Hey y’all, I wanted to make a couple clarifications/responses to some of the more common comments in seeing! These are just my thought processes - feel free to disagree. BALGRUUF’S CHAIR A lot of people are pointing out that the arm could be connected via a dowel, which is true, and I said right at the end of the section (though I said “rail” when I meant “stile”). Austin and I had discussed this further but it didn’t make the edit. I don’t see evidence of a dowel on either side of the joint so it would have to be entirely internal, which isn’t very common in this kind of furniture, and seems like a pretty weak joint for such a prestigious seat, compared to lapping or mortising the arm into the stile. But like I said in the video - it’s possible ! A few people have also pointed out that what looks like nails on the back splat could be holding the upholstery in place. I don’t have much experience with upholstery but I’ve never seen a historical (or modern for that matter) example like it. I would assume that having the nail head in contact with the fabric would be important as to more evenly distribute pressure and increase friction to keep it taught, and that simply having the shank of the nail pass through the fabric would not provide much actual holding power and could lead to tearing. But like I said - not really my area. If any upholsterers can confirm or deny I’d love to hear !! SOLITUDE BEAM Firstly, that’s definitely a post and not a beam - my bad. Secondly, some folks are positing that the brackets are connected to eachother and joined the top of the post via a bridle joint. As far as I can tell, the grain is running parallel to the post, so the entirety of the bridle would be in the short grain and therefore very weak, which doesn’t make a lot of sense to me personally. That being said, one comment arguing that they’re sandwiched together in opposing grain direction like plywood and pointing to the use of “hanging knees” by shipwrights is very interesting and compelling to me !! EXECUTIONER’S BLOCK It’s not stone ! Running an axe into stone would immediately dull - if not chip - it. Also there’s a lot of historical precedent for end grain executioners blocks, but they’re much less wide than the one shown here. Executioners axes would have been muuuuuch thinner than most woodworking axes so splitting would not have been a issue. RANDOM NAILS A TON of comments are saying that the random nails are evidence of reused lumber. I don’t agree for a couple of reason. Firstly, nails are valuable, especially in a time when they’re hand wrought by a smith - why leave them in the board instead of reusing them as well as the lumber ? Secondly, working with lumber that has nails all through it is not only dangerous, but would make a lot of planing and sawing operations impossible. Thirdly, having nails sticking out of the walls in your house is a great way to get poked by a nail. MEEKO’S CABIN/THATCHED ROOFS The cabin’s roof being an undergird for thatching makes perfect sense ! Thank y’all for pointing that out. I’d be curious the look at the interior roofs of other thatched buildings in the game to see if they match up with Meeko’s. All in all I’m really happy to see the general response to the video and the discussion popping up around it ! And thank you to Austin for having me on.
@krillianlastrange4886 Жыл бұрын
Man, I was about to make jokes about the roof obviously being an undergrid. But my house built in 1954 had one so I was more used to the idea. Mine was horizonal instead of vertical though.
@youruncleted Жыл бұрын
why are you wearing make-up and painting your nails? you're a man
@clarajaymorse3487 Жыл бұрын
Question: what do you think about the theory of the excess nails in a lot of the designs being a sign of wealth because Nord construction is based on Norse designs where lots of iron and nails was a show of wealth?
@jessdrewthis Жыл бұрын
Thanks for teaching this layman something new, I never thought about how much history there is in woodworking :)
@LaydiNite Жыл бұрын
I was about to suggest the idea of a thatching material going on top of the roof. It really does look like something intended as a brace or framework rather than a completed roof.
@SIK_Mephisto Жыл бұрын
I love the idea of 2 people breaking into a random man's cabin in the woods to rate the house's craftsmanship while he sleeps in the bed they're inspecting.
@graymonk5972 Жыл бұрын
hon i hate to be the bearer of bad news here, but he’s hella dead
@Bone8380 Жыл бұрын
His ass is NOT sleeping
@MrDMIDOV Жыл бұрын
It’s ok he’s never waking up
@MrAranton Жыл бұрын
Well, the guy is actually dead - which might be why he never got around to fixing the roof.
@darkshadowsx5949 Жыл бұрын
@@MrAranton how did he get around to fixing the roof when he's dead and the roof is still awful?
@hb-robo Жыл бұрын
This bureaucratic realism approach to games is the funniest thing I’ve seen on youtube in a while
@Matty002 Жыл бұрын
its also SOOO satisfying, with the occasional unintentional asmr
@aylbdrmadison1051 Жыл бұрын
It has nothing to do with Bureaucracy and everything to do with gravity. For instance; the floors and ceilings in Solitude could not hold their own weight, and as soon as the supports used to build them were removed, the entire floor/ceiling would fall, killing anyone who happened to be underneath. The floors in Whiterun would be super spongy and start to fail as soon as heavy furniture was placed on them. Joists are stood vertically, not flat. Here.. Do this experiment to prove it to yourself (or just go look at how any deck is built). If you lay a board across a span with the board laying flat, it will easily bend and bounce. Now stand the board up on it's edge and the board will only bend a small amount, if at all. The wider the board, the taller it is when stood on edge, and thus the more weight it can hold up.. There are called floor (or ceiling) *joists.* The flat boards laid across them are just the surface you walk on, but they do very little so support your weight and the weight of furnishings if there are no joists. . If you just look at the underneath of any wooden deck, you can clearly see how a real floor is constructed. Now this may not matter to you in your mind, but I have 30 years experience with building and design, and it's enough to know that even people who have no clue about how these things are built, still respond positively to them when they see them. And certainly no one would ever willingly pay for a floor that bounces and cracks like the floors in Whiterun, and they would sue the contractor for the deaths and injuries incurred from ceilings crushing people in Solitude. There's a whole lot more to be picky about, but I can look past those in a video game. But blatant misrepresentation of gravity I cannot overlook, even with my imagination.
@elvingearmasterirma7241 Жыл бұрын
@@aylbdrmadison1051its still hilarious and it shows off people's skills!
@CrippledCrusader Жыл бұрын
It’s honestly my favorite content rn
@mekabare Жыл бұрын
biggest fear of every artist but absolutely funny as hell, love it
@nateotts7887 Жыл бұрын
As a structural engineer, I really appreciate pointing our the poor integrity of most structures in Skyrim. I think the building code council and building officials need to be investigated. The quality of general contractors and tradesmen in the region must be abysmal.
@johnsnow5125 Жыл бұрын
let's not forget that they're Nords. They're doing ... the best they can
@Kryptnyt Жыл бұрын
When engineers start the day with a cup of mead instead of coffee this is what you get
@DKarkarov Жыл бұрын
They are nords, they are too drunk to build anything up to any kind of code. It is a miracle the buildings stand at all.
@saffral Жыл бұрын
Just wait until you see their food safety procedures, or rather the complete lack thereof.
@liraz2298 Жыл бұрын
austin might have a new job soon, skyrim building inspector
@NickSuda Жыл бұрын
My dad is a finish carpenter. I grew up watching him like, scrutinizing the inside of any McDonald's we were sitting in or whatever and just going "man what the hell were they doing here??" This is some more of that energy for me lol thanks 🙏
@seanstuchbery11 ай бұрын
Was he born in Finland or just move there?
@cobaltchromee753311 ай бұрын
@@seanstuchberyI don't know if you're joking or not, but a finish carpenter is someone that adds the finishing touches to houses after they're fully built.
@Fetidaf11 ай бұрын
@@cobaltchromee7533but they have to do all that in Finland, right? Otherwise they’d be a Swedish carpenter or American carpenter or whatever…
@judgedrekk298111 ай бұрын
come on, it was Mc D's, not the Taj mahal LOLZ eh any criticism of Mc D's is good criticism though, gods they suck! LMAO! they never got my burger right....Burger King gets my burger right which is why they're the king....i miss the ads with the guy in the king costume so funny!
@VHSo_o11 ай бұрын
@@judgedrekk2981ok dad lets get you to bed
@CheeseJuggernaut Жыл бұрын
As a traditional shipwright/craftsman, I think these triangle pieces at 3:00 are meant to represent "hanging knees". 'Knees' being the shape of the piece and how it attaches, and 'hanging' indicating that it braces underneath the load. The nails often really do go all the way through the wood as shown, using really long bolts/rivets/nails. As for how it looks like 3 pieces attached, this could be done for grain stability, like how plywood works. Knees are very commonly made from more than 1 piece of wood l due to the grain being fragile on at least one of the longer arms. Google "hanging knees boat" to find something similar, I don't think it let's me post links to images here.
@aqthefanattic7933 Жыл бұрын
Last week I visited two of the old stave churches of Norway. Their construction utilised knees heavily as well which was cool, the frame of the roof almost looks like an upside down boat hull. At least in the churches, all of the knees are a single piece. According to the museum the knees are made from the very bottom of the trunk where it starts to curve out into roots as that is not only somewhat of a right shape but also the most durable part of the tree. (I'm guessing you know this already, just putting it out there for anyone else who might read this)
@CheeseJuggernaut Жыл бұрын
@@aqthefanattic7933 Very interesting! I've found that older wooden ships tend to source these single pieces that naturally have the grain curve, but in modern day it is rare due to the difficulty sourcing them and the strength of modern joining methods/materials. I love the fact that Norway uses similar construction to boat hulls in their church roofs, perhaps inspired by the way they built their boats at the time!
@bluwaterdragoon Жыл бұрын
This is really fascinating! Thank you for taking the time to put this comment together! I did Google what you said and there were some really neat diagrams and pictures.
@CheeseJuggernaut Жыл бұрын
@@bluwaterdragoon I'm glad you enjoyed it! Traditional woodwork can be a very interesting subject with roots in different cultures around thr world effecting how their construction use to look and function!
@silphonym6 ай бұрын
The internet has made me so suspicious of the phrase 'google X' that I was bracing for some weird fetish shit searching it up 😭
@TheVikingDoctor Жыл бұрын
This is the way that Skyrim was meant to be played.
@NelidaUtuwatu Жыл бұрын
I lost my copy of skyrim in the divorce ☹️
@Redhollow Жыл бұрын
@@NelidaUtuwatu that divorce was rigged.
@NelidaUtuwatu Жыл бұрын
@@Redhollow he thought it was quite a pog
@BlackDragon41sbm Жыл бұрын
SPAWNING CHEESE WHEEL
@Raidraptor_-_Ultimate_Falcon Жыл бұрын
Rigged comment.
@BoomBoxtheToaster Жыл бұрын
Fun fact: Nords use superfluous nails to indicate wealth, as stated in the official art book from 2011~ I love content like this, keep it up!
@theworldoflivvy3150 Жыл бұрын
Seems a bit odd that the random shack in the woods would have the most superfluous nails then?
@Firstnamewastaken Жыл бұрын
@@theworldoflivvy3150 Who knows? Maybe that (dead) hunter wanted to flaunt his wealth to nobody in particular - Perhaps he was wondering if someone could hear his weird flex when he was (dead) alone in the woods.
I feel kinda stupid for even trying to look this up to see if it was true (hint: it wasn't, at least as far as google could tell me)
@theworldoflivvy3150 Жыл бұрын
@@lesigh3410 Is the official art book available fully online? I’d like a link if you have it. Can’t get enough Skrimm. I’d actually believe the nail thing to a certain extent. In general, you do see more nails in the bigger cities, though maybe that’s just because the nails are easier to see against the darker wood.
@ewak.1155 Жыл бұрын
From a 3D modelers perspective, this is the most fascinating and hillarious thing I assure you, the artists were absolutely just randomly placing nails so it sells the look without any thought where they're going
@jonathanlochridge9462 Жыл бұрын
Although, after watching this. There is a part of me that thinks it could kind of be enjoyable to make wooden building models and carefully try to make nails and joinery make sense for it. Or how maybe a carpenter simulator might be a fun game maybe.
@dommyboysmith Жыл бұрын
@@jonathanlochridge9462 I agree, but if you've spent your whole life on a computer there's a good chance you have no idea how medieval or even modern buildings are actually built. 😁
@IamDUFF Жыл бұрын
@@dommyboysmith my brother, do you know how popular farm simulator is? All kinds of people play all kinds of things and it's a beautiful world, my brother.
@mattjk5299 Жыл бұрын
@@dommyboysmithI mean expecting a 3d artist and texture artist to be a shipwright, architect, gunsmith, civil engineer and carpenter is a bit unrealistic.
@Greystorm1619 Жыл бұрын
I can confirm as someone who studied 3d modeling in college, artists just make shit up 😅
@kneesturnedvelvet3725 Жыл бұрын
Aside from the grain texture on the top surface, the executioner's block having grain running up and down makes perfect sense-- ax blocks (for wooden spoon/bowl/etc carving) tend to be made of large logs, with end grain facing upward. I think the theory is, it allows the ax to enter and exit the grain without damage.
@kneesturnedvelvet3725 Жыл бұрын
End-grain chopping blocks and cutting boards are the same logic! The blade can slide between the grain, without having to chop through anything. So it maintains your sharp edge for longer.
@tgod75 Жыл бұрын
This is the most unnecessary Skyrim analysis I’ve ever seen and I love it
@aylbdrmadison1051 Жыл бұрын
For us professionals, this has been necessary for more than a decade. I'm so glad someone is actually trying. Not doing the best job really, but it's on the right track. He just needs to consult with better trained builders. A furniture maker doesn't automatically know how to build houses, and vice versa. A carpenter doesn't automatically know how to build furniture and cabinets.
@IceGoddessRukia Жыл бұрын
IDK about you but I learned a lot. So not useless!
@randomname285 Жыл бұрын
I dunno what about bdg reading all the books in skyrim
@shira_yone Жыл бұрын
Very much necessary
@shetland_pone Жыл бұрын
@@randomname285and the guy who figures out the unemployment rates in Skyrim's cities
@daniel5730 Жыл бұрын
Roofs in isolated cabins in Skyrim don't make any sense at all, especially when you have real historical Norse roofs made of reeds and dirt and whatnot. It feels like Bethesda just forgot to finish those roofs and pretended not to notice it afterwards.
@Scribblersys Жыл бұрын
Perhaps they couldn't afford the poly count for properly thatch-roofed cottages (or the realism cost of them not catching on fire and burning when a dragon strikes)
@YourWaywardDestiny Жыл бұрын
They did not forget to finish these kinds of homes. They made a design choice to communicate "rough" living to as wide an audience as possible. Which isn't a particularly exciting or immersive choice, but you bet everyone sees those cabins and huts and instantly sees it as dingy.
@daniel5730 Жыл бұрын
@@YourWaywardDestiny I mean I feel like they were going for it, but it feels more like one of those cases when people assume that before the industrial revolution humanity was dumber or something. If anything they could put a little more effort into it and put a few holes in the walls/roof to show that the cabin in question is weathered and shoddy, but the whole roof being made this way is just so immersion-breaking I can't believe they actually released it this way. Maybe it looks better in warm forest as in the video, but there's almost identical cabin in the snowy mountain area (a reclusive hunter lives there with his son so it's not abandoned) and snow just falls through this roof. It is very upsetting because Skyrim's visual design is generally great.
@Brave_SJ Жыл бұрын
You know, now that you mention it the Skyrim shacks do look like they were supposed to have thatch but no one put it in before launch, which I would believe from Bethesda.
@HappyBeezerStudios Жыл бұрын
Really feels like a thatch roof without any thatch
@AhavatYisraeI Жыл бұрын
Just a small fun fact, when you mentioned the texture on the concrete being there to make sure people don't slip, it's usually actually there to help sight-impaired people be able to tell where they are, such as at a crosswalk. :)
@mikechurvis9995 Жыл бұрын
It spells "crosswalk" in braille :3 /j
@russianvalkyrie2358 Жыл бұрын
I was looking for this comment!
@harrytgough9101 Жыл бұрын
@@mikechurvis9995it actually sort of does. Not in the braille alphabet, but it does represent the concept of a crosswalk, which is exactly what writing is meant to do. I don't know why this seems so profound to me.
@conan4real Жыл бұрын
if it's in the middle of a sidewalk its more likely to be anti homeless architecture, its only used for blind ppl on crosswalks
@MerkhVision Жыл бұрын
Hey, what’s the cute monkey eating bread in your profile pic from?
@orinblank2056 Жыл бұрын
9:07 Those little nubs on the sidewalk are actually for visually impaired people. Same as the metal parts on the corner of the sidewalk at crosswalks. They allow people who use a cane to navigate to know where they're going. In Japan they are particularly noticeable, and all of the train stations have them moving in lines right up to where they get onto the train. I also used to think they were more for grip and it confused me, but it makes a lot more sense when you think about it as a way for blind people to navigate
@vincentgibbons56134 ай бұрын
This is the comment I was looking for
@bakubread93084 ай бұрын
thank god someone said it
@famitory2 ай бұрын
knowing this fact will make looking at most crosswalks maddening because the grids rarely line up with the crosswalk the way they're supposed to and would direct someone out at an angle into the intersection if they folowed the grid.
@bakubread93082 ай бұрын
@@famitory afaik in the US they're more just meant as tactile indicators that you're about to step into the road, they aren't meant to physically point you toward the crosswalk or anything.
@Little-Buster Жыл бұрын
These guys will go above and beyond the call of duty. Walking on top of a dead dude just to examine some wood up close.
@FirstnameLastname-mo6pu Жыл бұрын
As a hobbyist wood worker, this is the kind of content my life needed
@aylbdrmadison1051 Жыл бұрын
Take the furniture building advice, but not the home building advice. I was well trained decades ago by separate experts in both fields. Being trained in just one or the other does not mean both skills are understood. Not at all.
@TheHussar Жыл бұрын
This is one of the best channels that can pull THIS off and still be fun.
@kaykymoura1559 Жыл бұрын
Please try to make a video analyzing the quality of life offered by the holds of Skyrim to their guards during the exercise of their duties, being the shield that protects the realm against the evil. And the lower classes.
@dartoney Жыл бұрын
Solitude seems to be the best at that
@clarajaymorse3487 Жыл бұрын
Man that sounds so funny
@shitlordfm3345 Жыл бұрын
would LOVE to see this
@4Pssf2w Жыл бұрын
God, this suggestion is fucking RIPE for exploitation. Such a any_austin idea.
@bucketsturds4 ай бұрын
they also get power
@OwlMoovement Жыл бұрын
For any woodworkers interested in the square nails (called cut nails), Stumpy Nubs has a great video on why they were square and how, once they were perfected, they are supposedly superior to modern wire (round) nails that we are used to.
@moistenvelopes4 ай бұрын
The handle is automatically fascinating
@liesallliesАй бұрын
Stumpy nubs rules.
@Dynamic1312 Жыл бұрын
Please make this a full series, I loved it. Maybe even find a stone mason to weigh in on the masonry work of games.
@doughboywhine Жыл бұрын
Two points I would like to mention: 1. It seems to me the little bumps on the side of Ulfric's table are clamps for the legs to hold it and for easy disassembly- looks to me like if you take out the underlying tenons, you can then unclamp the legs and move the whole tabletop separately. 2. You should give some slack to Meeko's cabin. While it's not very well made or even makes much sense, Meeko is a dog so the fact that he built a whole cabin by himself (which is very abnormal for dogs to do) is pretty impressive by itself
@xantishayde-walker45932 ай бұрын
Yeah, you gotta consider the person.....or dog in this case...doing the construction. I'd say Meeko did a fine job for not being a carpenter and also being a dog.
@YourWaywardDestiny Жыл бұрын
On the matter of Meeko's hut... The terrible roof and seemingly random nails/pegs? The roof at some point might have been thatched. Thatching is literally tied onto a roof. Having uniform places to secure it would make sense, but would look really dumb sans the thatching. Alternatively, it could have had wooden slat shingles at some point, which are nailed in on the horizontal, obviously. Seeing the remains of what was a better house in better years is very sad, knowing the fate of Meeko's former owner.
@hahanosrryggl223 Жыл бұрын
I dunno, his disease definitely would've made upkeep in his shack a low priority, and eventually impossible, but seems a bit severe it'd lose all of its shingles as he died. Scratch that, I love the idea of an apology video, with these two bringing Meeko on and apologizing for mocking the state of a dying man's home, so I'm going with what you said
@bluegum6438 Жыл бұрын
The guy's bedridden for a week and his house disintegrates as if it's been out in the elements for two hundred years, I've seen archaelogical digs in better condition. Poor guy must've spent every waking hour rethatching his POS hut, like he was the victim of a fairy curse.
@YourWaywardDestiny Жыл бұрын
@@bluegum6438 You know, I imagine most Elder Scrolls NPCs actually are under some gods awful curse. Maybe not so much about things breaking down constantly, but the amount of absolutely stupid stuff some of these guys just HAVE to rely on you for, I can't help but think it's a curse to be an idiot. He probably was doing a real shit job all on his lonesome out there, cursed with NPC helplessness. The thatch just fell right off when he got sick because of course it did.
@theworldoflivvy3150 Жыл бұрын
@@bluegum6438 I mean, it IS Skyrim. Bandits steal potatoes. I could see them stealing thatch. Or maybe hagravens to make nests? Or hell maybe some fire mage came along and was like "hey that looks like something I could stuff a target with"
@Toksyuryel Жыл бұрын
@@theworldoflivvy3150 I would totally buy bandits stealing thatch to feed their horses
@dusksentry5836 Жыл бұрын
the "shitty" roof in meeko's house could be the bare skeleton left over after all the thatching like...rotted, or got stolen or something
@FlamingZelda3 Жыл бұрын
right, I expect it had thatching at one point
@ubermenschen01 Жыл бұрын
Thatched roofs would have horizontal members, rather than vertical. Otherwise, when you tied on the thatch, it would just slide down the roof when it got wet/heavy with snow.
@Toksyuryel Жыл бұрын
@@ubermenschen01 Perhaps that's why it no longer has thatch
@TheElJeffi Жыл бұрын
It was also quite common to re-thatch roofs as thatching has a relatively short life span
@butchbabytoaster Жыл бұрын
There's a Skyrim subplot I'd like to see. Who the hell is running around stealing shack roofs? Who even does that once?
@thomashanson6603Ай бұрын
7:10 the purpose of these is quite clearly to stop the children from grinding on the edges of the table and benches with their skateboards.
@warbearin Жыл бұрын
9:17 the comment about a potetntial tradition for getting up on the bench and doing a little dance was funny lol
@aylbdrmadison1051 Жыл бұрын
I was a professional woodworker for 3 decades and Skyrim has a lot of things that simply would fail. Mostly it's floors and ceilings. The floors in Whiterun would be incredibly spongy, more like a trampoline than a floor, and the stone floors in solitude could not even hold their own weight, and would fall as soon as the wood supports used to build them on top of were removed, likely killing anyone underneath. And that sort of thing exists pretty much everywhere.
@dougneon9550 Жыл бұрын
Jeez maybe they should a looked at some real life examples?
@HickoryDickory86 Жыл бұрын
Even the Solitude arch itself defies physics. It's not properly an arch, and stone just doesn't have that kinda tensile strength.
@Shannon4710 Жыл бұрын
@@dougneon9550they probably did. It is likely more that they didn’t want to spend too much time trying to make it look accurate to the tiny minority of people that both look close enough to notice these things and understand enough to realize why it isn’t realistic.
@SineN0mine3 Жыл бұрын
The buildings in solitude are mostly being held together with magic, hence the importance of the magic school in town.
@jodofe4879 Жыл бұрын
@@dougneon9550 I am pretty sure they did. But game devs aren't professional woodworkers or masons or anything like that so I highly doubt they know what to look for when looking at real life examples. And over 99% of players probably don't have the specialist knowledge to identify those things either, so they will never notice that it is wrong anyways. From a game dev's point of view, as long as it looks believable to the average player, it is good enough.
@velvetdraws3452 Жыл бұрын
i love looking at these games with realism, not "there can't be magic its unrealistic" but like, mundane stuff
@Tolwrath Жыл бұрын
I think you're forgetting that Balgruuf's chair is meant for someone to sit on. The hand rests have awful pointy bits, as does the headrest. The short legs result in the seat being lower to the ground, which means his posture, if he intends to have his feet flat on the ground, requires him to either have his knees raised up above his hips, or to slouch. Neither option really gives him a powerful or respectful pose.
@ravenger5672 Жыл бұрын
Definitely one of the most uncomfortable looking chairs I’ve seen.
@sweetssandbox3526 Жыл бұрын
My counterpoint might be that many historical thrones are only for sitting on for brief periods of time and a lot of them look uncomfortable as hell. But if it’s basically his longhouse I think he’d be sitting at the head of a big table kinda like how Riften has their tables set up? That’s speculation from me I don’t know for sure
@iowasucks9494 Жыл бұрын
If you look at him sit in game he does exactly this. He just leans over one armrest and has a super lazy pose. Guess it makes sense
@SnailHatan Жыл бұрын
That doesn’t matter. It’s about realism, not comfort.
@sweetssandbox3526 Жыл бұрын
@@SnailHatan Loved your work on “Vertigo”
@JevinJohnson-CloudShift7 ай бұрын
14:38 "Thank you so much for watching, if you enjoyed it, shut up"
@Chaos_God_of_Fate11 ай бұрын
I was into remodeling/construction for about 20 Years and during all that time I also developed games. I've noticed this about Wood in Skyrim since Day 1 and it's always kind of funny to know how it should look thanks to construction experience, but also know why it's textured the way it is thanks to game dev- I can never see a game normally again, it's kinda like I have a permanent side quest in every game now to try to figure out how and why the developers did what they did. I didn't notice the Historical stuff like you guys point out, but rather just things not lining up or making sense soemtimes and textures in the wrong places
@devinpalazzo1906 Жыл бұрын
My favorite part of this video is definitely them standing over Meeko’s sleeping body in the cabin admiring the woodwork of his headboard like some damn sleep paralysis demons. 😂
@ravioli3257 Жыл бұрын
Hate to break it to you bud but that man is not sleeping :(
@chandlerrichards543 Жыл бұрын
Also Meeko is a dog- the man is the old owner of the cabin, he left it to his dog when he died.
@incognitoman3656 Жыл бұрын
@@chandlerrichards543these guys haven’t even gotten the most tragic location
@graymonk5972 Жыл бұрын
they’re more like the grim reaper if ya know what i’m sayin
@HickoryDickory86 Жыл бұрын
@incognitoman3656 The riverside shack in Eastmarch? Pretty gnarly.
@IntermissionForBunny Жыл бұрын
I have a lore-friendly explanation for the random pointless nails in boards. As a pre-industrial society Skyrim citizens need to re-use good solid lumber as often as possible (many famous Roman buildings had their stones pulled and re-used for similar reasons). The Nords originally sailed to Tamriel from across the sea so those boards with random nails could have been repurposed from very old ships. There's a barn still standing in England supposedly built from the timbers of the Mayflower.
@Funkin_Disher Жыл бұрын
Consistent nails are also a pain in the ass to make in large quantities, so joints that dont use then would be more common too. Reusing any nails also!
@BeetleBuns Жыл бұрын
there's an explanation for it in the lore already, if the official art book is canon. They use the "random" nails to indicate wealth, being rich enough to waste nails as decoration
@MadMadCommando Жыл бұрын
Metal is expensive though. They wouldn’t just leave nails in a board when they could be re used. The wealth thing makes sense with the showy nails but not for the nails in a random shack
@SylviaRustyFae Жыл бұрын
This wud make sense, and wud also explain why the nails nvr go thru the wood; they wud probs get hammered blunt on the other ends, rather than have a bunch of sharp nails stickin out
@SylviaRustyFae Жыл бұрын
@@BeetleBuns Yeah but thats one that just doesnt feel like it wud happen in the real world, whereas this explanation sounds plausible to the real world
@jakattacked Жыл бұрын
as a carpenter of 7 years and a fan of skyrim for the past 12 years, this is by far my favourite video
@ccl1195 Жыл бұрын
Awesome.
@kirktown20467 ай бұрын
1:10 - Those are upholstery nails/tacs, they're holding animal leather taut over the cushioning material for the back of the chair. Come on, you don't have to make furniture to know that.
@LlortnerofАй бұрын
Except they're not in any discernible way connected to the leather. I'd go with decorative nails. They seem to have somewhat more complex heads.
@commandrogyne Жыл бұрын
Eden seems so cool and knowledgable, i really enjoyed their commentary! Also i love the thought of two peoole just standing over a sleeping man, discussing his carpentry techniques and dogshit roof
@axelory767611 ай бұрын
I don't know if you've ever played Skyrim, but that man ain't sleepin'.
@commandrogyne11 ай бұрын
@@axelory7676 oh no has he expired? That does make the thought of two people discussing his dogshit house over his dead body MUCH funnier tbh
@axelory767611 ай бұрын
@@commandrogyne Yeeeah, my man's Hella Dead.
@smnoy23 Жыл бұрын
Now that I think about it, I have, in my numerous hours in Skyrim, looked at the odd furniture or wood structure and gone "well that doesn't seem like the right way to do it" now and then.
@Jadecool312 Жыл бұрын
As a 3D environment and prop artist, this was incredibly helpful
@Braaibroodjie8 Жыл бұрын
Could this be a series please?
@any_austin Жыл бұрын
Sure
@htspencer9084 Жыл бұрын
@@any_austincool, thanks.
@Guruc13 Жыл бұрын
Please bring back Eden, they are very cool! 🎉❤
@hb-robo Жыл бұрын
@@fvhaudsilhvdfsNeed a hydrodynamics guy to come on and review the aqueducts
@peterlopinto Жыл бұрын
The dwemer metalwork could use some analysis
@lucamace5888 Жыл бұрын
this is what happens when we don't get Elder Scrolls 6
@nev55932 ай бұрын
those bumps on sidewalks ( 9:10 ) are to help the blind identify ledges and stairs
@yakirfrankoveig8094Ай бұрын
Beat me to it
@Train115Ай бұрын
@@yakirfrankoveig8094Same
@williamjoseph1300 Жыл бұрын
I am not a carpenter or structural engineer and this has bothered me since I was a teenager. I'm glad someone finally pointed it out and shared it in video format.
@b0tster Жыл бұрын
as a 3d modeler who has made modular level geometry assets for video games like this, this video fascinated me to no end.
@FlamingZelda3 Жыл бұрын
right, there are actually a bunch of insights in a video like this which are arguably quite valuable to people on the design end of videogames.
@ewak.1155 Жыл бұрын
I commented the very same thing just now lmao
@deetvleet Жыл бұрын
as a modeller this video scared me thinking about how my work could be scrutinised lmao
@nicco7955 Жыл бұрын
I assumed that the random nails in the wood are there because they reused boards from something else and just bent the tip of the nail instead of taking it out. It would make sense that you wouldn’t want to go get a cut wood boards if you had no machinery and had to do it yourself
@mithril_leaf Жыл бұрын
Wood reuse would also explain some of the more extreme weathering seen on certain interior objects as well.
@EmissaryofWind Жыл бұрын
There are several sawmills in Skyrim that have the necessary machinery, but if you have free wood lying around it makes sense to reuse it as long as it's not rotting or anything
@HappyBeezerStudios Жыл бұрын
@@EmissaryofWind I've recently acquired around planks from the mills. They must've used magic with that quick delivery.
@gwamhurt Жыл бұрын
The thing is those nails had to be forged individually, so they absolutely would take them out and reuse them as was done historically before wire nail manufacturing became a thing.
@nicco7955 Жыл бұрын
@@gwamhurt that’s a great point, I think you’re right
@Furko08 Жыл бұрын
4:15 maybe those 2 "triangles" are actually one piece and the big log has a cutout. That nailed iron could be like a [ that's laid on cutout so the big double-triangle doesn't push into the wood too hard or something
@JakAttack Жыл бұрын
Finally after 11 years some unique skyrim content.
@austinsmothers9868 Жыл бұрын
Sounds like the major cities in the holds of Skyrim need to be audited by the Department of Infrastructure the same way the labor bureau did and then have a video series made about it
@EmissaryofWind Жыл бұрын
Lots of roads and signage that aren't up to code
@HappyBeezerStudios Жыл бұрын
Obviously the royal deputy of housecraft
@Heartwing13 Жыл бұрын
I’d love an osha series too
@JudicialBrat Жыл бұрын
Before all of that, Skyrim's laws should also be renewed and revised amidst the catastrophe that is the civil war and dragons.
@cedriclothritz7281 Жыл бұрын
12:35 I like the idea of two furniture inspectors loudly discussing the quality of a bed while someone is sleeping in it!
@tassey Жыл бұрын
He is not sleeping.
@orangesilver8 Жыл бұрын
He's not sleeping...
@akai4942 Жыл бұрын
he's dead 💀
@reemm6270 Жыл бұрын
This thread is so funny
@Hellsliver Жыл бұрын
yes, 'sleeping'
@jackhazardous40089 ай бұрын
I think the purpose of the nails on Ulfric's dining table may be to decide how much space the men get. Men of higher status get more nails to spread their food on, while people of lower status were only allowed 5 nails of plate space. I'm studying archaeology and we often use the tactic of field conclusions
@TeaSerpent Жыл бұрын
The grain on the executioners block is facing the correct direction. This is done to prevent the ax from quickly being dulled especially when executing multiple people and to ensure the head falls off cleanly. An executioners ax needs to be much sharper than a regular wood chopping ax. Meaning the edge is more delicate and will become dull or damaged much easier. Whether in historical times or today the end grain was exposed for targets for throwing axes, spears, knives, etc. This allows the blade to sink in easilly while doing the least amount of damage or wear on the edge. Cutting through the meat, bone, and many tendons of the neck will significantly slow down the ax. You want the wood easier to cut into not just to prevent the blade from being quickly dulled, but having it cut into the wood slightly ensures that the skin touching the wood at the bottom is completely severed allowing the head to fall off cleanly. Something that is especially important for public executions. In places where cleavers are commonly used for chopping up meat they also normally use cutting boards with the end grain facing up for thr exact same reasons. Ie to not dull the cleaver as fast and to make sure the meat is cleanly and fully cut when copping it up.
@Pure_L18 Жыл бұрын
I have some speculation about the hut's roof. The horizontal beams come in sets, one on the outside and one on the inside, and are likely interfacing with each other with the nails. They would likely be to add support to the vertical beams. The vertical beams would only really be connected at the top and bottom. Also, the roof seems like it would be intended to have a layer of thatch on top for insulation and waterproofing, meaning that the gaps would not be bad as the wood is just for structure and not intended to be the actual roof.
@1stCallipostle Жыл бұрын
I figured about the same that it had a covering layer before that wasn't self supporting Thatching would make sense and probably be most accurate, or I suppose you could go Yurt mode and use fabrics or furs
@Guruc13 Жыл бұрын
We caught the hut in-between thatch jobs. Maybe the owner ran out of money, or maybe they just haven't gotten around to it
@DovahFett Жыл бұрын
@@Guruc13 To be honest, I don't think Meeko's owner is thatching that roof anytime soon. Who knows how long he's been dead. Perhaps it did have thatching at one point but got worn away after months of being left unmaintained in Skyrim's harsh climate.
@aylbdrmadison1051 Жыл бұрын
You're correct about the thatch. The rest makes no sense to a real builder though. Unless you just didn't explain it well. People have to be trained as builders. It's not something a person figures out on their suddenly, unless they use a manual. Even then they are most likely not going to be very good or efficient with no training from a real builder. Don't try to make sense of what someone built when they have never been a builder and have no training.
@benign4823 Жыл бұрын
@@aylbdrmadison1051I guess the "real builder" race has to be implemented in Skyrim eventually and have it be written in lore that they suddenly appeared with all the knowledge they need like it happened irl.
@korppi6899 Жыл бұрын
This is the kind of stuff that makes me grateful for the existence of the internet, since without it I wouldn't have seen this. Exactly the kind of content I love to see
@nj8833 Жыл бұрын
Wow, Eden seems just crazy knowledgable. not just at breaking down good woodworking practice, but recognizing cultural factors as well?? and knowing random stuff about itinerant governments?? loved this concept and collab
@OzixiThrill Жыл бұрын
To be fair, itinerant courts were part of most European people's secondary education.
@darkhole9695 Жыл бұрын
@@OzixiThrill eden sounds american tho and a lot of us are horribly ignorant of non-us history
@Wohlfe Жыл бұрын
Historical and cultural context is kind of part and parcel with traditional woodworking, same with studying art and fashion.
@1337GameDev Жыл бұрын
13:10 - The house is ABSOLUTELY missing an outer layer for the roof. There is usually an assembled, offset set of wood, and then a filler between the layers for insulation with cooked down sap for a mordant.
@tigrecito485 ай бұрын
13:21 as for the roof, i think he was supposed to put some slates on the top, those wood roofing bits with gaps in are just to hold the slates or shingles.. whatever you call them.. if you look at the big beams they are higher than the cut wood beams.. also another thing could be that he planned to use thatching... the thatch would stop rain coming in but let smoke out from a fire.. a lot of old houses didnt have chimneys.. the wood cut beams across having gaps in them to let the smoke out easier.. if you closed it completely with wood the smoke wouldnt permeate thru the thatch.. also the smoke going thru thatch also helps it not rot...
@Xris_Kinder Жыл бұрын
This is the type of quality content you can only find at the behest of Any Austin. Praise be thy unconventional humor.
@ProbablyEzra Жыл бұрын
As for some of the random nails, there's always the consideration that some of the wood was reused from other projects and some nails just weren't removed, but even than that'd mean the builders were a bit lazy
@ravencollins5638 Жыл бұрын
Drunk nords so yes
@shelbydont Жыл бұрын
I learned more from Eden in this video about construction than I learned from taking a construction course in school. They really knew their shit!! Dropping history and everything. Damn!
@bravetherainbow5 ай бұрын
11:25 very cute moment, he's learning so fast
@JenIsHungry Жыл бұрын
Men and wood. I'm sure there is a joke there.
@pembertr0n Жыл бұрын
I think Zelda TotK would be a good candidate for this, lots of diverse construction techniques and styles. Kakariko has Japanese buildings and lots of scaffolding, Tarrey Town has Hudson’s weird square style, Hateno has stone with wood, the vaguely Mongolian stables, etc.
@srahhh Жыл бұрын
And Addison has his signposts.
@ILBOI_X Жыл бұрын
I've actually never thought about wood
@rtleppert3419 Жыл бұрын
Thats crazy because i think about wood all the time
@armando_az1 Жыл бұрын
😂
@jaydenpaulus4423 Жыл бұрын
I really love your channel. You've made me appreciate all of my games more. I've learned that analysis of a game can be far more than the story and the gameplay. Video games can be so immersive and you have taught me that the player can choose to be more immersed. Thank you.
@opalpersonal Жыл бұрын
12:00 i actually had a theory for this that the roof was originally thatched, but it lost its thatching over time due to bad weather and the person who lived there not being able to afford the repairs. i have no idea if that's culturally or historically accurate though. there are other interiors in skyrim where you can see light poking through the top of the roof from holes and due to it being wartime in skyrim i thought it was plausible that likely a lot of damages were occuring that people either didn't have time, money, or anyone available to fix.
@ChloceanАй бұрын
Bethesda dev 1: "hey whatcha watching?" Bethesda dev 2: "This carpenter lady is reviewing Skyrim" BD1: "Oh that's a popular one. What's she think of it-does she like it?" BD2: "She gave my Executioner's Block a 'C' can you fucking believe it?"
@Xris_Kinder Жыл бұрын
I'm just grateful Austin gave us all wood.
@hadrian318 Жыл бұрын
Is it Monday already?
@Xris_Kinder Жыл бұрын
@@hadrian318 ...you're able to stop having wood before he posts again each week? Maybe I should consult my physician.
@hj-ct2qi Жыл бұрын
i could only dream of having a friend as cool as Eden. fantastic video!
@anonymone453 Жыл бұрын
So those 'nails' are actually a sort of resin created by Northern Borer Ants, which are indigenous to the colder regions of Tamriel like northern Cyrodiil and Skyrim. They're sort of like termites, in that they drill through trees and mash up the wood paste with their spit. Over time the paste expands as it dries and leaves those iconic circles in the wood. The resin circles are actually more structurally sound than the wood around it. Rich families and Jarls pay top coin for furniture made with borer ant colonies which has led to a few craftsmen more or less selling designer borer ant planks like the ones you see on Ulfric's benches. If you want to read more about them, there's a book in Daggerfall called "On the Borer Ants of Rifton" (how Riften was spelled before Skyrim) that you can probably find on the UESP and I totally made all of this up. Thanks for taking the time to read my comment
@Lunar_Atronach Жыл бұрын
As a big daggerfall fan I just immediately bought into this wierd fuckin ant being in an unintelligible scroll
@xionkuriyama5697 Жыл бұрын
This is just what Deep Elder Scrolls Lore is like, 10/10 on believability here
@kropotkinnie Жыл бұрын
this was far too believable
@gaslitgamesАй бұрын
7:30 those are for whacking your elbow on to harm people who are unmannered enough to try to put them up on the table
@UnreadyBelief Жыл бұрын
5:58 how does the editor not know what the inside of a tree looks like
@MoosenOggen43436 ай бұрын
Exaaaaaactly
@TripleBarrel06 Жыл бұрын
Hey one thing, that structural beam layout could be a bridle/through-tenon joint with cross-lapped horizontals on top. In that format the two braces on each side of the vertical beam would be a single piece that passes through the vertical, then the horizontals interlock and stabilise the joint with their weight. There's some pretty legendary medieval carpentry joints that we don't use now, which is part of why it was such a shame that the Notre Dame's spire was burnt down, we lost some really amazing carpentry there that is really hard to replicate because we don't need that degree of skill anymore.
@LootGoblinPenny Жыл бұрын
Their expertise is really fun, because I would never have known what was wrong with the woodwork if I'd seen it myself, but now I cannot unsee it.
@JaxontheOkay Жыл бұрын
one of the funniest parts to me was the pointing out of the slightly anachronistic wood carving patterns in stuff like the thrones lol like you gotta be such a cool person to notice stuff like that
@Bone8380 Жыл бұрын
@@JaxontheOkayAnachronism doesn't exist in Elder Scrolls. It's not Earth.
@JaxontheOkay Жыл бұрын
@@Bone8380 i know. but most places in the universe are based off or inspired by real places. skyrim is inspired by scandinavian countries, specifically ancient ones. i may have used the term slightly wrong but i hope you understand what i was saying
@Iron_Prince Жыл бұрын
I’d be down to see more collabs with Eden. This was a silly concept and I ended up learning a thing or two about woodworking thanks to them.
@scpWyatt Жыл бұрын
This video helped me on a spiritual level that I cannot begin to explain
@TheBluestflamingos Жыл бұрын
12:15 Perhaps this kind of roof was designed to include thatching, but the current inhabitant fell behind on matainance.
@B_Skizzle Жыл бұрын
Eden's technical knowledge and your trademark deadpan delivery are a great combo. It'd be cool to see more guests on the channel!
@clockworkdimetrodon1001 Жыл бұрын
The roof in Miko’s cabin looks to me, and I’m very likely wrong, to be lathe to attach thatch to, while the thatch is obviously missing.
@elliejohnson2786 Жыл бұрын
I know this isn't what the video is about, but for those interested in why some of the nails are just in completely weird spots, it's likely because of how they textured these. They made a square texture that has details on it (a "trim sheet" texture), then applied it to the surfaces (UV unwrapped) in ways to get a desired look. That means that nails will show up in large, continuous sections of wood because there are simply nails on that texture and there isn't much they can do about that. Some of the oddly placed pegs that don't line up with geometry are likely just a rushed schedule or a lack of consideration for very very specific realism. Most people don't notice this stuff so it's generally acceptable and seen in virtually every game, especially from the time.
@purpledevilr746310 ай бұрын
If I ever create a game I will remember to consult a professional woodworker.
@any_austin10 ай бұрын
I know one if you need
@srzar2 ай бұрын
- Have you ever thought about wood? - Always
@ValseInstrumentalist Жыл бұрын
God I can't wait to see what Austin comes up with next. He consistently makes all these weird videos so entertaining. I'd like to see Realtor Austin trying to sell houses in Elder Scrolls or Zelda or whatever.
@darrenmills3943 Жыл бұрын
I'm actually in love with this concept. Please make this a series!!!
@Doylt Жыл бұрын
We love to see effective cooperation between !local authorities, glad Austin could pull in a consultant from Skyrim's building safety regulator. They might be the only person working there but still!
@zimzimph Жыл бұрын
9:07 Those studs are for visually impaired people, not to prevent slipping. If anything they'd increase the chance to fall as they are likely more slippery than the pavement itself, being metal and all
@0v_x0 Жыл бұрын
1:15 my guess is it's supposed to represent tacks holding the stretched fabric in place, driven though moulding to hide the edges of the fabric.
@Titan.Tantrum Жыл бұрын
Glad to see the extra budget being put to good use so that we could have such prestigious and professional guests on the show!
@laurahormell Жыл бұрын
please do another one of these, eden is so brilliant and it broadened both my knowledge of woodworking and appreciation of the texture and design work 🤯🤯🤯
@eldisa0137 ай бұрын
10:19 it can be a half lap joint there. Meeko may use a short used wood plank that is not long enough to cover the side wall, so he joint the two plank together using half lap. That's why there is a nail on each side of the plank, both front and back, left and right. 2 pieces for each. Make a lot of sense for me
@sestromАй бұрын
5:23 could there be some logic to cutting the block so the end grain is on top (if it was rendered accurately)? Ive heard cutting boards are better with end grain on top because the blade sinks between the fibers and doesn’t dull as much. Maybe the same with an axe? Although I imagine cutting through bone would probably make that moot.
@shinespider Жыл бұрын
I think for the walls to make sense, you have to assume that they're much thicker than they appear. If you have two layers of planks, outer and inner, with space between to pack in insulation, then the nails could make sense as a way to hold the whole thing together.
@Bronze998 Жыл бұрын
Could some of the wood be reused? That might explain the random nails
@johnsnow5125 Жыл бұрын
the houses of Skyrim might have been exclusively constructed from shipwrecks
@velvetdraws3452 Жыл бұрын
@@johnsnow5125 i'd hate to see the beaches then, probably more wood than sand
@ztoogemcducc6360 Жыл бұрын
As a 3D artist the reason there's random nails in the boards is likely because they use a trim sheet to texture objects in games like this. Basically models have things called UV's which are like flattened versions of the models and that's where the textures are applied. By having a trim sheet of commonly used textures you can place the UVs on the sheet and have multiple objects reuse the same textures. One of the parts of the trim sheets they use happens to have nails on it.
@AdrianWoodUK Жыл бұрын
12:23: OK, not a carpentry builder person, but: I noticed that these cross-boards are also on the outside. That suggests to me that either they're both sides of the same board, and the vertical slats are running down through to the middle of them for some reason, or they're two separate layers with the vertical slats "sandwiched" between them. In the latter case, maybe those rectangular peg things were being used to keep those two cross-boards together, and the cross-boards themselves were to help keep those vertical slats aligned and in place?
@RexRex-n5tАй бұрын
I get that it's a joke, but to clarify: 3d artists add details like that because texturing doesn't look so good in these old games so details help make it look better. Think of it like dots of paint on a canvas to make it more detailed. If you just did plain stuff people would say it looked bad even if it would be more accurate. Adding the other stuff too wouldn't be noticed and would make the game run worse for literally no gain. This is something that is thought about when making any game. Performance should always trump useless devotion to realism.
@Martyr_of_vigilance6 ай бұрын
“Who allowed this craftsmanship quality!?” ‘Bethesda’s quality control team, sire.”
@BierBart12 Жыл бұрын
I always loved looking at the wood in different Minecraft texture packs. Many are just stock Google "wood texture", but the lower resolution ones tend to be really interesting as they're often made from scratch. I spent too long trying out texture alternatives in the Painterly Pack mix and matcher to find a wood texture that felt good in the game with the way I built. Comfy
@Theo_the_cat_guy Жыл бұрын
I think the executioners block might be more realistic than you think, given skyrims climate, provided it came out of a really, really big tree
@TeaSerpent Жыл бұрын
It has nothing to do with the climate. But that is the correct direction for the grain to face on an executioners block (end grain facing upward). They were made like that for a number of reasons.
@VanitasVraz Жыл бұрын
I love thinking about wood. I can't wait to think about wood for the next (however long this video maybe x2 if I watch it again)
@iivin4233 Жыл бұрын
The random nails. I propose that many of Skyrim's buildings used to be nicely sided, but all of that was ripped down, burned, or deteriorated without the locals having any ability to replace the siding. The random nails and boards floating in place could also be signs of multiple remodels, with old structures being replaced by new forms of support in subsequent remodels. This all could also be evidence of work done by inexperienced workers. Is this because local skilled craftspeople have, for some reason, disappeared or that there were never any local craftspeople. In the latter case, perhaps the skilled tradespeople responsible for many of Skyrim's buildings came from elsewhere. Maybe they came from The Empire.
@andrewsad1 Жыл бұрын
This is obviously very funny, but there's something about the videos you make that bring these games to life in ways that other video essayists can't. Camelworks and TheEpicNate are great, but their focus on the stories that the devs tell through objects and NPCs betray the fiction. Rather than try to explain what the devs were thinking, in your employment surveys and tours through unremarkable places and reviews of set design, you take these worlds in as they are. It feels less like a game designed by people, and more like a real country that we'te visiting. Even if the people of that country really like putting random nails through boards.
@DemonPlayDemonOut Жыл бұрын
I assumed the random nails in older structures are because they're made from salvaged wood and the builder just couldn't be bothered to repair or fill old nail holes.