this man is a straight up legend, not making any advertisemeants, doesnt beg for money and simply posts the most high quality tutorials for free.
@simulation_lab8 ай бұрын
Dude I really appreciate that!! I'm glad you think the tuts are good quality! I think I tend to ramble a lot, so I'm working on that, lol. I'll keep making tuts as long as people like them!
@nick-sx5ob8 ай бұрын
@@simulation_lab thats like the best part, its only more usefull information i can learn from. More is in this case certainly not less. because as someone who started working with this program as of last week, without any training or courses the more information i get the more i understand the program or usefull applications. Also, props for still awnsering on 3 year old vids.
@filipcza4 күн бұрын
If you think photoshop is a huge program, you have seen nothing if you haven't tried to master things like 3dsMax. The depth of this program is mind boggling. And then there are different things in pipeline like: modeling, texturing, lighting, rigging, cameras, animation.. the amount of things to learn is endless. And if that's not enough you can add plugings...many, many plugings... I started with 3d Studio which was for DOS operating system way back and then used different max versions over time. I have tried to use some other 3D programs, but I keep coming back to 3dsmax. It's just so intuitive to use (once you learn the basics) and the tools are so powerful.
@antonio.argolo2 жыл бұрын
Good Morning, this 60-year-old professional, unemployed for some time, has a lot to learn from you. gratitude for freely putting his knowledge to help other people and professionals. God blesses
@MrDucky397 ай бұрын
Very stupid of me that I didn't watch this video the first time I have seen it, I have seen this video about 6 month ago and I thought nothing of it, until I actually started to worry about improving my materials, I started to watch the video, and I can say, this is by far the best material video I have seen, keep up the great work!
@SamiMikkola3 жыл бұрын
I’ve got to say: this was by far the most amazing tutorial in any subject, ever. Super clear, easy to follow, high quality. Thank you!
@simulation_lab3 жыл бұрын
Thank you so much Sami! I'm glad you found it to be helpful!
@thetalkinganvil8366 Жыл бұрын
While I moved on from 3ds Max it will remain my one true love when it comes to 3d. I cut my teeth on it back in the very old days and I loved it. I truly, madly loved it. It's good to see some updates and people using it. After 20+ years and it's interface is "mostly" the same.
@marvy34733 жыл бұрын
the way i burst out laughing when he said "slap my wood" 😂 by far the best materials tutorial i've come across btw. thanks alot 🙏🏽
@simulation_lab3 жыл бұрын
Hahaha!! Thanks, I'm glad you liked it :)
@Flipperchuck11 ай бұрын
What a pleasure to listen to. The descriptions are very clear, the pace is perfect and, most importantly, you inspire confidence. Not easy to do. Thank you very much.
@user-ws2me9xm8t2 жыл бұрын
Every video covers very interesting topics in simple way to understand. I watch videos to the end multiple times, and my "english" becomes better with " native-speaker".
@uzaykisi18633 жыл бұрын
Hi Kyle, thank you for the tutorial but please don't forget the guys climbing on the rope tutorial
@simulation_lab3 жыл бұрын
Haha yea I can probably do a tutorial on the rope climbers. It's sort of an extensive setup, and takes a lot of time to tweak, but I'll see if I can simplify it enough so the tutorial isn't 3 hours long, lol.
@AfterJuneFilm3 жыл бұрын
Thanks Kyle for taking some of your time to help us learn.....
@umapuma3 жыл бұрын
I wish you explained slate material diagrams :( you were a life saver with the 3ds max basics tutorials!
@simulation_lab3 жыл бұрын
Yes, I should totally have explained that, lol. I tried to make this a beginner-friendly course, and I thought the slate would just confuse people. That would be a great tangent video though!
@umapuma3 жыл бұрын
@@simulation_lab you're probably right in thinking that. It's just that I got spoiled by your tutorials and now all the others are unwatchable, because you show the cool stuff you can do with things, others just go trough the bland theory. well, either way, thanks for the response, looking forward to your future tutorials!
@ayushkaudiyal9553 жыл бұрын
Best Basic Material Tutorial I have Ever Seen Hoping for a Lightning Tutorial too
@simulation_lab3 жыл бұрын
That's great to hear! I'm glad you liked it! I can definitely do a crash course on lighting. I will put that on my list for sure. Thanks for the suggestion!!
@koketsu3 жыл бұрын
great tutorial! could you please possibly make a tutorial of one of the architectural projects you've done in the past? they look very very stunning. thank you!
@simulation_lab3 жыл бұрын
Thank you!! Yes I can put together a tutorial about rendering architectural scenes. There's a lot of detail that goes into architectural scenes, so it would probably have to be a series of videos. I'll start planning something out for that :)
@koketsu3 жыл бұрын
@@simulation_lab awesome appreciate it - thank you very much!
@xXLirik52Xx3 жыл бұрын
Hello, i've watched the whole video and i'm really grateful for your tutorial, it explained a lot. however for someone who can't afford getting Vray or Fstorm and has the built in renderers liks Arnold, Scanline etc.. (i'm running 3Dsmax 2019) can you make a tutorial explaining how to do the same thing under Arnold for exemple. i tried applying your tutorial and nothing worked properly. thank you a lot
@simulation_lab3 жыл бұрын
I chose not to cover those because there are quite a few tutorials which cover the default scanline engine and Arnold, some of which I've seen on the official Autodesk channel I believe. Regardless, most of the material property setup should translate to any engine, once you have a grasp on setting up lighting, etc with the engine you're using.
@mr.paradox84092 жыл бұрын
He said it's a good tutorial if you are beginning with Materials topic. It's true.
@fadihaniisaachelalibrahim58782 жыл бұрын
best tutorial I went through so far, greatly appreciated!
@musthakrahmanps-hw4sw Жыл бұрын
Guys it really works, I checked.
@chanwilliam6867 Жыл бұрын
The best teachers teach from the heart. Thank you for being a wonderful teaching ! Happy teacher Day!
@arraju72832 жыл бұрын
soft just keeps getting better
@dirge80322 жыл бұрын
i would love a UVW unwrapping creach course.
@jawadchaudhary35282 жыл бұрын
TNice tutorials video is the best tutorial I’ve ever seen about soft soft
@shujenka2 жыл бұрын
Big thanks. i found video to be easy to wrap my brain over :)
@simulation_lab2 жыл бұрын
Glad it helped!
@prajwalaughade12104 ай бұрын
Bro you are god for 3ds max 🛐❤ keep it up man
@sportxdesigns26083 жыл бұрын
I would love a tutorial on material unwrapping! Keep up the amazing work your videos are extremely helpful as their aren't many tutorials that are explained as clearly and simplified as yours. Quick question, how would I apply normal maps and specular maps?
@simulation_lab3 жыл бұрын
Thanks, I appreciate the kind words! Normal and specular maps can be added under a material's map channels, but making the actual maps is a different process. I usually use Photoshop or a program called Crazy Bump to make normal and displacement maps.
@sportxdesigns26083 жыл бұрын
No worries! I use Vray materials and there isn’t an option for normal maps or specular maps on the material map channel. Is their a specific method of applying this?
@Acme.Lifequotes Жыл бұрын
now i am in a good mood
@MStrawberryChe3 жыл бұрын
you're my hero. thank you for taking your time to explain everything so thoroughly, you saved my matriculation lol
@saifehab12492 жыл бұрын
Clean, thorough and to the point thank you
@elyali26213 жыл бұрын
I just have to kind of cameras: Standard and Arnold. where can I get the ones you have in your list? Thank you!!
@simulation_lab3 жыл бұрын
The additional cameras are from different rendering engine plugins. I have Vray and Fstorm installed. I used Fstorm mainly in this tutorial, but the basic properties of the materials covered apply to pretty much any engine. You could just use the standard camera if you're rendering using the scanline engine, or use the Arnold camera if you're using Arnold to render. Hope that helps!
@elyali26213 жыл бұрын
@@simulation_lab thank you for your quick response! I watched some of this video, and it is awesome! I'm new on 3d Max, I work 3d AutoCad and I will import the work into 3d Max for material, lightning, Camera and rendering.
@elyali26212 жыл бұрын
@Simulation Lab Do you work 3d AutoCad? If yes, will you please share the videos?
@debzzzz44156 ай бұрын
Thank you for this video. I am a student and it was very helpful
@Guttalaser3 жыл бұрын
Tnx 1000. Great tutorial as always! You know how to make simple even the most complex thing! I'll love an "in deep" view of the unwrapping... editing... end rassigning material to a complex/organic object like a face... or to a "hard-surface" object like a spaceship hull! I'm following you Man! keep Tutoring! ;-)
@simulation_lab3 жыл бұрын
You're welcome dude! Yea that would be a great idea for a tutorial. I recently had to unwrap a few assets for a game I'm making, and I used Substance Painter to paint textures. I can probably show that process, or use Quixel Mixer because it's a free software. Might be more fun to show that rather than the old way of painting textures in photoshop, lol.
@ganeshshirodkar85623 жыл бұрын
Thanks for these tutorial. thank you so much.
@arpanmukherjee20723 жыл бұрын
you doing a great job ..! we want more videos of modelling tutorials last one is great
@macihun933 жыл бұрын
I'm so happy I found your channel, thank you!
@uroborosteam1285 Жыл бұрын
I DEMAND MORE TUTORIALS
@simulation_lab Жыл бұрын
Hahaha I'm glad you like them! Is there anything in particular that you'd like a tutorial on? I'm always open to suggestions :)
@Jenlenjen2 жыл бұрын
absolutely love this tutorial! thank you for taking the time to create it!
@vukzlatkovic7087 Жыл бұрын
Huge thanks amazing video!!! Btw i caught that slap my wood on there hehe :)
@jebs65363 жыл бұрын
Friend, thanks for this tutorial. It's very good
@ShannonWare3 жыл бұрын
Helpful? Try, "a life saver". I started learning Max back in 2006, and after a brief stent in the game industry stopped all modeling in 2008. Now I am up for a job as a modeller, and I sort of remember... sort of don't. At the same time, (your) techniques are so much more refined than what I was getting back when I first learned the tool. I will move on to your modeling tutorial after this.
@paul_anderson6_7072 жыл бұрын
Interesting. This is a very simple question, which might have an easy answer, in which case thanks in advance. If the answer is complex thanks too. How do you link a screen projected environment map's rotation setting (W) angle with a moving object in a scene, like say a box, or a sphere? The challenge is to have the angle change to point at the object wherever it moves to on the screen.
@bharatculture2 жыл бұрын
Thank you so much bro. Sending virtual hugs. Worked like a charm ;-)
@deepalibhatia8950 Жыл бұрын
Hey.. great tutorial but for a beginner can you please make video on how to make basic materials on the default renderers.. instead of the one you used…
@yucrakahuanasamueladan90352 жыл бұрын
took me a while due to mistake, but it works thanks
@eliazahobiri8009 Жыл бұрын
Great Tutorial. PLEASE HELP ME! The DISPLAY CORRECTION under the Layer panel in my Vray Frame Buffer is not showing Please help me fix this. Thank you.
@music4relaxationmeditation707 Жыл бұрын
you are just awesome ! keep up the good work and God bless !
@simulation_lab Жыл бұрын
Thanks very much! 🙂
@ganeshshirodkar85623 жыл бұрын
Earlier you used single graphic card for your work and you showed your that outstanding work in this video. Could you please tell me which graphic card you used and memory size of the card.
@simulation_lab3 жыл бұрын
I initialy had a single gtx1080ti card, which I believe has 8bg of VRAM. I have 4 of those cards now, which helps speed things up, especially for rendering. Nowadays, the 30 series cards are much more powerful, so if you're looking to buy new card, I would suggest an rtx3060, 3080, or if you're lucky enough to find one, a 3090!
@ganeshshirodkar85623 жыл бұрын
@@simulation_lab thanks a lot👍
@ansh.87692 жыл бұрын
I agree I'm an old SONY ACID Head.you want complicated try ABLETON and more tourture..with there controller ABELTON PUSH.
@friedasimonetta72872 жыл бұрын
Question, how would I make a volumetric material with Arnold? I don't have Fstorm, so I'm struggling a little bit with that.
@the_gemmapelle4343 жыл бұрын
hey Kyle, thanks again for this tute!! I wonder if it's possible for you to add timestamps in future videos? Sometimes when I'm messing around on 3dsmax I know what I want to do, but can't remember the steps to do it - and I'll go to a video of yours which I know covered that topic. However it takes a little time to find exactly where that is covered in the video. If its not too much trouble that would be really appreciated :) thanks once again mate!!!
@simulation_lab3 жыл бұрын
Great suggestion! In future videos with a lot of steps or when I cover different objectives, I'll add in some timestamps. Thanks bud!
@shrikantpilankar54853 жыл бұрын
your voice was so pleasent to hear 🤩🤩
@simulation_lab3 жыл бұрын
Thanks you so much! :)
@eng.khalidabbas88826 ай бұрын
Its great information thank you for your efforts
@malejude47522 жыл бұрын
Please, thanks for sharing this knowledge. Kindly requesting to go through the V-ray render settings
@yazenmousa4937 ай бұрын
Great Tutorial!!!! very helpful and understanding slap my wood though! made me crack lol.
@rohitchowdhury450 Жыл бұрын
thanks, it actually let me through so i could download it.
@cocorose22652 жыл бұрын
wow thank you so much. no joke it is now so much easier and u explained it really good.
@vona525110 ай бұрын
Nice tutorial but the problem is that I do not have FStorm, I couldn't follow along
@relaxingmusicsleep37492 жыл бұрын
Everything works perfectly
@leeahmed17992 жыл бұрын
One of the best tutorial Thank you so much
@aliwesker2 жыл бұрын
at 2:50 where you grab the back plane up.. when i do the same.. it picks it up like a carpet and stretches it .. what am I missing.
@simulation_lab2 жыл бұрын
Hmm.. does that happen when you apply the chamfer modifier? Make sure you only have that back edge selected in the Edit Poly modifier first before you apply the chamfer modifier. That way, it will only apply chamfer to the edge you selected previously. Let me know if that helps!
@backedfacts42642 жыл бұрын
You are probably using a newer version of 3ds max. do the same thing he did, select the edge, but instead of pulling the plane object, go to extrude under the "edit edges" tab and press the settings check mark. from there extrude the height of the edge to your desired height.
@gaborkis57862 жыл бұрын
Hey, i have a problem with the channel rack. Everyti I add an instrunt, for example the soft he added, it keeps loading for a long
@XaadAhmed3 жыл бұрын
Thanks Kyle good tutorial very informative , quick question you didnt mention Redshift Render any perticular reason :)
@simulation_lab3 жыл бұрын
You're welcome dude! I love RedShift, not sure why I didn't mention it, lol. I just don't use it that often I guess.
@aynashaa3 жыл бұрын
thank you so so much for sharing your knowledge!
@simulation_lab3 жыл бұрын
You're very welcome!
@taniakhan53192 жыл бұрын
I was rather hoping that it would be possible to open another instance of soft soft VST in rewire and drag stuff from one to another but
@yasiin_miim2 жыл бұрын
this tutorial is GREAT! helped me a lot. thanks so much! :)
@3bhukkad2 жыл бұрын
i finally made so good soft. thanks ❤
@LinhTran-wy2fj Жыл бұрын
thanks a lot!!! so nice reverb
@MinhPaprika-pu6yg2 жыл бұрын
THis is what i need right now, thank you so much
@shrikantpilankar54853 жыл бұрын
so much to learn from you ,thank you so much 🙏
@DuyNguyen-qu3cc3 жыл бұрын
Please make a Vray crash course :( Please ! Your tutorials is so good !! Thanks
@simulation_lab3 жыл бұрын
Thanks!! I don't use Vray much these days, especially since Fstorm is so fast. I only really use Vray when I'm rendering huge numbers of instances or particle sims from Phoenix FD. I might do some Phoenix FD tutorials in the future, and tie in some Vray usage :)
@walnesios64232 жыл бұрын
Nice tutorial,
@Patricknab3 ай бұрын
i tryed to drive back plane up it doesn't why???
@nahtlwin3 жыл бұрын
wishing like you could finish your commercial works well very soon So u can make another tutorial...😭😭🙏 btw I am waiting for your tutorial by taking all the notifications of your channel... 😁😁 pleaseeee...
@saniamalik641 Жыл бұрын
Awesome ❤
@3DAnimationen Жыл бұрын
Hi! I just watched your video and wolder if you can help me: I tried a 2D-Animation and there is one problem: all colours are changed by lighting, renderer etc. But due to the Ci of my customer the colours must match the exact RGB-values. I tried different materials (with maps and self illumination), different renderers and so on. I'm stuck. Do you have any idea? Thank you!
@simulation_lab Жыл бұрын
You can try using a standard material, and set the diffuse color to black, and change the color of the self illumination value to the RGB color. That will cancel out any external lighting. Then if you right-click the object, and go to object properties, you can untick Cast Shadows and play with some of those check boxes just to make sure the self illumination isn't casting colored light onto anything else in your scene. Hope that helps!
@3DAnimationen Жыл бұрын
I set the self illumination map-type to "output" instead of loading in a RGB-map. That was it! Thank you anyway :-)@@simulation_lab
@martinluterelectronics86192 жыл бұрын
hey man! im on the free version of soft soft and the plugins list on the left side of the screen is not showing up and i can not bring it up.
@hoaanhao704 Жыл бұрын
working fine thank you
@bonusstoreservice2 жыл бұрын
It's just awesome
@-legend-4472 Жыл бұрын
how did u trumped-up that, it is so cool
@bublcha544 Жыл бұрын
sorry in advance, maybe outside of the video. I want to ask why my material editor can't be pressed/clicked and nothing appears (like 11:01) . usually a box will appear and ⚪⚫⚪🔴 like this right? how to fix this? because I am a beginner, I have only been guided by my lecturer for 4 days.
@xmusicsana Жыл бұрын
This is great, thank you!
@christineangela5858 Жыл бұрын
Thank you very much. 😉
@matanmifawas87682 жыл бұрын
so much helpful bro,appreciate
@simulation_lab2 жыл бұрын
You're very welcome!
@deansdynamicdesignsllc52412 жыл бұрын
i've been follwoing this (slowly) using fstorm 1.5. there is a setting for opacity, and nothing under refraction seems to alter transparency of the material.
@aditor80553 жыл бұрын
Brother make a video on lightning in 3ds max... You are doing a great job man ❤ ❤
@Nier_altruist21 күн бұрын
why do I not have the fstorm camera? I only have the standard and Arnold for some reason
@simulation_lab18 күн бұрын
Fstorm is a separate plugin that you can install. This video generally covers material settings that will work in most rendering engines. Fstorm is just really simple for beginners.
@ailtonbustillos2 жыл бұрын
botton and cant see what it does (HELP PLEASE) I want my soft or say to long 5 , 10mins long... you understand
@Abhi_jeet_283 жыл бұрын
hye, kile thanks for the beautiful tutorial. please make video on lighting, i tried very hard but i am not able to get real time lighting results.. please help me in creating beautiful lighting and modelling projects.. love from india
@simulation_lab3 жыл бұрын
Hi! Thanks for the suggestion, I've been planning to do a tutorial on lighting. There are many different lighting scenarios that achieve different results, like for architectural rendering or for motion graphics. I'll try to do a video that covers some of them!
@Abhi_jeet_283 жыл бұрын
@@simulation_lab thanks bro.. keep up the good work.. and thanks in advance..
@manna69123 жыл бұрын
Hi there, can you tell me how to apply bump map in arnold render without using displacement modifier
@varithjaithep21532 жыл бұрын
I love it !
@archstudent41682 жыл бұрын
Hello! Could you please tell me how to find the option in 3ds max x vray x corona, XSPM, the option where you could find the texture and the color of the material.
@martynawincenty68232 жыл бұрын
I downloaded some objects with materials but they are not showin on render. Any suggestions why? I run a corona converter ...
@camilofuentes93963 жыл бұрын
Muchas Gracias !!
@simulation_lab3 жыл бұрын
De nada! :)
@abizarrin34272 жыл бұрын
very helpful
@kamranahmad68892 жыл бұрын
aight imma head out
@valeriyshvetsov70223 жыл бұрын
Hello Kyle, I'm also in Brooklyn.. Do you offer private lessons?
@darrella5677 Жыл бұрын
How are you running 4 gpu's what is your setup? I seen a H3 Falcon 4502 which holds 4 GPU Cards but I can't get a price. Just curious how your doing it. thanks
@anujrajawat70002 жыл бұрын
i dont have ft storm render it is plugin like corona or a defalut?
@andrewilson37222 жыл бұрын
is nvidia geforce gtx 860m enough for f storm rendering
@iainmcdonald45493 жыл бұрын
Hi! I'm really struggling to open a 3d image from TurboSquid in 3ds Max. I need to rotate an aircraft image for screenshots to use in training manuals but this seems so complicated. Any chance you could do a video to teach us mere mortals how to get a downloaded 3d image rendered and looking as good as the screenshots on TurboSquid? I don't want to animate it or make a Peter Jackson style epic movie; just a jpg! All other 3ds Max tutorials seem to miss out this basic use! I've tried using the free models but all I get is a grey outline block. Hope you can help, thanks!
@bassline2k103 жыл бұрын
Tried to download and install the FStormRender but i get an error "This setup cannot find any cuda compatible devices. Installation is impossible". What does this mean? Do i need to have a certain type of graphics card to run this? Any help would be much appreciated. Trying hard to follow these tutorials as they are very clear but i keep hitting these stumbling blocks preventing me from getting any further
@simulation_lab3 жыл бұрын
Hey there! Yep, in order to run Fstorm, or most other GPU rendering engines, you need a CUDA-enabled graphics card. Even certain TyFlow features require CUDA, if you plan to use TyFlow in the future. Most Nvidia cards are CUDA-enabled. That being said, you could use the scanline engine, or even Vray on CPU-only. Most of the material principals in this tutorial will still apply between different engines, however some parameters might be named slightly different.
@bassline2k103 жыл бұрын
@@simulation_lab Ok, thank you for the detailed explanation! I am a student at the moment learning Product Design and so i have 3DS Max running on my gaming pc which is using a fairly low end AMD gpu. I have used scanline at my University so i will continue to progress with that for the time being.