after a brief stent in the game industry stopped all modeling in 2008. Now I am up for a job as a modeller, and I sort of remember... sort of don't. At the same time, (your) techniques are so much more refined than what I was getting back when I first learned the tool. I will move on to your modeling tutorial after this.
@paul_anderson6_707
@paul_anderson6_707 2 жыл бұрын
Interesting. This is a very simple question, which might have an easy answer, in which case thanks in advance. If the answer is complex thanks too. How do you link a screen projected environment map's rotation setting (W) angle with a moving object in a scene, like say a box, or a sphere? The challenge is to have the angle change to point at the object wherever it moves to on the screen.
@bharatculture
@bharatculture 2 жыл бұрын
Thank you so much bro. Sending virtual hugs. Worked like a charm ;-)
@deepalibhatia8950
@deepalibhatia8950 Жыл бұрын
Hey.. great tutorial but for a beginner can you please make video on how to make basic materials on the default renderers.. instead of the one you used…
@yucrakahuanasamueladan9035
@yucrakahuanasamueladan9035 2 жыл бұрын
took me a while due to mistake, but it works thanks
@eliazahobiri8009
@eliazahobiri8009 Жыл бұрын
Great Tutorial. PLEASE HELP ME! The DISPLAY CORRECTION under the Layer panel in my Vray Frame Buffer is not showing Please help me fix this. Thank you.
@music4relaxationmeditation707
@music4relaxationmeditation707 Жыл бұрын
you are just awesome ! keep up the good work and God bless !
@simulation_lab
@simulation_lab Жыл бұрын
Thanks very much! 🙂
@ganeshshirodkar8562
@ganeshshirodkar8562 3 жыл бұрын
Earlier you used single graphic card for your work and you showed your that outstanding work in this video. Could you please tell me which graphic card you used and memory size of the card.
@simulation_lab
@simulation_lab 3 жыл бұрын
I initialy had a single gtx1080ti card, which I believe has 8bg of VRAM. I have 4 of those cards now, which helps speed things up, especially for rendering. Nowadays, the 30 series cards are much more powerful, so if you're looking to buy new card, I would suggest an rtx3060, 3080, or if you're lucky enough to find one, a 3090!
@ganeshshirodkar8562
@ganeshshirodkar8562 3 жыл бұрын
@@simulation_lab thanks a lot👍
@ansh.8769
@ansh.8769 2 жыл бұрын
I agree I'm an old SONY ACID Head.you want complicated try ABLETON and more tourture..with there controller ABELTON PUSH.
@friedasimonetta7287
@friedasimonetta7287 2 жыл бұрын
Question, how would I make a volumetric material with Arnold? I don't have Fstorm, so I'm struggling a little bit with that.
@the_gemmapelle434
@the_gemmapelle434 3 жыл бұрын
hey Kyle, thanks again for this tute!! I wonder if it's possible for you to add timestamps in future videos? Sometimes when I'm messing around on 3dsmax I know what I want to do, but can't remember the steps to do it - and I'll go to a video of yours which I know covered that topic. However it takes a little time to find exactly where that is covered in the video. If its not too much trouble that would be really appreciated :) thanks once again mate!!!
@simulation_lab
@simulation_lab 3 жыл бұрын
Great suggestion! In future videos with a lot of steps or when I cover different objectives, I'll add in some timestamps. Thanks bud!
@shrikantpilankar5485
@shrikantpilankar5485 3 жыл бұрын
your voice was so pleasent to hear 🤩🤩
@simulation_lab
@simulation_lab 3 жыл бұрын
Thanks you so much! :)
@eng.khalidabbas8882
@eng.khalidabbas8882 6 ай бұрын
Its great information thank you for your efforts
@malejude4752
@malejude4752 2 жыл бұрын
Please, thanks for sharing this knowledge. Kindly requesting to go through the V-ray render settings
@yazenmousa493
@yazenmousa493 7 ай бұрын
Great Tutorial!!!! very helpful and understanding slap my wood though! made me crack lol.
@rohitchowdhury450
@rohitchowdhury450 Жыл бұрын
thanks, it actually let me through so i could download it.
@cocorose2265
@cocorose2265 2 жыл бұрын
wow thank you so much. no joke it is now so much easier and u explained it really good.
@vona5251
@vona5251 10 ай бұрын
Nice tutorial but the problem is that I do not have FStorm, I couldn't follow along
@relaxingmusicsleep3749
@relaxingmusicsleep3749 2 жыл бұрын
Everything works perfectly
@leeahmed1799
@leeahmed1799 2 жыл бұрын
One of the best tutorial Thank you so much
@aliwesker
@aliwesker 2 жыл бұрын
at 2:50 where you grab the back plane up.. when i do the same.. it picks it up like a carpet and stretches it .. what am I missing.
@simulation_lab
@simulation_lab 2 жыл бұрын
Hmm.. does that happen when you apply the chamfer modifier? Make sure you only have that back edge selected in the Edit Poly modifier first before you apply the chamfer modifier. That way, it will only apply chamfer to the edge you selected previously. Let me know if that helps!
@backedfacts4264
@backedfacts4264 2 жыл бұрын
You are probably using a newer version of 3ds max. do the same thing he did, select the edge, but instead of pulling the plane object, go to extrude under the "edit edges" tab and press the settings check mark. from there extrude the height of the edge to your desired height.
@gaborkis5786
@gaborkis5786 2 жыл бұрын
Hey, i have a problem with the channel rack. Everyti I add an instrunt, for example the soft he added, it keeps loading for a long
@XaadAhmed
@XaadAhmed 3 жыл бұрын
Thanks Kyle good tutorial very informative , quick question you didnt mention Redshift Render any perticular reason :)
@simulation_lab
@simulation_lab 3 жыл бұрын
You're welcome dude! I love RedShift, not sure why I didn't mention it, lol. I just don't use it that often I guess.
@aynashaa
@aynashaa 3 жыл бұрын
thank you so so much for sharing your knowledge!
@simulation_lab
@simulation_lab 3 жыл бұрын
You're very welcome!
@taniakhan5319
@taniakhan5319 2 жыл бұрын
I was rather hoping that it would be possible to open another instance of soft soft VST in rewire and drag stuff from one to another but
@yasiin_miim
@yasiin_miim 2 жыл бұрын
this tutorial is GREAT! helped me a lot. thanks so much! :)
@3bhukkad
@3bhukkad 2 жыл бұрын
i finally made so good soft. thanks ❤
@LinhTran-wy2fj
@LinhTran-wy2fj Жыл бұрын
thanks a lot!!! so nice reverb
@MinhPaprika-pu6yg
@MinhPaprika-pu6yg 2 жыл бұрын
THis is what i need right now, thank you so much
@shrikantpilankar5485
@shrikantpilankar5485 3 жыл бұрын
so much to learn from you ,thank you so much 🙏
@DuyNguyen-qu3cc
@DuyNguyen-qu3cc 3 жыл бұрын
Please make a Vray crash course :( Please ! Your tutorials is so good !! Thanks
@simulation_lab
@simulation_lab 3 жыл бұрын
Thanks!! I don't use Vray much these days, especially since Fstorm is so fast. I only really use Vray when I'm rendering huge numbers of instances or particle sims from Phoenix FD. I might do some Phoenix FD tutorials in the future, and tie in some Vray usage :)
@walnesios6423
@walnesios6423 2 жыл бұрын
Nice tutorial,
@Patricknab
@Patricknab 3 ай бұрын
i tryed to drive back plane up it doesn't why???
@nahtlwin
@nahtlwin 3 жыл бұрын
wishing like you could finish your commercial works well very soon So u can make another tutorial...😭😭🙏 btw I am waiting for your tutorial by taking all the notifications of your channel... 😁😁 pleaseeee...
@saniamalik641
@saniamalik641 Жыл бұрын
Awesome ❤
@3DAnimationen
@3DAnimationen Жыл бұрын
Hi! I just watched your video and wolder if you can help me: I tried a 2D-Animation and there is one problem: all colours are changed by lighting, renderer etc. But due to the Ci of my customer the colours must match the exact RGB-values. I tried different materials (with maps and self illumination), different renderers and so on. I'm stuck. Do you have any idea? Thank you!
@simulation_lab
@simulation_lab Жыл бұрын
You can try using a standard material, and set the diffuse color to black, and change the color of the self illumination value to the RGB color. That will cancel out any external lighting. Then if you right-click the object, and go to object properties, you can untick Cast Shadows and play with some of those check boxes just to make sure the self illumination isn't casting colored light onto anything else in your scene. Hope that helps!
@3DAnimationen
@3DAnimationen Жыл бұрын
I set the self illumination map-type to "output" instead of loading in a RGB-map. That was it! Thank you anyway :-)@@simulation_lab
@martinluterelectronics8619
@martinluterelectronics8619 2 жыл бұрын
hey man! im on the free version of soft soft and the plugins list on the left side of the screen is not showing up and i can not bring it up.
@hoaanhao704
@hoaanhao704 Жыл бұрын
working fine thank you
@bonusstoreservice
@bonusstoreservice 2 жыл бұрын
It's just awesome
@-legend-4472
@-legend-4472 Жыл бұрын
how did u trumped-up that, it is so cool
@bublcha544
@bublcha544 Жыл бұрын
sorry in advance, maybe outside of the video. I want to ask why my material editor can't be pressed/clicked and nothing appears (like 11:01) . usually a box will appear and ⚪⚫⚪🔴 like this right? how to fix this? because I am a beginner, I have only been guided by my lecturer for 4 days.
@xmusicsana
@xmusicsana Жыл бұрын
This is great, thank you!
@christineangela5858
@christineangela5858 Жыл бұрын
Thank you very much. 😉
@matanmifawas8768
@matanmifawas8768 2 жыл бұрын
so much helpful bro,appreciate
@simulation_lab
@simulation_lab 2 жыл бұрын
You're very welcome!
@deansdynamicdesignsllc5241
@deansdynamicdesignsllc5241 2 жыл бұрын
i've been follwoing this (slowly) using fstorm 1.5. there is a setting for opacity, and nothing under refraction seems to alter transparency of the material.
@aditor8055
@aditor8055 3 жыл бұрын
Brother make a video on lightning in 3ds max... You are doing a great job man ❤ ❤
@Nier_altruist
@Nier_altruist 21 күн бұрын
why do I not have the fstorm camera? I only have the standard and Arnold for some reason
@simulation_lab
@simulation_lab 18 күн бұрын
Fstorm is a separate plugin that you can install. This video generally covers material settings that will work in most rendering engines. Fstorm is just really simple for beginners.
@ailtonbustillos
@ailtonbustillos 2 жыл бұрын
botton and cant see what it does (HELP PLEASE) I want my soft or say to long 5 , 10mins long... you understand
@Abhi_jeet_28
@Abhi_jeet_28 3 жыл бұрын
hye, kile thanks for the beautiful tutorial. please make video on lighting, i tried very hard but i am not able to get real time lighting results.. please help me in creating beautiful lighting and modelling projects.. love from india
@simulation_lab
@simulation_lab 3 жыл бұрын
Hi! Thanks for the suggestion, I've been planning to do a tutorial on lighting. There are many different lighting scenarios that achieve different results, like for architectural rendering or for motion graphics. I'll try to do a video that covers some of them!
@Abhi_jeet_28
@Abhi_jeet_28 3 жыл бұрын
@@simulation_lab thanks bro.. keep up the good work.. and thanks in advance..
@manna6912
@manna6912 3 жыл бұрын
Hi there, can you tell me how to apply bump map in arnold render without using displacement modifier
@varithjaithep2153
@varithjaithep2153 2 жыл бұрын
I love it !
@archstudent4168
@archstudent4168 2 жыл бұрын
Hello! Could you please tell me how to find the option in 3ds max x vray x corona, XSPM, the option where you could find the texture and the color of the material.
@martynawincenty6823
@martynawincenty6823 2 жыл бұрын
I downloaded some objects with materials but they are not showin on render. Any suggestions why? I run a corona converter ...
@camilofuentes9396
@camilofuentes9396 3 жыл бұрын
Muchas Gracias !!
@simulation_lab
@simulation_lab 3 жыл бұрын
De nada! :)
@abizarrin3427
@abizarrin3427 2 жыл бұрын
very helpful
@kamranahmad6889
@kamranahmad6889 2 жыл бұрын
aight imma head out
@valeriyshvetsov7022
@valeriyshvetsov7022 3 жыл бұрын
Hello Kyle, I'm also in Brooklyn.. Do you offer private lessons?
@darrella5677
@darrella5677 Жыл бұрын
How are you running 4 gpu's what is your setup? I seen a H3 Falcon 4502 which holds 4 GPU Cards but I can't get a price. Just curious how your doing it. thanks
@anujrajawat7000
@anujrajawat7000 2 жыл бұрын
i dont have ft storm render it is plugin like corona or a defalut?
@andrewilson3722
@andrewilson3722 2 жыл бұрын
is nvidia geforce gtx 860m enough for f storm rendering
@iainmcdonald4549
@iainmcdonald4549 3 жыл бұрын
Hi! I'm really struggling to open a 3d image from TurboSquid in 3ds Max. I need to rotate an aircraft image for screenshots to use in training manuals but this seems so complicated. Any chance you could do a video to teach us mere mortals how to get a downloaded 3d image rendered and looking as good as the screenshots on TurboSquid? I don't want to animate it or make a Peter Jackson style epic movie; just a jpg! All other 3ds Max tutorials seem to miss out this basic use! I've tried using the free models but all I get is a grey outline block. Hope you can help, thanks!
@bassline2k10
@bassline2k10 3 жыл бұрын
Tried to download and install the FStormRender but i get an error "This setup cannot find any cuda compatible devices. Installation is impossible". What does this mean? Do i need to have a certain type of graphics card to run this? Any help would be much appreciated. Trying hard to follow these tutorials as they are very clear but i keep hitting these stumbling blocks preventing me from getting any further
@simulation_lab
@simulation_lab 3 жыл бұрын
Hey there! Yep, in order to run Fstorm, or most other GPU rendering engines, you need a CUDA-enabled graphics card. Even certain TyFlow features require CUDA, if you plan to use TyFlow in the future. Most Nvidia cards are CUDA-enabled. That being said, you could use the scanline engine, or even Vray on CPU-only. Most of the material principals in this tutorial will still apply between different engines, however some parameters might be named slightly different.
@bassline2k10
@bassline2k10 3 жыл бұрын
@@simulation_lab Ok, thank you for the detailed explanation! I am a student at the moment learning Product Design and so i have 3DS Max running on my gaming pc which is using a fairly low end AMD gpu. I have used scanline at my University so i will continue to progress with that for the time being.
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